from ..utils import *


##
# Minions

class OG_149:
	"Ravaging Ghoul"
	play = Hit(ALL_MINIONS - SELF, 1)


class OG_218:
	"Bloodhoof Brave"
	enrage = Refresh(SELF, buff="OG_218e")

OG_218e = buff(atk=3)


class OG_312:
	"N'Zoth's First Mate"
	play = Summon(CONTROLLER, "OG_058")


##
# Spells

class OG_276:
	"Blood Warriors"
	play = Give(CONTROLLER, Copy(FRIENDLY_MINIONS + DAMAGED))


class OG_314:
	"Blood To Ichor"
	play = Hit(TARGET,1), Dead(TARGET) | Summon(CONTROLLER, "OG_314b")

from ..utils import *


##
# Minions


##
# Spells

class OG_276:
	"Blood Warriors"
	play = Give(CONTROLLER, Copy(FRIENDLY_MINIONS + DAMAGED))


class OG_314:
	"Blood To Ichor"
	play = Hit(TARGET,1), Dead(TARGET) | Summon(CONTROLLER, "OG_314b")

--- 
+++ 
@@ -3,6 +3,22 @@
 
 ##
 # Minions
+
+class OG_149:
+	"Ravaging Ghoul"
+	play = Hit(ALL_MINIONS - SELF, 1)
+
+
+class OG_218:
+	"Bloodhoof Brave"
+	enrage = Refresh(SELF, buff="OG_218e")
+
+OG_218e = buff(atk=3)
+
+
+class OG_312:
+	"N'Zoth's First Mate"
+	play = Summon(CONTROLLER, "OG_058")
 
 
 ##
Implement Ravaging Ghoul, Bloodhoof Brave, N'Zoth's First Mate
