text:
Idiomatic setters/getters

Kotlin and Groovy both have some built-in coersion of getters and setters into plain object properties.

In Groovy, a getters and setters form what we call a "property", and offers a shortcut notation for accessing and setting such properties.
~Groovy Style guide: Getters and Setters

Methods that follow the Java conventions for getters and setters (no-argument methods with names starting with get and single-argument methods with names starting with set) are represented as properties in Kotlin
~Calling Java from Kotlin

I believe kotlin's implementation may be incompatible with lombok's default is prefix for boolean methods.
If this is the only issue, it may be fixed by setting lombok.getter.noIsPrefix = true in a lombok.config file.

You can create lombok.config files in any directory and put configuration directives in it. These apply to all source files in this directory and all child directories.
~Configure lombok features

This would need some experimentation, I've noticed when playing around in kotlin codebases that some classed get synthetic properties while others don't.
Examples

E.g. GHRepository.getFullName() works:

So does GitHub:

While some stuff on File works:

And other stuff just doesn't:

Maybe this is because setReadOnly() isn't actually setting a field, instead it's probably doing filesystem IO.

I believe this would be best as a breaking change, since it'd be a pain to introduce idiomatic setters while still maintaining the existing API. That said, it should be possible and may not be too bad if you think it's worth it...

Wow, this is very insightful.
I agree that this is definitely worth checking out and experimenting with, but might be best kept for a Major release, instead of minor (so maybe 3.0.0).
I have been wanting to expand to other upload platforms, such as [Hangar](https://hangar.papermc.io] from papermc, and our own NightBloom snapshots platform.
I also want to redo the entire CurseForge side, since their API has gotten some new stuff that isn't properly supported, and just smacked in because it was needed, and then the modrinth ID caching and all that good stuff.

authors: MattSturgeon hypherionmc

repo: firstdarkdev/modpublisher


text:
Add "Did you mean?" like feature

Improve suggestions for unknown Fisherman commands / plugins.

For system-wide commands you should look into thefuck.

See Also
#144
/cc @domoritz

While we at this, may be also a feature that searches for plugins, which aren't installed. Something similar to Homebrew/homebrew-command-not-found?

Hey @lordlycastle, are you using Fisherman?
Because you can search plugins index the index using search since day 1

@bucaran I see we're talking about different things.
Say for example there is a plugin called potter, and user enters potter and runs it. It'll return an error similar to fish: Unknown command 'potter'; since it's not installed. So before printing that error message it would check if there is a plugin called potter that can be installed with fisher, if so output something along the lines of: The plugin 'potter' is currently not installed. You can install it by typing: fisher install potter.
It would search a cached list of plugins for potter to determine if it's one of fisher's plugins; cached because it must be quicker. This list can be from last time fisher was updated, or perhaps a plugin that does this.
As for what you're talking about, that's important as well; other package managers already have that.

Yes, looking through the cache is an option, meaning this search is looking only at disabled plugins.
As with the other issues, this can be done through a plugin, but this note that this would make shell startup time longer, for this needs to be sourced at startup.
Fish provides colours to tell you whether a function is available or not, so it's unlikely altogether to run a command when the command is not available.

Yes, looking through the cache is an option, meaning this search is looking only at disabled plugins.

Not looking through cache, but looking through cached list of all plugins available at the time of last update. A text file good enough for basic list, but a .plist or .json could be used to cached more information about the packages.
The command-not-found is does affect the startup time a lot, however I use my fork of that repo which requires you to edit your __fish_command_not_found_handler so no setup was required, as that was run on fish_command_not_found event. I imagine we can have multiple functions run on same event so there might not even be need to edit it, just install a new function file as a plugin.

Oh, this seems like a nice feature to be implemented but I haven't seen any of the other project implement similar feature in shell.

@Shadowigor @hilmibakhari

@pickfire Have a look at https://github.com/b4b4r07/zplug, they have a similar idea.

@bucaran, it impressed me that it only consists of one file just like vim-plug. They can also have the idea to install zplug automatically when it isn't there.
I had look through it but didn't saw where the autocorrection begins.
zsh is powerful, but it's slowness upsets me, I tried prezto and antigen in the past, both is very, very slow and it takes seconds to start up.
I think vim-plug still excels in one place, in which where they can display the progress gracefully (nice UI) during a parallel update.

@pickfire I think you might be interested in my new fisherman's spinoff project: https://github.com/fishery/fin

@bucaran, I think I am going to look at it, the fin self-destruct got me interesting. :boom:

@pickfire Thanks, the self-destroy feature is pretty cool, you don't even have to reset the shell after you are done.

@bucaran, the self destruct feature is something I had implemented in the past to do some surprise to my father when he login. The fish_greeting automatically self-destruct after running.

@pickfire Yup, no curl | fish, but curl > fin.fish.
curl -sL git.io/fin > ~/.config/fish/functions/fin.fish

@bucaran, looks cool, I have a lot of idea for fin currently.

@pickfire Feel free to share your heart at will!

@bucaran Oh! This is kinda cool. I would like to help too, though kinda intimidating; such a large file! I'm better at following so it would be best if you can me tell what you might need help with.

@lordlycastle I can walk you through the whole thing, just pick something and let's discuss it.
Help, yes, I need help! I am about to push 1.0 later tonight and start recording history properly.
Maybe you can try breaking it?

@bucaran Cool. I'll installed it, I'll keep an eye out for bugs. Do you have a slack chatroom for fin? Since it's better to discuss it there than here.

@lordlycastle I think the #dev room in the fisherman slack is acceptable.

TBH I don't have any plans to implement this feature. While I think it would be nice to have, fisherman has a very capable search engine builtin that can answer anything wrt to plugins as described in the index.
If someone wants to take a stab at this, feel free to reopen.

source: gharchive/issue

authors: bucaran jethrokuan lordlycastle pickfire

repo: fisherman/fisherman

license: mit

license_type: permissive

license_source: bigquery


text:
Ability to write to files with Jinja

Describe the feature
As a user, I would like a Jinja context built-in function similar to print that allows me to write to files.
Describe alternatives you've considered
Today I largely print generated code to stdout.
Who will this benefit?
The use case I have in mind is to allow the results of the codegen package to actually persist generated code to dbt yaml files directly.
Are you interested in contributing this feature?
Yes!

Hmm. Hmm! I'm not sure if or how we could realistically support this. I so appreciate you opening the issue and starting the conversation, @randypitcherii.
Today, dbt does write to files, with Jinja, sort of: It compiles Jinja templates, from files, and writes them to other files (in the target/ directory). All the code that says how to create files in a given path, and how to write to those files, is decidedly in python. And the python for the first bit in particular leverages the os module, which we cannot expose to the Jinja context: (a) for security reasons, and (b) I can imagine lots of unpleasant surprises if macros / dbt invocations make changes to the project file system while running (target/ files excepted).
All that said...

The use case I have in mind is to allow the results of the codegen package to actually persist generated code to dbt yaml files directly.

This is compelling, I buy it, and I know there are limitations to the two ways of working around this today.
The bash-y way
Leveraging the fact that dbt/Jinja can write anything its heart desires to stdout, pipe the stdout contents somewhere else.
$ dbt run-operation generate_source --args 'schema_name: jaffle_shop' > models/staging/jaffle_shop/src_jaffle_shop.yml

Limitations:

The simple pipe includes log messages printed by dbt, e.g. Running with dbt=0.20.0-rc1
Totally reliant on CLI tooling. Not possible in dbt Cloud.

The file-based way
Stick each macro in a SQL file in the models/ (or even analysis/) folder, compile the project, copy-paste the contents from target/ (or just... move the files from target/ into models/).
Limitations:

Requires the creation of one "dummy" file for every "final" file desired
This isn't so bad when it's a SQL file, containing a macro, that compiles SQL, to end up as a SQL file. But it's fairly unintuitive when it wants to end up as a YAML file—it still needs to start as a SQL file, compile, move, change the file extension.

At some point, I'm so on board with the request—I'm just not sure if dbt Core can be the right tool for the job, or it's a better fit for a helper tool written in python.

repo: fishtown-analytics/dbt


text:
screenshot library selected

looking at how mss is not working for alot of user, this PR creates an option to select another screenshot library if one doesn't work for them (included d3dshot by dynamically installing it before import as we can't directly add it to requirements)

need to test for multi monitor support

source: gharchive/pull-request

repo: fishyboteso/fishyboteso

license: MIT

license_source: github-api


text:
Support relative links

When apps get loaded on arbitrary gateways — EG gateway.com/ipfs/APPHASH or gateway.com/ipns/APPNAME.fission.app— then an app will break and/or at least visually break when CSS and other styling assets don’t load.
The template should work out of the box to build with relative links, so that it can be loaded in any IPFS context.
We run a relative links filter as part of building @fission-suite/landing-page that may be helpful to look at.

Scope for 0.1 is just to support fission publishing.

Fission publishing didn't work because of a lack of redirect support in IPFS gateways, so we went with deployment to Netlify for now. See #50.

authors: bmann jessmartin therealjeffg

repo: fission-suite/webnative-app-template


text:
Update the content type for post calls

Currently, the POST request does not work properly in _do_api_call as the Content-Type HTTP header should be set for PUT and POST requests.
Here by default the content type is not set for POST which results in the 415 error like the following:
requests.exceptions.HTTPError: 415 Client Error: Unsupported Media Type for url: https://api.fivetran.com/v1/groups/

This is done as part of PATCH calls as https://github.com/fivetran/airflow-provider-fivetran/blob/main/fivetran_provider/hooks/fivetran.py#L117
A similar change is required for POST calls
References:
According to the RFC 7231 section 3.1.5.5:

A sender that generates a message containing a payload body SHOULD generate a Content-Type header field in that message unless the intended media type of the enclosed representation is unknown to the sender. If a Content-Type header field is not present, the recipient MAY either assume a media type of "application/octet-stream" ([RFC2046], Section 4.5.1) or examine the data to determine its type.

It means that the Content-Type HTTP header should be set for PUT and POST requests.

Add the following line after: https://github.com/fivetran/airflow-provider-fivetran/blob/main/fivetran_provider/hooks/fivetran.py#L114

 headers.update({"Content-Type": "application/json;version=2"})

closes: #73

@sunank200 how did we verify this is working post the changes?

This is importance when customizing the hook and operator so we need to merge it ASAP. Thanks!!

repo: fivetran/airflow-provider-fivetran


text:
Change Rx dependencies version from '~> 4.3.1' to '~> 4.3'

Fix #58

@fjcaetano, regarding ci failure:

looks like pod repo update should be called on the travis to update RxSwift version.
test__Validate__Show_ReCaptcha is randomly failed on my machine, even before PR's changes.

Hey @maxxx777, don't worry about Travis, we'll fix it later. Meanwhile, have you checked if Carthage is working correctly? I'm asking this because you didn't change Cartfile and I'm checking if it really isn't needed.

@fjcaetano thanks for the note, completely forgot to check Carthage.
Carthage documentation about versioning confuses me a bit. But it looks like carthage update updates RxSwift to 4.4.0 even if Cartfile contains github "ReactiveX/RxSwift" ~> 4.3.1.
However, I did the updates in Cartfile to keep the same version of RxSwift dependency in both CocoaPods and Carthage.

Release as version 1.4.1 🚀
Congrats @maxxx777 🎉

@fjcaetano thank you!

repo: fjcaetano/ReCaptcha


text:
TypeError: 'type' object is not subscriptable

Describe the bug
Drop an error message when starting webui.sh
To Reproduce

Start webui.sh

Expected behavior
No error message
Environment

OS: Ubuntu 20.04
Browser Firefox but I dont need to open the web interface the error is at startup of script.

Additional context
Error loading script: openpose_editor.py
Traceback (most recent call last):
  File "modules/scripts.py", line 263, in load_scripts
    script_module = script_loading.load_module(scriptfile.path)
  File "modules/script_loading.py", line 10, in load_module
    module_spec.loader.exec_module(module)
  File "<frozen importlib._bootstrap_external>", line 848, in exec_module
  File "<frozen importlib._bootstrap>", line 219, in _call_with_frames_removed
  File "extensions/sd-webui-3d-open-pose-editor/scripts/openpose_editor.py", line 19, in <module>
    file_path: pathlib.Path, append: typing.Optional[dict[str, str]] = None
TypeError: 'type' object is not subscriptable

Maybe you are submitting issue to the wrong repository.
You should post it in https://github.com/nonnonstop/sd-webui-3d-open-pose-editor


text:
Colorme allows for role escalation

The way Discord role logic works, your very highest role, regardless of permission, determines your ability to kick, ban, or modify roles.  This allows users who apply color roles to be able to kick, ban, or modify the permissions of others based on when they added roles.
For flat hierarchy servers like mine where everyone is able to kick/ban randoms to avoid issues with spambots, this means my regular members could kick or ban each other.  For more traditional servers, this would allow mods to demote one another or promote someone else to mod.  They can even modify their own color permission if they have a low-ranking modify roles permission, then when they're demoted they can sneakily keep all their old permissions.
There's no two ways about it now, color roles must go at the very bottom and that's assuming that @ everyone doesn't have any weird permissions.

This has always been the behavior of the cog. That's why I tried to plaster it with warnings explaining how it worked, and I only recommend it be used on small private servers, when permissions and role hierarchy don't really matter.
But, I think you've provided a good enough argument for attempting the switch. If colored roles have the ability to "show through" higher colorless roles, then I can think of no good reason the cog should continue enforcing the top role as the colored role. The switch will be a breaking change, but I think we can all deal with the minor inconvenience of re-setting up our roles, and in return we will get a cog that is more secure and usable by a wider audience.
With this change, I will also feel comfortable having the option to add 8 or 16 default colored roles that can be used by multiple people, which would open this cog up to large servers. Stay tuned...

Closing, as this should be fixed now :)
Please reopen if you encounter further problems with the updated version.

authors: HelmicNewciv flapjax

repo: flapjax/FlapJack-Cogs


text:
Why all the read buffering?

There seems to be a lot of buffering structs added. Why are they being used? Was the go defaults for reading from an io.Reader unsafe?
Are you trying to limit the amount read? You could use an io.LimitReader():
data, err := ioutil.ReadAll(io.LimitReader(client.conn, 1000000))

There were two reasons;

Wanted to 'extend' the buffio.Reader so that it has a limited reader underneath plus add a setLimit() method to adjust the limit. (Didn't want to allocate a new limitedreader each time)
wanted to 'extend' the limited reader so the limit could adjust the limit. The other problem was that limit reader returned io.EOF when limit reached, but needed a more specific error

Thanks for your review btw! After having a second look at it, it looks like the err handling should have been placed inside the limited reader, then there is no need for readLimitedString() - can just use good old bufio.readString()

authors: Xeoncross flashmob

repo: flashmob/go-guerrilla


text:
The calendar doesnt automatically close after user picks a date

My calendar keeps opening unless I close outside of the calendar to close it. Even though after user choose the date, the calendar still doesn't close after a date-time is picked.
I am wondering how or do you guy have any function that automatically close the calendar after user choose/pick a date/time?

It always closes in single mode unless enableTime is true.
You could close it manually with close() by adding an onChange listener.

    document.getElementById("start").flatpickt({
         onClose: function(selectedDates, dateStr, instance){
         }
      })

Is this what i need to make it closes after user picks time?

@tenznhok

onChange

onChange: function(selectedDates, dateStr, instance){
    if (dateStr)
        instance.close();
}

Sorry, this is what I have, I dont think it is closed as I want
      flatpickr(".flatpickr", {
         minDate: new Date().fp_incr(-30),
         maxDate: new Date(),
         enableTime: true,
         altInput: true,
         altFormat: "F j, Y h:i K"
      });

     document.getElementById("start").flatpickt({
           onChange: function(selectedDates, dateStr, instance){
               if (dateStr)
                    instance.close();
             }
     })

Try
      flatpickr(".flatpickr", {
         minDate: new Date().fp_incr(-30),
         maxDate: new Date(),
         enableTime: true,
         altInput: true,
         altFormat: "F j, Y h:i K"
      });

     document.getElementById("start").flatpickt({
           onChange: function(selectedDates, dateStr, instance){
                instance.close();
            }
     })

yeah, but then user can't choose time?!

Yes. This is why the calendar doesn't close right away - it lets the user pick time.
You asked how to close it right away, and I gave you the solution :taco:

Can flackpickr close it right away after user chooses time?

No. The user might want to adjust the time, or change mind about the date etc.
This is why it stays open.

Can we have an ok button or somthing like that after user chooses time to close the window?

You can use confirmDatePlugin

Try
      flatpickr(".flatpickr", {
         minDate: new Date().fp_incr(-30),
         maxDate: new Date(),
         enableTime: true,
         altInput: true,
         altFormat: "F j, Y h:i K"
      });

     document.getElementById("start").flatpickt({
           onChange: function(selectedDates, dateStr, instance){
                instance.close();
            }
     })

There is spelling mistake. It is flatpickr not flatpickt.

authors: chmln crivotz iqbalmalik89 tenznhok

repo: flatpickr/flatpickr


text:
Check argument list is complete [1-25]

Closes #11 - provides basic Python-valid checking of task signatures in calls. Both directly, and within a nested task.
This also adds a series of minor CI fixes that arose during implementation, to ensure tests and static checking is thorough and passes.

Aside from a potentially missing test, this seems reasonable.

Given that call is going away in a stacked PR anyway, I'll take that as good to go?

repo: flaxandteal/dewret


text:
build for microsoft edge store

Hello Matthew,
Hope you are doing well.
I am Gurjeet from Microsoft Edge Add-ons team.
We have come across your extension Fleeting Notes, which is a well-known browser extension that is currently not available in the Microsoft Edge Add-ons store. We would like to invite you to publish your extension in Microsoft Edge Add-ons store. Our store has 11,000+ extensions and 80% of Edge users prefer downloading extensions directly from Microsoft Edge Add-ons store.
You could also reach out to more devices/users if you publish it in Microsoft Edge Add-one store and it would also be a huge benefit to your community and our users.
If it interests you, it is now quite easy to publish/port your Chromium Browser Extension on Microsoft Edge Add-one store and reach out to more users with no extra cost & minimal changes, please refer to the documentation below to understand more about how you can easily port your extension:
https://learn.microsoft.com/en-us/microsoft-edge/extensions-chromium/developer-guide/port-chrome-extension
Further, we recently launched our new Sidebar API for extensions and while reviewing your extension we discovered that, if enabled with sidebar functionality, your extension will enable you to create more immersive and interactive experience for users. You can learn more about Sidebar API for extension using the link below:
https://learn.microsoft.com/en-us/microsoft-edge/extensions-chromium/developer-guide/sidebar
We would appreciate your thoughts on considering Publishing your extension in our store. Also, please feel free to reach out to us if you need more information about it. We are always here to help.
Thank you for your time and consideration. Looking forward to hearing from you soon.
Regards,
Gurjeet Singh
Program Manager - Microsoft Edge Add-ons

Hello Matthew,
Hope you are doing well.
I am Gurjeet from Microsoft Edge Add-ons team.
We have come across your extension Fleeting Notes, which is a well-known browser extension that is currently not available in the Microsoft Edge Add-ons store. We would like to invite you to publish your extension in Microsoft Edge Add-ons store. Our store has 11,000+ extensions and 80% of Edge users prefer downloading extensions directly from Microsoft Edge Add-ons store.
You could also reach out to more devices/users if you publish it in Microsoft Edge Add-one store and it would also be a huge benefit to your community and our users.
If it interests you, it is now quite easy to publish/port your Chromium Browser Extension on Microsoft Edge Add-one store and reach out to more users with no extra cost & minimal changes, please refer to the documentation below to understand more about how you can easily port your extension:
https://learn.microsoft.com/en-us/microsoft-edge/extensions-chromium/developer-guide/port-chrome-extension
Further, we recently launched our new Sidebar API for extensions and while reviewing your extension we discovered that, if enabled with sidebar functionality, your extension will enable you to create more immersive and interactive experience for users. You can learn more about Sidebar API for extension using the link below:
https://learn.microsoft.com/en-us/microsoft-edge/extensions-chromium/developer-guide/sidebar
We would appreciate your thoughts on considering Publishing your extension in our store. Also, please feel free to reach out to us if you need more information about it. We are always here to help.
Thank you for your time and consideration. Looking forward to hearing from you soon.
Regards,
Gurjeet Singh
Program Manager - Microsoft Edge Add-ons

repo: fleetingnotes/fleeting-notes-flutter


text:
运行trolli出现'NoneType' object has no attribute 'width'错误

我安装以下步骤运行，然后收到'NoneType' object has no attribute 'width'异常
git clone https://github.com/flet-dev/examples.git
cd examples\python\apps\trolli
pip3 install -r requirements.txt
python3 ./src/main.py
Unhandled error processing page session : Traceback (most recent call last):
  File "D:\Procedure\LanguageInterpreter\Python310\lib\site-packages\flet_runtime\app.py", line 363, in on_session_created
    session_handler(page)
  File "E:\SourceCode\gitlab\examples\python\apps\trolli\src\main.py", line 207, in main
    app.initialize()
  File "E:\SourceCode\gitlab\examples\python\apps\trolli\src\main.py", line 86, in initialize
    self.create_new_board("My First Board")
  File "E:\SourceCode\gitlab\examples\python\apps\trolli\src\main.py", line 187, in create_new_board
    new_board = Board(self, self.store, board_name)
  File "E:\SourceCode\gitlab\examples\python\apps\trolli\src\board.py", line 49, in __init__
    width=(self.app.page.width - 310),
AttributeError: 'NoneType' object has no attribute 'width'

经过分析发现在src\main.py:83 self.page.update()后self.page就会等于None
跟踪下去是flet_core\page.py:466 ctrl.page = None 将其赋值为None
请问是什么问题导致的呢，以下是我的版本

Python 3.10.7
flet                          0.12.0
flet-core                     0.12.0
flet-fastapi                  0.12.0
flet-runtime                  0.12.0

我将flet_core\page.py:466 ctrl.page = None 改为 if ctrl.page == self: ctrl.page = None 就不出现这个异常了，我不了解为啥需要设置为None

repo: flet-dev/flet


text:
gradle error when trying to built flet app

Below is the error I get when I try to build my flet app for android. I don't understand what's wrong can someone pls help.
C:\Users\ishaa\Python Programs\final_ia>flet build apk --no-android-splash --verbose
Flutter bootstrap directory: C:\Users\ishaa\AppData\Local\Temp\flet_flutter_build_WOequ5Z2Ih
Additional Flutter dependencies:
{}
Creating Flutter bootstrap project...OK
Customizing app icons and splash images...OK
Generating app icons...
Run subprocess: ['C:\Users\ishaa\flutter_windows_3.19.5-stable\flutter\bin\dart.BAT', 'run',
'flutter_launcher_icons']
Resolving dependencies in C:\Users\ishaa\AppData\Local\Temp\flet_flutter_build_WOequ5Z2Ih... (5.5s)
Got dependencies in C:\Users\ishaa\AppData\Local\Temp\flet_flutter_build_WOequ5Z2Ih.
Building package executable... (4.1s)
Built flutter_launcher_icons:flutter_launcher_icons.
════════════════════════════════════════════
FLUTTER LAUNCHER ICONS (v0.13.1)
════════════════════════════════════════════
• Creating default icons Android
• Overwriting the default Android launcher icon with a new icon
• Overwriting default iOS launcher icon with new icon
Creating Icons for Web...
Creating Icons for Windows...
Creating Icons for MacOS...
✓ Successfully generated launcher icons
OK
Generating splash screens...
Run subprocess: ['C:\Users\ishaa\flutter_windows_3.19.5-stable\flutter\bin\dart.BAT', 'run',
'flutter_native_splash:create']
Building package executable... (3.7s)
Built flutter_native_splash:create.
[iOS] Creating  images
[iOS] Creating dark mode  images
[iOS] Updating ios/Runner/Info.plist for status bar hidden/visible
[Web] Creating images
[Web] Creating images
[Web] Creating background images
[Web] Creating CSS
[Web] Updating index.html
╔════════════════════════════════════════════════════════════════════════════╗
║                       NEED A GREAT FLUTTER DEVELOPER?                      ║
╠════════════════════════════════════════════════════════════════════════════╣
║                                                                            ║
║   I am available!  Find me at https://www.linkedin.com/in/hansonjon/       ║
║                                                                            ║
╚════════════════════════════════════════════════════════════════════════════╝
✅ Native splash complete.
Now go finish building something awesome! 💪 You rock! 🤘🤩
Like the package? Please give it a 👍 here: https://pub.dev/packages/flutter_native_splash
OK
Packaging Python app...
Run subprocess: ['C:\Users\ishaa\flutter_windows_3.19.5-stable\flutter\bin\dart.BAT', 'run',
'serious_python:main', 'package', 'C:\Users\ishaa\Python Programs\final_ia', '--mobile', '--platform', 'mobile',
'--dep-mappings', 'flet=flet-embed', '--req-deps', 'flet-embed', '--exclude', 'build']
Building package executable... (2.2s)
Built serious_python:main.
Running package command
Creating asset directory: C:\Users\ishaa\AppData\Local\Temp\flet_flutter_build_WOequ5Z2Ih\app
Copying Python app from C:\Users\ishaa\Python Programs\final_ia to C:\Users\ishaa\AppData\Local\Temp\serious_python_tempc098dc1
Configured mobile platform with sitecustomize.py at C:\Users\ishaa\AppData\Local\Temp\serious_python_sitecustomizec232f01b\sitecustomize.py
Installing dependencies [flet-embed] with pip command to C:\Users\ishaa\AppData\Local\Temp\serious_python_tempc098dc1_pypackages_
Extracting Python distributive from C:\Users\ishaa\AppData\Local\Temp\cpython-3.11.6+20231002-x86_64-pc-windows-msvc-shared-install_only.tar.gz to C:\Users\ishaa\AppData\Local\Temp\hostpython3.11_ce261ec8
Compiling Python sources at C:\Users\ishaa\AppData\Local\Temp\serious_python_tempc098dc1
Delete unnecessary files with extensions: [.py, .c, .h, .typed, .exe, .so, .a, .pdb, .pyd, .dll]
Delete unnecessary files and directories: [pycache, bin]
Creating app archive at C:\Users\ishaa\AppData\Local\Temp\flet_flutter_build_WOequ5Z2Ih\app/app.zip from C:\Users\ishaa\AppData\Local\Temp\serious_python_tempc098dc1
Deleting temp directory C:\Users\ishaa\AppData\Local\Temp\serious_python_tempc098dc1
Deleting sitecustomize directory C:\Users\ishaa\AppData\Local\Temp\serious_python_sitecustomizec232f01b
Deleting Python directory C:\Users\ishaa\AppData\Local\Temp\hostpython3.11_ce261ec8
OK
Building .apk for Android...
Run subprocess: ['C:\Users\ishaa\flutter_windows_3.19.5-stable\flutter\bin\flutter.BAT', 'build', 'apk']
Resolving dependencies...
file_picker 6.2.1 (8.0.0+1 available)
fl_chart 0.65.0 (0.67.0 available)
flutter_lints 2.0.3 (3.0.2 available)
flutter_native_splash 2.3.7 (2.4.0 available)
js 0.6.7 (0.7.1 available)
leak_tracker 10.0.0 (10.0.5 available)
leak_tracker_flutter_testing 2.0.1 (3.0.5 available)
leak_tracker_testing 2.0.1 (3.0.1 available)
lints 2.1.1 (3.0.0 available)
material_color_utilities 0.8.0 (0.11.1 available)
meta 1.11.0 (1.14.0 available)
package_info_plus 4.2.0 (6.0.0 available)
petitparser 5.4.0 (6.0.2 available)
sensors_plus 4.0.2 (5.0.0 available)
test_api 0.6.1 (0.7.0 available)
toml 0.14.0 (0.15.0 available)
vm_service 13.0.0 (14.2.0 available)
xml 6.3.0 (6.5.0 available)
Got dependencies!
18 packages have newer versions incompatible with dependency constraints.
Try flutter pub outdated for more information.
FAILURE: Build failed with an exception.

What went wrong:
Could not open cp_settings generic class cache for settings file 'C:\Users\ishaa\AppData\Local\Temp\flet_flutter_build_WOequ5Z2Ih\android\settings.gradle' (C:\Users\ishaa.gradle\caches\7.5\scripts\ceutkedvmknyol2k1s26p1ap).

BUG! exception in phase 'semantic analysis' in source unit 'BuildScript' Unsupported class file major version 63

Try:

Run with --stacktrace option to get the stack trace.
Run with --info or --debug option to get more log output.
Run with --scan to get full insights.

Get more help at https://help.gradle.org

BUILD FAILED in 1s
Running Gradle task 'assembleRelease'...                         2,033ms
┌─ Flutter Fix ───────────────────────────────────────────────────────────────────────────────────────────────────────┐
│ [!] Your project's Gradle version is incompatible with the Java version that Flutter is using for Gradle.           │
│                                                                                │
│ If you recently upgraded Android Studio, consult the migration guide at                                             │
│ docs.flutter.dev/go/android-java-gradle-error.                                                                      │
│                                                                                │
│ Otherwise, to fix this issue, first, check the Java version used by Flutter by running flutter doctor --verbose.  │
│                                                                                │
│ Then, update the Gradle version specified in                                                                        │
│ C:\Users\ishaa\AppData\Local\Temp\flet_flutter_build_WOequ5Z2Ih\android\gradle\wrapper\gradle-wrapper.properties to │
│ be compatible with that Java version. See the link below for more information on compatible Java/Gradle versions:   │
│ https://docs.gradle.org/current/userguide/compatibility.html#java                                                   │
│                                                                                │
│                                                                                │
└─────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
Gradle task assembleRelease failed with exit code 1
Deleting Flutter bootstrap directory C:\Users\ishaa\AppData\Local\Temp\flet_flutter_build_WOequ5Z2Ih
Run subprocess: ['C:\Users\ishaa\flutter_windows_3.19.5-stable\flutter\bin\flutter.BAT', '--version']
Error building Flet app - see the log of failed command above.

for reference, I am using the latest flet version 0.21.2 and the latest stable dart and flutter versions, which are versions 3.3.3 and 3.19.5 respectively. Requirements are the flet version 0.21.2 and supabase version 2.4.0

The issue is not with flet, but with flutter itself :)
Run this command flutter doctor --verbose

this is the output with after running flutter doctor --verbose. The only thing it found a problem with was a lacking installation of android studio, but i don't think that really matters if I have the android SDK working.
C:\Users\ishaa>flutter doctor --verbose
[√] Flutter (Channel stable, 3.19.5, on Microsoft Windows [Version 10.0.22631.3296], locale en-US)
• Flutter version 3.19.5 on channel stable at C:\Users\ishaa\flutter_windows_3.19.5-stable\flutter
• Upstream repository https://github.com/flutter/flutter.git
• Framework revision 300451adae (9 days ago), 2024-03-27 21:54:07 -0500
• Engine revision e76c956498
• Dart version 3.3.3
• DevTools version 2.31.1
[√] Windows Version (Installed version of Windows is version 10 or higher)
[√] Android toolchain - develop for Android devices (Android SDK version 33.0.2)
• Android SDK at C:\Users\ishaa\AppData\Local\Android\Sdk
• Platform android-33-ext4, build-tools 33.0.2
• Java binary at: C:\Program Files\Common Files\Oracle\Java\javapath\java.exe
• Java version Java(TM) SE Runtime Environment (build 19.0.2+7-44)
• All Android licenses accepted.
[√] Chrome - develop for the web
• Chrome at C:\Program Files (x86)\Google\Chrome\Application\chrome.exe
[√] Visual Studio - develop Windows apps (Visual Studio Build Tools 2019 16.11.32)
• Visual Studio at C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools
• Visual Studio Build Tools 2019 version 16.11.34301.259
• Windows 10 SDK version 10.0.22000.0
[!] Android Studio (not installed)
• Android Studio not found; download from https://developer.android.com/studio/index.html
(or visit https://flutter.dev/docs/get-started/install/windows#android-setup for detailed instructions).
[√] IntelliJ IDEA Community Edition (version 2022.3)
• IntelliJ at C:\Users\ishaa\AppData\Local\JetBrains\Toolbox\apps\IDEA-C\ch-0\223.8836.41
• Flutter plugin can be installed from:
https://plugins.jetbrains.com/plugin/9212-flutter
• Dart plugin can be installed from:
https://plugins.jetbrains.com/plugin/6351-dart
[√] VS Code (version 1.86.1)
• VS Code at C:\Users\ishaa\AppData\Local\Programs\Microsoft VS Code
• Flutter extension can be installed from:
https://marketplace.visualstudio.com/items?itemName=Dart-Code.flutter
[√] Connected device (3 available)
• Windows (desktop) • windows • windows-x64    • Microsoft Windows [Version 10.0.22631.3296]
• Chrome (web)      • chrome  • web-javascript • Google Chrome 123.0.6312.86
• Edge (web)        • edge    • web-javascript • Microsoft Edge 123.0.2420.65
[√] Network resources
• All expected network resources are available.
! Doctor found issues in 1 category.

I thought it might have been a version issue with gradle and the Java runtime that flutter was using, but found that they were supposed to be compatible with each other. When I run gradle --version, this is the output I get:
C:\Users\ishaa\Python Programs\final_ia>gradle --version

Gradle 7.6.4
Build time:   2024-02-05 14:29:18 UTC
Revision:     e0bb3fc8cefad8432c9033cdfb12dc14facc9dd9
Kotlin:       1.7.10
Groovy:       3.0.13
Ant:          Apache Ant(TM) version 1.10.13 compiled on January 4 2023
JVM:          19.0.2 (Oracle Corporation 19.0.2+7-44)
OS:           Windows 11 10.0 amd64
C:\Users\ishaa\Python Programs\final_ia>java --version
java 19.0.2 2023-01-17
Java(TM) SE Runtime Environment (build 19.0.2+7-44)
Java HotSpot(TM) 64-Bit Server VM (build 19.0.2+7-44, mixed mode, sharing)
It lists JVM 19.0.2, and following that is my java version, which is 19.0.2, so they should be compatible. I am so confused.

downgraded jvm to version 17 and it worked

authors: baseplate-admin coolninjaturtle


text:
Class name for undefined breakpoint

Hello,
Is there any way to remove the default class name added for an undefined breakpoint?
 <Breakpoint customQuery="(max-width: 639px)">
Will export to:
 <div class="breakpoint__undefined-undefined ">
Thanks

Is this project still maintained?

@StuartMorris0 Sorry I've been a bit occupied with other projects. Do you want to PR in the fix?

@flexdinesh ref https://github.com/flexdinesh/react-socks/pull/51

repo: flexdinesh/react-socks


text:
POL-430 add check that AWS account array name exists before assigning it

Description
Added check that AWS account array is not empty before assigning it
Issues Resolved
Bug with error "Cannot access member 'name' of undefined" from trying to access an empty array
Contribution Check List

[x] All tests pass.
[ ] New functionality includes testing.
[ ] New functionality has been documented in the README if applicable
[x] New functionality has been documented in CHANGELOG.MD

          1 Warning

:warning:
Should this include readme changes

  Generated by :no_entry_sign: Danger


text:
Oops! Flickr doesn't recognise the API key this application is trying to use.

I can't authorize the app, looks like it's not registered on Flickr anymore

Thanks for letting us know - will resolve this within a couple of days

Glad to see there's activity on this!  Thanks for the dedication to all those that work on this!

Having the same problem, just downloaded and tried to use this app today for the first time

Oops. I can't connect to flickr with flickr downloadr either.  Should this be fixed I would be very happy and grateful. It is a great program when it works.

Thank you for your patience - I've not been able to find time to change the API key.
Hopefully I will be able to publish a new release will that resolves this issue.

Thank you very much!
Tim
From: Hari Menon [mailto:notifications@github.com]
Sent: Wednesday, November 30, 2016 9:26 PM
To: flickr-downloadr/flickr-downloadr-gtk flickr-downloadr-gtk@noreply.github.com
Cc: timtak nospam@nihonbunka.com; Comment comment@noreply.github.com
Subject: Re: [flickr-downloadr/flickr-downloadr-gtk] Oops! Flickr doesn't recognise the API key this application is trying to use. (#43)
Thank you for your patience - I've not been able to find time to change the API key.
Hopefully I will be able to publish a new release will that resolves this issue.
—
You are receiving this because you commented.
Reply to this email directly, view it on GitHub https://github.com/flickr-downloadr/flickr-downloadr-gtk/issues/43#issuecomment-263861459 , or mute the thread https://github.com/notifications/unsubscribe-auth/AA-NYj8ywO71SrGCWcZ628_3C927UKO5ks5rDWtIgaJpZM4KyIO2 .  https://github.com/notifications/beacon/AA-NYuVPVlKIaxgDQu73i0bbzjPBxUuGks5rDWtIgaJpZM4KyIO2.gif

The process of getting the fix released is taking longer than I imagined but hopefully very soon this would be resolved.

Thank you!
m(._.)m
From: Hari Menon [mailto:notifications@github.com]
Sent: Tuesday, December 06, 2016 7:10 AM
To: flickr-downloadr/flickr-downloadr-gtk flickr-downloadr-gtk@noreply.github.com
Cc: timtak nospam@nihonbunka.com; Comment comment@noreply.github.com
Subject: Re: [flickr-downloadr/flickr-downloadr-gtk] Oops! Flickr doesn't recognise the API key this application is trying to use. (#43)
The process of getting the fix released is taking longer than I imagined but hopefully very soon this would be resolved.
—
You are receiving this because you commented.
Reply to this email directly, view it on GitHub https://github.com/flickr-downloadr/flickr-downloadr-gtk/issues/43#issuecomment-264993988 , or mute the thread https://github.com/notifications/unsubscribe-auth/AA-NYh75gFcDKV5tLVlkGDXymT4ZC5pBks5rFIu4gaJpZM4KyIO2 .  https://github.com/notifications/beacon/AA-NYusiaqEwLCf_4wrw7j6HCbROSI2yks5rFIu4gaJpZM4KyIO2.gif

Update: Only the Mac OS X version has issues now and if any of you are looking/waiting for Windows/Linux versions you could try out the v2.1.1.1 installers from here

Released v2.2.0.1 - https://flickrdownloadr.com/downloads/

authors: curious-jim floydpink spidermitch0 stadiumbound timtak

repo: flickr-downloadr/flickr-downloadr-gtk


text:
Find Performance Bottleneck

SuperJSON is somewhat slow - at least compared to not using SuperJSON. Our code currently is written for readability first, and not so much for optimal performance.

[ ] Analyse the Code for it's bottlenecks
[ ] Remove them

This project might be suffering from "death by a thousand cuts", aka there are a whole bunch of statements that in itself might not be very costly but it adds up.
Some quick examples

array functions vs a plain old for loop
lodash vs native (not always though!)
isUndefined() vs ===

We've addressed this in tRPC by allowing different data transformers for upstream and downstream; upstream (client to server) are usually small payloads parsed by the server that needs to be secure and downstream are usually bigger payloads parsed by the client.

https://trpc.io/docs/data-transformers#different-transformers-for-upload-and-download
Original issue https://github.com/trpc/trpc/issues/378
PR that addressed it: https://github.com/trpc/trpc/pull/393

That's a good idea! Still, I'm pretty sure there should be a way of speeding up SuperJSON to better compete with devalue. But I haven't found it yet 🤷♂

Some ideas, algos isn't really my speciality, so these are mostly novice common sense

You might not need to deep clone the object first (or have an option where this is skipped)
Every setDeep()-seem to be traversing through the object

Potentially a faster strategy:

traverse through the whole object once and have a reference to path to update
use the reference to know "dead ends" and break; when there's nothing further down to update

Make "slow" features optional

Maybe one of error/class/map/set/etc have a specific bottle-neck (or that you don't need them at all in your app) - allow for optionally disabling them (#85)

Rather than traversing yourself when encoding/serializing, you could try using JSON.stringify replacer & JSON.parse reviver.

For inspiration, you can look at https://github.com/yahoo/serialize-javascript where they have the isJSON-option that makes it "to be over 3x faster".

isSymbol() —> getType()
https://github.com/flightcontrolhq/superjson/blob/0130a809f87df142b5e190e1b519be0c0280fb16/src/is.ts#L43-L44
https://github.com/flightcontrolhq/superjson/blob/0130a809f87df142b5e190e1b519be0c0280fb16/src/is.ts#L1-L2
Performance
Comparison to typeof subject === "symbol"
   ✓ symbol check (2) 9790ms
     name                              hz     min     max    mean     p75     p99    p995    p999     rme  samples
   · regular typeof         15,345,908.19  0.0001  0.0692  0.0001  0.0001  0.0001  0.0001  0.0001  ±0.19%  7672955   fastest
   · superjson::isSymbol()  13,116,368.09  0.0001  0.9246  0.0001  0.0001  0.0001  0.0001  0.0002  ±0.42%  6558185

 BENCH  Summary

  regular typeof - tests/bench/experiment.bench.ts > symbol check
    1.17x faster than superjson::isSymbol()

authors: KATT RobinTail Skn0tt tomhooijenga

repo: flightcontrolhq/superjson


text:
Include floating-ui as dependency isn't working?

I'm trying to include your script into a library and it won't work.
I'm getting
Uncaught (in promise) ReferenceError: process is not defined

Here's how my code looks like. This sandbox works fine, but not in my compiled ES6 code it doesn't.

This sandbox works fine, but not in my compiled ES6 code it doesn't.

In what context are you using it? If you're compiling the code using Rollup you need to make sure you're replacing process.env.NODE_ENV with either "development" or "production" when running it inside a browser.

In what context are you using it? If you're compiling the code using Rollup you need to make sure you're replacing process.env.NODE_ENV with either "development" or "production" when running it inside a browser.

I don't know exactly how to set process in my Rollup setup, I'm guessing the rollup.config.json?
Anyways, I basically need to replace all the crap in my styleTip with something that makes sense and works.

Here's our  Rollup setup to replace __DEV__, but you'd use a direct check for process.env.NODE_ENV
https://github.com/floating-ui/floating-ui/blob/648b5bd7e4b614c2a40d5f2e678363ec5225ab9a/packages/core/rollup.config.js#L60-L65
i.e.(ensuring you're processing node_modules):
replace({
  'process.env.NODE_ENV': `"production"`
});

The other suggestion to import directly from @floating-ui/dom/dist/floating-ui.dom.esm.min.js doesn't work.

What error is there?

Same error.
Thank you for your reply, will check it right now.

That did it, thank you very much.
BTW: Happy New Year!

Ah yeah because @floating-ui/dom's minified version doesn't point to /core's minified version. Would probably need an alias plugin in that case, but this is a better way to handle it anyway

authors: atomiks thednp

repo: floating-ui/floating-ui


text:
[react] userHover in mobile stuck open after clicking floater

Describe the bug
When using useHover() in mobile, pressing the floater prevents the popper from closing!
To Reproduce
https://codesandbox.io/s/floating-ui-react-dom-template-forked-qkpdqt?file=/src/App.js
Steps to reproduce the behavior:

Open preview in a new tab, switch to mobile view.
Press on "my button" to open the popper
You can verify it is closable by pressing away
press on "my tooltip"
Press anywhere else in the screen
Popper stays open

Expected behavior Tooltip should close when dismissing, when using hover behavior and is in mobile.
(like it would do normally without clicking the floater)
Screenshots

Context:

OS: MacOS 14.5
Browser: Chrome 126
Version: "@floating-ui/react": "^0.26.20"

Doesn't seem to be effected by safePolygon()
Workaround

close it manually when clicking on the floater
useDismiss({ outsidePress: true, referencePress: true }) still works (even though the 'hover close' event is missing)

This makes sense when you think of how the events work on touch devices. The mouseleave event on the trigger no longer gets fired because it got "wasted" into the click when pressing the tooltip. If you tap off off the tooltip, there's no mouseleave event anymore, so you need useDismiss for that to work. Given useDismiss is pretty much always used I don't see this being a practical issue.

authors: KutnerUri atomiks


text:
Android build fails

Hey,
yesterday all was working well and after updating ionic and cordova to latest version and try to build for android i get this error. How can i fix that? :/
✖ Running command - failed!
[ERROR] An error occurred while running cordova build android (exit code 1):
    (truncated) ...              ^
       symbol:   variable adWidth
       location: class AdMobPlugin
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:112:
    error: cannot find symbol
           adSize = new AdSize(adWidth, adHeight);
                                        ^
       symbol:   variable adHeight
       location: class AdMobPlugin
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:146:
    error: method does not override or implement a method from a supertype
       @Override
       ^
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:154:
    error: cannot find symbol
           PublisherAdView ad = new PublisherAdView(getActivity());
                                                    ^
       symbol:   method getActivity()
       location: class AdMobPlugin
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:160:
    error: cannot find symbol
           AdView ad = new AdView(getActivity());
                                  ^
       symbol:   method getActivity()
       location: class AdMobPlugin
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:168:
    error: method does not override or implement a method from a supertype
       @Override
       ^
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:191:
    error: method does not override or implement a method from a supertype
       @Override
       ^
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:194:
    error: cannot find symbol
         return sz.getWidthInPixels(getActivity());
                                    ^
       symbol:   method getActivity()
       location: class AdMobPlugin
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:197:
    error: method does not override or implement a method from a supertype
       @Override
       ^
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:200:
    error: cannot find symbol
         return sz.getHeightInPixels(getActivity());
                                     ^
       symbol:   method getActivity()
       location: class AdMobPlugin
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:203:
    error: method does not override or implement a method from a supertype
       @Override
       ^
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:216:
    error: method does not override or implement a method from a supertype
       @Override
       ^
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:229:
    error: method does not override or implement a method from a supertype
       @Override
       ^
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:244:
    error: method does not override or implement a method from a supertype
       @Override
       ^
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:246:
    error: cannot find symbol
         interstitialReady = false;
         ^
       symbol:   variable interstitialReady
       location: class AdMobPlugin
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:251:
    error: cannot find symbol
           PublisherInterstitialAd ad = new PublisherInterstitialAd(getActivity());
                                                                    ^
       symbol:   method getActivity()
       location: class AdMobPlugin
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:256:
    error: cannot find symbol
           InterstitialAd ad = new InterstitialAd(getActivity());
                                                  ^
       symbol:   method getActivity()
       location: class AdMobPlugin
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:263:
    error: method does not override or implement a method from a supertype
       @Override
       ^
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:276:
    error: method does not override or implement a method from a supertype
       @Override
       ^
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:295:
    error: method does not override or implement a method from a supertype
       @Override
       ^
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:305:
    error: method does not override or implement a method from a supertype
       @Override
       ^
    /Users/christiangrieger/SimpleCoinPriceSidebar/platforms/android/src/com/rjfun/cordova/admob/AdMobPlugin.java:310:
    error: cannot find symbol

It seems the dependency not installed correctly.
Please remove the plugin and add back again.

I needed to remove whole plugin folder and platform folder and prepare cordova again and it looks to work again. thanks for the fast reply

authors: ChristianGrieger floatinghotpot

repo: floatinghotpot/cordova-admob-pro


text:
Update experimental to latest tflite release

There's some new upstream tflite release r2.5 we could update our submodule link for tflite to?
Or any particular reasons to keep it at the current (old, untagged) revision?

The current submodule revision should correspond to 2.4.0, I think. But AFAICT there's no reason to stay at 2.4 if it also works with 2.5, haven't tested that yet, though.

No time to test r2.5 here either.
I'd suggest to push this to experimental for now.

See also #84

If TFlite 2.5 is officially released (didn't check right now), go ahead with 2.5. Shouldn't make much difference API-wise.

If it's compatible (and I assume yes), then this could go directly into main IMHO.

Just tried this locally - works for me without issue against experimental

authors: BenBE floe phlash

repo: floe/backscrub


text:
Add support for League Tournament Realm

I'm trying to connect the program to League tournament realm, but it doesn't register it as a client.
Maybe add League tournament realm as a valid client for the program to attach to.

Duplicate #3


text:
[Bug] Force open the browser on startup is broken

When i run sh flowjoy ... My browser should open automatically to the host:port I specified, just like jupyter or streamlit or solara etc.
UPDATE: It seems we do open the browser automatically, but it opens too early, before the system is ready. So you're taken to a dead page that doesn't refresh once the system is up.

Closing this since after #588 the electron app will open instead of the browser

authors: Ben-Epstein itsjoeoui

repo: flojoy-io/studio


text:
Unable to build Floodlight Eclipse Project

I am receiving a build error in the following package: net.floodlightcontroller.util.MatchUtils in file MatchUtils.java.
This is the full error description:
The method setMasked(MatchField<F>, Masked<F>) in the type Match.Builder is not applicable for the arguments (MatchField, Masked)
on lines 141 and 148 in the call mb.setMasked(mf, m.getMasked(mf));.
Configurations:
Version: 1.0
OS: Mac OS X 10.10
Java (java -version output):
java version "1.8.0_25" Java(TM) SE Runtime Environment (build 1.8.0_25-b17) Java HotSpot(TM) 64-Bit Server VM (build 25.25-b02, mixed mode)
Can somebody help me get around this issue?

The Match is type-safe and requires your Masked type be the same as your MatchField. For example, this will not compile:
match.setMasked(MatchField.ETH_SRC, IPv4AddressWithMask("10.0.0.1/24"))
but this will:
match.setMasked(MatchField.IPV4_SRC, IPv4AddressWithMask("10.0.0.1/24"))
If you did not modify the MatchUtils.java file, I would recommend running Java 7. I have not tested with Java 8. Are you calling a function in MatchUtils from within your module? That might also be the source of the error if you have an ill-formed Match (which should itself cause a compile error).

I have not started writing my modules yet. I was just setting up. So, this error is coming up from within the source. I will run on Java 7 and report back.

It works with Java SE 1.7. But it would be great if you could get this working with Version 8 as well.

I ran into the same problem, OS: ubuntu 14.04. It appears with oracle-java-8 and still exists with openjdk-1.7, any suggestions?

What's your default jre? Make sure it's set to 1.7.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 3:49 AM, Yikai notifications@github.com wrote:
I ran into the same problem, OS: ubuntu 14.04. It appears with oracle-java-8 and still exists with openjdk-1.7, any suggestions?
—
Reply to this email directly or view it on GitHub.

It is indeed 1.7. I am trying Java SE 1.7, see if it works. Neither 'ant' nor 'ant eclipse' fails, it is just annoying to problem warning in Eclipse and I have not yet tested if it functions normally.
From: Ryan Izard
Date: 2015-03-26 17:01
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
What's your default jre? Make sure it's set to 1.7.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 3:49 AM, Yikai notifications@github.com wrote:
I ran into the same problem, OS: ubuntu 14.04. It appears with oracle-java-8 and still exists with openjdk-1.7, any suggestions?
—
Reply to this email directly or view it on GitHub.

—
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There are a couple warnings present. Is that's the issue? If so, you should be able to run the controller fine.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 5:04 AM, Yikai notifications@github.com wrote:
It is indeed 1.7. I am trying Java SE 1.7, see if it works. Neither 'ant' nor 'ant eclipse' fails, it is just annoying to problem warning in Eclipse and I have not yet tested if it functions normally.
From: Ryan Izard
Date: 2015-03-26 17:01
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
What's your default jre? Make sure it's set to 1.7.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 3:49 AM, Yikai notifications@github.com wrote:
I ran into the same problem, OS: ubuntu 14.04. It appears with oracle-java-8 and still exists with openjdk-1.7, any suggestions?
—
Reply to this email directly or view it on GitHub.

—
Reply to this email directly or view it on GitHub.
—
Reply to this email directly or view it on GitHub.

They are errors, not warnings, if that is what you asked. Exactly the same as the guy showed above.
From: Ryan Izard
Date: 2015-03-26 17:06
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
There are a couple warnings present. Is that's the issue? If so, you should be able to run the controller fine.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 5:04 AM, Yikai notifications@github.com wrote:
It is indeed 1.7. I am trying Java SE 1.7, see if it works. Neither 'ant' nor 'ant eclipse' fails, it is just annoying to problem warning in Eclipse and I have not yet tested if it functions normally.
From: Ryan Izard
Date: 2015-03-26 17:01
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
What's your default jre? Make sure it's set to 1.7.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 3:49 AM, Yikai notifications@github.com wrote:
I ran into the same problem, OS: ubuntu 14.04. It appears with oracle-java-8 and still exists with openjdk-1.7, any suggestions?
—
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—
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What are they? I can't see the history here.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 5:11 AM, Yikai notifications@github.com wrote:
They are errors, not warnings, if that is what you asked. Exactly the same as the guy showed above.
From: Ryan Izard
Date: 2015-03-26 17:06
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
There are a couple warnings present. Is that's the issue? If so, you should be able to run the controller fine.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 5:04 AM, Yikai notifications@github.com wrote:
It is indeed 1.7. I am trying Java SE 1.7, see if it works. Neither 'ant' nor 'ant eclipse' fails, it is just annoying to problem warning in Eclipse and I have not yet tested if it functions normally.
From: Ryan Izard
Date: 2015-03-26 17:01
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
What's your default jre? Make sure it's set to 1.7.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 3:49 AM, Yikai notifications@github.com wrote:
I ran into the same problem, OS: ubuntu 14.04. It appears with oracle-java-8 and still exists with openjdk-1.7, any suggestions?
—
Reply to this email directly or view it on GitHub.

—
Reply to this email directly or view it on GitHub.
—
Reply to this email directly or view it on GitHub.

—
Reply to this email directly or view it on GitHub.
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The method setMasked(MatchField, Masked) in the type Match.Builder is not applicable for the arguments (MatchField, Masked)
on lines 141 and 148 in the call mb.setMasked(mf, m.getMasked(mf));.
Best
Yikai
From: Ryan Izard
Date: 2015-03-26 17:13
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
What are they? I can't see the history here.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 5:11 AM, Yikai notifications@github.com wrote:
They are errors, not warnings, if that is what you asked. Exactly the same as the guy showed above.
From: Ryan Izard
Date: 2015-03-26 17:06
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
There are a couple warnings present. Is that's the issue? If so, you should be able to run the controller fine.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 5:04 AM, Yikai notifications@github.com wrote:
It is indeed 1.7. I am trying Java SE 1.7, see if it works. Neither 'ant' nor 'ant eclipse' fails, it is just annoying to problem warning in Eclipse and I have not yet tested if it functions normally.
From: Ryan Izard
Date: 2015-03-26 17:01
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
What's your default jre? Make sure it's set to 1.7.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 3:49 AM, Yikai notifications@github.com wrote:
I ran into the same problem, OS: ubuntu 14.04. It appears with oracle-java-8 and still exists with openjdk-1.7, any suggestions?
—
Reply to this email directly or view it on GitHub.

—
Reply to this email directly or view it on GitHub.
—
Reply to this email directly or view it on GitHub.

—
Reply to this email directly or view it on GitHub.
—
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I'm pretty sure that's a Java 8 error, which the code isn't compatible with yet. Are you sure Eclipse is set to use Java 7? Check the project properties.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 5:15 AM, Yikai notifications@github.com wrote:
The method setMasked(MatchField, Masked) in the type Match.Builder is not applicable for the arguments (MatchField, Masked)
on lines 141 and 148 in the call mb.setMasked(mf, m.getMasked(mf));.
Best
Yikai
From: Ryan Izard
Date: 2015-03-26 17:13
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
What are they? I can't see the history here.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 5:11 AM, Yikai notifications@github.com wrote:
They are errors, not warnings, if that is what you asked. Exactly the same as the guy showed above.
From: Ryan Izard
Date: 2015-03-26 17:06
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
There are a couple warnings present. Is that's the issue? If so, you should be able to run the controller fine.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 5:04 AM, Yikai notifications@github.com wrote:
It is indeed 1.7. I am trying Java SE 1.7, see if it works. Neither 'ant' nor 'ant eclipse' fails, it is just annoying to problem warning in Eclipse and I have not yet tested if it functions normally.
From: Ryan Izard
Date: 2015-03-26 17:01
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
What's your default jre? Make sure it's set to 1.7.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 3:49 AM, Yikai notifications@github.com wrote:
I ran into the same problem, OS: ubuntu 14.04. It appears with oracle-java-8 and still exists with openjdk-1.7, any suggestions?
—
Reply to this email directly or view it on GitHub.

—
Reply to this email directly or view it on GitHub.
—
Reply to this email directly or view it on GitHub.

—
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From: Ryan Izard
Date: 2015-03-26 17:20
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
I'm pretty sure that's a Java 8 error, which the code isn't compatible with yet. Are you sure Eclipse is set to use Java 7? Check the project properties.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 5:15 AM, Yikai notifications@github.com wrote:
The method setMasked(MatchField, Masked) in the type Match.Builder is not applicable for the arguments (MatchField, Masked)
on lines 141 and 148 in the call mb.setMasked(mf, m.getMasked(mf));.
Best
Yikai
From: Ryan Izard
Date: 2015-03-26 17:13
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
What are they? I can't see the history here.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 5:11 AM, Yikai notifications@github.com wrote:
They are errors, not warnings, if that is what you asked. Exactly the same as the guy showed above.
From: Ryan Izard
Date: 2015-03-26 17:06
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
There are a couple warnings present. Is that's the issue? If so, you should be able to run the controller fine.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 5:04 AM, Yikai notifications@github.com wrote:
It is indeed 1.7. I am trying Java SE 1.7, see if it works. Neither 'ant' nor 'ant eclipse' fails, it is just annoying to problem warning in Eclipse and I have not yet tested if it functions normally.
From: Ryan Izard
Date: 2015-03-26 17:01
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
What's your default jre? Make sure it's set to 1.7.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 3:49 AM, Yikai notifications@github.com wrote:
I ran into the same problem, OS: ubuntu 14.04. It appears with oracle-java-8 and still exists with openjdk-1.7, any suggestions?
—
Reply to this email directly or view it on GitHub.

—
Reply to this email directly or view it on GitHub.
—
Reply to this email directly or view it on GitHub.

—
Reply to this email directly or view it on GitHub.
—
Reply to this email directly or view it on GitHub.

—
Reply to this email directly or view it on GitHub.
—
Reply to this email directly or view it on GitHub.

—
Reply to this email directly or view it on GitHub.

There are a couple warnings present. Is that's the issue? If so, you should
be able to run the controller fine.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu
On Mar 26, 2015, at 5:04 AM, Yikai notifications@github.com wrote:
It is indeed 1.7. I am trying Java SE 1.7, see if it works. Neither 'ant'
nor 'ant eclipse' fails, it is just annoying to problem warning in Eclipse
and I have not yet tested if it functions normally.
From: Ryan Izard
Date: 2015-03-26 17:01
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
What's your default jre? Make sure it's set to 1.7.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 3:49 AM, Yikai notifications@github.com wrote:
I ran into the same problem, OS: ubuntu 14.04. It appears with
oracle-java-8 and still exists with openjdk-1.7, any suggestions?
—
Reply to this email directly or view it on GitHub.

—
Reply to this email directly or view it on GitHub.
—
Reply to this email directly or view it on GitHub
https://github.com/floodlight/floodlight/issues/487#issuecomment-86414412.

I switched from Openjdk-7-jdk to Java SE 1.7, and the errors were gone. Warnings do exist.
From: Ryan Izard
Date: 2015-03-26 20:07
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
There are a couple warnings present. Is that's the issue? If so, you should
be able to run the controller fine.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu
On Mar 26, 2015, at 5:04 AM, Yikai notifications@github.com wrote:
It is indeed 1.7. I am trying Java SE 1.7, see if it works. Neither 'ant'
nor 'ant eclipse' fails, it is just annoying to problem warning in Eclipse
and I have not yet tested if it functions normally.
From: Ryan Izard
Date: 2015-03-26 17:01
To: floodlight/floodlight
CC: Yikai
Subject: Re: [floodlight] Unable to build Floodlight Eclipse Project (#487)
What's your default jre? Make sure it's set to 1.7.
Sent from my iPhone
--
Ryan Izard
Graduate Research/Teaching Assistant
306B Fluor Daniel Building
ECE Department, Clemson University
Clemson, SC 29634
rizard@g.clemson.edu

On Mar 26, 2015, at 3:49 AM, Yikai notifications@github.com wrote:
I ran into the same problem, OS: ubuntu 14.04. It appears with
oracle-java-8 and still exists with openjdk-1.7, any suggestions?
—
Reply to this email directly or view it on GitHub.

—
Reply to this email directly or view it on GitHub.
—
Reply to this email directly or view it on GitHub
https://github.com/floodlight/floodlight/issues/487#issuecomment-86414412.
—
Reply to this email directly or view it on GitHub.

Hello sir,
HTTPS and SSL are disabled error while floodlight is running in eclipse.
What to do?
09:03:10.678 INFO [n.f.c.m.FloodlightModuleLoader:main] Loading modules from src/main/resources/floodlightdefault.properties
09:03:10.995 WARN [n.f.r.RestApiServer:main] HTTPS disabled; HTTPS will not be used to connect to the REST API.
09:03:10.996 WARN [n.f.r.RestApiServer:main] HTTP enabled; Allowing unsecure access to REST API on port 8080.
09:03:13.398 WARN [n.f.c.i.OFSwitchManager:main] SSL disabled. Using unsecure connections between Floodlight and switches.

Hello sir I tried to run flowvisor to make multiple floodlight controller
first I create custom topology in mininet
second I wrote this command
sudo -u flowvisor fvconfig generate /etc/flowvisor /config.json
the error was appeared
sudo :unknown user :flowvisor
sudo :unable to initialize policy plugin
Can help me in this error ?

authors: Linerd activatedgeek raghdaaljaff rizard soniekta

repo: floodlight/floodlight


text:
Unable to finish "get data batch" step in a run

Hi,
I was following your tutorial in https://www.youtube.com/watch?v=6wWdNg0GMV4
I have kubeflow set up with EKS cluster with version 1.23 (ebs-csi driver set up as instructed)
Kubeflow itself seem to be working as I try the Demo XGBoost pipeline and it was able to complete.
I set up the notebook with allow access to kubeflow pipeline checked, and applied access_kfp_from_jupyter_notebook.yaml and set-minio-kserve-secret.yaml
I am also able to access minio and see some artifacts generated etc.
When I run digits_recognizer_pipeline.ipynb, the get latest data finished quickly but the get data batch step get stucked and time out.
Here;s the log:
time="2023-02-21T23:47:25.234Z" level=info msg="capturing logs" argo=true
getting data
2023-02-21 23:47:25.569490: W tensorflow/stream_executor/platform/default/dso_loader.cc:64] Could not load dynamic library 'libcudart.so.11.0'; dlerror: libcudart.so.11.0: cannot open shared object file: No such file or directory
2023-02-21 23:47:25.569521: I tensorflow/stream_executor/cuda/cudart_stub.cc:29] Ignore above cudart dlerror if you do not have a GPU set up on your machine.
Traceback (most recent call last):
  File "/opt/conda/lib/python3.8/site-packages/urllib3/connection.py", line 169, in _new_conn
    conn = connection.create_connection(
  File "/opt/conda/lib/python3.8/site-packages/urllib3/util/connection.py", line 96, in create_connection
    raise err
  File "/opt/conda/lib/python3.8/site-packages/urllib3/util/connection.py", line 86, in create_connection
    sock.connect(sa)
TimeoutError: [Errno 110] Connection timed out
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
  File "/opt/conda/lib/python3.8/site-packages/urllib3/connectionpool.py", line 699, in urlopen
    httplib_response = self._make_request(
  File "/opt/conda/lib/python3.8/site-packages/urllib3/connectionpool.py", line 394, in _make_request
    conn.request(method, url, **httplib_request_kw)
  File "/opt/conda/lib/python3.8/site-packages/urllib3/connection.py", line 234, in request
    super(HTTPConnection, self).request(method, url, body=body, headers=headers)
  File "/opt/conda/lib/python3.8/http/client.py", line 1252, in request
    self._send_request(method, url, body, headers, encode_chunked)
  File "/opt/conda/lib/python3.8/http/client.py", line 1298, in _send_request
    self.endheaders(body, encode_chunked=encode_chunked)
  File "/opt/conda/lib/python3.8/http/client.py", line 1247, in endheaders
    self._send_output(message_body, encode_chunked=encode_chunked)
  File "/opt/conda/lib/python3.8/http/client.py", line 1007, in _send_output
    self.send(msg)
  File "/opt/conda/lib/python3.8/http/client.py", line 947, in send
    self.connect()
  File "/opt/conda/lib/python3.8/site-packages/urllib3/connection.py", line 200, in connect
    conn = self._new_conn()
  File "/opt/conda/lib/python3.8/site-packages/urllib3/connection.py", line 181, in _new_conn
    raise NewConnectionError(
urllib3.exceptions.NewConnectionError: <urllib3.connection.HTTPConnection object at 0x7fa9c03eff10>: Failed to establish a new connection: [Errno 110] Connection timed out
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
  File "/tmp/tmp.oceiY470Q3", line 76, in <module>
    _outputs = get_data_batch(**_parsed_args)
  File "/tmp/tmp.oceiY470Q3", line 19, in get_data_batch
    minio_client.fget_object(minio_bucket,"mnist.npz","/tmp/mnist.npz")
  File "/opt/conda/lib/python3.8/site-packages/minio/api.py", line 787, in fget_object
    stat = self.stat_object(
  File "/opt/conda/lib/python3.8/site-packages/minio/api.py", line 1195, in stat_object
    response = self._url_open(
  File "/opt/conda/lib/python3.8/site-packages/minio/api.py", line 2189, in _url_open
    region = self._get_bucket_region(bucket_name)
  File "/opt/conda/lib/python3.8/site-packages/minio/api.py", line 2067, in _get_bucket_region
    region = self._get_bucket_location(bucket_name)
  File "/opt/conda/lib/python3.8/site-packages/minio/api.py", line 2100, in _get_bucket_location
    response = self._http.urlopen(method, url,
  File "/opt/conda/lib/python3.8/site-packages/urllib3/poolmanager.py", line 375, in urlopen
    response = conn.urlopen(method, u.request_uri, **kw)
  File "/opt/conda/lib/python3.8/site-packages/urllib3/connectionpool.py", line 783, in urlopen
    return self.urlopen(
  File "/opt/conda/lib/python3.8/site-packages/urllib3/connectionpool.py", line 783, in urlopen
    return self.urlopen(
  File "/opt/conda/lib/python3.8/site-packages/urllib3/connectionpool.py", line 783, in urlopen
    return self.urlopen(
  [Previous line repeated 2 more times]
  File "/opt/conda/lib/python3.8/site-packages/urllib3/connectionpool.py", line 755, in urlopen
    retries = retries.increment(
  File "/opt/conda/lib/python3.8/site-packages/urllib3/util/retry.py", line 574, in increment
    raise MaxRetryError(_pool, url, error or ResponseError(cause))
urllib3.exceptions.MaxRetryError: HTTPConnectionPool(host='100.65.11.110', port=9000): Max retries exceeded with url: /mlpipeline?location= (Caused by NewConnectionError('<urllib3.connection.HTTPConnection object at 0x7fa9c03eff10>: Failed to establish a new connection: [Errno 110] Connection timed out'))
time="2023-02-22T00:00:37.229Z" level=error msg="cannot save artifact /tmp/outputs/datapoints_test/data" argo=true error="stat /tmp/outputs/datapoints_test/data: no such file or directory"
time="2023-02-22T00:00:37.229Z" level=error msg="cannot save artifact /tmp/outputs/datapoints_training/data" argo=true error="stat /tmp/outputs/datapoints_training/data: no such file or directory"
time="2023-02-22T00:00:37.229Z" level=error msg="cannot save artifact /tmp/outputs/dataset_version/data" argo=true error="stat /tmp/outputs/dataset_version/data: no such file or directory"
Error: exit status 1

What might be wrong? kubeflow version is 1.6.1

from pip list
kfp                          1.8.13
kfp-pipeline-spec            0.1.16
kserve                       0.9.0

Same error for me even after setting up the serviceAccount. Did you figure it out?

Same error for me even after setting up the serviceAccount. Did you figure it out?

Download an mnist.npz file from the internet, and then place it in the root directory of Minio
https://storage.googleapis.com/tensorflow/tf-keras-datasets/mnist.npz

authors: jsitu777 lantgabor reveever

repo: flopach/digits-recognizer-kubeflow


text:
mHeader color flickering while swiping tabs #117 fixed

Solution for Header flickering when swiping tabs.

thanks :+1: I think it'll be usefull :smile:


text:
NEW IDEA - Multiple Mail Sender App

Application Name: Multiple Mail Sender App
Tier: 2-Intermediate
This application can send mails to multiple recipients at a time.
What is the purpose of this application?
There are countless reasons for people to want to send emails to multiple recipients without letting them know who else is being contacted. In this case, you just cannot send mails one by one to multiple recipients. This would take a lot of senders time. To ease this, I'm building an application that will send mails to multiple recipients at a time
Useful links and resources

https://pythonhosted.org/Flask-Mail/

Can I please develop this system under Hacktoberfest 2021? @florinpop17

Hello everyone 👋
I hope this message finds you well. As you may know, the original repository for app ideas has not been updated in a while and is no longer actively maintained. However, I'm excited to let you know that a new repository has been created to continue this project (https://github.com/vincent0426/app-ideas).
The new repository aims to provide a comprehensive list of practical and achievable app ideas that developers of all levels can work on to improve their skills and build their portfolios. We welcome contributions from anyone who wants to add their own app ideas or improve the existing ones, and we are also looking for volunteers who can help maintain the repository and keep it up to date.
If you are interested in contributing or maintaining this project, please head over to the new repository (https://github.com/vincent0426/app-ideas) ⭐ and take a look at the existing issues and pull requests. Feel free to open a new issue if you have an app idea to suggest or if you have any questions about the project.
Thank you for your attention, and I hope to see you in the new repository soon! 💖

⚠ This message was generated by a robot 🤖, if this message reached you, consider leaving a star for this robot, repository link
⭐ https://github.com/aldairandre/github-bot ⭐

Hello everyone 👋
I hope this message finds you well. As you may know, the original repository for app ideas has not been updated in a while and is no longer actively maintained. However, I'm excited to let you know that a new repository has been created to continue this project (https://github.com/vincent0426/app-ideas).
The new repository aims to provide a comprehensive list of practical and achievable app ideas that developers of all levels can work on to improve their skills and build their portfolios. We welcome contributions from anyone who wants to add their own app ideas or improve the existing ones, and we are also looking for volunteers who can help maintain the repository and keep it up to date.
If you are interested in contributing or maintaining this project, please head over to the new repository (https://github.com/vincent0426/app-ideas) ⭐ and take a look at the existing issues and pull requests. Feel free to open a new issue if you have an app idea to suggest or if you have any questions about the project.
Thank you for your attention, and I hope to see you in the new repository soon! 💖

⚠ This message was generated by a robot 🤖, if this message reached you, consider leaving a star for this robot, repository link
⭐ https://github.com/aldairandre/github-bot ⭐

Hello everyone 👋
I hope this message finds you well. As you may know, the original repository for app ideas has not been updated in a while and is no longer actively maintained. However, I'm excited to let you know that a new repository has been created to continue this project (https://github.com/vincent0426/app-ideas).
The new repository aims to provide a comprehensive list of practical and achievable app ideas that developers of all levels can work on to improve their skills and build their portfolios. We welcome contributions from anyone who wants to add their own app ideas or improve the existing ones, and we are also looking for volunteers who can help maintain the repository and keep it up to date.
If you are interested in contributing or maintaining this project, please head over to the new repository (https://github.com/vincent0426/app-ideas) ⭐ and take a look at the existing issues and pull requests. Feel free to open a new issue if you have an app idea to suggest or if you have any questions about the project.
Thank you for your attention, and I hope to see you in the new repository soon! 💖

⚠ This message was generated by a robot 🤖, if this message reached you, consider leaving a star for this robot, repository link
⭐ https://github.com/aldairandre/github-bot ⭐

authors: aldairandre dilroseR


text:
Liveness/readiness probe support.

Liveness/readiness probe support.

Do you mean a healthcheck API endpoint or something more elaborate?

authors: latenssi nanuuki

repo: flow-hydraulics/flow-wallet-api


text:
Process for doing Releases (involving changeset)

We shouldn't bump a version of our packages with every commit or even every issue solved probably. And none of us should arbitrarily decide when to bump this version. We should somehow figure out the process of bundling our commits into releases.
https://docs.github.com/en/repositories/releasing-projects-on-github/about-releases
https://docs.github.com/en/repositories/releasing-projects-on-github/managing-releases-in-a-repository

Right now we probably want a changeset per issue resolved (i.e. per average pull request). Bundling into releases is easy - you and I as product owners can decide when a release is ready and that point we bundle all changesets since last release into the latest release.
This is what i understood changeset helped us do https://github.com/changesets/changesets

The @changesets/cli package allows you to write changeset files as you make changes, then combine any number of changesets into a release, that flattens the bump-types into a single release per package, handles internal dependencies in a multi-package-repository, and updates changelogs, as well as release all updated packages from a mono-repository with one command.

There's more in https://github.com/changesets/changesets/blob/main/docs/adding-a-changeset.md - in our case we are in a monorepo setup in that we have cli and the template. (NB: i think this implies we should have one central changesets  location rather than one per package - cf https://github.com/timlrx/pliny which has central .changesets folder).

@rufuspollock is it only about combining changesets files into changelogs and version bumps of the relevant packages or do we also need github releases for some reason?

@olayway i don't know - you get to choose and recommend the path we take.

@rufuspollock, since we're not publishing our template to npm, maybe creating GH releases, could actually be a good way of versioning it... but I'm not sure why we might want to do this at this point. I think it may (or may not) prove to be useful when we're working on the problem of template updates in the future. For now, I've only added some automation scripts and adjusted contributor docs.

authors: olayway rufuspollock

repo: flowershow/flowershow


text:
Tutorial: Customize your site's fonts and colors

See https://deploy-preview-345--spectacular-dragon-c1015c.netlify.app/docs/custom-theme for the tutorial
Changes

How to add Custom colors and font tutorial

Notes

One unrelated minor fix to exclude meta from prettier as o/w errors occurring

closes #292

Opened new PR for this #391


text:
Add definition for mocha's 'context' function

context is an alias for describe

CI failure appears to be build environment related :(

Yea I'm going to look into the Travis stuff today. I'll take a look at this PR first in an hour or two when I get to a computer, though.

authors: glenjamin jeffmo

repo: flowtype/flow-typed


text:
Update Dependencies, Fix tests, Add Nullability checks

Description
Migrate the project to null safety

Motivation and Context
As all the packages have been moving to null safety, now seems like a good time to migrate this package to null safety too, especially as it doesn't have too many dependencies.

How Has This Been Tested?
Existing tests have been adopted for null safety
Tests that were checking for nullability have been omitted as the language features will now ensure that for us.

Types of changes

[ ] Bug fix (non-breaking change which fixes an issue)
[ ] New feature (non-breaking change which adds functionality)
[x] Breaking change (fix or feature that would cause existing functionality to change)

Checklist:

[x] My code follows the code style of this project.
[x] My change requires a change to the documentation.
[x] I have updated the documentation accordingly.
[x] I have read the CONTRIBUTING document.
[x] I have added tests to cover my changes.
[x] All new and existing tests passed.

can this be merged to master? and published on pub.dev?

This is currently published as 0.6.0-nullsafety in pub.dev
Will check this out once again tomorrow before merging

Yea i have been using it in many projects and no issues reported, except that email validation regex is worng
It accepts "user@mail" ..
But its not null saftey issue ..
So its resdy for release as stable ..

authors: Saifallak ibrahim-mubarak

repo: flrx/validator


text:
Fluentd in_tail plugin

What this PR does / why we need it:
This PR adds tail plugin to Fluentd globalInputs. It also enables setting tags for all Fluentd plugin types though I believe this has more or less no effect at the moment.
Which issue(s) this PR fixes:

Fixes #632
Does this PR introduced a user-facing change?

Users can now utilize tail input for Fluentd

Additional documentation, usage docs, etc.:

https://docs.fluentd.org/input/tail

This is actually slightly different from the first design. The question is whether to add the tail plugin to the statefulset form of fluentd, or to rewrite a controller so that fluentd is deployed as a daemonset and then configure the tail plugin for it.

I think it wouldn't be bad to have it on the statefulset as it can still be used there (although in a limited way). Obviously it would be best used on a daemonset once we have that

authors: jjsiv wenchajun

repo: fluent/fluent-operator


text:
out_forward error. undefined method `finite?'

out_forward stopped with these error messages when destination server restarted/stoped.
2015-04-20 12:45:57 +0900 [error]: error on output thread error="undefined method `finite?' for 3:Fixnum"
  2015-04-20 12:45:57 +0900 [error]: /opt/td-agent/embedded/lib/ruby/gems/2.1.0/gems/fluentd-0.10.58/lib/fluent/output.rb:402:in `calc_retry_wait'
  2015-04-20 12:45:57 +0900 [error]: /opt/td-agent/embedded/lib/ruby/gems/2.1.0/gems/fluentd-0.10.58/lib/fluent/output.rb:342:in `block in try_flush'
  2015-04-20 12:45:57 +0900 [error]: /opt/td-agent/embedded/lib/ruby/gems/2.1.0/gems/fluentd-0.10.58/lib/fluent/output.rb:338:in `synchronize'
  2015-04-20 12:45:57 +0900 [error]: /opt/td-agent/embedded/lib/ruby/gems/2.1.0/gems/fluentd-0.10.58/lib/fluent/output.rb:338:in `rescue in try_flush'
  2015-04-20 12:45:57 +0900 [error]: /opt/td-agent/embedded/lib/ruby/gems/2.1.0/gems/fluentd-0.10.58/lib/fluent/output.rb:293:in `try_flush'
  2015-04-20 12:45:57 +0900 [error]: /opt/td-agent/embedded/lib/ruby/gems/2.1.0/gems/fluentd-0.10.58/lib/fluent/output.rb:136:in `run'

config
retry_limit 20
retry_wait 3s

Retrying forward to destination server is succeeded with this fix
-      retry_wait = wait.finite? ? wait + (rand * (wait / 4.0) - (wait / 8.0)) : wait
+      retry_wait = wait.to_f.finite? ? wait + (rand * (wait / 4.0) - (wait / 8.0)) : wait

This problem is already resolved by https://github.com/fluent/fluentd/pull/529.
So updateing td-agent 2 to 2.1.5 or 2.2.0 fixed this issue.

authors: kazeburo repeatedly

repo: fluent/fluentd


text:
mocha pending functions don't work

When using data-driven, the mocha functions like it.only() and it.skip() don't work.
it.skip("Add an offer", function(data, done){
  ^
  TypeError: Object function (title, f) {

    for (var key in testData) {
      title = title.replace('{'+key+'}',testData[key])
    }

    var testFn = f.length < 2 ?
      function() {
        f(testData)
      } :
      function(done) {
        f(testData,done)
      }

  mochaIt(title, testFn)
  } has no method 'skip'

Hi @mjtodd, just curious what the resolution was. I'm having the same problem:
TypeError: it.only is not a function

Hi @dwbruhn - in my case, I've found the constant need to replicate mocha's API enough to drop the library entirely. It's a great library, but it's now trivial to implement your own solution, especially with the advent of > es2015:
const scenarios = [
  { description: 'add four', var1: 1, var2: 4, expected: 5 },
  { description: 'add seven', var1: 2, var2: 7, expected: 9 },
]

scenarios.forEach(({ description, var1, var2, expected }) => {
  it(1should ${scenario}`, () => {
    expect(var1 + var2).to.equal(expected)
  })
})

That way, you can pretty much do what you want.

authors: antony dwbruhn smlgbl

repo: fluentsoftware/data-driven


text:
upgrade webhook code logic

Signed-off-by: mahao allenhaozi@gmail.com

Ⅰ. Describe what this PR does
upgrade webhook code
from client-go to controller-runtime

Codecov Report

Merging #837 (6a1aa0d) into master (53c0c27) will decrease coverage by 0.04%.
The diff coverage is 21.15%.

@@            Coverage Diff             @@
##           master     #837      +/-   ##
==========================================
- Coverage   13.40%   13.36%   -0.05%
==========================================
  Files         110      114       +4
  Lines        5066     5164      +98
==========================================
+ Hits          679      690      +11
- Misses       4321     4405      +84
- Partials       66       69       +3

Impacted Files
Coverage Δ

pkg/common/constants.go
0.00% <ø> (ø)

pkg/utils/common.go
0.00% <0.00%> (ø)

pkg/webhook/mutating_webhook.go
0.00% <0.00%> (ø)

pkg/webhook/certificate_builder.go
25.00% <25.00%> (ø)

pkg/common/label.go
33.33% <33.33%> (ø)

Continue to review full report at Codecov.

Legend - Click here to learn more
Δ = absolute <relative> (impact), ø = not affected, ? = missing data
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@yangyuliufeng could you please take a look at this PR? thanks.

authors: allenhaozi cheyang codecov-commenter

repo: fluid-cloudnative/fluid


text:
RegEx (RegExp) for valid phone number

Environment
Package version: 1.0.0
Description
What you'd like to happen:
Provide a RegExp of valid phone numbers.
RegExp is widely used to find a specific pattern in a text (string). To find for the phone number that a text contains, it'd be good to have the RegExp provided.
Example
"Hey yo my phone number is +1 123 234 3456" --> "+1 123 234 3456"
"Call me maybe 😉 123-2222-3333" --> "123-2222-3333"
RegEx for phone numbers that I found on the Internet: ^[\+]?[(]?[0-9]{3}[)]?[-\s\.]?[0-9]{3,4}[-\s\.]?[0-9]{4,6}$
I'm not sure if this would work well for every phone number formats of every country though.
My ultimate goal
Ultimately, I just want a way to easily find the phone number that a text (string) contains. RegExp may not be the only solution for this, so if there's a better way to do this than using RegExp, please tell me

Hi!
Maybe a solution is add support in this plugin to the method findNumbers from libphonenumber. But, I don't know if exist a similar method on PhoneNumberKit.
Create and validate all RegEx for each country, is so hard that this plugin can't be offer this option in this moment

I ended up using RegExp(r'[+]?(\d{1,3})?[\s.-]?\(?\d{1,3}\)?[\s.-]?\d{2,4}[\s.-]?\d{2,4}[\s.-]?(\d{2,4})?'), but this still doesn't support some countries that have special phone number format. I guess this isn't directly related to this plugin, so I'll close this.

authors: Shawn-sudo deandreamatias


text:
firebase ios15 cannot receive offline push

firebase ios15 cannot receive offline push,but android and ios15-  works well

Hi @Huangkaiping, any issues with firebase should be reported in it's dedicated repo over on https://github.com/firebase/flutterfire/issues.
Closing as this is not the right place to report firebase issues.
Thank you

authors: Huangkaiping danagbemava-nc

repo: flutter/flutter