text:
Support for #x... constructions to be able to collect groups of children (2nd stage)

Subj.

Codecov Report

Merging #45 (9d624c1) into master (9f9424f) will decrease coverage by 0.00%.
The diff coverage is 93.22%.

@@             Coverage Diff              @@
##             master      #45      +/-   ##
============================================
- Coverage     80.36%   80.36%   -0.01%
- Complexity      914      917       +3
============================================
  Files           179      179
  Lines          4167     4191      +24
  Branches        467      467
============================================
+ Hits           3349     3368      +19
- Misses          637      641       +4
- Partials        181      182       +1

Impacted Files
Coverage Δ

src/main/java/org/uast/astgen/base/ListUtils.java
28.57% <50.00%> (ø)

...uast/astgen/codegen/java/ConverterClassFiller.java
95.27% <90.62%> (-3.87%)
:arrow_down:

...g/uast/astgen/codegen/java/ConverterGenerator.java
92.85% <100.00%> (+0.54%)
:arrow_up:

...g/uast/astgen/codegen/java/MatcherClassFiller.java
100.00% <100.00%> (ø)

...org/uast/astgen/codegen/java/MatcherGenerator.java
91.66% <100.00%> (+1.66%)
:arrow_up:

...n/codegen/java/OrdinaryNodeBuilderConstructor.java
90.00% <100.00%> (+0.23%)
:arrow_up:

...ast/astgen/codegen/java/OrdinaryNodeGenerator.java
82.35% <100.00%> (+0.53%)
:arrow_up:

...main/java/org/uast/astgen/interpreter/Creator.java
46.66% <100.00%> (ø)

Continue to review full report at Codecov.

Legend - Click here to learn more
Δ = absolute <relative> (impact), ø = not affected, ? = missing data
Powered by Codecov. Last update 9f9424f...9d624c1. Read the comment docs.

authors: codecov-commenter kniazkov

repo: unified-ast/ast-generator


text:
Travis CI & Docker build

Run Spark test suite on all branches

Not including the full integration tests as this takes hours (see upstream
Spark Jenkins build server for examples)

Build a full distributable Spark package on all branches
Push a unipartdigital/spark:<branch-name> Docker image for long lived
branches

branch-2.4, branch-3.0 etc.

Push a unipartdigital/spark:<version> Docker image for tag releases

<version> specified in pom.xml must match the tag name otherwise
the build will fail

Upload the Spark distributable package .tgz as an assets for tag
releases

Closing due to insufficient Travis CI build time limits. CI will be moved to GitHub actions in a PR to follow as upstream already has some GitHub actions configured.

source: gharchive/pull-request

repo: unipartdigital/spark

license_type: permissive

license_source: github-api


text:
Broken link in Abilities doc

Reading https://www.unison-lang.org/learn/fundamentals/abilities/using-abilities-pt1/
But clicking the link at the bottom of the page to go to part two gives me a 404.
The link is https://www.unison-lang.org/learn{#0dtn1o2gj4}
Whereas the link in the popup menu is https://www.unison-lang.org/learn/fundamentals/abilities/using-abilities-pt2

Reported in Slack by Martin G

Thank you! Fixed in prod!

source: gharchive/issue

authors: hojberg rlmark

repo: unisonweb/website

license: MIT


text:
Inconsistency: The message prefixes Activity and DetectedAnomaly are not in kafka-to-postgresql

Expected Behavior
The message prefixes "Activity" and "detectedAnomaly" should be present in the kafka-to-postgresql  prefix.go file and also have their own px<>.go file
Current Behavior
The message prefixes activity and detectedAnomaly are documented on docs and soon to be documented on learn, but do not show up in the prefix.go of kafka-to-postgresql and also dont have a px.go file associated to them.
Relevant log output
No response
Steps to Reproduce
look into the documentation and see activity as documented message topic.
look into kafka-to-postgresql and look for activity and don't find it.
Context (Environment)
I am currenty writing the documentation on learn.umh.app and stumbled on this issues as i was documenting.
Possible Solution
No response
Version
v0.9.x
Anything else?
No response

@JeremyTheocharis These two where neither in mqtt-to-postgresql nor in kafka-to-postgresql, are they actually relevant ?

Can be closed. Will be used in the future by kafka-state-detector

authors: JeremyTheocharis Scarjit Sphingobium


text:
Data Ingest Interface

Need a way of requesting data to be staged by the ADES within the SPS

There are several interfaces:

'traditional' download and ingest

CNM based ingest from SPS processing

User upload (e.g. an application developer) needs to store some data for future processing

is a known cumulus proess

can be seen here: https://unity-sds.github.io/unity-architecture/#/2. Unity Diagrams/Algorithm Execution/HOME and is similar to existing CNM mechanism

Needs some plumbing hooked up and requires some metadata from the user.

i'd like to close this epic and open up more actionable ones. please see https://docs.google.com/spreadsheets/d/1ZMJh2IjJcpqL4ZX4uCEjkZhPIvjHwF_iERBD0rjAtk0/edit#gid=555044656 which details:

Ingest in place capability for Unity Generated Data Products via CNM

We have other features/requests for uploading data that are uncommitted (e.g. we need to plan when we want to add that functionality).

Close in favor of new actionable epics.
https://github.com/unity-sds/unity-data-services/issues/31

authors: mike-gangl ngachung

repo: unity-sds/unity-data-services


text:
[New Feature]: Scale the number of worker nodes in the Kubernetes cluster

Describe the feature request
Provide a concrete implementation to the SPS API pre-warm request. For now, the implementation could directly call the K8s functionality to scale the number of replicas in a DaemonSet - see examples here:
https://www.containiq.com/post/kubectl-scale
Later, we need to decouple the details of the specific Kubernetes implementation - perhaps implementing a registration model where a specific ADES implementation registers itself with a WPS-T front-end, and then under a scaling request the WPS-T method invokes ADES specific functionality.

Drew updated the SPS API to increase/decrease the number of nodes of a U-SPS cluster. Works great including reporting errors when trying to set the number of nodes outside of the allowed range.

repo: unity-sds/unity-sps-prototype


text:
#167 Fix deploy process timeout

Purpose

fix timeout in process deployments caused by slow docker image builds

Proposed Changes

[ADD] docker image that already includes needed python libraries
[ADD] docker pull during deployment of wpst to save image download time on process deployment

Issues

#167

Testing

Tested with requests from my machine demonstrating process deployment takes ~50s reduced from >100s
Tested with smoke test github action runs

Other
PR is dependent on two other PR's:
- change in Unity job image repo TEST
- change in Unity job image repo DEV

Ryan:
The changes in this PR make sense to me - and in the 2 other PRs that this depends on.
Can you please merge into main then I will do a full test deploying from main?
Thanks

authors: LucaCinquini ryanhunter-jpl


text:
[Bug]: Upgrade EKS 1.27 AMIs

MCP ticket was sent to me- cc'ed @LucaCinquini on them. A few ec2 instances in various venues are using an AMI that will be deprecated soon (aml2-eks-1-27) . We must upgrade to a new blessed EKS AMI (aml2-eks-1-[28-30]).

venue
ec2 ID

Unity-SBG-Dev
i-0ab695b36a48c98f8

Unity-SBG-Dev
i-0e501c35bee15e723

Unity-SIPS-test
i-0097737f67bb24127

Unity-SIPS-test
i-0983dd05d02bcc622

Unity-SIPS-test
i-03fe3372a3193b5ad

Unity-Venue-Ops
i-06aa40b7bf5eb3360

Unity-Venue-Ops
i-0f0ec6eb6f1ca5be6

Unity-Venue-Dev
i-0012730114f0f3887

Unity-Venue-Dev
i-0202bda805a439cd4

Unity-Venue-Dev
i-0530656128821d57f

Unity-Venue-Dev
i-06b5a9fc49ba5314f

Unity-Venue-Dev
i-0c7e4ae0378e55335

Unity-Venue-Dev
i-0dfbbde73efb49548

Unity-Venue-Dev
i-0f116f943813f00ab

Unity-Venue-Test
i-06b736060d3f6c491

Unity-Venue-Test
i-0a0b9654930e9d58a

Unity-Venue-Test
i-0f4ab8002d597dd61

For Unity-sips-test, we might want to clear that out completely as that seems to be HySDS deployments.

@drewm-jpl : please take down SPS+EKS from Unity-SBG-Dev and Unity-SIPS-test. I can take care of upgrading the deployments on unity-vebnue-dev and unity-venue-test.

unity-venue-dev and unity-venue-test have been upgraded to the latest 1.29 AMI

All SPS instances that contained the obsolete AMI have been destroyed.
The following venues have been upgraded to the latest 1.29 AMI:
o unity-venue-dev
o unity-venue-ops
o unity-SBG-dev

authors: LucaCinquini mike-gangl

repo: unity-sds/unity-sps


text:
Vertex Color Error - Unity

Using the latest Alembic Importer, I am trying to use an animated Alembic file that has RGBA values stored at every vertex. They are being read in Maya (by recreating color sets), but not Unity. Is it possible to access the vertex color data? Or, could you recommend a direction to make it work? Thanks!

you may encounter this issue #50 (in short: delete AlembicMaterial.cs)

The colors look great and the transparencies are showing up. This may just be a bug, but the Alembic Stream Player is not playing the animation when I add the animation as part of the 'Animator' component. When I try to use it using the 'Animation' component, I've received the error "The AnimationClip 'lowpolly_Clip' used by the Animation component 'lowpolly' must be marked as Legacy."
The animations do work if I use it as part of the Timeline editor.
I am continuing my testing today and tomorrow.
Is it okay if I give you my full notes in about 24 hours?

of course. it will be great help. I will try to solve Animator issue..

Another issue - High transparencies (lower Alpha values) are not showing up. Can you check this on your end? What shader are you using?
Original Photo:

Unity Screenshot:

hmm, I think it is a shader's (or at least outside of AlembicImporter's) issue. I'm using my own debug shader ("Overlay.mat" in the package. it can visualize vertex color or other vertex attributes)
I'm going to sleep for a while..

I just updated package. Animation issue was fixed.
https://github.com/unity3d-jp/AlembicImporter/releases/download/20180201/AlembicForUnity.unitypackage

Thanks - will sleep and get back to you tomorrow

package updated again. fixed crash bug when there are multiple alembic prefabs in the scene..
https://github.com/unity3d-jp/AlembicImporter/releases/download/20180201/AlembicForUnity.unitypackage

I am still hitting the Animation/Animator issue.

Additionally, I've noticed that a lot of settings of my Alembic imports revert to their original setting if I restart Unity. For example, the importer automatically adds a material "Standard" to the models; however, I can't find a way to permanently change that material, besides creating a separate prefab. Additionally, if I want my Animation Clip associated with the Alembic to loop, it unchecks itself upon restart.
If possible, could you add an 'Alpha' or 'Transparency' tab to your Overlay material? I'd love to know whether it's being read perfectly. I like how you had the visualizations for UVs, tangents, and normals.
Thank you for all the help - will continue to write any issues if need be.

Update: wrote a shader that got the transparencies to work, so don't worry about the Alpha tab!

Animation is working at least on my machine. probably you need to reimport Alembic objects?
and certainly imported assets will be reverted when a project is opened or reloaded.  FBX prefabs have same behavior but Alembic prefabs are more confusing as it seem not read only.  I will add workaround for it..

I just realized what you meant about Animation. certainly animation "clip" was broken.

fixed animation clip. and I figured it out how to make assets read only. package updated.
https://github.com/unity3d-jp/AlembicImporter/releases/download/20180201/AlembicForUnity.unitypackage

Animations work well! The clips also work. Thank you so much! I don't have any other immediate issues - I'll let you know if I ever hit them.
Thanks again!

glad to hear your problem solved :)
I close this issue (milestone reached!), but feel free to update here or add new issue.

https://github.com/unity3d-jp/AlembicImporter/releases/tag/20180205

Hi,
I am developing on a Mac and am using the latest release of this importer.
I see that you used the Overlay.mat material to show the vertex colors, but that material only shows pink on my machine.
Can you tell me what are the proper steps to take to show color? Is there another material/shader I should be using instead?
Thanks

@vutran000 simply assigning Overlay.mat should work (I confirmed it works on my Mac). probably there is a problem that is specific on your machine.
if you need more help, send me your project that can reproduce the issue and Editor.log (https://docs.unity3d.com/Manual/LogFiles.html)

A unity package of my project and the editor log should be attached.
It does appear there is an issue with the Overlay.mat and my machine. The shader claims it is "not supported on this GPU".
OS:  macOS Sierra 10.12.6
Unity:  2017.3.1f1
Alembic:  20180222
Thanks again
vutran000_Alembic_Project.zip

Editor.log says Graphics API is OpenGL. switching it to Metal solve the problem.
or change "#pragma target 4.5" in Overlay.shader to "#pragma target 3.0" also solve the problem. (I will include this change in future releases)

Thank you very much for looking into this. Both of your solutions definitely got Overlay.shader to compile correctly, but I am still not able to get my alembic gameobject to show vertex color.
When I set the shader's attribute to "Colors", it just gives me white. The "Normals" attribute does show color, but it is not the correct vertex color.
Also not sure if this is related or not, but the alembic geometry does not animate when I build for MacOS. However, it does whenever I build the exact same scene for Windows.

When I set the shader's attribute to "Colors", it just gives me white.

I'm 99% sure the problem is .abc file, not shader or material.
ask me only when you are sure the problem is in this plugin. and attach the data that can reproduce the issue when you ask. you are wasting my time.

Yes sir. Thanks again for all your help.

Hi,
I dug around a little more and found my problem.
In the <AlembicImporter/Plugin/abci/Importer/aiPolyMesh.cpp> file, on line 275. It appears to only read in the colors if the colorset is named "rgba". By default, Maya will name the exported colorset as "colorSet1".
I renamed my colorset in Maya to "rgba" and the colors showed up correctly in Unity.
I have attached two abc files. They are exactly the same, except for their colorset names. You should be able to reproduce the issue by applying the shader to both.
Thanks,
maya_abc_files.zip

authors: i-saint psparikh vutran000

license: mit

license_source: bigquery


text:
Customizing the auto-import path

Describe the feature
I want to optimize the code structure, not all of it is in untils. Can this be achieved through configuration?
Additional information

[ ] Would you be willing to help implement this feature?

I am not sure if I understand your question. Do you want to add other folders that are auto imported? If yes, this is from the Nuxt docs:

You can also auto-import functions exported from custom folders or third-party packages by configuring the imports section of your nuxt.config file.

Same should apply to nitro.config.ts

First of all, thank you for your reply, but I still have some questions
This is my project structure

I want to automatically import modules in server/services
In nuxt.config.ts, I can set the frontend module path for auto-import via imports, but this is not available for backend modules
  // `stores` Frontend module path
  // `services` Backend module path
  // I tried this way of writing, and it didn't work either.  dirs: ['stores', 'server/services'],
  imports: {
    imports: [
      { name: 'consola', from: 'consola' },
      { name: '*', from: 'echarts', as: 'eCharts' },
      { name: '*', from: 'bpmn-js', as: 'bpmn' },
      { name: '*', from: 'esdk-obs-nodejs', as: 'obs' },
    ],
    dirs: ['stores', 'services'],
  },

Do I need to configure it separately in nitro?
Thanks

Hello,Can someone help me?

authors: Ena-Heleneto MickL

repo: unjs/nitro


text:
Re-exporting types from another package are not properly marked as type-only export in declaration file.

Environment
Both unbuild@latest (2) and unbuild@rc (3rc7)
NodeJS 20
Reproduction
https://github.com/NamesMT/sencrypt
Describe the bug
I am trying to re-export the class SHash as a type-only export:
export type { SHash } from '@namesmt/shash'

// Also tried this syntax:
export { type SHash } from '@namesmt/shash'

But the index.d.mts declaration result is:
export { SHash } from '@namesmt/shash';

Which is not correct and in the IDE of the end-user it seemed like they could import and use SHash as a class, but it will error at runtime.
Additional context
No response
Logs
No response

Refer to source
So it is a issue of rollup-plugin-dts. Consider the plugin has been in Maintenance Mode, maybe it will be a long time to resolve it...

I have a simular issue. my dts generated a _mergeNamespaces function, which just a "any" wrap 🤔
source:
export * as Rx from 'rxjs'

generated:
import * as rxjs from 'rxjs';

function _mergeNamespaces(n, m) {
  m.forEach(function (e) {
    e && typeof e !== 'string' && !Array.isArray(e) && Object.keys(e).forEach(function (k) {
      if (k !== 'default' && !(k in n)) {
        var d = Object.getOwnPropertyDescriptor(e, k);
        Object.defineProperty(n, k, d.get ? d : {
          enumerable: true,
          get: function () { return e[k]; }
        });
      }
    });
  });
  return Object.freeze(n);
}

var rx = /*#__PURE__*/_mergeNamespaces({
  __proto__: null
}, [rxjs]);

export { rx as Rx };

authors: NamesMT cangSDARM s3xysteak

repo: unjs/unbuild


text:
Font Override wont work for all controls (probably due to this...)

Current behavior
Font overriding is not working for all controls.
For instance:
If we try to override the "LabelLargeFontFamily", it will work fine for Textblocks.
However, Buttons will not reproduce the same override as expected since the font they use is "LabelLargeFontFamily".
Taking a look at themes code, I found:
In Typography.xaml	, the following line:

And in Button.xaml , its font definition:

So, since it is not referencing directly "LabelLargeFontFamily", I suppose it will never reproduce the override.
Expected behavior
Font Override should work everywhere.
How to reproduce it (as minimally and precisely as possible)
Just use Figma Plugin for example or a new app and try to override the referred font.
 <FontFamily x:Key="LabelLargeFontFamily">Rock Salt</FontFamily>
  <!--The font Rock Salt has been found on Google Fonts at the following url: https://fonts.google.com/specimen/Rock+Salt -->
  <!--And its source can be downloaded directly from: https://fonts.gstatic.com/s/rocksalt/v22/MwQ0bhv11fWD6QsAVOZbsEk7hbBWrA.ttf -->

Environment
Nuget Package:
Package Version(s):
Affected platform(s):

[ ] iOS
[ ] Android
[ ] WebAssembly
[ ] UWP
[ ] MacOS

Anything else we need to know?

There's a tradeoff here that we have to figure out, either you have fontfamily specific resource keys for each control or they use the ones coming directly from Typography.xaml.
If we make the control styles use the ones from Typography.xaml instead of having things like OutlineButtonFamilyFamily then we lose the ability to customize fonts for specific controls/styles and are limited to only overriding the font family globally.
Due to how resource aliasing works, you can have Resource B be an alias for Resource A and then expect B to change if A is overridden at a later point in time.

@carldebilly  FYI


text:
Email address instead of lan id

Hey guys
Is there a way of implementing this so the user can enter their email rather than their account id?
Looking at using this as part of an ADFS solution where the users login with the email loaded in the AD email field.
Thanks

Our apologies. This is out of scope.

authors: aronimus mariodivece

repo: unosquare/passcore


text:
[FEATURE_REQUEST] Full-Parameter Training/FT

Hi, opening this (as suggested by Daniel) just to request full-finetuning capability for Unsloth. Let's see if other people are interested.
Thanks.

+1

Oh it seems like Discord members have shown Unsloth can do 97% "partial" full finetuning, albeit the layernorms are not updated.

authors: danielhanchen erwe324 terribilissimo

repo: unslothai/unsloth


text:
Request only the required profile data

Update the getProfileData() method to require the requested fields to be provided explicitly. Ensures the app is only requesting the data it needs, and not causing server processing delays without reason.

/gcbrun

repo: unstoppabledomains/domain-profiles


text:
Implement backend testing libraries

Same thing as #9 but for the backend

https://jestjs.io/ We are using this for backend testing.
We don't actually have anything we actually want to test in the backend, so just to be explicit, completion conditions are basically:

Installing the library
Setting up a test for below endpoint, so checking response value + code. It's not something we actually want to test, but good as sanity check that lib is installed

Updated steps:

Installing jest
Add a script to tces/package.json called "test" that runs tests in the server.
You make a test where you send a fetch request to the /api endpoint, and then verify that you get the expected response of "Hello from server!" , and the expected status code of 200.

authors: edwardhuahan kenneth-miura

repo: uoftblueprint/tces


text:
CMAKE issue IMPORTED_LOCATION not set

Hello,
I'm trying to build this on Windows. I'm using gitbash and following the gitbash instructions as recommended. When I do "cmake .." I get many errors like this:"
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".

I get that error repeated for _zlib, _libpng, and _glew. Files are still generated but I can't build because I'm missing pangolin_export.h I think. When I try to build with "cmake --build ." it's then that I get a bunch of errors like this:
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
 file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src\_pangolin.vcxproj]

I'm definitely out of my depth trying to build code like this so I'm sure I'm making a mistake on my end, any advice? Thank you.

cmake log
$ cmake ..
CMake Deprecation Warning at CMakeLists.txt:1 (cmake_minimum_required):
Compatibility with CMake < 3.5 will be removed from a future version of
CMake.
Update the VERSION argument  value or use a ... suffix to tell
CMake that the project does not need compatibility with older versions.
-- Selecting Windows SDK version 10.0.22621.0 to target Windows 10.0.22635.
-- Could NOT find PkgConfig (missing: PKG_CONFIG_EXECUTABLE)
-- Could NOT find PkgConfig (missing: PKG_CONFIG_EXECUTABLE)
-- Could NOT find PkgConfig (missing: PKG_CONFIG_EXECUTABLE)
CMake Warning (dev) in CMakeModules/FindMediaFoundation.cmake:
A logical block opening on the line
C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/CMakeModules/FindMediaFoundation.cmake:13 (IF)
closes on the line
C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/CMakeModules/FindMediaFoundation.cmake:15 (ENDIF)
with mis-matching arguments.
Call Stack (most recent call first):
src/CMakeLists.txt:427 (find_package)
This warning is for project developers.  Use -Wno-dev to suppress it.
-- MediaFoundation Found and Enabled
-- libpng Found and Enabled
-- libjpeg Found and Enabled
-- Could NOT find Doxygen (missing: DOXYGEN_EXECUTABLE)
CMake Warning at python/CMakeLists.txt:3 (find_package):
By not providing "Findpybind11.cmake" in CMAKE_MODULE_PATH this project has
asked CMake to find a package configuration file provided by "pybind11",
but CMake did not find one.
Could not find a package configuration file provided by "pybind11" with any
of the following names:
pybind11Config.cmake
pybind11-config.cmake
Add the installation prefix of "pybind11" to CMAKE_PREFIX_PATH or set
"pybind11_DIR" to a directory containing one of the above files.  If
"pybind11" provides a separate development package or SDK, be sure it has
been installed.
CMake Deprecation Warning at external/pybind11/tools/pybind11Tools.cmake:8 (cmake_minimum_required):
Compatibility with CMake < 3.5 will be removed from a future version of
CMake.
Update the VERSION argument  value or use a ... suffix to tell
CMake that the project does not need compatibility with older versions.
Call Stack (most recent call first):
python/CMakeLists.txt:9 (include)
CMake Warning (dev) at external/pybind11/tools/FindPythonLibsNew.cmake:60 (find_package):
Policy CMP0148 is not set: The FindPythonInterp and FindPythonLibs modules
are removed.  Run "cmake --help-policy CMP0148" for policy details.  Use
the cmake_policy command to set the policy and suppress this warning.
Call Stack (most recent call first):
external/pybind11/tools/pybind11Tools.cmake:16 (find_package)
python/CMakeLists.txt:9 (include)
This warning is for project developers.  Use -Wno-dev to suppress it.
-- Configuring done (1.4s)
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_glew" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_libpng" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_glew" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_libpng" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_glew" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_libpng" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_glew" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_libpng" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_glew" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_libpng" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_glew" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_libpng" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_glew" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_libpng" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_glew" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_libpng" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_glew" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_libpng" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_glew" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_libpng" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_glew" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_libpng" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_glew" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_libpng" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_glew" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_libpng" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_glew" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_libpng" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_glew" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_libpng" configuration
"MinSizeRel".
CMake Error in external/CMakeLists.txt:
IMPORTED_LOCATION not set for imported target "_zlib" configuration
"MinSizeRel".
-- Generating done (2.5s)
CMake Generate step failed.  Build files cannot be regenerated correctly.

cmake --build log
$ cmake --build .
MSBuild version 17.7.2+d6990bcfa for .NET Framework
1>Checking Build System
Performing update step for '__glew'
No patch step for '__glew'
Performing configure step for '__glew'
CMake Deprecation Warning at CMakeLists.txt:1 (CMAKE_MINIMUM_REQUIRED):
Compatibility with CMake < 3.5 will be removed from a future version of
CMake.
Update the VERSION argument  value or use a ... suffix to tell
CMake that the project does not need compatibility with older versions.
-- Selecting Windows SDK version 10.0.22621.0 to target Windows 10.0.22635.
-- Configuring done (0.0s)
-- Generating done (0.1s)
-- Build files have been written to: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/glew/src/__glew-build
Performing build step for '__glew'
MSBuild version 17.7.2+d6990bcfa for .NET Framework
1>Checking Build System
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/glew/src/__glew/CMakeLists.txt
libglew_static.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\glew\src__glew-build\lib\Debug\glewd.lib
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/glew/src/__glew/CMakeLists.txt
glewinfo.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\glew\src__glew-build\bin\Debug\glewinfo.exe
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/glew/src/__glew/CMakeLists.txt
libglew_shared.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\glew\src__glew-build\bin\Debug\glewd.dll
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/glew/src/__glew/CMakeLists.txt
visualinfo.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\glew\src__glew-build\bin\Debug\visualinfo.exe
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/glew/src/__glew/CMakeLists.txt
Performing install step for '__glew'
MSBuild version 17.7.2+d6990bcfa for .NET Framework
libglew_static.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\glew\src__glew-build\lib\Debug\glewd.lib
glewinfo.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\glew\src__glew-build\bin\Debug\glewinfo.exe
libglew_shared.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\glew\src__glew-build\bin\Debug\glewd.dll
visualinfo.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\glew\src__glew-build\bin\Debug\visualinfo.exe
1>
-- Install configuration: "Debug"
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/glew/lib/glewd.lib
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/glew/lib/libglew_sharedd.lib
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/glew/lib/glewd.dll
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/glew/include/GL/glew.h
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/glew/include/GL/glxew.h
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/glew/include/GL/wglew.h
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/glew/bin/glewinfo.exe
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/glew/bin/visualinfo.exe
Completed '__glew'
Performing update step for '__libjpeg'
No patch step for '__libjpeg'
Performing configure step for '__libjpeg'
CMake Warning (dev) at CMakeLists.txt:7 (project):
cmake_minimum_required() should be called prior to this top-level project()
call.  Please see the cmake-commands(7) manual for usage documentation of
both commands.
This warning is for project developers.  Use -Wno-dev to suppress it.
-- Selecting Windows SDK version 10.0.22621.0 to target Windows 10.0.22635.
CMake Deprecation Warning at CMakeLists.txt:8 (cmake_minimum_required):
Compatibility with CMake < 3.5 will be removed from a future version of
CMake.
Update the VERSION argument  value or use a ... suffix to tell
CMake that the project does not need compatibility with older versions.
DIST_NAME: libjpeg
DIST_VERSION: 8.4.0
DIST_LICENSE: jpeg license
DIST_AUTHOR: Tom Lane, Guido Vollbeding, Philip Gladstone, Bill Allombert, Jim Boucher, Lee Crocker, Bob Friesenhahn, Ben Jackson, Julian Minguillon, Luis Ortiz, Geo
rge Phillips, Davide Rossi, Ge
DIST_MAINTAINER: Peter Kapec
DIST_URL: http://www.ijg.org/
DIST_DESC: Independent JPEG Group
DIST_DEPENDS:
CMake Warning (dev) at CMakeLists.txt:56 (get_target_property):
Policy CMP0026 is not set: Disallow use of the LOCATION target property.
Run "cmake --help-policy CMP0026" for policy details.  Use the cmake_policy
command to set the policy and suppress this warning.
The LOCATION property should not be read from target "djpeg".  Use the
target name directly with add_custom_command, or use the generator
expression $<TARGET_FILE>, as appropriate.
Call Stack (most recent call first):
CMakeLists.txt:61 (mytest)
This warning is for project developers.  Use -Wno-dev to suppress it.
CMake Warning (dev) at CMakeLists.txt:56 (get_target_property):
Policy CMP0026 is not set: Disallow use of the LOCATION target property.
Run "cmake --help-policy CMP0026" for policy details.  Use the cmake_policy
command to set the policy and suppress this warning.
The LOCATION property should not be read from target "djpeg".  Use the
target name directly with add_custom_command, or use the generator
expression $<TARGET_FILE>, as appropriate.
Call Stack (most recent call first):
CMakeLists.txt:63 (mytest)
This warning is for project developers.  Use -Wno-dev to suppress it.
-- Configuring done (0.1s)
CMake Warning (dev) at CMakeLists.txt:56 (get_target_property):
Policy CMP0026 is not set: Disallow use of the LOCATION target property.
Run "cmake --help-policy CMP0026" for policy details.  Use the cmake_policy
command to set the policy and suppress this warning.
The LOCATION property should not be read from target "cjpeg".  Use the
target name directly with add_custom_command, or use the generator
expression $<TARGET_FILE>, as appropriate.
Call Stack (most recent call first):
CMakeLists.txt:65 (mytest)
This warning is for project developers.  Use -Wno-dev to suppress it.
CMake Warning (dev) at CMakeLists.txt:56 (get_target_property):
Policy CMP0026 is not set: Disallow use of the LOCATION target property.
Run "cmake --help-policy CMP0026" for policy details.  Use the cmake_policy
command to set the policy and suppress this warning.
The LOCATION property should not be read from target "djpeg".  Use the
target name directly with add_custom_command, or use the generator
expression $<TARGET_FILE>, as appropriate.
Call Stack (most recent call first):
CMakeLists.txt:67 (mytest)
This warning is for project developers.  Use -Wno-dev to suppress it.
CMake Warning (dev) at CMakeLists.txt:56 (get_target_property):
Policy CMP0026 is not set: Disallow use of the LOCATION target property.
Run "cmake --help-policy CMP0026" for policy details.  Use the cmake_policy
command to set the policy and suppress this warning.
The LOCATION property should not be read from target "cjpeg".  Use the
target name directly with add_custom_command, or use the generator
expression $<TARGET_FILE>, as appropriate.
Call Stack (most recent call first):
CMakeLists.txt:69 (mytest)
This warning is for project developers.  Use -Wno-dev to suppress it.
CMake Warning (dev) at CMakeLists.txt:56 (get_target_property):
Policy CMP0026 is not set: Disallow use of the LOCATION target property.
Run "cmake --help-policy CMP0026" for policy details.  Use the cmake_policy
command to set the policy and suppress this warning.
The LOCATION property should not be read from target "jpegtran".  Use the
target name directly with add_custom_command, or use the generator
expression $<TARGET_FILE>, as appropriate.
Call Stack (most recent call first):
CMakeLists.txt:71 (mytest)
This warning is for project developers.  Use -Wno-dev to suppress it.
-- Generating done (0.3s)
-- Build files have been written to: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/src/__libjpeg-build
Performing build step for '__libjpeg'
MSBuild version 17.7.2+d6990bcfa for .NET Framework
1>Checking Build System
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/src/__libjpeg/CMakeLists.txt
jpeg.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libjpeg\src__libjpeg-build\Debug\jpeg.lib
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/src/__libjpeg/CMakeLists.txt
cjpeg.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libjpeg\src__libjpeg-build\Debug\cjpeg.exe
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/src/__libjpeg/CMakeLists.txt
djpeg.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libjpeg\src__libjpeg-build\Debug\djpeg.exe
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/src/__libjpeg/CMakeLists.txt
jpegtran.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libjpeg\src__libjpeg-build\Debug\jpegtran.exe
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/src/__libjpeg/CMakeLists.txt
rdjpgcom.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libjpeg\src__libjpeg-build\Debug\rdjpgcom.exe
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/src/__libjpeg/CMakeLists.txt
wrjpgcom.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libjpeg\src__libjpeg-build\Debug\wrjpgcom.exe
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/src/__libjpeg/CMakeLists.txt
Performing install step for '__libjpeg'
MSBuild version 17.7.2+d6990bcfa for .NET Framework
jpeg.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libjpeg\src__libjpeg-build\Debug\jpeg.lib
cjpeg.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libjpeg\src__libjpeg-build\Debug\cjpeg.exe
djpeg.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libjpeg\src__libjpeg-build\Debug\djpeg.exe
jpegtran.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libjpeg\src__libjpeg-build\Debug\jpegtran.exe
rdjpgcom.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libjpeg\src__libjpeg-build\Debug\rdjpgcom.exe
wrjpgcom.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libjpeg\src__libjpeg-build\Debug\wrjpgcom.exe
1>
-- Install configuration: "Debug"
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/bin/cjpeg.exe
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/bin/djpeg.exe
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/bin/jpegtran.exe
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/bin/rdjpgcom.exe
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/bin/wrjpgcom.exe
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/lib/jpeg.lib
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/include/jerror.h
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/include/jmorecfg.h
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/include/jpeglib.h
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/include/jconfig.h
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/share/libjpeg/doc/README
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/share/libjpeg/doc/install.txt
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/share/libjpeg/doc/usage.txt
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/share/libjpeg/doc/wizard.txt
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/share/libjpeg/doc/example.c
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/share/libjpeg/doc/libjpeg.txt
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/share/libjpeg/doc/structure.txt
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/share/libjpeg/doc/coderules.txt
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/share/libjpeg/doc/filelist.txt
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libjpeg/share/libjpeg/doc/change.log
Completed '__libjpeg'
Performing update step for '__zlib'
No patch step for '__zlib'
Performing configure step for '__zlib'
CMake Deprecation Warning at CMakeLists.txt:1 (cmake_minimum_required):
Compatibility with CMake < 3.5 will be removed from a future version of
CMake.
Update the VERSION argument  value or use a ... suffix to tell
CMake that the project does not need compatibility with older versions.
-- Selecting Windows SDK version 10.0.22621.0 to target Windows 10.0.22635.
-- Configuring done (0.1s)
-- Generating done (0.2s)
-- Build files have been written to: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/zlib/src/__zlib-build
Performing build step for '__zlib'
MSBuild version 17.7.2+d6990bcfa for .NET Framework
1>Checking Build System
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/zlib/src/__zlib/CMakeLists.txt
zlib.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\zlib\src__zlib-build\Debug\zlibd.dll
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/zlib/src/__zlib/CMakeLists.txt
example.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\zlib\src__zlib-build\Debug\example.exe
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/zlib/src/__zlib/CMakeLists.txt
minigzip.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\zlib\src__zlib-build\Debug\minigzip.exe
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/zlib/src/__zlib/CMakeLists.txt
zlibstatic.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\zlib\src__zlib-build\Debug\zlibstaticd.lib
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/zlib/src/__zlib/CMakeLists.txt
Performing install step for '__zlib'
MSBuild version 17.7.2+d6990bcfa for .NET Framework
zlib.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\zlib\src__zlib-build\Debug\zlibd.dll
example.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\zlib\src__zlib-build\Debug\example.exe
minigzip.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\zlib\src__zlib-build\Debug\minigzip.exe
zlibstatic.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\zlib\src__zlib-build\Debug\zlibstaticd.lib
1>
-- Install configuration: "Debug"
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/zlib/lib/zlibd.lib
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/zlib/bin/zlibd.dll
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/zlib/lib/zlibstaticd.lib
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/zlib/include/zconf.h
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/zlib/include/zlib.h
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/zlib/share/man/man3/zlib.3
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/zlib/share/pkgconfig/zlib.pc
Completed '__zlib'
Performing update step for '__libpng'
No patch step for '__libpng'
Performing configure step for '__libpng'
CMake Deprecation Warning at CMakeLists.txt:9 (cmake_minimum_required):
Compatibility with CMake < 3.5 will be removed from a future version of
CMake.
Update the VERSION argument  value or use a ... suffix to tell
CMake that the project does not need compatibility with older versions.
-- Selecting Windows SDK version 10.0.22621.0 to target Windows 10.0.22635.
-- Configuring done (0.0s)
-- Generating done (0.3s)
-- Build files have been written to: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/src/__libpng-build
Performing build step for '__libpng'
MSBuild version 17.7.2+d6990bcfa for .NET Framework
1>Checking Build System
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/src/__libpng/CMakeLists.txt
png16.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libpng\src__libpng-build\Debug\libpng16d.dll
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/src/__libpng/CMakeLists.txt
png16_static.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libpng\src__libpng-build\Debug\libpng16_staticd.lib
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/src/__libpng/CMakeLists.txt
pngstest.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libpng\src__libpng-build\Debug\pngstest.exe
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/src/__libpng/CMakeLists.txt
pngtest.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libpng\src__libpng-build\Debug\pngtest.exe
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/src/__libpng/CMakeLists.txt
pngvalid.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libpng\src__libpng-build\Debug\pngvalid.exe
Building Custom Rule C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/src/__libpng/CMakeLists.txt
Performing install step for '__libpng'
MSBuild version 17.7.2+d6990bcfa for .NET Framework
png16.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libpng\src__libpng-build\Debug\libpng16d.dll
png16_static.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libpng\src__libpng-build\Debug\libpng16_staticd.lib
pngstest.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libpng\src__libpng-build\Debug\pngstest.exe
pngtest.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libpng\src__libpng-build\Debug\pngtest.exe
pngvalid.vcxproj -> C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\external\libpng\src__libpng-build\Debug\pngvalid.exe
1>
-- Install configuration: "Debug"
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/lib/libpng16d.lib
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/bin/libpng16d.dll
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/lib/libpng16_staticd.lib
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/include/png.h
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/include/pngconf.h
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/include/pnglibconf.h
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/include/libpng16/png.h
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/include/libpng16/pngconf.h
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/include/libpng16/pnglibconf.h
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/share/man/man3/libpng.3
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/share/man/man3/libpngpf.3
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/share/man/man5/png.5
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/lib/libpng/libpng16.cmake
-- Up-to-date: C:/Users/Blockheadsuper/OneDrive/Documents/Code/pangolin/build/external/libpng/lib/libpng/libpng16-debug.cmake
Completed '__libpng'
cl : command line  warning D9002: ignoring unknown option '-fPIC' [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
file_extension.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
file_utils.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
sigstate.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
threadedfilebuf.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
timer.cpp
uri.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
image_io.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
image_io_exr.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
image_io_jpg.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
image_io_pango.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
image_io_png.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
image_io_ppm.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
image_io_raw.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
image_io_tga.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
image_io_zstd.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
pixel_format.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
packet.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
packetstream.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
packetstream_reader.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
packetstream_writer.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
Generating Code...
Compiling...
playback_session.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
glchar.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
gldraw.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
glfont.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
glpangoglu.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
gltext.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
gltexturecache.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
display.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
image_view.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
opengl_render_state.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
view.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
viewport.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
handler.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
handler_glbuffer.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
handler_image.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
datalog.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
plotter.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
input_record_repeat.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
vars.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
widgets.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
Generating Code...
Compiling...
stream_encoder_factory.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
video.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
video_input.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
video_interface_factory.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
video_output.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
video_output_interface_factory.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
test.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
images.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
images_out.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
split.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
pvn.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
pango.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
pango_video_output.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
debayer.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
shift.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
mirror.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
unpack.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
join.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
merge.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
json.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
Generating Code...
Compiling...
thread.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
video_viewer.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
display_win.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
uvc_mediafoundation.cpp
C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\include\pangolin/platform.h(45,13): fatal  error C1083: Cannot open include file: 'pangolin/pangolin_export.h': No such
file or directory [C:\Users\Blockheadsuper\OneDrive\Documents\Code\pangolin\build\src_pangolin.vcxproj]
Generating Code...

@Blockheadsuper did u get this??
btw, i've got an error while running setup.py -

authors: Blockheadsuper harshitsinghcode

repo: uoip/pangolin


text:
Add FrontdoorFirewallPolicy and FrontdoorSecurityPolicy to cdn group

Description of your changes

Fixes #599
I have:

[x] Run make reviewable test to ensure this PR is ready for review.

How has this code been tested

I've created the resources on a local kind cluster on my tenant. Resources have been created successfully.
➜ k get managed
NAME                                                     READY   SYNCED   EXTERNAL-NAME             AGE
resourcegroup.azure.upbound.io/frontdoorfirewallpolicy   True    True     frontdoorfirewallpolicy   34m
resourcegroup.azure.upbound.io/frontdoorsecuritypolicy   True    True     frontdoorsecuritypolicy   38m

NAME                                                                 READY   SYNCED   EXTERNAL-NAME             AGE
frontdoorcustomdomain.cdn.azure.upbound.io/frontdoorsecuritypolicy   True    True     frontdoorsecuritypolicy   7m19s

NAME                                                                   READY   SYNCED   EXTERNAL-NAME             AGE
frontdoorfirewallpolicy.cdn.azure.upbound.io/frontdoorfirewallpolicy   True    True     frontdoorfirewallpolicy   34m
frontdoorfirewallpolicy.cdn.azure.upbound.io/frontdoorsecuritypolicy   True    True     frontdoorsecuritypolicy   38m

NAME                                                            READY   SYNCED   EXTERNAL-NAME             AGE
frontdoorprofile.cdn.azure.upbound.io/frontdoorfirewallpolicy   True    True     frontdoorfirewallpolicy   34m
frontdoorprofile.cdn.azure.upbound.io/frontdoorsecuritypolicy   True    True     frontdoorsecuritypolicy   37m

NAME                                                                   READY   SYNCED   EXTERNAL-NAME             AGE
frontdoorsecuritypolicy.cdn.azure.upbound.io/frontdoorsecuritypolicy   True    True     frontdoorsecuritypolicy   38m

NAME                                                       READY   SYNCED   EXTERNAL-NAME         AGE
dnszone.network.azure.upbound.io/frontdoorsecuritypolicy   True    True     upbound-example.com   5m11s

 Thank you for your submission! We really appreciate it. Like many open source projects, we ask that you sign our Contributor License Agreement before we can accept your contribution.Mikel Landa seems not to be a GitHub user. You need a GitHub account to be able to sign the CLA. If you have already a GitHub account, please add the email address used for this commit to your account.You have signed the CLA already but the status is still pending? Let us recheck it.

/test-examples="examples/cdn/frontdoorsecuritypolicy.yaml,examples/cdn/frontdoorfirewallpolicy.yaml"

authors: Mikel-Landa Upbound-CLA

repo: upbound/provider-azure


text:
[release-1.2] Update Crossplane to v1.2.3

Description of your changes

Updates Crossplane version to v1.2.3.
Signed-off-by: hasheddan georgedanielmangum@gmail.com
See release notes for more information: https://github.com/crossplane/crossplane/releases/tag/v1.2.3
I have:

[x] Read and followed Upbound's contribution process.
[x] Run make reviewable to ensure this PR is ready for review.
[ ] Added backport release-x.y labels to auto-backport this PR, as appropriate.

How has this code been tested

make reviewable

@muvaf definitely :+1:

repo: upbound/universal-crossplane


text:
🛑 Main Website (NEW) is down

In 37808be, Main Website (NEW) (https://prod.upmin.edu.ph) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Main Website (NEW) is back up in 017e4b2 after 19 minutes.

repo: upmin-dev/UP-time


text:
🛑 BA English Creative Writing Website is down

In 9849fa5, BA English Creative Writing Website (https://baecw.upmin.edu.ph) was down:

HTTP code: 0
Response time: 0 ms

Resolved: BA English Creative Writing Website is back up in 2d9eb1b after 15 minutes.


text:
🛑 KOHA Library System / Catalog is down

In 658ba47, KOHA Library System / Catalog (https://koha.upmin.edu.ph) was down:

HTTP code: 0
Response time: 0 ms

Resolved: KOHA Library System / Catalog is back up in e358813 after 9 minutes.


text:
👷 Renovate: Update peaceiris/actions-gh-pages action to v4

Taken from my repo's Renovate PR.

Thanks! No breaking changes we need to be aware of, right?

I let all GH actions run on my PR-branch and all ran fine 👍🏼

Ups, letting setup-CI run will change this back - so I had to revert this and force-push.
+      - uses: peaceiris/actions-gh-pages@v3.7.3
-      - uses: peaceiris/actions-gh-pages@v4

Thanks! Can you please make the PR here and I'll merge it? https://github.com/upptime/uptime-monitor/blob/2735e1b2bb69e63b987844dd8db29a0315e66b33/src/helpers/workflows.ts#L172

Here we go 👍🏼 https://github.com/upptime/uptime-monitor/pull/252

authors: AnandChowdhary thomasmerz

repo: upptime/upptime


text:
Support Visual Studio 2015

In README, there is the description that Prig supports Visual Studio 2013 Express for Windows Desktop or more, but we no longer get it. So, Prig should support Visual Studio 2015.

I corrected this issue in the following commits:

v1: https://github.com/urasandesu/Prig/commit/76f6e22fa91c06440bd589392699d975fe030997
v2: https://github.com/urasandesu/Prig/commit/0dab93ae2c95a744a8efc8718f648e424002692e

repo: urasandesu/Prig


text:
Perfectionist's Checklist

Here are some things that I found internally unsatisfying in v2.

[x] I want to turn off help command
[ ] I want App.Name to be AppName to make it clear it is only used in help formatting
[x] No need to say that default for help is false (--help, -h  show help (default: false))
#1633
[x] Don't say that my program accepts arguments when it doesn't (sub add [command options] [arguments...])
[x] Don't say subcommand accepts options when it doesn't (sub add [command options] [arguments...])
[x] Fail with an error if user supplies arguments that are not supported
#1797

To be expanded..

[ ] Allow Name: "--password" and Name: "-p, --password" to simplify grep for looking where options are defined
[x] Make subcommand -h take priority over missing required flag on level above

What problem does this solve?
Reaching inner peace.

@abitrolly I agree with all of these points. In fact these have been raised before see
https://github.com/urfave/cli/issues?q=is%3Aopen+is%3Aissue+label%3Aarea%2Fv3
However at this point v2 is in maintenance mode so no new features/functionality. Most if not all of your issues are slated to be fixed in v3. Why v3 you say ? We wanted to take the most requested features and create a new version of the software . As part of this we've rewritten the flag code to use generics so that feature addition is localized and more manageable than it is currently. For example see the recent changes for persistent flags in v3. It required an update to just 4 files vs currently we would have to update almost 15-20 files. So code maintenance is better . That being said are you up for these changes coming to v3?

I don't understand generics, and I don't know how much time it will be needed for me to get it, but when v3 is ready to be used, I can easily go through this checklist to see if it works for me.

@dearchap renamed feature request template to point to v3 https://github.com/urfave/cli/pull/1613

Thanks @abitrolly

@abitrolly I like the idea of having a single Name: "-p,  --password"  rather than aliases. I think v1 had support for this. @urfave/cli WDYT ?

@abitrolly I've discussed with @meatballhat offline and we are going to keep the same Name/Aliases structure and not go back to "-p, --password" style. I think we've covered all the items issues listed in this issue. Closing for now

@dearchap thanks for taking this in the works. )

authors: abitrolly dearchap

repo: urfave/cli


text:
combining BoolFlags into one using v2 does not work as expected

I have a code that can get arguments of -f/--foo or -b/--bar. Argument parsing is done via v2 package. I can run my program like go run . -f -b but not like go run . -fb Is there a way that I make it work with go run . -fb? If it is not possible, what go module can make this possible?
code:
package main

import (
    "fmt"
    "log"
    "os"

    "github.com/urfave/cli/v2"
)

func main() {
    var foo_count, bar_count bool

    app := &cli.App{
        Flags: []cli.Flag{
            &cli.BoolFlag{
                Name:    "foo",
                Usage:   "Foo",
                Aliases: []string{"f"},
                Destination:   &foo_count,
            },
            &cli.BoolFlag{
                Name:    "bar",
                Usage:   "Bar",
                Aliases: []string{"b"},
                Destination:   &bar_count,
            },
        },
        Action: func(cCtx *cli.Context) error {
            fmt.Println("foo_count", foo_count)
            fmt.Println("bar_count", bar_count)
            return nil
        },
    }

    if err := app.Run(os.Args); err != nil {
        log.Fatal(err)
    }
}

tests:
$ go run . -f
foo_count true
bar_count false
$ go run . -b
foo_count false
bar_count true
$ go run . -bf
Incorrect Usage: flag provided but not defined: -bf

NAME:
   main - A new cli application

USAGE:
   main [global options] command [command options] [arguments...]

COMMANDS:
   help, h  Shows a list of commands or help for one command

GLOBAL OPTIONS:
   --foo, -f   Foo (default: false)
   --bar, -b   Bar (default: false)
   --help, -h  show help
2023/03/25 15:54:00 flag provided but not defined: -bf
exit status 1

@milaniez You can set the UseShortOptionHandling flag in App to enable this behaviour.
https://github.com/urfave/cli/blob/v2-maint/app.go#L115

authors: dearchap milaniez


text:
Add configurable Base to int, uint and uint64 flags

What type of PR is this?

feature

What this PR does / why we need it:
This allows users to configure the base for integer parsing.
Which issue(s) this PR fixes:
Fixes #1462
Special notes for your reviewer:

I didn't find the location where I could add godoc for the Base field and its meaning.
Is this not possible?
I didn't yet add the same functionality for the IntSlice and UInt64Slice flags. I couldn't find a suitable test case where such a test fits. Do you think it's worth having the base configurable for the slice flags as well? If yes, which test case should I update?
There seem to be several lookup functions, e.g. https://github.com/urfave/cli/blob/77a5feffee931936e8fb1a7aabf01fb63b1b3eb6/flag_int.go#L83-L93
I don't have access to the base field in there resp. the flagset. Is this going to be a problem?

Testing
make test
Release Notes
(REQUIRED)

Allow to configure the base for integer parsing in int, uint and uint64 flags

LGTM. do you think we need to specify somewhere in flag help that the base is X ?

A bit of godoc would certainly help the developers that are setting up the flags, otherwise they'd have to read the source code to understand its meaning and the accepted values. Might also be enough to mention it in the docs, like the timestamp flag (https://cli.urfave.org/v2/#timestamp-flag). Maybe the flag-spec yaml could receive an additional godoc property to render it in https://github.com/urfave/cli/blob/main/cmd/urfave-cli-genflags/generated.gotmpl#L26 ?
Whether the base should also be mentioned in --help (if that was your question) I don't have strong opinions there.


text:
Problem with sqlalchemy .

async def search_offertypes(order: bool = False, parameter: OffertypeList = Depends(),
db: Session = Depends(get_db)) -> Any:
return paginate(db.query(OfferType))
output:
TypeError: object of type 'Query' has no len()

How route registration looks like?

I cann't see how search_offertypes is registred at offer_router

import time
from fastapi import APIRouter, Depends
from typing import Any, List
from sqlalchemy.orm import Session
from offertype.core.utils import get_db
from offertype.models import OfferType
from fastapi.responses import JSONResponse
from offertype.schemas import OffertypeCreate, OffertypeList, OffertypeUpdate
from fastapi.requests import Request
from fastapi.exception_handlers import HTTPException
from fastapi_pagination.ext.sqlalchemy import paginate
offer_router = APIRouter()
@offer_router.post("")
async def create_offertype(offertype: OffertypeCreate, request: Request, db: Session = Depends(get_db)):
try:
    offer = OfferType(**offertype.dict())
    offer.dt_create = time.ctime()
    db.add(offer)
    db.commit()
    db.refresh(offer)
    return offer
except Exception as e:
    print(e)
    return JSONResponse(status_code=403, content={'Error': 'Não foi possível cadastrar a offertype'})

@offer_router.post("/teste/")
def search_offertypes(db: Session = Depends(get_db)) -> Any:
return paginate(db.query(OfferType))

Try update code to (bassically you should set response_model):
from fastapi_pagination import Page

@offer_router.get("/teste/", response_model=Page[Any])
def search_offertypes(db: Session = Depends(get_db)) -> Any:
    return paginate(db.query(OfferType))

I i use any Pydantic models inside Page, this happen

No problem, happy you that you resolve your issue)

authors: ScrimForever uriyyo

repo: uriyyo/fastapi-pagination


text:
Add carousel to display multiple testimonials

Links

Issue link: https://github.com/usdigitalresponse/neighbor-express/issues/143

GIF/Screenshots:

Changes:

Add react-responsive-carousel dependency to show multiple testimonials
Update text color from blue to white.

Hmm, what about making this its own component so that we can do single quotes and/or a carousel?

Hmm, what about making this its own component so that we can do single quotes and/or a carousel?

Done! I'm keeping the conditional in QuotesCarousel though (UI would look weird if a carousel is shown for a single quote). WDYT?
Updated screenshots:
Single quote

Multiple quotes

authors: alienngator keithk

repo: usdigitalresponse/neighbor-express


text:
Open external links in new tabs

allow contact page mailto link to open in new tab
allow about page mailto link to open in new tab
comment against opening external links in same tab

Closes #718

LGTM. (But it would be nice if Trusswork's <Link> could do this).

Yeah totally!


text:
RFC: Supporting for multi level dictionary blocks

A Bru file is made up of blocks.
There are two types of blocks

Dictionary Blocks
Text Blocks

Dictionary Block
A dictionary block contains of a set of key value pairs. Currently we support only 1 level.
Example:
headers {
  content-type: application/json
  Authorization: Bearer 123
}

Text Block
A text block is a set of lines
Example:
body:json {
  {
    "hello": "world"
  }
}

test {
  function onResponse(request, response) {
    expect(response.status).to.equal(200);
  }
}

Nested Dictionary Blocks ?
I am thinking should we support nested dictionary blocks. For instance, its a lot more elegant to describe a request details in a nested manner. A good analogy is how sass made css easier to write and maintain.
The user can choose to write multi line dictionaries or write nested dictionaries.
Without nested dictionaries
post {
  url: "https://$host/api/nsk/v1/trip/info/legs"
}

headers {
  authorization: Bearer $token
}

body {
  "endDate": "$returnDate",
  "beginDate": "$departDate",
  "originStations": [ "$orig" ],
  "destinationStations": [ "$dest" ]
}

vars {
  legKey: $res.data.data[0].journeys[0].segments[0].legs[0].legKey
}

assert {
  $res.status: 200
}

With nested dictionaries
post {
  url: "https://$host/api/nsk/v1/trip/info/legs"
  headers {
    authorization: Bearer $token
  }
  body {
    "endDate": "$returnDate",
    "beginDate": "$departDate",
    "originStations": [ "$orig" ],
    "destinationStations": [ "$dest" ]
  }
}

vars {
  legKey: $res.data.data[0].journeys[0].segments[0].legs[0].legKey
}

assert {
  $res.status: 200
}

Closing this issue.
If you are interested in Bru Lang improvements, checkout: https://www.brulang.org/
We plan to introduce support for yaml as a file storage option instead of .bru files. We'll reassess whether to deprecate the .bru format based on user feedback after the release that includes yaml support.

repo: usebruno/bruno


text:
Error in build process with Paths

I'm executing "npm run build" but i have the next error:

This is the "getStaticProps" method.

This is the error:

This error just appears when I export the "table" props of next-rosetta

Make sure to have your i18n directory outside /pages
Also check if the path at await import(here) is valid and it importing the expected file.

repo: useflyyer/next-rosetta


text:
read api and ssh endpoints from .lagoon.yml file

When working on a project that uses other-than default endpoints, it would be good for the CLI to read these from the project's own .lagoon.yml

Possible to do this, but would involve a lot of extra work to make it happen.
Is it possible to utilise the following that is in lagoon-cli v0.8.+ ?
export LAGOONCONFIG=/path/to/mycluster.yaml

where /path/to/mycluster.yaml could be
current: mycluster
default: mycluster
lagoons:
  mycluster:
    graphql: https://api.lagoon.amazeeio.cloud/graphql
    hostname: ssh.lagoon.amazeeio.cloud
    kibana: https://logs-db-ui-lagoon-master.ch.amazee.io/
    port: 32222
    ui: https://ui-lagoon-master.ch.amazee.io

Having that envvar defined will mean any commands run will execute against the cluster defined in the config that is being given.

we're looking to place less reliance on the api/ssh documented in the .lagoon.yml - closing.

authors: shreddedbacon tobybellwood twardnw

repo: uselagoon/lagoon-cli


text:
Tag content needs to be restricted

Describe the bug
#tag test [URL](https://demo.usememos.com#title), contains white space.

The above will generate two tags:

tag
title),

The tag regexp is just restricted to non-blank characters and one space only:
https://github.com/usememos/memos/blob/5bdf15aecec545ebfa1205d7504dad6e1eb9e798/server/tag.go#L15
So I think there is a need for more restrictions on tag content, e.g. using (?!pattern) to exclude some special characters.
Steps to reproduce
omitted
Expected behavior
omitted
Screenshots or additional context
No response

I think special characters in tags should be allowed.
And for this issue, I think a solution is to change the regex of a tag to [space]#tag[space]. Or maybe someone else has a better solution?

It would be better to provide details for reproduction.

It still hasn't been fixed.

repo: usememos/memos


text:
⚠ Buyfrom.io has degraded performance

In edb6353, Buyfrom.io ($BUYFROM_IO_URL) experienced degraded performance:

HTTP code: 200
Response time: 12160 ms

Resolved: Buyfrom.io performance has improved in 31b2e2d.

repo: usetada/status-page


text:
Update sbt-scalafix to 0.11.0

Updates ch.epfl.scala:sbt-scalafix from 0.10.4 to 0.11.0.
GitHub Release Notes - Version Diff
I'll automatically update this PR to resolve conflicts as long as you don't change it yourself.
If you'd like to skip this version, you can just close this PR. If you have any feedback, just mention me in the comments below.
Configure Scala Steward for your repository with a .scala-steward.conf file.
Have a fantastic day writing Scala!

Adjust future updates
Add this to your .scala-steward.conf file to ignore future updates of this dependency:
updates.ignore = [ { groupId = "ch.epfl.scala", artifactId = "sbt-scalafix" } ]

Or, add this to slow down future updates of this dependency:
dependencyOverrides = [{
  pullRequests = { frequency = "30 days" },
  dependency = { groupId = "ch.epfl.scala", artifactId = "sbt-scalafix" }
}]

labels: sbt-plugin-update, early-semver-major, semver-spec-minor, commit-count:1

Codecov Report
Patch and project coverage have no change.

Comparison is base (4f652ab) 50.58% compared to head (12fa757) 50.58%.

:exclamation: Your organization is not using the GitHub App Integration. As a result you may experience degraded service beginning May 15th. Please install the Github App Integration for your organization. Read more.
Additional details and impacted files
@@           Coverage Diff            @@
##           develop     #410   +/-   ##
========================================
  Coverage    50.58%   50.58%
========================================
  Files            5        5
  Lines           85       85
  Branches         2        2
========================================
  Hits            43       43
  Misses          42       42

:umbrella: View full report in Codecov by Sentry.
:loudspeaker: Do you have feedback about the report comment? Let us know in this issue.

authors: codecov-commenter usommerl


text:
SILSのみではなく，ある特定のHW上でうごくuser sampleを公開する

概要
SILSのみではなく，ある特定のHW上でうごくuser sampleを公開する
詳細
Raspberry Piとかで．ベアメタルじゃないけど．
PICもそのうち公開したいな．
close条件
公開したら

したんだわ．
https://github.com/arkedge/c2a-user-for-raspi