[TASK]
You'll see a story about object placement. Each story involves four components: Agents, Objects, Rooms, and Containers. Given a question about an (agent, object) pair, your task is to track the locations and beliefs in stories about object placement asked in the question.

[APPROACH]
You will solve the problem by tracking the location of the agent, location of the object, and the agent's belief of the object.
1. Initial Setup: set up agent's starting location, object's starting location, agent's initial belief on the object's location. Note that if an agent does not see an object at the start, their belief on the object is None.
2. Then, track step-by-step:
* If a step involves that the agent moves to another room, leaves a room, or enters a room, you should update the agent's location. Note that if the agent leaves the current room but hasn't entered another room, the agent's location is None.
* If a step involves the object of interest moving, you should update the object's location.
* To keep track of the agent's belief on the object: If the agent and the object are in the same room, the agent can see the object, so the agent's belief will reflect the true location of the object. If the agent cannot see the object (the agent is in a different room or not in any rooms), the agent's belief will remain unchanged until the agent sees the object again.
3. Format your output exactly as shown in example answers below.

[EXAMPLE STORY1]
Step 0: Catherine is in the patio; Kristin is in the patio; the pencil sharpener is on the sauna's table; the thread spool is on the sauna's table.
Step 1: Catherine moves to the sauna.
Step 2: Catherine moves to the patio.
Step 3: Catherine moves to the sauna.
Step 4: Catherine moves the pencil sharpener to the sauna's nightstand.
Step 5: Catherine moves to the patio.
Step 6: Kristin moves to the sauna.
Step 7: Catherine moves to the sauna.
Step 8: Kristin leaves the room he was in.
Step 9: Catherine moves the thread spool to the sauna's nightstand.
Step 10: Kristin enters the patio.

[EXAMPLE QUESTION1]
Where does Catherine believe the thread spool is?

[EXAMPLE ANSWER1]
Catherine's belief on the thread spool:
- Step 0: (initial state) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: None}
- Step 1: (Catherine location changed; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 2: (Catherine location changed; thread spool location unchanged) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: sauna's table}
- Step 3: (Catherine location changed; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 4: (Catherine location unchanged; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 5: (Catherine location changed; thread spool location unchanged) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: sauna's table}
- Step 6: (Catherine location unchanged; thread spool location unchanged) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: sauna's table}
- Step 7: (Catherine location changed; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 8: (Catherine location unchanged; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 9: (Catherine location unchanged; thread spool location changed) {Catherine location: sauna; thread spool location: sauna's nightstand; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's nightstand}
- Step 10: (Catherine location unchanged; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's nightstand; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's nightstand}
Final Answer: the sauna's nightstand

[EXAMPLE STORY2]
Step 0: Kathryn is in the storage room; Mitchell is in the storage room; the rubber band is on the patio's coffee table; the fuse is on the patio's coffee table.
Step 1: Kathryn moves to the patio.
Step 2: Kathryn moves to the storage room, and moves the fuse to the storage room's ledge.
Step 3: Kathryn moves the fuse to the storage room's coffee table.
Step 4: Mitchell leaves the room he was in.
Step 5: Kathryn moves the fuse to the storage room's ledge.
Step 6: Mitchell enters the storage room.
Step 7: Kathryn moves to the patio, and moves the fuse to the patio's ledge.
Step 8: Kathryn moves the rubber band to the patio's ledge.
Step 9: Kathryn moves to the storage room, and moves the rubber band to the storage room's ledge.
Step 10: Mitchell moves the rubber band to the storage room's coffee table.

[EXAMPLE QUESTION2]
Where does Kathryn believe the fuse is?

[EXAMPLE ANSWER2]
Kathryn's belief on the fuse:
- Step 0: (initial state) {Kathryn location: storage room; fuse location: patio's coffee table; Kathryn sees fuse: False; Kathryn's belief on fuse: None}
- Step 1: (Kathryn location changed; fuse location unchanged) {Kathryn location: patio; fuse location: patio's coffee table; Kathryn sees fuse: True; Kathryn's belief on fuse: patio's coffee table}
- Step 2: (Kathryn location changed; fuse location changed) {Kathryn location: storage room; fuse location: storage room's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's ledge}
- Step 3: (Kathryn location unchanged; fuse location changed) {Kathryn location: storage room; fuse location: storage room's coffee table; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's coffee table}
- Step 4: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: storage room; fuse location: storage room's coffee table; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's coffee table}
- Step 5: (Kathryn location unchanged; fuse location changed) {Kathryn location: storage room; fuse location: storage room's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's ledge}
- Step 6: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: storage room; fuse location: storage room's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's ledge}
- Step 7: (Kathryn location changed; fuse location changed) {Kathryn location: patio; fuse location: patio's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: patio's ledge}
- Step 8: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: patio; fuse location: patio's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: patio's ledge}
- Step 9: (Kathryn location changed; fuse location unchanged) {Kathryn location: storage room; fuse location: patio's ledge; Kathryn sees fuse: False; Kathryn's belief on fuse: patio's ledge}
- Step 10: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: storage room; fuse location: patio's ledge; Kathryn sees fuse: False; Kathryn's belief on fuse: patio's ledge}
Final Answer: the patio's ledge

[PROBLEM]
Read the following story and answer the question. Please carefully follow the approach and examples provided above when solving the problem. Remember that the output format should follow the examples.

[STORY]
Step 0: Cassandra is in the library; Nicholas is in the library; the wallet is on the library's stool; the matchbox is on the home theater's stool.
Step 1: Cassandra moves to the home theater, and moves the wallet to the home theater's stool.
Step 2: Cassandra moves the matchbox to the home theater's console table.
Step 3: Cassandra moves to the library.
Step 4: Nicholas moves to the home theater.
Step 5: Cassandra moves to the home theater.
Step 6: Nicholas leaves the room he was in.
Step 7: Cassandra moves to the library.
Step 8: Nicholas enters the home theater.
Step 9: Nicholas moves to the library, and moves the matchbox to the library's console table.
Step 10: Nicholas leaves the room he was in.
Step 11: Cassandra moves to the home theater, and moves the matchbox to the home theater's console table.
Step 12: Nicholas enters the home theater.
Step 13: Cassandra moves to the library.
Step 14: Nicholas leaves the room he was in.
Step 15: Cassandra moves to the home theater.
Step 16: Nicholas enters the home theater.
Step 17: Cassandra moves to the library, and moves the wallet to the library's stool.
Step 18: Nicholas moves to the library.
Step 19: Cassandra moves the wallet to the library's console table.
Step 20: Nicholas moves to the home theater.
Step 21: Cassandra moves to the home theater, and moves the wallet to the home theater's console table.
Step 22: Nicholas moves the matchbox to the home theater's stool.
Step 23: Cassandra moves to the library, and moves the wallet to the library's stool.
Step 24: Nicholas moves the matchbox to the home theater's console table.
Step 25: Cassandra moves to the home theater.
Step 26: Nicholas moves the matchbox to the home theater's stool.
Step 27: Cassandra moves the matchbox to the home theater's console table.
Step 28: Nicholas moves to the library.
Step 29: Cassandra moves to the library.
Step 30: Nicholas moves to the home theater, and moves the wallet to the home theater's stool.
Step 31: Cassandra moves to the home theater.
Step 32: Nicholas moves to the library, and moves the wallet to the library's console table.
Step 33: Cassandra moves to the library, and moves the matchbox to the library's console table.
Step 34: Nicholas moves to the home theater, and moves the wallet to the home theater's stool.
Step 35: Cassandra leaves the room he was in.
Step 36: Nicholas leaves the room he was in.
Step 37: Cassandra enters the library.
Step 38: Nicholas enters the home theater.
Step 39: Cassandra moves to the home theater.
Step 40: Nicholas leaves the room he was in.

[QUESTION]
Where does Cassandra believe the wallet is?

[YOUR ANSWER]

Cassandra's belief on the wallet:
- Step 0: (initial state) {Cassandra location: library; wallet location: library's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: library's stool}
- Step 1: (Cassandra location changed; wallet location changed) {Cassandra location: home theater; wallet location: home theater's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: home theater's stool}
- Step 2: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: home theater; wallet location: home theater's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: home theater's stool}
- Step 3: (Cassandra location changed; wallet location unchanged) {Cassandra location: library; wallet location: home theater's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: home theater's stool}
- Step 4: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: library; wallet location: home theater's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: home theater's stool}
- Step 5: (Cassandra location changed; wallet location unchanged) {Cassandra location: home theater; wallet location: home theater's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: home theater's stool}
- Step 6: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: home theater; wallet location: home theater's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: home theater's stool}
- Step 7: (Cassandra location changed; wallet location unchanged) {Cassandra location: library; wallet location: home theater's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: home theater's stool}
- Step 8: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: library; wallet location: home theater's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: home theater's stool}
- Step 9: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: library; wallet location: home theater's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: home theater's stool}
- Step 10: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: library; wallet location: home theater's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: home theater's stool}
- Step 11: (Cassandra location changed; wallet location unchanged) {Cassandra location: home theater; wallet location: home theater's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: home theater's stool}
- Step 12: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: home theater; wallet location: home theater's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: home theater's stool}
- Step 13: (Cassandra location changed; wallet location unchanged) {Cassandra location: library; wallet location: home theater's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: home theater's stool}
- Step 14: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: library; wallet location: home theater's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: home theater's stool}
- Step 15: (Cassandra location changed; wallet location unchanged) {Cassandra location: home theater; wallet location: home theater's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: home theater's stool}
- Step 16: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: home theater; wallet location: home theater's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: home theater's stool}
- Step 17: (Cassandra location changed; wallet location changed) {Cassandra location: library; wallet location: library's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: library's stool}
- Step 18: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: library; wallet location: library's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: library's stool}
- Step 19: (Cassandra location unchanged; wallet location changed) {Cassandra location: library; wallet location: library's console table; Cassandra sees wallet: True; Cassandra's belief on wallet: library's console table}
- Step 20: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: library; wallet location: library's console table; Cassandra sees wallet: True; Cassandra's belief on wallet: library's console table}
- Step 21: (Cassandra location changed; wallet location changed) {Cassandra location: home theater; wallet location: home theater's console table; Cassandra sees wallet: True; Cassandra's belief on wallet: home theater's console table}
- Step 22: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: home theater; wallet location: home theater's console table; Cassandra sees wallet: True; Cassandra's belief on wallet: home theater's console table}
- Step 23: (Cassandra location changed; wallet location changed) {Cassandra location: library; wallet location: library's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: library's stool}
- Step 24: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: library; wallet location: library's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: library's stool}
- Step 25: (Cassandra location changed; wallet location unchanged) {Cassandra location: home theater; wallet location: library's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: library's stool}
- Step 26: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: home theater; wallet location: library's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: library's stool}
- Step 27: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: home theater; wallet location: library's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: library's stool}
- Step 28: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: home theater; wallet location: library's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: library's stool}
- Step 29: (Cassandra location changed; wallet location unchanged) {Cassandra location: library; wallet location: library's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: library's stool}
- Step 30: (Cassandra location unchanged; wallet location changed) {Cassandra location: library; wallet location: home theater's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: library's stool}
- Step 31: (Cassandra location changed; wallet location unchanged) {Cassandra location: home theater; wallet location: home theater's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: home theater's stool}
- Step 32: (Cassandra location unchanged; wallet location changed) {Cassandra location: home theater; wallet location: library's console table; Cassandra sees wallet: False; Cassandra's belief on wallet: home theater's stool}
- Step 33: (Cassandra location changed; wallet location unchanged) {Cassandra location: library; wallet location: library's console table; Cassandra sees wallet: True; Cassandra's belief on wallet: library's console table}
- Step 34: (Cassandra location unchanged; wallet location changed) {Cassandra location: library; wallet location: home theater's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: library's console table}
- Step 35: (Cassandra location changed; wallet location unchanged) {Cassandra location: None; wallet location: home theater's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: library's console table}
- Step 36: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: None; wallet location: home theater's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: library's console table}
- Step 37: (Cassandra location changed; wallet location unchanged) {Cassandra location: library; wallet location: home theater's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: library's console table}
- Step 38: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: library; wallet location: home theater's stool; Cassandra sees wallet: False; Cassandra's belief on wallet: library's console table}
- Step 39: (Cassandra location changed; wallet location unchanged) {Cassandra location: home theater; wallet location: home theater's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: home theater's stool}
- Step 40: (Cassandra location unchanged; wallet location unchanged) {Cassandra location: home theater; wallet location: home theater's stool; Cassandra sees wallet: True; Cassandra's belief on wallet: home theater's stool}
Final Answer: the home theater's stool

Question: Where does Cassandra believe the wallet is?

Agents: [Cassandra, Nicholas].
Objects: [the wallet, the matchbox].
Rooms: [the library, the home theater].
Containers: [the library's console table, the library's stool, the home theater's console table, the home theater's stool]


[TASK]
You'll see a story about object placement. Each story involves four components: Agents, Objects, Rooms, and Containers. Given a question about an (agent, object) pair, your task is to track the locations and beliefs in stories about object placement asked in the question.

[APPROACH]
You will solve the problem by tracking the location of the agent, location of the object, and the agent's belief of the object.
1. Initial Setup: set up agent's starting location, object's starting location, agent's initial belief on the object's location. Note that if an agent does not see an object at the start, their belief on the object is None.
2. Then, track step-by-step:
* If a step involves that the agent moves to another room, leaves a room, or enters a room, you should update the agent's location. Note that if the agent leaves the current room but hasn't entered another room, the agent's location is None.
* If a step involves the object of interest moving, you should update the object's location.
* To keep track of the agent's belief on the object: If the agent and the object are in the same room, the agent can see the object, so the agent's belief will reflect the true location of the object. If the agent cannot see the object (the agent is in a different room or not in any rooms), the agent's belief will remain unchanged until the agent sees the object again.
3. Format your output exactly as shown in example answers below.

[EXAMPLE STORY1]
Step 0: Catherine is in the patio; Kristin is in the patio; the pencil sharpener is on the sauna's table; the thread spool is on the sauna's table.
Step 1: Catherine moves to the sauna.
Step 2: Catherine moves to the patio.
Step 3: Catherine moves to the sauna.
Step 4: Catherine moves the pencil sharpener to the sauna's nightstand.
Step 5: Catherine moves to the patio.
Step 6: Kristin moves to the sauna.
Step 7: Catherine moves to the sauna.
Step 8: Kristin leaves the room he was in.
Step 9: Catherine moves the thread spool to the sauna's nightstand.
Step 10: Kristin enters the patio.

[EXAMPLE QUESTION1]
Where does Catherine believe the thread spool is?

[EXAMPLE ANSWER1]
Catherine's belief on the thread spool:
- Step 0: (initial state) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: None}
- Step 1: (Catherine location changed; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 2: (Catherine location changed; thread spool location unchanged) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: sauna's table}
- Step 3: (Catherine location changed; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 4: (Catherine location unchanged; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 5: (Catherine location changed; thread spool location unchanged) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: sauna's table}
- Step 6: (Catherine location unchanged; thread spool location unchanged) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: sauna's table}
- Step 7: (Catherine location changed; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 8: (Catherine location unchanged; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 9: (Catherine location unchanged; thread spool location changed) {Catherine location: sauna; thread spool location: sauna's nightstand; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's nightstand}
- Step 10: (Catherine location unchanged; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's nightstand; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's nightstand}
Final Answer: the sauna's nightstand

[EXAMPLE STORY2]
Step 0: Kathryn is in the storage room; Mitchell is in the storage room; the rubber band is on the patio's coffee table; the fuse is on the patio's coffee table.
Step 1: Kathryn moves to the patio.
Step 2: Kathryn moves to the storage room, and moves the fuse to the storage room's ledge.
Step 3: Kathryn moves the fuse to the storage room's coffee table.
Step 4: Mitchell leaves the room he was in.
Step 5: Kathryn moves the fuse to the storage room's ledge.
Step 6: Mitchell enters the storage room.
Step 7: Kathryn moves to the patio, and moves the fuse to the patio's ledge.
Step 8: Kathryn moves the rubber band to the patio's ledge.
Step 9: Kathryn moves to the storage room, and moves the rubber band to the storage room's ledge.
Step 10: Mitchell moves the rubber band to the storage room's coffee table.

[EXAMPLE QUESTION2]
Where does Kathryn believe the fuse is?

[EXAMPLE ANSWER2]
Kathryn's belief on the fuse:
- Step 0: (initial state) {Kathryn location: storage room; fuse location: patio's coffee table; Kathryn sees fuse: False; Kathryn's belief on fuse: None}
- Step 1: (Kathryn location changed; fuse location unchanged) {Kathryn location: patio; fuse location: patio's coffee table; Kathryn sees fuse: True; Kathryn's belief on fuse: patio's coffee table}
- Step 2: (Kathryn location changed; fuse location changed) {Kathryn location: storage room; fuse location: storage room's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's ledge}
- Step 3: (Kathryn location unchanged; fuse location changed) {Kathryn location: storage room; fuse location: storage room's coffee table; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's coffee table}
- Step 4: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: storage room; fuse location: storage room's coffee table; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's coffee table}
- Step 5: (Kathryn location unchanged; fuse location changed) {Kathryn location: storage room; fuse location: storage room's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's ledge}
- Step 6: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: storage room; fuse location: storage room's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's ledge}
- Step 7: (Kathryn location changed; fuse location changed) {Kathryn location: patio; fuse location: patio's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: patio's ledge}
- Step 8: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: patio; fuse location: patio's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: patio's ledge}
- Step 9: (Kathryn location changed; fuse location unchanged) {Kathryn location: storage room; fuse location: patio's ledge; Kathryn sees fuse: False; Kathryn's belief on fuse: patio's ledge}
- Step 10: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: storage room; fuse location: patio's ledge; Kathryn sees fuse: False; Kathryn's belief on fuse: patio's ledge}
Final Answer: the patio's ledge

[PROBLEM]
Read the following story and answer the question. Please carefully follow the approach and examples provided above when solving the problem. Remember that the output format should follow the examples.

[STORY]
Step 0: Jose is in the bedroom; Paul is in the bedroom; the bobby pin is on the living room's nightstand; the bottle cap is on the bedroom's coffee table.
Step 1: Jose moves to the living room.
Step 2: Paul moves to the living room.
Step 3: Jose leaves the room he was in.
Step 4: Paul moves the bobby pin to the living room's coffee table.
Step 5: Jose enters the living room.
Step 6: Paul moves to the bedroom, and moves the bobby pin to the bedroom's coffee table.
Step 7: Paul moves to the living room, and moves the bottle cap to the living room's nightstand.
Step 8: Paul leaves the room he was in.
Step 9: Jose moves to the bedroom, and moves the bottle cap to the bedroom's coffee table.
Step 10: Paul enters the bedroom.
Step 11: Jose moves the bottle cap to the bedroom's nightstand.
Step 12: Paul moves the bobby pin to the bedroom's nightstand.
Step 13: Jose moves the bottle cap to the bedroom's coffee table.
Step 14: Paul moves to the living room, and moves the bobby pin to the living room's coffee table.
Step 15: Jose moves to the living room.
Step 16: Paul moves to the bedroom.
Step 17: Jose moves to the bedroom, and moves the bobby pin to the bedroom's nightstand.
Step 18: Paul moves to the living room, and moves the bottle cap to the living room's nightstand.
Step 19: Jose moves to the living room, and moves the bobby pin to the living room's nightstand.
Step 20: Paul moves to the bedroom.
Step 21: Jose moves to the bedroom, and moves the bottle cap to the bedroom's coffee table.
Step 22: Paul moves to the living room.
Step 23: Jose leaves the room he was in.
Step 24: Paul leaves the room he was in.
Step 25: Jose enters the living room.
Step 26: Paul enters the bedroom.
Step 27: Jose moves the bobby pin to the living room's coffee table.
Step 28: Paul moves to the living room.
Step 29: Jose moves to the bedroom, and moves the bobby pin to the bedroom's coffee table.
Step 30: Jose moves to the living room, and moves the bottle cap to the living room's coffee table.
Step 31: Jose moves the bottle cap to the living room's nightstand.
Step 32: Paul moves to the bedroom.
Step 33: Jose moves to the bedroom, and moves the bottle cap to the bedroom's coffee table.
Step 34: Paul moves to the living room, and moves the bobby pin to the living room's coffee table.
Step 35: Jose leaves the room he was in.
Step 36: Paul moves to the bedroom, and moves the bobby pin to the bedroom's coffee table.
Step 37: Jose enters the bedroom.
Step 38: Paul moves to the living room.
Step 39: Jose moves to the living room.
Step 40: Paul moves to the bedroom.

[QUESTION]
Where does Jose believe the bobby pin is?

[YOUR ANSWER]

Jose's belief on the bobby pin:
- Step 0: (initial state) {Jose location: bedroom; bobby pin location: living room's nightstand; Jose sees bobby pin: False; Jose's belief on bobby pin: None}
- Step 1: (Jose location changed; bobby pin location unchanged) {Jose location: living room; bobby pin location: living room's nightstand; Jose sees bobby pin: True; Jose's belief on bobby pin: living room's nightstand}
- Step 2: (Jose location unchanged; bobby pin location unchanged) {Jose location: living room; bobby pin location: living room's nightstand; Jose sees bobby pin: True; Jose's belief on bobby pin: living room's nightstand}
- Step 3: (Jose location changed; bobby pin location unchanged) {Jose location: None; bobby pin location: living room's nightstand; Jose sees bobby pin: False; Jose's belief on bobby pin: living room's nightstand}
- Step 4: (Jose location unchanged; bobby pin location changed) {Jose location: None; bobby pin location: living room's coffee table; Jose sees bobby pin: False; Jose's belief on bobby pin: living room's nightstand}
- Step 5: (Jose location changed; bobby pin location unchanged) {Jose location: living room; bobby pin location: living room's coffee table; Jose sees bobby pin: True; Jose's belief on bobby pin: living room's coffee table}
- Step 6: (Jose location unchanged; bobby pin location changed) {Jose location: living room; bobby pin location: bedroom's coffee table; Jose sees bobby pin: False; Jose's belief on bobby pin: living room's coffee table}
- Step 7: (Jose location unchanged; bobby pin location unchanged) {Jose location: living room; bobby pin location: bedroom's coffee table; Jose sees bobby pin: False; Jose's belief on bobby pin: living room's coffee table}
- Step 8: (Jose location unchanged; bobby pin location unchanged) {Jose location: living room; bobby pin location: bedroom's coffee table; Jose sees bobby pin: False; Jose's belief on bobby pin: living room's coffee table}
- Step 9: (Jose location changed; bobby pin location unchanged) {Jose location: bedroom; bobby pin location: bedroom's coffee table; Jose sees bobby pin: True; Jose's belief on bobby pin: bedroom's coffee table}
- Step 10: (Jose location unchanged; bobby pin location unchanged) {Jose location: bedroom; bobby pin location: bedroom's coffee table; Jose sees bobby pin: True; Jose's belief on bobby pin: bedroom's coffee table}
- Step 11: (Jose location unchanged; bobby pin location unchanged) {Jose location: bedroom; bobby pin location: bedroom's coffee table; Jose sees bobby pin: True; Jose's belief on bobby pin: bedroom's coffee table}
- Step 12: (Jose location unchanged; bobby pin location changed) {Jose location: bedroom; bobby pin location: bedroom's nightstand; Jose sees bobby pin: True; Jose's belief on bobby pin: bedroom's nightstand}
- Step 13: (Jose location unchanged; bobby pin location unchanged) {Jose location: bedroom; bobby pin location: bedroom's nightstand; Jose sees bobby pin: True; Jose's belief on bobby pin: bedroom's nightstand}
- Step 14: (Jose location unchanged; bobby pin location changed) {Jose location: bedroom; bobby pin location: living room's coffee table; Jose sees bobby pin: False; Jose's belief on bobby pin: bedroom's nightstand}
- Step 15: (Jose location changed; bobby pin location unchanged) {Jose location: living room; bobby pin location: living room's coffee table; Jose sees bobby pin: True; Jose's belief on bobby pin: living room's coffee table}
- Step 16: (Jose location unchanged; bobby pin location unchanged) {Jose location: living room; bobby pin location: living room's coffee table; Jose sees bobby pin: True; Jose's belief on bobby pin: living room's coffee table}
- Step 17: (Jose location changed; bobby pin location changed) {Jose location: bedroom; bobby pin location: bedroom's nightstand; Jose sees bobby pin: True; Jose's belief on bobby pin: bedroom's nightstand}
- Step 18: (Jose location unchanged; bobby pin location unchanged) {Jose location: bedroom; bobby pin location: bedroom's nightstand; Jose sees bobby pin: True; Jose's belief on bobby pin: bedroom's nightstand}
- Step 19: (Jose location changed; bobby pin location changed) {Jose location: living room; bobby pin location: living room's nightstand; Jose sees bobby pin: True; Jose's belief on bobby pin: living room's nightstand}
- Step 20: (Jose location unchanged; bobby pin location unchanged) {Jose location: living room; bobby pin location: living room's nightstand; Jose sees bobby pin: True; Jose's belief on bobby pin: living room's nightstand}
- Step 21: (Jose location changed; bobby pin location unchanged) {Jose location: bedroom; bobby pin location: living room's nightstand; Jose sees bobby pin: False; Jose's belief on bobby pin: living room's nightstand}
- Step 22: (Jose location unchanged; bobby pin location unchanged) {Jose location: bedroom; bobby pin location: living room's nightstand; Jose sees bobby pin: False; Jose's belief on bobby pin: living room's nightstand}
- Step 23: (Jose location changed; bobby pin location unchanged) {Jose location: None; bobby pin location: living room's nightstand; Jose sees bobby pin: False; Jose's belief on bobby pin: living room's nightstand}
- Step 24: (Jose location unchanged; bobby pin location unchanged) {Jose location: None; bobby pin location: living room's nightstand; Jose sees bobby pin: False; Jose's belief on bobby pin: living room's nightstand}
- Step 25: (Jose location changed; bobby pin location unchanged) {Jose location: living room; bobby pin location: living room's nightstand; Jose sees bobby pin: True; Jose's belief on bobby pin: living room's nightstand}
- Step 26: (Jose location unchanged; bobby pin location unchanged) {Jose location: living room; bobby pin location: living room's nightstand; Jose sees bobby pin: True; Jose's belief on bobby pin: living room's nightstand}
- Step 27: (Jose location unchanged; bobby pin location changed) {Jose location: living room; bobby pin location: living room's coffee table; Jose sees bobby pin: True; Jose's belief on bobby pin: living room's coffee table}
- Step 28: (Jose location unchanged; bobby pin location unchanged) {Jose location: living room; bobby pin location: living room's coffee table; Jose sees bobby pin: True; Jose's belief on bobby pin: living room's coffee table}
- Step 29: (Jose location changed; bobby pin location changed) {Jose location: bedroom; bobby pin location: bedroom's coffee table; Jose sees bobby pin: True; Jose's belief on bobby pin: bedroom's coffee table}
- Step 30: (Jose location changed; bobby pin location unchanged) {Jose location: living room; bobby pin location: bedroom's coffee table; Jose sees bobby pin: False; Jose's belief on bobby pin: bedroom's coffee table}
- Step 31: (Jose location unchanged; bobby pin location unchanged) {Jose location: living room; bobby pin location: bedroom's coffee table; Jose sees bobby pin: False; Jose's belief on bobby pin: bedroom's coffee table}
- Step 32: (Jose location unchanged; bobby pin location unchanged) {Jose location: living room; bobby pin location: bedroom's coffee table; Jose sees bobby pin: False; Jose's belief on bobby pin: bedroom's coffee table}
- Step 33: (Jose location changed; bobby pin location unchanged) {Jose location: bedroom; bobby pin location: bedroom's coffee table; Jose sees bobby pin: True; Jose's belief on bobby pin: bedroom's coffee table}
- Step 34: (Jose location unchanged; bobby pin location changed) {Jose location: bedroom; bobby pin location: living room's coffee table; Jose sees bobby pin: False; Jose's belief on bobby pin: bedroom's coffee table}
- Step 35: (Jose location changed; bobby pin location unchanged) {Jose location: None; bobby pin location: living room's coffee table; Jose sees bobby pin: False; Jose's belief on bobby pin: bedroom's coffee table}
- Step 36: (Jose location unchanged; bobby pin location changed) {Jose location: None; bobby pin location: bedroom's coffee table; Jose sees bobby pin: False; Jose's belief on bobby pin: bedroom's coffee table}
- Step 37: (Jose location changed; bobby pin location unchanged) {Jose location: bedroom; bobby pin location: bedroom's coffee table; Jose sees bobby pin: True; Jose's belief on bobby pin: bedroom's coffee table}
- Step 38: (Jose location unchanged; bobby pin location unchanged) {Jose location: bedroom; bobby pin location: bedroom's coffee table; Jose sees bobby pin: True; Jose's belief on bobby pin: bedroom's coffee table}
- Step 39: (Jose location changed; bobby pin location unchanged) {Jose location: living room; bobby pin location: bedroom's coffee table; Jose sees bobby pin: False; Jose's belief on bobby pin: bedroom's coffee table}
- Step 40: (Jose location unchanged; bobby pin location unchanged) {Jose location: living room; bobby pin location: bedroom's coffee table; Jose sees bobby pin: False; Jose's belief on bobby pin: bedroom's coffee table}
Final Answer: the bedroom's coffee table

Question: Where does Jose believe the bobby pin is?

Agents: [Jose, Paul].
Objects: [the bobby pin, the bottle cap].
Rooms: [the living room, the bedroom].
Containers: [the living room's coffee table, the living room's nightstand, the bedroom's coffee table, the bedroom's nightstand]


[TASK]
You'll see a story about object placement. Each story involves four components: Agents, Objects, Rooms, and Containers. Given a question about an (agent, object) pair, your task is to track the locations and beliefs in stories about object placement asked in the question.

[APPROACH]
You will solve the problem by tracking the location of the agent, location of the object, and the agent's belief of the object.
1. Initial Setup: set up agent's starting location, object's starting location, agent's initial belief on the object's location. Note that if an agent does not see an object at the start, their belief on the object is None.
2. Then, track step-by-step:
* If a step involves that the agent moves to another room, leaves a room, or enters a room, you should update the agent's location. Note that if the agent leaves the current room but hasn't entered another room, the agent's location is None.
* If a step involves the object of interest moving, you should update the object's location.
* To keep track of the agent's belief on the object: If the agent and the object are in the same room, the agent can see the object, so the agent's belief will reflect the true location of the object. If the agent cannot see the object (the agent is in a different room or not in any rooms), the agent's belief will remain unchanged until the agent sees the object again.
3. Format your output exactly as shown in example answers below.

[EXAMPLE STORY1]
Step 0: Catherine is in the patio; Kristin is in the patio; the pencil sharpener is on the sauna's table; the thread spool is on the sauna's table.
Step 1: Catherine moves to the sauna.
Step 2: Catherine moves to the patio.
Step 3: Catherine moves to the sauna.
Step 4: Catherine moves the pencil sharpener to the sauna's nightstand.
Step 5: Catherine moves to the patio.
Step 6: Kristin moves to the sauna.
Step 7: Catherine moves to the sauna.
Step 8: Kristin leaves the room he was in.
Step 9: Catherine moves the thread spool to the sauna's nightstand.
Step 10: Kristin enters the patio.

[EXAMPLE QUESTION1]
Where does Catherine believe the thread spool is?

[EXAMPLE ANSWER1]
Catherine's belief on the thread spool:
- Step 0: (initial state) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: None}
- Step 1: (Catherine location changed; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 2: (Catherine location changed; thread spool location unchanged) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: sauna's table}
- Step 3: (Catherine location changed; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 4: (Catherine location unchanged; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 5: (Catherine location changed; thread spool location unchanged) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: sauna's table}
- Step 6: (Catherine location unchanged; thread spool location unchanged) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: sauna's table}
- Step 7: (Catherine location changed; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 8: (Catherine location unchanged; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 9: (Catherine location unchanged; thread spool location changed) {Catherine location: sauna; thread spool location: sauna's nightstand; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's nightstand}
- Step 10: (Catherine location unchanged; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's nightstand; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's nightstand}
Final Answer: the sauna's nightstand

[EXAMPLE STORY2]
Step 0: Kathryn is in the storage room; Mitchell is in the storage room; the rubber band is on the patio's coffee table; the fuse is on the patio's coffee table.
Step 1: Kathryn moves to the patio.
Step 2: Kathryn moves to the storage room, and moves the fuse to the storage room's ledge.
Step 3: Kathryn moves the fuse to the storage room's coffee table.
Step 4: Mitchell leaves the room he was in.
Step 5: Kathryn moves the fuse to the storage room's ledge.
Step 6: Mitchell enters the storage room.
Step 7: Kathryn moves to the patio, and moves the fuse to the patio's ledge.
Step 8: Kathryn moves the rubber band to the patio's ledge.
Step 9: Kathryn moves to the storage room, and moves the rubber band to the storage room's ledge.
Step 10: Mitchell moves the rubber band to the storage room's coffee table.

[EXAMPLE QUESTION2]
Where does Kathryn believe the fuse is?

[EXAMPLE ANSWER2]
Kathryn's belief on the fuse:
- Step 0: (initial state) {Kathryn location: storage room; fuse location: patio's coffee table; Kathryn sees fuse: False; Kathryn's belief on fuse: None}
- Step 1: (Kathryn location changed; fuse location unchanged) {Kathryn location: patio; fuse location: patio's coffee table; Kathryn sees fuse: True; Kathryn's belief on fuse: patio's coffee table}
- Step 2: (Kathryn location changed; fuse location changed) {Kathryn location: storage room; fuse location: storage room's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's ledge}
- Step 3: (Kathryn location unchanged; fuse location changed) {Kathryn location: storage room; fuse location: storage room's coffee table; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's coffee table}
- Step 4: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: storage room; fuse location: storage room's coffee table; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's coffee table}
- Step 5: (Kathryn location unchanged; fuse location changed) {Kathryn location: storage room; fuse location: storage room's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's ledge}
- Step 6: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: storage room; fuse location: storage room's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's ledge}
- Step 7: (Kathryn location changed; fuse location changed) {Kathryn location: patio; fuse location: patio's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: patio's ledge}
- Step 8: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: patio; fuse location: patio's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: patio's ledge}
- Step 9: (Kathryn location changed; fuse location unchanged) {Kathryn location: storage room; fuse location: patio's ledge; Kathryn sees fuse: False; Kathryn's belief on fuse: patio's ledge}
- Step 10: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: storage room; fuse location: patio's ledge; Kathryn sees fuse: False; Kathryn's belief on fuse: patio's ledge}
Final Answer: the patio's ledge

[PROBLEM]
Read the following story and answer the question. Please carefully follow the approach and examples provided above when solving the problem. Remember that the output format should follow the examples.

[STORY]
Step 0: Kenneth is in the bathroom; Nicholas is in the nursery; the pebble is on the bathroom's nightstand; the puzzle piece is on the nursery's workbench.
Step 1: Kenneth leaves the room he was in.
Step 2: Nicholas moves to the bathroom, and moves the puzzle piece to the bathroom's workbench.
Step 3: Kenneth enters the nursery.
Step 4: Nicholas leaves the room he was in.
Step 5: Kenneth moves to the bathroom.
Step 6: Nicholas enters the nursery.
Step 7: Kenneth moves to the nursery.
Step 8: Nicholas moves to the bathroom.
Step 9: Kenneth moves to the bathroom.
Step 10: Nicholas moves the pebble to the bathroom's workbench.
Step 11: Kenneth moves the puzzle piece to the bathroom's nightstand.
Step 12: Nicholas moves to the nursery, and moves the pebble to the nursery's nightstand.
Step 13: Kenneth moves to the nursery, and moves the puzzle piece to the nursery's workbench.
Step 14: Nicholas moves to the bathroom, and moves the pebble to the bathroom's workbench.
Step 15: Kenneth moves to the bathroom.
Step 16: Nicholas moves to the nursery, and moves the pebble to the nursery's nightstand.
Step 17: Nicholas leaves the room he was in.
Step 18: Nicholas enters the bathroom.
Step 19: Kenneth moves to the nursery.
Step 20: Kenneth moves to the bathroom.
Step 21: Kenneth moves to the nursery.
Step 22: Nicholas moves to the nursery.
Step 23: Kenneth leaves the room he was in.
Step 24: Nicholas moves the puzzle piece to the nursery's nightstand.
Step 25: Kenneth enters the nursery.
Step 26: Nicholas moves the puzzle piece to the nursery's workbench.
Step 27: Kenneth moves to the bathroom.
Step 28: Nicholas moves to the bathroom.
Step 29: Kenneth moves to the nursery.
Step 30: Kenneth moves to the bathroom, and moves the pebble to the bathroom's workbench.
Step 31: Kenneth leaves the room he was in.
Step 32: Nicholas leaves the room he was in.
Step 33: Kenneth enters the bathroom.
Step 34: Nicholas enters the bathroom.
Step 35: Kenneth leaves the room he was in.
Step 36: Nicholas moves to the nursery, and moves the pebble to the nursery's nightstand.
Step 37: Kenneth enters the nursery.
Step 38: Nicholas moves the puzzle piece to the nursery's nightstand.
Step 39: Kenneth moves to the bathroom, and moves the puzzle piece to the bathroom's workbench.
Step 40: Nicholas moves to the bathroom.

[QUESTION]
Where does Kenneth believe the puzzle piece is?

[YOUR ANSWER]

Kenneth's belief on the puzzle piece:
- Step 0: (initial state) {Kenneth location: bathroom; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: None}
- Step 1: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: None; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: None}
- Step 2: (Kenneth location unchanged; puzzle piece location changed) {Kenneth location: None; puzzle piece location: bathroom's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: None}
- Step 3: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: nursery; puzzle piece location: bathroom's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: None}
- Step 4: (Kenneth location unchanged; puzzle piece location unchanged) {Kenneth location: nursery; puzzle piece location: bathroom's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: None}
- Step 5: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: bathroom's workbench; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: bathroom's workbench}
- Step 6: (Kenneth location unchanged; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: bathroom's workbench; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: bathroom's workbench}
- Step 7: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: nursery; puzzle piece location: bathroom's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: bathroom's workbench}
- Step 8: (Kenneth location unchanged; puzzle piece location unchanged) {Kenneth location: nursery; puzzle piece location: bathroom's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: bathroom's workbench}
- Step 9: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: bathroom's workbench; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: bathroom's workbench}
- Step 10: (Kenneth location unchanged; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: bathroom's workbench; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: bathroom's workbench}
- Step 11: (Kenneth location unchanged; puzzle piece location changed) {Kenneth location: bathroom; puzzle piece location: bathroom's nightstand; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: bathroom's nightstand}
- Step 12: (Kenneth location unchanged; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: bathroom's nightstand; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: bathroom's nightstand}
- Step 13: (Kenneth location changed; puzzle piece location changed) {Kenneth location: nursery; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 14: (Kenneth location unchanged; puzzle piece location unchanged) {Kenneth location: nursery; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 15: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 16: (Kenneth location unchanged; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 17: (Kenneth location unchanged; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 18: (Kenneth location unchanged; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 19: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: nursery; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 20: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 21: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: nursery; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 22: (Kenneth location unchanged; puzzle piece location unchanged) {Kenneth location: nursery; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 23: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: None; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 24: (Kenneth location unchanged; puzzle piece location changed) {Kenneth location: None; puzzle piece location: nursery's nightstand; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 25: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: nursery; puzzle piece location: nursery's nightstand; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: nursery's nightstand}
- Step 26: (Kenneth location unchanged; puzzle piece location changed) {Kenneth location: nursery; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 27: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 28: (Kenneth location unchanged; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 29: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: nursery; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 30: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 31: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: None; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 32: (Kenneth location unchanged; puzzle piece location unchanged) {Kenneth location: None; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 33: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 34: (Kenneth location unchanged; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 35: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: None; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 36: (Kenneth location unchanged; puzzle piece location unchanged) {Kenneth location: None; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: False; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 37: (Kenneth location changed; puzzle piece location unchanged) {Kenneth location: nursery; puzzle piece location: nursery's workbench; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: nursery's workbench}
- Step 38: (Kenneth location unchanged; puzzle piece location changed) {Kenneth location: nursery; puzzle piece location: nursery's nightstand; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: nursery's nightstand}
- Step 39: (Kenneth location changed; puzzle piece location changed) {Kenneth location: bathroom; puzzle piece location: bathroom's workbench; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: bathroom's workbench}
- Step 40: (Kenneth location unchanged; puzzle piece location unchanged) {Kenneth location: bathroom; puzzle piece location: bathroom's workbench; Kenneth sees puzzle piece: True; Kenneth's belief on puzzle piece: bathroom's workbench}
Final Answer: the bathroom's workbench

Question: Where does Kenneth believe the puzzle piece is?

Agents: [Kenneth, Nicholas].
Objects: [the pebble, the puzzle piece].
Rooms: [the nursery, the bathroom].
Containers: [the nursery's nightstand, the nursery's workbench, the bathroom's nightstand, the bathroom's workbench]


[TASK]
You'll see a story about object placement. Each story involves four components: Agents, Objects, Rooms, and Containers. Given a question about an (agent, object) pair, your task is to track the locations and beliefs in stories about object placement asked in the question.

[APPROACH]
You will solve the problem by tracking the location of the agent, location of the object, and the agent's belief of the object.
1. Initial Setup: set up agent's starting location, object's starting location, agent's initial belief on the object's location. Note that if an agent does not see an object at the start, their belief on the object is None.
2. Then, track step-by-step:
* If a step involves that the agent moves to another room, leaves a room, or enters a room, you should update the agent's location. Note that if the agent leaves the current room but hasn't entered another room, the agent's location is None.
* If a step involves the object of interest moving, you should update the object's location.
* To keep track of the agent's belief on the object: If the agent and the object are in the same room, the agent can see the object, so the agent's belief will reflect the true location of the object. If the agent cannot see the object (the agent is in a different room or not in any rooms), the agent's belief will remain unchanged until the agent sees the object again.
3. Format your output exactly as shown in example answers below.

[EXAMPLE STORY1]
Step 0: Catherine is in the patio; Kristin is in the patio; the pencil sharpener is on the sauna's table; the thread spool is on the sauna's table.
Step 1: Catherine moves to the sauna.
Step 2: Catherine moves to the patio.
Step 3: Catherine moves to the sauna.
Step 4: Catherine moves the pencil sharpener to the sauna's nightstand.
Step 5: Catherine moves to the patio.
Step 6: Kristin moves to the sauna.
Step 7: Catherine moves to the sauna.
Step 8: Kristin leaves the room he was in.
Step 9: Catherine moves the thread spool to the sauna's nightstand.
Step 10: Kristin enters the patio.

[EXAMPLE QUESTION1]
Where does Catherine believe the thread spool is?

[EXAMPLE ANSWER1]
Catherine's belief on the thread spool:
- Step 0: (initial state) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: None}
- Step 1: (Catherine location changed; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 2: (Catherine location changed; thread spool location unchanged) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: sauna's table}
- Step 3: (Catherine location changed; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 4: (Catherine location unchanged; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 5: (Catherine location changed; thread spool location unchanged) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: sauna's table}
- Step 6: (Catherine location unchanged; thread spool location unchanged) {Catherine location: patio; thread spool location: sauna's table; Catherine sees thread spool: False; Catherine's belief on thread spool: sauna's table}
- Step 7: (Catherine location changed; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 8: (Catherine location unchanged; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's table; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's table}
- Step 9: (Catherine location unchanged; thread spool location changed) {Catherine location: sauna; thread spool location: sauna's nightstand; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's nightstand}
- Step 10: (Catherine location unchanged; thread spool location unchanged) {Catherine location: sauna; thread spool location: sauna's nightstand; Catherine sees thread spool: True; Catherine's belief on thread spool: sauna's nightstand}
Final Answer: the sauna's nightstand

[EXAMPLE STORY2]
Step 0: Kathryn is in the storage room; Mitchell is in the storage room; the rubber band is on the patio's coffee table; the fuse is on the patio's coffee table.
Step 1: Kathryn moves to the patio.
Step 2: Kathryn moves to the storage room, and moves the fuse to the storage room's ledge.
Step 3: Kathryn moves the fuse to the storage room's coffee table.
Step 4: Mitchell leaves the room he was in.
Step 5: Kathryn moves the fuse to the storage room's ledge.
Step 6: Mitchell enters the storage room.
Step 7: Kathryn moves to the patio, and moves the fuse to the patio's ledge.
Step 8: Kathryn moves the rubber band to the patio's ledge.
Step 9: Kathryn moves to the storage room, and moves the rubber band to the storage room's ledge.
Step 10: Mitchell moves the rubber band to the storage room's coffee table.

[EXAMPLE QUESTION2]
Where does Kathryn believe the fuse is?

[EXAMPLE ANSWER2]
Kathryn's belief on the fuse:
- Step 0: (initial state) {Kathryn location: storage room; fuse location: patio's coffee table; Kathryn sees fuse: False; Kathryn's belief on fuse: None}
- Step 1: (Kathryn location changed; fuse location unchanged) {Kathryn location: patio; fuse location: patio's coffee table; Kathryn sees fuse: True; Kathryn's belief on fuse: patio's coffee table}
- Step 2: (Kathryn location changed; fuse location changed) {Kathryn location: storage room; fuse location: storage room's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's ledge}
- Step 3: (Kathryn location unchanged; fuse location changed) {Kathryn location: storage room; fuse location: storage room's coffee table; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's coffee table}
- Step 4: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: storage room; fuse location: storage room's coffee table; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's coffee table}
- Step 5: (Kathryn location unchanged; fuse location changed) {Kathryn location: storage room; fuse location: storage room's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's ledge}
- Step 6: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: storage room; fuse location: storage room's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: storage room's ledge}
- Step 7: (Kathryn location changed; fuse location changed) {Kathryn location: patio; fuse location: patio's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: patio's ledge}
- Step 8: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: patio; fuse location: patio's ledge; Kathryn sees fuse: True; Kathryn's belief on fuse: patio's ledge}
- Step 9: (Kathryn location changed; fuse location unchanged) {Kathryn location: storage room; fuse location: patio's ledge; Kathryn sees fuse: False; Kathryn's belief on fuse: patio's ledge}
- Step 10: (Kathryn location unchanged; fuse location unchanged) {Kathryn location: storage room; fuse location: patio's ledge; Kathryn sees fuse: False; Kathryn's belief on fuse: patio's ledge}
Final Answer: the patio's ledge

[PROBLEM]
Read the following story and answer the question. Please carefully follow the approach and examples provided above when solving the problem. Remember that the output format should follow the examples.

[STORY]
Step 0: Mitchell is in the game room; Alyssa is in the sunroom; the playing card is on the game room's windowsill; the pocket mirror is on the game room's windowsill.
Step 1: Mitchell moves to the sunroom.
Step 2: Alyssa moves to the game room.
Step 3: Mitchell moves to the game room.
Step 4: Alyssa leaves the room he was in.
Step 5: Mitchell moves to the sunroom, and moves the playing card to the sunroom's shelf.
Step 6: Alyssa enters the sunroom.
Step 7: Mitchell moves to the game room.
Step 8: Alyssa moves to the game room.
Step 9: Mitchell moves to the sunroom, and moves the pocket mirror to the sunroom's windowsill.
Step 10: Mitchell moves to the game room, and moves the playing card to the game room's windowsill.
Step 11: Mitchell moves the playing card to the game room's shelf.
Step 12: Alyssa leaves the room he was in.
Step 13: Mitchell moves to the sunroom.
Step 14: Alyssa enters the sunroom.
Step 15: Mitchell moves to the game room.
Step 16: Alyssa moves to the game room, and moves the pocket mirror to the game room's shelf.
Step 17: Mitchell moves to the sunroom, and moves the pocket mirror to the sunroom's windowsill.
Step 18: Alyssa leaves the room he was in.
Step 19: Mitchell leaves the room he was in.
Step 20: Alyssa enters the game room.
Step 21: Mitchell enters the sunroom.
Step 22: Alyssa moves the playing card to the game room's windowsill.
Step 23: Mitchell moves to the game room, and moves the pocket mirror to the game room's shelf.
Step 24: Alyssa leaves the room he was in.
Step 25: Mitchell moves to the sunroom.
Step 26: Alyssa enters the sunroom.
Step 27: Mitchell moves to the game room.
Step 28: Alyssa moves to the game room.
Step 29: Mitchell moves to the sunroom.
Step 30: Alyssa moves to the sunroom.
Step 31: Mitchell moves to the game room.
Step 32: Alyssa moves to the game room.
Step 33: Mitchell moves the pocket mirror to the game room's windowsill.
Step 34: Alyssa moves to the sunroom.
Step 35: Mitchell leaves the room he was in.
Step 36: Alyssa moves to the game room.
Step 37: Mitchell enters the game room.
Step 38: Alyssa moves the playing card to the game room's shelf.
Step 39: Mitchell moves to the sunroom, and moves the playing card to the sunroom's shelf.
Step 40: Alyssa moves to the sunroom.

[QUESTION]
Where does Mitchell believe the playing card is?

[YOUR ANSWER]

Mitchell's belief on the playing card:
- Step 0: (initial state) {Mitchell location: game room; playing card location: game room's windowsill; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's windowsill}
- Step 1: (Mitchell location changed; playing card location unchanged) {Mitchell location: sunroom; playing card location: game room's windowsill; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's windowsill}
- Step 2: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: sunroom; playing card location: game room's windowsill; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's windowsill}
- Step 3: (Mitchell location changed; playing card location unchanged) {Mitchell location: game room; playing card location: game room's windowsill; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's windowsill}
- Step 4: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: game room; playing card location: game room's windowsill; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's windowsill}
- Step 5: (Mitchell location changed; playing card location changed) {Mitchell location: sunroom; playing card location: sunroom's shelf; Mitchell sees playing card: True; Mitchell's belief on playing card: sunroom's shelf}
- Step 6: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: sunroom; playing card location: sunroom's shelf; Mitchell sees playing card: True; Mitchell's belief on playing card: sunroom's shelf}
- Step 7: (Mitchell location changed; playing card location unchanged) {Mitchell location: game room; playing card location: sunroom's shelf; Mitchell sees playing card: False; Mitchell's belief on playing card: sunroom's shelf}
- Step 8: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: game room; playing card location: sunroom's shelf; Mitchell sees playing card: False; Mitchell's belief on playing card: sunroom's shelf}
- Step 9: (Mitchell location changed; playing card location unchanged) {Mitchell location: sunroom; playing card location: sunroom's shelf; Mitchell sees playing card: True; Mitchell's belief on playing card: sunroom's shelf}
- Step 10: (Mitchell location changed; playing card location changed) {Mitchell location: game room; playing card location: game room's windowsill; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's windowsill}
- Step 11: (Mitchell location unchanged; playing card location changed) {Mitchell location: game room; playing card location: game room's shelf; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's shelf}
- Step 12: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: game room; playing card location: game room's shelf; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's shelf}
- Step 13: (Mitchell location changed; playing card location unchanged) {Mitchell location: sunroom; playing card location: game room's shelf; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's shelf}
- Step 14: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: sunroom; playing card location: game room's shelf; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's shelf}
- Step 15: (Mitchell location changed; playing card location unchanged) {Mitchell location: game room; playing card location: game room's shelf; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's shelf}
- Step 16: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: game room; playing card location: game room's shelf; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's shelf}
- Step 17: (Mitchell location changed; playing card location unchanged) {Mitchell location: sunroom; playing card location: game room's shelf; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's shelf}
- Step 18: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: sunroom; playing card location: game room's shelf; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's shelf}
- Step 19: (Mitchell location changed; playing card location unchanged) {Mitchell location: None; playing card location: game room's shelf; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's shelf}
- Step 20: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: None; playing card location: game room's shelf; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's shelf}
- Step 21: (Mitchell location changed; playing card location unchanged) {Mitchell location: sunroom; playing card location: game room's shelf; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's shelf}
- Step 22: (Mitchell location unchanged; playing card location changed) {Mitchell location: sunroom; playing card location: game room's windowsill; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's shelf}
- Step 23: (Mitchell location changed; playing card location unchanged) {Mitchell location: game room; playing card location: game room's windowsill; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's windowsill}
- Step 24: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: game room; playing card location: game room's windowsill; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's windowsill}
- Step 25: (Mitchell location changed; playing card location unchanged) {Mitchell location: sunroom; playing card location: game room's windowsill; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's windowsill}
- Step 26: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: sunroom; playing card location: game room's windowsill; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's windowsill}
- Step 27: (Mitchell location changed; playing card location unchanged) {Mitchell location: game room; playing card location: game room's windowsill; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's windowsill}
- Step 28: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: game room; playing card location: game room's windowsill; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's windowsill}
- Step 29: (Mitchell location changed; playing card location unchanged) {Mitchell location: sunroom; playing card location: game room's windowsill; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's windowsill}
- Step 30: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: sunroom; playing card location: game room's windowsill; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's windowsill}
- Step 31: (Mitchell location changed; playing card location unchanged) {Mitchell location: game room; playing card location: game room's windowsill; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's windowsill}
- Step 32: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: game room; playing card location: game room's windowsill; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's windowsill}
- Step 33: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: game room; playing card location: game room's windowsill; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's windowsill}
- Step 34: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: game room; playing card location: game room's windowsill; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's windowsill}
- Step 35: (Mitchell location changed; playing card location unchanged) {Mitchell location: None; playing card location: game room's windowsill; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's windowsill}
- Step 36: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: None; playing card location: game room's windowsill; Mitchell sees playing card: False; Mitchell's belief on playing card: game room's windowsill}
- Step 37: (Mitchell location changed; playing card location unchanged) {Mitchell location: game room; playing card location: game room's windowsill; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's windowsill}
- Step 38: (Mitchell location unchanged; playing card location changed) {Mitchell location: game room; playing card location: game room's shelf; Mitchell sees playing card: True; Mitchell's belief on playing card: game room's shelf}
- Step 39: (Mitchell location changed; playing card location changed) {Mitchell location: sunroom; playing card location: sunroom's shelf; Mitchell sees playing card: True; Mitchell's belief on playing card: sunroom's shelf}
- Step 40: (Mitchell location unchanged; playing card location unchanged) {Mitchell location: sunroom; playing card location: sunroom's shelf; Mitchell sees playing card: True; Mitchell's belief on playing card: sunroom's shelf}
Final Answer: the sunroom's shelf

Question: Where does Mitchell believe the playing card is?

Agents: [Mitchell, Alyssa].
Objects: [the playing card, the pocket mirror].
Rooms: [the sunroom, the game room].
Containers: [the sunroom's shelf, the sunroom's windowsill, the game room's shelf, the game room's windowsill]