text:
No price sign

https://kazupon.github.io/vue-i18n/guide/number.html format prices with vue i18n
remove formatPrice UI helper

Let's use standard price formatting from nuxt18n in our default theme.
Acceptable criteria:

remove formatPrice from useUiHelpers
use price formating function from nuxt-i18n
remove getFormattedPrice from all of the getters

authors: andrzejewsky filrak


text:
Push Notifications - Extension

Extension worthy?
Im working currently on Payments API and FB Messenger Integration, but i think this feature is a must.
https://onesignal.com/

yes, it's cool!
Regarding payments - please take a look at:

https://github.com/DivanteLtd/vue-storefront/pull/822 - any payment extension should be compliant with this "new stanard" - it will be merged in within few days but please treat it as already merged :)
and the: https://github.com/DivanteLtd/vue-storefront/blob/master/doc/components/Extending UI from extensions.md

I this we shoul implement native notifications as it is possible with existing vue-storefront-api as a push server. There is no need to use 3rd partys

@filrak yeah native is the best option, but currently the only native options for that are things like firebase.

@2monkey, nah we can implement it using our API server without any problems

@filrak that sounds great, so we need a backend extension for sending and analytics. Is it right? or do you want to use CLI for sending?

No, we need backend with exposed endpoint for sending push notifications. We shouldn't stick to 3rd partys like Firebase since they require additional steps to use VS (like gnerating Firebase config keys). We can easly do it in a native way. Do you want to take care of it @2monkey ?

@filrak  yeah after the FB Messenger and  Payments API Integration.

Amazing, thanks!

Hi all,
Looking forward for any updates on the push notification, no matter via 3rd party on build in.
Many thanks for the hard work!

source: gharchive/issue

authors: 2monkey filrak michhy pkarw

repo: DivanteLtd/vue-storefront

license: mit

license_type: permissive

license_source: bigquery


text:
macOS 报错：WARN: Cannot handshake client maimai.wahlap.com:443 EOF

查到的唯一出现这个报错信息在 #45，尝试所述的效果，但还是报错。
贴一下日志：
2023/09/08 17:38:10 INFO: 您使用的是最新版本。
2023/09/08 17:38:11 INFO: 登录成功
2023/09/08 17:38:11 INFO: 使用此软件则表示您同意共享您在微信公众号舞萌 DX、中二节奏中的数据。
2023/09/08 17:38:11 INFO: 您可以在微信客户端访问微信公众号舞萌 DX、中二节奏的个人信息主页进行分数导入，如需退出请直接关闭程序或按下 Ctrl + C
2023/09/08 17:38:11 INFO: 代理设置已自动修改。
2023/09/08 17:38:11 INFO: 代理已开启到 127.0.0.1:8033
2023/09/08 17:38:17 [003] WARN: Cannot handshake client maimai.wahlap.com:443 EOF
2023/09/08 17:38:17 [004] WARN: Cannot handshake client maimai.wahlap.com:443 EOF
2023/09/08 17:38:18 [005] WARN: Cannot handshake client maimai.wahlap.com:443 tls: client using inappropriate protocol fallback
^C2023/09/08 17:38:25 INFO: 正在尝试自动回滚代理设置。

微信打开的窗口是空白的。

抱歉，我确实只是将证书添加到了系统钥匙串，并没有信任，在信任后问题解决了。谢谢回复！

repo: Diving-Fish/maimaidx-prober

license: MIT

license_source: github-api


text:
circleci s3 deployment

this fixes our s3 setup again - I already set the AWS credentials here so we should be ready to go!
My test worked.
PS: It doesn't add the index html for the documentation, do you want to add a index.html to our setup?

Thanks :)

source: gharchive/pull-request

repo: DlangScience/mir


text:
Implement implicitSupertypeOf etc. in AUXify-Shapeless

https://stackoverflow.com/questions/62747743/in-scala-2-13-how-to-use-implicitlypath-dependent-type
Implement implicitSupertypeOf, implicitSubtypeOf (implicitly), implicitExactTypeOf, implicitStrictSupertypeOf, implicitStrictSubtypeOf.
https://stackoverflow.com/questions/59348301/in-scala-2-or-3-is-it-possible-to-debug-implicit-resolution-process-in-runtime
? Implement existImplicit, localImplicit/nonLocalImplicit, allImplicits, secondImplicit.

Implement summonImplicitView, type class ImplicitView.
https://stackoverflow.com/questions/62630439/in-scala-are-there-any-condition-where-implicit-view-wont-be-able-to-propagate/

AUXify-Implicits?

repo: DmytroMitin/AUXify


text:
Return user response for login/registration

fixes #83, #82

:+1:

authors: angaither jonuy

repo: DoSomething/northstar


text:
Recommendation: install environment indicator.

Now when we have local, staging, thor, international qa, prod, international prod environments it's really easy to miss where're you at and edit node/change vital setting on production instead of local.
I suggest we install Environment Indicator.
settings.php configuration example:
<?php
// Whether the Environment Indicator should use the settings.php variables for the indicator. On your production environment, you should probably set this to FALSE.
$conf['environment_indicator_overwrite'] = TRUE;

// The text that will be displayed on the indicator.
$conf['environment_indicator_overwritten_name'] = 'Staging';

// Valid css colors for the text and background of the admin toolbar and environment indicator.
$conf['environment_indicator_overwritten_color'] = '#ff5555';
$conf['environment_indicator_overwritten_text_color'] = '#ffffff';

// Where your indicator may appear. Allowed values are "top" and "bottom".
$conf['environment_indicator_overwritten_position'] = 'top';

// A boolean value indicating whether the Environment Indicator should be visible at all times, fixed at the top/bottom of the screen.
$conf['environment_indicator_overwritten_fixed'] = FALSE;
?>

Moar @ https://www.drupal.org/node/1992866
It also has integration with admin_menu module we use.
What do you think @mshmsh5000 @angaither @sheyd @blisteringherb @deadlybutter?

This looks good:

We installed this a long time back, and had to remove it due to some issue (performance, I think?)
@aaronschachter Do you remember any details?

https://github.com/DoSomething/phoenix/pull/1892
lots of JS as I remember

They released 7.x-2.x-dev branch recently, might be better.

@sergii-tkachenko perhaps, but maybe let's table this till after the global work?

Sure, sure!

I intended this ticker as a reminder :).

authors: DFurnes angaither sergii-tkachenko

repo: DoSomething/phoenix


text:
Added drush php script to migrate archived activity.

The updb from #6136 failed, lord knows.
This script we can run again, and try to migrate the data.
Fixes #5995

:+1:

authors: angaither blisteringherb


text:
Update for creating multiple slides and passing props to each slide.

What's this PR do?
This PR allows creating multiple slide components while also passing along props with data regarding the user and current campaign to each slide.
How should this be reviewed?
Does the code 👀  reasonable?
Relevant tickets
Fixes #6721
Checklist

[ ] Tested on staging.

@DFurnes @deadlybutter

:ship:

authors: DFurnes weerd


text:
Update README.md: examples

new @repubblica_diff

@atomitic if you have thoughts about the install or configuration please add issue tickets!

authors: atomotic edsu

repo: DocNow/diffengine


text:
Dark mode

The interface is too bright. It needs a dark mode.

Okay, will do.
I'd like to propose a Dark Blue instead of all-black. Will offer both, of course.

I haven't forgotten about this. Just working on stuff before I can come play. 💃

Can't you just try out some colors and see if they look good?
I can't suggest some hex colors out of my head without trying them out and seeing if they look good and it's readable.

So. Maybe I can try to make a temporary dark view. But I'm thinking about global redesign of the app.

I like that bottom one. :)

Also, I love this theme in my VS Code. Maybe a direct copy of it's colors too?
https://marketplace.visualstudio.com/items?itemName=program247365.electron-fresh

Darky Dark

DockStation really needs a dark mode! Please do this 🙏

Really appreciate your work! Is there any update on the dark mode, though?

The above screenshots look good, is this still on the agenda?

i want to know if the dark mode is already available or available soon thx.

Sorry guys, this is abandonware. No new release in 20 months as of now, and won't release the source code for others to help out.

@YouveGotMeowxy While I am a bit sad for the lack of updates, I wouldn't call this abandonware. It still works perfectly fine and recently @igor-lemon has been replying to issues.
Maybe a big update is coming, and we just have to wait...

Hi guys. I wrote on Twitter that I'm working on a new release.
I know we didn't publish anything for a long time and I promised a new release soon, but unfortunately, this does not happen as quickly as we would like.
So, about the Dark Theme. 100%, it will not be included in the next release because my priority was more stable work with remote nodes + support long syntax + smart work with YAML (work with AST). I'm on the last step.

But probably it's good news: I have a completed beautiful Dark color scheme for Antd components from my other project and I hope to implement this color scheme into the DockStations shouldn't require much time.

@YouveGotMeowxy While I am a bit sad for the lack of updates, I wouldn't call this abandonware. It still works perfectly fine and recently @igor-lemon has been replying to issues.
Maybe a big update is coming, and we just have to wait...

Perhaps you're much more patient than the rest of us.  Personally, I consider no new updates, including even minor fixes, patches, etc. in a solid year, "abandoned"; in this case, it's 4 months short of two years. IMHO, no release in 2 years is most certainly abandoned and I'm willing to bet we don't see one within the next 4 months at least.
I don't mean to sound rude, (though I know I do, lol) but we've been seeing Igor talking about "releases coming soon" for almost 2 years, so....
I personally consider the project abandoned until I see an actual release.

I know we didn't publish anything for a long time and I promised a new release soon, but unfortunately, this does not happen as quickly as we would like.

Just curious, I've seen you mention "we" before, as if there is more than 1 person working on this project; how many people are on your "team?" It just seems that ok, with a single person working on it, it may take 2 years between releases, but with more than 1 person working on it, something's wrong... lol.

@YouveGotMeowxy We started the project with my friend but now I'm working single because not all people want to make something free for a few years. If there is something not suit you can start to use any other app at any moment (there are enough of them).
So, ok, let me then also switch to a similar tone of communication. How can you help the project? Can you help me to write documentation for the app? Or maybe you can improve UI or make a more pretty lading page? Or maybe you made a color pallet for this dark theme?
I don't mean to sound rude, (though I know I do, lol), but my conscience would not allow reproaching someone that something is not released for a long time when it is done for you free of charge. And clearly, your nagging doesn't motivate me in the least work faster.

@YouveGotMeowxy We started the project with my friend but now I'm working single because not all people want to make something free for a few years. If there is something not suit you can start to use any other app at any moment (there are enough of them).

How come you still say "we" then? It gives a deliberately false impression.

So, ok, let me then also switch to a similar tone of communication. How can you help the project? Can you help me to write documentation for the app? Or maybe you can improve UI or make a more pretty lading page? Or maybe you made a color pallet for this dark theme?

AHAH! And therein lies the problem. NO ONE (including me) can help the project because you haven't opened up the source code. I'm surprised you even asked since there have been numerous posts here asking you to, and even complaining that you haven't but still use GH for release hosting and the issues forum.

I don't mean to sound rude, (though I know I do, lol), but my conscience would not allow reproaching someone that something is not released for a long time when it is done for you free of charge. And clearly, your nagging doesn't motivate me in the least work faster.

If a single person "nagging" is enough to de-motivate you, while for 2 years many others have been politely schmoozing, while saying the same exact thing, then you should probably just release the source and let others add to it while you're busy being de-motivated.
Why are you so against open-source? Are you planning to sell it later?

@YouveGotMeowxy [SPAM] That's all doesn't relate with the opened issue.

DockStation really needs a dark mode! Please do this 🙏

Dark mode, please!

On the logs window - I can't read ANSI red on that light grey background. Pls the background of the logs window could be black.

Dark mode pleeeeeaseeeee!! DockStation is very nice, but he need Dark Mode!!

I'd love to see dark mode as well, with the rest of my environment running in dark mode it's a very bright sore thumb that I can only look at for so long.

Could we also have the window theme follow your DE you use instead of forcefully being Mac like with the buttons on the left?

I just installed and tried to find the dark mode "option", any updates on this?

I just installed and tried to find the dark mode "option", any updates on this?

I also found it hard to find where it is but it's in the Settings > Theme section.

I just installed and tried to find the dark mode "option", any updates on this?

I also found it hard to find where it is but it's in the Settings > Theme section.

ah thanks for the update, I wouldn't of known that! :smiley:

authors: Ezeqielle Robstaa SweetScore ViniciusAugusto YouveGotMeowxy alanmrochadeveloper ccharlton coreybruce drigovz eman1986 felix-penrose igor-lemon jamezrin leonpf nunovieira warrenc5

repo: DockStation/dockstation


text:
Is this gem still maintained?

@danmcclain I have lot's of bugfixes in my fork that I could contribute back. So I'm wondering if this gem is still maintained.

@felixbuenemann we are no longer using rails, so no it is not actively maintained. If you're up for it, and if @danmcclain is open to it, would you like to take it over?

I'd be willing to maintain this.

@danmcclain ping

👍🏼👍🏼
On Apr 1, 2016, 5:57 PM -0400, Brian Cardarellanotifications@github.com, wrote:

@danmcclain(https://github.com/danmcclain)ping
—
You are receiving this because you were mentioned.
Reply to this email directly orview it on GitHub(https://github.com/DockYard/postgres_ext-serializers/issues/37#issuecomment-204583700)

@felixbuenemann you should be added as a collaborator now. Closing. Dan will have to add you to push to rubygems

@bcardarella Great. I'll try to merge my changes via PRs over the next week or so and then look into cleaning up the open issues and PRs. After that I'll look into the existing forks to see what makes sense to be merged back here. I'm pretty busy working on a large project, so it'll take some time…

Sounds good, thank you very much for volunteering!

@danmcclain Please remember to add me as gem owner on rubygems, so I can push new versions. I'm using the same username as on github.

@felixbuenemann Should be an owner now

authors: bcardarella danmcclain felixbuenemann


text:
Materialbox inside a card

#568 seems to be happening again in v0.95.3

We reverted the change because it creates problems with card-reveal. So we will not be supporting it. If you do not use card-reveal, you can just take off the overflow: hidden

Can materialbox be opened from a link within a card rather than clicking on the image itself or is there no option to use it in a card at all?

if you do not use card-reveal you can use materialbox on images.

I assume you are saying that an image can not be opened using materialbox from a separate link.

Well if you want a link to open it, you can just have the link trigger a click on the image.

authors: Dogfalo macsupport royletron

repo: Dogfalo/materialize


text:
请问“直接进入全屏模式”功能怎么在加载失败的时候展示左上角的返回按钮？

已经解决，重写PrepareView就可以了。

repo: Doikki/DKVideoPlayer


text:
proposed fix for null block reference in DwgInsertTemplate

During the build stage of a DwgInsertTemplate, the function fails to populate the Block property of the Insert.
I think I fixed it correctly, please check me :-)
I would be glad to send a DWG file that shows this issue... I happens on all files 2010-2018...

Hi @ybarlavie,
Thanks for the contribution, good job spotting this bug.
It seems that in one of the commits the block were refactored to match with the Dxf hierarchy structure.
To complete this fix please remove the description comments in the code, you can add them in the description of the PR. I will also leave some comments to guide you to finish this PR.

This PR is created by @ybarlavie, and the commit is from @yonib, can I ask why is that?

Hi,
I really don't know why github is using @yonib in sone cases. I will look into this... @yonib is another account I have at work ...
הורד את TypeApp עבור Android
ב-24 בפבר׳ 2022, 20:41, ב-Albert Domenech @.***>, 20:41 כתב:

This PR is created by @ybarlavie, and the commit is from @yonib, can I
ask why is that?
--
Reply to this email directly or view it on GitHub:
https://github.com/DomCR/ACadSharp/pull/6#issuecomment-1050149864
You are receiving this because you were mentioned.
Message ID: @.***>

@ybarlavie if you are using Visual Studio, check the Team Explorer/Settings/Repository Settings and Global Settings to see in which account is sending the PRs.
I would appreciate if you close this PR and use your personal account to send this PR with the mentioned changes.
Thanks

PR closed due inactivity, bug solved in this PR : https://github.com/DomCR/ACadSharp/pull/11

authors: DomCR ybarlavie

repo: DomCR/ACadSharp


text:
Bug report

Date: 2019-09-18 11:43:05
ID: 2
Error occured in: Global
Count: 1
Message: ...\AddOns\ClassicLFG\src\gui\widgets\dropdown-menu.lua line 166:
attempt to index field '?' (a nil value)
Debug:
[C]: ?
...\AddOns\ClassicLFG\src\gui\widgets\dropdown-menu.lua:166: SetItems()
...face\AddOns\ClassicLFG\src\gui\settings\settings.lua:23: Callback()
ClassicLFG\src\core\event-bus.lua:27: PublishEvent()
...rface\AddOns\ClassicLFG\src\core\channel-manager.lua:17:
...rface\AddOns\ClassicLFG\src\core\channel-manager.lua:14
Locals:
AddOns:
Swatter, v8.2.6377 (SwimmingSeadragon)
AdvancedInterfaceOptions, v1.3.2
AtlasLootClassic, vv1.1.11
AucAdvanced, v8.2.6420 (SwimmingSeadragon)
AucFilterBasic, v8.2.6364 (SwimmingSeadragon)
AucScanData, v8.2.6365 (SwimmingSeadragon)
AucStatHistogram, v8.2.6366 (SwimmingSeadragon)
AucStatiLevel, v8.2.6370 (SwimmingSeadragon)
AucStatPurchased, v8.2.6367 (SwimmingSeadragon)
AucStatSimple, v8.2.6399 (SwimmingSeadragon)
AucStatStdDev, v8.2.6369 (SwimmingSeadragon)
AucUtilFixAH, v8.2.6371 (SwimmingSeadragon)
BagBrother, v
Bagnon, v8.2.13
Bartender4, v4.8.7
BeanCounter, v8.2.6422 (SwimmingSeadragon)
BetterAlign, v
ClassicAutoDismount, v1.01
ClassicCastbars, vv1.0.6
ClassicCastbarsOptions, v
ClassicLFG, v1.0.0
DBMCore, v1.13.9
DBMDefaultSkin, v
DBMStatusBarTimers, v
Details, v
DetailsTinyThreat, v
Enchantrix, v8.2.6411 (SwimmingSeadragon)
GatherMate2, v1.45
GTFO, v4.49.2
Informant, v8.2.6374 (SwimmingSeadragon)
ItemTooltipProfessionIcons, v1.1.1
LeatrixPlus, v1.13.30
MikScrollingBattleText, v5.7.149
OmniCC, v8.2.4
Pawn, v2.3.0 beta 1
Prat30, v3.7.36
Prat30Libraries, v
Quartz, v3.5.1
Quester, v1.13.2.1
QuestFrameFixer, v1.1.1
Questie, v4.1.1 BETA
RealMobHealth, v2.11
RepairMan, v1.0
SexyMap, vv3-classic
ShadowedUnitFrames, vv4.2-Classic-Beta7
Stubby, v8.2.6376 (SwimmingSeadragon)
TipTac, v19.03.31
TipTacItemRef, v19.03.31
TitanClassic, v1.0.7.11302
TitanClassicAmmo, v1.0.7.11302
TitanClassicBag, v1.0.7.11302
TitanClassicClock, v1.0.7.11302
TitanClassicGold, v1.0.7.11302
TitanClassicLocation, v1.0.7.11302
TitanClassicLootType, v1.0.7.11302
TitanClassicPerformance, v1.0.7.11302
TitanClassicRepair, v1.0.7.11302
TitanClassicVolume, v1.0.7.11302
TitanClassicXP, v1.0.7.11302
TomTom, vv11302-1.0.7
TradeSkillMaster, vv4.8.8
WeakAuras, v2.14.6
WideQuestLog, v
WideQuestLogLevels, v
XLoot, v8.1-1
XLootFrame, v8.1-1
XLootGroup, v8.1-1
XLootMaster, v8.1-1
BlizRuntimeLib_enUS v1.13.2.11302
(ck=7fb)

Thanks for the report, should be fixed now!

authors: DomenikIrrgang Seizzz

repo: DomenikIrrgang/ClassicLFG


text:
Link codemirror.net in readme points to version 6

The link to codemirror.net in the readme should now point to: https://codemirror.net/5/

Same thing at: https://github.com/Dominator008/CodeMirror-minified/blob/8e177c875a27d4b356679d8409bf815cc435d8c5/package.json#L36

Fixed. Thanks.


text:
Enhance Game Details Modal in game_list.php and games_data.php

Description: Let's take GamePulse to the next level by enhancing the game details modal in the game_list.php and updating the games_data.php in the includes folder! 🎮✨ We invite contributors to enrich the game details section by adding a video trailer, a brief game description, and any other exciting information that would elevate the gaming experience for our users.
📝 How to Contribute:

Fork this repository.
Clone your forked repository to your local machine.
Navigate to the 'game_list.php' file in the root directory.
Modify the modal section to include a video trailer, game description, or any other exciting details.
Don't forget to also update the 'games_data.php' in the includes folder with the new game details.
Save the files and commit your changes.
Push the changes to your forked repository.
Open a pull request from your forked repository to the main repository.

📢 Important Notes:

Be creative and thoughtful when adding game details. Make sure the information is accurate and engaging.
Collaborate with other contributors and maintainers for feedback and suggestions.
Feel free to suggest any other enhancements that would make GamePulse even more awesome.

Let's collaborate and make GamePulse the ultimate gaming platform! Your contribution will play a crucial role in providing an exceptional gaming experience to our users. Thank you for supporting GamePulse! 🚀🎉

Hi @DoonOnthon!
I would love to do this.
Can you add me to this issue?

Hi @DoonOnthon! I would love to do this. Can you add me to this issue?

Sorry for the late reply, the issue is ongoing and can be done by anyone at anytime. There's not really a state of being done, you're more than welcome to just go for it!

Just some ideas to consider:

Add a rating and review system to allow visitors to rate and review games.
Add developer and/or publisher to game details
Add platforms to game details (Windows, Mac, Linux, PlayStation, Xbox, etc)
Add sales channels to game details (Steam, Epic, Origin, etc)
Add game screenshots to game details
Add game summary/description to game details
Add minimum and recommended system requirements to game details
Specify multiplayer or single player and Co-op or PvP to game details

Hello @mleisy,
I appreciate your suggestions for this issue !
This Friday, I have some contributions to make for my school project, so I can complete it this Friday.

1st and 7th proposals are interesting for me, so I am looking to do something for them tomorrow.
For the Datatable, it's very interesting because it's more easily and faster for filters and searches, especially with Ajax.
To generate screenshots, he must add a database system to stock photos, and I believe it may be complicated.

Have a nice day !

authors: AlexWolak DoonOnthon JosefForkman mleisy

repo: DoonOnthon/GamePulse


text:
[Kubernetes] imagePullSecrets: unable to deploy

Thanks again for a nice solution to our problems ;)
When deploying custom images to Kubernetes from a private image repository, an acces configuration is required.
Link to Docs
This secret is defined by a key called " .dockerconfigjson ". You can probably see where im going with this:
There is currently no way to deploy it with the kubernetes operator. https://docs.doppler.com/docs/kubernetes-operator
We really would appreciate a solution to this as the only secret "not dopplered" are our image pull secrets =)
The best solution is probably a Name Transformer.
Thank you!

Hi @jhoelzel! Thanks for reaching out!
I think you might be able to use custom types and processors to achieve this. It might look something like:
apiVersion: secrets.doppler.com/v1alpha1
kind: DopplerSecret
metadata:
  name: my-dopplersecret
  namespace: doppler-operator-system
spec:
  tokenSecret:
    name: doppler-token-secret
  managedSecret:
    name: doppler-config-secret
    namespace: default
    type: kubernetes.io/dockerconfigjson
  processors:
    DOCKER_CONFIG_JSON: # This is the name of the secret in Doppler to use for the `.dockerconfigjson` contents
      asName: .dockerconfigjson

Can you give this a go and let me know if it works for you?

authors: jhoelzel nmanoogian

repo: DopplerHQ/kubernetes-operator


text:
【文章推荐】如何在 UT 中测试 Logger

https://www.meziantou.net/how-to-test-the-logs-from-ilogger-in-dotnet.htm

在单元测试用该如何测试 ILogger 对象呢？有很多方法，比如

使用 Mock 库来构造 ILogger 实现
将所有日志保存在内存中，然后比较
将所有日志保存在文件中

第一种方式比较直接，也是大众最为熟悉的方式，第二种就比较不常见，但是有现成的库能够帮助我们实现, Meziantou.Extensions.Logging.InMemory
// Create the logger
using var loggerProvider = new InMemoryLoggerProvider();
var logger = loggerProvider.CreateLogger("MyLogger");

// Call the method to test
MethodToTest(logger);

// Validate the logs
Assert.Empty(loggerProvider.Logs.Errors);
Assert.Single(loggerProvider.Logs, log => log.Message.Contains("test") && log.EventId.Id == 1);

repo: DotNETWeekly-io/DotNetWeekly


text:
stylecop rule that corresponds to the resharper namespace resolver

Hi,
Resharper already has a built in fix for namespace and file locations
Stylecop should possibly have a similar enforceable rule?

This looks like a duplicate of #1481. Can you confirm? :smile:

it's dup

authors: Maxwe11 jimmymain sharwell

repo: DotNetAnalyzers/StyleCopAnalyzers


text:
What about an icon?

I played a little with Inkscape, here is some svg:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg width="256"
     height="256">
  <path fill="#68217a"
        d="m 128,16 a 112,112 0 0 0 -110,92 20,20 0 0 1 17,20 20,20 0 0 1 -17,20 112,112 0 0 0 110,92 112,112 0 0 0 67,-22 l 22,22 23,-23 -22,-22 A 112,112 0 0 0 240,128 112,112 0 0 0 128,16 Z m 0,26 a 86,86 0 0 1 86,86 86,86 0 0 1 -86,86 86,86 0 0 1 -86,-86 86,86 0 0 1 86,-86 z"
     />
  <circle fill="#cf18fd"
          cx="15"
          cy="128"
          r="15"
      />
  <path fill="#000000"
        d="m 188,134 q -10,0 -10,12 l 0,15 q 0,14 -6,19 -6,5 -21,5 l 0,-12 q 5,0 8,-3 3,-3 3,-9 l 0,-14 q 0,-15 10,-20 l 0,0 q -10,-5 -10,-21 l 0,-14 q 0,-12 -11,-12 l 0,-12 q 14,0 21,5 6,5 6,19 l 0,14 q 0,13 10,13 l 0,12 z m -84,51 q -14,0 -21,-5 -6,-5 -6,-19 l 0,-15 q 0,-12 -10,-12 l 0,-12 q 10,0 10,-13 l 0,-14 q 0,-14 6,-19 6,-5 21,-5 l 0,12 q -11,0 -11,12 l 0,14 q 0,15 -10,20 l 0,0 q 10,4 10,20 l 0,14 q 0,6 3,9 3,3 8,3 l 0,12 z"
      />
</svg>

I also think we need a logo. How about this one:
svg: https://gist.github.com/dlemstra/2f49e908420b16448d8d3198388734c8

authors: JohanLarsson dlemstra


text:
Added support for Shapefiles to be opened in memory

An override to the Open method has been created.
The new signature expects binary arrays for the .shp, .shx, .dbf, and .prj.
Example usage...
var shapeBytes = File.ReadAllBytes($"{dir}{filename}.shp");
var indexBytes = File.ReadAllBytes($"{dir}{filename}.shx");
var dbaseBytes = File.ReadAllBytes($"{dir}{filename}.dbf");
var projectionBytes = File.ReadAllBytes($"{dir}{filename}.prj");
Shapefile.OpenFile(shapeBytes, indexBytes, dbaseBytes, projectionBytes);
Fixes # .
Checklist

[ ] I have included examples or tests
[ ] I have updated the change log
[ ] I am listed in the CONTRIBUTORS file
[ ] I have cleaned up the commit history (use rebase and squash)

Changes proposed in this pull request:

Hi, there is a build error. Please fix it.

authors: mogikanin tobyaustin

repo: DotSpatial/DotSpatial


text:
Fixes  #81

Fixes bug #81. This line is not necessary
cv::rectangle(aOverlay, theContent, cv::Scalar(0x31, 0x31, 0x31), CVUI_FILLED);,
as it is correctly used in here

Duplicate of #77

repo: Dovyski/cvui


text:
About virtualization operating system

Hey, brother, unfortunately to see you say goodbye to ESXi. Which platform do you move to? I have used the PROXMOX operating system for so long. I think it is not a good virtualization system. ESXi is still the first choice. You can be regarded as a hero in virtualization.

Hi
I've retired from real world software development after 35 years of everything from IBM mainframe systems programming to being the CTO of a company. So my wife says it's time to do other things! Can't argue with her now we're both retired.
I've moved off Intel and I am using Apple Silicon kit at home, plus some other ARM stuff such as Raspberry PI & PICO. I was lucky enough to actually program on the original ARM1 dev kit back in 1986 and so looking forward to getting familiar with current ARM systems. So VMware really isn't much use to me now.
However I am still very interested in virtualisation of macOS and am looking at:
QEMU - https://qemu.org
UTM - https://utm.app
tart - https://tart.run
VirtualBuddy - https://github.com/insidegui/VirtualBuddy
I have a good friend who is using PROMOX on INtel and I think he's had macOS running on it.
So I'm still hacking but on different platform.
All the best
Dave

@DrDonk I also successfully run macOS on proxmox, but my windows is having issues, really frustrating, happy ya

authors: DrDonk Ran-Xing

repo: DrDonk/DSX


text:
🛑 Moegirl Mobile is down

In d677f3f, Moegirl Mobile (https://mzh.moegirl.org.cn/Mainpage) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Moegirl Mobile is back up in 5232358.

repo: Dragon-Fish/moegirl-uptime


text:
更新依赖到DragonOS镜像站

根据 https://github.com/DragonOS-Community/DragonOS/pull/948#pullrequestreview-2393325925 的要求，更新依赖项到DragonOS镜像站

@Chiichen

repo: DragonOS-Community/tiny-aya


text:
[WIP] Refactor doc generation

Rewriting the whole monster into a Visitor Pattern kind of thing
Basically in the end you will have the following two kinds of objects:
The Top Level Processor/Iterator (called Docs::Processor at the moment)
This object is responsible for parsing the doc string, it delegates the actual processing to a number of concrete processor objects.
Example:
Parsing
* This is a header

Will result in the following method calls sent to all processors:

process_header_start(1)
process_text('This is a header')
process_header_end(1)

Concrete Processor Objects (for example Docs::HtmlExporter)
These objects do the actual processing. The Top Level Processor calls them.
Possible methods supporter/planned so far:

process_text(text)
process_header_start(level)
process_header_end(level)
process_link(href:)
process_inline_code(code)
process_quote_start
process_quote_end
process_code_block_start(language)
process_code_block_content(code)
process_code_block_end(language)
process_ordered_list_start
process_ordered_list_item_start
process_ordered_list_item_end
process_ordered_list_end
process_unordered_list_start
process_unordered_list_item_start
process_unordered_list_item_end
process_unordered_list_end

Closing this for now (have another version going which I might submit someday I get far enough with it)


text:
🛑 Bell Soft Network is down

In 28d128f, Bell Soft Network (https://www.bellsoft.net) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Bell Soft Network is back up in 7277d72 after 5 minutes.

repo: DragonString/bsn-uptime


text:
Fix get.currentMatches()

Closes #172

Seems to also work on my end :)
LGTM 👍🏻


text:
chore(deps): update dependency kubernetes/kubernetes to v1.29.4

This PR contains the following updates:

Package
Update
Change

kubernetes/kubernetes
patch
1.29.3 -> 1.29.4

Release Notes

kubernetes/kubernetes (kubernetes/kubernetes)
v1.29.4: Kubernetes v1.29.4
Compare Source
See kubernetes-announce@. Additional binary downloads are linked in the CHANGELOG.
See the CHANGELOG for more details.

Configuration
📅 Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).
🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.
♻ Rebasing: Whenever PR is behind base branch, or you tick the rebase/retry checkbox.
🔕 Ignore: Close this PR and you won't be reminded about this update again.

[ ] If you want to rebase/retry this PR, check this box

This PR has been generated by Renovate Bot.

Edited/Blocked Notification
Renovate will not automatically rebase this PR, because it does not recognize the last commit author and assumes somebody else may have edited the PR.
You can manually request rebase by checking the rebase/retry box above.
⚠ Warning: custom changes will be lost.

repo: DreamingRaven/aur-packages


text:
googleapis.com 404 on every resource.

After debugging i've noticed that https://www.googleapis.com/upload/chromewebstore/v1.1/items/{MY_EXTENTION_ID}
returns 404 not found. Are googleapis for chrome web store down or closed?

Is it possible that the ID has spaces or extra characters? 404 means that the API can’t find the ID on their servers

authors: Rambou fregante

repo: DrewML/chrome-webstore-upload


text:
Bug, Build fails to kover on just compile

This appears to be a configuration issue with “kover”.
Running is fine, but builds like “Make Project” fail.

I don't know kover, so I'm hoping someone can help me with this.
Build file '/Users/pluu/SampleProject/conference-app-2024/app-android/build.gradle.kts' line: 4

An exception occurred applying plugin request [id: 'droidkaigi.primitive.kover.entrypoint']
> Failed to apply plugin 'org.jetbrains.kotlinx.kover'.
   > Cannot run Project.afterEvaluate(Action) when the project is already evaluated.

* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
> Get more help at https://help.gradle.org.
Deprecated Gradle features were used in this build, making it incompatible with Gradle 9.0.
You can use '--warning-mode all' to show the individual deprecation warnings and determine if they come from your own scripts or plugins.
For more on this, please refer to https://docs.gradle.org/8.9/userguide/command_line_interface.html#sec:command_line_warnings in the Gradle documentation.
BUILD FAILED in 3s
5 actionable tasks: 1 executed, 4 up-to-date
Configuration cache entry stored.

Incidentally, even in last year's project, if Kover was not commented out, Build failed immediately.
So I commented out Kover and Rebuild Project and eventually Build Failed.
Is it sufficient to solve only the Kover issue in this Issue? 🤔
Or is the same situation as last year (i.e., Build Failed at the end) the solution? 🤔

I found three problems related to “Make Project” failure.
The first two problems are as @Pluu and @Corvus400 said.
The third one is gradle caching error.
It shows error  below.
3 problems were found storing the configuration cache.
- Task `:core:data:kspKotlinIosArm64` of type `com.google.devtools.ksp.gradle.KspTaskNative`: invocation of 'Task.project' at execution time is unsupported.
  See https://docs.gradle.org/8.9/userguide/configuration_cache.html#config_cache:requirements:use_project_during_execution
- Task `:core:data:kspKotlinIosSimulatorArm64` of type `com.google.devtools.ksp.gradle.KspTaskNative`: invocation of 'Task.project' at execution time is unsupported.
  See https://docs.gradle.org/8.9/userguide/configuration_cache.html#config_cache:requirements:use_project_during_execution
- Task `:core:data:kspKotlinIosX64` of type `com.google.devtools.ksp.gradle.KspTaskNative`: invocation of 'Task.project' at execution time is unsupported.
  See https://docs.gradle.org/8.9/userguide/configuration_cache.html#config_cache:requirements:use_project_during_execution

Each one of them results in build failure, but the cause looks like independent respectively.
So, how about that we create other issues for "cannot access Modifier problem" and "gradle cache problem"?

[!NOTE]
I have investigated proposed solution, I could have not verified thoroughly though.

Kover problem could be solved by fixing KoverEntryPointPlugin like this.

this@subprojects.beforeEvaluate { // wrap with beforeEvaluate
    this@subprojects.pluginManager.apply(koverPlugin)
}

Though Kover doesn't output report when project is built, ./gradlew koverHtmlReportDevDebug makes report.

Modifier problem could be solved by changing module name of core:ui like core:droidkaigiui
It seems to be kotlin bug (KT-66568).

Gradle cache problem could be solved fixing KmpKtorfitPlugin.
I've checked these code suppress gradle cache error.
(The reason message was brought from KmpPlugin, so it might be reconsidered to proper one.)

tasks.withType<KspTaskNative>().configureEach {
    notCompatibleWithConfigurationCache("Configuration chache not supported for a system property read at configuration time")

 }
tasks.withType<KotlinNativeLink>().configureEach {
    notCompatibleWithConfigurationCache("Configuration chache not supported for a system property read at configuration time")

}

authors: Aniokrait Corvus400 Pluu


text:
Failed to build with Hyprland 0.38.1

try to build commit  b0ee3953eaeba70f3fba7c4368987d727779826a
[1/2] Compiling C++ object libsplit-monitor-workspaces.so.p/src_main.cpp.o
FAILED: libsplit-monitor-workspaces.so.p/src_main.cpp.o
g++ -Ilibsplit-monitor-workspaces.so.p -I. -I.. -I../include -I/nix/store/pnx1hwlzpjpxrwsqfq1m0hc9kpykjacv-hyprland-0.38.1-dev/include -I/nix/store/pnx1hwlzpjpxrwsqfq1m0hc9kpykjacv-hyprland-0.38.1-dev/include/hyprland/protocols -I/nix/store/pnx1hwlzpjpxrwsqfq1m0hc9kpykjacv-hyprland-0.38.1-dev/include/hyprland/wlroots -I/nix/store/73lsxaii5sk9zgm7g53mca4a65a9i5xh-
pixman-0.43.4/include/pixman-1 -I/nix/store/njw23bh48h17f4mxb1zywv1gn89brz6r-libdrm-2.4.120-dev/include -I/nix/store/njw23bh48h17f4mxb1zywv1gn89brz6r-libdrm-2.4.120-dev/include/libdrm -fdiagnostics-color=always -D_FILE_OFFSET_BITS=64 -Wall -Winvalid-pch -std=c++23 -DWLR_USE_UNSTABLE -fPIC -MD -MQ libsplit-monitor-workspaces.so.p/src_main.cpp.o -MF libsplit-monito
r-workspaces.so.p/src_main.cpp.o.d -o libsplit-monitor-workspaces.so.p/src_main.cpp.o -c ../src/main.cpp
../src/main.cpp: In function 'void changeMonitor(bool, const std::string&)':
../src/main.cpp:99:55: error: base operand of '->' is not a pointer
   99 |     int nextWorkspaceID = nextMonitor->activeWorkspace->m_iID;
      |                                                       ^~
../src/main.cpp: In function 'void fixWorkspaceArrangement()':
../src/main.cpp:145:13: error: 'PHLWORKSPACE' was not declared in this scope
  145 |             PHLWORKSPACE workspacePtr = g_pCompositor->getWorkspaceByName(workspace);
      |             ^~~~~~~~~~~~
../src/main.cpp:146:17: error: 'workspacePtr' was not declared in this scope; did you mean 'workspace'?
  146 |             if (workspacePtr != nullptr) {
      |                 ^~~~~~~~~~~~
      |                 workspace
../src/main.cpp: In function 'void mapWorkspacesToMonitors()':
../src/main.cpp:198:13: error: 'PHLWORKSPACE' was not declared in this scope
  198 |             PHLWORKSPACE workspace = g_pCompositor->getWorkspaceByName(workspaceName);
      |             ^~~~~~~~~~~~
../src/main.cpp:200:17: error: 'workspace' was not declared in this scope; did you mean 'CWorkspace'?
  200 |             if (workspace != nullptr) {
      |                 ^~~~~~~~~
      |                 CWorkspace

If you're using hyprpm, you should be able to use the pins feature to build split-monitor-workspace on the commit that works with Hyprland 0.38.1:
https://github.com/Duckonaut/split-monitor-workspaces/blob/main/hyprpm.toml#L5

i  use custom nixos overlay for build this plugin. thanks, pinned commit build successfully.
i suppose split-monitor needs versioning close with hyprland :)

i suppose split-monitor needs versioning close with hyprland :)

Yes, most plugins do. Hyprland code changes frequently so we have to keep up ;)
We should use the pins feature more often though, preferably every time there's a new Hyprland release.

authors: hdhog zjeffer

repo: Duckonaut/split-monitor-workspaces


text:
[BUG]: double menu on receiving message

Description
When a user receives a message, it renders a double menu instead of one,
this is where the bug is coming from, all you have to do is merge the menus for when the user is not the sender, easy to spot when the edit option isn't available
https://github.com/Dun-sin/Whisper/blob/a253b2d624a91237f46a786ef59cece95b0073c2/client/src/components/Chat.jsx#L497-L550
Screenshots

Additional information
Make sure you follow the rules 👉🏽here👈🏽
🥦 Browser
Mozilla Firefox
👀 Have you checked if this issue has been raised before?

[X] I checked and didn't find similar issue

🏢 Have you read the Contributing Guidelines?

[X] I have read and understood the rules in the Contributing Guidelines

Are you willing to work on this issue ?
None

Hello @Dun-sin I would like to solve this issue , can you assign it to me

Hey @Dun-sin  assign me the issue , I can fix this

Hello @Dun-sin I would like to solve this issue , can you assign it to me

Definitely, thanks for wanting to contribute, make sure you follow the rules 👉🏽here👈🏽, else your PR will not be accepted and will be closed. Good Luck.

hi @Rhythm-08 when you work on this issue actually delete the code for "delete" message when it's not the sender

OK sure

repo: Dun-sin/Whisper


text:
Update Generic Pages “about-me”

Automatically generated by Netlify CMS

👷 Deploy Preview for shimmering-marigold-4f5b4a processing.

Name
Link

🔨 Latest commit
697da02e9532c51db6569e0bc98a34e543c9be73

🔍 Latest deploy log
https://app.netlify.com/sites/shimmering-marigold-4f5b4a/deploys/64ff8294ba35ee0008dc1836

repo: DwellingSpace/hylia-blog


text:
Support for connection proxies

add trust_env to  aiohttp.ClientSession for passing in HTTP_PROXY  environment vars, see https://docs.aiohttp.org/en/stable/client_reference.html#aiohttp.ClientSession.trust_env

Informed this would not work with EDA controller, closing in favor of #24

repo: Dynatrace/Dynatrace-EventDrivenAnsible


text:
Updated classes to be working with Discord Stable 110451 (c233a73)

Thanks to laynetheepic on github for making the converting tool.

Already pushed a commit with this PR aswell 👍🏼

I'd prefer if my PR got merged, but this is okay I guess.

I'd prefer if my PR got merged, but this is okay I guess.

haha sorry bout that, i can't merge it cause i want to release v2 too 😅

I'd prefer if my PR got merged, but this is okay I guess.

haha sorry bout that, i can't merge it cause i want to release v2 too 😅

It's alright. So is the latest version (v2) available on the BetterDiscord site?

I'd prefer if my PR got merged, but this is okay I guess.

haha sorry bout that, i can't merge it cause i want to release v2 too 😅

It's alright. So is the latest version (v2) available on the BetterDiscord site?

Its on the site now

authors: Dyzean minhla

repo: Dyzean/Tokyo-Night


text:
Add more unit tests

Add more unit tests for the functionality related to the drivers and more.

Just no.


text:
to_modify is an empty list

https://github.com/ECRL/ecabc/blob/dac7f90754741fc159198ac48918c10eb5141f07/ecabc/abc.py#L246
Based on the sample code, when you enter this section, the list appears to be empty

Only for the first iteration. Not a huge deal, will update next patch.

Also why are you enumerating through it anyway. This is what the logic was on the algorithm-refactor branch:
for i in range(foodNumber):
                self.employedList[i].probability = self.employedList[i].fitness/totalFit
            #pick based on probability
            for i in range(foodNumber):
                x = random.uniform(0,1)
                totalProbability = 0.0
                for item, item_probability in zip (employedList,employedList.probability):
                    totalProbability += item_probability
                    if x < totalProbability:
                        chosenEmployerBee= item
                        break
                onlookerList[i] = chosenEmployerBee

in which food number is the total number of employer bees

They are bees that have the be modified. Their limit has not yet been reached, they are entered into the list of bees that may be picked to be merged depending on their probability. Bees not in to_modified have been reset, and can be merged the next time around.

Is this still an issue with the current version?

authors: hgromer sanskriti-s tjkessler

repo: ECRL/ecabc


text:
Test if there are non ascii characters in templates

Short Description of the issue
We should avoid #126 happening again by automatically testing that there are no non-ascii chars in the templates.

A few possibilities:

https://unix.stackexchange.com/questions/194435/check-whether-text-contains-non-ascii-characters-in-a-shell-script
https://bytes.com/topic/python/answers/606938-finding-non-ascii-characters-set-files
https://nokyotsu.com/qscripts/2010/04/check-if-file-contains-special-non.html
https://stackoverflow.com/questions/35889505/check-that-a-string-contains-only-ascii-characters/35890514

Could be added as a test played by Travis and or/ Jenkins or even tox.

authors: enolfc gwarf

repo: EGI-Foundation/cloud-info-provider


text:
Add exoscale vouchers docs

Summary

Add exoscale documentation

@glarocca please take a look, I took the liberty to adapt the text a bit

repo: EGI-Foundation/fedcloud-documentation


text:
[Code Quality] Remove trailing whitespace and add isort for module import

Use pre-commit to auto remove all trailing whitespace.
Usage
Use pip (or brew in macOS) to install pre-commit first
pip install pre-commit

Install the git hook scripts to this project
pre-commit install

Run against all the files
$ pre-commit run --all-files

Run for some files
$ pre-commit run --files a.py b.py xxx.py

hi, @triple-Mu
Thanks for your PR.
We use different import style: one import name - one line, example:
# invalid import:
from torch import fx, nn

# valid import
from torch import fx
from torch import nn

# invalid import
from onnx2torch.utils.common import (OnnxToTorchModule,
                                     OperationConverterResult,
                                     onnx_mapping_from_node)  # invalid

# valid import
from onnx2torch.utils.common import OnnxToTorchModule  # valid
from onnx2torch.utils.common import OperationConverterResult
from onnx2torch.utils.common import onnx_mapping_from_node

Can you make the suggested pylint/isort configuration change?

hi, @triple-Mu
Thanks for your PR.
We use different import style (pyguide): one import name - one line, example:
# invalid import:
from torch import fx, nn

# valid import
from torch import fx
from torch import nn

# invalid import
from onnx2torch.utils.common import (OnnxToTorchModule,
                                     OperationConverterResult,
                                     onnx_mapping_from_node)

# valid import
from onnx2torch.utils.common import OnnxToTorchModule
from onnx2torch.utils.common import OperationConverterResult
from onnx2torch.utils.common import onnx_mapping_from_node

Can you make the suggested pylint/isort configuration change?
Something like this:
- repo: https://github.com/PyCQA/isort
  rev: 5.10.1
  hooks:
    - id: isort
      args:
        [
          "--force-single-line-imports",
          "--ensure-newline-before-comments",
          "--line-length=120",
        ]

Also, can u change target branch from main to develop?

Thank you !
I add args for pre-commit .