text:
[BUG] Рандомное подключение к голосовым каналам Discord

Опишите проблему
Подключение к голосовому каналу Discord происходит рандомно. Заметил зависимость, что после перезагрузки роутера - всегда заходит со 100%-й вероятностью (устанавливает маршрут и можно общаться), спустя какое-то время - абсолютный рандом. Может совершенно не устанавливать соединение, а может делать это без проблем на любом сервере любого региона.
p.s. Интересно, что подобная же история наблюдается с сайтом instagram.com - но на него просто рандомно то заходит - то не заходит. Причём у меня настроен VPN на роутере (чтобы с телефона можно было пользоваться всеми благами домашней сети, так сказать - и там в Инстаграм заходит всегда и безо всяких проблем, что вообще уже странно, как по мне.
Модель маршрутизатора
Keenetic Ultra (KN-1811)
Установленная версия 4.1.7
Провайдер
ATHome (eth3)
Выполните команды и приложите их вывод
opkg info nfqws-keenetic
Package: nfqws-keenetic
Version: 2.4.1
Depends: iptables, busybox
Conflicts: tpws-keenetic
Status: install user installed
Section: net
Architecture: aarch64-3.10
Size: 121302
Filename: nfqws-keenetic_2.4.1_aarch64-3.10.ipk
Conffiles:
 /opt/etc/nfqws/nfqws.conf b49e99e9938987df7d24e87d8b87f69cf1f39c3ddf0368462c92bf36e8bbe3a5
 /opt/etc/nfqws/user.list 45dc2adaa172b86d73369c6ed12a8a0e648b851b66293b11514c3b1d4bd3fce6
 /opt/etc/nfqws/auto.list e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855
 /opt/etc/nfqws/exclude.list 31fbbe06a06e48f9047db40300750b7f11c203a7434fb1a3151f33518ccd9805
Description: NFQWS service
Installed-Time: 1728571688

/opt/etc/init.d/S51nfqws restart
Stopping NFQWS service...
we have 3 user defined desync profile(s) and default low priority profile 0
Loading hostlist /opt/etc/nfqws/auto.list
loading plain text list
Loaded 6 hosts from /opt/etc/nfqws/auto.list
Loading hostlist /opt/etc/nfqws/user.list
loading plain text list
Loaded 137655 hosts from /opt/etc/nfqws/user.list
Loading hostlist /opt/etc/nfqws/auto.list
loading plain text list
Loaded 6 hosts from /opt/etc/nfqws/auto.list
Loading hostlist /opt/etc/nfqws/user.list
loading plain text list
Loaded 137655 hosts from /opt/etc/nfqws/user.list
Loading hostlist /opt/etc/nfqws/exclude.list
loading plain text list
Loaded 26 hosts from /opt/etc/nfqws/exclude.list
Loading hostlist /opt/etc/nfqws/exclude.list
loading plain text list
Loaded 26 hosts from /opt/etc/nfqws/exclude.list
Started NFQWS service

cat /opt/etc/nfqws/nfqws.conf
# Provider network interface, e.g. eth3
# You can specify multiple interfaces separated by space, e.g. ISP_INTERFACE="eth3"
ISP_INTERFACE="eth3"

# All arguments here: https://github.com/bol-van/zapret (search for `nfqws` on the page)
# HTTP(S) strategy
NFQWS_ARGS="--filter-udp=50000-65535 --dpi-desync=fake,tamper --dpi-desync-any-protocol --dpi-desync-cutoff=d4 --dpi-desync-repeats=6 --new --dpi-desync=fake,split2 --dpi-desync-autottl=2 --dpi-desync-split-pos=1 --dpi-desync-fooling=md5sig,badseq --dpi-desync-fake-tls=/opt/etc/nfqws/tls_clienthello.bin --dpi-desync=fake,split --dpi-desync-split-pos=7 --dpi-desync-ttl=12 --dpi-desync-fooling=md5sig,badsum"

# QUIC strategy
NFQWS_ARGS_QUIC="--dpi-desync=fake --dpi-desync-repeats=6 --dpi-desync-cutoff=d4 --dpi-desync-fooling=badsum --dpi-desync-fake-quic=/opt/etc/nfqws/quic_initial.bin"

# auto - automatically detects blocked resources and adds them to the auto.list
NFQWS_EXTRA_ARGS="--hostlist=/opt/etc/nfqws/user.list --hostlist-auto=/opt/etc/nfqws/auto.list --hostlist-auto-debug=/opt/var/log/nfqws.log --hostlist-exclude=/opt/etc/nfqws/exclude.list"

# IPv6 support
IPV6_ENABLED=0

# HTTP support
HTTP_ENABLED=0

# QUIC support
QUIC_ENABLED=1
UDP_PORTS=443,50000:65535

# Syslog logging level (0 - silent, 1 - debug)
LOG_LEVEL=0

NFQUEUE_NUM=200
USER=nobody
CONFIG_VERSION=3

ps | grep nfqws
 4656 nobody   33396 S    /opt/usr/bin/nfqws --daemon --pidfile=/opt/var/run/nfqws.pid --user=nobody --qnum=200 --filt
 4770 root      5976 S    grep nfqws

iptables-save | grep 200
-A POSTROUTING -o eth3 -p udp -m multiport --dports 443,50000:65535 -m connbytes --connbytes 1:8 --connbytes-mode packets --connbytes-dir original -m mark ! --mark 0x40000000/0x40000000 -j NFQUEUE --queue-num 200 --queue-bypass
-A POSTROUTING -o eth3 -p tcp -m tcp --dport 443 -m connbytes --connbytes 1:8 --connbytes-mode packets --connbytes-dir original -m mark ! --mark 0x40000000/0x40000000 -j NFQUEUE --queue-num 200 --queue-bypass
-A _NDM_IPSEC_FORWARD_MANGLE -d 172.20.8.0/23 -p tcp -m tcp --tcp-flags SYN,RST SYN -j TCPMSS --set-mss 1200
-A _NDM_IPSEC_FORWARD_MANGLE -s 172.20.8.0/23 -p tcp -m tcp --tcp-flags SYN,RST SYN -j TCPMSS --set-mss 1200

sysctl net.netfilter.nf_conntrack_checksum
net.netfilter.nf_conntrack_checksum = 0

С инстой такая же ерунда, с компьютера через браузер сайт не открывается, с телефонов через приложение заходит четко(через браузер instagram.com тоже не грузит), остальное все работает прекрасно, куда копать?

Опишите проблему Подключение к голосовому каналу Discord происходит рандомно. Заметил зависимость, что после перезагрузки роутера - всегда заходит со 100%-й вероятностью (устанавливает маршрут и можно общаться), спустя какое-то время - абсолютный рандом. Может совершенно не устанавливать соединение, а может делать это без проблем на любом сервере любого региона. p.s. Интересно, что подобная же история наблюдается с сайтом instagram.com - но на него просто рандомно то заходит - то не заходит. Причём у меня настроен VPN на роутере (чтобы с телефона можно было пользоваться всеми благами домашней сети, так сказать - и там в Инстаграм заходит всегда и безо всяких проблем, что вообще уже странно, как по мне.
Модель маршрутизатора Keenetic Ultra (KN-1811) Установленная версия 4.1.7

Такой-же роутер. В user.list прописаны сервера Discord?
discord-attachments-uploads-prd.storage.googleapis.com
discord-activities.com
discord.design
discord.gifts
discord.store
discord.tools
discordactivities.com
discordmerch.com
discordpartygames.com
discordsays.com
discordsez.com
discord.com
discordapp.net
discordapp.com
discord.gg
discord.app
discord.media
discordcdn.com
discord.dev
discord.new
discord.gift
discordstatus.com
dis.gd
discord.co

authors: EasyKill33 FdFilosof shurshick

repo: Anonym-tsk/nfqws-keenetic


text:
displaycameras.conf.1920x1200

Any way we can get a default configuration file for monitors with a resolution of 1920x1200? Maybe a 6 camera setup.

16x9 feeds won't fit cleanly on a 16x10 monitor.  16x10 windows will distort the feeds but leave no black bars on sides of each window.  Which would you prefer (stretch or bars)?

You the man! Stretch.

https://github.com/Anonymousdog/displaycameras/blob/master/example_layouts/layout.conf.1920x1200.6on4x4 rotates six feeds through a 2x2 matrix.  3x2 or 2x3 would be very distorted.  Recommend feeds no larger than the window size, 960x600.

source: gharchive/issue

repo: Anonymousdog/displaycameras

license_type: permissive

license_source: github-api


text:
Dummy bug for checking reports

will be closed shortly

Checking the addition of comment on an issue.

Checking closing an issue (final check hopefully)

repo: AnsiMail/AnsiMail

license: ISC


text:
[Offline Support] Pre-packaging Docker Image for Re-Ranker with Pre-Downloaded Libraries in strict proxy environments

Issue: Pre-packaging Docker Image for Re-Ranker with Pre-Downloaded Libraries
Description:
The current setup for the Re-Ranker application involves downloading libraries and packages at runtime when the Docker container is initiated. This approach introduces several challenges, particularly in environments where internet access is restricted or where applications are subject to strict network proxies.
In our deployment environment, all network traffic is routed through proxies, and internet access may be limited or heavily controlled. As a result, the application faces delays, failures, or interruptions when attempting to download required libraries and packages at runtime. This dependency on real-time downloading can lead to instability and unreliability, especially when running the application in environments with such network constraints.
Proposal:
To mitigate these issues, the Flash Rank Re-Ranker Docker image should be pre-packaged with all necessary libraries, dependencies, and language model (LLM) packages already downloaded and included. By doing so, the application will be fully self-contained and will not need to access external resources when the container is started. This ensures that the application can run smoothly and reliably, even in environments with strict network controls or limited internet access.
Benefits:
Improved Reliability: The application will no longer be dependent on external network conditions to function correctly.
Faster Startup Times: Since all dependencies are pre-downloaded, the container can start up more quickly without waiting for network downloads.
Network Independence: The application can run in offline environments or environments with restricted internet access.
Consistency: Ensures that the same versions of libraries and packages are used across different environments, reducing the risk of version conflicts or incompatibilities.
This approach will significantly enhance the robustness and reliability of the Flash Rank Re-Ranker application in production environments.

Hey!
I'm not quite sure that this issue is within scope of what we'd like to do here. rerankers is purposefully a very light, thin library so that it can be slotted in anywhere, and building docker images with other packages for various usecases isn't what we want to do for it at all, since it's simple enough for users to do so and only include the packages that they personally care about.
Is there any fundamental issue with the library that makes it difficult for you to build your own Docker images including it? If so, I'd be more than happy to take a look at what's causing the issues!

authors: bclavie khanzzirfan

repo: AnswerDotAI/rerankers


text:
UI Fixes - Font styles , Responsivness , Text align , Image resize, Aligned Arrow img perfectly at middle of the page for both mobile and desktop.

I have devoted 2 hrs. on this , please merge this request under hacktoberfest-accepted . Thank You!!

I have devoted 2 hrs. on this , please merge this request under hacktoberfest-accepted . Thank You!!

Thanks for your efforts.

source: gharchive/pull-request

license: MIT


text:
Open ImageEditorController after image selection.

Hi Thnaks for this lib.
Is it possible to open editor controller right after image picked, just pushing it, and not close and after that in completion open ImageEditorController?
Thanks.

Run Example project and open Avatar Picker controller.
Is this what you expected?

similar to that, but because we are dismissing picker controller and after that show editor contrroller, even without animation, on some miliseconds we can see main view controller, it would be nice to have an option to push EditorController right after image selection, just simple flag, openEditorAfterSelection for example.
Thanks
And Also Here are 2 screenshots, in editor screen I can see chinese text, but my app has english localization, and also in picker screen Cancel button is not visible.

I been updated Avatar Picker code. Fixed the issue that you can see main view controller on some milliseconds. Please download newest code on master.
We will do this feature like that:

Add flag in PickerOptionsInfo default is false.
Tap photo in AssetPickerViewController, check disable rules, push editor if pass check.

User tap "Done" in Editor, will back to Picker and select this photo.

Picker will dismiss immediately if limit is 1.

User tap "Cancel" in Editor, will back to Picker and unselect this photo.

Show live camera in cell instead of static camera image, in picker collectionView.
We will not do this feature, because app will request photo, camera and microphone permission when user first open picker. We should request permission when user need this feature instead of request all permission at first time.

I been updated Avatar Picker code. Fixed the issue that you can see main view controller on some milliseconds. Please download newest code on master.
We will do this feature like that:

Add flag in PickerOptionsInfo default is false.

Tap photo in AssetPickerViewController, check disable rules, push editor if pass check.

User tap "Done" in Editor, will back to Picker and select this photo.

Picker will dismiss immediately if limit is 1.

User tap "Cancel" in Editor, will back to Picker and unselect this photo.

Yep, this would be great, I have checked example app as well, right now it shows withou any lags, but because I am using also camera open in picker, I cant open Editor right after image was picked, because maybe it was picked with camera and already edited, I will wait to this feature to be released, I have tried something similar to that in my fork, but faced few issues while openning Editor.
Thanks.

I am sorry, will it be available for upcoming 2 weeks, I will need to publish my app after few weeks, wanted to know will this option be available at that period, thanks

We will done this feature in the next 2 weeks, but we may not release a new version. You should use SPM as a dependency or fork this repo then release to Cocoapods.

Thanks a lot, I am using SPM

We have done this feature, but we will not release a new version, you can use SPM to download the latest code.
You can see the sample code on AvatarPickerController.

works as expected, Thanks a lot

repo: AnyImageProject/AnyImageKit


text:
Virus

So, basically every security software on the planet flags the release as a virus. What's going on with this? I had to load this up in a VM to stop Windows Defender from automatically deleting it.

https://nuitka.net/user-documentation/common-issue-solutions.html#id3
I hope this can help!

authors: AnyaCoder Igrium

repo: AnyaCoder/fish-speech-gui


text:
feat: change address arg to addressType

What I did
changed the address arg to an AddressType
made a test for it

fixes: #Ape-368
How I did it

How to verify it

Checklist

[ ] All changes are completed
[ ] New test cases have been added
[ ] Documentation has been updated

This one seems to be failing tests, trying to figure out why now.

repo: ApeWorX/ape


text:
feat: added draft of structured errors

What I did
Refactored the except CompilerError as e: in compuile_project a structured error response for failed tasks caused by CompilerError. This introduces a new Pydantic model to format the error and ensure it's compatible with frontend systems via FastAPI.
fixes: #50
How I did it

Added a CompilerErrorModel class using Pydantic, which includes fields like message, line, column, and errorType.
Updated the logic within the compile_project function to handle and format CompilerError in line with the new model.

How to verify it

Trigger a compilation task that raises a CompilerError by submitting a Vyper contract with a syntax error.
Check the response from /exceptions/{task_id} to verify that the error details are returned in the correct format, as described in the issue.
Ensure that the response structure matches the frontend expectations (JSON format with specific error fields).

Checklist

[] All changes are completed
[] New test cases have been added for error handling and proper formatting of CompilerError.
[ ] Documentation has been updated to reflect the changes in /exceptions/{task_id} endpoint behavior.

What still needs to check and verify

Refactored the /exceptions/{task_id} endpoint to check specifically for tasks that failed due to a CompilerError and return a structured JSON response for the error.

Im still using pdb to make sure the obj can parse the error.
but it format good so far?

and do we need to change the get_task_exceptions to handle the new format?

repo: ApeWorX/hosted-compiler


text:
build 错误

你好！
当我安装Apollo 使用sudo ./apollo.sh build产生了如下错误，请问我该如何解决呢？
System information

OS Platform and Distribution (e.g., Linux Ubuntu 18.04):
Ubuntu 18.04
Apollo installed from (source or binary):
Apollo version (3.5, 5.0, 5.5, 6.0):
Apollo v6.0
Output of apollo.sh config if on master branch:
(02:11:13) WARNING: Download from https://github.com/bazelbuild/rules_swift/releases/download/0.12.1/rules_swift.0.12.1.tar.gz failed: class java.io.IOException connect timed out
(02:11:13) ERROR: An error occurred during the fetch of repository 'build_bazel_rules_swift':
Traceback (most recent call last):
File "/apollo/.cache/bazel/540135163923dd7d5820f3ee4b306b32/external/bazel_tools/tools/build_defs/repo/http.bzl", line 111, column 45, in _http_archive_impl
download_info = ctx.download_and_extract(
Error in download_and_extract: java.io.IOException: Error downloading [https://github.com/bazelbuild/rules_swift/releases/download/0.12.1/rules_swift.0.12.1.tar.gz] to /apollo/.cache/bazel/540135163923dd7d5820f3ee4b306b32/external/build_bazel_rules_swift/temp11293974715659360049/rules_swift.0.12.1.tar.gz: connect timed out
(02:11:13) ERROR: /apollo/modules/v2x/proto/BUILD:95:16: //modules/v2x/proto:_v2x_service_car_to_obu_cc_grpc_grpc_codegen depends on @com_github_grpc_grpc//src/compiler:grpc_cpp_plugin in repository @com_github_grpc_grpc which failed to fetch. no such package '@build_bazel_rules_swift//swift': java.io.IOException: Error downloading [https://github.com/bazelbuild/rules_swift/releases/download/0.12.1/rules_swift.0.12.1.tar.gz] to /apollo/.cache/bazel/540135163923dd7d5820f3ee4b306b32/external/build_bazel_rules_swift/temp11293974715659360049/rules_swift.0.12.1.tar.gz: connect timed out
(02:11:13) ERROR: Analysis of target '//modules/v2x/proto:_v2x_service_car_to_obu_cc_grpc_grpc_codegen' failed; build aborted: Analysis failed
(02:11:13) INFO: Elapsed time: 75.534s
(02:11:13) INFO: 0 processes.
(02:11:13) FAILED: Build did NOT complete successfully (0 packages loaded, 0 targets configured)
currently loading: @com_github_grpc_grpc//src/compiler ... (3 packages)

Steps to reproduce the issue:

Please use bullet points and include as much details as possible:

Supporting materials (screenshots, command lines, code/script snippets):

@Yuanzhuo-Liu 请问如何解决的呢？

@Yuanzhuo-Liu 您好，请问您是如何解决的呢？

@Yuanzhuo-Liu 您好，请问您是如何解决的呢？

我现在又重新运行来一遍,又没问题了,感觉可以多试下,可能是网络问题

+1, Manually download and copy to the correct path can fix temporary

network problem.
add proxy setup to dev_into.sh can solve
-e HTTP_PROXY="http://[yourproxyip]:[port]" \
-e HTTPS_PROXY="http://[yourproxyip]:[port]" \

@OrangeSoda1 请问您现在解决了吗

@Meta-YZ 请问最后怎么解决的，救救孩子

此问题已困扰几日，救救孩子

此问题已困扰几日，救救孩子

不好意思，兄弟们，才看见，我没有解决这个问题。
刚看到，竟然有这么多人有相同的问题。统一回复大家吧：我记得之前查相关资料，错误原因好像是显卡太旧了，所以放弃了。。。

修改电脑上DNS，看图片，应该是要从GitHub下载文件，但是出现 connect  timeout  ,连接GitHub失败，

authors: HuangCongQing Meta-YZ OrangeSoda1 POPCharlyn PhoenixZhong c0y0h chasingw

repo: ApolloAuto/apollo

license_source: bigquery


text:
Planning very sensitive to vehicle vibrations, frequently fails.

Using Apollo 7.0:
When driving autonomously, the vehicle very frequently stops because a planning cycle fails due to the Piecewise Jerk Nonlinear Speed Optimizer determining that the QP problem is infeasible. I have determined that this happens when the vehicle shakes, presumably since the IMU velocity/acceleration values jump around during shaking. I can't figure out why I am having this issue now when I never did before, any insight into what might be causing this is greatly appreciated.

Maybe current initial acceleration exceed the maximum acceleration because of vibrations, which leads to Ipopt solve failed

Hello! I have encounterd the same issue, have you sloved it ?

Using Apollo 7.0:
When driving autonomously, the vehicle very frequently stops because a planning cycle fails due to the Piecewise Jerk Nonlinear Speed Optimizer determining that the QP problem is infeasible. I have determined that this happens when the vehicle shakes, presumably since the IMU velocity/acceleration values jump around during shaking. I can't figure out why I am having this issue now when I never did before, any insight into what might be causing this is greatly appreciated.

I added some functions that specifically checked for infeasible starting conditions (either initial acceleration/velocity out of range, or the initial velocity plus acceleration combined with the maximum jerk not being enough to slow down without going over the max speed) and modifies the inputs to what can be feasible if so. It's a bit hacky, but it works. I found that just setting the initial acceleration to always be 0 for the solver made it a lot better too, without really affecting the behavior too much.
Hope this helps.

well, thanks for your reply. I'd like to try the second way first. May I ask how to set the initial acceleration to always be 0 ?
At 2024-03-30 01:42:59, "Josh Wende" @.***> wrote:
I added some functions that specifically checked for infeasible starting conditions (either initial acceleration/velocity out of range, or the initial velocity plus acceleration combined with the maximum jerk not being enough to slow down without going over the max speed) and modifies the inputs to what can be feasible if so. It's a bit hacky, but it works. I found that just setting the initial acceleration to always be 0 for the solver made it a lot better too, without really affecting the behavior too much.
Hope this helps.
—
Reply to this email directly, view it on GitHub, or unsubscribe.
You are receiving this because you commented.Message ID: @.***>

I believe I just set s_ddot_init_ to 0.

authors: josh-wende qwetqwe zhanglonggao


text:
Failed on compiling velodyne

New added blocking_queue.h has problem in take function argument std::vector<T>* v which will lead to error:
./modules/common/util/blocking_queue.h:98:8: error: member reference base type 'std::vector *' is not a structure or union

We fixed this issue at https://github.com/ApolloAuto/apollo/commit/f12c3891fe29479e530860b6c6304515c752fc80.

authors: VigiZhang lianglia-apollo


text:
utilize proto file in c++

To whom it may concern,
We are trying to utilize Apollo protobuf topic in C++. When including the header file for protobuf we used the following script:
#include <modules/canbus/proto/chassis.pb.h>
#include <modules/localization/proto/localization.pb.h>
#include <modules/perception/proto/perception_obstacle.pb.h>
#include <string>
#include <math.h>

When I run the cmake file for C++, it returns the following error:
hlchen@in_dev_docker:/apollo/catkin_ws/src/DSRC/build$ make
[  1%] Building CXX object CMakeFiles/openAV_DSRC.dir/bsm/CID_BSM_Receiver.cpp.o
In file included from /apollo/catkin_ws/src/DSRC/bsm/CID_BSM_Receiver.cpp:23:0:
/apollo/catkin_ws/src/DSRC/bsm/dsrc_apollo.h:2:45: fatal error: modules/canbus/proto/chassis.pb.h: No such file or directory
 #include <modules/canbus/proto/chassis.pb.h>
                                             ^
compilation terminated.
make[2]: *** [CMakeFiles/openAV_DSRC.dir/bsm/CID_BSM_Receiver.cpp.o] Error 1
make[1]: *** [CMakeFiles/openAV_DSRC.dir/all] Error 2
make: *** [all] Error 2

Which by theory I thought it shouldn't happen. According to the protobuf documentation, it says when using protobuf file with c++, just replace .proto with .pb.h and it should work.
Does anyone have any suggestions?
Thank you!

bazel build is the only method we currently support. For general questions on how to make protobuf, I suggest post on protobuf community for questions.

Hi lianglia,
Thanks for the reply! Does that mean that I need to build Apollo first then build my code?
Thank you!

My suggestion is to use bazel build your added files. You can find examples in other folders on how defined protos are used as dependent libraries, for example https://github.com/ApolloAuto/apollo/blob/master/modules/planning/BUILD.

My guess: The error msg shows that the path to the header files are not configured properly in your CMakeList.txt. Configure cmake build in verbose mode and check "-I" flag in the console output. You can figure it out.

Closing this issue as it appears to be resolved. Feel free to reopen if you have additional questions. Thanks!

authors: hlchen1043 jilinzhou lianglia-apollo natashadsouza


text:
Fail to open config.pb.txt when running yolo_camera_detector_test

System information
**OS Platform and Distribution **: Host: Linux Ubuntu 16.04/Docker: 14.04
**Apollo installed from **: docker
**Apollo version **: 3.0

I am trying to run the yolo_camera_detector_test in module/perception/obstacle/camera/detector/yolo_camera_detector after building it with Bazel to see my own image result, but I got the following error:
_[NVBLAS] NVBLAS_CONFIG_FILE environment variable is NOT set : relying on default config filename 'nvblas.conf'
[NVBLAS] Cannot open default config file 'nvblas.conf'
[NVBLAS] Config parsed
[NVBLAS] CPU Blas library need to be provided
Running main() from gmock_main.cc
[==========] Running 3 tests from 1 test case.
[----------] Global test environment set-up.
[----------] 3 tests from YoloCameraDetectorTest
[ RUN      ] YoloCameraDetectorTest.model_init_test
WARNING: Logging before InitGoogleLogging() is written to STDERR
E0907 15:41:44.330113  5446 file.h:97] Failed to open file modules/perception/model/camera/yolo_camera_detector_config.pb.txt in text mode.
E0907 15:41:44.330178  5446 file.h:140] Failed to open file modules/perception/model/camera/yolo_camera_detector_config.pb.txt in binary mode.
F0907 15:41:44.330260  5446 yolo_camera_detector.cc:41] Check failed: GetProtoFromFile(FLAGS_yolo_camera_detector_config, &config_)
*** Check failure stack trace: ***
Aborted (core dumped)_

It looks like there is problem with the yolo_camera_detector_config.pb.txt, but I checked that file and it
seems normal. Could somebody help me with this issue? Or if anyone know a better way to run the perception module with my own data, please share with me. Thanks!

You could set the path of nvblas.conf by using export NVBLAS_CONFIG_FILE=/usr/local/cuda.
You could not find the file in /usr/local/cuda. You may need to create one first.

Hi muleisheng, thanks for your reply. I created the nvblas.conf, now the first 3 lines of warning became:
_[NVBLAS] NVBLAS_CONFIG_FILE environment variable is set to '/usr/local/cuda'
[NVBLAS] Config parsed
[NVBLAS] CPU Blas library need to be provided_

I put
NVBLAS_CPU_BLAS_LIB  /usr/lib/libopenblas.so

in the nvblas.conf, but it still says 'CPU Blas library need to be provided', and the rest of the error messages are still the same. Could you share with me if you have any idea what is going on? Thank you very much!

I am closing this as the rest of the problem seems to because the file path is wrong

@sopXx, hey, how do you fix this problem, I also meet the same problem as you, can you share your method here?

@xinwf export NVBLAS_CONFIG_FILE=/usr/local/cuda

@HouYuu, I have done this, it seems that works right, but another problem CPU Blas library need to be provided still exists, how to solve it?

I have never seen the problem like that，you should post your detailed  operation steps and system version information
| |
houyu
Samsung Electronics  -
Software Engineer
18189118087
邮箱：houyu011@163.com
|
Signature is customized by Netease Mail Master
On 11/21/2018 13:53, 辛文飞 wrote:
@HouYuu, I have done this, it seems that works right, but another problem CPU Blas library need to be provided still exists, how to solve it?
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub, or mute the thread.

detailed info is at this issue, #6013
if I set the NVBLAS_CONFIG_FILE=/usr/local/cuda，then the log is config is parsed, but the CPU BLAS library problem still exists, if I set the set the NVBLAS_CONFIG_FILE=/usr/local/cuda/nvblas.conf, it won't generate such log, no tips about the CPU, it looks like everything is ok, but when I search this problem in issues, they all answer this question with the reply setting the NVBLAS_CONFIG_FILE=/usr/local/cuda, so, I set it with this common setting, keeping consistent with all of you, I don't konw which is right.

@xinwf Have you tried to use the released version of Apollo 2.5 or 3.0?

@HouYuu, no, I always use develop version from 2.5 to 3.0

authors: HouYuu XiranBai muleisheng sopXx xinwf


text:
How to create HD map

Hey,
Can I create HD map by myself?

Hi, have you found the method yet ?

I am interested as well in creating my own map

你好，我所知目前自己制作高精地图创建有3个方法：1、自己开车记录pose lidar等数据，提交给apollo map 云服务。（开题云服务请联系apollo），2、使用roadrunner 倒车pose gis 路径，导入点云，创建3维场景，导出apollo 格式的高精地图，详见roadrunner doc。3、使用lgsvl unity 开源工程，基于unity 开源的3维仿真地图创建，可以支持pose、点云导入，输出apollo 格式高精地图。——回复参考来自Apollo开发者社区issue达人赛 https://apollo.auto/developer/questiondata_cn.html?target=577

authors: LitoNeo TZVIh apollodevcommunity hect1995


text:
Perfera mit BRP069C4x wird nicht "online" gezeigt

Meine 3 Klimainnengeräte Perfera mit BRP069C4x Gateway werden als "offline" dargestellt und das Objekt "cloudConnected" steht auf (null). Ansteuern lassen sich die Geräte aber über den Adapter (0.3.1 von Github).

all 3 devices show "connected true" in the log file however the state "cloudConnected" is not added nor an initial value is set during adapter start up unlike e.g. daylightSavingTimeEnabled:
...
2023-10-27 13:23:07.603 - debug: daikin-cloud.0 (346772) Added object ---c41.gateway.daylightSavingTimeEnabled (state) with initial value = true
...
2023-10-27 13:23:13.680 - debug: daikin-cloud.0 (346772) Set initial state value: ---c41.gateway.daylightSavingTimeEnabled = true

The extract of the DebugLog is attached.
Daikin Log.txt

I don't know what happened over the weekend, but all 3 devices are green now (online) and cloudConnected=true. Firmware is still the same...


text:
Reviews welcome - GUVNOR-3193 Change Project from a folder in a repo to a repository

Please do not merge.
This PR does the following:

Introduces the Project and Module classes. The old Project that was the maven project is now called Module, just to avoid confusion with the new Project. The new Project is the active project that the workbench is presenting in the UI or the Project that we can later build ( these changes still only support building single Modules ). The Project has an active branch and branch changes require a recreation of the Project ( We can change this later, but after spending months with the code it is quite clear that keeping this step will save us from an extra month of code changes and bug fixes. )
Introduces a Branch class. This is again to make our code a bit easier and safer to use. We used to just store the branches as strings, when a branch is a location in a repository that has a name and a path.
Removes asset-mgmt, this is no longer used
Renames org.guvnor.common.services.project.model.Repository to org.guvnor.common.services.project.model.MavenRepository so it is easier to know the difference between MavenReposity = used where we have dependencies and Repository = GIT repository that stores code.
Changes the REST API. We now hide repositories and access projects directly.
Structural changes in RepositoryService and ConfiguredRepositories to fix fired events (See GUVNOR-3555)

Just using the build servers to run the tests since they take few hours locally.
https://issues.jboss.org/browse/AF-648
The related PRs:

https://github.com/kiegroup/kie-soup/pull/7
https://github.com/AppFormer/uberfire/pull/814
https://github.com/kiegroup/drools/pull/1402
https://github.com/kiegroup/kie-wb-common/pull/1015
https://github.com/kiegroup/drools-wb/pull/566
https://github.com/kiegroup/jbpm-designer/pull/643
https://github.com/kiegroup/jbpm-wb/pull/832
https://github.com/kiegroup/kie-wb-distributions/pull/573

Build finished. 3508 tests run, 7 skipped, 0 failed.

Can you please move this PR for https://github.com/kiegroup/appformer ?

authors: Rikkola ederign kie-ci

repo: AppFormer/uberfire


text:
Remove cassandra backend for PullQueues (with master)

This pull request is #3177 with master merged and conflicts resolved.
Daily build no. 6926

Daily build no. 6982
Demo is that the Taskqueue-e2e-Test test passes and logs show postgres is used:
2019-11-06 19:43:15,718 INFO appscale_taskqueue.py:347 Starting TaskQueue server on port 50002
2019-11-06 19:43:15,720 INFO appscale_taskqueue.py:296 TaskQueue server registered at /appscale/tasks/servers/10.10.9.74:50002
2019-11-06 19:43:15,727 INFO queue_manager.py:59 Updating queues for test-project
2019-11-06 19:43:15,758 INFO pg_connection_wrapper.py:42 Establishing new connection to Postgres server
2019-11-06 19:43:15,773 INFO queue.py:769 Ensuring "appscale_test-project" schema is created
2019-11-06 19:43:15,776 INFO queue.py:782 Ensuring "appscale_test-project.queues" table is created
2019-11-06 19:43:15,801 INFO queue_manager.py:59 Updating queues for test-project

repo: AppScale/appscale


text:
adeum-config: open failed: ENOENT (No such file or directory)

There is an error on AD initialization for release and debug mode on Android
Plugin version is 1.0.0
adeum-config- open failed- ENOENT (No such file or directory).log

Hi @dolpheen ,
is this error causing any trouble? This error comes from the underlying android SDK and is not related to the flutter plugin, so I can not fix this from here.

Hi @dolpheen ,
is this error causing any trouble? This error comes from the underlying android SDK and is not related to the flutter plugin, so I can not fix this from here.

Hi, @svrnm
Looks like everything is OK))
I will try to check AD SDK issues.

authors: dolpheen svrnm

repo: Appdynamics/flutter-plugin


text:
Ubuntu install still failing on farmers in 1.2.90

The same "MAC check failed" error that is described in Issue #16 is still happening trying to run apple 1.2.90 on a farmer in Ubuntu.  Installs fine on harvesters, but I still have to run 1.2.30 for my farmer.

Actually, wow, even 1.2.30 is failing now.

Same problem in Debian - "MAC check failed". 1.2.30 works ok.

Okay, I figured out what that was.  Because the apple init is failing, the target addresses it set in the config.yaml were null.  When I fixed that, I was able to start with 1.2.30.

I'm having the same issue installing 1.2.90 on ubuntu 20.04. Going to try to install 1.2.30 first.

repo: Apple-Network/apple-blockchain


text:
Confusion on implementation of 'get_mixture_coef()'

https://github.com/AppliedDataSciencePartners/WorldModels/blob/36ebabf24783991dfe6f86fa5e25c2bee141db77/rnn/arch.py#L29
This line is from the function get_mixture_coef(). I wonder if pi should have shape [-1, rollout_length, GAUSSIAN_MIXTURES, 1] to match the definition of GMM in MDN. In this way, SketchRNN's implementation is a special case of this one when Z_DIM=2.
Am I right? I still cannot draw the final conclusion by myself. Hope to discuss with you.

The pis for each z dimension need to be independent I believe, hence the inclusion of Z_DIM in the final dimension

authors: davidADSP xueeinstein

repo: AppliedDataSciencePartners/WorldModels


text:
Setup Flipper

Asana ticket: None
Now that the site is live, we want to be careful rolling out new features.
Introduce Flipper, an open source library that provides simple feature flags for Ruby.
I'd like to use it on next PRs for this task: https://app.asana.com/0/1203289004376659/1203289004376689/f

@sarahraqueld Besides linter issues, looks good!

authors: FerPerales sarahraqueld


text:
Migrate to capacitor v4

Upgraded plugin to use latest capacitor v4.0.1 core and bumped minimum sdk versions to match the new specs.

Hi, how can I use this in my project? I've just upgraded to Capacitor 4 but the main appsflyer-capacitor-plugin plugin is failing. I'd like to use this pull which I've installed using:
npm i --save-dev AppsFlyerSDK/appsflyer-capacitor-plugin#pull/30/head --force
It adds it in the devDependencies section of package.json so when I do npm run build, I'm getting:
Cannot find module 'appsflyer-capacitor-plugin' or its corresponding type declarations.
I get the same if I uninstall and use:
npm i --save AppsFlyerSDK/appsflyer-capacitor-plugin#pull/30/head --force
Please help! Stuck!
Thanks :)

I've also installed with:
npm i appsflyer-capacitor-plugin@github:Ejobs/appsflyer-capacitor-plugin
But, again, when I do npm run build I'm getting:
Cannot find module 'appsflyer-capacitor-plugin' or its corresponding type declarations.
Just to clarify, the files are downloaded in the node_modules folder.
Here's my app's package.json:
{
"name": "QuizSwipe",
"private": true,
"version": "1.0.18",
"description": "QuizSwipe",
"license": "MIT",
"files": [
"dist/"
],
"scripts": {
"build": "stencil build",
"start": "stencil build --dev --watch --serve",
"test": "stencil test --spec --e2e",
"test.watch": "stencil test --spec --e2e --watch",
"generate": "stencil generate",
"clean": "npx rimraf www"
},
"devDependencies": {
"@capacitor/cli": "^4.0.0",
"@ionic/core": "^5.0.7",
"@stencil/core": "2.10.0",
"@stencil/store": "^1.3.0",
"@types/node": "^18.11.2"
},
"dependencies": {
"@awesome-cordova-plugins/in-app-purchase-2": "^5.45.0",
"@capacitor-community/admob": "^3.3.0",
"@capacitor-community/firebase-analytics": "^1.0.1",
"@capacitor-community/native-audio": "^4.0.0-0",
"@capacitor/android": "^4.0.0",
"@capacitor/app": "^4.0.0",
"@capacitor/app-launcher": "^4.0.0",
"@capacitor/browser": "^4.0.0",
"@capacitor/clipboard": "^4.0.0",
"@capacitor/core": "^4.0.0",
"@capacitor/device": "^4.0.0",
"@capacitor/ios": "^4.0.0",
"@capacitor/local-notifications": "^4.0.0",
"@capacitor/network": "^4.0.0",
"@capacitor/preferences": "^4.0.1",
"@capacitor/push-notifications": "^4.0.0",
"@capacitor/share": "^4.0.0",
"@capacitor/splash-screen": "^4.0.0",
"@ionic-native/core": "^5.26.0",
"@ionic-native/screenshot": "^5.31.1",
"@sparkfabrik/capacitor-plugin-idfa": "github:AE1NS/capacitor-plugin-idfa",
"appsflyer-capacitor-plugin": "github:Ejobs/appsflyer-capacitor-plugin",
"capacitor-rate-app": "^3.0.0",
"com.darktalker.cordova.screenshot": "^0.1.6",
"cordova-plugin-device": "^2.0.3",
"cordova-plugin-purchase": "^11.0.0",
"cordova-support-android-plugin": "^1.0.2",
"cordova-support-google-services": "^1.4.0",
"es6-promise-plugin": "^4.2.2",
"jetifier": "^1.6.6",
"ts-md5": "^1.2.11",
"tslib": "^1.11.1",
"web-social-share": "^6.4.1"
},
"postinstall": "jetifier"
}
I've been struggling with this for days now, could someone help me out?
Thanks,
Sean

@MateiNenciu @sawaca96
How can I install this to use in my project?
See my package.json above.
There is no dist folder and I'm getting:
"Cannot find module 'appsflyer-capacitor-plugin' or its corresponding type declarations."  when I do npm run build
Help! :)

I'm still use capacitor v3

@pazlavi Any update on this? Looks like it's not been released yet.

Why modifying / accepting an already opened MR from August, when you can have your clients waiting till December to do it yourself ^

Sorry for late reply, you can either build that project and generate the dist folder, or you could do something like
import {AppsFlyer} from 'appsflyer-capacitor-plugin/src' like I did, till the maintainer decides to care about users that are upgrading.

Sorry for late reply, you can either build that project and generate the dist folder, or you could do something like import {AppsFlyer} from 'appsflyer-capacitor-plugin/src' like I did, till the maintainer decides to care about users that are upgrading.

Thanks for the info.
I tried importing from the src folder as you suggested with the plugin installed as per my package.json as above but I was getting build errors:
Error: Unexpected token (Note that you need plugins to import files that are not JavaScript)
So I uninstalled the AppsFlyer plugin and checked your PR out as a submodule. Installed and built to get the dist folder, then installed from my local build.  Same error:
[ ERROR ]  Rollup: Parse Error: ./submodules/appsflyer-capacitor-plugin/src/index.ts:3:12
Unexpected token (Note that you need plugins to import files that
are not JavaScript)
  L3:  import type { AppsFlyerPlugin } from './definitions';
  L4:  const AppsFlyer = registerPlugin<AppsFlyerPlugin>('AppsFlyerPlugin', {

[11:17.2]  build failed in 11.08 s
What am I doing wrong? ;)
Here's my latest package.json:
{
"name": "QuizSwipe",
"private": true,
"version": "1.0.18",
"description": "QuizSwipe",
"license": "MIT",
"files": [
"dist/"
],
"scripts": {
"build": "stencil build",
"start": "stencil build --dev --watch --serve",
"test": "stencil test --spec --e2e",
"test.watch": "stencil test --spec --e2e --watch",
"generate": "stencil generate",
"clean": "npx rimraf www"
},
"devDependencies": {
"@capacitor/cli": "^4.0.0",
"@ionic/core": "^5.0.7",
"@stencil/core": "2.10.0",
"@stencil/store": "^1.3.0",
"@types/node": "^18.11.2"
},
"dependencies": {
"@awesome-cordova-plugins/in-app-purchase-2": "^5.45.0",
"@capacitor-community/admob": "4.0.0",
"@capacitor-community/firebase-analytics": "^1.0.1",
"@capacitor-community/native-audio": "^4.0.0-0",
"@capacitor/android": "^4.0.0",
"@capacitor/app": "^4.0.0",
"@capacitor/app-launcher": "^4.0.0",
"@capacitor/browser": "^4.0.0",
"@capacitor/clipboard": "^4.0.0",
"@capacitor/core": "^4.0.0",
"@capacitor/device": "^4.0.0",
"@capacitor/ios": "^4.0.0",
"@capacitor/local-notifications": "^4.0.0",
"@capacitor/network": "^4.0.0",
"@capacitor/preferences": "^4.0.1",
"@capacitor/push-notifications": "^4.0.0",
"@capacitor/share": "^4.0.0",
"@capacitor/splash-screen": "^4.0.0",
"@ionic-native/core": "^5.26.0",
"@ionic-native/screenshot": "^5.31.1",
"@sparkfabrik/capacitor-plugin-idfa": "github:AE1NS/capacitor-plugin-idfa",
"appsflyer-capacitor-plugin": "file:submodules/appsflyer-capacitor-plugin",
"capacitor-plugin-android-post-notifications-permission": "file:submodules/capacitor-plugin-android-post-notifications-permission",
"capacitor-rate-app": "^3.0.0",
"com.darktalker.cordova.screenshot": "^0.1.6",
"cordova-plugin-device": "^2.0.3",
"cordova-plugin-purchase": "^11.0.0",
"cordova-support-android-plugin": "^1.0.2",
"cordova-support-google-services": "^1.4.0",
"es6-promise-plugin": "^4.2.2",
"jetifier": "^1.6.6",
"ts-md5": "^1.2.11",
"tslib": "^1.11.1",
"web-social-share": "^6.4.1"
},
"postinstall": "jetifier"
}

We just released v6.9.2, which supports Capacitor v4.
If you still wish to use Capacitor v3, please check this page .

Thanks for the update :)
I installed it and sync-ed but now my app won't build :(
I'm getting:
[ ERROR ]  Rollup: Parse Error: ./node_modules/appsflyer-capacitor-plugin/src/index.ts:3:12
Unexpected token (Note that you need plugins to import files that are not JavaScript)
  L3:  import type { AppsFlyerPlugin } from './definitions';
  L4:  const AppsFlyer = registerPlugin<AppsFlyerPlugin>('AppsFlyerPlugin', {

[03:04.1]  build failed in 12.42 s
Here's my package.json:
{
"name": "QuizSwipe",
"private": true,
"version": "1.0.18",
"description": "QuizSwipe",
"license": "MIT",
"files": [
"dist/"
],
"scripts": {
"build": "stencil build",
"start": "stencil build --dev --watch --serve",
"test": "stencil test --spec --e2e",
"test.watch": "stencil test --spec --e2e --watch",
"generate": "stencil generate",
"clean": "npx rimraf www"
},
"devDependencies": {
"@capacitor/cli": "^4.0.0",
"@ionic/core": "^5.0.7",
"@stencil/core": "2.10.0",
"@stencil/store": "^1.3.0",
"@types/node": "^18.11.2"
},
"dependencies": {
"@awesome-cordova-plugins/in-app-purchase-2": "^5.45.0",
"@capacitor-community/admob": "4.0.0",
"@capacitor-community/firebase-analytics": "^1.0.1",
"@capacitor-community/native-audio": "^4.0.0-0",
"@capacitor/android": "^4.0.0",
"@capacitor/app": "^4.0.0",
"@capacitor/app-launcher": "^4.0.0",
"@capacitor/browser": "^4.0.0",
"@capacitor/clipboard": "^4.0.0",
"@capacitor/core": "^4.0.0",
"@capacitor/device": "^4.0.0",
"@capacitor/ios": "^4.0.0",
"@capacitor/local-notifications": "^4.0.0",
"@capacitor/network": "^4.0.0",
"@capacitor/preferences": "^4.0.1",
"@capacitor/push-notifications": "^4.0.0",
"@capacitor/share": "^4.0.0",
"@capacitor/splash-screen": "^4.0.0",
"@ionic-native/core": "^5.26.0",
"@ionic-native/screenshot": "^5.31.1",
"@sparkfabrik/capacitor-plugin-idfa": "github:AE1NS/capacitor-plugin-idfa",
"appsflyer-capacitor-plugin": "^6.9.2",
"capacitor-plugin-android-post-notifications-permission": "file:submodules/capacitor-plugin-android-post-notifications-permission",
"capacitor-rate-app": "^3.0.0",
"com.darktalker.cordova.screenshot": "^0.1.6",
"cordova-plugin-device": "^2.0.3",
"cordova-plugin-purchase": "^11.0.0",
"cordova-support-android-plugin": "^1.0.2",
"cordova-support-google-services": "^1.4.0",
"es6-promise-plugin": "^4.2.2",
"jetifier": "^1.6.6",
"ts-md5": "^1.2.11",
"tslib": "^1.11.1",
"web-social-share": "^6.4.1"
},
"postinstall": "jetifier"
}
To get my version of TypeScript I did:
$ npx tsc -v
Which gives:
Version 4.1.6
Ionic:
Ionic CLI : 6.19.0 (/Users/seanwilson/.nvm/versions/node/v15.1.0/lib/node_modules/@ionic/cli)
Capacitor:
Capacitor CLI      : 4.4.0
@capacitor/android : 4.4.0
@capacitor/core    : 4.4.0
@capacitor/ios     : 4.4.0
Utility:
cordova-res (update available: 0.15.4) : 0.15.3
native-run                             : 1.7.1
System:
NodeJS : v15.1.0 (/Users/seanwilson/.nvm/versions/node/v15.1.0/bin/node)
npm    : 7.5.2
OS     : macOS Catalina

authors: MateiNenciu pazlavi sawaca96 undergroundcreative

repo: AppsFlyerSDK/appsflyer-capacitor-plugin


text:
Colon space (: ) inside title or event body breaks entire plugin

Describe the bug
If you type a colon followed by a space in any event variable, the entire plugin breaks and ceases to display any timeline.
To Reproduce
This works:
%%aat-inline-event
aat-event-start-date: 54
aat-event-end-date: true
aat-render-enabled: true
aat-event-title: This Works.
timelines: [inline-events]
%%
This breaks the plugin:
%%aat-inline-event
aat-event-start-date: 54
aat-event-end-date: true
aat-render-enabled: true
aat-event-title: This: Does Not.
timelines: [inline-events]
%%
If you have a colon followed by a space in aat-event-title, or aat-event-body, the whole plugin ceases to display any timelines, not just the timeline with the offending character combination.
I don't know if this is something that can be accounted for, but sometimes it's nice to have a colon in a note title. This may be a limitation of how things get parsed in Obsidian, but I wanted to point it out. Took me hours to figure out why my timelines completely disappeared on me! Lol.

Did you try:
%%aat-inline-event
aat-event-start-date: 54
aat-event-end-date: true
aat-render-enabled: true
aat-event-title: "This: Does Not."
timelines: [inline-events]
%%

Did you try:
%%aat-inline-event
aat-event-start-date: 54
aat-event-end-date: true
aat-render-enabled: true
aat-event-title: "This: Does Not."
timelines: [inline-events]
%%

Not OP, but I just tested your solution and still get the broken timeline. It seems to be specifically when the colon has a space immediately after it. Putting a colon anywhere else, including with a space before it, works fine.

Hi again, @Panthon13 @thompa2
The wrapping with " seems to work on my end, :thinking:  feel free to provide a reproduction vault and post it in .zip here
https://github.com/user-attachments/assets/07f296c9-4b65-40da-81fb-d4651f4edba1

repo: April-Gras/obsidian-auto-timelines


text:
Unable to disable request timeout

Previously it was possible to disable the timeout for the HTTP client by setting request_timeout to None, but after: https://github.com/ArangoDB-Community/python-arango/pull/257 it 'has' to be an int of float.
So the timeout can no longer be easily disabled (can of course be set super high, but that means having to set it to something instead of clearly nothing/unlimited).
Please allow None as a value for the request_timeout.

Hey @153957, #265 should fix the mypy issue you are seeing

repo: ArangoDB-Community/python-arango


text:
Add the ability to search by most used asset

I think this would be a beneficial addition.
On some sites I re-use the same asset multiple times. This filter provides quick access to the most commonly used assets (see screenshot for example):

Looks great, thanks! ✨

Released in 2.1.2

authors: Aratramba benmawla

repo: Aratramba/sanity-plugin-media-library


text:
[General] Rebuild the async version

Are you in the correct repository?

[x] Yes

Request
Rebuild the async version, as there are too many errors that I found during testing. I will spend a few days changing the code and fixing it.

I realized that the rebuilding didn't take as long as I expected, so I changed the target date to today

Nevermind, it still needs to be rebuilt

I feel really dumb, I forgot to use await in my testing program


text:
System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Actor\Pack\

Whenever I try to use the tool it gives me this error. I don't know what I am doing wrong

Please help

Make sure you have set your game path in the settings.

Now it's giving me this error

Sorry for the trouble

Ah, now that may be an error on my end, I'll look into it.

Okay thank you

Ah, I see the issue, change the BaseActorName to nothing. That field is for a vanilla actor name to use when building the custom one.

Hey I'm really sorry to keep bothering you but that didn't seem to work. I'm still getting the same error but now it's just saying tis:

I'm really sorry for the trouble

I must have made a mistake when checking the field. Please try restarting the app and avoid filling out that field.

Tried that and it just keeps defaulting to "TwnObj_HunterHouseBed_A_01" whenever I run it for some reason
I am very sorry for the trouble

That is expected behaviour, however, if you update to 2.0.1 you can clear it without an issue.

It's still defaulting but now it's saying this
"System.IO.FileNotFoundException: The actor 'TwnObj_HunterHouseBed_A_01' is not a vanilla actor. Please change the 'Base Actor' field."
Even when I clear it and run it again it just defaults back again

It should default to that because it automatically looks for the best match. However, that actor does exist, so the issue is with your game dump. Possibly the path is wrong, or else the dump is incomplete.

I have the actor in my game directory. What should the path look like so I can verify if I have it right?
Sorry again for the trouble

I have the actor in my game directory. What should the path look like so I can verify if I have it right?
Sorry again for the trouble

It depends on where it's stored on your computer, but it should end in content (or the folder containing Actor, but not the Actor folder itself).

There we go! Finally! I had the game directory folder wrong I think.
Thank you very much for the help. Sorry it ended up being so complicated

No worries, I'm glad you got it sorted.

authors: AdmilZhao ArchLeaders

repo: ArchLeaders/HavokActorTool


text:
it does not generate the redirector.googlevideo.com..

i check the cached files in cache folder and the link is
https://doc-08-7c-docs.googleusercontent.com/docs/securesc/ha0ro937gcuc7l7deffksulhg5h7mbp1/kkkkq0kcmslfojlfrlojiq058bpmf1e1/1498528800000/1340883420501142032
it is not redirector.googlevideo.com/videoplayback
how to fix it

@donguyenha, it really doesnt generate redirector.googlevideo.com. It only focuses to the direct download using uc=

@threathgfx how to generate the link with redirector.googlevideo,com,
ex:
https://redirector.googlevideo.com/videoplayback?id=49ce579a8ac5005b&itag=22&source=webdrive&requiressl=yes&ttl=transient&pl=33&ei=OnNTWeaMJpPIqAWgx5WoBg&mime=video/mp4&lmt=1498589208203180&ip=2600:3c01::f03c:91ff:fe60:c14e&ipbits=0&expire=1498655610&sparams=api,ei,expire,id,ip,ipbits,itag,lmt,mime,mm,mn,ms,mv,pl,requiressl,source,ttl&signature=0E1E8B5519026E7AC7BDCB89C55F2A305B6D50B7.7657FCDC57659A4F06FB0C9A03E502539C79074C&api=B4D9C084A100269C74C2292DDF010&cms_redirect=yes&mm=31&mn=sn-n4v7sn7y&ms=au&mt=1498641098&mv=m&key=cms1&app=storage

That's currently being discussed as we don't know yet. Nobody has made it public if they do know.

except they have. refer to youtube-dl. its public

authors: CB49 chopraaa donguyenha threathgfx

repo: ArdiArtani/Google-Drive-Player-Script


text:
opencv files, version question

Hi,
Does the example that you sent me last time (Linux) require a client-side opencv installation, or are all the necessary opencv files included? I am getting  the following error when executing:
./Test: error while loading shared libraries: libopencv_core.so.2.4: cannot open shared object file: No such file or directory
If are to install OpenCV do we do that with 3.0+ or match the 2.4, as above.

you need to install the opencv binary library by sudo apt-get install libopencv-dev

I did that and manually checked /usr/lib and /usr/local/lib and no libopencv_core.so.2.4.
I did system search as well for libopencv_core.so.2.4 as well, with negative results.
The system did install
a/usr/lib/x86_64-linux-gnu/libopencv_core.so.3.1.0
/usr/lib/x86_64-linux-gnu/libopencv_core.so
/usr/lib/x86_64-linux-gnu/libopencv_core.so.3.1
What next?

Should I uninstall the 3.1.0 and replace with the older distro opencv Unix 2.4?
I really could use the help here, I really want to move forward here.

I think you need to recompile the source code to run the ./Test example. If you link the source code with opencv 3, it won't require 2.4 version.

Awesome, that makes sense.
What compiler/linker did you use? I plan o using LinuxGCC toolchain unless you think it better to use something else.

There is comments on top of the cpp file about how to compile the code, something like this: g++ MT9V022_demo.cpp -o Test pkg-config --cflags --libs opencv -lArduCamLib -lpthread -lusb-1.0 -L. -I. -std=gnu++11
So you need g++ to compile the code.

Things going ok recompiling source code. It appears opencv library files were not installed wioth the orignal sudo command:
you need to install the opencv binary library by sudo apt-get install libopencv-dev
I can link to header files but not link to library files - they don't exist. I' ve done a thorough search--and manually checked /usr
Should I reinstall opencv?

The documentation is quite good, thanks for checking anyway. My only problem rightn ow is my opencv libraries have literally disappeared. If I can find them I can move on.

Hi Lee, me again. A lot of progress. Can you please tell me what to fix ?
directory>./Test
`Device found = 1
ArduCam_open successful
create capture thread successfully
create display thread successfully
frame available
No protocol specified
Unable to init server: Could not connect: Connection refused
(Display Image:1991): Gtk-WARNING **: cannot open display: :0
`

I have never seen "No protocol specified" and "Unable to init server: Could not connect: Connection refused" errors, did you modified our example ?

repo: ArduCAM/Arduino

license: mit


text:
Publishing the package

We need to publish this package as a public Julia package to finalize this development cycle.

Done!


text:
Add a message on the sending dialog when using a Ledger

To avoid problems such as https://cointelegraph.com/news/newly-discovered-vulnerability-in-all-ledger-hardware-wallets-puts-user-funds-at-risk

there is another issue, is that the receiving address might be redacted. So we need to display on device the receiving address to be sure it is not redacted.
If i remember well, the ledger app already allows this, you need to put some switch in the request to display the requested address on device.
https://github.com/ArkEcosystem/ark-desktop/blob/master/LedgerArk.js#L11
@alexbarnsley might need to confirm with ledger on their slack

see here https://github.com/ArkEcosystem/ark-ledger/blob/master/src/main.c#L752

authors: fix j-a-m-l

repo: ArkEcosystem/ark-desktop


text:
软件打开报错

Traceback (most recent call last):
File "webview_ui.py", line 4, in
File "", line 991, in _find_and_load
File "", line 975, in _find_and_load_unlocked
File "", line 671, in _load_unlocked
File "PyInstaller\loader\pyimod02_importers.py", line 385, in exec_module
File "server.py", line 3, in
File "", line 991, in _find_and_load
File "", line 975, in _find_and_load_unlocked
File "", line 671, in load_unlocked
File "PyInstaller\loader\pyimod02_importers.py", line 385, in exec_module
File "arknights_mower_init.py", line 9, in
File "pathlib.py", line 1181, in resolve
File "pathlib.py", line 206, in resolve
OSError: [WinError 1] 函数不正确。: 'R:\Temp\_MEI60362\arknights_mower\init'
我使用了内存盘。系统的缓存地址是指向内存盘R盘的

你运行的是哪个版本

authors: NULLlnull ZhaoZuohong

repo: ArkMowers/arknights-mower


text:
The link for sharing the network weights is invalid. Could the author please share it again?

The link for sharing the network weights is invalid. Could the author please share it again?

The link for sharing the network weights is invalid. Could the author please share it again?

Hi myzyuzhoumu,
The google drive link for network weights is correct. I am able to download the weights without issue. Here, are the weights.
Can you share the error message or screeshot?
https://github.com/Arka-Bhowmik/mri_triage_normal/tree/main/output

authors: Arka-Bhowmik MYZyuzhoumu


text:
Make backupDirectory unique for each served single file TiddlyWiki

Given that i'm completely new both to node.js and TiddlyWiki pls forgive me if i'm telling some oddity.
I'm still experimenting to see what kind of beast i've got (syntax, macros, widgets and mostly its philosophy that i don't yet completely grasp)  and i found really useful making one or more copy of a master wiki file and apply different changes to the different copies just to see the differences, then apply what i like most to the master  copy.
Then i delete the copies and make them new from the master with the same names (so i don't have to change settings.json)  and restart the cycle.
The problem is that when i delete a copy, the unique backupDirectory remain polluted with backups that are no longer usable and must be deleted manually.
Would it be possible to have the backupDirectory relative to the tree so that each single  file instance can have its own?
This would help at least in two ways, one, with this usage pattern, i could delete with a single action both the instance and the backups, second having the each backupDirectory  together with its file instance will allow to backup easily them together.
Thanks,
Gabriele

It is possible that in the future I could allow a backup folder to be
specified for each tree item. I will keep that in mind. Currently it is not
possible.
I would like to mention that you can specify a folder in the tree instead
of just a file, as it seems you have done, which then allows you to serve
anything in that folder.

Thanks, i tried using folder but i see there the behavior is completely different and as far as i understand backupDirectory is not applicable there.
I plan to use TiddlyWiki as a companion notebook of Jabref and Zotero for literary research and it will end containing a huge amount of data scattered on many different wikis, so before filling it with real data i want to be sure to have explored every single facet of it's behavior.
Now i'm stressing single file wikis, then will do the same on folder wikis. I need to be sure that's rock solid and i don't risk to loose data in any circumstances.
Anyhow thanks for your attention,
Gabriele

Actually, I'm referring to folders containing multiple single file wikis. If you specify a folder path instead of a file path in settings.json it will serve all the single file wikis AND data folders found in that folder. So you can have multiple single file wikis in the folder and just specify the whole folder instead of each individual wiki. You can also have multiple data folders (any folder containing a tiddlywiki.info file) in the folder. Of course, you can have both in the same folder.

Wow! That's powerful! I didn't got it.
As i said in my first post, i don't yet really grasp the "philosophy" behind this object. All the wikis i tried are php and a lot more rigid in structuring data, but this, as Ruston said, is something completely different. What really fascinated me from the beginning is the apparent simplicity by which once you have your data, you can build multiple "knowledge" paths through them and i'm looking for the magic "click" on this.
Anyhow, in the meanwhile, i solved another small problem. I don't like products that mix installation files with runtime byproducts, but fortunately with a rapid look at the code i saw that settings.json can be passed as an argument to the server, so now i have a wiki root dir with settings.json using only relative paths, backupDirectory and all the wiki folders and now i can move the server installation to a read only zone.
Thanks,
Gabriele

A backup folder may now be specified for each tree item in version 2.1. The documentation I am writing will include instructions for this.


text:
🛑 Armada Yazılım - Proje is down

In 35fff96, Armada Yazılım - Proje (https://proje.armadayazilim.com/) was down:

HTTP code: 521
Response time: 177 ms

Resolved: Armada Yazılım - Proje is back up in 8e18543 after 20 minutes.

repo: ArmadaSoftware/status


text:
Multisensor may not work with all sensors

Multisensor has only been tested on Proove sensors, needs to be validated by someone else with sensors from other manufacturers.

v0.2.10 brings a new devices interface, hub.devices() that supports filtering by capabilities such as TEMPERATURE. It's still crude and doesn't support really the way this was built at the start so this issue may become moot as we move towards a more granular way of operating on a set of devices. So in fact the whole legacy multisensor module may go away in favor of more generalized tools.

Also, got myself some Develco moisture sensors that also do temperature sensing so now I can actually test pulling data by capabilities across different manufacturers.

Multisensor is being deprecated with v0.3 in favor of capability based device access. The capabilities are already there (and improved in current devel branch) so nothing stopping from using them already now.

repo: Artanicus/python-cozify


text:
Add .signature class to the <cite> element

While the signature class works on <cite> elements as far as applying basic text styles, it doesn't render on the right like it does with <div>s. Using <cite> for quotes seems to fall more in-line with how many in the Obsidian community appear to use them, and at the moment, their positioning is a bit intrusive for the writing it's associated with.
Expected behavior:

Actual behavior:

I haven't tried anything yet due to a lack of time, though I think setting display: block; should allow for it to be positioned more easily.

I didn't even know about the  option. I'll play around with it.

Oh, the "incorrect" font isn't because of issues with the theme; the screenshots were just to show the positioning. I changed the font using a second class with .signature; if I take it off, it defaults back to Edwardian.

Will be coming in v6, already have it "" working on my working build

authors: ArtexJay Jexle

repo: ArtexJay/Obsidian-CyberGlow


text:
Quick clarification of projected 2d points of smpl

hello @Arthur151, I had a quick query to be clarified.
Now that we have the 3d smpl joints, I want to project it on the resp. 2d image.
I am aware that we have pj2d, but I wish to do the conversion myself.
So,  I checked the repo and saw a perspective projective function
Q1. is this the function used for the conversion of 3d smpl joints to 2d ?? or there's something else.
def perspective_projection_ROMP(points, rotation, translation, focal_length,
                           camera_center):
    """
    This function computes the perspective projection of a set of points.
    Input:
        points (bs, N, 3): 3D points
        rotation (bs, 3, 3): Camera rotation
        translation (bs, 3): Camera translation
        focal_length (bs,) or scalar: Focal length
        camera_center (bs, 2): Camera center
    """
    batch_size = points.shape[0]
    K = torch.zeros([batch_size, 3, 3], device=points.device)
    K[:, 0, 0] = focal_length
    K[:, 1, 1] = focal_length
    K[:, 2, 2] = 1.0
    K[:, :-1, -1] = camera_center

    # Transform points
    points = torch.einsum("bij,bkj->bki", rotation, points)
    points = points + translation.unsqueeze(1)

    # Apply perspective distortion
    projected_points = points / points[:, :, -1].unsqueeze(-1)

    # Apply camera intrinsics
    projected_points = torch.einsum("bij,bkj->bki", K, projected_points)

    return projected_points[:, :, :-1]

Q2. We only require the 'smpl_joints' for such plotting right? or do we need the 'smpl_poses'?
Q3. For plotting the skeleton, can I use the following function after I have generated the 2d smpl
https://github.com/Arthur151/ROMP/blob/5cf8068297e8700701748c58d98428d8b6bcea91/trace/lib/utils/vis_utils.py#L246
and this is the skeleton_tree for smpl I suppose
smpl24_connMat = np.array([0,1, 0,2, 0,3, 1,4,4,7,7,10, 2,5,5,8,8,11, 3,6,6,9,9,12,12,15, 12,13,13,16,16,18,18,20,20,22, 12,14,14,17,17,19,19,21,21,23]).reshape(-1, 2)

Q4. Lastly, for plotting the 2d joints on the image(not the skeleton),  do you recommend any function in ROMP to check or can we just use matplotlib scatterplot to plot the joints on the IMAGES.
I really need to know these. Thank you @Arthur151

@Dipankar1997161
Sorry for the late reply!
Q1. Yes, this function is written to perform the 2D projection of SMPL's 3D joints.
Q2. Actually, it just implements a normal perspective projection, so the 3D joints are required. SMPL theta poses are not needed.
Q3. Yes, this could be very convenient.
Q4. Any functions you like to plot the 2D joints should be fine.


text:
 Does not work!

Colouring a Row in a table does not work.

Same here...

Hi any fix for this?

Same here, it seems that this library is no longer maintained :/

background-color doesn't work on td either

authors: PBascones Smurf-IV mikeobrien sadiqkhoja vishalmane

repo: ArthurHub/HTML-Renderer


text:
Fix: Scrollbar vises alltid

Scrollbar bare ved behov, når det ikke er plass til alt, vertikalt.

Fixes #572

Coverage remained the same at 43.081% when pulling e26351adb9e6015b5a04ad9c6abac07e72f799f5 on bjornreppen:scroll into 633ab64b777c0c009932d469907b1b4ce6cdec03 on Artsdatabanken:master.

authors: bjornreppen coveralls

repo: Artsdatabanken/ratatouille


text:
🛑 API - Spain (ES) is down

In d95d38c, API - Spain (ES) ($URL_API) was down:

HTTP code: 0
Response time: 0 ms

Resolved: API - Spain (ES) is back up in 590f7f8.

repo: ArturiaPendragon/uptime-status


text:
example does not compile

error[E0599]: no method named into_make_service found for struct Router<CsrfConfig, _> in the current scope

ahh Ill update the Example to the newest Axum.

It seems that   into_make_service() is only defined on Router<(), _> while here we have Router<CsrfConfig, _>

hmm it should just take CSRFConfig just fine. I am wondering if the error is from somewhere else. as sometimes Axum errors dont always Tell you what the real issue is.
You can try to make a State Struct instead like
use axum::extract::FromRef;

#[derive(Clone)]
pub struct SystemState {
    pub odbc: axum_odbc::ODBCConnectionManager,
    pub flash_config: axum_flash::Config,
    pub csrf: axum_csrf::CsrfConfig,
}

impl SystemState {
    pub fn new(
        odbc: axum_odbc::ODBCConnectionManager,
        flash_config: axum_flash::Config,
        csrf: axum_csrf::CsrfConfig,
    ) -> Self {
        Self {
            odbc,
            flash_config,
            csrf,
        }
    }
}

impl FromRef<SystemState> for axum_csrf::CsrfConfig {
    fn from_ref(input: &SystemState) -> Self {
        input.csrf.clone()
    }
}

It seems that   into_make_service() is only defined on Router<(), _> while here we have Router<CsrfConfig, _>

I got it. The thing is, .with_state(...) should go the last in the chains, after all .route(...)s . Precisely as in your example. I thought it would not matter... Now it all works. Thank you !

authors: amkhlv genusistimelord

repo: AscendingCreations/AxumCSRF


text:
even import only (from pods) crashes OpenGL view

I have a OpenGL ES 2.0 view, which I wanted to overlay with the KVNProgress. Every single time, I opened the GLView twice, the app crashes with gpus_ReturnGuiltyForHardwareRestart ... Even if only imported the KVNProgress module via CocoaPods and no showing of the KVNProgress itself...

Hello @mattem86, thanks for using this library!
Are you sure this crash is from KVNProgress itself? Do the crash disappear when you remove the KVNProgress import?

Yep, the crash disappears, if I do not import KVNProgress within the ViewController which contains the GLView. I didn't believe that to, so I double-checked :) But I will try it once again tomorrow...

So the view of your view controller is a GLView?

Not exactly, the View in my View Controller has a View, which is holds an GLKView inside and is a GLKViewDelegate
Am 12. September 2016 um 16:30:49, Kevin Hirsch (notifications@github.com) schrieb:
So the view of your view controller is a GLView?
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub, or mute the thread.

So if you remove the "import KVNProgress" statement, the app does not crash anymore?
Which version of CocoaPods are you using? (pod --version)

Sorry, I was busy the last week ... I use pod 1.0.0 ... but, something changed in the meantime, the app crashes no more when I import KVNProgress on that particular ViewController... maybe some other pod were interfering? I have to try again...!
Am 13. September 2016 um 16:22:19, Kevin Hirsch (notifications@github.com) schrieb:
So if you remove the "import KVNProgress" statement, the app does not crash anymore?
Which version of CocoaPods are you using? (pod --version)
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub, or mute the thread.

Ha! It is the Viewcontroller which I segue off from to reach the new Viewcontroller with the GLView. So, if I import (just import!) KVNProgress in my ViewController A and I segue off to my ViewController B (which contains my GLView), then the crash appears at the second time I segue. Weird.
Am 20. September 2016 um 11:37:08, Matthias Temmen (matthias.temmen@icloud.com) schrieb:
Sorry, I was busy the last week ... I use pod 1.0.0 ... but, something changed in the meantime, the app crashes no more when I import KVNProgress on that particular ViewController... maybe some other pod were interfering? I have to try again...!
Am 13. September 2016 um 16:22:19, Kevin Hirsch (notifications@github.com) schrieb:
So if you remove the "import KVNProgress" statement, the app does not crash anymore?
Which version of CocoaPods are you using? (pod --version)
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub, or mute the thread.

Ok, seems to be a bug in the GLView Framework I was using ... I was trying again yesterday and everything went well, after updating the specific framework!

repo: AssistoLab/KVNProgress


text:
Received parameter in client is not equal to that sent in server

If I send a server function continually, sometimes the client will lose one. Then when I send it one more time, the client will get the last losed one.
Is this a potential issue?

Any chance you could post some code showing what issue you are experiencing?

I think I made a mistake in my own code.
I added 2 server functions with the same name but different number of parameters, these 2 functions are  triggered at the same time. I only handled one function in my client code. It works well after deleting one function in server.

authors: Astn jdengitw


text:
Make more comfortable get_page_id behaviour

If get_pade_id exec with wrong id parameter, don't raise 'AttributeError: 'NoneType' object has no attribute 'get''

Thanks!

authors: OrangeFlag gonchik

repo: AstroMatt/atlassian-python-api


text:
Integration into zfit

I was thinking on what is possibly the best way of moving this inside of zfit so that it can be used there.
Since there are a few, I would suggest that maybe the pure zfit PDFs, we can directly move into zfit. While the TFP ones, we can ask whether this is actually of interest (but this may needs some more work on them, e.g. added tests etc.)
I would propose that either you or me is gonna copy them to zfit, add docs, tests. If you're short on time, I can do that, or parts, and you're very welcome to add things. If you're interested and want to contribute directly - it's your work and it should fit without a problem - please go ahead and add it yourself to zfit and make a PR, that is also very welcome!
Do you have a preference on how to proceed?
Or would you want to promote this to a real package?  I think it would just need more polish, unittests, docs, then for sure...

Thanks for following up with this!
I do not have plans to make this into a real (and maintained) package currently.
There are actually four PDF classes of interest (all located in tf_kde/distribution/kernel_density_estimation_zfit.py).

KernelDensityEstimation, which is the only one that uses TFP Distributions and has some overlap with GaussianKDE1DimV1 in zfit, although it supports multiple kernels
KernelDensityEstimationFFT, which has some overlap with FFTConvPDFV1 in zfit
KernelDensityEstimationISJ, which is based on the Improved Sheather Jones algorithm
KernelDensityEstimationHofmeyr, which I think is not suitable to port to zfit right now, since its TensorFlow implementation is awfully slow compared to the other three methods and its CPP based  (a custom TensorFlow Op) implementation is not stable and has to be compiled specifically for different architectures

I started to move the three suitable methods into zfit in the following pull request here: https://github.com/zfit/zfit/pull/285
Since I currently do not have the time to extend this with tests and docs all by myself, your help is very welcome. Also I am not entirely sure about the architecture of zfit and where to put things like utility classes, so please advise me, where I made a suboptimal choice.

repo: AstroViking/tf-kde

license: WTFPL


text:
Can this technique be reliably used against Components?

Really interested in the technique being used here, and I am curious if this could also be extended for use against Components. I wrote a HOC to experiment with the idea, using the same demo code as the README, using Components instead of functions:
import React, { Component, cloneElement } from 'react';
import immutagen from 'immutagen';

const compose = ({ value, next }) => next
  ? cloneElement(value, null, values => compose(next(values)))
  : value;

export default UnyieldableComponent => {
  const generator = immutagen(UnyieldableComponent.prototype.render);

  UnyieldableComponent.prototype.render = function() {
    return compose(generator(this.props));
  };

  return class YieldableComponent extends Component {
    render() {
      return <UnyieldableComponent {...this.props} />;
    }
  };
};

// used as legacy decorator, but can use as HOC as well
@withGeneration
export default class App extends Component {
  * render() {
    console.log('Rendering again!');
    const { loading, data } = yield <Query />;
    const { time } = yield <Time/>;

    if (loading) {
      return
Loading
;
    }

    const {
      values,
      touched,
      errors,
      handleChange,
      handleBlur,
      handleSubmit,
      isSubmitting,
    } = yield (
      <WrapFormik
        initialValues={{
          // Use data from other HOCs!
          email: data.user.email,
          password: '',
        }}
        validate={values => {
          // same as above, but feel free to move this into a class method now.
          let errors = {};

          if (!values.email) {
            errors.email = 'Required'
          } else if (
            !/^[A-Z0-9._%+-]+@[A-Z0-9.-]+\.[A-Z]{2,4}$/i.test(values.email)
          ) {
            errors.email = 'Invalid email address';
          }

          return errors;
        }}
      />
    );

    return (

{`Hello, ${data.user.name}`}

The time is {time.toLocaleString()}!

        <form onSubmit={handleSubmit}>
          <input
            type="email"
            name="email"
            onChange={handleChange}
            onBlur={handleBlur}
            value={values.email}
          />
          {touched.email && errors.email &&
{errors.email}
}
          <input
            type="password"
            name="password"
            onChange={handleChange}
            onBlur={handleBlur}
            value={values.password}
          />
          {touched.password && errors.password &&
{errors.password}
}
          <button type="submit" disabled={isSubmitting}>
            Submit
          </button>
        </form>

    );
  }
}

It seemed to work pretty well; do you see any concerns with this approach?

One thing that needs to be ironed out is accessing this within render. I'm sure a call(this needs to happen somewhere, but not sure where. :smile:

Yeah, this is one of the reasons I always prefer to use functional components.
I fear that it can add more margin for errors for beginners too 🤔

One thing that needs to be ironed out is accessing this within render.

I have solved this and updated the original post by caching the generator at first render with a binding.

authors: eliperelman grsabreu

repo: Astrocoders/epitath


text:
Finding the norm of a matrix using dynamic memory allocation

Would like do this using c
Can you please assign this

You have to make appropriate folder or choose proper directory to put this program of C

Link PR if made

https://github.com/Astrodevil/Programming-Basics/pull/289
Here it is sorry for the delay

authors: Astrodevil ShouryaBrahmastra

repo: Astrodevil/Programming-Basics


text:
🛑 CAF-ACE is down

In 1d62529, CAF-ACE (https://caface-rfacace.forces.gc.ca) was down:

HTTP code: 0
Response time: 0 ms

Resolved: CAF-ACE is back up in cce6aef.

Resolved: CAF-ACE is back up in cce6aef.


text:
Uncaught Error: spawn EACCES

Uncaught Error: spawn EACCES
Atom Version: 0.158.0
System: Mac OS X 10.10.1
Thrown From: linter package, v0.9.0
Steps To Reproduce
Happens everytime i open a .py file, i have linter-pep8 installed
Stack Trace
At child_process.js:1160

Error: spawn EACCES
  at exports._errnoException (util.js:742:11)
  at ChildProcess.spawn (child_process.js:1160:11)
  at Object.exports.spawn (child_process.js:993:9)
  at new BufferedProcess (/Applications/Atom.app/Contents/Resources/app/src/buffered-process.js:47:37)
  at LinterPep8.Linter.lintFile (/Users/fabianrios/.atom/packages/linter/lib/linter.coffee:142:19)
  at /Users/fabianrios/.atom/packages/linter/lib/linter-view.coffee:138:18
  at Array.forEach (native)
  at /Users/fabianrios/.atom/packages/linter/lib/linter-view.coffee:137:18
  at Object.oncomplete (fs.js:93:15)

/cc @atom/core

I was having this same issue with linter-pep8 and was able to fix it by changing my config from:
'linter-pep8':
    'pep8ExecutablePath': '/usr/local/bin'

to:
'linter-pep8':
    'pep8ExecutablePath': '/usr/local/bin/pep8'

Hopefully that helps you!

Thanks that solved the problem!

authors: gatormha yemi

repo: AtomLinter/Linter


text:
change texture of elevator

Describe the solution you'd like
It would be nice if you can change the texture of the elevator to any block
Additional context
The elevator would be more fitting in the floor of the buildings

I have no plans to enable to change textures because this is the "Quartz" Elevator.
If you really want to change the textures, you can manually modify the model files.
https://minecraft.fandom.com/wiki/Model
quartz-elevator.jar
└── assets
        └── quartzelv
                └── models
                        ├── block
                        │       ├── smooth_quartz_elevator.json  <- edit
                        │       └── quartz_elevator.json  <- edit
                        └── item
                                 ├── smooth_quartz_elevator.json  <- edit
                                 └── quartz_elevator.json  <- edit

If you're bothered by particles, you can hide them. (ModMenu > Quartz Elvator > Display particles: Yes -> No)

authors: Aton-Kish FreshDoktor

repo: Aton-Kish/quartz-elevator


text:
Update scalatest to 3.2.9

Updates org.scalatest:scalatest from 3.2.3 to 3.2.9.
I'll automatically update this PR to resolve conflicts as long as you don't change it yourself.
If you'd like to skip this version, you can just close this PR. If you have any feedback, just mention me in the comments below.
Configure Scala Steward for your repository with a .scala-steward.conf file.
Have a fantastic day writing Scala!

Ignore future updates
Add this to your .scala-steward.conf file to ignore future updates of this dependency:
updates.ignore = [ { groupId = "org.scalatest", artifactId = "scalatest" } ]

labels: test-library-update, semver-patch

Superseded by #127.

repo: Atry/scalajs-all-in-one-template

license: Unlicense


text:
the parameters are only 43196001, instead of 43524961

I run the default Conddetr-r50, but the num of parameters is different from that in the provided log.
Also, after training for 1 epoch, the eval results are
[0.04369693586567375, 0.12083834673558262, 0.023675111814434113, 0.01864211602467282, 0.052261665895792626, 0.07171156446634068, 0.09023536974930606, 0.18654859799415718, 0.22196121793196433, 0.04610799601904764, 0.21023391350986004, 0.3797766209046455],
which is weaker (about 0.7AP) than that in the provided log
[0.0509964214370242, 0.13292741190993088, 0.030383986414032393, 0.015355903493298791, 0.05914294278060285, 0.08176101640052409, 0.10028554935230335, 0.2012481198582593, 0.23517722389597043, 0.04296950016312112, 0.23670937055006003, 0.40016568706711353].

Hi,
Did you enable the '--no_aux_loss' flag? We use aux_loss in training, and disabling this flag might cause fewer parameters as well as weaker performance. Moreover, the AP in the early training stage is unstable. +/- 0.7 AP at epoch 1 is not informative. Consistent lower performance in training  (maybe epoch 1 to epoch 10) might indicate that the training has some problem.

Thanks for your answer.
I did not change the args. And I used aux loss during the training. The args are:
Namespace(aux_loss=True, backbone='resnet50', batch_size=2, bbox_loss_coef=5, clip_max_norm=0.1, cls_loss_coef=2, coco_panoptic_path=None, coco_path='/mnt/lustre/share/DSK/datasets/mscoco2017/', dataset_file='coco', dec_layers=6, device='cuda', dice_loss_coef=1, dilation=False, dim_feedforward=2048, dist_backend='nccl', dist_url='env://', distributed=True, dropout=0.1, enc_layers=6, epochs=50, eval=False, focal_alpha=0.25, frozen_weights=None, giou_loss_coef=2, gpu=0, hidden_dim=256, is_slurm_job=True, lr=0.0001, lr_backbone=1e-05, lr_drop=40, mask_loss_coef=1, masks=False, nheads=8, num_queries=300, num_workers=2, output_dir='output/default', position_embedding='sine', pre_norm=False, rank=0, remove_difficult=False, resume='', seed=42, set_cost_bbox=5, set_cost_class=2, set_cost_giou=2, start_epoch=0, tcp_port='29550', weight_decay=0.0001, world_size=8)
number of params: 43196001
BUT, after 5 epoch training, the model performs just the same as that in the provided logs. So, it might just be the performance fluctuation in the early stage caused by random seeds.
I will keep tracking the performance during the training and update the comment if some other problems happen.

I also encountered the problem of inconsistency in the amount of parameters.

authors: Cohesion97 DeppMeng onepeachbiubiubiu


text:
XCode 9 - AudioKit 4 - Objective C

If I am missing something, I apologize, but I am seeing no visible interface for what used to work in the previous version of AudioKit.
AKAudioPlayer *player = [[AKAudioPlayer alloc] initWithFile...
There is no initWithFile now for the AKAudioPlayer object when using Objective C.  I am actually getting this error with several objects like AKTimePitch, AKReverb, etc.

Mmh, I wouldn't be surprised if we're missing a few @objc qualifiers in the Swift code. I noticed that for some other classes I was using.

any ideas how to work around or do I need to wait for an AudioKit new version?

We'll likely need to make a new build, I think there's too many of these oversights. Hunting them all down might take some time though.

You could use the AudioKit develop branch and include the .xcodeproj in your project instead of the framework.  Then, you could find the offensive classes, add the @objc and make a pull request with the changes. That would be amazingly helpful and get you on the right track the fastest.  I can help you through screensharing if you need any help getting set up.

I would be more than happy to help.  Is there any way for the time being to use the previous version I was using which was AudioKit 3.7.1 with XCode 9?  I seem to remember the issue with this was around Swift 4.

Not as far as I know. iOS development is like this, constantly being shoved around by toolset, device, and operating system changes. I can only offer some commiseration!

I will start tonight with the develop branch and then do the pull request with my findings.  Thanks again for your help.

I am closing this issue as I was able to compile my app last night using the develop branch xcode project adding @objc where needed.  I'll do a pull request this morning, but basically found that several effects needed @objc added for the init so you could instantiate the object in obj-c.

@jldunk Are you close to making a pull request? We've got a few other bugs I'd like to address with a 4.0.1 release

Just uploaded changes.
Jason

On Sep 23, 2017, at 3:29 PM, Aurelius Prochazka notifications@github.com wrote:
@jldunk Are you close to making a pull request? We've got a few other bugs I'd like to address with a 4.0.1 release
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub, or mute the thread.

authors: aure jldunk megastep

repo: AudioKit/AudioKit


text:
Balancer problem, making a PR to see if the issue happens on CI and other people's machines

This simple change, similar to ones that worked this morning, breaks AudioKit.h. Why?

Well I see that it fails to compile because of unknown references. Maybe it has something to do with Taylor's recent changes to make internal APIs less accessible?

Well I see that it fails to compile because of unknown references. Maybe it has something to do with Taylor's recent changes to make internal APIs less accessible?

No I don't think. I did this to 50 or 60 nodes in a previous commit without issue.

I see the issue now. The balancer hpp file was the last place that AKSoundpipeDSPBase.hpp was imported from a public header file.

I've made the AKSoundpipeDSP.hpp file into a .hpp/.mm pair but still having some issues.

authors: aure megastep


text:
fix for logout bug

Steps for repro:
on dev.augur.net

sign into account 1 in augur-ui
switch to account 2
sign back in
see it signs you out

locally

in load-account-data switch line 23 to be boolean opposite
do same steps as above

Issue: dev.augur.net doesn't use localstorage for account signed in data

Coverage decreased (-0.01%) to 63.209% when pulling 43591d20ac413cd11660dda4c5f42907d6aaebe9 on dev-logout-bug into 8107792ac6ce6e20fdf05842c7a871ee94b98beb on master.

Coverage decreased (-0.01%) to 63.209% when pulling 43591d20ac413cd11660dda4c5f42907d6aaebe9 on dev-logout-bug into 8107792ac6ce6e20fdf05842c7a871ee94b98beb on master.

authors: coveralls phoebemirman

repo: AugurProject/augur-ui


text:
Order Form confirmation word change

flipping a short position:
closing position
Buying Back
New position
Buying Green, instead of long and short
Flipping a long position:
closing position
Selling Out Red
new position
Selling Red

working correctly in snpk

repo: AugurProject/augur


text:
Holdings issue

Left hand side

Can confirm that I'm getting this as well (using Chrome).

authors: joeykrug tinybike


text:
Portfolio Open Orders Sorting

Portfolio open orders section, it only has one sort method but two views

Sort by most recently traded market, not by the logged in user. The most recent market that has a trade should be at the top of the list.

View by Most Recently Traded Market
View by Most Recently Traded Outcome

added fixes to PR

for this view:

should individual orders still be grouped by markets?

authors: bthaile phoebemirman


text:
Uncaught TypeError: Cannot read property 'constructor' of null

When using client.augur.net on the main (Olympic) testnet.
Browser gets stuck at the loading screen with this at console:
//one of these:
Uncaught TypeError: Cannot read property 'constructor' of null
augur.run.augur.execute.augur.invoke @ app.js:7003
...
//followed by tons of these:
Uncaught TypeError: this.state.asset.cash.toFixed is not a function
render @ app.js:2147
...

Any suggestion on how to copy a full stack trace from chrome console without the rows smashing together?

i just fixed this.  mainly an issue with the new geth account management notions changing underneath me.  pushing coming soon.

You should be able to use Error().stack to get a stringified stack trace.

Sweet

authors: carver scottzer0 tinybike


text:
Add date and time to portfolio cards

Desktop: https://www.figma.com/file/6y4nvjfeVZwzwKcoXB0neq/Simplified-UI?node-id=93%3A17690
Mobile: https://www.figma.com/file/6y4nvjfeVZwzwKcoXB0neq/Simplified-UI?node-id=292%3A5705

Done

authors: matt-bullock pgebheim

repo: AugurProject/turbo


text:
Do not expand while selecting cell!

cells will auto expand while select it, but I don't want this feature, what should I do?

I'd like to expand a cell while tapped the button on this cell

repo: Augustyniak/RATreeView


text:
ios13 fix

default added

This is an important fix. It helped during the migration to swift5, please merge this PR.

authors: Brainyoo svetlanama


text:
Is there security?

This looks like it might solve a problem I've had for a few months!
Is there any way to require a Pre-Shared Key to open the web page or ical feed?
I'd like to aggregate all my google calendars into one for sharing to specific people to open in their GCal, but not open it to the world.

i'm interested in this as well.

@DerekFroese @steveb85  Yes! There's several options, depending on what you want to achieve:

An obfuscated URL (i.e. a pre-shared key in a URL), so you can have the feed at /my-shared-key/events.ics
HTTP Basic auth, with a username/password
OAuth (with a bit of work)

What kind of solution were you after?

Personally, I like the obfuscated URL. It will have maximal compatibility, as many consumers of ical feeds are not able to do HTTP Basic Auth much less OAuth.
i.e., you wouldn't be able to add options 2 or 3 to Google Calendar, but you could add option 1.

@DerekFroese I think both obfuscated URL and basic auth will work with Google Calendar.
Obfuscated URL
For the obfuscated URL, find the following line in your config.ru:
run Almanack::Server

Change it to:
SECRET_TOKEN = 'shhhh'

app = Rack::Builder.app do
  map("/#{SECRET_TOKEN}") do
    run Almanack::Server
  end
end

run app

This will mount the calendar (and its feed) under /shhhh. If you want to avoid keeping the secret in your codebase (a good idea), I recommend using an environment variable:
SECRET_TOKEN = ENV.fetch('SECRET_TOKEN') { fail "Couldn't find a SECRET_TOKEN env var" }

Environment variables are available on any unix-y system. On Heroku, you can set this with:
heroku config:set SECRET_TOKEN=shhhh

If you're using the default theme, you'll need to override layout.erb to fix the paths to the stylesheet and JavaScript. (I'll fix this in a future release).
Basic Auth
I believe most calendar apps, including Google Calendar, support basic auth, through use of the optional username and password parts of a URL, i.e. https://username:password@my.site/calendar.ics.
To use Basic Auth, find the following line in your config.ru:
run Almanack::Server

and change it to the following:
USERNAME = 'calendar'
PASSWORD = 'sshhhsecret'

use Rack::Auth::Basic, "My Calendar" do |given_username, given_password|
  Rack::Utils.secure_compare(PASSWORD, given_password) && given_username == USERNAME
end

run Almanack::Server

This will protect the application using HTTP Basic Auth. Please serve this over SSL/TLS (i.e. HTTPS) to prevent the password being sent in the clear.
If you want to avoid keeping the secret in your codebase (a good idea), I recommend using an environment variable:
CREDENTIALS = ENV.fetch('CREDENTIALS') { fail "Couldn't find a CREDENTIALS env var" }
USERNAME, PASSWORD = credentials.split(':')

This assumes an environment variable called CREDENTIALS in the format username:password.
Environment variables are available on any system. On Heroku, you can set this with:
heroku config:set CREDENTIALS=username:password

Hope that helps!

Hi @DerekFroese. Did this solve your issue? Can I close this issue?

HI Pete,
Yes, the configurations you listed solve the issue. Thanks!
On Fri, 10 May 2019 at 13:40, Pete Nicholls notifications@github.com
wrote:

Hi @DerekFroese https://github.com/DerekFroese. Did this solve your
issue? Can I close this issue?
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub
https://github.com/Aupajo/almanack/issues/22#issuecomment-491423422, or mute
the thread
https://github.com/notifications/unsubscribe-auth/AAD3MBVSLRRODE2JF4ECYWLPUXMSNANCNFSM4FAC2ZRA
.

--
Cheers,
Derek Froese

Great!

I found that all of these changes were overwritten when Heroku is reloaded. Is it possible to have the secret token implemented as a Config Var so it can persist?

Sorry to hear that, @DerekFroese. Can you elaborate? Changes should be made via git and pushed to the Heroku repo to persist between deploys. The above example demonstrates how to do this with a Heroku config environment variable.

Hi Aupajo,
If I understand correctly; I'd have to fork your repo and make my own in order to make changes to the code that persist across Heroku reboots and such. The problem for me is that my repo will become out-of-sync with your repo and will be an older version. I'm not sure I have the experience to keep my repo in sync with yours to have the latest version.
For my personal needs, it would be nice if the official code allowed for a config variable (set in Heroku) of an authentication token that would, if used, be required in the URL to access the calendar. But I also recognize most others may not need this and it's not fair of me to ask you to write code just for me :).
I apologize for my unfamiliarity; I have some small experience with PHP and web hosting, but Heroku is foreign to me.

Hi @DerekFroese. No you don't need to maintain a fork of this repo.
The installation steps are:
gem install almanack
alamanack new my-custom-calender

This will create a directory called my-custom-calendar, which is small Git repo containing a Gemfile that keeps you in sync with releases of this project, and a configuration file you can customise your Almanack set-up. When you run:
almanack deploy

It will create or update a Heroku app for you.
If you deployed using the “Heroku Deploy” button, then these steps were already performed for you. You can clone your existing Heroku git repository by logging in to Heroku, clicking on “Settings” and finding your “Heroku Git URL”:

You can clone the Heroku repo locally:
git clone https://git.heroku.com/my-almanack-app.git

Make the changes to config.ru, and then commit push them back:
git add config.ru -m "Add authentication"
git push origin master

authors: Aupajo DerekFroese steveb85

repo: Aupajo/almanack


text:
Manque de doc

T'aurais pu faire de la doc pour savoir quelles dépendances installer 👀

Comming with next version

authors: AurelieV Lu-Ks

repo: AurelieV/purple-orwel-fox


text:
Feature/issue 226

Crowding distance repaired and notebooks in sync.  New notebook by Luke cleaned up for formal integration.

@markcoletti A test is failing:

authors: SigmaX markcoletti

repo: AureumChaos/LEAP


text:
Request failed with status code 404

After updating today's games, any search you run with any region the API returns this error, I was making a command yesterday and it was working, then today after updating this week's new games it gave me this
Erro: Error: An error occurred
         error: {
       "message": "CatalogOffer/offerMappings: Request failed with status code 404",
       "locations": [
               {}
       ],
       "correlationId": "1792c500-beb8-4854-9d69-43e4a9a30e54",
       "serviceResponse": "{\"errorMessage\":\"The item or resource being requested could not be found.\",\"errorCode\":\"errors.com.epicgames.not_found\",\"numericErrorCode\":1004,\"errorStatus\":404}",
       "stack": null,
       "path": [
               "Catalog",
               "searchStore",
               "elements",
               3,
               "offerMappings"
       ]
 },{
       "message": "CatalogNamespace/mappings: Request failed with status code 404",
       "locations": [
               {}
       ],
       "correlationId": "1792c500-beb8-4854-9d69-43e4a9a30e54",
       "serviceResponse": "{\"errorMessage\":\"The item or resource being requested could not be found.\",\"errorCode\":\"errors.com.epicgames.not_found\",\"numericErrorCode\":1004,\"errorStatus\":404}",
       "stack": null,
       "path": [
               "Catalog",
               "searchStore",
               "elements",
               3,
               "catalogNs",
               "mappings"
       ]
 }

Same error...

I have just released v4.0.2. Please Install the new version.

authors: AuroPick chrom007 gelones

repo: AuroPick/epic-free-games