text:
Mysterious compile error with Marathon(works fine inside of Xcode8, not in Xcode 9)

Hey John!
Ran into a problem running my marathon script inside of Xcode 9. As far as I can tell, it compiles and runs fine in the Xcode 9, but when I run
➔ marathon run createSession
💥  Failed to compile script

Here's the script for your reference: https://gist.github.com/codeOfRobin/247f8e0f19ffaa97ec4990a7f00f7871

Hi @codeOfRobin! 👋 The reason your script fails to compile (which we should totally add a much better error message for) is because one of your dependencies - Commander - doesn't support the Swift 4 version of the Swift Package Manage, which Xcode 9 ships with. Swift 4 uses a new format for Package.swift, which all your dependencies need to use in order for you to be able to run the script using Swift 4.
Hope this helps, and we should catch those SPM errors and display them in a nicer way.

Hi @JohnSundell since today I have the same issue, but with Files and ShellOut:
marathon run ciao.swift --verbose
🏃  $ cd "/Users/alessioroberto/.marathon/Scripts/Cache/-Users-alessioroberto-ciao/" && readlink OriginalFile
   /Users/alessioroberto/ciao.swift
   $ cd "/Users/alessioroberto/" && /usr/bin/env xcrun --sdk macosx swift --version
   Apple Swift version 3.1 (swiftlang-802.0.53 clang-802.0.42)
   Target: x86_64-apple-macosx10.9
   $ cd "/Users/alessioroberto/.marathon/Scripts/Cache/-Users-alessioroberto-ciao/" && /usr/bin/env xcrun --sdk macosx swift build -C /Users/alessioroberto/.marathon/Scripts/Cache/-Users-alessioroberto-ciao/ --enable-prefetching
   swift-build: error: unsatisfiable
💥  Failed to compile script

But I'm using swift 3.1 and I tried to remove and add again both Packages.
What I missed?
Thanks!

@darthpelo the problem might be that Files & ShellOut now use Swift 4 🤔 We really need a way to pin package versions I think, especially since SPM changes so much between Swift releases. If you go into the /Users/alessioroberto/.marathon/Scripts/Cache/-Users-alessioroberto-ciao/ folder, what does the content of Package.resolved look like?

@JohnSundell there's not the file, probably because the error?

cat Package.pins
{
  "autoPin": true,
  "pins": [
    {
      "package": "Files",
      "reason": null,
      "repositoryURL": "https://github.com/JohnSundell/Files.git",
      "version": "2.0.0"
    }
  ],
  "version": 1
}%

cat Package.swift
// swift-tools-version:3.1

import PackageDescription

let package = Package(
    name: "ciao",
    dependencies: [
        .Package(url: "https://github.com/JohnSundell/Files.git", majorVersion: 2),
        .Package(url: "https://github.com/JohnSundell/ShellOut.git", majorVersion: 2)
    ],
    swiftLanguageVersions: [3]
)%

For sure switching between Xcode 8.3.3 and Xcode 9.1 doesn't help. I also tried to remove all the Packages and Scripts.

It's definitely because of Swift 4. I wouldn't use Marathon using Swift 3.x anymore if possible. I won't be able to support both Swift versions and will focus on Swift 4 going forward. If you use Xcode 9.1 you should get Swift 4 though, which is interesting. What happens if you remove your .marathon folder after switching Xcode versions, do you get the same problem?

I tried and...
marathon run ciao.swift --verbose
🏃  Updating packages...
   $ cd "/Users/alessioroberto/" && /usr/bin/env xcrun --sdk macosx swift --version
   Apple Swift version 4.0.2 (swiftlang-900.0.69.2 clang-900.0.38)
   Target: x86_64-apple-macosx10.9
   $ cd "/Users/alessioroberto/.marathon/Packages/Generated/" && /usr/bin/env xcrun --sdk macosx swift package --enable-prefetching update
   error: package at '/Users/alessioroberto/.marathon/Packages/Generated' requires a minimum Swift tools version of 4.0.2 (currently 4.0.0)
💥  Failed to update packages
👉  Make sure you have write permissions to the folder '/Users/alessioroberto/.marathon/Packages/'

swift --version
Apple Swift version 4.0.2 (swiftlang-900.0.69.2 clang-900.0.38)
Target: x86_64-apple-macosx10.9

I double checked and right now there are only the command line tools for Xcode 9.2 and 9.0.1, not for 9.1 🤔

Ah, update to the latest master - I just fixed that bug 😅

I removed the version installed with brew and follow the SPM procedure to install, but nothing change unfortunately.
🏃  $ cd "/Users/alessioroberto/.marathon/Scripts/Cache/-Users-alessioroberto-ciao/" && readlink OriginalFile
   /Users/alessioroberto/ciao.swift
   $ cd "/Users/alessioroberto/" && /usr/bin/env xcrun --sdk macosx swift --version
   Apple Swift version 4.0.2 (swiftlang-900.0.69.2 clang-900.0.38)
   Target: x86_64-apple-macosx10.9
   $ cd "/Users/alessioroberto/.marathon/Scripts/Cache/-Users-alessioroberto-ciao/" && /usr/bin/env xcrun --sdk macosx swift build -C /Users/alessioroberto/.marathon/Scripts/Cache/-Users-alessioroberto-ciao/ --enable-prefetching
   warning: '--chdir/-C' option is deprecated; use '--package-path' instead
   error: package at '/Users/alessioroberto/.marathon/Scripts/Cache/-Users-alessioroberto-ciao' requires a minimum Swift tools version of 4.0.2 (currently 4.0.0)
💥  Failed to compile script

But I think it's not an issue on marathon side. In Downloads for Apple Developers page the Command Line Tools for Xcode 9.1 is missed, but Xcode 9.1 introduced Swift 4.0.2 🤦♂

@JohnSundell my bad! I did not delete the Users-alessioroberto-ciao before made the test! Now it works!

We now support only Swift 4.1 and Xcode 9.3+, and everything seems to be working 🎉

authors: JohnSundell codeOfRobin darthpelo

repo: JohnSundell/Marathon


text:
model

Hi, In the code you provided, I did not find the code to save the trained model. Can you help me?
Best wishes

I encountered this error during training. Do I need to have a model before training? Looking forward to your reply! Best wishes！

Don't worry, actually, this is not a error. This is used when you have to train your model based on an older checkpoint, if you don't have any, you can still train from scratch, It is totally fine.

Hi, In the code you provided, I did not find the code to save the trained model. Can you help me? Best wishes

https://github.com/JohnleeHIT/Brats2019/blob/77418bc910a2b37fcbcd5d83d9a01053c2168846/src/operations.py#L744

source: gharchive/issue

authors: JohnleeHIT TIAN-Ww

license: MIT

license_type: permissive

license_source: github-api


text:
Super crazy request from a non coder

I love your mod and use it all the time when playing Factorio, especially with friends. I'm wondering though, would it be possible to port it to Space Engineers? We recently started playing it and while we really enjoy it, no one has written a similar mod for it. I would be more than happy to donate a copy of the game or make some other similar donation!
Also I totally understand if this is not something y'all are interested in so please feel free to tell me to piss off!

hahah thanks :)
Unfortunately I barely have time to play Factorio and starting another game is not an option for me at the moment.
If you want to start a project there I happily give advice and explain design decisions, though :)
Thanks again for the request and good luck with your Spaceships!
Best,
Jonas

authors: JonasJurczok argash

repo: JonasJurczok/factorio-todo-list


text:
Directive basePixels hidration mismatch with React and SSR

First of all, thanks for this great package. I was able to generate a fully reponsive picture with only a few lines of code, which is amazing! To the problem
I am trying to use the basePixels directive with React, but it does not work as expected. When rendered on the server, I get the correct 1x and 2x images, but when it renders on the client, it switches to 300w and 600w versions, and I get a hydration mismatch.
Packages

vite-imagetools 7.0.4
React canary 19.0.0-rc-1eaccd82-20240816
Remix 2.12.1
Vite 5.1.0

This is my component:
import square2x from '~/image/services.jpg?w=300;600&basePixels=300&format=avif;webp;jpeg&as=picture'

console.log(square2x)

const formats = ['avif', 'webp', 'jpeg']

export default function ViteImageTools() {
  return (

vite-imagetool

        <picture>
          {formats.map((f) => (
            <source key={f} srcSet={square2x.sources[f]} type={`image/${f}`} />
          ))}

        </picture>

  )
}

This is the output in the linux console (SSR)
{
  sources: {
    avif: '/@imagetools/6b96b93013bb7a72f4ff6f967dbd76974b92bfbc 1x, /@imagetools/16bf4d6638f522afb34cd2b0322ce3629a686963 2x',
    webp: '/@imagetools/a9ce3b8e03e646d59be2173e1e8a5ac7b4757714 1x, /@imagetools/8c6aafbb3319208df40ff436fabfc501426a5684 2x',
    jpeg: '/@imagetools/b14e2bce7ff2b46c1553fd7dfeb18b7d3659eeae 1x, /@imagetools/f9ebb33f5f5802dcf07f93c05a54f3068167bd29 2x'
  },
  img: {
    src: '/@imagetools/f9ebb33f5f5802dcf07f93c05a54f3068167bd29',
    w: 600,
    h: 600
  }
}

And the output in the browser console
{
  "sources": {
    "avif": "/@imagetools/6b96b93013bb7a72f4ff6f967dbd76974b92bfbc 300w, /@imagetools/16bf4d6638f522afb34cd2b0322ce3629a686963 600w",
    "webp": "/@imagetools/a9ce3b8e03e646d59be2173e1e8a5ac7b4757714 300w, /@imagetools/8c6aafbb3319208df40ff436fabfc501426a5684 600w",
    "jpeg": "/@imagetools/b14e2bce7ff2b46c1553fd7dfeb18b7d3659eeae 300w, /@imagetools/f9ebb33f5f5802dcf07f93c05a54f3068167bd29 600w"
  },
  "img": {
    "src": "/@imagetools/f9ebb33f5f5802dcf07f93c05a54f3068167bd29",
    "w": 600,
    "h": 600
  }
}

React complains with
A tree hydrated but some attributes of the server rendered HTML didn't match the client properties. This won't be patched up. This can happen if a SSR-ed Client Component used:

- A server/client branch `if (typeof window !== 'undefined')`.
- Variable input such as `Date.now()` or `Math.random()` which changes each time it's called.
- Date formatting in a user's locale which doesn't match the server.
- External changing data without sending a snapshot of it along with the HTML.
- Invalid HTML tag nesting.

It can also happen if the client has a browser extension installed which messes with the HTML before React loaded.

https://react.dev/link/hydration-mismatch

 <RenderedRoute match={{params:{}, ...}} routeContext={{...}}>
      <Layout>

            <App>
              <Outlet>
                <RenderedRoute match={{params:{}, ...}} routeContext={{outlet:null, ...}}>
                  <ViteImageTool>

                        <picture>
                          <source
+                           srcSet="/@imagetools/6b96b93013bb7a72f4ff6f967dbd76974b92bfbc 300w, /@imagetools/16bf4d663..."
-                           srcSet="/@imagetools/6b96b93013bb7a72f4ff6f967dbd76974b92bfbc 1x, /@imagetools/16bf4d6638f..."
                            type="image/avif"
                          >
                          <source
+                           srcSet="/@imagetools/a9ce3b8e03e646d59be2173e1e8a5ac7b4757714 300w, /@imagetools/8c6aafbb3..."
-                           srcSet="/@imagetools/a9ce3b8e03e646d59be2173e1e8a5ac7b4757714 1x, /@imagetools/8c6aafbb331..."
                            type="image/webp"
                          >
                          <source
+                           srcSet="/@imagetools/b14e2bce7ff2b46c1553fd7dfeb18b7d3659eeae 300w, /@imagetools/f9ebb33f5..."
-                           srcSet="/@imagetools/b14e2bce7ff2b46c1553fd7dfeb18b7d3659eeae 1x, /@imagetools/f9ebb33f5f5..."
                            type="image/jpeg"
                          >

To be able to debug this problem, I forked and installed a local copy of vite-imagetools. I put a console.log(metadatas) into output-format.tsx > pictureFormat function and I see, that second log is missing the pixelDensityDescriptor.
First metadata contains pixelDensityDescriptor:
[
  {
    format: 'avif',
    width: 300,
    height: 300,
    space: 'srgb',
    channels: 3,
    depth: 'uchar',
    density: 300,
    chromaSubsampling: '4:4:4',
    isProgressive: true,
    resolutionUnit: 'inch',
    hasProfile: true,
    hasAlpha: false,
    orientation: 1,
    aspect: 1,
    allowUpscale: false,
    pixelDensityDescriptor: '1x',
    src: '/@imagetools/6b96b93013bb7a72f4ff6f967dbd76974b92bfbc',
    image: undefined
  },
  //...
]

Second data does not (also some other props are missing such as chromaSubsampling and others):
[
  {
    format: 'avif',
    width: 300,
    height: 300,
    space: 'srgb',
    channels: 3,
    depth: 'uchar',
    isProgressive: false,
    pages: 1,
    pagePrimary: 0,
    compression: 'av1',
    hasProfile: false,
    hasAlpha: false,
    src: '/@imagetools/6b96b93013bb7a72f4ff6f967dbd76974b92bfbc',
    image: undefined
  },
  //...
]

Not sure if this is a bug or I am doing something wrong ... I think it might be a caching problem or maybe some weird React/Remix race condition. I can create the reproduction repo, when I get back from vacation in a few days ;)

I am looking at the source code and I see the problem. Image metadata is different when generating from scratch or reading from the cache:

basePixels is implemented inside the resize transform, which only happens when applyTransforms is executed, which of course does not happen when reading from the cache. This should probably be calculated in the output function.
So basePixels approach does not work for me. Now I am trying to use the extendOutputFormats, but the problem is that input parameters are not available inside the output function, only metadatas ...
// vite.config.ts

const customOutput: OutputFormat = (config) => async (metadatas) => {
  // how can we get input params here?
  console.log('customOutput', { config, metadatas })
  return { metadatas, todo: 'square' }
}

export default defineConfig({
  plugins: [
    imagetools({
      extendOutputFormats: (builtins) => ({
        ...builtins,
        square: customOutput,
      }),
    }),
  ],
});

// in some page
import square from '~/image/spacenet.jpg?w=300;600&format=avif;webp;jpeg&as=square'

I was able to get some config with:
import square from '~/image/spacenet.jpg?w=300;600&format=avif;webp;jpeg&as=square:300'

config now contains ['300']:
const customOutput: OutputFormat = (config) => async (metadatas) => {
  console.log(config)
  return { metadatas, todo: 'square' }
}

We could simply pass parameters as a second argument to format() function here or here.
@JonasKruckenberg @benmccann I can make a PR, if you think that this is worth fixing/improving ;)

repo: JonasKruckenberg/imagetools


text:
🛑 Kunstgalerie is down

In a20bcd4, Kunstgalerie (https://it.gymall.de/kunst/) was down:

HTTP code: 403
Response time: 776 ms

Resolved: Kunstgalerie is back up in 21c5a14.

repo: JonasSchaber/GymAll


text:
🛑 Homepage is down

In edb62f9, Homepage (gymnasium-allermoehe.hamburg.de) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Homepage is back up in a6f1870.


text:
🛑 Homepage is down

In 0df24de, Homepage (gymnasium-allermoehe.hamburg.de) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Homepage is back up in 67bae0f.

repo: JonasSchaber/uptime


text:
🛑 eduPort is down

In 850a869, eduPort (https://eduport.hamburg.de/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: eduPort is back up in 12c1e58.


text:
Sensors and mass properties

Objective
I was surprised to find that a sensor added as a child of a dynamic body affected the parent's behavior. Even with the density set to zero the difference was noticeable.
Solution

Make the default mass and density zero for sensors.

and/or:

Ignore sensors when updating parents' mass properties.

Maybe instead of adding a special case for sensors (which would be a breaking change), a note should be added to the sensor documentation indicating you need to set the mass properties to zero if you don't want to affect any parents?

Changelog
tbd
Migration Guide
tbd

Hi, I do agree we should change this. I looked into it a bit, and it seems like the sensor equivalents in Godot (Area2D/Area3D) and Unity (trigger property) also don't contribute to the mass properties of the rigid body.
I think the semantics we should go for are that sensors don't affect physics at all, and are only for detecting intersections. The way I would do this is slightly different from this PR though:

Don't run update_collider_mass_properties for sensors. This PR already does this :)
When Sensor is added to a collider, remove the collider's mass properties (if any) from the rigid body's mass properties.
When Sensor is removed from a collider, update the collider's mass properties and add them to the rigid body's mass properties.

I think this could be implemented robustly in Bevy 0.14 using component lifecycle hooks. Notably different from this PR, I would not make the default ColliderDensity zero, because it is rather implicit, and if I later removed the Sensor component from the collider, I would expect that it would have mass properties again like a default collider.
Do you mind if I adopt this and implement it for the upcoming Bevy 0.14 update with lifecycle hooks? I can still add you as a co-author :)

All that sounds good. Thanks for taking a look.

Closing in favor of #381 :)

source: gharchive/pull-request

authors: Jondolf yrns


text:
DecodeError: a critical field of type 105 is unrecognized, redundant or out-of-order

I run ndnpeek "/testrepo/insert check" >/dev/null and get the following error in ndn-python-repo:
[2020-02-18 18:59:42]INFO:on_check_interest(): /testrepo/insert%20check
[2020-02-18 18:59:42]ERROR:Task exception was never retrieved
future: <Task finished coro=<NDNApp._receive() done, defined at /home/davide/.local/lib/python3.7/site-packages/ndn/app.py:70> exception=DecodeError('a critical field of type 105 is unrecognized, redundant or out-of-order')>
Traceback (most recent call last):
  File "/home/davide/.local/lib/python3.7/site-packages/ndn/app.py", line 85, in _receive
    await self._on_interest(name, param, app_param, sig)
  File "/home/davide/.local/lib/python3.7/site-packages/ndn/app.py", line 404, in _on_interest
    node.callback(name, param, app_param)
  File "/home/davide/.local/lib/python3.7/site-packages/ndn_python_repo/handle/command_handle_base.py", line 28, in on_check_interest
    parameter = self.decode_cmd_param_bytes(int_name)
  File "/home/davide/.local/lib/python3.7/site-packages/ndn_python_repo/handle/command_handle_base.py", line 85, in decode_cmd_param_bytes
    return RepoCommandParameter.parse(param_bytes)
  File "/home/davide/.local/lib/python3.7/site-packages/ndn/encoding/tlv_model.py", line 769, in parse
    raise DecodeError(f'a critical field of type {typ} is unrecognized, redundant or out-of-order')
ndn.encoding.tlv_model.DecodeError: a critical field of type 105 is unrecognized, redundant or out-of-order

Fixed with 3b909244c34d105062243ed3e15fa70aff3f16f2.

authors: JonnyKong Pesa

repo: JonnyKong/ndn-python-repo


text:
Trisha

I updated file and import statements after restructuring the repo structure to make sure that streamlet runs.

Folder refactoring goods great!!

authors: JoobeeJung trishaprasant

repo: JoobeeJung/TLDW


text:
Dmenu opens windows "swallowed" on focused terminal

If you have a terminal as your last selected window, and then run dmenu and open an application, this new applications window will swallow that terminal although the terminal was not the window than that opened it.

There is a script in examples/scripts that can be used to circumvent this issue (see issue 4)

authors: JakeRoggenbuck JopStro

repo: JopStro/bspswallow


text:
the feedback VCAs are a bit noisy

In many of the plug-in boards, I use a VCA made of transistors and an opamp. This works pretty well, but they are pretty noisy if the signal levels are small. I've been testing these with an electric guitar, and there is noticeable noise when the feedback is cranked up in most of the boards that use the feedback VCA described above. When using instruments with large signal levels such as modular synthesizers, the noise is pretty far below the signal so it isn't offensive.
Consider improving the feedback VCA design. The basic existing plan could probably be improved, or you could consider an LM13700 or SSI216x VCA designs.
IMO a linearized SSI2162 VCA might be the way to go. It probably the most expensive route, but yolo. You could also use a linearized SSI2164 VCA and parallel sections to improve SNR, if you don't want to stock both 2164 and 2162 chips. SSI2162 will save a little bit of space if the layout is tight.

The offenders are:

Minimoog LPF
ARP 4072 LPF
Late MS20 VCF
Mutron III SVF
Optical Phasor

These are the boards that would benefit from a better feedback VCA, the rest of them are fine as-is.

I updated the minimoog and late-MS20 filters with SSI2162 feedback VCAs, see these for reference if updating boards. I also did this for the optical phasor, but I have not done a test build yet, so it remains unverified.


text:
Editor constantly crashing when modifying events

Describe your bug here.
There was a common bug in last versions that dropped your fps to 1-5 when using the editor for like 10 minutes or using too much zoom
With the latest version it made this really frequent to the point that i cant even modify an event without making the game crash and this issue is new because it was not happening in previous versions, making the editor really inestable on 1.17
i know for fact that the issue is not related with my pc
This is how it looks like on a video, i can speedrun and make the game crash in less than 2 minutes
Uploading 1225 (1).mp4…
Command Prompt/Terminal logs (if existing)
No response
Are you modding a build from source or with Lua?
Lua
What is your build target?
Windows
Did you edit anything in this build? If so, mention or summarize your changes.
No
If you use 1.12.0 or earlier, did you have Optimized Chart Loading turned on?
None

here is the video since it looks like it didnt uploaded on the post
https://github.com/JordanSantiagoYT/FNF-PsychEngine-NoBotplayLag/assets/144788620/bbb7d479-be1a-47dd-b972-549d00fe7d54

i know a few things that could be the cause:
me when Constant grid updating in sections with enormous amounts of notes:

new commit, should fix this

authors: JordanSantiagoYT TheTrueAccount


text:
Access raw commands from executor

Description
Currently, when adding an executor to a command, you cannot retrieve the raw command string.
For most argument combinations it is pretty easy to convert an Object into a String (for example: turning a Player into a String using Player#getName() or turning any primitve types into strings)
However, this gets pretty difficult when using the EntitySelectorArgument which lets you input selectors (@a, @e, etc.) which can produce the exact same result.
Thus it would be useful if the CommandAPI implemented a way to retrieve the raw command string in the executor.
Expected code
In order to implement this, the CommandAPI could add a new method to the CommandArguments class like this:
public String getFullInput() {
    // Return whatever the user entered as a command
}

Extra details
For anyone wanting to implement this, the CommandArguments class is filled with information in the CommandAPIHandler. In there, there is a method called argsToCommandArgs which populates that with content.

Implemented in 9.0.0.

authors: DerEchtePilz JorelAli

repo: JorelAli/CommandAPI


text:
ArgumentSuggestions interface for providing suggestions

Sorry for double submitting today, but I felt I had to write this while I remembered, and before the next version of CommandAPI comes out with the Async methods as I think this is a better way to handle suggestions in the long run.
This PR adds an ArgumentSuggestions interface which handles all suggestions operations.
This reduces the need for suggestions conversion code in CommandAPIHandler, and also many of the overridden methods in both Argument and SafeOverrideableArgument.
A SafeSuggestions<S> interface is also added which can be converted into an ArgumentSuggestions object using the string mapping function. (Unfortunately the includeSafeSuggestions(SafeSuggestions<S>) method has ambiguous signature with the includeWithSafeSuggestions(Function<SuggestionInfo, S[]>) so the name does have to be different!
Examples:
new CommandAPICommand("weekday")
	.withArguments(
		new StringArgument("day").replaceSuggestions(
			ArgumentSuggestions.strings(
				"Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday", "Sunday"
			)
		)
	).executes((sender, args) -> {
		sender.sendMessage("You chose " + args[0]);
	})
	.register();

Safe Suggestions
new CommandAPICommand("coolbiomes")
	.withArguments(
		new BiomeArgument("biome").replaceSafeSuggestions(
			SafeSuggestions.suggest(
				Biome.BADLANDS, Biome.SMALL_END_ISLANDS
			)
		)
	).executes((sender, args) -> {
		sender.sendMessage("You chose " + args[0]);
	}).register();

An argument which suggests as a complete brigadier command, using a completely custom suggestion provider.
new CommandAPICommand("commandargument")
	.withArguments(new GreedyStringArgument("command").replaceSuggestions((info, builder) -> {

		String arg = info.currentArg();
		//Identify the position of the current argument
		int start;
		if(arg.contains(" ")) {
			//Current argument contains spaces - it starts after the last space and after the start of this argument.
			start = builder.getStart() + arg.lastIndexOf(' ') + 1;
		} else {
			//Input starts at the start of this argument
			start = builder.getStart();
		}
		//Parse command using brigadier
		ParseResults<?> parseResults = Brigadier
			.getCommandDispatcher()
			.parse(info.currentArg(),
				CommandAPIHandler
					.getInstance()
					.getNMS()
					.getCLWFromCommandSender(info.sender())
			);
		//Intercept any parsing errors indicating an invalid command
		for(CommandSyntaxException exception: parseResults.getExceptions().values()) {
			//Raise the error, with the cursor offset to line up with the argument
			throw new CommandSyntaxException(exception.getType(), exception.getRawMessage(), exception.getInput(), exception.getCursor() + start);
		}

		return Brigadier
			.getCommandDispatcher()
			.getCompletionSuggestions(parseResults)
			.thenApply((suggestionsObject) -> {
				//Brigadier's suggestions
				Suggestions suggestions = (Suggestions) suggestionsObject;
				return new Suggestions(
					//Offset the index range of the suggestions by the start of the current argument
					new StringRange(start, start + suggestions.getRange().getLength()),
					//Copy the suggestions
					suggestions.getList()
				);
			});
	})).executes((sender, args) -> {
		Bukkit.broadcastMessage(sender + " sent command: " + args[0]);
	}).register();

This command argument is a cool idea. It currently doesn't work properly with exceptions, but it's just an example of what can be done with a little bit of playing around.
So much more flexibility is given with this suggestion provider, and I do believe it would make maintaining the arguments much easier with fewer method overloads required. It feels like a natural progression from my last PR which first allowed suggestions via CompletableFuture.

I really like this improvement. It makes the CommandAPI's code cleaner and makes suggestions more powerful. The command argument suggestion is exceptionally impressive.
The code works, asynchronous suggestions work as well. I'm happy to merge this over, except I'll merge this to my dev branch as opposed to master.


text:
Can't run on raspbian os on my Raspberry pi 4 8gb

It also doesnt install properly

Closing to due to inactivity.

authors: JoshuaWise WrightModzz

license: mit

license_source: bigquery


text:
Fix renewals on separate containers

As described in issue #121 there is a bug when there is no new domains added, and needed to SIGHUP nginx container.
This pull requests automatize this reload in this case scenario.
It could be more optimal and only reload nginx container in case no new domains had been found, but sending SIGHUP to nginx container twice doesn't seem like a big cost. At least for a quick short term solution.

Wouldn't it make sense to also use the 'NGINX_PROXY_CONTAINER' variable for this case? From a User-perspective I think it's a bit misleading to have two different NGINX container variables. The cases are mutual exclusive, so it should simplify the configuration.

At first i tried to avoid the auto-fill to interfere with the NGINX variable. But it makes sense because the auto-fill only detects for a NGINX containter, and not for nginx-proxy.

@JrCs is there something preventing this from being merged ?

authors: buchdag heinemml prodrigestivill


text:
Typo... I think

In the accumulateHardLights() method from BulbRenderer class, shouldn't line 588  be:
if (mode == BULB_MODE.HARD_BM_MAX or mode == BULB_MODE.HARD_BM_MAX_SELFLIGHTING)
Instead of:
if (mode == BULB_MODE.HARD_BM_MAX)
To use BM_MAX for both standard and selflighting ?
M

Probably!

https://github.com/JujuAdams/Bulb/commit/77762e90a9d539f4fbef52789d4e7542f735c4be

authors: JujuAdams MichelVGameMaker

repo: JujuAdams/Bulb


text:
Can't run the game (TwT) [I'm very new]

Hellooo, I have no idea why I can't run the game. I have followed this video every step [ https://www.youtube.com/watch?v=-tnq6zo958M&t=477s ]
This is the error message I got T T

I'm very thanks for your all help <3

What version of GameMaker are you using? You can see this information in the top-right hand corner of the IDE.

AHH, I just updated GML2 and now It's work! Thank you so much! <3

You're welcome. Have fun!

authors: JujuAdams MarSterGames

repo: JujuAdams/Scribble


text:
Interact_dependency_issue

PR Checklist
If you are contributing to JavisNB.jl, please make sure you are able to check off each item on this list:

[ ] Did I update CHANGELOG.md with whatever changes/features I added with this PR?
[ ] Did I make sure to only change the part of the file where I introduced a new change/feature?
[ ] Did I cover all corner cases to be close to 100% test coverage (if applicable)?
[ ] Did I properly add JavisNB dependencies to the Project.toml + set an upper bound of the dependency (if applicable)?
[ ] Did I properly add test dependencies to the test directory (if applicable)?
[ ] Did I check relevant tutorials that may be affected by changes in this PR?
[ ] Did I clearly articulate why this PR was made the way it was and how it was made?

Link to relevant issue(s)
Closes #
How did you address these issues with this PR? What methods did you use?

Codecov Report

Merging #15 (f5d5fad) into main (7caa81a) will not change coverage.
The diff coverage is n/a.

@@           Coverage Diff           @@
##             main      #15   +/-   ##
=======================================
  Coverage   65.51%   65.51%
=======================================
  Files           1        1
  Lines          29       29
=======================================
  Hits           19       19
  Misses         10       10

Continue to review full report at Codecov.

Legend - Click here to learn more
Δ = absolute <relative> (impact), ø = not affected, ? = missing data
Powered by Codecov. Last update 7caa81a...f5d5fad. Read the comment docs.

authors: codecov-commenter gpucce


text:
updates for 0.6: Array constructor and precompilation

This fixes deprecation warnings about Array(T, n), and also marks the module as precompile-safe (necessary to use it in any other precompiled module).

thanks -- tell me that the failing check is irrelevant and I'll merge it

Yes, seems like an unrelated Travis problem on OSX due to a curl failure.

@stevengj much appreciated .. (and I see the need to equip my editor to eat trailing whitespace)

authors: JeffreySarnoff stevengj


text:
Error trying to install diffeqpy

This package looks really interesting to me (since most of my work has been using Python so far), thank you for putting in the effort to provide Python bindings (for us who haven't yet gotten on the Julia bandwagon)!
I followed the installation instructions from the README (I'm on a Ubuntu 16.04 machine with Python 3.5 and Julia 0.6.2), and this is how far I got:
bjorn@yoga720:~$ python3 -m pip install --user diffeqpy
Collecting diffeqpy
  Downloading https://files.pythonhosted.org/packages/f7/38/07ec0d7703451d81bbf89d2602f306169b18b4a8b69b512d2da0d53a2239/diffeqpy-0.2.tar.gz
Collecting julia (from diffeqpy)
  Downloading https://files.pythonhosted.org/packages/2e/2a/04e16c1b1cde76c669328e09da9e833ee50a9aed4fad2b1fddf137d2d199/julia-0.1.5-py2.py3-none-any.whl (222kB)
    100% |████████████████████████████████| 225kB 7.8MB/s
Building wheels for collected packages: diffeqpy
  Running setup.py bdist_wheel for diffeqpy ... done
  Stored in directory: /home/bjorn/.cache/pip/wheels/81/32/69/c19322b0bf49ace80a1ddb3d9cd462aead7d2c545ac709e9f7
Successfully built diffeqpy
Installing collected packages: julia, diffeqpy
Successfully installed diffeqpy-0.2 julia-0.1.5
You are using pip version 10.0.0, however version 10.0.1 is available.
You should consider upgrading via the 'pip install --upgrade pip' command.
bjorn@yoga720:~$ julia
               _
   _       _ _(_)_     |  A fresh approach to technical computing
  (_)     | (_) (_)    |  Documentation: https://docs.julialang.org
   _ _   _| |_  __ _   |  Type "?help" for help.
  | | | | | | |/ _` |  |
  | | |_| | | | (_| |  |  Version 0.6.2 (2017-12-13 18:08 UTC)
 _/ |\__'_|_|_|\__'_|  |  Official http://julialang.org/ release
|__/                   |  x86_64-pc-linux-gnu

julia> Pkg.add("DiffEqPy")
ERROR: unknown package DiffEqPy
macro expansion at ./pkg/entry.jl:53 [inlined]
(::Base.Pkg.Entry.##1#3{String,Base.Pkg.Types.VersionSet})() at ./task.jl:335
Stacktrace:
 [1] sync_end() at ./task.jl:287
 [2] macro expansion at ./task.jl:303 [inlined]
 [3] add(::String, ::Base.Pkg.Types.VersionSet) at ./pkg/entry.jl:51
 [4] (::Base.Pkg.Dir.##4#7{Array{Any,1},Base.Pkg.Entry.#add,Tuple{String}})() at ./pkg/dir.jl:36
 [5] cd(::Base.Pkg.Dir.##4#7{Array{Any,1},Base.Pkg.Entry.#add,Tuple{String}}, ::String) at ./file.jl:70
 [6] #cd#1(::Array{Any,1}, ::Function, ::Function, ::String, ::Vararg{String,N} where N) at ./pkg/dir.jl:36
 [7] add(::String) at ./pkg/pkg.jl:117

julia>

Since I'm new to Julia I'm not sure how to debug this, any ideas?

That helped (I was on 0.6.2 but hadn't run the Pkg.udpate() command, and obviously not the checkout either). The example in the README then works under python3.
If I run:
$ PYTHONPATH=$(pwd) python3 -m pytest -v

it collects the tests (the environment variable is there because I haven't installed the dev repo),
I added a missing import:
diff --git a/diffeqpy/tests/test_sde.py b/diffeqpy/tests/test_sde.py
index 7b2dbb6..cbaee67 100644
--- a/diffeqpy/tests/test_sde.py
+++ b/diffeqpy/tests/test_sde.py
@@ -1,3 +1,4 @@
+import numba
 import diffeqpy
 de = diffeqpy.setup()

But then I get a segfault:
00:42 $ PYTHONPATH=$(pwd) python3 -m pytest -v
========================================== test session starts ==========================================
platform linux -- Python 3.5.2, pytest-3.5.0, py-1.5.3, pluggy-0.6.0 -- /usr/bin/python3
cachedir: .pytest_cache
rootdir: /home/bjorn/rovc/diffeqpy, inifile: setup.cfg
plugins: pep8-1.0.6, flakes-2.0.0
collecting 0 items
Segmentation fault (core dumped)

running under gdb suggests that the segault happens in jl_subtype_env:
$ PYTHONPATH=$(pwd) gdb --ex run --args python3 -m pytest -v
GNU gdb (Ubuntu 7.11.1-0ubuntu1~16.5) 7.11.1
Copyright (C) 2016 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.  Type "show copying"
and "show warranty" for details.
This GDB was configured as "x86_64-linux-gnu".
Type "show configuration" for configuration details.
For bug reporting instructions, please see:
<http://www.gnu.org/software/gdb/bugs/>.
Find the GDB manual and other documentation resources online at:
<http://www.gnu.org/software/gdb/documentation/>.
For help, type "help".
Type "apropos word" to search for commands related to "word"...
Reading symbols from python3...(no debugging symbols found)...done.
Starting program: /usr/bin/python3 -m pytest -v
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
========================================== test session starts ==========================================
platform linux -- Python 3.5.2, pytest-3.5.0, py-1.5.3, pluggy-0.6.0 -- /usr/bin/python3
cachedir: .pytest_cache
rootdir: /home/bjorn/rovc/diffeqpy, inifile: setup.cfg
plugins: pep8-1.0.6, flakes-2.0.0
collecting 0 items                                                                                [New Thread 0x7fd62cc85700 (LWP 15323)]
[New Thread 0x7fd62179e700 (LWP 15324)]
[New Thread 0x7fd61ef9d700 (LWP 15325)]
[New Thread 0x7fd61e79c700 (LWP 15326)]
[New Thread 0x7fd61bf9b700 (LWP 15327)]
[New Thread 0x7fd61779a700 (LWP 15328)]
[New Thread 0x7fd614f99700 (LWP 15329)]
[New Thread 0x7fd614798700 (LWP 15330)]

Thread 1 "python3" received signal SIGSEGV, Segmentation fault.
jl_subtype_env (x=0x7fd60b3cd510, y=0x7fd6258605b0, env=<optimized out>, envsz=<optimized out>)
    at /buildworker/worker/package_linux64/build/src/subtype.c:1045
1045	/buildworker/worker/package_linux64/build/src/subtype.c: No such file or directory.
(gdb) bt
#0  jl_subtype_env (x=0x7fd60b3cd510, y=0x7fd6258605b0, env=<optimized out>, envsz=<optimized out>)
    at /buildworker/worker/package_linux64/build/src/subtype.c:1045
#1  0x00007fd62a27be4d in isimmutable () at reflection.jl:214
#2  julia_finalizer_2512 () at base.jl:126
#3  0x00007fd60dc8cf8e in Type () at /home/bjorn/.julia/v0.6/PyCall/src/PyCall.jl:71
#4  0x00007fd60dc8cf8e in julia_#20_63262 ()
#5  0x00007fd60dc8c3db in julia_next_63261 () at generator.jl:45
#6  0x00007fd60dc8c43a in jlcall_next_63260 ()
#7  0x00007fd62f314f7a in jl_call_fptr_internal (fptr=<optimized out>, fptr=<optimized out>,
    nargs=<optimized out>, args=<optimized out>, meth=<optimized out>)
    at /buildworker/worker/package_linux64/build/src/julia_internal.h:339
#8  jl_call_method_internal (nargs=3, args=0x7fffff7ff600, meth=<optimized out>)
    at /buildworker/worker/package_linux64/build/src/julia_internal.h:358
#9  jl_apply_generic (args=0x7fffff7ff600, nargs=3)
    at /buildworker/worker/package_linux64/build/src/gf.c:1926
#10 0x00007fd60dc65cd8 in japi1_append_any_63014 () at essentials.jl:169
#11 0x00007fd62f314f7a in jl_call_fptr_internal (fptr=<optimized out>, fptr=<optimized out>,
    nargs=<optimized out>, args=<optimized out>, meth=<optimized out>)
    at /buildworker/worker/package_linux64/build/src/julia_internal.h:339
#12 jl_call_method_internal (nargs=3, args=0x7fffff7ff7e8, meth=<optimized out>)
    at /buildworker/worker/package_linux64/build/src/julia_internal.h:358
#13 jl_apply_generic (args=args@entry=0x7fffff7ff7e8, nargs=nargs@entry=3)
    at /buildworker/worker/package_linux64/build/src/gf.c:1926
#14 0x00007fd62f3212b6 in jl_apply (nargs=3, args=0x7fffff7ff7e8)
    at /buildworker/worker/package_linux64/build/src/julia.h:1424
#15 jl_f__apply (F=<optimized out>, args=<optimized out>, nargs=<optimized out>)
    at /buildworker/worker/package_linux64/build/src/builtins.c:359
#16 0x00007fd60dc8aa25 in julia_typetuple_63257 ()
    at /home/bjorn/.julia/v0.6/PyCall/src/conversions.jl:706
#17 0x00007fd60dc8adbc in julia_pysequence_query_63256 ()
    at /home/bjorn/.julia/v0.6/PyCall/src/conversions.jl:715
#18 0x00007fd60dc8b71c in julia_pytype_query_63255 ()
    at /home/bjorn/.julia/v0.6/PyCall/src/conversions.jl:736
#19 0x00007fd60dc8bcba in julia_pytype_query_63254 ()
    at /home/bjorn/.julia/v0.6/PyCall/src/conversions.jl:769
#20 0x00007fd60dc8bde1 in julia_convert_63253 ()
    at /home/bjorn/.julia/v0.6/PyCall/src/conversions.jl:794
#21 0x00007fd60dc8f0eb in julia_next_63275 () at /home/bjorn/.julia/v0.6/PyCall/src/conversions.jl:533
#22 0x00007fd60dc8eb67 in julia_copy_63273 () at associative.jl:114
#23 0x00007fd60dc8ecc3 in jlcall_copy_63272 ()
#24 0x00007fd62f314f7a in jl_call_fptr_internal (fptr=<optimized out>, fptr=<optimized out>,
    nargs=<optimized out>, args=<optimized out>, meth=<optimized out>)
    at /buildworker/worker/package_linux64/build/src/julia_internal.h:339
#25 jl_call_method_internal (nargs=2, args=0x7fffff800048, meth=<optimized out>)
    at /buildworker/worker/package_linux64/build/src/julia_internal.h:358
#26 jl_apply_generic (args=0x7fffff800048, nargs=2)
    at /buildworker/worker/package_linux64/build/src/gf.c:1926
#27 0x00007fd60dc8e715 in julia_convert_63270 ()
    at /home/bjorn/.julia/v0.6/PyCall/src/conversions.jl:561
#28 0x00007fd60dc8e747 in jlcall_convert_63269 ()
#29 0x00007fd62f314f7a in jl_call_fptr_internal (fptr=<optimized out>, fptr=<optimized out>,
    nargs=<optimized out>, args=<optimized out>, meth=<optimized out>)
    at /buildworker/worker/package_linux64/build/src/julia_internal.h:339
#30 jl_call_method_internal (nargs=3, args=0x7fffff800270, meth=<optimized out>)
    at /buildworker/worker/package_linux64/build/src/julia_internal.h:358
#31 jl_apply_generic (args=0x7fffff800270, nargs=3)
    at /buildworker/worker/package_linux64/build/src/gf.c:1926
#32 0x00007fd60dc8bebb in julia_convert_63253 ()
    at /home/bjorn/.julia/v0.6/PyCall/src/conversions.jl:798
#33 0x00007fd60dc8f0eb in julia_next_63275 () at /home/bjorn/.julia/v0.6/PyCall/src/conversions.jl:533
#34 0x00007fd60dc8eb67 in julia_copy_63273 () at associative.jl:114
#35 0x00007fd60dc8ecc3 in jlcall_copy_63272 ()
#36 0x00007fd62f314f7a in jl_call_fptr_internal (fptr=<optimized out>, fptr=<optimized out>,
    nargs=<optimized out>, args=<optimized out>, meth=<optimized out>)

I would guess that PyCall built against the wrong Python. Try:
ENV["PYTHON"] = "python3"
Pkg.build("PyCall")

Awesome:
$ PYTHONPATH=$(pwd) python3 -m pytest -v
========================================== test session starts ==========================================
platform linux -- Python 3.5.2, pytest-3.5.0, py-1.5.3, pluggy-0.6.0 -- /usr/bin/python3
cachedir: .pytest_cache
rootdir: /home/bjorn/rovc/diffeqpy, inifile: setup.cfg
plugins: pep8-1.0.6, flakes-2.0.0
collected 2 items

diffeqpy/tests/test_ode.py::test_ode_sol PASSED                                                   [ 50%]
diffeqpy/tests/test_ode.py::test_lorenz_sol PASSED                                                [100%]

======================================= 2 passed in 92.84 seconds =======================================

authors: ChrisRackauckas bjodah

repo: JuliaDiffEq/diffeqpy


text:
FreeBSD binaries don't support jpeg, png, or tiff

I am trying to load a png image with FileIO on FreeBSD which fails.  It seems to fail because the binaries provided by this package are not built correctly.  From the command below you can see that image magick does not have delegates for png, jpg, or tiff.
$ ~/.julia/packages/ImageMagick/vMfoS/deps/usr/bin/convert -version
Version: ImageMagick 6.9.10-12 Q16 x86_64 2019-06-18 https://imagemagick.org
Copyright: © 1999-2018 ImageMagick Studio LLC
License: https://imagemagick.org/script/license.php
Features: Cipher DPC
Delegates (built-in): bzlib

Note that the JLL version used in https://github.com/JuliaIO/ImageMagick.jl/pull/168 works!

repo: JuliaIO/ImageMagickBuilder


text:
lose data when read binary data !

Same problem happens as PR #61 (branch: ams/fix-read-methods). I meet some strange problems. I've made couple tests:
A. send binary data (such .jpg ) to serial A Tx, which connect to serial B Rx
B . send binary data (such .jpg ) to serial A Tx, which connect to serial A Rx
The function readuntil() (read() or nonblocking_read() in branch: ams/fix-read-methods) from Rx port (for both A and B test) will lose one byte every 1023 bytes received, or lose the last byte if I send less than 1024 bytes.
For example, If I send 1024 bytes (raw) to Tx, I got 1023 bytes from Rx port.
If I send 2048 bytes to Tx, I got 2046 bytes from Rx port !
If I send 100 bytes to Tx, I got 99 bytes from Rx port !
This strange problem happens no matter how much baudrate I set, e.g, 115200,921600.
BTW: The software cutecom test binary file send and receive without any problem for above hardware setup !
If I send a pure text file (all ASCII) to Tx, the above problem is gone!
[new test] function sp_blocking_read() : SAME problem:  lose one byte every 1023 bytes received, or lose the last byte if  less than 1024 bytes was sent !

In fact, when I turn off all flow control, the problem is gone !  When open serial, we has default attributes: RTS SP_RTS_ON and DTR SP_DTR_ON. Use set_flow_control() to turn off these two attributes so that we will remove above problems.
Suggestion: How about we take SP_RTS_OFF and SP_DTR_OFF as default ?  Cutecom set these two off as default.


text:
rc~aarch is giving 1.7.2+0~aarch64, isn't that incorrect?

thanks again David for making this, I couldn't imagine installing julia any other way now.
 beta~aarch64 gives 1.8.0-rc1+0~aarch64 so this can be ignored

What version of juliaup are you on? You can check with juliaup --version.

➜  ~ juliaup --version
Juliaup 1.6.3
➜  ~ juliaup self update
Checking for self-updates
Juliaup unchanged on channel 'release' - 1.6.3

Could you show juliaup list? Also, I assume you are on Mac? How did you install juliaup?

➜  ~ juliaup list
 Channel              Version
--------------------------------------------
 0                    0.7.0+0~x64
 0.7                  0.7.0+0~x64
 0.7.0                0.7.0+0~x64
 0.7.0~x64            0.7.0+0~x64
 0.7~x64              0.7.0+0~x64
 0~x64                0.7.0+0~x64
 1                    1.7.3+0~x64
 1.0                  1.0.5+0~x64
 1.0.0                1.0.0+0~x64
 1.0.0~x64            1.0.0+0~x64
 1.0.1                1.0.1+0~x64
 1.0.1~x64            1.0.1+0~x64
 1.0.2                1.0.2+0~x64
 1.0.2~x64            1.0.2+0~x64
 1.0.3                1.0.3+0~x64
 1.0.3~x64            1.0.3+0~x64
 1.0.4                1.0.4+0~x64
 1.0.4~x64            1.0.4+0~x64
 1.0.5                1.0.5+0~x64
 1.0.5~x64            1.0.5+0~x64
 1.0~x64              1.0.5+0~x64
 1.1                  1.1.1+0~x64
 1.1.0                1.1.0+0~x64
 1.1.0~x64            1.1.0+0~x64
 1.1.1                1.1.1+0~x64
 1.1.1~x64            1.1.1+0~x64
 1.1~x64              1.1.1+0~x64
 1.2                  1.2.0+0~x64
 1.2.0                1.2.0+0~x64
 1.2.0~x64            1.2.0+0~x64
 1.2~x64              1.2.0+0~x64
 1.3                  1.3.1+0~x64
 1.3.0                1.3.0+0~x64
 1.3.0~x64            1.3.0+0~x64
 1.3.1                1.3.1+0~x64
 1.3.1~x64            1.3.1+0~x64
 1.3~x64              1.3.1+0~x64
 1.4                  1.4.2+0~x64
 1.4.0                1.4.0+0~x64
 1.4.0~x64            1.4.0+0~x64
 1.4.1                1.4.1+0~x64
 1.4.1~x64            1.4.1+0~x64
 1.4.2                1.4.2+0~x64
 1.4.2~x64            1.4.2+0~x64
 1.4~x64              1.4.2+0~x64
 1.5                  1.5.4+0~x64
 1.5.0                1.5.0+0~x64
 1.5.0~x64            1.5.0+0~x64
 1.5.1                1.5.1+0~x64
 1.5.1~x64            1.5.1+0~x64
 1.5.2                1.5.2+0~x64
 1.5.2~x64            1.5.2+0~x64
 1.5.3                1.5.3+0~x64
 1.5.3~x64            1.5.3+0~x64
 1.5.4                1.5.4+0~x64
 1.5.4~x64            1.5.4+0~x64
 1.5~x64              1.5.4+0~x64
 1.6                  1.6.6+0~x64
 1.6.0                1.6.0+0~x64
 1.6.0~x64            1.6.0+0~x64
 1.6.1                1.6.1+0~x64
 1.6.1~x64            1.6.1+0~x64
 1.6.2                1.6.2+0~x64
 1.6.2~x64            1.6.2+0~x64
 1.6.3                1.6.3+0~x64
 1.6.3~x64            1.6.3+0~x64
 1.6.4                1.6.4+0~x64
 1.6.4~x64            1.6.4+0~x64
 1.6.5                1.6.5+0~x64
 1.6.5~x64            1.6.5+0~x64
 1.6.6                1.6.6+0~x64
 1.6.6~x64            1.6.6+0~x64
 1.6~x64              1.6.6+0~x64
 1.7                  1.7.3+0~x64
 1.7.0                1.7.0+0~x64
 1.7.0-beta1          1.7.0-beta1+0~x64
 1.7.0-beta1~x64      1.7.0-beta1+0~x64
 1.7.0-beta2          1.7.0-beta2+0~x64
 1.7.0-beta2~x64      1.7.0-beta2+0~x64
 1.7.0-beta3          1.7.0-beta3+0~x64
 1.7.0-beta3~x64      1.7.0-beta3+0~x64
 1.7.0-beta4          1.7.0-beta4+0~x64
 1.7.0-beta4~x64      1.7.0-beta4+0~x64
 1.7.0-rc1            1.7.0-rc1+0~x64
 1.7.0-rc1~x64        1.7.0-rc1+0~x64
 1.7.0-rc2            1.7.0-rc2+0~x64
 1.7.0-rc2~x64        1.7.0-rc2+0~x64
 1.7.0-rc3            1.7.0-rc3+0~x64
 1.7.0-rc3~x64        1.7.0-rc3+0~x64
 1.7.0~aarch64        1.7.0+0~aarch64
 1.7.0~x64            1.7.0+0~x64
 1.7.1                1.7.1+0~x64
 1.7.1~aarch64        1.7.1+0~aarch64
 1.7.1~x64            1.7.1+0~x64
 1.7.2                1.7.2+0~x64
 1.7.2~aarch64        1.7.2+0~aarch64
 1.7.2~x64            1.7.2+0~x64
 1.7.3                1.7.3+0~x64
 1.7.3~x64            1.7.3+0~x64
 1.7~aarch64          1.7.2+0~aarch64
 1.7~x64              1.7.3+0~x64
 1.8.0-beta1          1.8.0-beta1+0~x64
 1.8.0-beta1~aarch64  1.8.0-beta1+0~aarch64
 1.8.0-beta1~x64      1.8.0-beta1+0~x64
 1.8.0-beta3          1.8.0-beta3+0~x64
 1.8.0-beta3~aarch64  1.8.0-beta3+0~aarch64
 1.8.0-beta3~x64      1.8.0-beta3+0~x64
 1.8.0-rc1            1.8.0-rc1+0~x64
 1.8.0-rc1~aarch64    1.8.0-rc1+0~aarch64
 1.8.0-rc1~x64        1.8.0-rc1+0~x64
 1~aarch64            1.7.2+0~aarch64
 1~x64                1.7.3+0~x64
 beta                 1.8.0-rc1+0~x64
 beta~aarch64         1.8.0-rc1+0~aarch64
 beta~x64             1.8.0-rc1+0~x64
 lts                  1.6.6+0~x64
 lts~x64              1.6.6+0~x64
 rc                   1.8.0-rc1+0~x64
 rc~aarch64           1.7.2+0~aarch64
 rc~x64               1.8.0-rc1+0~x64
 release              1.7.3+0~x64
 release~aarch64      1.7.2+0~aarch64
 release~x64          1.7.3+0~x64

I forget how I installed it, probably through curl

Ah, thanks, found the bug. Fixed on master, I'm pushing out a new build.

authors: anandijain davidanthoff

repo: JuliaLang/juliaup


text:
New section: Interpolations

It appears like mostly what we need is available on this comparison page for Interpolations.jl. Possibly whoever wrote that (@mkitti ?) can help out here, if interested ^_^

I can help eventually

Haha that sounds familiar. I expect I will get around to creating a basic page at some point, and request a review then ^_^
Thanks for being open to the prospect!

authors: KronosTheLate mkitti


text:
First predicted value of smooth is NaN

I noticed this because it shows a bug in CairoMakie, which causes the second point of the line to be connected to the graphic's origin, while the first point is missing. You can see it in your docs, too. The first smooth has a straight line jutting off on the left.
While I'm going to fix this in CairoMakie, so that a NaN in first position doesn't trip it up, I guess you still want to fix it here as well.

haha github thinking it's smart, closing my issues without my consent

This seems to be an issue with Loess.jl: https://github.com/JuliaStats/Loess.jl/issues/28, though it seems somewhat fixed by https://github.com/JuliaStats/Loess.jl/pull/42. Closing here as any remaining cases (if they exist) should be fixed upstream.

authors: jkrumbiegel piever


text:
New version: GXBeam v0.2.0

Registering package: GXBeam
Repository: https://github.com/byuflowlab/GXBeam.jl
Created by: @taylormcd
Version: v0.2.0
Commit: 39256d1e5e7c550f08e9109af3779e990ff41385
Reviewed by: @taylormcd
Reference: https://github.com/byuflowlab/GXBeam.jl/commit/39256d1e5e7c550f08e9109af3779e990ff41385#commitcomment-42420249
Release notes:

Switch from Arpack for eigenvalue computations to ArnoldiMethod

can be closed

authors: JuliaRegistrator taylormcd

repo: JuliaRegistries/General


text:
New version: Cbc_jll v2.10.5+2

Autogenerated JLL package registration

Registering JLL package Cbc_jll.jl
Repository: https://github.com/JuliaBinaryWrappers/Cbc_jll.jl
Version: v2.10.5+2
Revision on Yggdrasil: https://github.com/JuliaPackaging/Yggdrasil/commit/0bbf61847d36499c9f630b3f0b6947dfb4bbd87b

[noblock] Weird. I was under the impression that if it passed Yggdrasil, it was okay to load. I'll take a look

That's not always the case.  I'm also a bit confused by the error because it works locally, but I'd tend to trust CI run here, it's a more minimal system than my computer
[noblock]

[noblock]
It seems like we built 2.10.5 initially https://github.com/JuliaPackaging/Yggdrasil/issues/509#issuecomment-609483971, but for some reason changed that to 2.10.3 https://github.com/jump-dev/Cbc.jl/pull/133#issuecomment-611011549. (I can't find/don't remember why. @ViralBShah has probably also forgotten.)
I'm confused by the error because getRowNames has been in Clp forever, and there were only minor changes between Cbc 2.10.3 and 2.10.5: https://github.com/coin-or/Cbc/compare/releases/2.10.3...releases/2.10.5

Yeah, I don't know why we had older versions of 2.10.5.  If you want we can try to merge this PR and see what happens.  It works for me as well locally, so it isn't straightforward for me to debug (would need to log into a GitHub Actions runner....)

Cbc.jl uses Cbc_jll pinned at 2.10.3, so nothing should break if we merge this. I wonder if we should just remove the patch and release as 2.10.5+3, since it's unlikely that anyone is actually using Cbc_jll instead of Cbc.jl.

Still same error.  I don't understand it and frankly and I don't have much time to debug it while it works locally (tried again just now).  I'm going to merge it, but please report to Yggdrasil if you know of issues

Thanks for the time you spend on this. I'll have a go with the JLL.

authors: giordano jlbuild odow


text:
New version: UnROOT v0.1.8

Registering package: UnROOT
Repository: https://github.com/tamasgal/UnROOT.jl
Created by: @Moelf
Version: v0.1.8
Commit: b74eb8513a2566b5929550ee2f321b32c1151457
Reviewed by: @Moelf
Reference: https://github.com/tamasgal/UnROOT.jl/commit/b74eb8513a2566b5929550ee2f321b32c1151457#commitcomment-53012782

#40039 is still not merged, you should downgrade the version number and address those issues

then let's close this one and just use 0.1.7?

authors: JuliaRegistrator Moelf giordano


text:
New package: Stopping v0.1.0

Registering package: Stopping
Repository: https://github.com/Goysa2/Stopping.jl
Created by: @Goysa2
Version: v0.1.0
Commit: aefda532761e5d0b21db5ac3f30f025f32f41a33
Git reference: master

@Goysa2 Can you please re-trigger Registrator? This will fix the merge conflict and allow your PR to be auto-merged.
[noblock]

@DilumAluthge How do I do that? (sorry first time registering a package)
[noblock]

How did you register the package originally? Just repeat that step.
[noblock]

authors: DilumAluthge Goysa2 JuliaRegistrator


text:
New package: Alakazam v0.1.4

Registering package: Alakazam
Repository: https://gitlab.com/B0bGary/alakazam.jl
Created by: https://gitlab.com/B0bGary
Version: v0.1.4
Commit: 7257d72d9e8e97d441edd559f1a83cea6914d0a9
Git reference: HEAD

Don't do multiple registrations!

authors: JuliaRegistrator goerz


text:
New package: DalitzPlot v1.0.0-DEV

Registering package: DalitzPlot
Repository: https://github.com/junhe1979/DalitzPlot.jl
Created by: @junhe1979
Version: v1.0.0-DEV
Commit: 37e3f23b5f3ca3624ec5f24e05363da73f37f5cf
Git reference: HEAD

Thank you for contributing your package! Apart from the issues that the bot pointed out, please make sure to add some basic documentation before registering your package. At a minimum, this is a description of the package and a usage example in the README


text:
Incorrect result on SubArray of OffsetArray

It seems that axes checking is fooled by the nested array types -- I'm not sure if this should be fixed in OffsetArray, ArrayInterface or here.
using LoopVectorization, OffsetArrays
function favx!(out, A)
    @turbo for i in eachindex(out, A)
        out[i] = A[i]
    end
    return out
end

A = centered([1, 2, 3, 4, 5])
out = similar(A)
favx!(out, A) # correct: [1, 2, 3, 4, 5]

out = @view centered(zeros(eltype(A), 5, 5))[:, begin] # SubArray of OffsetArray
favx!(out, A) # incorrect [4, 5, 0, 0, 0]

julia> using ArrayInterface, OffsetArrays, ArrayInterfaceOffsetArrays

julia> A = OffsetArrays.centered([1, 2, 3, 4, 5]);

julia> out = @view OffsetArrays.centered(zeros(eltype(A), 5, 5))[:, begin]; # SubArray of OffsetArray

julia> ArrayInterface.offsets(A)
(-2,)

julia> ArrayInterface.offsets(out)
(static(1),)

So this is a problem with ArrayInterface.
axes_types is also wrong:
julia> ArrayInterface.axes_types(out)
Tuple{Base.OneTo{Int64}}

julia> ArrayInterface.axes_types(A)
Tuple{OffsetArrays.IdOffsetRange{Int64, Base.OneTo{Int64}}}

julia> typeof(axes(out))
Tuple{Base.IdentityUnitRange{OffsetArrays.IdOffsetRange{Int64, Base.OneTo{Int64}}}}

julia> typeof(axes(A))
Tuple{OffsetArrays.IdOffsetRange{Int64, Base.OneTo{Int64}}}

Close in favor of the ArrayInterface one.


text:
Warnings with @everywhere using DataFrames

I am getting some warnings when loading DataFrames on multiple processors.
This is the copy:
   _       _ _(_)_     |  A fresh approach to technical computing
  (_)     | (_) (_)    |  Documentation: http://docs.julialang.org
   _ _   _| |_  __ _   |  Type "?help" for help.
  | | | | | | |/ _` |  |
  | | |_| | | | (_| |  |  Version 0.4.2 (2015-12-06 21:47 UTC)
 _/ |\__'_|_|_|\__'_|  |
|__/                   |  x86_64-unknown-linux-gnu

julia> addprocs(1)
1-element Array{Int64,1}:
 2

julia> @everywhere using DataFrames
WARNING: replacing module DataFrames
WARNING: Method definition dump(Base.IO, DataArrays.AbstractDataArray{T<:Any, 1}, Int64, Any) in module DataFrames at /home/stefano/.julia/v0.4/DataFrames/src/abstractdataframe/abstractdataframe.jl:358 overwritten in module DataFrames at /home/stefano/.julia/v0.4/DataFrames/src/abstractdataframe/abstractdataframe.jl:358.
WARNING: Method definition vcat(Array{Void, 1}) in module DataFrames at /home/stefano/.julia/v0.4/DataFrames/src/abstractdataframe/abstractdataframe.jl:677 overwritten in module DataFrames at /home/stefano/.julia/v0.4/DataFrames/src/abstractdataframe/abstractdataframe.jl:677.
WARNING: Method definition describe(AbstractArray) in module DataFrames at /home/stefano/.julia/v0.4/DataFrames/src/abstractdataframe/abstractdataframe.jl:406 overwritten in module DataFrames at /home/stefano/.julia/v0.4/DataFrames/src/abstractdataframe/abstractdataframe.jl:406.
WARNING: Method definition describe(Any, AbstractArray{#T<:Number, N<:Any}) in module DataFrames at /home/stefano/.julia/v0.4/DataFrames/src/abstractdataframe/abstractdataframe.jl:408 overwritten in module DataFrames at /home/stefano/.julia/v0.4/DataFrames/src/abstractdataframe/abstractdataframe.jl:408.
WARNING: Method definition describe(Any, AbstractArray{#T<:Any, N<:Any}) in module DataFrames at /home/stefano/.julia/v0.4/DataFrames/src/abstractdataframe/abstractdataframe.jl:425 overwritten in module DataFrames at /home/stefano/.julia/v0.4/DataFrames/src/abstractdataframe/abstractdataframe.jl:425.

julia>

Apart from that I do not have other problems, and the same approach works without warning with other packages. Am I doing something wrong?

Is this unique to DataFrames? What happens if you do this with any other module?

Yes it's unique to DataFrames, other modules gets loaded without warnings.

For what it's worth, I don't get the warning if I import DataFrames on the main worker first.
using DataFrames
addprocs(10)
@everywhere using DataFrames
# no warnings

And I see the same behaviour when using IJulia

This is a known bug in Base: https://github.com/JuliaLang/julia/issues/9245

authors: LouisMagarshack johnmyleswhite stefanocereda tlnagy


text:
Extract metadata

Would you be willing to extend this library to support extraction of metadata/technical data?
e.g. "Pumpendruck" in
https://geizhals.de/siemens-eq-6-plus-extraklasse-te653f08de-a1826988.htm Syntax could be device.data["Pumpendruck"]

Hi @henfri,
Thanks for your question. This feature is currently not on the roadmap. But if you like to add the functionality you can open a new pull request with your changes and I would love to merge it. 🙂

authors: JulianKahnert henfri

repo: JulianKahnert/geizhals


text:
1.19.3 Update Please

Hey, my friends and I want to both update to the newest version and use this mod. Can we get a version of the mod for 1.19.3 please?

In case I don't update it in time, I think you can lock the maps and use them for the time being. You can always add the mod after updating.

Hello @Kluski42 and @Jummit, I was testing the mod right now - everything works fine on 1.19.3 😊

authors: Jummit Kluski42 sternschnaube

repo: Jummit/better-nether-map


text:
quick restart

when i go into a game, i am unable to quick restart. i have tried changing the key binds but it doesn’t work. i am able to use ‘o’ and ‘p’ for the ring and boots but not for the quick restart. is there something i need to install to be able to quick restart? or is the game broken?

Will check.

Closing issue for inactivity.

repo: JumpKingPlus/JumpKingPlus


text:
🛑 My website is down

In 6afd348, My website (https://junting.tech/) was down:

HTTP code: 502
Response time: 481 ms

Resolved: My website is back up in 130686a.

repo: JunTingLin/upptime


text:
Can't get help info from disconnect

Please tick all applicable boxes.

[x] I am using Python 3.5 or higher (run python --version on the command line)
[x] I have followed the official guides to install the bot for my system
[x] I have updated my dependencies to the latest version using the appropriate update script

Which version are you using?

[ ] The latest master version (1.9.7)
[x] The latest review version

What type of issue are you creating?

[x] Bug
[ ] Feature request
[ ] Question

Description of issue
See traceback below
Steps to reproduce

Use %help disconnect

Log file
177939404243992578/Griffin#5250: *help disconnect
[ERROR:bot] Exception in on_message
Traceback (most recent call last):
File "C:\Users\gpgro\GitHub\MusicBot\musicbot\bot.py", line 2684, in on_message
response = await handler(**handler_kwargs)
File "C:\Users\gpgro\GitHub\MusicBot\musicbot\bot.py", line 1108, in cmd_help
dedent(cmd.__doc__)
File "C:\Users\gpgro\AppData\Local\Programs\Python\Python36-32\lib\textwrap.py", line 430, in dedent
text = _whitespace_only_re.sub('', text)
TypeError: expected string or bytes-like object

Please use python 3.5.4 as 3.6 has issues on windows

repo: Just-Some-Bots/MusicBot


text:
Interactable Blocks can't be edited

Hey there!
First of all, really glad someone made this mod lol.
I also really appreciate the config possibilty.
I've got one issue though: You can't edit interactable blocks (e.g.  fence gates). Wouldn't it be more useful to let the player cycle through options with SNEAK + RIGHT CLICK and edit the selected option with SNEAK + LEFT CLICK?
That way you could easily prevent the player from accidentaly interacting with the block.
Greetings!

I didn't really think that someone would need to edit interactable blocks like gates or chests, as you don't usually place them in hard-to-access places
But your idea sounds good, i might add this functionality in the 1.20.2 update with possibility to change this in config

included in 1.1.0 for MC 1.21

authors: JustS-js Vartemys

repo: JustS-js/debugStickSurvival


text:
[BUG] Download URLs return links with 403 status code

Describe the bug
The generated download_urls cannot be accessed. Putting that link into the browser returns a page with 403 http status code.
To Reproduce
    try {
      const video = await ph.page(link, ["title", "duration", "download_urls"]);
      if(video.error) throw new Error(video.error);
      return video;
    } catch(err) {
      console.error(err);
      return { error: err.message };
    }

The given link is this one
Here is the response of the code above:
{
    "title": "The Pornhub Intro Commuity but for 1 Hour",
    "duration": 3605,
    "download_urls": {
        "240P": "https://ev.phncdn.com/videos/201901/18/202398871/240P_400K_202398871.mp4?validfrom=1604496969&validto=1604504169&rate=500k&burst=3800k&ip=3.81.96.206&hash=iVDgjmtskEzzILVJ7SLuprtphGs%3D",
        "480P": "https://c1v-h.phncdn.com/hls/videos/201901/18/202398871/480P_2000K_202398871.mp4/master.m3u8?kLEWBjU4uaMWQF-1Z_jIeCC9MzYiRk6mvy1LIfuHszstYYZN7Heh3AFClCAVXK9SmNtiDB5DV1CbUh-nCFofhw1ye8I-R0jxPfPvMz0LNqnhQrwrk_ECxbaXtzX7RxsUbK4IVTVJfz9p5m_M0yHU5uurtCmDwjLUuPMmUkSdwUcKLEKS0GNLE7Tp3fK2d-QlSwk9PVrjm2crUBwIZA"
    }
}

I noted your bug.
I will look at it later.
It should be fixed by Nov. 6 2020

Ok, I have looked into it.
You might need to give me more informations. Which links are not working ? Both or only one of the two ?
On my side, the links generated are not returning 403.
But I do have a problem.
Pornhub has a funny way of creating the downloads link. First, you have to assemble the download links in a certain way. And at the end, you will get multiple download links and you have to find the correct one for each resolution. And actually, for this video, I dont know why yet, I am not returning the correct one for the 480P. It might be some sort of a random somewhere.
But the 240P works fine for me.
I am still looking at it, it seems more complex that I thought.

I just tested it on glitch. I used the same code to return the urls and then put them into request. And guess what, both url returns 200. I didn't log the object though.

I Think You Need Display The Video

Hello AthallahDzaki,
What do you mean by I Think You Need Display The Video ?
Can you elaborate ?
This error is strange and I cannot really replicate it, so I am a bit stuck with it.

You need download it localy then upload again

Fixed with #30
And I come back on what I did for adding support to node 15, node 14 and node 12.

authors: AthallahDzaki JustalK North-West-Wind

repo: JustalK/PORNHUB-API


text:
Unlock SecretManagement.KeePass in a script

Hello,
Currently you are unable to use the module in a script (non-interactively). Is it on the roadmap to be able to unlock in scripts? (for example: Unlock-KeePassVault -Password $password).
This is similar issue to: https://github.com/PowerShell/SecretStore/issues/46
Thank you for the talent put into this!

Per the discussion in the other thread, I will add a Unlock-KeePassSecretVault command that will persist the entered master password as a secure string within the module scope, and will persist until the module is reloaded.

That's great and I'm looking forward to testing when ready. I was going to send you a coffee but didn't find a link.... ☕

@user8446 you can donate to OTAT :)
https://www.facebook.com/otatpdx/

Good cause and done :)


text:
怎么加载Html

private String mUrl = "http://192.168.88.30:9182/IMS/ims/previewOnline/2019/201904/1555642137093.html";
private LinearLayout webLayout;
private AgentWeb mAgentWeb;
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);
    webLayout = findViewById(R.id.webview);
    NestedScrollAgentWebView webView = new NestedScrollAgentWebView(this);
    mAgentWeb = AgentWeb.with(this)
            .setAgentWebParent(webLayout, new LinearLayout.LayoutParams(-1, -1))//传入AgentWeb 的父控件 ，如果父控件为 RelativeLayout ， 那么第二参数需要传入 RelativeLayout.LayoutParams
            .useDefaultIndicator()
            .setWebView(webView)// 使用默认进度条
            .createAgentWeb()
            .go("");
    mAgentWeb.getUrlLoader().loadData(mUrl, "text/html; charset=UTF-8", null);
}

我是这样写的。但是加载不出来。 请问有没有例子可以看看

看下'Sample'

我看了Sample 都是加载一个url的，我把url换成了html后加载失败了。  我加载的html不是本地的。
------------------ 原始邮件 ------------------
发件人: "Justson"notifications@github.com;
发送时间: 2019年4月19日(星期五) 下午2:12
收件人: "Justson/AgentWeb"AgentWeb@noreply.github.com;
抄送: "安东尼"1307444320@qq.com; "Author"author@noreply.github.com;
主题: Re: [Justson/AgentWeb] 怎么加载Html (#538)
看下'Sample'
—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub, or mute the thread.

搞出来了。谢谢楼主------------------ 原始邮件 ------------------
发件人: "Justson"notifications@github.com
发送时间: 2019年4月19日(星期五) 下午2:12
收件人: "Justson/AgentWeb"AgentWeb@noreply.github.com;
抄送: "AntonyYu"1307444320@qq.com;"Author"author@noreply.github.com;
主题: Re: [Justson/AgentWeb] 怎么加载Html (#538)
Closed #538.
—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub, or mute the thread.

authors: Justson YuLingRui

repo: Justson/AgentWeb


text:
記事「【AtCoder】チートシート公開(コメント解説付き)【競技プログラミング】」を追加

https://qiita.com/sano192/items/5f6cec98ec4ecfb2af2c

掲載しているチートシートのうち、古くなったものと差し替える

repo: KATO-Hiro/AtCoderClans


text:
게임 점수 페이지 구현

목적
게임의 우승자와 등수를 알려주는 페이지 구현
CheckList

[ ] 게임 우승자를 중앙에 보여주기
[ ] 우승자 하단에 참여자의 등수와 점수 보여주기
[ ] 리플레이 버튼 클릭시 게임 시작 페이지로 이동

Awesome!!


text:
Thumbnail Entity, Repository를 생성한다.

📝 Description
Thumbnail Entity, Repository를 생성한다.
☑ TODO

[ ] Thumbnail Entity를 생성한다.
[ ] Thumbnail Repository를 생성한다.

@xet-a 썸네일 엔티티 및 레포지토리는 https://github.com/KEEPER31337/Homepage-Back-R2/issues/25 이슈에서 제가 개발하겠습니다!


text:
Better practice for version checker repeated checks

Currently, this is the code that starts up the version checker script
InitVersionChecker(timer, moreinfo)
{
	#if defined PRE_RELEASE_VERSION
	#pragma unused timer
	#pragma unused moreinfo
	VersionCheckerStatus = false;
	#else
	if(timer)
	{
		SetTimer("ReportServerVersion", 1 * 60 * 60 * 1000, true);
	}
	if(moreinfo)
	{
	    HTTP(1, HTTP_GET, VERSION_CHECKER_FORCEUSER_URL, "", "ForceUserToUseNewest");
	}
	VC_ConnectionFailures = 0;
	HTTP(0, HTTP_GET, VERSION_CHECKER_VERSION_URL, "", "SaveVersionInStr");
	#endif
}

More closely, this
SetTimer("ReportServerVersion", 1 * 60 * 60 * 1000, true);

This keeps repeating the version checks to see whether it's up to date or not over time. However I'm not much happy with it being in a timer like this. I'm not quite sure what could be better though. I have a few suggestions

Check under OnPlayerConnect (not every time though, maybe once every 15 new player connections or so...)
Check when the last player in the server disconnects (i.e when the server is left empty).
...?

I feel more comfortable with the second option (i.e OnPlayerDisconnect: last player leaves). What do you think?

Well, I think first one is better.
What if a player keeps logging in and out, It would be even worse then the current checking.
so I guess first one seems proper.

First one? Do you mean the timer method? @ApplePieLife

@Whitetigerswt I'd like to hear from you.

@KHKKhalid I mean the OnPlayerConnect method once each x players, but, that's also not a good idea.
I could call 7 tcw's on a raw and cancel them all if I don't feel like playing.
So OnPlayerConnect way is pretty much same as OnPlayerDisconnect however, Players connect to the server for a reason. (and they might disconnect from the server/s for any reason).
Personally, I can't say one of the methods are  better than the other. They are almost the same, Using current method with a bit more modification would seem proper.
If you really think it's a bad suggestion to keep current one, then monitor the time taken to reach x players and the time taken for them all to disconnect, I'm quite sure it will be way less time than the timer you are using above, however, You can't really expect players to play 24/7.
Lets make a bit of fast compare.
-- Current method: once an hour.
-- Using OnPlayerConnect with players count check.
Lets say they are going to play a tcw.
so 5-10 mins for players joining + 72 mins 9 rounds x 8 mins on worst scenario of a tcw.
-- Using OnPlayerDisconnect:
??? player might connect and stay afk for hours or connect and disconnect for no reason.
so It's either OnPlayerConnect with checks of players (or - if I may suggest - when a tcw is end/over and 7 rounds were played atleast)

Well, you totally misunderstood things. @ApplePieLife
OnPlayerConnect
I will not check version every time it is called as I said I will do the checks once every 5 to 10 OnPlayerConnect calls.
OnPlayerDisconnect
I will not check version every time it is called. I will only check version when the LAST player leaves (e.g 1/40) and then server is empty (i.e 0/X).

@KHKKhalid That's what I had in mind.
my calculation of OnPlayerConnect are based that you choose a check of 6+ players online, I don't really think I misunderstood anything.
the OnPlayerDisconnect issue I had in my mind. Server 0/40 > I connect 1/40 > Disconnect 0/40 (server checks version), Lets say I did that once each 10 mins, nonsense ? some people connect and stay online for hours then they disconnect.
So in some cases, OnPlayerDisconnect might take mins to be called over and over and in others it might take hours (or even days)

I've already thought about this but that's not very smart either @ApplePieLife

I would just do it when the server starts, tbh, don't know why you need this on a timer in the first place. you don't need to check for updates except when the server starts. thats how the AC does it, hasn't really ever been an issue there.
but if you have to, i'd do it in onplayerdisconnect. HTTP calls are threaded so it won't slow down anything. even if it did, 0 players are connected so who cares?

Yeah, exactly @Whitetigerswt. As I said, I feel more comfortable to using OnPlayerDisconnect but I was kinda jumbled up and just needed someone to promote it for me :stuck_out_tongue:

don't know why you need this on a timer in the first place.

I want server owners to get and listen to updates QUICKER.

authors: ApplePieLife KHKKhalid Whitetigerswt

repo: KHKKhalid/Bulletproof-Gamemode


text:
Fix error not resetting after successful query/mutation

Fixes https://github.com/KRTirtho/fl-query/issues/36
I've had the exact same bug on another project, so it was an easy find. I think Kotlin's copy is just too good for Dart. :D

Hi any news on when this will be rolled out? I seem to be experiencing the same issue.

No idea, temporarily, you can use a dependency override, that's how I use it now. 😢 @KRTirtho wasn't active here recently.
dependency_overrides:
  fl_query:
    git:
      url: git@github.com:PetrKubes97/fl-query.git
      ref: main
      path: packages/fl_query

repo: KRTirtho/fl-query


text:
BackgroundProcessing.netkan failure

Hi, I'm the developer of the BackgroundProcessing mod. The .netkan for it is failing right now, and I'm not entirely certain how to fix it.
Starting from version 0.3.5.1 of my mod, I started adding a version number to the DLL's filename for assembly identity reasons - it's necessary for the mod's only-most-recent-assembly code to work properly. And the mod is supposed to go into top-level GameData, although it isn't hugely important. And the last several releases haven't had a folder inside the .zip to "find" inside install instructions. This is all similar to the ModuleManager situation, which as far as I can tell is resolved by manually making each MM .ckan file in the ckan-meta repository. Is that likely to be the solution here, or maybe some kind of macro facility inside netkan, or the ability to "find" : ".", or wildcards in "file", or what?

I see that your mod is installed like ModuleManager. I'm not sure how CKAN deal with ModuleManager (Probably .ckan files created manually or by some script?)
I think would be needed support for wildcards in the "find" statement. I'll open the issue in CKAN-core
@jamespicone If you want I can create the .ckan file manually as a temporary solution.

Ok, here's PR @jamespicone ping me please when you release new version :)

Aaaand merged :smile:

authors: TeddyDD hakan42 jamespicone

repo: KSP-CKAN/NetKAN


text:
Create Spectra-Kerbin-Laythe-snow

Add-on for Spectra

MISTAKE IN NAME; change to: Spectra-KerbinLaytheSnow


text:
Understanding 3D

I'm working on a 3D game engine and was curious what's going on in the MeshLoader example. Pardon my ignorance as I am somewhat new to the game engine arena.
For ex:
private function start():Void {
....
for (i in 0...Std.int(vertices.length / 3)) {
buffer[i * 6 + 0] = vertices[i * 3 + 0];
buffer[i * 6 + 1] = vertices[i * 3 + 1];
buffer[i * 6 + 2] = vertices[i * 3 + 2];
buffer[i * 6 + 3] = normals[i * 3 + 0];
buffer[i * 6 + 4] = normals[i * 3 + 1];
buffer[i * 6 + 5] = normals[i * 3 + 2];
}
....
indexBuffer = new IndexBuffer(indices.length, Usage.StaticUsage);
var ibuffer = indexBuffer.lock();
for (i in 0...indices.length) {
ibuffer[i] = indices[i];
}
indexBuffer.unlock();
......
projectionLocation = program.getConstantLocation("projection");
viewLocation = program.getConstantLocation("view");
modelLocation = program.getConstantLocation("model");
}
And here:
override public function render(frame: Framebuffer): Void {
var g = frame.g4;
g.begin();
g.clear(Color.Black, Math.POSITIVE_INFINITY);
if (started) {
g.setDepthMode(true, CompareMode.Less);
g.setProgram(program);
g.setMatrix(projectionLocation, Matrix4.perspectiveProjection(Math.PI / 4, width / height, 0.1, 1000));
g.setMatrix(viewLocation, Matrix4.lookAt(new Vector3(0, 0, -500), new Vector3(0, 0, 0), new Vector3(0, 1, 0)));
g.setMatrix(modelLocation, Matrix4.rotationY(Scheduler.time()));
		g.setIndexBuffer(indexBuffer);
		g.setVertexBuffer(vertexBuffer);
		g.drawIndexedVertices();
	}
	g.end();
}

What is going on in the code above? Specifically, why the multiplication by 6  and addition in the buffer array? Why the x3 in accessing the verticies and normals? Also what is the projectionLocation? What does Scheduler.time() accomplish as the value for rotationY?

Hey,
I wrote some tuts which should answer some of these questions:)
http://luboslenco.com/kha3d/

The multiplications happening when copying from vertices and normals to buffer happen because buffer is an interleaved array - vertices and normals are copied into a single buffer, alternating after each vector.
Scheduler.time() is used to animate the rotation.
projectionLocation should become clear when you read Lubos' tutorials.

@luboslenco Thanks! That is an awesome tutorial!
@RafaelOliveira Thanks too for the clarifications! I am really impressed by the design of Kha and its performance. I don't know if I said it before but you have a really solid product here. I am considering working on an extern project for the Open Asset Importer (assimp) that Kha can use to load a variety of 3D graphics formats. For some reason my .ogex file from Blender ended up being 2.2MB where as all other formats were only several hundred kilobytes. The .babylon files are really neat and organized. Now that I have a better understanding of how to render with Kha maybe I can help out getting more formats working with Kha.

That sounds neat. And thanks for the compliments. About ogex, it's a pretty simple textual format, as is babylon I think - you should be able to see what makes the size difference quite easily when you have a peek into the files.

I think there is nothing left to do here :)

authors: RobDangerous luboslenco primesoftware

repo: KTXSoftware/Kha

license: Zlib


text:
Admin Area Addition.

Just added an Admin area. This is like a small test for merging and stuff. Will add more stuff to Area soon.
And yeah! Awesome work in getting heroku link running!

In progress, #4


text:
Not Found (Service: Amazon S3; Status Code: 404; Error Code: 404 Not Found; Request ID: 017BP3KWDFKQAZSQ; S3 Extended Request ID: AX7uB0wXUFy81IZ+B8Jkhvo0j+t+tpGpAMxzD8KZ2v2nfBD6r61J6hM7CaeZlRSqL6oUlYx5qfI=; Proxy: null)

Description of the bug
Get trouble with AWS when preparing bed files.
commit: 118db34e
Command used and terminal output
$ nextflow run KTest-VN/sarek -profile test,ktest -latest -r dev_v0.1.0 --outdir "$PWD/outdir"

ERROR ~ Error executing process > 'NFCORE_SAREK:PREPARE_INTERVALS:CREATE_INTERVALS_BED'

Caused by:
  Not Found (Service: Amazon S3; Status Code: 404; Error Code: 404 Not Found; Request ID: 017BP3KWDFKQAZSQ; S3 Extended Request ID: AX7uB0wXUFy81IZ+B8Jkhvo0j+t+tpGpAMxzD8KZ2v2nfBD6r61J6hM7CaeZlRSqL6oUlYx5qfI=; Proxy: null)

 -- Check '.nextflow.log' file for details

Relevant files
No response
System information
No response

Similar issue: https://github.com/nf-core/sarek/issues/1515

repo: KTest-VN/sarek


text:
Include category in OnnxTensorType.

Used for proper output handling in stream.

Not sure why CI failed, the error is:

/usr/bin/git push --force ***github.com/KULeuven-MICAS/zigzag.git github-pages-deploy-action/2yyblovp2:gh-pages
remote: Permission to KULeuven-MICAS/zigzag.git denied to github-actions[bot].
fatal: unable to access 'https://github.com/KULeuven-MICAS/zigzag.git/': The requested URL returned error: 403

Which is "permission denied". Does github-pages not work for PRs?

There is indeed a permission issue for PRs with github actions. I have merged in the changes.

authors: KarelPeeters asyms

repo: KULeuven-MICAS/zigzag


text:
Added a Comprehensive Survey Paper from Leading Authors in the Field

Hey
I've added a survey paper (https://arxiv.org/pdf/2206.02664.pdf) that (admittedly I am an author of), but has several of the leading Capsule Network authors as well. This paper is comprehensive of the field and would benefit anyone researching Capsules.
Thanks
Miles

Thank you, the article is impressive!


text:
Bug Report: I don't know how to fix pleas help

so I was building the game and It said this D:/HaxeToolkit/haxe/lib/polymod/git/polymod/format/XMLMerge.hx:189: characters 10-23 : Warning : This typedef is deprecated in favor of haxe.xml.Access
D:/HaxeToolkit/haxe/lib/polymod/git/polymod/format/XMLMerge.hx:189: characters 30-43 : Warning : This typedef is deprecated in favor of haxe.xml.Access...... I don't know how to fix it pleas help

It's not an error.
Game should still compile fine.

repo: KadeDev/Kade-Engine


text:
slow bf + gf & spooky bois fix

finally i decided download master branch and test code before doing pull request ahaha
did it because bf shakes his head only in first of four beats and for me its ridiculous

Also I wonder who put tankman there even LOL

dude, i tried to tune that settings and things (maybe only for me) getted worse than was
so i did this pull request because i believe that im not only one who had problems with that system
(and also i had to fix gf finally by compiling KE and test what i did lmao)

dude, i tried to tune that settings and things (maybe only for me) getted worse than was

Then just disable it? It's first variable, if you set it to false then it would return to it's original speed.

Then just disable it? It's first variable, if you set it to false then it would return to it's original speed.

seems im crab and it dont work to me)
well, will try to revert things and just finally fix gf

Then just disable it? It's first variable, if you set it to false then it would return to it's original speed.

seems im crab and it doesnt work for me)

Oh yea, I forgot to put condition so it would idle every beatHit. Just add conditions I added in screenshot and set first variable to false, it should work

Oh yea, I forgot to put condition so it would idle every beatHit. Just add conditions I added in screenshot and set first variable to false, it should work
For dad:

For boyfriend:

its working! i never wouldnt think about it)
thanks, dude

so cool? pog

authors: KadeDev Spel0 toxichead


text:
Table: Add sortable headers in React

Description
(WIP)
This PR adds sortable heading styling for React Tables.

[x] Add React sub component for presenting an intentionally styled sortable heading
[x] Add an example story that shows this sub component in use
[ ] Seek early feedback on direction

If direction is approved, the following tasks are also in mind:

[ ] Add documentation for the new sub component
[x] Update styling to latest design specs
[ ] Create follow-up tickets for Rails side

Screenshots

Before
After

Testing in sage-lib

See http://localhost:4100/?path=/docs/sage-table--table-with-sortable-headers

Testing in kajabi-products

(LOW/MEDIUM/HIGH/BREAKING) TBD

Related
https://kajabi.atlassian.net/browse/DSS-131

Looking into potential items for labeling sort order once applied. Ideally we'd be able to make use of aria-sort on the table headers

repo: Kajabi/sage-lib


text:
Various Fixes

OpenCensus Link
Bold for Agones header.
Backported some CSS classes for the landing page
Fixed layout of ascicinema
Switched out incline styles with bootstrap classes.
Updated the post-css installation to latest.

Everything looks great 😊
Just a small observation: on my laptop screen, the alignment for the Agones description and the asciinema player on the front page seems a bit off. Here's a screenshot for reference: https://screenshot.googleplex.com/8xodM7Pbiy3ZGjC.

Just a small observation: The alignment for the Agones description and the asciinema player on the front page seems a bit off

Good catch, I'll take a look.

That should fix it (or at least as good as it's going to get I think).

I've observed that the change didn't completely resolve the problem. Here are the current alignments on different screens:
Small screen - https://screenshot.googleplex.com/5TgLCDhEuYchhiQ
Larger screen - https://screenshot.googleplex.com/BMcPcL4Mohsrqmq
From what I've noticed:
Col-4 classes, such as , , , and , display properly on small screens.
Similarly, col-3 classes like , , and  align well on larger screens.
However, when there's a combination of col-4 and col-3, it seems to create alignment issues on smaller screens.

Yeah that's a good point.
I used a col-lg-4 and combo'd it with some custom css to set the max width on larger screens.
PTAL, lemme know what you think!


text:
Adding help pages

Tell me if it's OK like this or where I got the syntax etc. wrong...

I put the screenshots under images/help/.
The "up.png" is currently in images/, maybe it'll be used on other pages.
index.twig: I'm unsure if I had to add the links to the developer and user help pages. And if so, if that is the right way to link pages, {{ link_to_route('help.user', 'For the translators') }} instead of <a href>).

I see that my brilliant Haiku didn't make it in... oh well. :)
What about CSS? Is inline "style:..." allowed?
May I fiddle with the public/css/style.css? The  are a bit large...

Thanks!

authors: KapiX humdingerb

repo: KapiX/Polyglot


text:
Action Reducer enhancement

Now:
class MyReducers {
    @Reducer('add') add(state): { return { count: state.count + 1; } }
}

Enhanced:
class MyReducers {
    @Reducer() add(state): { return { count: state.count + 1; } }
}

Is this possible?

Fixed in #3

authors: KarlPurk blai

repo: KarlPurk/redux-decorators


text:
java.lang.NullPointerException: validateProjectPath(...) must not be null

Describe the bug
A clear and concise description of what the bug is.
To Reproduce
Steps to reproduce the behavior:

Go to '...'
Click on '....'
Scroll down to '....'
See error

Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
If applicable, add screenshots to help explain your problem.
Environment

Java: JetBrains s.r.o. 17.0.7
OS: Mac OS X x86_64
IDE: PhpStorm 2023.2
Version: 2.0.2

Additional context
Add any other context about the problem here.
Stacktrace
null

Duplicate of #246

authors: js-sknk nekofar

repo: KartanHQ/intellij-nuxtjs


text:
using grunt on gmail.js throwing so many errors.

line 8    col 41    Strings must use singlequote.
line 10   col 43    Strings must use singlequote.
line 27   col 32    Strings must use singlequote.
line 29   col 0     Identifier 'view_data' is not in camel case.
line 30   col 55    Strings must use singlequote.
line 34   col 0     Identifier 'last_active' is not in camel case.
line 39   col 0     Identifier 'mac_address' is not in camel case.
line 40   col 0     Identifier 'time_relative' is not in camel case.
line 41   col 13    Missing semicolon.
line 42   col 4     Missing semicolon.
line 45   col 0     Identifier 'loggedin_accounts' is not in camel case.
line 50   col 64    Missing semicolon.
line 54   col 4     Missing semicolon.
line 57   col 0     Identifier 'user_email' is not in camel case.
line 93   col 0     Identifier 'is_thread' is not in camel case.
line 94   col 0     Identifier 'check_1' is not in camel case.
line 94   col 49    Strings must use singlequote.
line 94   col 79    Strings must use singlequote.
line 95   col 0     Identifier 'check_2' is not in camel case.
line 95   col 0     Identifier 'email_ids' is not in camel case.
line 97   col 0     Identifier 'check_1' is not in camel case.
line 97   col 0     Identifier 'check_2' is not in camel case.
line 101  col 0     Identifier 'inbox_content' is not in camel case.
line 103  col 4     Missing semicolon.
line 106  col 0     Identifier 'is_preview_pane' is not in camel case.
line 107  col 0     Identifier 'inbox_content' is not in camel case.
line 108  col 35    Strings must use singlequote.
line 118  col 4     Missing semicolon.
line 120  col 0     Identifier 'is_multiple_inbox' is not in camel case.
line 123  col 4     Missing semicolon.
line 126  col 0     Identifier 'is_horizontal_split' is not in camel case.
line 127  col 0     Identifier 'inbox_content' is not in camel case.
line 128  col 33    Strings must use singlequote.
line 130  col 25    Expected '===' and instead saw '=='.
line 131  col 4     Missing semicolon.
line 134  col 0     Identifier 'is_vertical_split' is not in camel case.
line 135  col 0     Identifier 'is_horizontal_split' is not in camel case.
line 135  col 46    Expected '===' and instead saw '=='.
line 136  col 4     Missing semicolon.
line 139  col 0     Identifier 'is_tabbed_inbox' is not in camel case.
line 140  col 20    Strings must use singlequote.
line 140  col 31    Expected '===' and instead saw '=='.
line 141  col 4     Missing semicolon.
line 144  col 0     Identifier 'is_right_side_chat' is not in camel case.
line 145  col 61    Expected '===' and instead saw '=='.
line 146  col 4     Missing semicolon.
line 149  col 0     Identifier 'is_google_apps_user' is not in camel case.
line 150  col 0     Identifier 'user_email' is not in camel case.
line 151  col 76    Expected '===' and instead saw '=='.
line 152  col 4     Missing semicolon.
line 152  col 4     Too many errors. (6% scanned).

Hi @itsazzad, most of the library code does not follow JS conventions, therefore grunt and other tooling libraries will show these errors. I currently do not have any plans to address these issues. Hope you understand

authors: KartikTalwar itsazzad


text:
net/bitcoin_client

Description:
Establish a BitcoinClient struct within the bitcoin module to facilitate interactions with the Bitcoin network. This structure must conform to the DaClient trait.
Tasks:

Define the BitcoinClient Struct:

Fields:

rpc_client: An instance or connection to a Bitcoin RPC client. This field will allow direct interactions with a Bitcoin node.
network_type: Specifies the Bitcoin network (mainnet, testnet, regtest).
mode: Specifies the mode of data availability (e.g., DaMode::Sovereign).
Additional fields can be integrated based on specific requirements, such as authentication credentials, wallet addresses, etc.

Example Structure:

pub struct BitcoinClient {
    rpc_client: RpcClient,  // Use the appropriate type from the Bitcoin-da crate
    network_type: String,
    mode: DaMode,
    // Add other fields as required
}

Implement the DaClient Trait for BitcoinClient:

Method Skeletons:

Based on the DaClient trait, define the methods that BitcoinClient will need to implement.
Initially, these methods can return default values or unimplemented!() to be filled in later.

Example Skeleton:

impl DaClient for BitcoinClient {
    fn get_mode(&self) -> DaMode {
        self.mode
    }

    async fn last_published_state(&self) -> Result<I256> {
        unimplemented!()  // Placeholder
    }

    async fn publish_state_diff(&self, state_diff: Vec<U256>) -> Result<()> {
        unimplemented!()  // Placeholder
    }
}

Implement DaClient Methods with Bitcoin-da Functionality:

get_mode:

This method should return the data availability mode of the client. If you've set it in the struct, this can be returned directly.

last_published_state:

Adapt this method to fetch the last published state from the Bitcoin network. Depending on how data is stored or marked on Bitcoin (e.g., via OP_RETURN or other mechanisms), this method should retrieve and return the relevant state.
Use functionalities from the Bitcoin-da crate to interact with the Bitcoin network and fetch the required data.

publish_state_diff:

This method should publish a state difference to the Bitcoin network. Depending on the size and nature of the state difference, it may need to be split and embedded across multiple Bitcoin transactions.
Utilize the Bitcoin-da crate's capabilities to create, sign, and broadcast the necessary Bitcoin transactions.

Additional Considerations:

Given the distinct nature of Bitcoin (e.g., UTXO model, transaction sizes), some adaptations might be necessary compared to the Ethereum implementation.

So it should be here we call read and write

This is almost OK. There is an issue with last_published_state

repo: KasarLabs/barknet


text:
feat/starknet_getTransactionReceipt

Issue: Implement starknet_getTransactionReceipt RPC Call
Description:
The starknet_getTransactionReceipt RPC call has been implemented but requires further testing and verification against the entire state. This RPC call retrieves the transaction receipt by the transaction hash.
Parameters:

transaction_hash: The hash of the requested transaction. This parameter is required.

Expected Result:
The transaction receipt corresponding to the provided transaction hash.
Potential Errors:

TXN_HASH_NOT_FOUND: The specified transaction hash could not be found.

Testing:
Initial testings can be found here. However, these should not be considered complete and improvements are welcome.
Resources:

Alchemy RPC API Endpoint Documentation
Starknet API OpenRPC Spec

Comments:
Please comment below for coordination.

can I take this one?

Deoxys panicked on get_transaction_receipt request
Thread 'tokio-runtime-worker' panicked at 'the transaction should be present in the substrate extrinsics', ./deoxys/crates/client/rpc/src/lib.rs:1434

authors: antiyro jbcaron

repo: KasarLabs/deoxys


text:
Mistake in alphabetical order of the list

Just so you know, and following the alphabetical order of the list, DongDong Chen is way down.
Thanks for taking the time to make this list

Thanks for reporting!

authors: KasperZutterman juanchiparra

repo: KasperZutterman/Second-Brain


text:
いいところ診断の結果に優しさを追加したい

以下の結果を追加したい
'{userName}のいいところは優しさです。あなたの優しい雰囲気や立ち振る舞いに多くの人が癒やされています。'

これから対応します

repo: Katata-ryoya/assessment


text:
i18n support

Released Android app based on this repo and got some request for adding Japanese translation. Here are the results.

English version:

I'm not sure if you would want to add i18n support or not, let me now and I can send the PR  :)

Used google translator, and I'm not sure if translations are correct :)
Wrote some ruby script that prepare a file with object names, then used google translate for translating into Japanese. Another script then parsed the translation and filled sqlite db ( I'm using sqlite db instead of json files )
All this can be automate.

The Android app looks pretty cool, out of curiosity, did you use just the processing script of this repo or the front-end Vue side too?
If we are just using Google Translate then I don't think it's worth adding i18n to this repo. Some browsers (such as Chrome) will automatically offer to translate a page which doesn't match their main language. Others you can get a browser extension to do translations on the fly.
If we did manual translation (perhaps in coordination with the Translation forum) it may be worth it, but that would be difficult to keep up to date as new objects are added.

@ryanb both, but frontend is very much customised now. Initially I had added lots of stuff in process script as well but you were too fast in releasing new stuff. Now, abandoned my fork of processing script and wrote few ruby script which will parse json files from created using onetech processing and populate sqlite db.
For frontend I have used f7 components: http://framework7.io
App is using JS based sqlite client which is very slow, next release will use native sqlite which I'm hopping will improve the speed.

Good to know, glad you found the repo useful.
Closing this since I think most people can translate through the browser. If I receive more requests for this I will reopen.

authors: naveed-ahmad ryanb

repo: Kazetsukai/onetech


text:
JCenter dependency

This library is still dependent on JCenter per 1 dependency.
The cause is due to using gradlePluginPortal() in the project build.gradle.  This was originally included as a fix for including trove4j but it appears that now this is available from mavenCentral.
https://search.maven.org/search?q=g:org.jetbrains.trove4j

@emarc-m Is this still an outstanding issue?

@philippb, yes. Thanks for the reminder.
I did not prioritize since JCenter decided to be read-only indefinitely: https://jfrog.com/blog/into-the-sunset-bintray-jcenter-gocenter-and-chartcenter/.
I'll take care of this within the week to finally resolve this.

@barnhill Thanks again for the PR to address this.
I just published version 1.4.4 in MavenCentral.

authors: barnhill emarc-m philippb

repo: KeepSafe/ReLinker


text:
Remove decode parameter from ClientResponse.read

It had been deprecated for two years or so, it's time to move on.

Hm...it's already done and I forgot to fetch the latest changes. Nice!

repo: KeepSafe/aiohttp


text:
@TheEccentricGenius

No issue, just to help.

See the discussion I opened on this project, "Discussions" tab.

discussion moved

authors: KenWillmott TheEccentricGenius