text:
Cannot find WalnutApp.exe on build

Oh and, vulkan/vulkan.h cannot be found during build

Honestly, I'm probably super blind and forgotten to do something.

vulkan is provided by openGL... go download it, install it somewhere and add the "include" and lib name in VCS... it's not precompiled into walnut. I wouldn't use vcpkg for this one either, just do the manual install of vulkan SDK yourself from the website and ask google how to link it.

👍 Thanks - I knew I missed something.

this is not a bug, it's a feature... actually it's a missing dependancy
vulkan is provided by openGL... go download it, install it somewhere and add the "include" and lib name in VCS... it's not precompiled into walnut. I wouldn't use vcpkg for this one either, just do the manual install of vulkan SDK yourself from the website and ask google how to link it.
[Moderator] you should respond and lock it.

vulkan is provided by openGL...

This couldn't be more wrong 😆 Vulkan is provided by Khronos, which is also the company that made OpenGL 😉

authors: Acromatic CyberDudeJ VagueLobster

repo: StudioCherno/Walnut


text:
🛑 Amani-Kinderdorf is down

In 22f8e18, Amani-Kinderdorf (https://www.amani-kinderdorf.de/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Amani-Kinderdorf is back up in ceb14ac after 14 minutes.

source: gharchive/issue

repo: Stunkymonkey/upptime-checks

license: MIT

license_type: permissive

license_source: github-api


text:
Use matrix for building on linux, mac, windows

We used to do this for Linux + Windows in the past, but rq was broken on Windows, so we moved that out into a separate job where we don't use rq. @charlesdaniels have fixed the Windows issue now, so we should go back to have a single job building using a matrix for all three operating systems.
(We don't currently build for Mac, but there's no reason not to add that too)

Fixed in #495

repo: StyraInc/regal


text:
Incorrect version detection

SublimeLinter reports haml version 2.0.0 instead of 4.0.6
SublimeLinter: haml version query: /usr/bin/ruby /Users/Me/.gems/bin/haml --version
SublimeLinter: haml version: 2.0.0
SublimeLinter: WARNING: haml deactivated, version requirement (>= 4.0) not fulfilled by 2.0.0

MyHost:~ Me$ haml --version
Haml 4.0.6

It almost seems to report my ruby version instead of my haml version.
Why is the haml command prefixed with /usr/bin/ruby?

I fixed this by installing the latest version of ruby
rvm install ruby --latest

and then
gem install haml

removing and reinstalling the package worked for me.

I don't have haml 2.0.0 installed anywhere in any of my rvm trees, and I do have haml 4.0.5 installed in my ruby 2.0.0  tree.... and getting this error....

Having the same problem. Removing an reinstalling the package didn't worked for me...

What is returned when you run the command statement below in the SublimeText console? What OS are you using? I'm not seeing the same issue, so it's hard for me to debug, any additional information is greatly appreciated.
import subprocess; subprocess.check_output(['/usr/local/bin/haml --version'], shell=True)

A couple of different tries...  I have RVM installed, so you can't run haml directly - you have to go through the auto ruby file, which is what I see in the console logs.

import subprocess; subprocess.check_output(['/Users/dmorton/.rvm/gems/ruby-2.0.0-p643/bin/haml --version'], shell=True)
Traceback (most recent call last):
File "", line 1, in
File "./subprocess.py", line 589, in check_output
subprocess.CalledProcessError: Command '['/Users/dmorton/.rvm/gems/ruby-2.0.0-p643/bin/haml --version']' returned non-zero exit status 127

import subprocess; subprocess.check_output(['/Users/dmorton/.rvm/bin/rvm-auto-ruby /Users/dmorton/.rvm/gems/ruby-2.0.0-p643/bin/haml --version'], shell=True)
b'Haml 4.0.6\n'

Also having this issue.
Anybody managed to fix this?

Bum for the fix. I have the same error.

We don’t do version checks anymore.

authors: EricaChua Zyphrax braver deritaufan dgm groteworld sirganya tiansivive

repo: SublimeLinter/SublimeLinter-haml

license: mit

license_source: bigquery


text:
destroy current pane command

Would be nice to be able to destroy the current pane.

This already exists - see https://github.com/SublimeText/Origami/blob/master/Default (OSX).sublime-keymap#L30.

authors: adzenith nhooyr

repo: SublimeText/Origami


text:
Tox integration as test runner

Tox will help :

Isolate tests, and select perimeter to launch for different contexts
Test over multiple environnements to help integration

Main changes :

requirements.txt not needed anymore in the setup (are they used by another part of the application?)
make file integration (based on #333 )

Codecov Report

Merging #336 (11eb20b) into master (d6b43a2) will decrease coverage by 0.03%.
The diff coverage is n/a.

@@            Coverage Diff             @@
##           master     #336      +/-   ##
==========================================
- Coverage   82.89%   82.86%   -0.04%
==========================================
  Files          13       13
  Lines        2689     2684       -5
==========================================
- Hits         2229     2224       -5
  Misses        460      460

Impacted Files
Coverage Δ

mplc/dataset.py
85.83% <0.00%> (-0.21%)
:arrow_down:

Continue to review full report at Codecov.

Legend - Click here to learn more
Δ = absolute <relative> (impact), ø = not affected, ? = missing data
Powered by Codecov. Last update d6b43a2...11eb20b. Read the comment docs.

Someone else to review @natct10 ? @RomainGoussault ? @celinejacques ?

source: gharchive/pull-request

authors: SaboniAmine bowni codecov-io


text:
Non-constant argument detection issue

I have a configuration as per the screenshot below; the argument to RollingFile is computed, so the extension correctly excludes it, but the write-to:RollingFile key still appears (incorrectly) in the generated config:

That's currently by design.
What would you expect to happen?
The parsing stage currently discards anything it couldn't comprehend but still using best effort config generation, generally expecting the user to take a closer look.

I was thinking about adding a single message (easy) if there's anything that couldn't be parsed.
Or more specific something like add key="serilog:write-to:RollingFile.path" value="NOT_A_CONSTANT" /> (harder)

but those probably give the impression that the parsing was flawless when there's no such warning at all.

Thanks for the reply. I like (2), because it will provide a "fill-in-the-gaps" kind of experience for things like:
    .WriteTo.File(CurrentEnvironmentName() + ".txt", shared: true)

To:
    <add key="serilog:write-to:File.path", value="?" />
    <add key="serilog:write-to:File.shared", value="True" />

I.e. the configuration can still be made "complete" but with some sentinel value like ? to spot and replace.
Following the same pattern, the config above could generate:
    <add key="serilog:minimum-level", value="?" />

Of course, (1) is also a reasonable way forward, it just doesn't provide as much for the user to build upon. What do you think?

That should do 😉

authors: Suchiman nblumhardt

repo: Suchiman/SerilogAnalyzer


text:
Script is not working

Script is not working
Getting error - Failed Download XHR error

Hi, you can bypass the XHR error by using the provided proxy. Did you try checking the "Use proxy" option?

Yes I have used "use proxy" option. But "use proxy" option makes the script very slow.

The XHR error is because the server you're downloading from doesn't have CORS enabled. The proxy bypasses this restriction. If the provided proxy is slow, look at #2 to see how to use your own proxy instead. Closing this issue for now.

authors: SuhairZain cinetube

repo: SuhairZain/url-to-gdrive


text:
Add hexempire game extension

Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
Describe the solution you'd like
A clear and concise description of what you want to happen.
Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.
Additional context
Add any other context or screenshots about the feature request here.
What problem is this feature trying to solve?
How do we know when the feature is complete?

@Sulagna-Dutta-Roy
Kindly assign me this issue

How many points you earned till now? @Aditi22Bansal

170 crossed right. So closing this

repo: Sulagna-Dutta-Roy/GGExtensions


text:
credit card pay off extension

Description
A simple extension that helps you know your credit card pay off
Fixes:  #987

Type of change

[ ] Bug fix (non-breaking change which fixes an issue)
[x] New feature (non-breaking change which adds functionality)
[ ] Breaking change (fix or feature that would cause existing functionality to not work as expected)
[ ] This change requires a documentation update

Checklist:

[x] I have made this from my own
[x] I have taken help from some online resourses
[x] My code follows the style guidelines of this project
[x] I have performed a self-review of my own code
[x] I have commented my code, particularly in hard-to-understand areas
[x] My changes generate no new warnings

ATTACH SCREEN-SHOTS / DEPLOYMENT LINK

I made the changes and created a new pull request  #1165 . please review it  @Sulagna-Dutta-Roy


text:
🛑 Zinc 15 is down

In e0324c5, Zinc 15 (https://zinc15.docking.org) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Zinc 15 is back up in 3c47556.

repo: Sulstice/Uptime-Cheminformatics


text:
🛑 ChemSpider is down

In d5c9310, ChemSpider (http://www.chemspider.com/Default.aspx) was down:

HTTP code: 0
Response time: 0 ms

Resolved: ChemSpider is back up in ddb1474.


text:
🛑 Zinc 20 is down

In 259d800, Zinc 20 (https://zinc20.docking.org) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Zinc 20 is back up in 0ad1ab0.


text:
🛑 Chem Exper is down

In 15f4b95, Chem Exper (http://www.chemexper.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Chem Exper is back up in ba0c1ec.


text:
🛑 Chem Exper is down

In 94a8722, Chem Exper (http://www.chemexper.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Chem Exper is back up in 445a861.


text:
🛑 Adverse Drug Reaction Classification System is down

In ab91844, Adverse Drug Reaction Classification System (http://bioinf.xmu.edu.cn/ADReCS/) was down:

HTTP code: 502
Response time: 1233 ms

Resolved: Adverse Drug Reaction Classification System is back up in c280c05.


text:
🛑 Chem Exper is down

In 479c507, Chem Exper (http://www.chemexper.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Chem Exper is back up in 23d157d.


text:
🛑 Chem Exper is down

In 8bbd525, Chem Exper (http://www.chemexper.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Chem Exper is back up in 7da7057.


text:
🛑 Chem Exper is down

In e36b200, Chem Exper (http://www.chemexper.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Chem Exper is back up in 995ba06.


text:
🛑 Chem Exper is down

In d73b7d9, Chem Exper (http://www.chemexper.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Chem Exper is back up in 78134aa.


text:
🛑 Chem Exper is down

In 379e70f, Chem Exper (http://www.chemexper.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Chem Exper is back up in e68006f after 7 minutes.


text:
🛑 Chem Exper is down

In 33ef7e7, Chem Exper (http://www.chemexper.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Chem Exper is back up in 0eacc66 after 7 minutes.


text:
🛑 Binding Database is down

In c3ada4d, Binding Database (http://www.bindingdb.org/bind/index.jsp) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Binding Database is back up in 10b5ceb after 7 minutes.


text:
🛑 Chem Exper is down

In 6d3df68, Chem Exper (http://www.chemexper.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Chem Exper is back up in 19f2686 after 9 minutes.


text:
🛑 Chem Exper is down

In 1540575, Chem Exper (http://www.chemexper.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Chem Exper is back up in df1ca49 after 26 minutes.


text:
🛑 Chem Exper is down

In 75a921b, Chem Exper (http://www.chemexper.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Chem Exper is back up in 1996446 after 16 minutes.


text:
🛑 Chem Exper is down

In 0374713, Chem Exper (http://www.chemexper.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Chem Exper is back up in a5800f5 after 7 minutes.


text:
🛑 Binding Database is down

In 6aff62b, Binding Database (http://www.bindingdb.org/bind/index.jsp) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Binding Database is back up in 256f1dc after 19 minutes.


text:
🛑 Chem Exper is down

In 223592c, Chem Exper (http://www.chemexper.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Chem Exper is back up in 54e3581 after 8 minutes.


text:
🛑 Zinc 20 is down

In f91270d, Zinc 20 (https://zinc20.docking.org) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Zinc 20 is back up in 714a829 after 18 minutes.


text:
🛑 Chem Exper is down

In eb4db6c, Chem Exper (http://www.chemexper.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Chem Exper is back up in 3d715bf after 13 minutes.


text:
🛑 Zinc 15 is down

In d016a56, Zinc 15 (https://zinc15.docking.org) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Zinc 15 is back up in 4636e99.


text:
IndexError: arrays used as indices must be of integer (or boolean) type

I tried to test cherry

cherry.classify('Wonder.Woman.2017.1080p.BRRip.6CH.MkvCage.mkv')

But it raised an error:
Building prefix dict from the default dictionary ...
Loading model from cache /tmp/jieba.cache
Loading model cost 1.064 seconds.
Prefix dict has been built succesfully.
Traceback (most recent call last):
  File "pornography_detect.py", line 33, in <module>
    percentage = cherry.classify('Wonder.Woman.2017.1080p.BRRip.6CH.MkvCage.mkv').percentage
  File "/root/anaconda3/lib/python3.6/site-packages/cherry/api.py", line 18, in classify
    return Result(text=text, lan=lan)
  File "/root/anaconda3/lib/python3.6/site-packages/cherry/classify.py", line 27, in __init__
    self.percentage, self.word_list = self._bayes_classify()
  File "/root/anaconda3/lib/python3.6/site-packages/cherry/classify.py", line 84, in _bayes_classify
    non_zero_vector = final_vector[np.array(self.word_index)]
IndexError: arrays used as indices must be of integer (or boolean) type

And:

cherry.classify('测试文本test text').percentage

Output:
Building prefix dict from the default dictionary ...
Loading model from cache /tmp/jieba.cache
Loading model cost 1.182 seconds.
Prefix dict has been built succesfully.
Traceback (most recent call last):
  File "pornography_detect.py", line 33, in <module>
    percentage = cherry.classify('测试文本test text').percentage
  File "/root/anaconda3/lib/python3.6/site-packages/cherry/api.py", line 18, in classify
    return Result(text=text, lan=lan)
  File "/root/anaconda3/lib/python3.6/site-packages/cherry/classify.py", line 27, in __init__
    self.percentage, self.word_list = self._bayes_classify()
  File "/root/anaconda3/lib/python3.6/site-packages/cherry/classify.py", line 84, in _bayes_classify
    non_zero_vector = final_vector[np.array(self.word_index)]
IndexError: arrays used as indices must be of integer (or boolean) type

What's wrong...

Thank you for your report. The IndexError show up because of your text 'Wonder.Woman.2017.1080p.BRRip.6CH.MkvCage.mkv' and '测试文本test text' did not match any train data token after tokenizer:
>>> from nltk.tokenize import word_tokenize
>>> word_tokenize('Wonder.Woman.2017.1080p.BRRip.6CH.MkvCage.mkv')
['Wonder.Woman.2017.1080p.BRRip.6CH.MkvCage.mkv']

I raise an error on version 0.4.2, and maybe we should add a config on the English tokenize function.

authors: UniqueLegend Windsooon

repo: Sunkist-Cherry/cherry


text:
[INTEGRATION] Artifact error

sandbox-example.ipynb returns
FileNotFoundError: [Errno 2] No such file or directory: './models/7d78b3e35db94de195ece4634cc7c389'

This is caused by the paths not being propagated from notebooks to workers.
One solution is to define the paths everywhere are environment variables.
The other solution is rely on ray's own mechanism for propagation of those variables.
In all cases, the artifact store must be a shared storage.

I get this error after deleting all data files from the artifacts folder, then running examples .ipynb.

repo: SuperDuperDB/superduperdb


text:
Sensorlib: onSensorChanged should do less work

The documentation states:
If your application requires you to do any data filtering or reduction of sensor data, you should perform that work outside of the onSensorChanged(SensorEvent) method.

At the moment inside SensorWindowProducer's onSensorChanged we call SensorSampleFilter, SensorWindowBuffer, and onNewWindow; this can be considered enough work.
A solution should be to pass each sensor event to a channel to a coroutine without filtering it or adding it to the buffer; the other coroutine then will perform those actions and at the end call onNewWindow. The channel could have capacity of Channel.UNLIMITED and use the method offer to post data to it.
This is a good solution especially in the case we use SensorWindowProducer without the asFlow extension; in this case all the hard work done in onNewWindow callback will be ultimately performed inside the HandlerThread responsible of collecting sensor events.

This is not a problem anymore since we have v3

repo: Supercaly/handmonitor


text:
Note not created

Uncaught TypeError: Cannot read properties of undefined (reading 'view')
at displayAliases (plugin:frontmatter-alias-display:35:30)
at e.tryTrigger (app.js:1:695499)
at e.trigger (app.js:1:695432)
at t.trigger (app.js:1:2028169)
at t.updateLayout (app.js:1:2020822)
at r (app.js:1:1972110)
at node:internal/process/task_queues:140:7
at AsyncResource.runInAsyncScope (node:async_hooks:204:9)
at AsyncResource.runMicrotask (node:internal/process/task_queues:137:8)
Uncaught (in promise) TypeError: _a.split is not a function
at eval (plugin:moviegrabber:2100:59)
at String.replace ()
at Moviegrabber.FillTemplate (plugin:moviegrabber:2092:21)
at Moviegrabber.createNote (plugin:moviegrabber:2063:30)

I'm getting a similar error with no note generated for a movie:
Uncaught (in promise) TypeError: _a.split is not a function
    at eval (plugin:moviegrabber:2100:59)
    at String.replace (<anonymous>)
    at Moviegrabber.FillTemplate (plugin:moviegrabber:2092:21)
    at Moviegrabber.createNote (plugin:moviegrabber:2063:30)

Uncaught TypeError: Cannot read properties of undefined (reading 'view') at displayAliases (plugin:frontmatter-alias-display:35:30) at e.tryTrigger (app.js:1:695499) at e.trigger (app.js:1:695432) at t.trigger (app.js:1:2028169) at t.updateLayout (app.js:1:2020822) at r (app.js:1:1972110) at node:internal/process/task_queues:140:7 at AsyncResource.runInAsyncScope (node:async_hooks:204:9) at AsyncResource.runMicrotask (node:internal/process/task_queues:137:8)
Uncaught (in promise) TypeError: _a.split is not a function at eval (plugin:moviegrabber:2100:59) at String.replace () at Moviegrabber.FillTemplate (plugin:moviegrabber:2092:21) at Moviegrabber.createNote (plugin:moviegrabber:2063:30)

It seems the first error comes form the frontmatter-alias-display plugin. does the error still occur with that plugin disabled?
Are you using a template? if yes, could you share it with me so i can try to reproduce the error?
The same question goes to @jpfieber , as i can not yer reproduce the error.

I removed that plugin, and now I'm jut getting the _a.split error.

ah, i see the error, it seems that this error only occurs when using the {{Ratings}} tag. So for now if you use a template without the {{Ratings}} tag it should work fine.

I'm not using {{Ratings}}, I don't think?
Movie.md

I'm not using {{Ratings}}, I don't think? Movie.md

in the comment section below

I disabled all of my community plugins and still get the same error. Are their any core plugins that yours relies on? I disable those I don't use.

I removed {{Ratings}} and it did create a note, but I got an error that "{{totalSeasons}}" could not be created (I imported the movie "Terminator").

I removed {{Ratings}} and it did create a note, but I got an error that "{{totalSeasons}}" could not be created (I imported the movie "Terminator").

Yes, that is by design, you will get notified if a tag could not be resolved (i.e. there is no data for that tag). totalSeasons should get resolved when creating a Note for a series.

I'm not using {{Ratings}}, I don't think? Movie.md

in the commented section below the delimiter

Ah, so it's causing problems even though it's commented out? Wild.
Removed that and we're all good.

I'm not using {{Ratings}}, I don't think? Movie.md

in the commented section below the delimiter

Ah, so it's causing problems even though it's commented out? Wild.
Removed that and we're all good.

Yes, right now the template is applied to everything in the note, i thought about leaving out commented tags but i have not really seen a reason to yet.
I am working on a fix right now and hope to publish the update later.

authors: Superschnizel jpfieber koberulz

repo: Superschnizel/Obsidian-Moviegrabber


text:
[GSSoC'23] Adding user login with firebase and profile section

Is your feature request related to a problem? Please describe.
I can't see any user login here and profile section, i can do that with firebase
Describe the solution you'd like
I can add the userlogin with firebase auth and can add a profile section displaying data of user like username and profile pic, also in the profile section i can add a recyclerview which have fav books marked by user
Describe alternatives you've considered
No response
Additional context
No response
Code of Conduct

[X] I agree to follow this project's Code of Conduct

I beleive we can use appwrite for it for authentication pls assign me the task

@Aditya-Khaladkar
The login/signup feature provided by Firebase is not essential for this application. Moreover, if the free tier of Firebase exceeds its limit, it could negatively impact the user experience. Therefore, it is advisable to focus on other areas that require contributions from contributors in order to enhance the app with simple, innovative, and distinctive functionalities.
Also, you can follow me on socials -
LinkedIn
@Suryansh1720001
Twitter


text:
disconect command

how to make a disconnect command from channel

If you set the leaveOnStop: true option, you can simply stop the music.

U could just create a command passing in the current guildQueue in your command handler like this:
JavaScript let guildQueue = client.player.getQueue(message.guild.id) await command.run(guildQueue, message, client, args) //Obviusly u gotta put all the part for the command handler //In the Disconnect Commad u can just put a clearQueue() and a skip() to clear all the queue then as Extrymes said or u put the // leaveOnStop or u do a client.disconnect() kinda stuff guildQueue.clearQueue() guildQueue.skip()

repo: SushiBtw/discord-music-player


text:
The docs site does not seem to be up to date

The docs site on https://sveltequery.vercel.app/ does not seem to be up to date. It seems that the content of the last three commits (since April 5, 2021) is not yet available on https://sveltequery.vercel.app/.
I have cleared the cache and also tried it with different browsers. Am I doing something wrong or does the documentation need to be released separately?

What are you specifically referring to?
This project is not a 1 == 1 porting from React.

I am aware that this is not a 1 == 1 porting from React. This issue is actually not referring to the React version. I just stumbled upon the fact that there are three commits in this repository in the docs folder since April 5, 2021 that are not yet visible on the docs site. Although there have been some releases since then. Two of the commits are actually from you (edaafe0 and 4c5971c). And the other (4417065) was about enabling/disabling queries reactively.
I just thought that these changes to the docs would be of interest to other people.

I'm sorry. I misunderstood.
I can't answer this question.

authors: frederikhors philip-weber

repo: SvelteStack/svelte-query


text:
Feature/page layout height

Description
Changes made due to issue #206 . This is regarded as a temporary fix, as we still need to consider cases when the footer is outside of main content.

Codecov Report

Merging #218 into develop will not change coverage.
The diff coverage is n/a.

@@           Coverage Diff           @@
##           develop    #218   +/-   ##
=======================================
  Coverage     90.4%   90.4%
=======================================
  Files          135     135
  Lines         2126    2126
=======================================
  Hits          1922    1922
  Misses         204     204

Continue to review full report at Codecov.

Legend - Click here to learn more
Δ = absolute <relative> (impact), ø = not affected, ? = missing data
Powered by Codecov. Last update e7fe1ba...757ad32. Read the comment docs.

authors: codecov-io pthoang


text:
There are 4 changes in this commit:

Added a podspec for NeuralNet. This should make it much easier for people to install and get started.
Changed the sigmoid function so it doesn't break the compiler. Currently, it throws an error saying the expression is too complex.
Added an initializer which allows you to copy a neural network
When loading from JSON, assume that the numbers are Doubles. Sometimes, these numbers are not Floats so the parsing fails. I haven't really looked into this, but I think it may happen when one of the numbers is very small and so it's parsed into a double instead. This avoids any failures to load a NeuralNetwork from disk.

I realize there's too much in this PR for one commit, but it seems like this library isn't really being maintained anymore. Happy to split this up when you get around to looking at it.

Two more changes:
Added biases to the storage (thanks to #6)
Added training error to the epoch callback which is useful to see if you're overfitting the data.

repo: Swift-AI/NeuralNet


text:
New pc

Newly added function get_pc to response.py that calculates an approximate partial coding fraction (tested to be close to but slightly higher) by finding the number of dets with a line of sight to the src position that goes through the mask polygon. So heasoft is no longer required for the realtime search
This is now used instead of the partial coding image in the background script to find which srcs are in the fov and in do_manage to find where OFOV is.
This has been tested to work on trigger 706548264 with results listed here for config 99, https://guano.swift.psu.edu/trigger_report?id=706548264

Looks to be off the most at "middle" partial codings. The main difference is this calculation counts the large lead tiles that the support struts connect to as part of the mask (and some other smaller stuff too) while the partial coding image doesn't. For the stuff it's replacing, it's most important to be near correct at the boundary between in and out of fov, which seems like it's close enough for me.
theta, phi: 20.0 25.0
PC img = 0.988
PC new = 0.987
theta, phi: 35.0 25.0
PC img = 0.631
PC new = 0.714
theta, phi: 45.0 25.0
PC img = 0.316
PC new = 0.417
theta, phi: 50.0 25.0
PC img = 0.152
PC new = 0.245
theta, phi: 52.5 25.0
PC img = 0.050
PC new = 0.089
theta, phi: 54.0 25.0
PC img = 0.016
PC new = 0.029
theta, phi: 54.8 25.0
PC img = 0.007
PC new = 0.011

repo: Swift-BAT/NITRATES


text:
Valid Swift 3.0 code

Update Travis for Xcode 8

Good job!

I'm not sure why it fails the CI checks but seems to be something with Xcode 8 code signing.

authors: lingoer lucasderraugh

repo: SwiftyJSON/SwiftyJSON


text:
Hacktoberfest

Just some minor edits.
The file include/Core/Animation/Easing.hpp was edited to #include  as the project wouldn't build otherwise.

The bug on Windows is a MSVC bug, so not your fault, thank you for your contribution, I can merge :)

authors: Sygmei nfarid

repo: Sygmei/ObEngine


text:
Integrate VPR with explicitly lookahead search coordinates

This also enables testing of ROI-less binaries.
@acomod / @mkurc-ant This should enable the ROI-less stuff without needing VPR patches.

@litghost I have included the changes introduced with this PR in https://github.com/SymbiFlow/symbiflow-arch-defs/pull/1075 so that the clock network is tested in CI, which will hopefully turn green.

Merged as part of #1075

authors: acomodi litghost

repo: SymbiFlow/symbiflow-arch-defs

license: ISC


text:
Mac: Add file menu is in German and sometimes pops up on its own.

Syncplay version 1.6.4a
macOS: 10.14.6
The menu for "Add file(s) to bottom of playlist" is stuck in German and will sometime pop up on its own. System's language setting is English(US) and this is the only menu that's in German. The menu will sometimes pop if there's a few files in the playlist, but no files will appear. At least, I haven't noticed it when it's empty. If I open the menu normally, a second menu will appear on top of the glitched on and both ill disappear.
Neither problem is effecting functionality.
Here's a screen grab of the language issue. Next time I see the menu that's glitched, I'll screen grab that.
https://i.imgur.com/h6tm6Oy.png

As far as I know this issue will be fixed in the next version of Syncplay: https://github.com/Syncplay/syncplay/commit/5aee6d97c916e4e6b8fc05c988ebd16409a26b94#diff-f2f4408f1aa0211e78de0c32bf8765dc

You can test out the latest development version of Syncplay at https://bintray.com/syncplay/Syncplay/Syncplay/v1.6.5#files to confirm whether or not it resolves your issue.

1.6.4 fixes the problem that 1.6.4a had.
1.6.5 has a different problem that makes it unusable though. I'm going to see if it happens on more than one machine before submitting a bug report, but when I launch it on the one machine, the icon is the Syncplay icon while loading, then turns into VLC and VLC is what actually loads.

repo: Syncplay/syncplay


text:
Fixed the Problem with .Net Standard 2.0

I only added a compile target for .Net Standard 2.0 to the System.IO.Abstractions.csproj and System.IO.Abstractions.TestHelpers.csproj plus I updated the Version of used Nuget-Packages.
#281

This problem is breaking things for me, could somebody merge this and update nuget?

Hmm... seems that we don't need netstandard2.0 target. This problem disappears when you update System.IO.FileSystem.AccessControl from version 4.3.0 (minimum required for this library) to 4.4.0 or newer. Starting from 4.4.0, System.Security.Claims and System.Security.Principal libraries are not required anymore.
So it seems like switching minimum required version of System.IO.FileSystem.AccessControl for netstandard1.4 to >=4.5.0 will fix it.

So this PR is now redundant / wrong approach?

I would bump System.IO.FileSystem.AccessControl for netstandard1.4 to >=4.5.0 to remove warning for all targeting the library in netstandard1.4. Otherwise developers of netstandard2.0 libraries utilizing System.IO.Abstractions w/o specifying any version of System.IO.FileSystem.AccessControl will get these warnings.

Following @pasn suggestion removing NetStandard2.0 in favor of bumping up System.IO.FileSystem.AccessControl to 4.5.0 in NetStandard1.4 Target

I agree that the current state of the PR is much better than bumping the .NET standard requirement. The lower we can keep the .NET standard version, the more accessible we can keep the library.

@jpreese this was never the intention of this PR to remove support for netstandard1.4. netstandard2.0 target was added in addition to existing one. Anyway, new target is now removed and I propose to merge it.

Note this comment from @davidfowl, where he says we should target both 1.x and 2.0: https://twitter.com/davidfowl/status/1014560244720996352?s=19

Then maybe it is beneficial - many libraries do this, so it may make sense. Anyway, the original issue is solved.

@pasn I'm just a little confused with the PR as it is now. My experience is that 1.4 works without an issue right now. I'm not getting any warnings. if I target .NET Standard 2.0, the warnings start to appear.
If I apply this change to my local environment, 1.4 still works and 2.0 still has warnings. Am I missing something?

I have a Piece of Software that targets .netstandard 2 and for testing purposes I switched to the newest version of the System.IO.Abstrations Nuget Package and I don't get any warnings. So I guess we don't need this PR anymore. I could readd the Target for .netstandard 2.0 If that is what you want?

@jpreese What warnings do you have when switchimg from AccessControl 4.3 to 4.5?
Original bug was about 2 warnings and one of them was about System.Security.Principal.Windows which is no longer required. Do you have the same warnings and is this library referenced (indirectly) by some other nuget in your project?

@TclasenITVT that's actually a little surprising.. even with the latest System.IO.Abstractions package, I get warnings in a project that targets .NET Standard 2.0
Based on Fowler's twitter response, we probably need to target .NET Standard 2.0 (and keep 1.4 as well) since it's a warning specific to .NET Standard 2.0

@pasn I don't get any warnings until my project targets 2.0
When my project targets 2.0, I get
1>    There was a conflict between "System.Security.Principal.Windows, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" and "System.Security.Principal.Windows, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a".

1>    There was a conflict between "System.Security.AccessControl, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" and "System.Security.AccessControl, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a".

So to resolve this issue with .NET Standard 2, I think we need to add the target back.

I can confirm that I have warnings mentioned in original issue #281 when creating new netstandard2.0 project. Sorry for confusion, but for my other netstandard2.0 project these warnings disappeared.

I came here to say the same thing. 4.3.0 versions of packages are for ns1.x. You should try ns2.0 without any dependencies and see if that works.

I tried it locally and could not get it to build. I guess that means we need the explizit references...
All Errors are about Types not found. (e.g. DirectorySecurity, FileSecurity etc just to name a few)

@davidfowl you were right.

Looking very close now!

Can we fix the whitespace (https://github.com/System-IO-Abstractions/System.IO.Abstractions/pull/282#pullrequestreview-135708653), and rebase it up onto the latest master? Then we can land it as a clean squash instead of the 17 commits we took to get here.

authors: TclasenITVT davidfowl jpreese pasn richardwerkman tathamoddie


text:
app crash when removed from Favorites

Expected behavior
this app shouldn't be crash while click on remove from favourite and rotated phone from portrait to landscape .
Actual behavior
when i  click on remove from favorites button and i rotated my phone from portrait to landscape after remove it occurs to crash .
How to reproduce

download the app
open it then select a comics to add favorites
now go to Favorites and click on remove (love) icon to remove
rotated your phone from portrait to landscape when comics reomved
note the bug

Browser/App version: 6.0.4
Operating system: android 6.0

Recording Of The Bug
https://www.youtube.com/watch?v=3R2dN_UrNOQ

Will be fixed in the upcoming release


text:
Slider dissappears

Describe the bug
Sometimes the slider to compare before and after changes just disappear when I'm switching between filters.
To Reproduce
Switching between filters
Expected behavior
The slider shouldn't disappear
Screenshots
As you can a filter is applied but slider isn't showing up:-

Smartphone (please complete the following information):

Device: Redmi 9
OS: Android 12

it's just on left or right side, but progress clearing on sheet clouse could be helpful

should be normal now

Yup, that was it. I think the behavior should be changed the slider should reset to default in new filter


text:
As a user, I want to be able to download related files as I view maps in SAGE

These would include georeferenced files and zip files.  The links should be user friendly and accessible.  For the purposes of the card, consider links to DSpace bitstreams on this pass.
Future cards will consider Spotlight collections, Mirador views, and provision of pdfs for the resources.

For the DSpace case:
https://github.com/TAMULib/DSpace/blob/tamu-dspace-6.3/dspace/modules/additions/src/main/java/org/dspace/discovery/SolrServiceImpl.java#L1002 could potentially be enhanced to write the bitstream data.
Alternatively, we could put the related bitstreams into a generated IIIF Manifest.

Size this supposing that we put the Primary bitstream into its own single-value Solr field.  Other files in ORIGINAL bundle would go in a multi-valued Solr field for related files.  Thumbnails would go in a multi-valued Solr field.  Licenses would go in another multi-valued Solr field.

This may help https://github.com/TAMULib/DSpace/blob/tamu-dspace-6.3/dspace/modules/additions/src/main/java/org/dspace/content/ItemServiceImpl.java#L285

authors: jcreel wwelling

repo: TAMULib/SAGE


text:
Unify test naming convention

Some start with the word "test" and some do not.

Not very urgent, and the code needs refactoring in general.

repo: TCS-Compilers/compiler


text:
Simulate numpad enter?

Hi,
I was wondering, would it be possible to simulate numpad enter (separately from regular enter key) in a similar manner to Left/Right Shift, Alt, Control?

Guys, I'm having the same issue, is there a way to do this?  The app I'm trying to send keys to does distinguish the two.

authors: quadgnim tgudelj

repo: TChatzigiannakis/InputSimulatorPlus

license: MS-PL


text:
Search搜索框组件样式变更（pr到main分支）

🤔 这个 PR 的性质是？

[ ✔] 新特性提交

🔗 相关 Issue
https://github.com/TDesignOteam/tdesign-flutter/issues/28
💡 需求背景和解决方案

📝 更新日志
Search搜索框组件样式变更
☑ 请求合并前的自查清单
⚠ 请自检并全部勾选全部选项。⚠

[✔ ] 文档已补充或无须补充
[✔ ] 代码演示已提供或无须提供
[ ✔] TypeScript 定义已补充或无须补充
[ ✔] Changelog 已提供或无须提供

1.点击时左对齐的提示文案也有动画，动画会超出搜索框
2.输入内容之后，再清楚掉，默认文案就变成“文案”了，而且位置不太对。
3.请将示例方法提取成独立方法，并打上@Demo标签，方便生成演示代码。写法请参考'圆角-基础'页

repo: TDesignOteam/tdesign-flutter


text:
Show camera on auto call

Load the relevant camera when using the auto-call feature.
Also refactored incoming calls to use the same function.

Looks good, thanks!


text:
!owner crashes the bot when running tf2autobot through docker

Describe the bug

I am using a script to start tf2autobot through docker, and set the environment variables with -e. The script is located in tf2autobot_data, along with ecosystem.json. I linked them both, but with secrets replaced with placeholders. If I run the script as is, the script immediately fails at docker cli with docker: invalid reference format because docker environment variables do not accept array-like types. If I remove the line -e ADMINS=..., the bot boots up properly. However, if I then try to send !owner to the bot through discord, I receive an error response back which is shown below. If I send !owner through steam, the bot crashes. I've linked a full log below.
To Reproduce

Steps to reproduce the behavior:

Place script and ecosystem.json in directory tf2autobot_data. Create directory botname, and replace the relevant secrets for the script and ecosystem files.
Run script containing -e ADMINS=... line, and it should fail at docker cli prompt
Run script after removing -e ADMINS=... line, send message !owner to bot through discord/steam, and it should error/crash.

Expected behavior

Since Docker simply can't handle array-like environment variables, I would expect tf2autobot to read my ecosystem.json file without needing to set the docker environment variables at all. However, the presence and contents ecosytem.json seem to have no impact on the behavior of my bot. If I remove the docker environment variables, the bot fails to run and/or loses functionality (depending on the variable removed).
Screenshots and logs

Error when sending !owner in discord;

Log where I start the bot, send !owner through discord, and then !owner through steam.
Additional context

Version: latest-16.15.0-alpine

While running the bot in the same way as described in step 3 of "To Reproduce" in my previous post, I used docker exec -it <containder-id> /bin/sh and found that ecosystem.json existed in the /app directory exactly as it should. Furthermore, I found that the ADMINS variable was assigned to [{steam:. I've attached this full output here.

@rennokki I need your help to look into this issue.
Thank you.

Okay, I'm pretty sure I've made a successful script that responds properly to !owner and all other commands;
#!/bin/bash

docker run \
    -v $(pwd)/botname:/app/files/botname \
    -v $(pwd)/ecosystem.json:/app/ecosystem.json \
    -e STEAM_ACCOUNT_NAME=botname \
    -e STEAM_PASSWORD="secret" \
    -e STEAM_SHARED_SECRET="secret" \
    -e STEAM_IDENTITY_SECRET="secret" \
    -e BPTF_ACCESS_TOKEN="secret" \
    -e BPTF_API_KEY="secret" \
    -e DISCORD_BOT_TOKEN="secret" \
    -e ADMINS='[{"steam": "secret", "discord": "secret"}]' \
    -e KEEP=["secret"] \
    tf2autobot/tf2autobot:latest-16.15.0-alpine

The crucial change is using ' around the brackets for the ADMINS variable. I think the issue was with how bash was interpreting the space after [{steam:.
While I think the original issue at hand here has been fixed, it's still very unclear to me why ecosystem.json seems to be doing basically nothing. Is that file only relevant when running 2 more bots? I am running only 1. I'll leave the issue open for now, but if any of the maintainers would like to close this issue, that's fine with me.


text:
Signup

Completing signup form.

Good job!

repo: TGadaleta/BrightMind-frontend


text:
使用本地模型报错 TypeError: stat: path should be string, bytes, os.PathLike or integer, not NoneType

下载模型及代码后按照教程修改run_demo.py
def main():
parser = argparse.ArgumentParser()
parser = add_code_generation_args(parser)
args, _ = parser.parse_known_args()
# 原代码
# tokenizer, model = get_model(args)
# 修改代码
model_path = "D:/model/codegeex2-6b"
tokenizer = AutoTokenizer.from_pretrained(model_path, trust_remote_code=True)
model = AutoModel.from_pretrained(model_path, trust_remote_code=True)

报错：
fastllm disabled.
[WARN] chatglm-cpp not found. Install it by pip install chatglm-cpp for better performance. Check out https://github.com/li-plus/chatglm.cpp for more details.
Traceback (most recent call last):
File "D:\CodeGeeX2\demo\run_demo_local.py", line 367, in
main()
File "D:\CodeGeeX2\demo\run_demo_local.py", line 236, in main
tokenizer = AutoTokenizer.from_pretrained(model_path, trust_remote_code=True)
File "D:\CodeGeeX2\venv\lib\site-packages\transformers\models\auto\tokenization_auto.py", line 689, in from_pretrained
return tokenizer_class.from_pretrained(pretrained_model_name_or_path, *inputs, **kwargs)
File "D:\CodeGeeX2\venv\lib\site-packages\transformers\tokenization_utils_base.py", line 1841, in from_pretrained
return cls._from_pretrained(
File "D:\CodeGeeX2\venv\lib\site-packages\transformers\tokenization_utils_base.py", line 2004, in _from_pretrained
tokenizer = cls(*init_inputs, **init_kwargs)
File "C:\Users\scx56/.cache\huggingface\modules\transformers_modules\codegeex2-6b\tokenization_chatglm.py", line 73, in init
self.tokenizer = SPTokenizer(vocab_file)
File "C:\Users\scx56/.cache\huggingface\modules\transformers_modules\codegeex2-6b\tokenization_chatglm.py", line 13, in init
assert os.path.isfile(model_path), model_path
File "D:\CodeGeeX2\venv\lib\genericpath.py", line 30, in isfile
st = os.stat(path)
TypeError: stat: path should be string, bytes, os.PathLike or integer, not NoneType

原因是[tokenizer.model]  未clone成功，缺少文件

这个问题如何解决呢


text:
多模态版本遇到 model_kwargs are not used by the model: ['images']

System Info / 系統信息
cuda: 12.3 python 3.10
Who can help? / 谁可以帮助到您？
@zRzRzRzRzRzRzR
Information / 问题信息

[X] The official example scripts / 官方的示例脚本
[ ] My own modified scripts / 我自己修改的脚本和任务

Reproduction / 复现过程
inputs = tokenizer.apply_chat_template([{"role": "user", "image": image, "content": query}],
add_generation_prompt=True, tokenize=True, return_tensors="pt",
return_dict=True)  # chat mode
inputs = inputs.to(device)
model = AutoModelForCausalLM.from_pretrained(
"/path/to/glm-4v-9b",
torch_dtype=torch.bfloat16,
low_cpu_mem_usage=True,
trust_remote_code=True
).to(device).eval()
报错：
python3.10/dist-packages/transformers/generation/utils.py", line 1130, in _validate_model_kwargs
raise ValueError(
ValueError: The following model_kwargs are not used by the model: ['images'] (note: typos in the generate arguments will also show up in this list)
把inputs里面的key，"image"改成“images”则返回说看不到图，不报这个错误了。
Expected behavior / 期待表现
不再报错，成功跑通。

为什么会有model_kwargs 传入images这个参数呢，应该是放在tokenize的过程中呀，transformers 4.40.2

为什么会有model_kwargs 传入images这个参数呢，应该是放在tokenize的过程中呀，transformers 4.40.2

全代码是这样的，还请帮忙看看：
device = "cuda"
tokenizer = AutoTokenizer.from_pretrained("/path/to/glm-4v-9b", trust_remote_code=True)
query = '描述这张图片'
image = Image.open("assets/airplane.jpeg").convert('RGB')
inputs = tokenizer.apply_chat_template([{"role": "user", "image": image, "content": query}],
add_generation_prompt=True, tokenize=True, return_tensors="pt",
return_dict=True)  # chat mode
print(inputs)
inputs = inputs.to(device)
model = AutoModelForCausalLM.from_pretrained(
"/path/to/glm-4v-9b",
torch_dtype=torch.bfloat16,
low_cpu_mem_usage=True,
trust_remote_code=True
).to(device).eval()
gen_kwargs = {"max_length": 2500, "do_sample": True, "top_k": 1}
with torch.no_grad():
outputs = model.generate(**inputs, **gen_kwargs)
outputs = outputs[:, inputs['input_ids'].shape[1]:]
print(tokenizer.decode(outputs[0]))

为什么会有model_kwargs 传入images这个参数呢，应该是放在tokenize的过程中呀，transformers 4.40.2

已经从transformers 4.40.0改到4.40.2测过了，还是这个情况。 全代码是这样的，还请帮忙看看： device = "cuda"
tokenizer = AutoTokenizer.from_pretrained("/path/to/glm-4v-9b", trust_remote_code=True)
query = '描述这张图片' image = Image.open("assets/airplane.jpeg").convert('RGB') inputs = tokenizer.apply_chat_template([{"role": "user", "image": image, "content": query}], add_generation_prompt=True, tokenize=True, return_tensors="pt", return_dict=True) # chat mode
print(inputs) inputs = inputs.to(device) model = AutoModelForCausalLM.from_pretrained( "/path/to/glm-4v-9b", torch_dtype=torch.bfloat16, low_cpu_mem_usage=True, trust_remote_code=True ).to(device).eval()
gen_kwargs = {"max_length": 2500, "do_sample": True, "top_k": 1} with torch.no_grad(): outputs = model.generate(**inputs, **gen_kwargs) outputs = outputs[:, inputs['input_ids'].shape[1]:] print(tokenizer.decode(outputs[0]))

我还打印了inputs:
'input_ids': tensor([...]]), 'attention_mask': tensor([[...]]), 'position_ids': tensor([[ ...]]), 'images': tensor([[[[...]]])}

我懂你的意思了

这个代码或许能解决的你的问题，因为input 和mesasge中的image不一样，message用的是image，input中就是images，你尝试按照截图的这个代码去运行

authors: ouungj zRzRzRzRzRzRzR


text:
Upgrade core and modules [2h]

To Do

Upgrade Drupal core

Upgrade modules (where applicable)

//cc @adamhstewart

Duplicate to #1274.

authors: GizraNotifier anvmn

repo: TIP-Global-Health/eheza-app


text:
Fixed permission bug with gradlew

Set the execution flag on the gradlew file
Context

When running on certain machines, gradlew was inaccessible due to a permissions error: ./gradlew: Permission denied
Your Changes
Description:

Ran git update-index --chmod=+x gradlew
Type of change (select all that apply):

[x] Bug fix (non-breaking change that solves an error/issue)

Testing

spring-boot still runs locally as normal.
Notes

This fixed was derived from this stackoverflow post: https://stackoverflow.com/questions/17668265/gradlew-permission-denied
Checklist

[x] Code is up to date with main branch (no merge conflicts)
[x] Code has been properly tested
[x] Code has been properly documented
[x] One or two people have reviewed this pull request

Just locally allowing write permissions so should be able to pull this now.


text:
Bug in the tronGrid.account.account.account.getTransactions method

Hello!
I wanted to point out a bug in the tronGrid.account.getTransactions method (or endpoint /v1/accounts/{address}/transactions)
In the response with transaction history for the wallet, the incoming REVERTED internal_transaction comes with "rejected": false
But if you request the transaction history for the wallet from which this transaction (outgoing) occurred - the answer will be "rejected": true (which is correct).
Example:
Transaction -https://nile.tronscan.org/#/transaction/98a7dbe13b5dfc6cec27ed756e6e4c790ee4458cb3a20b1ee30b032311f3b902/internal-transactions
Recipient wallet for internal_transaction - TC4soJtqg5umgebs6UKeZ9XeNJM3FdYyRm
When retrieving the transaction history using the query endpoint: https://nile.trongrid.io/v1/accounts/TC4soJtqg5umgebs6UKeZ9XeNJM3FdYyRm/transactions.
In the response, I get:
{
            "internal_tx_id": "9cab089ab589c520f817f46d50444b8ea0e362efc21c73e1f75e5be425f691df",
            {
              "data": {
                {
                  "note": {
                     "call",
                     "rejected": false, // which is not true
                },
                "call_value": {
                    "_": 1
                }
            },
            "block_timestamp": 1669812915000,
            },
            "to_address": "411702b7c3cb32c95d134754b8db39585d1113d90d",
            "tx_id": "98a7dbe13b5dfc6cec27ed756e6e4c790ee4458cb3a20b1ee30b032311f3b902",
            "from_address": "41730407093e6927dd1a0a4b90735244b46ae07780"
}

Wallet sender for internal_transaction - TRURXG7kZ1WfDxptA5pUgGt3g2SYFwLze9
When retrieving the transaction history by querying endpoint: https://nile.trongrid.io/v1/accounts/TRURXG7kZ1WfDxptA5pUgGt3g2SYFwLze9/transactions
In the response, I get:
{
           "internal_tx_id": "9cab089ab589c520f817f46d50444b8ea0e362efc21c73e1f75e5be425f691df",
            {
              "data": {
                 {
                   "note": "63616c6c",
                   "rejected": true, // which corresponds to validity
                 },
                 "call_value": {
                    "_": 1
                 }
              },
            },
            "to_address": "411702b7c3cb32c95d134754b8db39585d1113d90d",
            "from_address": "41730407093e6927dd1a0a4b90735244b46ae07780"
},

Same issue, any updates?

authors: DmytroShalaiev VladLypovyi

repo: TRON-US/trongrid-js


text:
Add Schema to the Readme

@jialincheoh @absol27 After uploading your data to the tower, add the schema and an example tuple in the readme file - https://github.com/TSELab/guac-alytics/blob/SahithiKasim-patch-1/README.md

Addressed for publish tables on PR #27

repo: TSELab/guac-alytics


text:
[BUGFIX] only compare images

@solves #30

@alexander-nitsche können wir das mergen?


text:
How to set radius size device specific?

If I am setting radius in float value it will not make a circle based on device density and size.

i think you can convert dp to px like this on your side
TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, dp, metrics)

please reopen this, if that doesnt enough for you.

authors: HimanshuNarang TakuSemba

repo: TakuSemba/Spotlight


text:
Device Info card

Design is not correct as it is a credntila abou the device and not just the operating system
It should Device Information and not Android Proof

Done ✅ : https://www.figma.com/file/gNQ9POVTHhxZQbzRQl6Qks/Altme?node-id=4010%3A12035&t=rTYUzpIBwgAH2Xhv-1

authors: HugoNDO ThierryThevenet

repo: TalaoDAO/AltMe


text:
Issue Title Contributing page

needs reviewing

#9 already created


text:
nothing to do with OkamiStation everthing to do with Creating Space

Hey,
Did you think I was dead ?

Honestly, I just messed around with the code and stuff, I don't really have any plans to continue with it.

authors: RealAntEngineer TalonFloof

repo: TalonFloof/OkamiStation


text:
Support React.createRef

First of all, thank you for this useful component.
Would you be open to a PR supporting the new createRef API? Do you foresee any problem in implementing support?

@simonedavico I had not heard of the new API until now, a PR would be very welcome!

authors: Talor-A simonedavico

repo: Talor-A/react-native-message-bar


text:
navigate functions without to but with search causes a route error inside a layout route.

Describe the bug
After version 1.31.7 the error started occurring. Related to #1548. @SeanCassiere
Your Example Website or App
https://stackblitz.com/edit/tanstack-router-1udi7f?file=src%2Froutes%2F_test%2Ftabs-example.%24someId.tsx
Steps to Reproduce the Bug or Issue
Go to "Tabs example" route, change the tab and the error is caused. If you put the URL manually, let's say ...?tab=tab2 it renders well, but as soon as you change the tab the app crash
Expected behavior
Both tabs work well without crashing the app.
Screenshots or Videos
No response
Platform

OS: [macOS]
Browser: [Arc]
Version: [1.31.7]

Additional context
No response

It has to do with this line.
For the fromPath it currently resolves to using the routeId of of the current route, which contains the layout identifier as a part of it.
It'll be matter of either sanitizing whats returned by the routeId or seeing if there's another property on the match that can be used here.

This has been fixed and released in 1.31.19.

Thanks, I appreciated it.

I'm on 1.31.28 and I'm still experiencing this same bug!

I'm on 1.31.28 and I'm still experiencing this same bug! Routes that have an id instead of a path are getting their id inserted into the URL when navigating with search params, which errors.

This has been fixed as of the 1.31.29 release.

authors: SeanCassiere ruiaraujo012 tatwater

repo: TanStack/router


text:
Update dependencies version : switch from angular 2 to angular 4.

Allow to use the ng-selector module in angular 4 project without compilation errors.

Thanks ;)

authors: Orodan Taranys

repo: Taranys/ng-selector


text:
Create a timeline

Add a list of all your activities, achievements, work experience. Add as much info as you can remember. In case you don't have working experience tell about your pet-projects or student projects. Don't be shy :)

I create a new block timeline

repo: TarasMavrovich/homepage


text:
Keyboard events do not bind if onSelection not defined

[ ] System Information

[ ] Firefox 79.0

[ ] Describe the bug
If the onSelection key is not provided, the keyboard events for the up and down arrow keys do not bind to the input. So pressing the up and down arrow keys just jumps to the first and last letters instead of moving up and down the results list.

[ ] To Reproduce

Create a new autocomplete like so

new autoComplete({
            data: {
                src: ['some', 'results'],
                cache: false
            },
            placeHolder: "Try me",
            highlight: true,
            resultsList: {
                render: true
            },
        })

Enter res and observe that 'results' shows as a suggestion
Try to navigate using arrow keys and enter
Observe nothing happens
Also observe in the DOM that no keydown event has been attached to the input

[ ] Expected behavior
The up and down arrow keys/enter should work out of the box, and on Selection should be to provide additional logic.

Hello @AustinGrey,
Thank you for reporting this unusual behavior which is not intended.
I Will fix this bug asap.
Have a nice day, cheers! :)

v8.0

authors: AustinGrey TarekRaafat


text:
tl::expected<void, error> core dumping in error destructor

I was changing some validate functions that would throw an exception or else just return  if the input data is valid to use tl::expected.
The below code doesn't work if tl::expected<void, error> is used and an error is returned from validate but does if I replace with tl::expected<int, error>
// returns error if problem otherwise just returns
tl::expected<void, error> validate(const data&);
...
void checkData(const data& data ) {
   validate(data).or_else([](error&& error) { throw error; }; // cores in error destructor
}

I don't seem to be able to reproduce this issue on Linux x86-64 with GCC 10.2.0. Have you figured out what the problem is?

Reproduced with GCC 7.5

Sorry for taking this long but yes it was with GCC 7
Regards
Peter Muldoon
On Monday, July 19, 2021, 11:37:23 AM EDT, Manuel Meraz @.***> wrote:
Reproduced with GCC 7.5
—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub, or unsubscribe.

authors: ManuelMeraz petetheladd shdnx

repo: TartanLlama/expected


text:
Same number of audio files with or without surah [-s] argument

Description:
Same audio data with or without surah [-s] argument.
$ python3 download.py --use-cache --log CRITICAL
Audio Files:   0%|                                                   | 14/20565 [01:06<26:52:56,  4.71s/it]

python3 download.py -s 1 --use-cache --log CRITICAL
Audio Files:   0%|                                                               | 0/20565 [00:00<?, ?it/s]

Is it normal to have same amount of data in both cases?
Also downloading is pretty slow. ( I have reviewed #25 )
Please advise. Regards.

cc: @hmzh-khn any insights here?

This happens because of same statements getting executed in the if as well as else blocks;
for entry in tqdm(labeled_entries, desc='Audio Files'):
        if surah_to_download and entry[0] == str(surah_to_download):
            download_entry_audio(entry, downloaded_audio_dir, raw_audio_dir, use_cache)
        else:
            download_entry_audio(entry, downloaded_audio_dir, raw_audio_dir, use_cache)

Simply comment out the else block

authors: murtraja omerasif-itu piraka9011

repo: Tarteel-io/tarteel-ml


text:
How can I get item layout from adapter ?

I was try with this script but nothing happen.
View v =adapter.getView(0, null, graphView);
TextView t = v.findViewById(R.id.t1);
t.setText("TEST");

You're using this library in the wrong way. GraphView works similar to how you would use the RecyclerView. Create the adapter with the viewholder pattern. In the viewholder you have your item view, where you get your child views from. If you look in the readme you find an example or look in the sample folder.

yes, I was do same like you say, my graph is showing,, but I want to custom the node by get item layout from adapter..
Can you show me the simple code to that case ?  I was see the sample code but nothing

What do you mean by "custom the node"? If you just want to change your data, you have to change it in the node object inside the graph. Then just call adapter.notifyInvalidated() to update the view.
Setting the data to the views should only be done inside the adapters onBindViewHolder method.

custom node layout,, not data of node.
I want to change item layout with different way,, not on onBindView,,
Can I do that ?

You can change the item layout in the onCreateViewHolder method, like here:
https://github.com/Team-Blox/GraphView/blob/43dd72340ce08dba9f62cb0c5228a2d56206414c/sample/src/main/java/de/blox/graphview/sample/GraphActivity.java#L47
Create a layout xml for your item and inflate it in this method. For different layouts in one graph you have to implement the getItemViewType and check the view type in onCreateViewHoler.
Like I said earlier, GraphView can be used just like a RecyclerView. You can google your problem and adapt the solution to GraphView or ask on StackOverflow.

yes,, that is still in onCreateView method, I want to different way, outside OnCreateView. like this:
https://stackoverflow.com/a/54751851
can I do that ?
thank you for your support.

No, this is not possible.

authors: DennisBlock jemmycalak

repo: Team-Blox/GraphView


text:
[BUG] Powered Spawner stuck at 100%

Is there an existing issue for this?

[X] I have searched the existing issues

Current Behavior
The Powered Spawner is stuck at 100% progress

Spawner is powered
has an octadic capacitor in it
spawner is labeled for a creeper
redstone setting is deactivated

Expected Behavior
for it to spawn the selected mob
Steps To Reproduce
place down a powered spawner that is linked to any mob
give it power
put an octadic capacitor in it
Environment
- OS: win 11
- Java version: 17
- Minecraft version:
- Version:

Anything else?

The message Other mod denotes that some other mod is stopping the spawning (we will make this a bit more clear in the future). There is a mega torch or similar close by that is stopping the spawner.

If you do have torchmaster, please update, as they fixed this on their end in the latest release, if its broken ill let them know

It was a mega torch! Thank you guys for the swift response!

repo: Team-EnderIO/EnderIO

license: Unlicense


text:
Powered spawner config and other blocks

Is there an existing issue for this?

[X] I did not find any existing issues.

Current Behavior
Not necessarily a bug more so as not being able to find the config for the powered spawner to enable and disable specific mob spawns. ( i need to do this due to wardens not spawning by default)
Expected Behavior
No response
How to Test
No response
Local Environment
- **server running on windows**:
- **18**:
- **1.20.1**:
- **6.0.25 alpha**:
- OTHER MODS:
    [Just Enough Items (JEI) (by mezz)](https://www.curseforge.com/minecraft/mc-mods/jei)
    [Patchouli (by Vazkii)](https://www.curseforge.com/minecraft/mc-mods/patchouli)
    [YUNG's API (Forge) (by YUNGNICKYOUNG)](https://www.curseforge.com/minecraft/mc-mods/yungs-api)
    [SuperMartijn642's Core Lib (by SuperMartijn642)](https://www.curseforge.com/minecraft/mc-mods/supermartijn642s-core-lib)
    [Advanced Netherite (Forge / NeoForge) (by AutovwDev)](https://www.curseforge.com/minecraft/mc-mods/advanced-netherite)
    [TACT - Tiny Alex's Caves Tweaks (by telepathicgrunt)](https://www.curseforge.com/minecraft/mc-mods/tact)
    [Valhelsia Core (by ValhelsiaTeam)](https://www.curseforge.com/minecraft/mc-mods/valhelsia-core)
    [Ecologics (by SameDifferent)](https://www.curseforge.com/minecraft/mc-mods/ecologics)
    [The Aether (by TheAetherTeam)](https://www.curseforge.com/minecraft/mc-mods/aether)
    [Just Enough Resources (JER) (by way2muchnoise)](https://www.curseforge.com/minecraft/mc-mods/just-enough-resources-jer)
    [Scalable Cat's Force (by Kotori316)](https://www.curseforge.com/minecraft/mc-mods/scalable-cats-force)
    [Rats (by sbom_xela)](https://www.curseforge.com/minecraft/mc-mods/rats)
    [FLIB (by Lothrazar)](https://www.curseforge.com/minecraft/mc-mods/flib)
    [Dreadsteel (by DaddyUnion)](https://www.curseforge.com/minecraft/mc-mods/dreadsteel)
    [Cull Leaves (by Motschen)](https://www.curseforge.com/minecraft/mc-mods/cull-leaves)
    [Loot Beams: Relooted! (by shiroroku)](https://www.curseforge.com/minecraft/mc-mods/loot-beams)
    [Sledgehammers (by Calemi)](https://www.curseforge.com/minecraft/mc-mods/sledgehammers)
    [Mekanism (by bradyaidanc)](https://www.curseforge.com/minecraft/mc-mods/mekanism)
    [Advanced Peripherals (by srrendi)](https://www.curseforge.com/minecraft/mc-mods/advanced-peripherals)
    [Enigmatic Legacy (by Aizistral)](https://www.curseforge.com/minecraft/mc-mods/enigmatic-legacy)
    [Bygone Nether (by izofar)](https://www.curseforge.com/minecraft/mc-mods/bygone-nether)
    [Refined Polymorphism (by ninety)](https://www.curseforge.com/minecraft/mc-mods/refined-polymorphism)
    [Advancement Plaques [Forge] (by Grend_G)](https://www.curseforge.com/minecraft/mc-mods/advancement-plaques)
    [Click Machine (by Shadows_of_Fire)](https://www.curseforge.com/minecraft/mc-mods/click-machine)
    [Hang Glider [Forge & Fabric] (by Fuzs)](https://www.curseforge.com/minecraft/mc-mods/hang-glider)
    [Dimensional Pockets II (by TheCosmicNebula_)](https://www.curseforge.com/minecraft/mc-mods/dimensional-pockets-ii)
    [Saturn (by AbdElAziz333)](https://www.curseforge.com/minecraft/mc-mods/saturn)
    [Transparent (by Trikzon)](https://www.curseforge.com/minecraft/mc-mods/transparent)
    [Cupboard (by someaddon)](https://www.curseforge.com/minecraft/mc-mods/cupboard)
    [Mekanism-MoreSolarPanels (by Pocky)](https://www.curseforge.com/minecraft/mc-mods/mekanism-moresolarpanels)
    [BdLib (by bdew)](https://www.curseforge.com/minecraft/mc-mods/bdlib)
    [Polymorph (Fabric/Forge/Quilt) (by TheIllusiveC4)](https://www.curseforge.com/minecraft/mc-mods/polymorph)
    [Responsive Shields (by Revvilo)](https://www.curseforge.com/minecraft/mc-mods/responsive-shields)
    [Packet Fixer (by TonimatasDEV)](https://www.curseforge.com/minecraft/mc-mods/packet-fixer)
    [From The Fog (by LunarEclipseStudios)](https://www.curseforge.com/minecraft/mc-mods/from-the-fog)
    [Redirector [Modern] (by pOtAto__bOy)](https://www.curseforge.com/minecraft/mc-mods/redirector)
    [Xaero's Minimap & World Map - Waystones Compatibility [Forge] (by precisemodpacker)](https://www.curseforge.com/minecraft/mc-mods/xaeros-minimap-world-map-waystones-compability)
    [ShetiPhianCore (by ShetiPhian)](https://www.curseforge.com/minecraft/mc-mods/shetiphiancore)
    [Better Ping Display (by Quintinity)](https://www.curseforge.com/minecraft/mc-mods/better-ping-display)
    [Leaves Be Gone [Forge & Fabric] (by Fuzs)](https://www.curseforge.com/minecraft/mc-mods/leaves-be-gone)
    [Alex's Caves (by sbom_xela)](https://www.curseforge.com/minecraft/mc-mods/alexs-caves)
    [ModernFix (by embeddedt)](https://www.curseforge.com/minecraft/mc-mods/modernfix)
    [Integrated Dynamics (by kroeser)](https://www.curseforge.com/minecraft/mc-mods/integrated-dynamics)
    [Tom's Simple Storage Mod (by tom54541)](https://www.curseforge.com/minecraft/mc-mods/toms-storage)
    [EnderChests (by ShetiPhian)](https://www.curseforge.com/minecraft/mc-mods/enderchests)
    [Ash API (by Trikzon)](https://www.curseforge.com/minecraft/mc-mods/ash-api)
    [Applied Botanics Addon (by ramidzkh)](https://www.curseforge.com/minecraft/mc-mods/applied-botanics-addon)
    [Structure Gel API (by ModdingLegacy)](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api)
    [TexTrue's Embeddium Options (by TexTrue)](https://www.curseforge.com/minecraft/mc-mods/textrues-embeddium-options)
    [Mekanism: Weapons (by oMeranha_)](https://www.curseforge.com/minecraft/mc-mods/mekanism-weapons)
    [Formations (Structure Library) (by SuperMartijn642)](https://www.curseforge.com/minecraft/mc-mods/formations)
    [Refined Storage (by raoulvdberge)](https://www.curseforge.com/minecraft/mc-mods/refined-storage)
    [Mining Gadgets (by Direwolf20)](https://www.curseforge.com/minecraft/mc-mods/mining-gadgets)
    [Xaero's Minimap (by xaero96)](https://www.curseforge.com/minecraft/mc-mods/xaeros-minimap)
    [Cucumber Library (by BlakeBr0)](https://www.curseforge.com/minecraft/mc-mods/cucumber)
    [Wireless Chargers (by SuperMartijn642)](https://www.curseforge.com/minecraft/mc-mods/wireless-chargers)
    [Falling Leaves (Forge) (by Cheaterpaul)](https://www.curseforge.com/minecraft/mc-mods/falling-leaves-forge)
    [Placebo (by Shadows_of_Fire)](https://www.curseforge.com/minecraft/mc-mods/placebo)
    [Tesseract (by SuperMartijn642)](https://www.curseforge.com/minecraft/mc-mods/tesseract)
    [Paintings ++ (by AbsolemJackdaw)](https://www.curseforge.com/minecraft/mc-mods/paintings)
    [More Mekanism Processing (by gisellevonbingen)](https://www.curseforge.com/minecraft/mc-mods/more-mekanism-processing)
    [Cable Tiers (by Ultramegaaa)](https://www.curseforge.com/minecraft/mc-mods/cable-tiers)
    [Additional Enchanted Miner (by Kotori316)](https://www.curseforge.com/minecraft/mc-mods/additional-enchanted-miner)
    [Baubley Heart Canisters (by traverse_joe)](https://www.curseforge.com/minecraft/mc-mods/baubley-heart-canisters)
    [YUNG's Bridges (Forge) (by YUNGNICKYOUNG)](https://www.curseforge.com/minecraft/mc-mods/yungs-bridges)
    [Trenzalore (by UnRealDinnerbone)](https://www.curseforge.com/minecraft/mc-mods/trenzalore)
    [Chipped (by terrariumearth)](https://www.curseforge.com/minecraft/mc-mods/chipped)
    [Balm (Forge Edition) (by BlayTheNinth)](https://www.curseforge.com/minecraft/mc-mods/balm)
    [Supplementaries (by MehVahdJukaar)](https://www.curseforge.com/minecraft/mc-mods/supplementaries)
    [Faithful 64x (by Faithful_Resource_Pack)](https://www.curseforge.com/minecraft/texture-packs/faithful-64x)
    [Bookshelf (by DarkhaxDev)](https://www.curseforge.com/minecraft/mc-mods/bookshelf)
    [Client Crafting (by someaddon)](https://www.curseforge.com/minecraft/mc-mods/client-crafting)
    [Fast IP Ping (by Fallen_Breath)](https://www.curseforge.com/minecraft/mc-mods/fast-ip-ping)
    [Moonlight Lib (by MehVahdJukaar)](https://www.curseforge.com/minecraft/mc-mods/selene)
    [ShadowizardLib (by Mindoth)](https://www.curseforge.com/minecraft/mc-mods/shadowizardlib)
    [Formations Overworld (by SuperMartijn642)](https://www.curseforge.com/minecraft/mc-mods/formations-overworld)
    [Integrated Terminals (by kroeser)](https://www.curseforge.com/minecraft/mc-mods/integrated-terminals)
    [YUNG's Better Nether Fortresses (Forge) (by YUNGNICKYOUNG)](https://www.curseforge.com/minecraft/mc-mods/yungs-better-nether-fortresses)
    [Forbidden and Arcanus (by cesar_zorak)](https://www.curseforge.com/minecraft/mc-mods/forbidden-arcanus)
    [Canary (by AbdElAziz333)](https://www.curseforge.com/minecraft/mc-mods/canary)
    [Server Performance - Smooth Chunk Save[Forge/Fabric] (by someaddon)](https://www.curseforge.com/minecraft/mc-mods/smooth-chunk-save)
    [TerraBlender (Forge) (by TheAdubbz)](https://www.curseforge.com/minecraft/mc-mods/terrablender)
    [Formations Nether (by SuperMartijn642)](https://www.curseforge.com/minecraft/mc-mods/formations-nether)
    [Additional Lanterns (by SuperMartijn642)](https://www.curseforge.com/minecraft/mc-mods/additional-lanterns)
    [Torchmaster (by xalcon)](https://www.curseforge.com/minecraft/mc-mods/torchmaster)
    [Apotheotic Additions (by Bryce792)](https://www.curseforge.com/minecraft/mc-mods/apotheotic-additions)
    [Advanced Hook Launchers (by EnderLanky)](https://www.curseforge.com/minecraft/mc-mods/advanced-hook-launchers)
    [Iron Ender Chests (by Lupin)](https://www.curseforge.com/minecraft/mc-mods/iron-ender-chests)
    [fix GPU memory leak[Forge/Fabric] (by someaddon)](https://www.curseforge.com/minecraft/mc-mods/fix-gpu-memory-leak)
    [Item Filters (by LatvianModder)](https://www.curseforge.com/minecraft/mc-mods/item-filters)
    [Extra Disks (by MelanX)](https://www.curseforge.com/minecraft/mc-mods/extra-disks)
    [Entity Culling Fabric/Forge (by tr7zw)](https://www.curseforge.com/minecraft/mc-mods/entityculling)
    [Embeddium (by embeddedt)](https://www.curseforge.com/minecraft/mc-mods/embeddium)
    [Majrusz Library (by Majrusz17)](https://www.curseforge.com/minecraft/mc-mods/majrusz-library)
    [Mekanism Tools (by bradyaidanc)](https://www.curseforge.com/minecraft/mc-mods/mekanism-tools)
    [Cognition (formerly Experience Obelisk) (by cyanog3n)](https://www.curseforge.com/minecraft/mc-mods/experience-obelisk)
    [YUNG's Better Mineshafts (Forge) (by YUNGNICKYOUNG)](https://www.curseforge.com/minecraft/mc-mods/yungs-better-mineshafts-forge)
    [Chunk Sending[Forge/Fabric] (by someaddon)](https://www.curseforge.com/minecraft/mc-mods/chunk-sending-forge-fabric)
    [Not Enough Animations (by tr7zw)](https://www.curseforge.com/minecraft/mc-mods/not-enough-animations)
    [Doggy Talents Next (by dashiedev)](https://www.curseforge.com/minecraft/mc-mods/doggy-talents-next)
    [Macaw's Paths and Pavings (by sketch_macaw)](https://www.curseforge.com/minecraft/mc-mods/macaws-paths-and-pavings)
    [Powah! (Rearchitected) (by thetechnici4n)](https://www.curseforge.com/minecraft/mc-mods/powah-rearchitected)
    [Pickle Tweaks (by BlakeBr0)](https://www.curseforge.com/minecraft/mc-mods/pickle-tweaks)
    [Subtly Glowing Ores (by robotkoer)](https://www.curseforge.com/minecraft/texture-packs/subtly-glowing-ores)
    [Item Collectors (by SuperMartijn642)](https://www.curseforge.com/minecraft/mc-mods/item-collectors)
    [Cyclops Core (by kroeser)](https://www.curseforge.com/minecraft/mc-mods/cyclops-core)
    [Handcrafted (by terrariumearth)](https://www.curseforge.com/minecraft/mc-mods/handcrafted)
    [Waystones (by BlayTheNinth)](https://www.curseforge.com/minecraft/mc-mods/waystones)
    [CC: Tweaked (by SquidDev)](https://www.curseforge.com/minecraft/mc-mods/cc-tweaked)
    [Mob Lassos [Forge & Fabric] (by Fuzs)](https://www.curseforge.com/minecraft/mc-mods/mob-lassos)
    [Resourceful Lib (by ThatGravyBoat)](https://www.curseforge.com/minecraft/mc-mods/resourceful-lib)
    [Wildfire's Female Gender Mod (Forge) (by WildfireMC)](https://www.curseforge.com/minecraft/mc-mods/female-gender-forge)
    [Polymorphic Energistics (by ninety)](https://www.curseforge.com/minecraft/mc-mods/polymorphic-energistics)
    [Luggage (by GizmoTheMoonPig)](https://www.curseforge.com/minecraft/mc-mods/luggage)
    [Lookin' Sharp (by joosh_7889)](https://www.curseforge.com/minecraft/mc-mods/lookin-sharp)
    [CCore (by Calemi)](https://www.curseforge.com/minecraft/mc-mods/ccore)
    [Mekanism Additions (by bradyaidanc)](https://www.curseforge.com/minecraft/mc-mods/mekanism-additions)
    [Chargers (by GoryMoon)](https://www.curseforge.com/minecraft/mc-mods/chargers)
    [Explorer's Compass (by Chaosyr)](https://www.curseforge.com/minecraft/mc-mods/explorers-compass)
    [Ice and Fire: Dragons (by sbom_xela)](https://www.curseforge.com/minecraft/mc-mods/ice-and-fire-dragons)
    [Cloth Config API (Fabric/Forge/NeoForge) (by shedaniel)](https://www.curseforge.com/minecraft/mc-mods/cloth-config)
    [Knaves' Needs (by KodoDenka)](https://www.curseforge.com/minecraft/mc-mods/knaves-needs)
    [Zeta (by Vazkii)](https://www.curseforge.com/minecraft/mc-mods/zeta)
    [XXVI's Shiny Armor Trims (by ManuelXXVI)](https://www.curseforge.com/minecraft/texture-packs/xxvis-shiny-armor-trims)
    [ImmediatelyFast (by RaphiMC)](https://www.curseforge.com/minecraft/mc-mods/immediatelyfast)
    [StackablePotions [Forge] (by Cursed1nferno)](https://www.curseforge.com/minecraft/mc-mods/stackablepotions-forge)
    [Jump Over Fences (by Kreezxil)](https://www.curseforge.com/minecraft/mc-mods/jump-over-fences-forge)
    [No Chat Reports (by Aizistral)](https://www.curseforge.com/minecraft/mc-mods/no-chat-reports)
    [Bed Benefits (by DarkhaxDev)](https://www.curseforge.com/minecraft/mc-mods/bed-benefits)
    [OpenBlocks Elevator (by vsngarcia)](https://www.curseforge.com/minecraft/mc-mods/openblocks-elevator)
    [Lithostitched (by Apollo)](https://www.curseforge.com/minecraft/mc-mods/lithostitched)
    [Connectivity[Forge/Fabric] (by someaddon)](https://www.curseforge.com/minecraft/mc-mods/connectivity)
    [Citadel (by sbom_xela)](https://www.curseforge.com/minecraft/mc-mods/citadel)
    [ChemLib (by Dark_Arcana)](https://www.curseforge.com/minecraft/mc-mods/chemlib)
    [Mekanism Generators (by bradyaidanc)](https://www.curseforge.com/minecraft/mc-mods/mekanism-generators)
    [Common Capabilities (by kroeser)](https://www.curseforge.com/minecraft/mc-mods/common-capabilities)
    [Just Enough Mekanism Multiblocks (by gisellevonbingen)](https://www.curseforge.com/minecraft/mc-mods/just-enough-mekanism-multiblocks)
    [The Undergarden (by Quek04)](https://www.curseforge.com/minecraft/mc-mods/the-undergarden)
    [Ensorcellation (by TeamCoFH)](https://www.curseforge.com/minecraft/mc-mods/ensorcellation)
    [Terralith (by Starmute)](https://www.curseforge.com/minecraft/mc-mods/terralith)
    [More Bows: Restrung! (by NeRdTheNed)](https://www.curseforge.com/minecraft/mc-mods/more-bows-restrung)
    [Skin Layers 3D (Fabric/Forge) (by tr7zw)](https://www.curseforge.com/minecraft/mc-mods/skin-layers-3d)
    [FTB Teams (Forge) (by FTB)](https://www.curseforge.com/minecraft/mc-mods/ftb-teams-forge)
    [Quark (by Vazkii)](https://www.curseforge.com/minecraft/mc-mods/quark)
    [Plain Grinder (by Lothrazar)](https://www.curseforge.com/minecraft/mc-mods/plain-grinder)
    [Suggestion Provider Fix (by HarleyOConnor)](https://www.curseforge.com/minecraft/mc-mods/suggestion-provider-fix)
    [Wabi-Sabi Structures (Forge) (by shadow_of_wights)](https://www.curseforge.com/minecraft/mc-mods/wabi-sabi-structures-forge)
    [Simply Swords [Fabric & Forge] (by sweenuss)](https://www.curseforge.com/minecraft/mc-mods/simply-swords)
    [Traveller's Boots (by DenisMasterHerobrine)](https://www.curseforge.com/minecraft/mc-mods/travellers-boots)
    [Aether: Lost Content Addon (by ModdingLegacy)](https://www.curseforge.com/minecraft/mc-mods/aether-lost-content)
    [When Dungeons Arise - Forge! (by Aureljz)](https://www.curseforge.com/minecraft/mc-mods/when-dungeons-arise)
    [spark (by Iucko)](https://www.curseforge.com/minecraft/mc-mods/spark)
    [Rings of Ascension (Forge/NeoForge) (by focamacho)](https://www.curseforge.com/minecraft/mc-mods/rings-of-ascension)
    [Shiny Ores (by CountXD)](https://www.curseforge.com/minecraft/texture-packs/shiny-ores-countxd)
    [Caelus API (Forge/NeoForge) (by TheIllusiveC4)](https://www.curseforge.com/minecraft/mc-mods/caelus)
    [Ranged Pumps (by raoulvdberge)](https://www.curseforge.com/minecraft/mc-mods/ranged-pumps)
    [Catalogue (by MrCrayfish)](https://www.curseforge.com/minecraft/mc-mods/catalogue)
    [ChoiceTheorem's Overhauled Village (by ChoiceTheorem)](https://www.curseforge.com/minecraft/mc-mods/choicetheorems-overhauled-village)
    [FullStack Watchdog (by telepathicgrunt)](https://www.curseforge.com/minecraft/mc-mods/fullstack-watchdog)
    [Functional Armor Trim (by tfarecnim)](https://www.curseforge.com/minecraft/mc-mods/functional-armor-trim)
    [More Dragon Eggs (by Darkere)](https://www.curseforge.com/minecraft/mc-mods/more-dragon-eggs)
    [Applied Mekanistics (by ramidzkh)](https://www.curseforge.com/minecraft/mc-mods/applied-mekanistics)
    [AeroBlender (by TeamRazor)](https://www.curseforge.com/minecraft/mc-mods/aeroblender)
    [Distant Horizons: A Level of Detail mod (by James_Seibel)](https://www.curseforge.com/minecraft/mc-mods/distant-horizons)
    [Explorify – Dungeons & Structures (by bebebea_loste)](https://www.curseforge.com/minecraft/mc-mods/explorify)
    [Flux Networks (by sonar_sonic)](https://www.curseforge.com/minecraft/mc-mods/flux-networks)
    [Almost Unified (by AlmostReliable)](https://www.curseforge.com/minecraft/mc-mods/almost-unified)
    [Enchantment Descriptions (by DarkhaxDev)](https://www.curseforge.com/minecraft/mc-mods/enchantment-descriptions)
    [Aquaculture 2 (by Shadow)](https://www.curseforge.com/minecraft/mc-mods/aquaculture)
    [Amendments (by plantspookable)](https://www.curseforge.com/minecraft/mc-mods/amendments)
    [Bigger Reactors (by RogueLogix)](https://www.curseforge.com/minecraft/mc-mods/biggerreactors)
    [Structure Essentials[Forge/Fabric] (by someaddon)](https://www.curseforge.com/minecraft/mc-mods/structure-essentials-forge-fabric)
    [Searchables (by Jaredlll08)](https://www.curseforge.com/minecraft/mc-mods/searchables)
    [LibX (by noeppinoeppi)](https://www.curseforge.com/minecraft/mc-mods/libx)
    [Mob Grinding Utils (by vadis365)](https://www.curseforge.com/minecraft/mc-mods/mob-grinding-utils)
    [OverpoweredMending (Forge&Fabric) (by rakambda)](https://www.curseforge.com/minecraft/mc-mods/overpowered-mending)
    [AppleSkin (by squeek502)](https://www.curseforge.com/minecraft/mc-mods/appleskin)
    [EdivadLib (by 3divad99)](https://www.curseforge.com/minecraft/mc-mods/edivadlib)
    [Elytra Slot (Fabric/Forge/Quilt) (by TheIllusiveC4)](https://www.curseforge.com/minecraft/mc-mods/elytra-slot)
    [playerAnimator (by KosmX)](https://www.curseforge.com/minecraft/mc-mods/playeranimator)
    [Fast Paintings (by MehVahdJukaar)](https://www.curseforge.com/minecraft/mc-mods/fast-paintings)
    [Advanced Generators (by bdew)](https://www.curseforge.com/minecraft/mc-mods/advanced-generators)
    [Applied Energistics 2 (by thetechnici4n)](https://www.curseforge.com/minecraft/mc-mods/applied-energistics-2)
    [Macaw's Roofs (by sketch_macaw)](https://www.curseforge.com/minecraft/mc-mods/macaws-roofs)
    [It Takes a Pillage (by izofar)](https://www.curseforge.com/minecraft/mc-mods/it-takes-a-pillage)
    [Durability Tooltip (by SuperMartijn642)](https://www.curseforge.com/minecraft/mc-mods/durability-tooltip)
    [Curios API (Forge/NeoForge) (by TheIllusiveC4)](https://www.curseforge.com/minecraft/mc-mods/curios)
    [Cosmos Library (by TheCosmicNebula_)](https://www.curseforge.com/minecraft/mc-mods/cosmos-library)
    [World Pre Generator (by GeheimagentNr1)](https://www.curseforge.com/minecraft/mc-mods/world-pre-generator)
    [Bagus Lib (by bagu_chan500)](https://www.curseforge.com/minecraft/mc-mods/bagus-lib)
    [Armor Points ++ (by CheosTwitch)](https://www.curseforge.com/minecraft/mc-mods/armorpoints)
    [Deep Aether (by TeamRazor)](https://www.curseforge.com/minecraft/mc-mods/deep-aether)
    [YUNG's Better Strongholds (Forge) (by YUNGNICKYOUNG)](https://www.curseforge.com/minecraft/mc-mods/yungs-better-strongholds)
    [Kotlin for Forge (by thedarkcolour)](https://www.curseforge.com/minecraft/mc-mods/kotlin-for-forge)
    [Ender IO (by crazypants_mc_the_second)](https://www.curseforge.com/minecraft/mc-mods/ender-io)
    [ProjectE (by SinKillerJ)](https://www.curseforge.com/minecraft/mc-mods/projecte)
    [ForgeEndertech (by EnderLanky)](https://www.curseforge.com/minecraft/mc-mods/forgeendertech)
    [Fast Async World Save[Forge/Fabric] (by someaddon)](https://www.curseforge.com/minecraft/mc-mods/fast-async-world-save-forge-fabric)
    [Generator Galore (by LobsterJonn)](https://www.curseforge.com/minecraft/mc-mods/generatorgalore)
    [Macaw's Bridges (by sketch_macaw)](https://www.curseforge.com/minecraft/mc-mods/macaws-bridges)
    [Let Me Despawn (by frikinjay)](https://www.curseforge.com/minecraft/mc-mods/let-me-despawn)
    [FTB Ultimine (Forge) (by FTB)](https://www.curseforge.com/minecraft/mc-mods/ftb-ultimine-forge)
    [Iron Shulker Boxes (by ProgWML6)](https://www.curseforge.com/minecraft/mc-mods/iron-shulker-boxes)
    [Majrusz's Enchantments (by Majrusz17)](https://www.curseforge.com/minecraft/mc-mods/wonderful-enchantments)
    [Mod Name Tooltip (by mezz)](https://www.curseforge.com/minecraft/mc-mods/mod-name-tooltip)
    [Macaw's Doors (by sketch_macaw)](https://www.curseforge.com/minecraft/mc-mods/macaws-doors)
    [JAMD (by UnRealDinnerbone)](https://www.curseforge.com/minecraft/mc-mods/jamd)
    [Additional Lights (by mgen256)](https://www.curseforge.com/minecraft/mc-mods/additional-lights)
    [Controlling (by Jaredlll08)](https://www.curseforge.com/minecraft/mc-mods/controlling)
    [Chisels & Bits - For Forge (by AlgorithmX2)](https://www.curseforge.com/minecraft/mc-mods/chisels-bits)
    [Towers of the Wild Modded (by celsiusqc)](https://www.curseforge.com/minecraft/mc-mods/towers-of-the-wild-modded)
    [Embeddium++ (by SrRapero720)](https://www.curseforge.com/minecraft/mc-mods/embeddiumplus)
    [Enchanting Infuser [Forge & Fabric] (by Fuzs)](https://www.curseforge.com/minecraft/mc-mods/enchanting-infuser-forge)
    [Beautiful Enchanted Books (by Lupin)](https://www.curseforge.com/minecraft/texture-packs/beautiful-enchanted-books)
    [Structory (by botanydev)](https://www.curseforge.com/minecraft/mc-mods/structory)
    [FerriteCore ((Neo)Forge) (by malte0811)](https://www.curseforge.com/minecraft/mc-mods/ferritecore)
    [Achievements Optimizer (by big_energy)](https://www.curseforge.com/minecraft/mc-mods/achievements-optimizer)
    [Chat Heads (by dzwdz)](https://www.curseforge.com/minecraft/mc-mods/chat-heads)
    [Fish of Thieves (by SteveKunG)](https://www.curseforge.com/minecraft/mc-mods/fish-of-thieves)
    [AEInfinityBooster (by hexeptiondev)](https://www.curseforge.com/minecraft/mc-mods/aeinfinitybooster)
    [Iron's Spells 'n Spellbooks (by Iron431)](https://www.curseforge.com/minecraft/mc-mods/irons-spells-n-spellbooks)
    [Nature's Compass (by Chaosyr)](https://www.curseforge.com/minecraft/mc-mods/natures-compass)
    [Regions Unexplored (forge/fabric) (by UHQ_GAMES)](https://www.curseforge.com/minecraft/mc-mods/regions-unexplored)
    [Deeper and Darker (by KyaniteMods)](https://www.curseforge.com/minecraft/mc-mods/deeperdarker)
    [Solas Shader (by Septonious)](https://www.curseforge.com/minecraft/shaders/solas-shader)
    [EnderTanks (by ShetiPhian)](https://www.curseforge.com/minecraft/mc-mods/endertanks)
    [Alacrity (by Satellence)](https://www.curseforge.com/minecraft/texture-packs/alacrity)
    [FPS Reducer (by bre2el)](https://www.curseforge.com/minecraft/mc-mods/fps-reducer)
    [SuperMartijn642's Config Lib (by SuperMartijn642)](https://www.curseforge.com/minecraft/mc-mods/supermartijn642s-config-lib)
    [GeckoLib (by Gecko)](https://www.curseforge.com/minecraft/mc-mods/geckolib)
    [Macaw's Lights and Lamps (by sketch_macaw)](https://www.curseforge.com/minecraft/mc-mods/macaws-lights-and-lamps)
    [Embeddium (Rubidium) Extra (by dimadencep)](https://www.curseforge.com/minecraft/mc-mods/rubidium-extra)
    [Blood Magic (by WayofTime)](https://www.curseforge.com/minecraft/mc-mods/blood-magic)
    [AIOT Botania (by MelanX)](https://www.curseforge.com/minecraft/mc-mods/aiot-botania)
    [MythicBotany (by noeppinoeppi)](https://www.curseforge.com/minecraft/mc-mods/mythicbotany)
    [Quartz (by RogueLogix)](https://www.curseforge.com/minecraft/mc-mods/quartz)
    [Integrated Tunnels (by kroeser)](https://www.curseforge.com/minecraft/mc-mods/integrated-tunnels)
    [Apotheosis (by Shadows_of_Fire)](https://www.curseforge.com/minecraft/mc-mods/apotheosis)
    [AE2 Things [Forge] (by thetechnici4n)](https://www.curseforge.com/minecraft/mc-mods/ae2-things-forge)
    [Apothic Attributes (AttributesLib) (by Shadows_of_Fire)](https://www.curseforge.com/minecraft/mc-mods/apothic-attributes)
    [Structory: Towers (by botanydev)](https://www.curseforge.com/minecraft/mc-mods/structory-towers)
    [FTB XMod Compat (by FTB)](https://www.curseforge.com/minecraft/mc-mods/ftb-xmod-compat)
    [YUNG's Extras (Forge) (by YUNGNICKYOUNG)](https://www.curseforge.com/minecraft/mc-mods/yungs-extras)
    [ExtraStorage (by 3divad99)](https://www.curseforge.com/minecraft/mc-mods/extrastorage)
    [Botania (by Vazkii)](https://www.curseforge.com/minecraft/mc-mods/botania)
    [DataPack Anvil (by Sirttas)](https://www.curseforge.com/minecraft/mc-mods/datapack-anvil)
    [Puzzles Lib [Forge & Fabric] (by Fuzs)](https://www.curseforge.com/minecraft/mc-mods/puzzles-lib)
    [Artifacts (by ochotonida)](https://www.curseforge.com/minecraft/mc-mods/artifacts)
    [Better Compatibility Checker (by Gaz_)](https://www.curseforge.com/minecraft/mc-mods/better-compatibility-checker)
    [Iron Chests (by ProgWML6)](https://www.curseforge.com/minecraft/mc-mods/iron-chests)
    [Phosphophyllite (by RogueLogix)](https://www.curseforge.com/minecraft/mc-mods/phosphophyllite)
    [FTB Chunks (Forge) (by FTB)](https://www.curseforge.com/minecraft/mc-mods/ftb-chunks-forge)
    [Angel Ring (by DenisMasterHerobrine)](https://www.curseforge.com/minecraft/mc-mods/angel-ring)
    [Additional Additions | Forge (by dqu1jjj)](https://www.curseforge.com/minecraft/mc-mods/additional-additions-forge)
    [Architectury API (Fabric/Forge/NeoForge) (by shedaniel)](https://www.curseforge.com/minecraft/mc-mods/architectury-api)
    [Galosphere (by orcinus73)](https://www.curseforge.com/minecraft/mc-mods/galosphere)
    [L_Ender 's Cataclysm (by mcl_ender)](https://www.curseforge.com/minecraft/mc-mods/lendercataclysm)
    [Loot Integrations[Forge/Fabric] (by someaddon)](https://www.curseforge.com/minecraft/mc-mods/loot-integrations)
    [Iron Furnaces [FORGE] (by XenoMustache)](https://www.curseforge.com/minecraft/mc-mods/iron-furnaces)
    [FTB Library (Forge) (by FTB)](https://www.curseforge.com/minecraft/mc-mods/ftb-library-forge)
    [CoFH Core (by TeamCoFH)](https://www.curseforge.com/minecraft/mc-mods/cofh-core)
    [YUNG's Better Dungeons (Forge) (by YUNGNICKYOUNG)](https://www.curseforge.com/minecraft/mc-mods/yungs-better-dungeons)
    [Mahou Tsukai (by stepcros)](https://www.curseforge.com/minecraft/mc-mods/mahou-tsukai)
    [Cyclic (by Lothrazar)](https://www.curseforge.com/minecraft/mc-mods/cyclic)
    [bad packets (by badasintended)](https://www.curseforge.com/minecraft/mc-mods/badpackets)
    [MidnightLib (by TeamMidnightDust)](https://www.curseforge.com/minecraft/mc-mods/midnightlib)
    [AlchemyLib (by Dark_Arcana)](https://www.curseforge.com/minecraft/mc-mods/alchemylib)
    [Construction Wand (by ThetaDev)](https://www.curseforge.com/minecraft/mc-mods/construction-wand)
    [Spit it out (by Mrbysco)](https://www.curseforge.com/minecraft/mc-mods/spit-it-out)
    [Trample Stopper (by UnRealDinnerbone)](https://www.curseforge.com/minecraft/mc-mods/trample-stopper)
    [AECapFix (by ninety)](https://www.curseforge.com/minecraft/mc-mods/aecapfix)
    [Athena (by CodexAdrian)](https://www.curseforge.com/minecraft/mc-mods/athena)
    [GraveStone Mod (by henkelmax)](https://www.curseforge.com/minecraft/mc-mods/gravestone-mod)
    [Paxi (Forge) (by YUNGNICKYOUNG)](https://www.curseforge.com/minecraft/mc-mods/paxi)
    [AE Additions - ExtraCells2 Fork (by MasterYodAT9G)](https://www.curseforge.com/minecraft/mc-mods/ae-additions-extra-cells-2-fork)
    [Iceberg [Forge] (by Grend_G)](https://www.curseforge.com/minecraft/mc-mods/iceberg)
    [FTB Essentials (Forge & Fabric) (by FTB)](https://www.curseforge.com/minecraft/mc-mods/ftb-essentials-forge)

Any Additional Information?
No response

This GitHub repo is primarily for bugs and feature requests. For general assistance, please check out the Discord server!
To answer this specific question though, to edit the blacklists for the spawner and the soul vial, you'll need to create a datapack that adds/removes things from the enderio:spawner_blacklist or enderio:soul_vial_blacklist. There should be resources to help with this online, but like I say - feel free to hop in Discord and chat with someone :)


text:
feat: add all-contributors config file

To help fix #1 .

Nice! I think we may need an owner to allow the @allcontributors-bot access to the repo. cc: @FiniteSingularity  @j-dogcoder

@FiniteSingularity Is the only one with admin access currently.

Setup doc for reference: https://allcontributors.org/docs/en/bot/installation

Bot access has now been approved (sorry for the delay.. I was unplugged all weekend).  Please let me know if there is something else I need to do.

@clarkio I feel like I've got the README and stuff ready for keeping an all-contributors badge at the top linking to the contributors table section.

authors: FiniteSingularity clarkio j-dogcoder mtfoley

repo: Team-TAU/tau-client-js


text:
🛑 Team Vegan.at API is down

In 475c9db, Team Vegan.at API (https://api.teamvegan.at/ping) was down:

HTTP code: 404
Response time: 501 ms

Resolved: Team Vegan.at API is back up in d45a7d7 after 16 minutes.

repo: Team-Vegan-at/upptime


text:
Sushidaが正常に動作しない問題を修正

Fixed: Charsetを指定することでromaji.csvのロード時に文字化けしていた問題を修正

ありがと〜

ありがと〜

authors: Kamesuta Kotlin-chan

repo: TeamKun/Sushida


text:
Possible split screen?

I was wondering if there was planned split screen coop like in lamb controlls or any other mods that add it.

MidnightControls it's a LambControlls  fork. So splitscreen is have been there for a long time. You need launch 2 clients, where one must be have MidnightControls. (If you did everything this with Lambcontrolls, nothing has changed, so you have do the same thing to play.)
:)

If not. So...

Launch minecraft with mod.

Go to go Settings/Controls.../The small controller button.

Now turn on the virtual mouse in General Options. And in Controller Options set unfocused input.

Now gtg to world. Press F3 + P to disable pause on lost focus.

Now you can play. :)

https://user-images.githubusercontent.com/88715280/225333996-d8f7c754-c967-4232-ac1b-02bfaa7f60d3.mp4
(If you have the mod like "Dynamic FPS" turn it off.)

It would be nice if you guys could support actual split screen instead of us having to deal with launching multiple mine craft instances and manually rearrange them each time.
Maybe something like bedrock.

Thanks Ivanoshechka for your detailed and well-written guide :)
I'll take inspiration from that when writing the upcoming Wiki.
As for split screen in one single instance: I don't think that'd be feasible without a significant rewrite of the Minecraft codebase. Minecraft Java is made only with one single local player in mind. The only possibility for that is if Mojang decides to implement it themselves, but a mod would simply be a pain to update and add mod support for.

authors: Ivanoks Motschen Shadowblitz16 goofymctooty

repo: TeamMidnightDust/MidnightControls


text:
Chart implemented

not sure about the conflicts in ".idea/deploymentTargetDropDown.xml"

This has been merged with a different pull request so I will close this and approve the merged one.

repo: TeamMoodTrackerADY/MoodGuru


text:
🛑 dc09.ru is down

In 5b7b2fd, dc09.ru (https://ytapi.dc09.ru/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: dc09.ru is back up in cf6d929 after 46 minutes.

repo: TeamPiped/piped-uptime


text:
🛑 drgns.space is down

In 532d280, drgns.space (https://pipedapi.drgns.space/healthcheck) was down:

HTTP code: 502
Response time: 354 ms

Resolved: drgns.space is back up in 7d2cb77 after 3 hours, 21 minutes.


text:
🛑 projectsegfau.lt us is down

In dd34d50, projectsegfau.lt us (https://pipedapi.us.projectsegfau.lt/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: projectsegfau.lt us is back up in ae9a8b6 after 31 minutes.


text:
🛑 il.ax is down

In dd3e50a, il.ax (https://pa.il.ax/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: il.ax is back up in 4f204fc after 17 minutes.


text:
🛑 il.ax is down

In 07b4c28, il.ax (https://pa.il.ax/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: il.ax is back up in 0090384 after 8 minutes.


text:
🛑 privacydev.net is down

In 53382e9, privacydev.net (https://api.piped.privacydev.net/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: privacydev.net is back up in 4be726f after 11 minutes.


text:
🛑 ngn.tf is down

In 062037b, ngn.tf (https://pipedapi.ngn.tf/healthcheck) was down:

HTTP code: 502
Response time: 1699 ms

Resolved: ngn.tf is back up in 9cf8d7c after 8 minutes.


text:
🛑 il.ax is down

In 1489e4b, il.ax (https://pa.il.ax/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: il.ax is back up in 6757f54 after 11 minutes.


text:
🛑 projectsegfau.lt in is down

In 7ce1550, projectsegfau.lt in (https://pipedapi.in.projectsegfau.lt/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: projectsegfau.lt in is back up in d738f4d.


text:
🛑 privacydev.net is down

In 8fc97dd, privacydev.net (https://api.piped.privacydev.net/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: privacydev.net is back up in 5791eec.


text:
🛑 astartes.nl is down

In 6701483, astartes.nl (https://pipedapi.astartes.nl/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: astartes.nl is back up in 2ec4c68.


text:
🛑 astartes.nl is down

In 3940976, astartes.nl (https://pipedapi.astartes.nl/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: astartes.nl is back up in 7de81f6.


text:
🛑 Covid Portal is down

In b4a686e, Covid Portal (http://covid19.interieur.gov.ma/Operation_ATTADAMON.aspx) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Covid Portal is back up in 8cc681e.

repo: TebbaaX/DownTime-Score


text:
update README.md

I'm just crazy about design and English junkie too, fix a lot of open-source softwares' code documentations, just add up some learning stuff about README.md, Techistan (cool name :+1: )

@Mudassar045 Thank you so much for fixing documentation and congratulations ,
I will add you as contributor of this project.
I'm merging your PR with master branch.

@allcontributors add @Mudassar045 for doc

repo: Techistan/E-Commerce


text:
SunCertPathBuilderException when using Let's Encrypt SSL

Heya guys,
When serving my Solder installation with SSL encryption, the Technic client gives me this error:
http://pastebin.com/unW5DwAe and it will not connect.
I used Let's Encrypt to generate the required certificate.

Sounds like java doesn't have the certs to verify it. I would post this in the launcher though.
"unable to find valid certification path to requested target"

@Ionaru @TheDoctorsLife This is correct. The issue is most likely an outdated Java version/keystore that does not contain the Root CA certs for Lets Encrypt, so Java refuses the HTTPS/SSL connection.

So this issue will happen for every client that uses outdated Java/Keystore versions?
Is there any way to add trust for these certificates through the client (without people having to manually perform an action)?

authors: GenPage Ionaru TheDoctorsLife

repo: TechnicPack/TechnicSolder


text:
It won't open

When I try to import it. It goes back to the godot selection menu

You need to import the "Source" folder, not the Git repo root.

authors: BurnBasher Techokami

repo: Techokami/SonicWorldsNext


text:
fix wikipedia rope link

'(' = %28, ')' = %29

The parentheses inside [] should not be url escaped.

authors: Alex-Tsvetanov cuklev


text:
d3dtx after converting from .dds doesn't work and looks weird

Hey,
as in the title. I'm using it for TWD Definitive Series.

Also it's weird because everytime i make .dds file without mipmaps your converter shows it have them anyway.

i've used photoshop, now it's fine but still.
It's not showing in the game...

For your first response, I see you are using telltale explorer and not my app. I'm not sure how to reply to that.
As for your second response, the mipmap count there is 1, meaning that there is only "one" image per se. When the image actually has mipmaps it will almost always be greater than 1 so your fine there.
As for the 3rd response, I am not sure. I am writing a new update to mitigate the room for error that 1.0 of this app has but in there I have a feeling that perhaps the compression type is actually incorrect? However, in your second response, the compression type seems correct for a texture that has an alpha channel.
You did not follow the format I said to follow on the main page when reporting issues - https://github.com/Telltale-Modding-Group/DDS-D3DTX-Converter/wiki/[Help]---Reporting-an-Issue-or-Bug - And you have also not provided the problematic files to your issue report so I sadly cannot help you.