text:
Feature/Optional fine-grained POS

'Dirty' fix for issue #10

Latest update fixes #10 by adding UDPipeLanguage.tokenizer.fine_POS bool attribute and
addresses #9 with a code example in README.md

repo: TakeLab/spacy-udpipe


text:
[feature-request] Document storage

I see visualizations in the upcoming feature list but it is not here yet. Perhaps you can document the storage for event data and then people can help themselves! This would be great for non Objective-C programmers who want to hack and create their own visualizations.

Hello,
I'm not sure to understand your request, but as suggested in this comment:
https://github.com/Takohi-Jona/OctoMouse/issues/2
Exporting the data in a CSV document would be good as any developer or non-developer could import these data into their own applications or a Excel sheet in order to create their own visualizations.

I would love that! What I'm most interested in is historical data that I could graph. Thank you!

I'm gonna work on it. I can't give to you an estimate right now as I'm working on my personal project during my spare time but I will keep you in touch.

Pull Request for this feature:
https://github.com/KonsomeJona/OctoMouse/pull/8

source: gharchive/issue

authors: KonsomeJona Takohi-Jona jackzampolin

repo: Takohi-Jona/OctoMouse

license: MIT

license_type: permissive

license_source: github-api


text:
Link not working on first click

Describe the bug
Link, not working properly, on first click, only the second click will change url params
can be seen in the examples:
https://tanstack.com/router/v1/docs/examples/react/basic
Your Example Website or App
https://tanstack.com/router/v1/docs/examples/react/basic
Steps to Reproduce the Bug or Issue
go to : https://tanstack.com/router/v1/docs/examples/react/basic
click on Home, Posts, or any post
Expected behavior
Expect Link to work on the frist click
Screenshots or Videos
No response
Platform

OS: [e.g. macOS, Windows, Linux]
Browser: [e.g. Chrome, Safari, Firefox]
Version: [e.g. 91.1]

any
Additional context
No response

Fixed in latest

repo: TanStack/router


text:
Player not creating the proper game.data and game.js file

I am done publishining a game as a html 5 game using
python C:\Users\pc\love.js\emscripten\tools\file_packager.py game.data --preload C:\Users\pc\Desktop\Example_Game_1\ExampleGame.exe@/ --js-output=game.js
but for my second try, it doesn't output the correct file. What is worng?

You should be packaging either your game folder or the .love file, not the
.exe file.
On Monday, 26 September 2016, bonez001 notifications@github.com wrote:

I am done publishining a game as a html 5 game using
python C:\Users\pc\love.js\emscripten\tools\file_packager.py game.data
--preload C:\Users\pc\Desktop\Example_Game_1\ExampleGame.exe@/
--js-output=game.js
but for my second try, it doesn't output the correct file. What is worng?
—
You are receiving this because you are subscribed to this thread.
Reply to this email directly, view it on GitHub
https://github.com/TannerRogalsky/love.js/issues/40, or mute the thread
https://github.com/notifications/unsubscribe-auth/AAn-U0lQgbexFZWaNUcxArkyNtyijcunks5qt59WgaJpZM4KGXpK
.

Thanks for the reply.  I tried to do it but it outputs files that hvae very little data 10-500 kb. When I put the game.data and game.js to the debug folder, it always outputs the sound and the screen of one previous game. I dunno what is wrong. Thank you.

I type this one
python C:\Users\pc\love.js\emscripten\tools\file_packager.py game.data --preload C:\Users\pc\game_cards@/ --js-output=game.js.
I dunno what is wrong. Maybe it has something to do with the conf.lua of previous game? I will try it on other pc.

That looks right to me. What is the structure of the game_cards directory?

Hello. I made it again. I dunoo what is wrong last time.

license: mit

license_source: bigquery


text:
🛑 Thera-Family is down

In b376775, Thera-Family (https://ops.therapiafamily.com/family/sign_in) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Thera-Family is back up in 185778b.

repo: TapiTechSolutions/upptime


text:
Retroachievements doesn't update in the widget

Hi, I can enter into my RA profile in the web, everything okay. But when I try to refresh my RA widget, it doesn't work.

Could you provide more details? Thanks.

Issue creator didn't provide any details after 2 weeks.

authors: MenkOrd Post-Mortem TapiocaFox

repo: TapiocaFox/Daijishou


text:
inneka.com

For example:
https://inneka.com/windows/how-to-fix-cmake-error-in-cmakelists-txt-generator-nmake-makefiles-does-not-support-platform-specification-but-platform-x64-was-specified/
Ads and banners literally kills your PC in a moment

Думаю прежде чем реализовать это https://github.com/Taraflex/Back2stackoverflow/issues/11#issuecomment-586536683
не выйдет настроить редиректы с этого сайт, ибо все равно останутся всплывающие окна и редиректы.

The site is down rn

authors: Taraflex caxapexac

license: Unlicense


text:
One of c102cn's cleaning modes has disappeared.

Describe the bug
There are a total of 4 cleaning modes in c102cn, of which the mopping after sweeping mode has disappeared.
To Reproduce
When I select cleaning mode, I can't find the mopping after sweeping mode. (Mi home app has that mode) It seems to have probably disappeared since version 2.0.0b12 or 2.0.0b11.
Expected behavior
In cleaning mode, you should see four modes: sweeping, mopping, sweeping and mopping, and mopping after sweeping.
Screenshots

Additional Information (please complete the following information)

Model name: dreame.vacuum.c102cn

When this happens to me I can either do one of two things in order to temp. fix it.

restart the dreame integration.
start vacuum job on the dreame app. and then just force it to return to dock.
This seems to fix the available cleaning modes in home assistant.

repo: Tasshack/dreame-vacuum


text:
Carousel Slider

Want to add carousel slider to the "Good Morning section". Pls assign it to me..

Sure, I've assigned this to you

authors: Rahul-Palamarthi TaufeeqRiyaz

repo: TaufeeqRiyaz/Spotify-Clone


text:
Issue with back button/pdf docs in browser

I have tried a couple of websites where I'm trying to download documents from, it does pretty good job at identifying the docs but then after opening a doc it fails to go back to download more.
Starting page:
https://louisville.edu/purchasing/bids
Next page: this works as expected
https://louisville.edu/purchasing/bids/RP-026-22
Next page: this is where it should download the document but instead it click on the doc which opens a pdf in the browser and then things fail
https://louisville.edu/purchasing/bids/rp-026-22-document
Error
Invalid argument type: Expected a number for argument "elementId", but got ""B186503E38A0DCEF54EB2C9C31EE4177"".
The user requests the following task:
Download all open bids details that I need to submit my proposal
You have already taken the following actions:
I should click on each bid to access its details
click(469)
I should click on all the related documents to download the details
click(476)
Current time: 3/30/2023, 6:11:06 PM
Current page contents:

Response
I should download the PDF file
click("B186503E38A0DCEF54EB2C9C31EE4177")
Action
{
"error": "Invalid argument type: Expected a number for argument "elementId", but got ""B186503E38A0DCEF54EB2C9C31EE4177""."
}

Very weird. Could you also post the "Prompt" section of the last action?

i will try to recreate it but basically it just fails every time you click on a link that opens a pdf. Not fails per say bit it just doesn't know what to do after that, maybe it consider that pdf doc a new website?

authors: abbaskhank arcticfly

repo: TaxyAI/browser-extension


text:
Help eliminating the annoying flash between pages

So every time I click a link on my site, the screen flashes whatever $bodycolor is currently set to. I want to eliminate this flash. I am aware of InstantClick.js which eliminates the flash, but it doesn't play well with the website. For some reason it makes the actual content disappear after clicking to new pages a few times. I also noticed it tries to load posts (posts button on home page) via http instead of https and as a result, the list of posts never loads. Any chance you could look into getting this awesome little javascript to work correctly?

https://github.com/dieulot/instantclick/issues/151

repo: TaylanTatli/Moon


text:
Add initial DB creation

Creates a DB and collection at first run (or if the expected env var aren't set)

cc @niklabh
merging to keep it running.

source: gharchive/pull-request

repo: Tbaut/open-polkassembly


text:
Proposta tesi sulla gestione dei posti letto in un ospedale

Studente proponente
s237250 Ravera Arianna
Titolo della proposta
Previsione e gestione dell’occupazione dei posti letto in una struttura ospedaliera
Descrizione del problema proposto
L'applicazione si propone di fornire una previsione dell’occupazione futura dei posti letto in un ospedale, pianificare la variazione di domanda di ricovero, facilitare la comunicazione interna all'ospedale e con altri ospedali e ridurre la cancellazione dei ricoveri per mancanza di posti letto.
Inoltre, si vuole implementare un modo per simulare i ricoveri e avere statistiche sulle quantità di posti letto disponibili e occupati nei singoli reparti, valutando possibili soluzioni alla mancanza di disponibilità. I risultati dell’applicazione potrebbero aiutare nella gestione delle assegnazioni di letti ai pazienti ed evitare problemi di sovraffollamento o inutilizzo di risorse.
Descrizione della rilevanza gestionale del problema
Attualmente in molti ospedali vi è un forte problema di gestione degli spazi e dei letti per i pazienti, questo a causa delle scarse risorse assegnate alle sanità e della cattiva gestione del problema dal punto di vista organizzativo.
Attraverso un data-set dello storico dei ricoveri degli ultimi mesi su un ospedale di medie dimensioni, paragonabile alla maggior parte degli ospedali nel nostro Paese, con formule di forecasting sarà possibile avere previsioni delle occupazioni future dei posti letto. Indispensabile per riuscire a organizzare al meglio la gestione ed evitare problemi, tenendo conto anche di quante urgenze sono smaltibili ed ottimizzando l'accesso tempestivo dei pazienti al setting assistenziale più appropriato.
Descrizione dei data-set per la valutazione
Il data-set è stato fornito da un ospedale e consiste in un archivio dello storico dei ricoveri del suddetto ospedale. I dati sono così divisi: data di accettazione e inizio ricovero, data di dimissione e reparto.
I reparti in osservazione sono: cardiologia, chirurgia, ginecologia, medicina, neurologia, nido, ortopedia, pediatria, psichiatria, rianimazione, U.T.I.C. e urologia.
Descrizione preliminare degli algoritmi coinvolti
L'applicazione implementerà un algoritmo di previsione, per individuare la disponibilità di posti letto in singoli reparti e in dati periodi, e un algoritmo di simulazione basato sulla previsione che cerca la miglior soluzione per il ricovero.
Verranno anche effettuati controlli sull'integrità e la coerenza dei dati, con la presenza di messaggi di errore in caso di fallimento.
Descrizione preliminare delle funzionalità previste per l’applicazione software
L’applicazione software sarà un’interfaccia grafica composta da due diverse parti:

La prima parte sarà dedicata alla previsione, dato un periodo di tempo limitato e un reparto verrà visualizzata la previsione dell’occupazione dei posti letto di quel reparto in quel periodo sia in forma tabellare che in forma grafica, attraverso un diagramma a torta.
La seconda parte implementerà invece la funzione di simulazione, fornita una data di inizio ricovero, ed eventualmente anche di fine, e il reparto, verrà visualizzata la migliore soluzione possibile trovata per la sistemazione del paziente in quel periodo.

Proposta accettata.

authors: ariannaravera fulcorno

repo: TdP-prove-finali/Introduzione


text:
feat: set html

Set html

수정 완료


text:
🛑 hostux.net is down

In 3e683f5, hostux.net (https://piped-api.hostux.net/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: hostux.net is back up in 1329120 after 14 minutes.

repo: TeamPiped/piped-uptime


text:
🛑 il.ax is down

In b096cd9, il.ax (https://pa.il.ax/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: il.ax is back up in 0e4a5e6 after 10 minutes.


text:
🛑 il.ax is down

In df0d648, il.ax (https://pa.il.ax/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: il.ax is back up in 4c084a2 after 17 minutes.


text:
🛑 il.ax is down

In 7673b1e, il.ax (https://pa.il.ax/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: il.ax is back up in e737028 after 8 minutes.


text:
🛑 il.ax is down

In 2b6a4e6, il.ax (https://pa.il.ax/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: il.ax is back up in b27de2d after 9 minutes.


text:
🛑 projectsegfau.lt is down

In 0361315, projectsegfau.lt (https://pipedapi.us.projectsegfau.lt/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: projectsegfau.lt is back up in 078d557.


text:
🛑 garudalinux.org is down

In cf3d119, garudalinux.org (https://piped-api.garudalinux.org/healthcheck) was down:

HTTP code: 502
Response time: 370 ms

Resolved: garudalinux.org is back up in b51a0f0.


text:
🛑 Douanes is down

In a6a70dc, Douanes (http://www.douane.gov.ma) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Douanes is back up in 93ee20a.

repo: TebbaaX/DownTime-Score


text:
what about districts inside the cities ????

Thank you for your interest
but what about if i need to get all the districts inside each city ??
for example Cairo city has Madint Nacer district
Giza city has Bolak el dakror district ???
and what is your sources for the last update , i which source did you get the english names ??

We don't have any sources, all of data we have collected it from official government data, If you find any source for districts please share it with us

للاسف هوانا مش لاقى اى مصدر للمناطق الداخلية فا عشان كدة انا سئلتك
و لكن معلش عايز اعرف ازاى جمعتها من البينات الحكومية الرسمية هل تواصلت مع حد فى الكومة ادهالك ولا فضلت تجمعهم واحدة واحدة و تكتبهم اصل متهيئلى تكون خد ت الاختيار التانى لانه صعب تعمل كدة
؟
فا انا عايز اعرف لو انت تواصلت مع حد من الحكومة عشان يدهملك طب ليه متعرفش تجيب بينات المناطق انجليزى و عربى ؟

المحافظات المصرية معروفة و اغلب المدن جمعناها من خلال البوابات الرسمية للمحافظات او من مواقع الوزارات زي وزارة الاستثمار الموجودة على الانترنت
بعض المعلومات اللي مكنتش متاحة في اي مصادر حكومية كنا بنستعين بمصادر زي ويكيبديا
لم نتواصل مع اي جهة او شخص و البيانات كلها مدخله بشكل يدوي

واو :1st_place_medal:
انت بجد عظبم انت يعتبرمجمع 300 سطر يدوى يعنى مش من
API
او حاجة اوتوماتك
ازاى جالك صبر تعمل كل ده  :smiley:
ربنا يجعله فى مزان حسناتك
و جزاك الله خيرا
عمتا لو لقيت اى طريقة او عندك وقت فاضى تجمع المناطق كلها يبقا كتر خيرك بس انا حاسس انها موجودة بشكل اوتوماتك ولكن مش عارف اوصلها

ممكن تبعتلى اللنك المباشر بتاع البينات دى على موقع الوزارة الاستثمار انا دخلت عليه و لكن مش عارف انى صفحة فيها البينات دى
@mrkindy

ده موقع تابع لوزارة التنمية المحلية
http://psm.gov.eg/

authors: anonymous-persone mrkindy


text:
🛑 Kirschenman Enterprises Inc is down

In 5a0acf3, Kirschenman Enterprises Inc (https://www.kirschenman.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Kirschenman Enterprises Inc is back up in 07138d5 after 10 minutes.

repo: TechSavagery/uptime-monitoring


text:
🛑 Matthews Vineyard is down

In 78c1d7e, Matthews Vineyard (https://matthewsvineyard.com) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Matthews Vineyard is back up in 7863969.


text:
[Bug]: little_exif::metadata::Metadata::write_to_file is too slow and requires optimization

As the title suggests, the little_exif::metadata::Metadata::write_to_file method is too slow and needs to be optimized.
I am using little_exif as a dependency in a CLI app of mine. I love the API design and appreciate the good use of Rust's type system (especially for EXIF tags). However, there is a major drawback when it comes to the performance of the crate. Most (~99%) of the time in my core logic function (that involves writing a single EXIF tag to a JPEG image) is spent in little_exif::metadata::Metadata::write_to_file. Before this, my core logic function also reads the same file using std::fs::read and computes its hash, and yet that part of the logic seems to only take ~1% of the time.
My program without little_exif::metadata::Metadata::write_to_file takes less than 100ms (even after including logging IO) for 10 JPEG images (~20MB each). But with little_exif::metadata::Metadata::write_to_file it takes over 4s with the same data under the same conditions. That is 40x the original execution time. And this was just a sample dataset. The program's expected input specification states the JPEG image count to be >=60,000, the size of each image being >=20MB. This means a task supposed to be completed in under 10 minutes will take over a day, which is unacceptable to say the least.
A flame graph of the little_exif::metadata::Metadata::write_to_file part of my core logic function:

When I asked for help on the Rust Community Discord server, someone mentioned that little_exif::metadata::Metadata::write_to_file was likely reading the same file again and again, 4 times in total, therefore increasing the time as well as the memory consumption. I haven't gone through little_exif's source code, so I thought I should let you know about this possible bug source.

Yeah i was appalled by the execution time too.
The issue lies in the clean_metadata() function which write_to_file() calls.
It pounds the fs with syscalls byte by byte to find and remove the APP1 segment from JPEG.
I've refactored the JPEG part into in-memory mutation but since then wrote my own parser for PNG and JPEG for all the markers.
I can submit the pull request if the owner is fine with refactor of the clean_metadata() for only one format.

@SFM61319 Thanks for your feedback - glad you like the API design! :) Regarding the performance issue: Speed was never one of the main objectives of little_exif. I’m aware that some functions are primitive and have a lot of room for improvement regarding performance. So far during development it was a trade-off between speed and being able to follow what is going on, how metadata is encoded, etc. This however does not mean that I am not open for suggestions/pull requests/etc. on how to improve the current situation! Speaking of pull requests:
@Xuf3r I'd be happy to incorporate your modifications to metadata cleaning!

@SFM61319 There is now a new version that includes the optimized version for metadata clearing from @Xuf3r. Would be great to hear from you whether this fixed the performance issue you experienced!

Nice! There is a major performance boost in the new update. I appreciate the quick response from your side, and a satisfying one at that! Thank you so much!
Here is the new flame chart:


text:
Set initdb args for Odoo in scaffolding common.yaml

to ensure data integrity and index performance.
Address point 3 of #151

What about the LC_COLLATE thing?

? locale implicitly sets LC_COLLATE afaik as well as LC_TYPE

authors: gdgellatly pedrobaeza

repo: Tecnativa/docker-odoo-base


text:
Add taish app

Add taish app to provide the simple CLI interface to load an external TAI module, initialize optical modules via TAI, get the status of optical modules.

@scott-emery I'd like to have this code in this repo. I think oopt-tai-implementations repo is a repo for libtai.so implementation. This app is not implementing TAI.

@iTetsuyaMurakami Thanks!

authors: iTetsuyaMurakami ishidawataru

repo: Telecominfraproject/oopt-tai


text:
*Added russian translation (not full, because some functions are fixed i...

...n English);
+Added semicolons in users.js' clog callbacks. Also, i find some unuseful functions in users.js. Can i delete it?

We're switching to LingoHub to help manage translations. If you'd like to be added as a translator to the project, could you join the #i18n channel on Telescope's Slack?

repo: TelescopeJS/Telescope


text:
All disk properties config show -> null as needed change.

Terraform v1.4.6
on linux_amd64
+ provider registry.terraform.io/telmate/proxmox v2.9.11
Small context, I'm unable to upgrade to newer provider versions. (See https://github.com/Telmate/terraform-provider-proxmox/issues/762)
When running a plan, even after applying, all VMs show every property needs to change -> null even if I set every value in the disk {} block, which isn't necessary.
- disk {
          - backup             = 0 -> null
          - cache              = "none" -> null
          - file               = "vm-112-cloudinit" -> null
          - format             = "raw" -> null
          - iops               = 0 -> null
          - iops_max           = 0 -> null
          - iops_max_length    = 0 -> null
          - iops_rd            = 0 -> null
          - iops_rd_max        = 0 -> null
          - iops_rd_max_length = 0 -> null
          - iops_wr            = 0 -> null
          - iops_wr_max        = 0 -> null
          - iops_wr_max_length = 0 -> null
          - iothread           = 0 -> null
          - mbps               = 0 -> null
          - mbps_rd            = 0 -> null
          - mbps_rd_max        = 0 -> null
          - mbps_wr            = 0 -> null
          - mbps_wr_max        = 0 -> null
          - media              = "cdrom" -> null
          - replicate          = 0 -> null
          - size               = "4M" -> null
          - slot               = 1 -> null
          - ssd                = 0 -> null
          - storage            = "lvm-thin-06" -> null
          - storage_type       = "lvmthin" -> null
          - type               = "scsi" -> null
          - volume             = "lvm-thin-06:vm-112-cloudinit" -> null
        }

Naturally, being flooded with all VMs needing changed for each plan gets in the way of seeing real pending state changes.

Are you creating a VM via cloning? I'm hitting the same thing (and it seems like many others are too #655). I'm trying to figure out if this has to do with cloning a VM and not overriding the set parameters of the template?

Correct.. I set up a VM that I use as a template (I don't actually make it a template) and I clone from it and use cloud-init.

Yea that is a exactly what I'm doing as well. My guess is that the provider isn't ignoring all of the settings in the clone case

Exactly the same problem when cloning from a template.
Terraform v1.5.3
on windows_amd64
+ provider registry.terraform.io/telmate/proxmox v2.9.14

Having the same issue too, hope this can get prioritized soon

Ping. any updates on this?

The workaround for me is to specify a disk stanza that matches the disk set up on the templated VM, like so:
VM template:

Matching disk config:

authors: TechDufus chrisbenincasa eremem luispabon noahccoker

repo: Telmate/terraform-provider-proxmox


text:
[t-popup] t-popup中t-tabs会失效

tdesign-miniprogram 版本
0.11.2
[t-popup] t-popup中t-tabs会样式失效 tab 部分消失

我来跟进下

authors: LeeJim nbcxqtzzdwjw

repo: Tencent/tdesign-miniprogram


text:
fix(dialog): 增强 dialog 组件 confirmBtn & cancelBtn

增强 dialog 组件 confirmBtn & cancelBtn
fix #797

🤔 这个 PR 的性质是？

[x] 日常 bug 修复
[ ] 新特性提交
[ ] 文档改进
[ ] 演示代码改进
[ ] 组件样式/交互改进
[ ] CI/CD 改进
[ ] 重构
[ ] 代码风格优化
[ ] 测试用例
[ ] 分支合并
[ ] 其他

🔗 相关 Issue
#797

💡 需求背景和解决方案
抽象出renderDialogButton方法，用于统一处理 confirmBtn & cancelBtn
const renderDialogButton = (btn: TdDialogProps['cancelBtn'], defaultProps: ButtonProps) => {
  let result = null;

  if (isString(btn)) {
    result = <Button {...defaultProps}>{btn}</Button>;
  } else if (isValidElement(btn)) {
    result = btn;
  } else if (isObject(btn)) {
    result = <Button {...defaultProps} {...(btn as {})} />;
  } else if (isFunction(btn)) {
    result = btn();
  }

  return result;
};

📝 更新日志

fix(组件名称): 处理问题或特性描述 ...

[ ] 本条 PR 不需要纳入 Changelog

☑ 请求合并前的自查清单
⚠ 请自检并全部勾选全部选项。⚠

[x] 文档已补充或无须补充
[x] 代码演示已提供或无须提供
[x] TypeScript 定义已补充或无须补充
[x] Changelog 已提供或无须提供

Codecov Report

Merging #813 (f970920) into develop (8fdcb64) will increase coverage by 0.08%.
The diff coverage is 94.87%.

@@             Coverage Diff             @@
##           develop     #813      +/-   ##
===========================================
+ Coverage    60.81%   60.90%   +0.08%
===========================================
  Files          914      916       +2
  Lines        15385    15413      +28
  Branches      3467     3466       -1
===========================================
+ Hits          9357     9387      +30
+ Misses        6028     6026       -2

Impacted Files
Coverage Δ

src/date-picker/defaultProps.ts
100.00% <ø> (ø)

src/form/FormItem.tsx
83.61% <ø> (+1.94%)
:arrow_up:

src/form/defaultProps.ts
100.00% <ø> (ø)

src/table/PrimaryTable.tsx
92.00% <ø> (-0.11%)
:arrow_down:

src/table/hooks/useFilter.tsx
25.71% <ø> (+0.36%)
:arrow_up:

src/time-picker/defaultProps.ts
100.00% <ø> (ø)

src/dialog/Dialog.tsx
75.00% <84.61%> (+1.98%)
:arrow_up:

src/form/useInitialData.ts
100.00% <100.00%> (ø)

src/pagination/hooks/useTotal.tsx
100.00% <100.00%> (ø)

src/table/FilterController.tsx
65.78% <100.00%> (-0.88%)
:arrow_down:

... and 6 more

Continue to review full report at Codecov.

Legend - Click here to learn more
Δ = absolute <relative> (impact), ø = not affected, ? = missing data
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authors: codecov-commenter psaren

repo: Tencent/tdesign-react


text:
[Table] 合并行单元格后hover样式问题

tdesign-vue 版本
1.3.6
重现链接
No response
重现步骤
合并行单元格hover样式不正确
期望结果
当hover第二行的时候除了第一行那3列没有合并的，其余的高亮
实际结果
实际只有第二行未合并的高亮
框架版本
3.3.4
浏览器版本
No response
系统版本
No response
Node版本
No response
补充说明
No response

暂不处理

repo: Tencent/tdesign-vue


text:
Does anyone check if installation works regularly?

I mean does it hurt to update the requirements.txt with exact versions.. since you wont know when a package is updated and if its compatible with other versions.
Does anyone ever compile code to work with newer versions of Cuda, Python or VS?
Seems like stable diffusion and other tools similar to this finish something then just give up on maintaining.
C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v12.1\include\crt/host_config.h(153): fatal error C1189: #error:  -- unsupported Microsoft Visual Studio version! Only the versions between 2017 and 2022 (inclusive) are supported! The nvcc flag '-allow-unsupported-compiler' can be used to override this version check; however, using an unsupported host compiler may cause compilation failure or incorrect run time execution. Use at your own risk.
texture.cu
ninja: build stopped: subcommand failed.
VS Build Tools 2022 17.12.2 / 14.42.34433
VS Professional 2022 14.29.30133
Desktop development with C++  / tried both MSVC v142/143
Cuda 12.1
Python 3.10
Windows 11 / Not using Conda
Nvidia RTX 4080
(venv) PS E:\InstantMesh-main> python run.py configs/instant-mesh-large.yaml examples/bird.jpg --save_video --no_rembg
Seed set to 42
Loading diffusion model ...
Loading pipeline components...:  12%|██████▌                                             | 1/8 [00:00<00:00,  7.82it/s]The config attributes {'dropout': 0.0, 'reverse_transformer_layers_per_block': None} were passed to UNet2DConditionModel, but are not expected and will be ignored. Please verify your config.json configuration file.
Loading pipeline components...: 100%|████████████████████████████████████████████████████| 8/8 [00:01<00:00,  6.42it/s]
Loading custom white-background unet ...
Loading reconstruction model ...
Some weights of ViTModel were not initialized from the model checkpoint at facebook/dino-vitb16 and are newly initialized: ['encoder.layer.7.adaLN_modulation.1.bias', 'encoder.layer.6.adaLN_modulation.1.weight', 'encoder.layer.4.adaLN_modulation.1.bias', 'encoder.layer.0.adaLN_modulation.1.weight', 'encoder.layer.6.adaLN_modulation.1.bias', 'encoder.layer.1.adaLN_modulation.1.bias', 'encoder.layer.10.adaLN_modulation.1.bias', 'encoder.layer.2.adaLN_modulation.1.weight', 'encoder.layer.7.adaLN_modulation.1.weight', 'encoder.layer.9.adaLN_modulation.1.weight', 'encoder.layer.3.adaLN_modulation.1.weight', 'encoder.layer.2.adaLN_modulation.1.bias', 'encoder.layer.8.adaLN_modulation.1.weight', 'encoder.layer.11.adaLN_modulation.1.bias', 'encoder.layer.8.adaLN_modulation.1.bias', 'encoder.layer.5.adaLN_modulation.1.bias', 'encoder.layer.3.adaLN_modulation.1.bias', 'encoder.layer.5.adaLN_modulation.1.weight', 'encoder.layer.9.adaLN_modulation.1.bias', 'encoder.layer.10.adaLN_modulation.1.weight', 'encoder.layer.4.adaLN_modulation.1.weight', 'encoder.layer.1.adaLN_modulation.1.weight', 'encoder.layer.11.adaLN_modulation.1.weight', 'encoder.layer.0.adaLN_modulation.1.bias']
You should probably TRAIN this model on a down-stream task to be able to use it for predictions and inference.
Traceback (most recent call last):
File "E:\InstantMesh-main\venv\lib\site-packages\torch\utils\cpp_extension.py", line 2100, in _run_ninja_build
subprocess.run(
File "C:\Program Files\Python310\lib\subprocess.py", line 524, in run
raise CalledProcessError(retcode, process.args,
subprocess.CalledProcessError: Command '['ninja', '-v']' returned non-zero exit status 1.
The above exception was the direct cause of the following exception:
Traceback (most recent call last):
File "E:\InstantMesh-main\run.py", line 132, in
model.init_flexicubes_geometry(device, fovy=30.0)
File "E:\InstantMesh-main\src\models\lrm_mesh.py", line 79, in init_flexicubes_geometry
renderer = NeuralRender(device, camera_model=camera)
File "E:\InstantMesh-main\src\models\geometry\render\neural_render.py", line 73, in init
self.ctx = dr.RasterizeCudaContext(device=device)
File "E:\InstantMesh-main\venv\lib\site-packages\nvdiffrast\torch\ops.py", line 184, in init
self.cpp_wrapper = _get_plugin().RasterizeCRStateWrapper(cuda_device_idx)
File "E:\InstantMesh-main\venv\lib\site-packages\nvdiffrast\torch\ops.py", line 125, in _get_plugin
torch.utils.cpp_extension.load(name=plugin_name, sources=source_paths, extra_cflags=common_opts+cc_opts, extra_cuda_cflags=common_opts+['-lineinfo'], extra_ldflags=ldflags, with_cuda=True, verbose=False)
File "E:\InstantMesh-main\venv\lib\site-packages\torch\utils\cpp_extension.py", line 1308, in load
return _jit_compile(
File "E:\InstantMesh-main\venv\lib\site-packages\torch\utils\cpp_extension.py", line 1710, in _jit_compile
_write_ninja_file_and_build_library(
File "E:\InstantMesh-main\venv\lib\site-packages\torch\utils\cpp_extension.py", line 1823, in _write_ninja_file_and_build_library
_run_ninja_build(
File "E:\InstantMesh-main\venv\lib\site-packages\torch\utils\cpp_extension.py", line 2116, in _run_ninja_build
raise RuntimeError(message) from e

I have uninstalled Python and moved to 3.10.6 and separately installed StableDiffusion and its working . I am getting a shyt ton of package dependancy conflicts and one that always pops up is huggingface_hub

Check https://github.com/TencentARC/InstantMesh/issues/175#issuecomment-2495631712
If it's a problem in a Dockerfile, which should be stable in theory, it's gonna be even a bigger problem in regular installs...
In the end I did run it via docker, but when generating a mesh it errored out without any message. Not sure where to go on after that :/

I tried on a different computer today, with just the bare minimum of 3.10, visual studio community 2022, build tools, cuda 12.1 etc and that is getting very similar errors to what I'm getting on this PC. I suspect mass package dependency version issues just don't know the right combo..

authors: Darth-Carrotpie grandmazboy

repo: TencentARC/InstantMesh


text:
Design for autocomplete with custom inputs  or custom chips

The placeholders and labels for autocomplete with custom inputs or custom chips doesn't follow the official Material Design spec guidelines.

That spec if for the standalone autocomplete this is chips autocomplete so slightly different usage and we're using a non float label that's a feature of angular material, and we're also following the pattern of chips autocomplete from angular-material v1

authors: anapanadero kyleledbetter

repo: Teradata/covalent


text:
🛑 Arma 3 Server is down

In af4ed6f, Arma 3 Server (https://arma3-servers.net/api/?object=servers&element=detail&key=$ARMA3_API) was down:

HTTP code: 200
Response time: 331 ms

Resolved: Arma 3 Server is back up in fe1f01a.

repo: Terra-Isles-Roleplay/TRP-Status


text:
For The Director on 1.20.1

all credit to juan

While this is highly appreciated, we're going to revert the rebranding, StopModReposts integration since its unmaintained and other aspects we deem unfitting. Because of my other projects, this is going to take a while.


text:
Being able to configure a @Builtin Service

Currently, a @Builtin service cannot be configured through XML.
This request is to be able to optionally configure a @Builtin service if an XML config is present.
The main use case I see is if we need, one day, to make our service that was builtin optionally configurable because some options are added.
So to keep backward compat', the service will need to support both @Builtin AND if provided, be configured by the XML config.

notify: @chrisdennis @ChrisGreenaway @myronkscott @jd0-sag @ljacomet

Might be something we may need indeed. But that's also something that can be added while being completely compatible IMO. So I do not see the point of adding it now unless really needed.
Makes sense?

Yes, for M&M, but I know @ChrisGreenaway might need it also.

This has been implemented.  If a configuration is in tc-config, that will be used instead of the builtin.

authors: ljacomet mathieucarbou myronkscott

repo: Terracotta-OSS/terracotta-apis


text:
[176] Allow for more granular permissions based on user access control groups

This adds a new concept in the Demographic model which links users and stories through an access control grouping. I'm open to suggestions for the name, but it seems like these will mostly be based on real-world social groupings, such as elders from a certain village or descendants of one individual. The term "demographics" felt like a decent fit. This is a different concept from both user roles and story permissions. The three complementary concepts we'd have after this PR are:
Story permissions - an individual story is marked as either:

:anonymous meaning public, or
:user_only meaning any signed-in user may see it

User roles - an individual user has a single role that's one of:

user basic signed-in user, may view some restricted content
editor same as user, and also may edit story and location content
admin same as editor, and also may edit other users (just added as an option, not yet implemented/enforced)

Demographics - a group of users and stories that defines restricted access levels using the following data (basically describing two new HABTM relations)

name a human-readable plain-language name for the group
users a list of users included in this group
stories a list of stories this group has access to

Punch List

[x] Create the Demographic model
[x] Add relationships between Demographic, User, and Story models
[x] Customize the demographic dashboard in administrate
[x] Filter stories based on Demographics
[x] Remove the direct User-Story access control association
[x] Replace the Story.permission_level field with Story.is_public
[x] Add pundit policies so that editors:

[x] may not modify User models
[x] may not view Demographics they don't belong to
[x] may not add stories to Demographics they don't belong to
[x] can only see appropriate Users and Stories when modifying Demographics
[x] may not add Demographics outside of their permissions to Stories they have access to

[ ] Automatically add the user who creates a Demographic to that Demographic (otherwise only
admins can access it)

[x] add the current user to the demographic
[ ] prevent duplicate records

[x] Do not list Demographics under Stories that when an editor doesn't belong to them
[ ] Prevent limited Demographics scope of editor from deleting existing Demographics when updating Stories

For Discussion
I think we can streamline these concepts a bit, but we probably do want some form of all three. Check out this branch, go to the new Demographics dashboard in the admin and see if creating demographic groups and associating users and stories seems logical. Here are some specific questions I have for the team.

Story permissions is currently a text field at Story.permission_level but I think at this point it only needs to be a boolean indicating whether a story should be shown to the public, something like Story.is_public.
Similarly, should we expect that the combination of user role plus demographics will always result in the correct editing permission for stories. In other words, if a user is an editor, should they have editing access to all stories their demographics allow them to see? Or should there be a distinction between view-only demographics and editor-specific demographics?
Does the admin user role make sense? My expectation would be that members of the ACT who are setting things up (plus maybe a few tech-savvy locals) would be the only admins. Everyone else would go to that group to get elevated editing permissions or to modify demographics for access control.
I also modified the models to allow for direct user-to-story access levels, but I'm curious if this is really needed or if it just adds extra complexity and confusion. The same could be accomplished by creating a demographic group with only one user. If that's a rarity it should be fine; if it's common the number of single-user demographics could become a problem. Note, there's no dashboard UI for setting up these direct user-story relationships yet.

AWESOME!!! :100: :tada:
Thanks for getting this started!
Discussion points:

I think updating that filed to a boolean is_public? makes total sense here, since we only really have that distinction now for Stories.
Editing and viewing to me are distinct. Viewing stories is on a user level, but some users also have the ability to add/update/delete stories. That also means they have access to the /admin backend. There could be an "editor-only" demographic for stories which aren't ready to be published yet, or something.
admin makes sense to me! In the future these would be the users that could add and update custom fields for the models too.
Maybe @rudokemper can help us answer that question, is it more common that stories would be visible to certain groups or usually just individuals?

Thanks for the feedback, @mirandawang! To clarify my second question, I really just mean should an editor be able to edit every story they can view? I think we're agreeing that they should, but I wanted to make sure.

Brilliant stuff Jason!! 👍👍👍

I would agree here.
Yeah, I mean, theoretically there could be a scenario where a community member gets to view stories X, Y, and Z, but only have permission to edit X. Let's say that they are a hunter and story A is a hunting story, whereas Y and Z are stories told by elders which they should be able to hear, but not modify. But I really can't imagine this playing out in reality, certainly not anywhere where we work for instance. Let's just keep it simple.
Fully agreed here and also with @mirandawang's suggestion about adding and custom fields for the models in the future.
My feeling is that the demographic groups (with one-user groups if necessary) are perfectly sufficient, and that having the additional direct-to-user setup could likely result in more confusion.

Cool so, to sum up:

Editors can edit or delete any story that they can view / they have created.
Story permission levels will be based on Demographic groups. For the rare case of individual level permissions, we can model this as a one person group.

@rudokemper @Bootjack @kalimar does that all sound right?

@kalimar In my defense, jQuery was already a part of administrate 😜

Also, some general explanation: Those last few commits (including the jQuery stuff) are in support of honoring pundit policies in the multiple-select widget for Stories/Demographics/Users in the administrate forms. To do that I created a custom field HasManyScopedField that subclasses the normal Field::HasMany from administrate. That felt a little hacky because I had to copypasta two methods from the base class and tweak them.
Even more hacky is that in order to pick up the styles and js from the base field I had to run their rails generator that copied all the assets for all fields and dumped them into our app. I'm sure a more clever dev could have come up with a cleaner way to do that. Eventually, though, I think the in-map editing will supplant this entire administrate interface so I'm not super worried.

lol, nvm. @kalimar 's nerd snipe was successful

You know me too well @bootjack. You know me too well

:eyes:

closing for now; thank you for this work!

authors: Bootjack kalimar mirandawang rudokemper

repo: Terrastories/terrastories


text:
Exposing .read() method

In order to send parameters to the javascript backend that can be read
through request.parameters the .read() method of the azure sdk is now
exposed with angular promise wrapped around. See also
http://stackoverflow.com/questions/17415257/passing-query-parameters-from-html-js-app-to-azure-server-script

updated the parameter name, fixed some issues in the readme and added the new method documentation

Nice, thanks.  I will push this to bower and the cdn soon.

authors: TerryMooreII ThomasPe


text:
Armstrong number using recursive approach using Dart

🚀 Feature
Add code for Armstrong number using the recursive approach in dart.
Have you read the Contributing Guidelines on Pull Requests?
Yes

/assign

repo: TesseractCoding/NeoAlgo


text:
Floyd's Triangle

💥 Proposal
(A clear and concise description of what the proposal is.)
floyd's triangle program in kotlin
1
2 3
4 5 6
7 8 9 10
Have you read the Contributing Guidelines on Pull Requests?
yes
(Write your answer here.)

/assign


text:
Trapping rain water in python

Have you read the Contributing Guidelines on Pull Requests?
yes
Description
Added code for trapping rain water
Checklist

[ ] I've read the contribution guidelines.
[ ] I've checked the issue list before deciding what to submit.
[ ] I've edited the README.md and link to my code.

Related Issues or Pull Requests
Fixes: #5851

@HarshCasper please review

@ankitaggarwal23 please review


text:
Restore capability to create draft release

This was temporarily blocked in issue #67. By upgrading GitReleaseManager to version 0.17, it can be restored.

:tada: This issue has been resolved in version 1.2.1 :tada:
The release is available on:

GitHub Release
NuGet Package


text:
🛑 Proxmox is down

In 0595ded, Proxmox (https://pve.tetragg.com) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Proxmox is back up in cfedffd.

repo: TetraGG/Upptime


text:
🛑 Proxmox is down

In 5c31c6d, Proxmox (https://pve.tetragg.com) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Proxmox is back up in 3b7c693.


text:
🛑 Proxy is down

In a2426c3, Proxy (https://proxy.tetragg.com) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Proxy is back up in 1f08de9.


text:
🛑 Jellyfin is down

In fd1e9f2, Jellyfin (https://jellyfin.tetragg.com) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Jellyfin is back up in db391f6.


text:
🛑 Proxy is down

In 7f789b4, Proxy (https://proxy.tetragg.com) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Proxy is back up in 6e2baa4.


text:
amwiki支持包含空白字符的文件路径么

作者大大你好，我在使用amwiki编写文章的时候遇到了一个问题，情况是这样的：
因为amwiki是通过抽取Library目录下的文件结构来生成对应的页面导航的，所以.md的文件名自然就会影响到导航页面上的文字。现在我想在导航上面显示“XXXWindows SDK”等字样，里面包含了空白字符，按道理来说，此时我也应该为此对应的页面创建一个.md文件，文件名类似“001XXXWindows SDK”等等，创建文件成功后，我执行“在浏览器中打开此文档”的功能时，发现它会自动定位到amwiki的首页上，无法定位到当前.md文件对应的网页上，假设将这些空白字符用下划线等来代替之后，则是正常的。
情况大致如此了，其实我是想让导航页上的文本不带有下划线等阻碍阅读的字符，有没有办法解决呢，当然，不包括换名字啦〒▽〒

嗯，有时候文件名确实需要是有空格的 :smiley:
这个问题只需要一个小改动，webServer.js 第197行加上 .replace(/ /g, '%20')  就可以容许带空格的文件名
在下一个版本 0.7.6 中会带上这一修复

多谢大大的给力支持啦O(∩_∩)O~~

已经在 v0.7.6 版本中，修复此问题

authors: TevinLi YaoXuanZhi

repo: TevinLi/amWiki


text:
Divide array in 3 columns

Can we divide "type":"array" in 2 or 3 columns and have a tabarray with horizontal tabs? Please suggest a workaround.

I don't think I understand, do you want the same array flowing over three columns?
Columns can be achieved by using standard bootstrap classes, see http://schemaform.io/examples/bootstrap-example.html#/4fa8967ae5596fe8b0c0
tabarray type has support for horizontal tabs, just set tabType to "top", here are the docs https://github.com/Textalk/angular-schema-form/blob/development/docs/index.md#tabarray

In my project I achieve columns by splitting the items array in half using a custom fieldset decorator like:
<fieldset ng-disabled="form.readonly" class="schema-form-fieldset schema-form-fieldset-columns {{form.htmlClass}}">
  <legend ng-show="showTitle()">{{ form.title }}</legend>

    <sf-decorator ng-repeat="item in form.items|arrayHalf" form="item"></sf-decorator>

    <sf-decorator ng-repeat="item in form.items|arrayHalf:1" form="item"></sf-decorator>

</fieldset>

The arrayHalf filter is really easy to implement...

Please re-open if you do not feel the question has been answered sufficiently.

authors: arteme davidlgj nicklasb subhendupsingh

repo: Textalk/angular-schema-form


text:
chore: bump version and delay dependabot

related: #151 #184
This PR bumps the deps and tries to slow down dependabot to reduce the noise.
We will try to adopt renovate bot next week.
And I will manually update the dependencies temporarily.

cc. @rtritto

repo: TexteaInc/json-viewer


text:
[REQUEST] Rich progress bar changes color based on the number steps/files elapsed.

Consider posting in https://github.com/textualize/rich/discussions for feedback before raising a feature request.
Have you checked the issues for a similar suggestions?
Yes
How would you improve Rich?
My application submits a bunch of transformation to a server and the rich bar gives the status of the transformation and eventual downloads. However, these transformation are prone to failures and I would like to change the color of my progress bar to indicate that some failure has occurred while other transformations continue.

I would like to change the bar color to red because it stopped just before finishing.
The update function does provide ways to make changes but I couldn't find a way to change the color of the bar using BarColumn() when passed as a keyword argument to the update method.
e.g
progress.update(
                    progress_task,
                    progress_bar_title,
                    completed=self.current_status.files_completed,
                    bar = BarColumn(complete_style="rgb(0,0,255)",
                                             style="rgb(255,0,0)")
                )

What problem does it solve for you?
This will add more style to the progress bar when there are failures or if we can't reach 100%.

You can override Progress.get_renderables() to display the progress however you like.

repo: Textualize/rich


text:
AE2 Wireless Terminals (ae2wtlib) encountered an error during the load_registries event phase

AE2 Wireless Terminals (ae2wtlib) encountered an error during the load_registries event phase
java.lang.RuntimeException: Cannot find class appeng/container/implementations/MEMonitorableContainer
crash-2021-06-04_18.12.47-fml.txt

very undescriptive report, but this looks like your ae2 version is too new

Wouldn't that be more like, this mod is outdated? If it requires an older version of AE2

Came here with same issue btw, crash log here: https://pastebin.com/H3zFJNmK

Bump.
Running into the same issue now. Here is a link to my crash log as well: https://pastebin.com/HUKwVjKR

Same issue, looks like this addon hasn't been updated since May

same issue here

Repeating an already known issue won't fix it any faster.

I just updated my server and ran into this issue. In the crash report it lead me here so I've the crash report to pastebin and if that helps let me know.
https://pastebin.com/KrVtgELd
I've got to figure out how to get my server to run. If you need anything, ask. I have access to all of the files for the server and pack.


text:
Advantages of ezcolors over the de facto color library?

Hello,
I am in the market for a python color manipulation library for a new project.  Any chance of a paragraph or two of why ezcolors was created and how it compares to the other libraries out there?
Many thanks,
Scott.

Sure thing. EzColors was created when I was trying to find a multi platform terminal colour solution that was easy to use but capable of a wide array of different colour functionalities like gradients, rainbows and various generateable colour palettes and I couldn't find anything that quite fit the bill of what I was looking for.
So I started work on a few functions and classes to make ANSI escape coloured strings in the form of an ordinary str or a ColorStr class with various methods to fiddle with the colours etc I got it to where it was usable for making coloured text relatively easily with nothing but ColorStr("text", "foreground colour in RGB, integer or hex", "background colour") and sort of left it for a while but then later returned and added some extra functionality like simple coloured splash screens and separators and a coloured yes/no/whatever option you want prompt. And colored exceptions for easier reading
The whole thing is somewhat of a mess and in need of cleanup but I use it in many of my projects and for quick prototyping. Overall though I'm not sure I'd recommend it other some alternatives I haven't really looked for too long for exactly what I needed.
If you wanna take a look and suggest any improvements I'd be happy to hear. There's a whole suite of eztools I've got in the works
EzFiles (contains a file class for much easier file manipulation)
EzConfig (fully featured configs from 1 line)
EzPack (dynamically generate, package and build python scripts, modules and packages)
EzColors
Ezcmd (decorator based system to very easily turn any script into a command line utility and a class to easily create a command prompt from a list of functions)
EzTest (easy decorator based unit tests with coloured output and reports with a Test class and a Case class that can be extended easily to automatically generate and cache testcases)
EzValid (a bunch of regedit powered varlidators)
With all being available either separately or as 1 package called eztools with additional utilities such as 1 line simple input function output tkinter GUI, and Timers
Sorry to just dump a huge wall of text.
In short I'm an intermediate-advanced solo python dev I wouldn't use my EzColors for anything super important but please do mess about with it and see how you like it. I will update the documentation soon as some stuff has probably slightly changed since I did it

Also to note I was high both when I wrote EzColors and when I wrote this comment. And both my comments and the entirety of EzColors development were written on a Samsung galaxy a6. So when I say it's multi platform it works everywhere. Mac, windows, Linux, Android

Also only just realised how long ago you commented this haha. Sorry for such a slow reply


text:
Chrome android does not work anymore

Subtitles simply don't appear on chrome android anymore (could not tell from which version, it was already the case in 1.7.9 but maybe before too). This can be reproduced from this page, for example: https://thaunknown.github.io/jassub/jassub/simple/index.html
There aren't any errors, and debug messages in the console appears when the subtitle should be shown. It feels like everything is working as it should, but subtitles are not shown.

can't reproduce

Interesting, even with brave, it does not work for me.

this is likely due to offscreen render, it's a chromium bug

The issue for the sandbox was #32 (which was fixed) but my codesandbox does indeed show another issue (I have not faced in production yet)

as I said, disabling offscreen render fixes this on android, I don't know why this happens, I assume it occurs when the bitmap given to skia is too big?

closing as no reproduction is available

authors: ThaUnknown zoriya

repo: ThaUnknown/jassub


text:
🛑 Portfolio@OSS is down

In 611d57e, Portfolio@OSS (http://shekhar.aitoss.club/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Portfolio@OSS is back up in 0d988d2.

repo: The-Anton/upptime-test


text:
Add server message to error object

When we make request via db or call object, if error occur from backend frappe send friendly message to client via _server_messages key.
I cannot extract it in .catch((error) { ... }). It seems that you did not include it in error object.
Here is server message when I check in network response.

Could you please help include this message in .catch error object?
Thanks,

@frappeerpnext - yes this is something that needs to be added. I'll try adding it in.

Yes, I hope this will be added soon. These error information is very useful and we save a lot time to customize friendly  message to end user.
Thanks,

Hi Guys,
I have update and test it. Working perfect.
Big Thanks

repo: The-Commit-Company/frappe-js-sdk


text:
Implementation of ML model on Happiness index data.

💥 Proposal
I would like to apply a machine learning model to Happiness index data. By using the data I would like to predict the overall rank. Please assign me this.

@karthikbhandary2 - please provide the dataset.

This is present in this repo only. Link: https://github.com/The-Data-Alchemists-Manipal/MindWave/tree/main/Data Analytics/Happines_index_Data_analysis_visualization

@karthikbhandary2 -  you can go ahead! We are assigning you 21 days for this project, after which it will be assigned to someone else if not completed. All the best!
Name the file as: algorithm_dataset.ipynb and link it in the readme of the labeled directory as algorithm - dataset.

ok @khusheekapoor

repo: The-Data-Alchemists-Manipal/MindWave


text:
Flow consistently fails regardless of configurations

Description

When hardening a SHA1 design inside the caravel user project, flow fails with FP_SIZING=relative and FP_CORE_UTIL=30%. Other configurations were also tried but hardening failed for all. Configuration trials can be seen in openlane/sha1_top/config.tcl (https://github.com/WebKingdom/bitcoin_asic/blob/055aed80953a4996cf8b931a32cf2a102ebe4ca6/openlane/sha1_top/config.tcl).
Expected behavior

The design should be able to harden and go through layout and placement.
Environment

Kernel: Darwin v21.6.0
Distribution: macOS 10.16
Python: v3.9.0 (OK)
Container Engine: docker v20.10.17 (OK)
OpenLane Git Version: f9b5781f5ef0bbdf39ab1c2bbd78be8db11b27f2
pip: INSTALLED
pip:venv: INSTALLED
---
PDK Version Verification Status: OK
---
Git Log (Last 3 Commits)

f9b5781 2022-07-01T16:04:31+02:00 Fix a bug with `-overwrite` (#1171) - Anton Blanchard -  (grafted, HEAD, tag: 2022.07.02_01.38.08)

Reproduction Material

issue_reproducible attached as zip.
issue_reproducible.zip
Logs

Console logs:
[STEP 18]
[INFO]: Running Detailed Placement...
[ERROR]: during executing openroad script /openlane/scripts/openroad/opendp.tcl
[ERROR]: Exit code: 1
...
[ERROR]: Last 10 lines:
[INFO DPL-0035] ANTENNA__14155__A1
[INFO DPL-0035] ANTENNA__14155__A1
[INFO DPL-0035] ANTENNA__20474__A2
[INFO DPL-0035] ANTENNA__20930__A
[INFO DPL-0035] ANTENNA__20930__A
[INFO DPL-0035] ANTENNA__16103__A0
[INFO DPL-0035] message limit reached, this message will no longer print
[ERROR DPL-0036] Detailed placement failed.
Error: opendp.tcl, 32 DPL-0036

@WebKingdom
Update your config.tcl with following configuration resolve the issue:
set ::env(CELL_PAD) 2

Also you can use  set ::env(PL_TARGET_DENSITY) 40 to utilize more core area.

I set those 2 variables but set PL_TARGET_DENSITY = 0.4 (not 40). I was able to get further to [STEP 39] with the following openlane.log:
[INFO]: Writing Verilog...
[INFO]: Running LEF LVS...
[INFO]: Running Magic DRC...
[INFO]: Converting Magic DRC Violations to Magic Readable Format...
[INFO]: Converting Magic DRC Violations to Klayout XML Database...
[ERROR]: There are violations in the design after Magic DRC.
[ERROR]: Total Number of violations is 5
[INFO]: Saving current set of views in '../Users/somasz/Documents/GitHub/mpw_6c/caravel_design/caravel_bitcoin_asic/openlane/sha1_top/runs/22_09_01_01_54/results/final'...
[INFO]: Generating final set of reports...
[INFO]: Created manufacturability report at '../Users/somasz/Documents/GitHub/mpw_6c/caravel_design/caravel_bitcoin_asic/openlane/sha1_top/runs/22_09_01_01_54/reports/manufacturability.rpt'.
[INFO]: Created metrics report at '../Users/somasz/Documents/GitHub/mpw_6c/caravel_design/caravel_bitcoin_asic/openlane/sha1_top/runs/22_09_01_01_54/reports/metrics.csv'.
[INFO]: Saving runtime environment...
[ERROR]: Flow failed.
The manufacturability.rpt contained:
Design Name: sha1_top
Run Directory: /Users/somasz/Documents/GitHub/mpw_6c/caravel_design/caravel_bitcoin_asic/openlane/sha1_top/runs/22_09_01_01_54
Magic DRC Summary:
Source: /Users/somasz/Documents/GitHub/mpw_6c/caravel_design/caravel_bitcoin_asic/openlane/sha1_top/runs/22_09_01_01_54/reports/signoff/drc.rpt
Violation Message "Min area of metal1 holes > 0.14um^2 (met1.7) "found 5 Times.
Total Magic DRC violations is 5
LVS Summary:
Source: /Users/somasz/Documents/GitHub/mpw_6c/caravel_design/caravel_bitcoin_asic/openlane/sha1_top/runs/22_09_01_01_54/logs/signoff/38-sha1_top.lvs.lef.log
LVS reports no net, device, pin, or property mismatches.
Total errors = 0
Antenna Summary:
No antenna report found.

If you update open_pdks to latest it may resolve this error.

I do have the latest version of OpenLane and still get the error. Any suggestions? Thanks!

OpenLane Git Version: f9b5781f5ef0bbdf39ab1c2bbd78be8db11b27f2
While creating this issue, you shared above OpenLane version.
Can you post latest OpenLane version do you tried?

sha1_top design tested at my end and am not seening magic drc error.
[INFO]: Running LEF LVS...
[STEP 43]
[INFO]: Running Magic DRC (log: logs/signoff/43-drc.log)...
[INFO]: Converting Magic DRC Violations to Magic Readable Format...
[INFO]: Converting Magic DRC Violations to Klayout XML Database...
[INFO]: No DRC violations after GDS streaming out.
[STEP 44]
[INFO]: Running OpenROAD Antenna Rule Checker (log: logs/signoff/44-antenna.log)...
[STEP 45]
[INFO]: Running CVC (log: logs/signoff/45-erc_screen.log)...
[INFO]: Saving current set of views in 'results/final'...
[INFO]: Saving runtime environment...
[INFO]: Generating final set of reports...
[INFO]: Created manufacturability report at 'reports/manufacturability.rpt'.
[INFO]: Created metrics report at 'reports/metrics.csv'.
[WARNING]: There are max fanout violations in the design at the typical corner. Please refer to 'reports/signoff/33-rcx_sta.slew.rpt'.
[INFO]: There are no hold violations in the design at the typical corner.
[INFO]: There are no setup violations in the design at the typical corner.
[SUCCESS]: Flow complete.
[INFO]: Note that the following warnings have been generated:
[WARNING]: There are max fanout violations in the design at the typical corner. Please refer to 'reports/signoff/33-rcx_sta.slew.rpt'.

I think this is fixed now?

authors: WebKingdom donn vijayank88

repo: The-OpenROAD-Project/OpenLane


text:
make write_lef and others write out files atomically

Description
A half-written .lef file can be lying around after a crash which complicates e.g. deltaDebug.py.
Suggestion:

modify all write_* commands to write to a temp file
when the write completes, rename temp file to final name

This way there are no partial files lying around
Suggested Solution
No response
Additional Context
No response

Hello @maliberty @oharboe , I'd like to work on this issue. Could you please assign it to me ?

@annapetrosyan26 You can simply create a pull request without being assigned this task, I don't have the role to assign github issues in this project.
I haven't seen that @maliberty assigns github issues to new contributors, but perhaps that's something that would be approperiate?

Thank you @oharboe for the clarification. Then I'll work on the issue and once the code is ready I will create a pull request.

@maliberty Fixed, no?

Fixed in https://github.com/The-OpenROAD-Project/OpenROAD/pull/5109

authors: annapetrosyan26 maliberty oharboe

repo: The-OpenROAD-Project/OpenROAD


text:
updated SDCs to define both read and write clocks

PR to update SRAM SDC file to define both clocks

Isnt this also used by BoomTile? In which case we need an additional .sdc file.
Also, the BUILD bazel need to be updated to use the file.

If I read the BUILD.bazel correctly, the current constraints.sdc is used by the SRAM, regfile, and L1MetadataArray abstract generation flows. It is not used by BoomTile (it uses constraints-boomtile.sdc).
But, yes, the proposed change wouldn't work for dataArrayB, tag_array*, or L1MetadataArray, since their clocks are named either RW0_clk, R*_clk, W*_clk or just clock.
So, it seems like we might be able to:

Modify the existing constraints.sdc to use *_clk to find the clock ports and use it for all SRAMs and regfiles
Have L1MetadataArray continue to use the existing constraints-boomtile.sdc since they both have just "clock"

Please correct me if I'm wrong, but I think that will hook up the appropriate clocks for the abstract generation flow.

Yes, this should work.

lgtm.
should this have gone through jenkins CI?

Interesting, the Jenkins CI jobs got kicked off and passed:
https://jenkins.openroad.tools/job/megaboom-Public/view/change-requests/job/PR-118-head/
https://jenkins.openroad.tools/job/megaboom-Public/view/change-requests/job/PR-118-merge/
Maybe there needs to be some hook up in GitHub so that it shows up in the Rules section? @vvbandeira , how do we register the CI as a check?

authors: jeffng-or oharboe

repo: The-OpenROAD-Project/megaboom


text:
Create n_bonacci.cpp

Description of Change

Checklist

[x] Added description of change
[x] Added file name matches File name guidelines
[x] Added tests and example, test must pass
[x] Added documentation so that the program is self-explanatory and educational - Doxygen guidelines
[x] Relevant documentation/comments is changed or added
[x] PR title follows semantic commit guidelines
[x] Search previous suggestions before making a new one, as yours may be a duplicate.
[x] I acknowledge that all my contributions will be made under the project's license.

Notes:

@Panquesito7 See now this PR, I think you will be able to see it clearly now as I have recreated it from the correct fork.
Thanks in advance 😄

repo: TheAlgorithms/C-Plus-Plus


text:
No property named GuiControl

Hi,
(Thank you for all your AHK libraries !)
Here is an error message with AutoHotKey 2.0 beta 7.

Oh crud, I may not have tested that as thoroughly as I should have.  Thanks for the report.

fixed

authors: TheArkive gcailly


text:
Do less files/mkdir calls

Related to #28, currently we call files/mkdir for every single file updated/added. It'd speed up these operations a lot if we only did this once per directory.
For context I just attempted to update 18k files totalling ~1.1GiB, it's taking over 12 hours on a powerful system with an NVME SSD. This is obviously not good enough.
Each call can take 1-3s!!

Testing a possible patch for this right now. I think my set took 13 or 14 hours to process. I'll see how long this one takes.

Fixed in 02a37e96cf6e118647b0da899ca7573332f19fb8

repo: TheDiscordian/ipfs-sync


text:
Complex items and optionality

Many things in 5e contain options, whereby the AE to activate depends on a choice made. This leads to two options for data:

Split each option out into a different Foundry item (and therefore a different button on the sheet)
Use a macro to create a pop-up querying which option the player would like to trigger

The latter is neater and more intuitive imo, but it might be slow if a player never uses a certain option. We need to agree how to handle this—and whether we are happy to accept 'half-complete' items until a general solution is found—because there's probably a fucctonne of items that it applies to

Only one item please imo. You're only importing one thing from plutonium, you only expect one thing. So needs to be a macro. But also how would you implement that macro, is there a template you'd need to use for every item like that, or can you structure the data such that the module/plutonium generates a standard macro from an array of options?

is there a template you'd need to use for every item like that
Midi QoL has a (non-AE) option to trigger a macro when an item is activated (i.e. clicked). Using Item Macro, we can bundle this macro with the item itself rather than import it into the normal macros directory.

I agree it would be nice to have all the popups be 'consistent' with each other in styling, but the issue is that the macro will invariably have more programming than just the popup. That is, once the popup appears, you need to write code to handle what each button does, and that has to be included in the same macro! I suppose in principle the popup could be triggered by a core Plutonium function with reliable behaviour, so the PAD-only, item-specific macro only needs to call the initial 'create modal' function and provide instructions for each result.
await plutonium.optionsPopup.create(
  "Body text <b>with HTML</b> and whatnot like.",
  "Button 1", "function1",
  "Button 2", "function 2"
);

function function1 {
  executeCommands();
}

function function2 {
  executeCommands();
}

function closePopup {
  execute Commands();
}

I agree, one item/feature in the game equals one item on the character sheet, so please use macros.  I personally do not see a reason to dictate code structure, format, or styling.

The reason to at least have a style guide is so other people can review the code easily, if it ever needs updates! This could be fixing a bug, an API change, Midi overhauling itself, etc.
The only requirements I'd like to 'enforce', to be clear, are:

Write comments (obvious)
No minified code unless the human-readable one is available somewhere else (see my post above)
Use the same pop-up formatting as everything else (which we can draft whether or not Giddy makes some Plutonium magic to make it easier; this is to provide a 'consistent' experience so users don't have to constantly reread every single pop-up because they're all phrased differently)

Whatever solution I end up cobbling together for jamming macros into proceedings, I'll make it eslint-able, so a minimum bar for code styling will be in place
Writing good code is a whole different kettle of fish, and (un)fortunately not machine-enforceable (yet 😓)

kinda made irrelevant by CPR/etc. managing it better than anything any of us clearly have the effort to maintain 😏

authors: Spappz TheGiddyLimit jbowensii revilowaldow


text:
Crear Pagina de "About"

Is your feature request related to a problem? Please describe.
Queremos un "about" donde podamos incluir el por que del proyecto y enlances importantes. Esto tambien nos sirve para explicar de donde abtenemos nuestra data y el proceso de recopilacion.

Describe the solution you'd like
Crear una pagina adicional con el URL /about
Describe alternatives you've considered
None
Additional context
Necesitamos esto para poder enviar un solo enlace en Twitter ... 🙄

Links:

https://spectrum.chat/contratospr

authors: froi jpadilla

repo: TheIndexingProject/contratospr


text:
Generated layers do not follow OME standard

The generated layers, when saved as zarr files, do not follow the OME standard and cannot be opened back again correctly in napari.

Solved in PR #29

repo: TheJacksonLaboratory/activelearning


text:
Suggestion to define main project name in a separate file

The main project name (Greeter) is currently used across multiple files. So it requires modifications in all these files to use this template, which can be time-consuming and error-prone.
I suggest defining the main project name in a separate file. This way, any changes to the name would only need to be made in one place, reducing potential errors and increasing efficiency.
for example, we can create a new file info.cmake:
# Note: update this to your new project's name and version
set(MAIN_PROJECT_NAME Greeter)

And then, include this file in other files:
# ./CMakeLists.txt
cmake_minimum_required(VERSION 3.14...3.22)

# ---- Project ----
include(info.cmake)
project(
  ${MAIN_PROJECT_NAME}
  VERSION 1.0
  LANGUAGES CXX
)

Then, one can start its own projects with changing only one Greeter.
I write a demo in this branch, but I haven’t updated the documentation. If this suggestion is accepted, I can submit a PR.

Hey thanks for the input! I've also been bugged by this, but decided to not bother as it would introduce extra complexity without not adding long term benefits. Also in an actual project, you would expect the project name to be hardcoded in multiple places instead of being encoded in a generic variable name.

authors: TheLartians ldeng-ustc

repo: TheLartians/ModernCppStarter


text:
module not found error

after entering
Path_to_HuggingFace:XpucT/Deliberate
I'm  encountering this error
ModuleNotFoundError                       Traceback (most recent call last)
 in
3 from IPython.utils import capture
4 from IPython.display import clear_output
----> 5 import wget
6
7 #@markdown - Skip this cell if you are loading a previous session that contains a trained model.
ModuleNotFoundError: No module named 'wget'

NOTE: If your import is failing due to a missing package, you can
manually install dependencies using either !pip or !apt.
To view examples of installing some common dependencies, click the
"Open Examples" button below.

Same here.

Me too but yesterday it worked.

Solution: put !pip install wget before import wget.

Thank You! Still, later in the training cell an avalanche of errors happen so I guess we wait for the updated colab.

Oh yes I see, hope they will fix it ASAP.

fixed

authors: The-Great-Nothing TheLastBen blazing cxyzdroid90

repo: TheLastBen/fast-stable-diffusion


text:
"LayerNormKernelImpl" not implemented for 'Half'

No flames please, be gentle, it's my first time posting. :)
I got this error message after successfully (so I thought) installing and then running a request: "LayerNormKernelImpl" not implemented for 'Half'.
Any words of wisdom? What else can I tell you to help someone help me out?
Thanks so much!

Where exactly do you get this error ?

After putting in search terms and hitting the Generate button. I just went back to the main screen and saw the code output that had been generated:
https://colab.research.google.com/github/TheLastBen/fast-stable-diffusion/blob/main/fast_stable_diffusion_AUTOMATIC1111.ipynb#scrollTo=PjzwxTkPSPHf
Did this work? I copied and pasted but it wasn't getting the entire output as for some reason the paste results were truncated. I can also try copying to a .txt file if you need.
That phrase shows up a few times in the text at the end of each block.
Thanks!

For clear instructions how to use it, look for AUTOMATIC1111 colab tutorial on YouTube.

Thanks much, I'll look into that!

authors: AlternativelyMaybe TheLastBen


text:
/feed/reels_media/

Great repo.
Is there any way we could have story highlights added as well?

make sure update to version 1.0.5
Example:
https://github.com/TheM4hd1/SwiftyInsta/blob/10db0b97b7508a5c492c9f178c35b63768b2811b/SwiftyInstaTests/SwiftyInstaTests.swift#L1330

Great!
Unfortunately it does not seem to populate items for every Higlight, only the first one, and not reliably either.
Quickly googling it seems to suggest that to retrieve the actual items (i.e. stories) we need to pass the id to the "reels_media" endpoint. Any plans to add that as well?
Thanks @TheM4hd1

did you try passing ID like this? highlight:123882132324123

I see, I'll check it for you.

Thanks man

There is an endpoint: /feed/reels_media/
it accepts an array of user_ids like highlight:123882132324123
I've tried to implement it but I'm receiving an error from server
{"message": "Invalid reel id list", "status": "fail"}

try it yourself, see if you can fix it, maybe I'm doing wrong somewhere.

{"message": "Invalid reel id list", "status": "fail"}

I have to admit that I've been trying to implement this for a while, without success. I was hoping you would fare better, but we seem to have stumbled on the same error unfortunately.

I'l let you know if I find anything, but as I see similar libraries used this endpoint but I didn't test them to see if they works or not.
maybe we're missing something... idk

I try with "supported_capabilities_new" but same response. anyone fixed?

sample request
POST:  https://i.instagram.com/api/v1/feed/reels_media/
DATA: signed_body=bca1cf35fe840d851d3d37f488665e955fa517e06a521843b619fd44183e28e3.{"supported_capabilities_new":"[{"name":"SUPPORTED_SDK_VERSIONS","value":"9.0,10.0,11.0,12.0,13.0,14.0,15.0,16.0,17.0,18.0,19.0,20.0,21.0,22.0,23.0,24.0,25.0,26.0,27.0,28.0,29.0,30.0,31.0,32.0,33.0,34.0,35.0,36.0,37.0,38.0,39.0,40.0,41.0,42.0,43.0"},{"name":"FACE_TRACKER_VERSION","value":"10"},{"name":"segmentation","value":"segmentation_enabled"},{"name":"WORLD_TRACKER","value":"WORLD_TRACKER_ENABLED"}]","source":"feed_timeline","_csrftoken":"lQElejwdXHJToUUryVZWghOEN2X8GFn0","user_ids":["archiveDay:17960651299222776"],"_uid":"5889897609","_uuid":"1df4e0f8-fc98-4250-a6a4-56b455e75699"}&ig_sig_key_version=4

@TheM4hd1 how can we create signed_body with array inside. how to know which part will be sign?

@canaksoy
Here is an example of how to sign body.
https://github.com/TheM4hd1/SwiftyInsta/blob/c2beaad164a49b84fe8254af25ac75e36e192f72/SwiftyInsta/API/Services/UserHandler.swift#L164
The sample request you attached above, is it a working version?

I tried with signed_body samples but its hard to handle [String] with encoder. Yes its a working php sample. @TheM4hd1

@canaksoy
Okay, I'll check it.
Thanks.

I tested function with 2 id, if you see there are some missing data in returned model, you can decode the returned data to access full info about request.

authors: TheM4hd1 canaksoy sbertix


text:
crash

2024-06-03 17:43:58.274 27954-27954 AndroidRuntime          com.example.presentationsample       E  FATAL EXCEPTION: main
Process: com.example.presentationsample, PID: 27954
java.lang.IllegalArgumentException: Window type mismatch. Window Context's window type is 2037, while LayoutParams' type is set to 2038. Please create another Window Context via createWindowContext(getDisplay(), 2038, null) to add window with type:2038
at android.view.WindowManagerImpl.assertWindowContextTypeMatches(WindowManagerImpl.java:204)
at android.view.WindowManagerImpl.applyTokens(WindowManagerImpl.java:182)
at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:147)
at android.app.Dialog.show(Dialog.java:352)
at android.app.Presentation.show(Presentation.java:279)
at com.example.presentationsample.MainActivity.showPresentation(MainActivity.java:97)
at com.example.presentationsample.MainActivity.access$000(MainActivity.java:18)
at com.example.presentationsample.MainActivity$1.onClick(MainActivity.java:32)
at android.view.View.performClick(View.java:7536)
at android.view.View.performClickInternal(View.java:7509)
at android.view.View.-$$Nest$mperformClickInternal(Unknown Source:0)
at android.view.View$PerformClick.run(View.java:29562)
at android.os.Handler.handleCallback(Handler.java:942)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loopOnce(Looper.java:201)
at android.os.Looper.loop(Looper.java:288)
at android.app.ActivityThread.main(ActivityThread.java:8191)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:573)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1019)

这个错误是说window类型不匹配，由于Android版本问题导致的。解决方案是找到app/src/main/java/com/example/presentationsample/MyPresentation.java类中的第24行，getWindow().setType(WindowManager.LayoutParams.TYPE_APPLICATION_OVERLAY);这一句中TYPE_APPLICATION_OVERLAY改为TYPE_PRESENTATION。

repo: TheOne-Xin/presentation-sample


text:
Update renovatebot/github-action action to v34.62.1

This PR contains the following updates:

Package
Type
Update
Change

renovatebot/github-action
action
minor
v34.60.0 -> v34.62.1

Release Notes

renovatebot/github-action
v34.62.1
Compare Source
See the the changelog for changes in all releases.
34.62.1 (2022-12-17)
Bug Fixes

deps: update renovate/renovate docker tag to v34.62.1 (afc5d3c)

v34.61.0
Compare Source
See the the changelog for changes in all releases.
34.61.0 (2022-12-17)
Bug Fixes

deps: update renovate/renovate docker tag to v34.61.0 (57b8e85)

Configuration
📅 Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).
🚦 Automerge: Enabled.
♻ Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.
🔕 Ignore: Close this PR and you won't be reminded about this update again.

[ ] If you want to rebase/retry this PR, check this box

This PR has been generated by Renovate Bot.

Branch automerge failure
This PR was configured for branch automerge. However, this is not possible, so it has been raised as a PR instead.

repo: TheRealArthurDent/renovate