text:
点了install.bat完了不会使用，如何卸载？

点了install.bat完了不会使用，我想卸载，如何操作？

你好！
直接删除项目目录下的所有文件即可。
请问项目有什么不明白的地方？以便我后续的改进。

你好！
直接删除项目目录下的所有文件即可。
请问项目有什么不明白的地方？以便我后续的改进。

主要是我小白，基础太差，还得进一步学习哈哈哈

你好！
直接删除项目目录下的所有文件即可。
请问项目有什么不明白的地方？以便我后续的改进。

谢谢回复！

好的没事，后面我会逐步完善一下使用文档，一起加油！

authors: Chenyme fuxin-mail

repo: Chenyme/Chenyme-AAVT


text:
Custom tabs task should be gradle's copy task

Custom tabs task must depend on default copy tasks, not custom implementation.

Copy task supports only single folder destination.

source: gharchive/issue

repo: CherryPerry/Amiami-android-app

license_type: permissive

license_source: github-api


text:
runtime exception: Class constructor GAstVisitor cannot be invoked without 'new'

ERROR! Class constructor GAstVisitor cannot be invoked without 'new'
TypeError: Class constructor GAstVisitor cannot be invoked without 'new'
    at new DslMethodsCollectorVisitor (/Users/mshima/aplicacoes/default/node_modules/chevrotain/lib/src/parse/parser/traits/looksahead.js:107:47)
    at Object.<anonymous> (/Users/mshima/aplicacoes/default/node_modules/chevrotain/lib/src/parse/parser/traits/looksahead.js:148:24)
    at Module._compile (node:internal/modules/cjs/loader:1105:14)
    at Object.Module._extensions..js (node:internal/modules/cjs/loader:1159:10)
    at Module.load (node:internal/modules/cjs/loader:981:32)
    at Function.Module._load (node:internal/modules/cjs/loader:822:12)
    at Module.require (node:internal/modules/cjs/loader:1005:19)
    at require (node:internal/modules/cjs/helpers:102:18)
    at Object.<anonymous> (/Users/mshima/aplicacoes/default/node_modules/chevrotain/lib/src/parse/parser/parser.js:34:20)
    at Module._compile (node:internal/modules/cjs/loader:1105:14)

Reproducing:
npx generator-jhipster@latest jdl bug-tracker.jh

Related to https://github.com/jhipster/generator-jhipster/pull/19483

Hello @mshima
I'm not seeing any issues in a small example consuming latest (10.2.0) chevrotain via commonjs.
Nor am I spotting anything (e.g cyclic dependencies related to GAstVisitor) by looking at the code.
Also the latest tag of generator-jhipster is 7.9.2 and this seems to be using 10.1.2 (locked) version of Chevrotain.
So I'm not sure how the update to 10.2.0 is related to breakage in 7.9.2 (latest)...

via npx generator-jhipster@latest jdl bug-tracker.jh

Can you provide a way for me to debug this?

I'm not sure how to debug via npx...
e.g a package.json with a local (not npx) script to trigger a flow that causes an error

You can install jhipster locally and run it.
npm install generator-jhipster@7.9.2
npx jhipster jdl bug-tracker.jh

Updating to chevrotain@10.2.0 fails too:
https://github.com/jhipster/generator-jhipster/pull/19487
git clone https://github.com/jhipster/generator-jhipster.git
cd generator-jhipster
npm install
npm install chevrotain@latest
npx mocha test/jdl --no-parallel # test/jdl is where chevrotain is used.

This is a big issue for jhipster since it breaks every new installation.
https://github.com/jhipster/generator-jhipster/issues/19486
I probably won't manage to debug this today.

I wonder if this is somehow related to how npx runs things.
Because with yeoman directly it works properly:
{
  "name": "blah",
  "version": "1.0.0",
  "description": "",
  "main": "index.js",
  "scripts": {
    "yo": "yo jhipster jdl bug-tracker.jh",
    "npx": "npx jhipster jdl bug-tracker.jh"

  },
  "author": "",
  "license": "ISC",
  "dependencies": {
    "generator-jhipster": "7.9.2"
  }
}

Actually these two commands may not be equivalent, I am not sure if yeoman does a local lookup in closest node_modules... but when I did npm install -g  generator-jhipster before hand the scenario without npx still worked.
I am not sure if the arguments part is equivalent though...

At package.json scripts npx is not required, use plain jhipster jdl bug-tracker.jh
npx is just a wrapper for the local node_modules bin. So it’s just like
node_modules/.bin/jhipster jdl bug-tracker.jh

You can install globally. I’m just used to install locally.
The jhipster bin is required. Yo will not work.

Okay I realize why 10.1.2 suddenly broke.
Basically chevrotain 10.1.2 was depending on @chevrotain/gast ^10.1.2 (with ^ minor range).
So once chevrotain 10.2.0 was released installing chevrotain@10.1.2 would pull @chevrotain/gast@10.2.0
as a dependency, but between these two versions the TypeScript compilation target changed (es5 --> ES2015)
so the inheritance system is incompatible between these two versions.
There are a few solutions:

add a shrinkwrap file to generator-jhipster
release 10.2.1 version of chevrotain with the es5 compilation target and then release version 11.0.0 with the new compilation target.

I will try to implement #2 but if you can't wait you may want to implement the first one.
I still don't know why you encountered issues with 10.2.0...

I did some debug and the update to 10.2.0 broke because of this change:
https://github.com/Chevrotain/chevrotain/commit/a4caf4db21fc334d1733bdc946ff656f3d94bdc0#diff-3130c8a9d16f6271d9c85f52d411bf95164c311adf5c8c3283c0a716a4effb3c
Operators for...in and getOwnPropertyNames are quite different, so some methods were not checked before:
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Enumerability_and_ownership_of_properties#traversing_object_properties
Removing validateVisitor here makes the problem go await:
https://github.com/jhipster/generator-jhipster/blob/045e1841226e237aa62aeae631b0a8a559266fca/jdl/parsing/validator.js#L336
But I have not clue if that's the correct approach.

It is safe to remove the validateVisitor it is an optional flow.
I am evaluating removing it as it seems fragile
and I suspect it should be something an end user implements according to their needs and specific
flavor of class syntax (ES5/ES2015/mixings/other)

I've released version 10.3.0 with ES5 artifacts and locked semver versions.

The problem was resolved for me on the local package.json + npx scenario (after rm -rf node_modules && rm package-lock).
I still get an error with running directly with global npx package install, but I am guessing that is because chevrotain does not get reinstalled on every npx generator-jhipster@latest jdl bug-tracker.jh invocation (is there a clean flag?).
perhaps it would be a good safe practice to also release a new patch version of jhipster...

Transitional dependencies merged at https://github.com/jhipster/generator-jhipster/pull/19483.
And 10.3.0 merged at https://github.com/jhipster/generator-jhipster/pull/19490.
Thanks @bd82

hip hip hurray 😸

repo: Chevrotain/chevrotain


text:
save and restore window state

This change uses the electron-window-state package to save and restore window state (size, position, maximized) in the createWindow. In the close lambda, it unmanages the window so it doesn't save the smaller window size and position that gets set as the local node is being shut down.
The window state is saved in the root of the config folder window-state.json.

@dkackman Thanks for this enhancement! We have a planned work item to move the electron app's userData directory under CHIA_ROOT, so saving window-state.json into the config directory won't be necessary -- it can just be written somewhere within the userData directory.

@dkackman Thanks for this enhancement! We have a planned work item to move the electron app's userData directory under CHIA_ROOT, so saving window-state.json into the config directory won't be necessary -- it can just be written somewhere within the userData directory.

Cool.  I'll adjust this and drop a comment when it's ready for another review.

@paninaro I reverted the last commit that did the CHIA_ROOT stuff. By default electron-window-state saves to userData, so the window state file should follow that around now.

Tested and is working well for me.

source: gharchive/pull-request

authors: dkackman paninaro

repo: Chia-Network/chia-blockchain-gui


text:
Add tests for partial applicaitons that work in base (pinning them down)

Realized more tests could be useful to pin this down.  Will fix use of constants with names overlapping primitives in a separate pr.

Note: cargo fmt changed the indenting in test_eval_less_than_forever_recursive so the diff includes that.


text:
v12 to v13 migration guide doesn't contain information about ISocketSessionInterceptor interface changes

Is there an existing issue for this?

[X] I have searched the existing issues

Product
Hot Chocolate
Describe the bug
In my project I use an implementation of the ISocketSessionInterceptor to do authentication of the websocket sessions.
After updating from HotChocolate 12 to 13, the ISocketSessionInterceptor interface has changed.
It would be great to have a section about the interface changes in the migration docs.
My main issue is that the OnConnectAsync method's message parameter (in v13 connectionInitMessage) has changed type from InitializeConnectionMessage to IOperationMessagePayload. I was using the message.Payload property which is not there anymore on the new interface-type. I'm not sure how to fix this.
Steps to reproduce

Use HotChocolate v12
Use the ISocketSessionInterceptor interface
Update to HotChocolate v13
Implementation is broken

Relevant log output
No response
Additional Context?
If I figure out how to fix this, I'll gladly add the information to the migration guide myself and create a PR.
Version
13.7.0

It seems like the v13 documentation for the ISocketSessionInterceptor is also outdated: https://chillicream.com/docs/hotchocolate/v13/server/interceptors/#isocketsessioninterceptor

I found below example in the tests. I'm assuming that I have to create a class that has a property with the same name as the property in my payload. Will test this as soon as I'm done with the rest of the migration.
https://github.com/ChilliCream/graphql-platform/blob/e1db3a31853dfcd6ddbfcfad08263ee98c5cafc6/src/HotChocolate/AspNetCore/test/AspNetCore.Tests/Subscriptions/GraphQLOverWebSocket/WebSocketProtocolTests.cs#L898-L919

repo: ChilliCream/graphql-platform

license: MIT


text:
Swift format for consistent whitespace

Reopened new PR, with clean formatting from current main, to resolve conflicts

Added swift-format.json
Added run-swift-format.sh to apply formatting
Added all the formatted code files

This is the result of applying the current formatting config

The formatting does quite a lot. You are very welcome to tinker with the setup, eg modifying the json to get different results.

Whew that is a lot of changes, but it had to happen eventually!

authors: koliyo mattmassicotte

repo: ChimeHQ/LanguageServerProtocol


text:
[Request] Disable PS4 controller touchpad kernel driver

Considering DS4 touchpad by deafult is recognized as a regular mouse, sometimes the experience for gaming with bindings for this touchpad is compromised (here's an example of the reported issue).
I found out that creating a rule in /etc/X11/xorg.conf.d/30ds4.conf solved the issue in GamerOS:
Section "InputClass"
       Identifier   "ds4-touchpad"
       Driver       "libinput"
       MatchProduct "Wireless Controller Touchpad"
       Option       "Ignore" "True"
EndSection

(Please note that the touchpad can be still used through Steam Input both in-game and in-menus/chord configurations.)

Can you use it still to click OK on certain game setup installs and such, which was kind of the point in my opinion for using it. The PS4 controller with the chatpad attachment means in theory you don't need a mouse or keyboard for anything that might require it during setup/install.
You can also configure the gyro in the PS4 controller to act as a pointer/whatever in games and act as a mouse as well.

Just tested with the prompt menu in Batman: Arkham Asylum, and sadly no (I supposed it would be using the Desktop config for those dialogs, but that's not the case in GamerOS). Still having a mouse and left click binding configured on chord config allows for these prompts to be accesible (which is how I always pass them using other controllers).
And if possible, creating the file and commenting the line #Option       "Ignore" "True" would make the configuration easier for those of us who want it without affecting the default behaviour (or could be the solution for those wanting to use the DS4 touchpad mouse).

Is this issue still relevant? Feel free to comment if it is and we will look into it.

Sorry for the necro but @Samsagax it's still relevant.
I've tried to disable ps4 or ps5 touchpad as mouse  in udev rules according to
https://wiki.archlinux.org/title/Gamepad#Disable_touchpad_acting_as_mouse
but it doesn't work on ChimeraOs. However it has worked on Fedora immediately on my other pc.
Any suggestions or plan to tackle this on a distro level? Sony is pumping more and more games that work on Linux and which make use of all features the DualSense offers.

That udev rule in the wiki is incomplete, it doesn't match to the event device properly so it is ignored. I just tested this with a DualSense.
# Disable DualSense/DualShock touchpad acting as mouse
# USB
# Disable DualSense/DualShock touchpad acting as mouse
# USB
ACTION=="add|change" KERNEL=="event[0-9]*" ATTRS{name}=="Sony Computer Entertainment Wireless Controller Touchpad", ENV{LIBINPUT_IGNORE_DEVICE}="1"
ACTION=="add|change" KERNEL=="event[0-9]*" ATTRS{name}=="Sony Interactive Entertainment DualSense Wireless Controller Touchpad", ENV{LIBINPUT_IGNORE_DEVICE}="1"

# Bluetooth
ACTION=="add|change" KERNEL=="event[0-9]*" ATTRS{name}=="Wireless Controller Touchpad", ENV{LIBINPUT_IGNORE_DEVICE}="1"
ACTION=="add|change" KERNEL=="event[0-9]*" ATTRS{name}=="DualSense Wireless Controller Touchpad", ENV{LIBINPUT_IGNORE_DEVICE}="1"

Save this to /etc/udev/rules.d/72-sony.rules
run sudo udevadm control --reload
then disconnect and reconnect your controller.

Thank you for the quick response. Unfortunately, your udev rule only worked on dualshock on my Fedora machine, dualsense didn't work.
On ChimeraOs it didn't work for both DualSense/DualShock..
Tried both GamepadUI and Gnome, restarts, multiple usb ports and so on.
If your udev rule works on your machine, maybe my problem is something else and I should start a new issue? Because I've noticed that in gamepad UI my 1 controller shows as 2, 2 as 4...

A lot of folks use the touchpad in desktop mode. There isn't a simple way to reverse a udev rule like this.

@pastaq The issue bothers me a lot since it not only renders the touchpad unusable but the touchpad buttons as well. I don't think having it on for the sake of desktop mode is a good solution since the funcionality there is quite limited and we lose more than we gain. One solution I can think about is to change the current oneshot session to xorg instead of wayland and add steam as an autostart application. That way steam input will handle the desktop mode and in game mode we'll have the normal controls akin to how the steam deck does it in KDE.

@pastaq The issue bothers me a lot since it not only renders the touchpad unusable but the touchpad buttons as well.

You can add the udev rule to /etc/udev/rules.d/ and it will persist through updates.

authors: GasparAM Protektor-Desura S1ngl3-x Samsagax pastaq qchto

repo: ChimeraOS/chimeraos


text:
Performance Overlay slider does not turn on

On ChimeraOS 41. 12700k/RX6800. Trying to turn on the performance overlay option but the slider doesn't toggle at all.

I wonder if this is related. https://github.com/ValveSoftware/gamescope/issues/107#issuecomment-1527799883

Tried to runsudo setcap 'CAP_SYS_NICE=eip' /usr/bin/gamescope but it says read-only file system.

Tried to runsudo setcap 'CAP_SYS_NICE=eip' /usr/bin/gamescope but it says read-only file system.

run sudo frzr-unlock first.

Ran it, then ran the other command. Still not working :(

Ran it, then ran the other command. Still not working :(

Can you attach your mangoapp-stdout.log that should be located in your home folder? I think i finally was able to replicate your issue on an HP Dev One, but I'm running EndeavourOS on this.

Let me see. This is going to sound super silly but is MangoHud something that I have to install after installing ChimeraOS as a third-party addon? I looked into installing it and I am stuck on the meson.build part as it says command not found when I followed the instructions on their github page.

Let me see. This is going to sound super silly but is MangoHud something that I have to install after installing ChimeraOS as a third-party addon? I looked into installing it and I am stuck on the meson.build part as it says command not found when I followed the instructions on their github page.

It comes preinstalled and should be working out of the box.

hmmm in that case I don't see the file you're looking for. I only see the standard Desktop, Documents, Downloads, etc folders. Unless it's hidden by default?

hmmm in that case I don't see the file you're looking for. I only see the standard Desktop, Documents, Downloads, etc folders. Unless it's hidden by default?

You might need to press CTRL + H to show hidden files.

Ah-ha! Here you go!
[2023-04-29 17:19:11.682] [info] [config.cpp:123] parsing config: '/tmp/mangohud.P51lC6xe'
[2023-04-29 17:19:11.696] [info] [overlay.cpp:800] Uploading is disabled (permit_upload = 0)
[2023-04-29 17:19:14.199] [info] [config.cpp:123] parsing config: '/tmp/mangohud.P51lC6xe'
[2023-04-29 17:19:14.199] [error] [overlay_params.cpp:715] Unknown option 'nis_steam_sharpness'

Are you using upscaling set to NIS? What happens if you turn off upscaling and restart the session?

I don’t think so. NIS is for AMD cards too? I’m using rx 6800 and I didn’t do anything else for settings.

Check in the QAM for upscaling options. What do you see there?

Sorry, I'm not sure how to do that. I googled QAM upscaling chimeraOS and zero search matches came up haha. One interesting thing though. I installed HoloISO on the same system just to see and gamescope worked...for 720p in HZD. It then locked my resolution to that. It stopped worked once I changed the resolution to 1440p. Weird.

Good news! I reinstalled chimeraOS and gamescope seems to be working fine now. However I am locked in to 720p even though my native display is 1440p.

To change the default resolution you need a custom gamescope command. I'm working on editing the wiki article to make this easier.

Good news! I reinstalled chimeraOS and gamescope seems to be working fine now. However I am locked in to 720p even though my native display is 1440p.

Are we talking about the games are 720P? You need to set your display resolution for each game in the game settings, that's a Steam thing unfortunately.

Yea, the options to change the game resolution beyond 720p is locked when I try to change them in the game.

Yea, the options to change the game resolution beyond 720p is locked when I try to change them in the game.

Ah, you need to open the gear icon in the steam library entry for each game. Valve hasn't provided a way to do a global override yet, unfortunately.

Ok, I didn't know you had to change the game resolution outside of the game in steam's client. Now it is running at 1440p as expected. Gamescope also works too. Very strange that it took reinstalling the OS to fix the issue. I wish I could replicate this bug for you guys. Gamescope still reads 720p at the bottom, that's nothing to worry about I assume?

Gamescope still reads 720p at the bottom, that's nothing to worry about I assume?

This is a known MangoHud issue. It is now fixed for the upcomming v43 release. I'm  closing this one as completed. Thanks for your feedback.

authors: Samsagax jerw84 pastaq ruineka


text:
Not centering on second screen and decentered on primary screen

Hello,
My secondary screen is the one on the left.
It's not centering the icons on my secondary screen taskbar.
On my primary screen, it seems that the centering is taking the first icon on the left as the reference.

Thanks.

To be able to focus on major/current bugs I had to close all issues. The issues section has gotten very messy to a point that I couldn't follow it anymore. Most issues are duplicates, very old or are already fixed/solved. Feel free to reopen this issue if you still have this issue on the latest version of TaskbarX to get my attention. All feature requests have been put in a list here: 💡| Feature requests #870
I hope you understand ❤


text:
#11 : Application Horloge

Close #11

Le timer ne fonctionne pas, est-ce normal ?

Cordialement 🙂


text:
🛑 chriscarini.com is down

In 1f0283f, chriscarini.com (https://chriscarini.com) was down:

HTTP code: 0
Response time: 0 ms

Resolved: chriscarini.com is back up in 6a0aace.

repo: ChrisCarini/upptime


text:
TypeError when options parameter is not provided

When invoking bound.js without an options parameter like ...
const windowBound = Bounds();
... I get the error bounds.js:1 Uncaught TypeError: Cannot read property 'root' of undefined.
Using an empty param (const windowBound = Bounds({});) as a workaround.

I pushed an update (v1.0.4) that fixes this issue, thank you for bringing it to my attention!

authors: ChrisCavs riddla


text:
chore: Remove unwanted case

Type of Change

[ ] New feature
[ ] Bug fix
[ ] Documentation update
[x] Refactoring
[ ] Hotfix
[ ] Security patch
[ ] UI/UX improvement

Description

Unsupported package manager is already handled in common-script.sh https://github.com/ChrisTitusTech/linutil/blob/26d0adc829ac59893666559f1c126d05b7fddc6b/core/tabs/common-script.sh#L86
Removed pacman from linutil-installer.sh cargo installation section as pacman case is already handled.
Remove snaps script is excluded as it may conflict with #756

Testing

No errors works as expected.

Checklist

[x] My code adheres to the coding and style guidelines of the project.
[x] I have performed a self-review of my own code.
[x] I have commented my code, particularly in hard-to-understand areas.
[ ] I have made corresponding changes to the documentation.
[x] My changes generate no errors/warnings/merge conflicts.

If another package manager is added it will be handled anyway. For example, if we are adding nix then we will be adding nix to most of the scripts. If nix cannot be used for a specific script then it will be handled as unsupported. Having extra bloat that will not be reached is useless anyway.

If nix cannot be used for a specific script then it will be handled as unsupported.

Yes. And this PR proposes the removal of that error handling.

Having extra bloat that cannot be reached be useless anyway 🤷🏻♂

Having extra bloat that cannot be reached is useless anyway 🤷🏻♂ We can always add them back to scripts that don't support packagers later

They cannot be reached assuming all package managers supported by linutil are supported by the script. I've just stated a way in which that condition could be broken. Your idea of adding this code back in the case of any changes illustrates why removing it is a poor decision to begin with.

repo: ChrisTitusTech/linutil


text:
MicroWin wrongly removed Windows Defender

Describe the bug
The Windows 11 version I created using MicroWin apparently hasn't got Windows Defender, even though I ticked the "Keep Windows Defender" box in the process of creating the ISO.
To Reproduce
Steps to reproduce the behavior:

Download Win11_23H2_EnglishInternational_x64v2.iso from https://www.microsoft.com/en-us/software-download/windows11/.
Tick boxes "Keep Windows Defender" and "Keep Microsoft Edge".
Follow Microwin instructions, selecting Windows 11 Pro as the SKU.
Use the microwin.iso to fresh install Windows 11
Go to Settings > Privacy & security > Windows security
Click on "Open Windows Security"
See error

Expected behavior
Expected Windows Defender to be present in microwin.iso
Screenshots

Additional context
Just noticed there is a "Windows Defender" and a "Windows Defender Advanced Threat Protection" folder in the Program Files, though.

same issue here.

This could be because of the Windows Security AppX package being removed, but I'm not sure. I'll investigate this issue.

Confirmed: it is that.
An AppX package in the listing is Microsoft.SecHealthUI_1000.22621.1.0_x64__8wekyb3d8bbwe, which is Windows Security:
[DBG]: PS C:\dev>> $appxProvisionedPackages | Select-Object -ExpandProperty PackageName
Clipchamp.Clipchamp_2.2.8.0_neutral_~_yxz26nhyzhsrt
Microsoft.549981C3F5F10_3.2204.14815.0_neutral_~_8wekyb3d8bbwe
Microsoft.BingNews_4.2.27001.0_neutral_~_8wekyb3d8bbwe
Microsoft.BingWeather_4.53.33420.0_neutral_~_8wekyb3d8bbwe
Microsoft.GamingApp_2021.427.138.0_neutral_~_8wekyb3d8bbwe
Microsoft.GetHelp_10.2201.421.0_neutral_~_8wekyb3d8bbwe
Microsoft.Getstarted_2021.2204.1.0_neutral_~_8wekyb3d8bbwe
Microsoft.HEIFImageExtension_1.0.43012.0_x64__8wekyb3d8bbwe
Microsoft.HEVCVideoExtension_1.0.50361.0_x64__8wekyb3d8bbwe
Microsoft.MicrosoftOfficeHub_18.2204.1141.0_neutral_~_8wekyb3d8bbwe
Microsoft.MicrosoftSolitaireCollection_4.12.3171.0_neutral_~_8wekyb3d8bbwe
Microsoft.MicrosoftStickyNotes_4.2.2.0_neutral_~_8wekyb3d8bbwe
Microsoft.Paint_11.2201.22.0_neutral_~_8wekyb3d8bbwe
Microsoft.People_2020.901.1724.0_neutral_~_8wekyb3d8bbwe
Microsoft.PowerAutomateDesktop_10.0.3735.0_neutral_~_8wekyb3d8bbwe
Microsoft.RawImageExtension_2.1.30391.0_neutral_~_8wekyb3d8bbwe
Microsoft.ScreenSketch_2022.2201.12.0_neutral_~_8wekyb3d8bbwe
Microsoft.SecHealthUI_1000.22621.1.0_x64__8wekyb3d8bbwe

I'll add detections for that option and exclude it from the listing

This issue is fixed in my fork. You will need to perform MicroWin processing once again.
irm https://raw.githubusercontent.com/CodingWonders/winutil/CW-MicroWin-AppxFix/winutil.ps1 | iex

@CodingWonders would you recommend running the entire MicroWin process once again or would just downloading the Windows Defender app from Microsoft Store suffice?

I don't know if you can just download Windows Security from the Store (it's a system component after all), so I recommend redoing MicroWin

Interestingly enough, it is on the Microsoft Store:

It seems you need a Microsoft subscription, though, so I think I'll just run MicroWin again.

Interestingly enough, it is on the Microsoft Store:  It seems you need a Microsoft subscription, though, so I think I'll just run MicroWin again.

That's a different app.

Ah, lol. No option, then. Thanks!

authors: CodingWonders MichTheOcelot andreinoue

repo: ChrisTitusTech/winutil


text:
Hyperlinks in WinUtil don't work

Describe the bug
Cant open any links from WinUtil.
e.g.: the install page any app with a [app name] (?). when clicking on the (?) doesn't open any webpage nor let me copy the hyper link, same thing with the GitHub link in the about page i click it nothing happens and i cant copy it.
To Reproduce
Click on any of the links in WinUtil
Expected behavior
Opens the link via the selected default app for that link/file
Additional context
Unsure if this is only happening to me.
Current Browser: Arc (The Browser Company).
Current OS: Windows 11 Insider Dev Channel.
psst also maybe add Fluent Search to the app list its a cool app just like flow launcher but with more feature but it ain't getting enough attention in my opinion. (note the website atm seems to be having a error 403 so here's the GitHub instead if your interested.

Is Arc browser set as default browser in settings

Of course

I don't know did you try with other browsers cause everything seems to be working fine

Ima try it rn hold on also btw does it work for you ?

Yes it does work I'm using thorium and edge any chromium-based browsers

Works with chrome ok so it's a arc issue

Yes it does work I'm using thorium and edge any chromium-based browsers

weird Arc is chromium based eh ill report it to them not a WinUtil issue it seems

authors: CatsArmy YusufKhalifadev


text:
Choosing Alternate Scartch Path and Busy Messages

I think i finally got it. 🥇
If its still making problem feel free to implement this idea yourself :)

A Side Note:
I found a bug in the compile.ps1
when they more then one file with the same function it is causing havoc,

I don't know from where this change was made. :o
i didn't made that change about the index and it not related to my contribution. /:


text:
magenta line drawn from aircraft to first waypoint

After loading the flight plan, a magenta line is always drawn from the aricraft to the first waypoint as shown in the attached photo.  Shouldn't it behave just like a normal garmin GPS?  HOw do we get rid of the magenta line attached to the aircraft?

Hi Richard.
My suggestion would be to simply remove that very first waypoint (which you have already passed, if I understand the situation shown in the image correctly?).
In my opinion, the system behaves as it is supposed to: The "first" waypoint is always the "next" waypoint and a magenta line is drawn from your current position to that ofrst waypoint (or, if you hide the aircraft symbol from your last "known" position).
Does this do the trick? Or what is the exact behaviour that you would expect?
Chris

Hey Chris, I guess I was after behaviour that is similar to Little Nav Map
and real world GPS avionics.  Only the flight plan is shown... there is no
connection between the aircraft and a waypoint.  I've attached a photo from
'little nav map' as an example.  My plane is off track represented by the
yellow plane icon.  Note there is no line drawn from the plane to the next
waypoint.  Hope this clears things up.
RIchard
On Wed, Jun 16, 2021 at 6:04 AM Chris @.***> wrote:

Hi Richard.
My suggestion would be to simply remove that very first waypoint (which
you have already passed, if I understand the situation shown in the image
correctly?).
In my opinion, the system behaves as it is supposed to: The "first"
waypoint is always the "next" waypoint and a magenta line is drawn from
your current position to that ofrst waypoint (or, if you hide the aircraft
symbol from your last "known" position).
Does this do the trick? Or what is the exact behaviour that you would
expect?
Chris
—
You are receiving this because you authored the thread.
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.

I have changed the behaviour in case the airplane is NOT visible: In that scenario the first line from the ltest known aircraft position to the first waypoint will be hidden... Otherwise a magenta line will be drawn from your current position to the first waypoint (as was before).
Will be released with v1.4


text:
Update specs2-core, specs2-scalacheck to 4.10.4

Updates

org.specs2:specs2-core
org.specs2:specs2-scalacheck

from 4.10.2 to 4.10.4.
I'll automatically update this PR to resolve conflicts as long as you don't change it yourself.
If you'd like to skip this version, you can just close this PR. If you have any feedback, just mention me in the comments below.
Configure Scala Steward for your repository with a .scala-steward.conf file.
Have a fantastic day writing Scala!

Ignore future updates
Add this to your .scala-steward.conf file to ignore future updates of this dependency:
updates.ignore = [ { groupId = "org.specs2" } ]

labels: test-library-update, semver-patch

Superseded by #81.

Superseded by #81.


text:
BigBool 存在的意义是什么？

我只在 Chromium 的源码中看见过 BigBool，我觉得代码中不要存在缺乏普适性的内容。

是这样的，我们设置这个，是为了替代bool 类型，避免 bool 变量造成的字节不对齐，从而可能引发的一点问题。
因为之前有代码的历史包袱，后期没有用起来。
如果基于色图做二次开发的话，可以考虑用这个变量，来定义一个 enable 的变量

repo: ChunelFeng/CGraph


text:
log怎么使用？

还有就是， 有没有意向进行商业合作，我找不到你的联系方式， 如果有请联系：UVE6Mjg1MDQxMTAwOQ==

log会生成log.txt日志文件不需要管

Thank you!

authors: Chyroc leo-yi

repo: Chyroc/WechatSogou

license_source: bigquery


text:
Verilog Export

A quick and dirty implementation of a verilog netlister has been implemented but we haven't published yet. I request people who have good domain knowledge in HDL to review the implementation, correctness and then proceed to make required changes.
Note that the output is not expected to be perfect, the developer may need to make several manual changes to get the circuit working. It is primarily for academic interest.
You can see the output by executing verilog.exportVerilog() in the JS console.
Example for Full adder https://circuitverse.org/users/3/projects/247
module Half_Adder (A,B,Cout,Sum);
input A,B;
output Cout,Sum;
wire xor_0_out_0,and_0_out_0;
xor xor_0 (xor_0_out_0,A,B);
assign Sum = xor_0_out_0;
and and_0 (and_0_out_0,A,B);
assign Cout = and_0_out_0;
endmodule

module Full_Adder (A,B,Cin,Sum,Cout);
input A,B,Cin;
output Sum,Cout;
endmodule

[ ] Review current implementation - report correct features, shortcomings, bugs
[ ] Propose improvements
[ ] Implement improvements and publish

@fpintos can you take a look on this feature.
Are you working on this? (Yes/No)
No

Hi @satu0king , I don't think I'll be able to look at this anytime soon, one of the reasons being that I'm not familiar with verilog. :-) Or are we just looking to implement some UI to expose the feature?

@fpintos I am not familiar with verilog either, this is why I have requested someone to review the current status. UI to expose the feature can be easily done as a pop up dialog from the menu.

Hi,
I am very interested in generating Verilog from CircuitVerse, and would like to help getting this functionality to work.
I am an Associate Professor at Azusa Pacific University and I teach Digital Logic Design.  I am an expert in the field of Internet-of-Things (IoT).  Because of COVID-19, we are fully online in the USA, and I use CircuitVerse for my labs in place of physical labs.  I am truly impressed with what you accomplished.
I would like to help with the development so that CircuitVerse can generate Verilog code, which can be simulated by open source tools like Icarus Verilog (iverilog).  And then it can be running on an actual open-source compatible FPGA like the ICEStick.
Currently, I see the following issues:
I copied your full adder and made a few changes:
https://circuitverse.org/simulator/edit/fulladder-from-2-halfadders-44d7ab9b-9978-46b9-907b-014ff9eace80#
With verilog.exportVerilog() I getthe flowing errors:
'NotGate' should be converted to 'not'.
HalfAdder modules are not instantiated.
Th working code should be -  which I did by hand and can be easily generated:
module Half_Adder (A,B,Cout,Sum);
input A,B;
output Cout,Sum;
wire xor_0_out_0,not_1_out_0,nor_0_out_0,not_0_out_0;
xor xor_0 (xor_0_out_0,A,B);
assign Sum = xor_0_out_0;
not not_1 (not_1_out_0,B);
nor nor_0 (nor_0_out_0,not_0_out_0,not_1_out_0);
assign Cout = nor_0_out_0;
not not_0 (not_0_out_0,A);
endmodule
module Full_Adder (A,B,Cin,Sum,Cout);
input A,B,Cin;
output Sum,Cout;
wire or_0_out_0;
wire Half_Adder_0_Cout,Half_Adder_0_Sum,Half_Adder_1_Cout,Half_Adder_1_Sum;
Half_Adder Half_Adder_0 (A,B,Half_Adder_0_Cout,Half_Adder_0_Sum);
Half_Adder Half_Adder_1 (Half_Adder_0_Cout,Cin,Half_Adder_1_Cout,Half_Adder_1_Sum);
assign Sum = Half_Adder_1_Sum;
or or_0 (or_0_out_0, Half_Adder_0_Cout,Half_Adder_1_Cout);
assign Cout = or_0_out_0;
endmodule

authors: drjyeh fpintos satu0king

repo: CircuitVerse/CircuitVerse


text:
Finalise search page - Project section

2.

3.

4.

5.

6.

Coverage decreased (-1.2%) to 83.228% when pulling ec5e200f462d67fabda82f58976f797c7265ab79 on aayush-05:finaliseSearchPage into 03c4ab39980c4d83604495e8679921a026598020 on CircuitVerse:master.

@nitin10s please have a look at this.
I have just modified the tags look, they seem like buttons in the prototype. Also, if we go by that color, it won't show up when printing tags in Project details page since there the card background is of same color as well.
Also, shall we have an image when showing "No Results Found"


text:
feat: integrate story-book for previewing componets

Fixes #3537
Describe the changes you have made in this PR -
Screenshots of the changes (If any) -
Note: Please check Allow edits from maintainers. if you would like us to assist in the PR.

Any update on this PR ?


text:
Move Simulator Assets To Vite Rails

Fixes #3772
Describe the changes you have made in this PR -

Moved simulator assets from esbuild and sprockets to Vite Rails

Note: Please check Allow edits from maintainers. if you would like us to assist in the PR.

@vedant-jain03 @smritigarg this PR is ready for review

Code looks good, could you please confirm that simulator is working fine including tooltips? Also do we need to update developer documentation for this change?
We can move test bench to vite in follow-up PRs

Code looks good, could you please confirm that simulator is working fine including tooltips? Also do we need to update developer documentation for this change?
We can move test bench to vite in follow-up PRs

Code looks good, could you please confirm that simulator is working fine including tooltips? Also do we need to update developer documentation for this change?
We can move test bench to vite in follow-up PRs

Simulator is working fine. Also the tooltips.
Added vite dev server to Procfile.dev, so no documentation update and no configuration from developers end  required

@tanmoysrt I see things are looking good codewise. Great work 👏
Can we have screenshots or some demo video to confirm that simulator is working all good after this migration and what is the improvement that we are looking for ?

@tanmoysrt I see things are looking good codewise. Great work clap
Can we have screenshots or some demo video to confirm that simulator is working all good after this migration and what is the improvement that we are looking for ?

Added the video

@tanmoysrt I have approved the PR but pipelines seem to be failing .. but looks like some thing unrelated to your change. Still confirm once please

@tanmoysrt I have approved the PR but pipelines seem to be failing .. but looks like some thing unrelated to your change. Still confirm once please

Some data migration related things added in CI recently and that keeps failing. In the master branch also the latest merged PR also in failed state

@tanmoysrt I have approved the PR but pipelines seem to be failing .. but looks like some thing unrelated to your change. Still confirm once please

Some data migration related things added in CI recently and that keeps failing. In the master branch also the latest merged PR also in failed state

That is being fixed in https://github.com/CircuitVerse/CircuitVerse/pull/3798 PR, waiting for @tachyons review on it!

cc @tachyons We can merge this!

authors: smritigarg tachyons tanmoysrt vedant-jain03


text:
Add application load balancer

Add application load balancer for web services:

HAProxy
Dynamic configuration of endpoints via Consul + Consul Template
SSL Support

dup

repo: CiscoCloud/microservices-infrastructure


text:
Railway track blocks (junction restrictions)

Describe your idea
I suggest creating a sub-module for railway tracks that allows sections of track to be "blocked" as in classic railway signalling where only one train can ever be on a section of line at a time.
Trains are typically two or three track segments long and will stop only one segment behind another train if there is a queue, this can often mean that the train can stop while straddling a junction. This in turn means that any trains coming the other way that need to cross at the junction cannot as they are blocked by the train.
If a train leaving a station or freight terminal is blocked in be a train straddling the junction, the next train cannot move into the station until this one has moved but it is blocked from moving, eventually causing the entire rail network to seize up!
The suggestion is to have a UI that allows the user to create an "absolute block" using a similar tool to the lane connector, where the start and of a block can be drawn on the railway track and the train will be stopped from entering that section until the previous train has completely exited the other end.
Such a tool would be useful at junctions to ensure that a train never enters the junction if it cannot completely clear the junction when it moves through.  As a further enhancement it can be linked to railway signals.
Screenshots?

The attached image shows a train turning right and blocking the train coming from the left (trains running on left track)
Notes or questions?

I thought about something like that and even more tools for train traffic management.
BTW, have you tried this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=949504539?

Cool, I will try it.
Thanks

OK I tried the single tracks mod, but it still blocks at junctions, I have done a lot of work to minimise the locations where blocking can occur, but I still think that it would be a great enhancement if it was possible to mark sections of line for one train only at a time.
Maybe a tweak to the do not enter blocked junction feature.

Looks like I have found a workaround, stretch the nodes as only one train can enter a node at any one time so by having streatched nodes either side of a junction prevents the trains blocking each other

Cool workaround, @dolanbaker!  I'll have to try that.  (I assume you mean "stretch the segments", though?)

Yeah, move the node to make the segment at least one train's length, then it will not allow another train to cross the junction unless it can fit into the segment without overhanging the junction(points).

I found that the "node dissolver" in this mod Elektrix's Road Tools 2.93 achieves the same result, but it would be better if there was a mod that could group several segments together and mark them as one for routing purposes.
Maybe something that uses some of the code from the bi-directional tracks mod could do the trick.

Another approach to this could be making trains check several segments ahead until the combined length is sufficient. This would adapt better to different train lengths and require no setup by the player thus being more beginner-friendly and eliminating the need for additional UI components. However, it would probably be less realistic given that most rail traffic irl is still block based.
Anyways, I'd love to see either (or both) implemented!

Another approach to this could be making trains check several segments ahead until the combined length is sufficient. This would adapt better to different train lengths and require no setup by the player thus being more beginner-friendly and eliminating the need for additional UI components. However, it would probably be less realistic given that most rail traffic irl is still block based.
Anyways, I'd love to see either (or both) implemented!
Yes, I agree 100% active block would be a great solution for basic rail management, as you say absolute block would require manual setting up.  Alternatively, a block can be between junctions (up to, say 20 segments), this would also work without user intervention.

The Network Multitool mod also has a way to delete nodes which helps create big segments.
Also, I assume you've added vanilla stop signs on those train tracks (via the traffic junctions info view IIRC)?

repo: CitiesSkylinesMods/TMPE


text:
Release workflow for monorepo

Description
Setup Release Please Github workflow for automating changelogs,
versioning and releases for the apps and components in this repo.
In order for this to work, all commits need to be in conventional commits style.
After a PR with changes is merged to master, the workflow will detect changes and create a "Release PR" with the changes related to the app/component. These Release PR's will accumulate changes and update their versions until they're merged. After merging, the Release PR will create a version tag, which should trigger a release action just like creating a tag manually and pushing would. Tags are prefixed with the component name, as defined in the package.json.
This is just the basic setup and might need some tweaking still.
Issues
Closes
HH-280:
Related
Testing
Automated tests
Manual testing
Screenshots
Additional notes

Codecov Report

Merging #139 (5732776) into main (3152959) will decrease coverage by 9.91%.
The diff coverage is n/a.

:exclamation: Current head 5732776 differs from pull request most recent head 9dbd8a1. Consider uploading reports for the commit 9dbd8a1 to get more accurate results

@@            Coverage Diff             @@
##             main     #139      +/-   ##
==========================================
- Coverage   57.12%   47.21%   -9.92%
==========================================
  Files         269      170      -99
  Lines        6316     3768    -2548
  Branches     1434      861     -573
==========================================
- Hits         3608     1779    -1829
+ Misses       2566     1903     -663
+ Partials      142       86      -56

Impacted Files
Coverage Δ

apps/sports-helsinki/src/assets/icons/IconArt.tsx
0.00% <0.00%> (-100.00%)
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apps/sports-helsinki/src/assets/icons/IconFood.tsx
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apps/sports-helsinki/src/assets/icons/IconRead.tsx
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...pps/sports-helsinki/src/assets/icons/IconCraft.tsx
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...pps/sports-helsinki/src/assets/icons/IconDance.tsx
0.00% <0.00%> (-100.00%)
:arrow_down:

...pps/sports-helsinki/src/assets/icons/IconGames.tsx
0.00% <0.00%> (-100.00%)
:arrow_down:

...pps/sports-helsinki/src/assets/icons/IconMusic.tsx
0.00% <0.00%> (-100.00%)
:arrow_down:

...ps/sports-helsinki/src/assets/icons/IconMovies.tsx
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...s/sports-helsinki/src/assets/icons/IconTheatre.tsx
0.00% <0.00%> (-100.00%)
:arrow_down:

...sports-helsinki/src/assets/icons/IconLanguages.tsx
0.00% <0.00%> (-100.00%)
:arrow_down:

... and 125 more

:mega: We’re building smart automated test selection to slash your CI/CD build times. Learn more

Here's a test run, how it would now generate PR's:
1.1.0 (2023-01-10)
Features

Add favicon to article archive (#127) (04d95d5)
Enable HDS server side rendering support (932e980)
Grey placeholders in form components (#128) (6b95e83)
hobbies: Remove search link and categories from footer (b3b0681)
Use the prefetched menus and languages as navigation and footer props (48e80f9)

Bug Fixes

Add event translations to the article page (#105) (8a21149)
Archive page style fixes (#124) (b96c067)
Check install issues (62ee14b)
cms-pages: The collection of the static page paths (3345627)
Integrity and code quality issues (8b489cb)
Large card mobile view new hcrc version (#104) (33a0f09)
Linter issues (8b489cb)
Page link URLs (8b0ccd5)
Stylings of input outlines (#121) (cbdf04e)
Typecheck issues (8b489cb)
Ui bugs archive page (#132) (5e20c09)
Ui style fixes carousel and cards (#116) (19e111c)

This PR was generated with Release Please. See documentation.
updates: 6
❯ Fetching apps/hobbies-helsinki/package-lock.json from branch hh-280-changelogs
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❯ Fetching apps/hobbies-helsinki/package.json from branch hh-280-changelogs
✔ updating from 1.0.0 to 1.1.0
❯ Fetching .release-please-manifest.json from branch hh-280-changelogs
apps/hobbies-helsinki/package-lock.json:  [class PackageLockJson extends DefaultUpdater]
apps/hobbies-helsinki/npm-shrinkwrap.json:  [class PackageLockJson extends DefaultUpdater]
apps/hobbies-helsinki/samples/package.json:  [class SamplesPackageJson extends DefaultUpdater]
apps/hobbies-helsinki/CHANGELOG.md:  [class Changelog extends DefaultUpdater]
apps/hobbies-helsinki/package.json:  [class PackageJson extends DefaultUpdater]
.release-please-manifest.json:  [class ReleasePleaseManifest extends DefaultUpdater]
title: chore(hh-280-changelogs): release events-helsinki 0.4.0
branch: release-please--branches--hh-280-changelogs--components--events-helsinki
draft: false
body: :robot: I have created a release beep boop
0.4.0 (2023-01-10)
Features

Add favicon to article archive (#127) (04d95d5)
Change default search results order for events (#115) (fc78c84)
Enable HDS server side rendering support (932e980)
events: Tune landing page category search shortcuts (e2b0d1b)
Grey placeholders in form components (#128) (6b95e83)
Only kids events search filter (#129) (ed22030)
Use the prefetched menus and languages as navigation and footer props (48e80f9)

Bug Fixes

Add event translations to the article page (#105) (8a21149)
Archive page button border (#136) (3152959)
Archive page style fixes (#124) (b96c067)
Button style for sports and events (#134) (912fb8c)
Check install issues (62ee14b)
cms-pages: The collection of the static page paths (3345627)
Integrity and code quality issues (8b489cb)
Large card mobile view new hcrc version (#104) (33a0f09)
Linter issues (8b489cb)
Page link URLs (8b0ccd5)
Remove link and categories from footer (#130) (b482f31)
Stylings of input outlines (#121) (cbdf04e)
Typecheck issues (8b489cb)
Ui bugs archive page (#132) (5e20c09)
Ui style fixes carousel and cards (#116) (19e111c)

This PR was generated with Release Please. See documentation.
updates: 6
❯ Fetching apps/events-helsinki/package-lock.json from branch hh-280-changelogs
⚠ file apps/events-helsinki/package-lock.json did not exist
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❯ Fetching apps/events-helsinki/package.json from branch hh-280-changelogs
✔ updating from 0.3.0 to 0.4.0
❯ Fetching .release-please-manifest.json from branch hh-280-changelogs
apps/events-helsinki/package-lock.json:  [class PackageLockJson extends DefaultUpdater]
apps/events-helsinki/npm-shrinkwrap.json:  [class PackageLockJson extends DefaultUpdater]
apps/events-helsinki/samples/package.json:  [class SamplesPackageJson extends DefaultUpdater]
apps/events-helsinki/CHANGELOG.md:  [class Changelog extends DefaultUpdater]
apps/events-helsinki/package.json:  [class PackageJson extends DefaultUpdater]
.release-please-manifest.json:  [class ReleasePleaseManifest extends DefaultUpdater]
title: chore(hh-280-changelogs): release sports-helsinki 0.4.0
branch: release-please--branches--hh-280-changelogs--components--sports-helsinki
draft: false
body: :robot: I have created a release beep boop
0.4.0 (2023-01-10)
Features

Add a context and a provider for navigation component (df9e968)
Add favicon to article archive (#127) (04d95d5)
Enable HDS server side rendering support (932e980)
Give a menu as a prop into the Navigation component (b35793b)
Grey placeholders in form components (#128) (6b95e83)
Include a header menu query in the global CMS data (0427b6f)
sports: Add the subgraph support (1058afd)
sports: Added venue translations (a998ce7)
sports: Graphql next api apollo server (c0c066d)
sports: Make search shortcuts change automatically based on season (54de034)
sports: Map search page and a map view component (e815b74)
sports: Search utilities for search mode switching (3742500)
sports: Service map component for events and venues (94eef90)
sports: Switch landing search shortcuts to Liikunta ones (b157929)
Use the prefetched menus and languages as navigation and footer props (48e80f9)

Bug Fixes

Add event translations to the article page (#105) (8a21149)
Archive page button border (#136) (3152959)
Archive page style fixes (#124) (b96c067)
Button style for sports and events (#134) (912fb8c)
Check install issues (62ee14b)
cms-pages: The collection of the static page paths (3345627)
Deactivate the show map -link in the large venue card (44d7579)
Integrity and code quality issues (8b489cb)
Large card mobile view new hcrc version (#104) (33a0f09)
Linter issues (8b489cb)
Page link URLs (8b0ccd5)
Remove link and categories from footer (#130) (b482f31)
Stylings of input outlines (#121) (cbdf04e)
Typecheck issues (8b489cb)
Ui bugs archive page (#132) (5e20c09)
Ui style fixes carousel and cards (#116) (19e111c)
Venues search variables (#106) (a31de0d)

This PR was generated with Release Please. See documentation.
updates: 6
❯ Fetching apps/sports-helsinki/package-lock.json from branch hh-280-changelogs
⚠ file apps/sports-helsinki/package-lock.json did not exist
❯ Fetching apps/sports-helsinki/npm-shrinkwrap.json from branch hh-280-changelogs
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⚠ file apps/sports-helsinki/samples/package.json did not exist
❯ Fetching apps/sports-helsinki/CHANGELOG.md from branch hh-280-changelogs
❯ Fetching apps/sports-helsinki/package.json from branch hh-280-changelogs
✔ updating from 0.3.0 to 0.4.0
❯ Fetching .release-please-manifest.json from branch hh-280-changelogs
apps/sports-helsinki/package-lock.json:  [class PackageLockJson extends DefaultUpdater]
apps/sports-helsinki/npm-shrinkwrap.json:  [class PackageLockJson extends DefaultUpdater]
apps/sports-helsinki/samples/package.json:  [class SamplesPackageJson extends DefaultUpdater]
apps/sports-helsinki/CHANGELOG.md:  [class Changelog extends DefaultUpdater]
apps/sports-helsinki/package.json:  [class PackageJson extends DefaultUpdater]
.release-please-manifest.json:  [class ReleasePleaseManifest extends DefaultUpdater]
title: chore(hh-280-changelogs): release events-helsinki-components 0.1.0
branch: release-please--branches--hh-280-changelogs--components--events-helsinki-components
draft: false
body: :robot: I have created a release beep boop
0.1.0 (2023-01-10)
Features

Add favicon to article archive (#127) (04d95d5)
Enable HDS server side rendering support (932e980)
Grey placeholders in form components (#128) (6b95e83)
sports: Added venue translations (a998ce7)
sports: Graphql next api apollo server (c0c066d)
sports: Map search page and a map view component (e815b74)
sports: Service map component for events and venues (94eef90)

Bug Fixes

Archive page style fixes (#124) (b96c067)
Check install issues (62ee14b)
Integrity and code quality issues (8b489cb)
Large card mobile view new hcrc version (#104) (33a0f09)
Linter issues (8b489cb)
Stylings of input outlines (#121) (cbdf04e)
Typecheck issues (8b489cb)
Ui bugs archive page (#132) (5e20c09)
Ui style fixes carousel and cards (#116) (19e111c)
Visible component fix breakpoint class names (#114) (81ade63)

This PR was generated with Release Please. See documentation.
updates: 6
❯ Fetching packages/components/package-lock.json from branch hh-280-changelogs
✔ updating from 0.0.7 to 0.1.0
❯ Fetching packages/components/npm-shrinkwrap.json from branch hh-280-changelogs
⚠ file packages/components/npm-shrinkwrap.json did not exist
❯ Fetching packages/components/samples/package.json from branch hh-280-changelogs
⚠ file packages/components/samples/package.json did not exist
❯ Fetching packages/components/CHANGELOG.md from branch hh-280-changelogs
❯ Fetching packages/components/package.json from branch hh-280-changelogs
✔ updating from 0.0.7 to 0.1.0
❯ Fetching .release-please-manifest.json from branch hh-280-changelogs
packages/components/package-lock.json:  [class PackageLockJson extends DefaultUpdater]
packages/components/npm-shrinkwrap.json:  [class PackageLockJson extends DefaultUpdater]
packages/components/samples/package.json:  [class SamplesPackageJson extends DefaultUpdater]
packages/components/CHANGELOG.md:  [class Changelog extends DefaultUpdater]
packages/components/package.json:  [class PackageJson extends DefaultUpdater]
.release-please-manifest.json:  [class ReleasePleaseManifest extends DefaultUpdater]
title: chore(hh-280-changelogs): release events-helsinki-common-i18n 0.1.0
branch: release-please--branches--hh-280-changelogs--components--events-helsinki-common-i18n
draft: false
body: :robot: I have created a release beep boop
0.1.0 (2023-01-10)
Features

Add favicon to article archive (#127) (04d95d5)
hobbies: Remove search link and categories from footer (b3b0681)
sports: Added venue translations (a998ce7)
sports: Make search shortcuts change automatically based on season (54de034)
sports: Map search page and a map view component (e815b74)
sports: Search utilities for search mode switching (3742500)
sports: Service map component for events and venues (94eef90)
sports: Switch landing search shortcuts to Liikunta ones (b157929)

Bug Fixes

Integrity and code quality issues (8b489cb)
Linter issues (8b489cb)
Remove link and categories from footer (#130) (b482f31)
Typecheck issues (8b489cb)

This PR was generated with Release Please. See documentation.
updates: 6
❯ Fetching packages/common-i18n/package-lock.json from branch hh-280-changelogs
⚠ file packages/common-i18n/package-lock.json did not exist
❯ Fetching packages/common-i18n/npm-shrinkwrap.json from branch hh-280-changelogs
⚠ file packages/common-i18n/npm-shrinkwrap.json did not exist
❯ Fetching packages/common-i18n/samples/package.json from branch hh-280-changelogs
⚠ file packages/common-i18n/samples/package.json did not exist
❯ Fetching packages/common-i18n/CHANGELOG.md from branch hh-280-changelogs
❯ Fetching packages/common-i18n/package.json from branch hh-280-changelogs
✔ updating from 0.0.1 to 0.1.0
❯ Fetching .release-please-manifest.json from branch hh-280-changelogs
packages/common-i18n/package-lock.json:  [class PackageLockJson extends DefaultUpdater]
packages/common-i18n/npm-shrinkwrap.json:  [class PackageLockJson extends DefaultUpdater]
packages/common-i18n/samples/package.json:  [class SamplesPackageJson extends DefaultUpdater]
packages/common-i18n/CHANGELOG.md:  [class Changelog extends DefaultUpdater]
packages/common-i18n/package.json:  [class PackageJson extends DefaultUpdater]
.release-please-manifest.json:  [class ReleasePleaseManifest extends DefaultUpdater]
title: chore(hh-280-changelogs): release federation-router 1.1.0
branch: release-please--branches--hh-280-changelogs--components--federation-router
draft: false
body: :robot: I have created a release beep boop
1.1.0 (2023-01-10)
Features

router: Compose a new supergraph with venues schema and Tprek datasource (33dc2f9)
router: Propagate the headers from the requests (d28724e)
router: Venues subgraph added to the federation router (03dcb61)

This PR was generated with Release Please. See documentation.
updates: 4

authors: codecov-commenter kristianjokela


text:
TILA-2379: Refund webhook endpoint

Change log

Added missing configs to .env.example
Added a new endpoint that handles refund webhooks from Verkkokauppa

Notes
Our model is still missing a field that is required a bit later. I left a TODO comment for this. There is already task for it.
Deployment reminder

No changes required

Checks fails because of outdated Django with CVE. #773 has the update so I'll retry the checks once that is merged.

repo: City-of-Helsinki/tilavarauspalvelu-core


text:
Download button can show and be non-functional

This is a listing on prod, which shows that we can currently get into a state where a listing has the Download Application button but it doesn’t do anything. This listing has Is there a paper application? as Yes and then they didn’t upload one. You can see the expected state where there is one uploaded on this listing, it has a little language dropdown and the language is what you click to download. We either need to (1) continue to let people say “yes there is a paper app” and also not upload one and then just check for both on the public side, (2) require a paper app upload if you say there is one, (3) just remove the is there a paper app question and make the upload optional, (4) other suggestions

@emilyjablonski @sarahlazarich suggestion #2 require a paper app upload if you say there is one feels like the most appropriate behavior here from a UX perspective, followed by suggestion #3.

I agree that #2 feels like the best option, let's move forward with that.

@sarahlazarich so sorry to add extra complexity here and sorry I missed this earlier, but there are some states to consider

If you say yes to paper applications, and don't upload a file, you can indicate that you can pick up an application or drop off an application using the application pick up or drop off fields in the address section. I think we do want to preserve the ability for people to indicate that. So I want to make sure that's still accounted for.

@kathyccheng , caught up with @eajensenwa on this -- we can associate the "download a paper application" button with the presence of a paper file. That way, the pick up / drop off sections will still show on the site, there just won't be a download button. Let me know how that sounds!

I think I'm seeing here that if you indicate that there is a paper application but don't upload one, you get an error and can't proceed with posting the listings, which is not the experience we were hoping for. We want property managers to be able to indicate that there is a paper app, and add in a drop off/pick up location and time.
Also, reminder to please leave QA notes of tickets!

@KrissDrawing any thoughts on this?

@sarahlazarich strange, i can't edit / create any listing on Detroit dev site. It doesn't seem to be related to changes i made in this task 🤔
I can see requested changes were applied for example here. In partners we have Is there a paper application? set to yes, but no paper application uploaded and button is not displaying. I will follow that up on standup, as i ran out of ideas

@sarahlazarich @KrissDrawing We had hit our db limit size in detroit dev which was preventing us from saving anything. I have deleted some old listings to bring us back under the limit so this is testable now. I'll also delete some more listings in the near future so we don't run into the limit again so soon

Ok, thank you, I'm seeing this change reflected now in Detroit! This looks good.

authors: KrissDrawing eajensenwa emilyjablonski kathyccheng ludtkemorgan sarahlazarich

repo: CityOfDetroit/bloom


text:
🛑 Detroit's Playbook is down

In 7b975e4, Detroit's Playbook (https://playbook.detroitmi.gov) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Detroit's Playbook is back up in 88d95ac after 5 minutes.

repo: CityOfDetroit/uptime


text:
features field on generated manifest file should be an object instead of an array.

Describe the bug
On generated manifest file from neo3-boa, features should be an object instead of an array.
How to Reproduce
Contract code
from boa3.builtin import NeoMetadata, metadata, public
from boa3.builtin.interop.storage import put

@public
def Main():
    put('hello', 'world')

@metadata
def manifest() -> NeoMetadata:
    meta = NeoMetadata()
    meta.author = "COZ in partnership with Simpli"
    meta.email = "contact@coz.io"
    meta.description = 'This is a contract example'
    return meta

Compiled Manifest File
{
    "name": "hello-contract",
    "groups": [],
    "abi": {
        "methods": [
            {
                "name": "Main",
                "offset": 0,
                "parameters": [],
                "returntype": "Void",
                "safe": false
            }
        ],
        "events": []
    },
    "permissions": [
        {
            "contract": "*",
            "methods": "*"
        }
    ],
    "trusts": [],
    "features": [],
    "supportedstandards": [],
    "extra": {
        "Author": "COZ in partnership with Simpli",
        "Email": "contact@coz.io",
        "Description": "This is a contract example"
    }
}

Expected behavior
Should the features field be an object, instead of an array?
Compiled Manifest File
{
    "name": "hello-contract",
    "groups": [],
    "abi": {
        "methods": [
            {
                "name": "Main",
                "offset": 0,
                "parameters": [],
                "returntype": "Void",
                "safe": false
            }
        ],
        "events": []
    },
    "permissions": [
        {
            "contract": "*",
            "methods": "*"
        }
    ],
    "trusts": [],
    "features": {},
    "supportedstandards": [],
    "extra": {
        "Author": "COZ in partnership with Simpli",
        "Email": "contact@coz.io",
        "Description": "This is a contract example"
    }
}

Platform:

OS: Linux
Version: neo3-boa v0.8.3
Python version: Python 3.8.5

(Optional) Additional context
Manifest files generated from dot-net and neow3j (java) libraries output the features as an object. I am not entirely sure what that field does. This is mostly a parsing issue.
I am using this piece of code  in https://github.com/intellij-neo/intellij-neo and neow3j expects a HashMap, hence this throws an error.

According to NEP-15 The features field will be used for future expansion and should always be an empty object for now.


text:
Add Jalisttext, Fix starting from page 0 issue

Closes #1
Closes #10

Will need further testing / formatting changes

@Aleksey-Terzi @psygate This pr is unfinished however if you could review existing logic pls, majority of remaining work should be formatting

repo: CivMC/JukeAlert


text:
LC-323 - added wiring for capacity used field

Agency Self Sign Up - data model refactoring.
The capacity used value is now stored in identity service. (not in csrs anymore).
Added wiring to call identity service and display the value on the admin pages for Agency Token information.
Added uid to an Agency Token, so that the update, updates the correct Agency Token.

Merging as requested.


text:
⚠ Bofrost.de has degraded performance

In 8aa2cf3, Bofrost.de (https://www.bofrost.de) experienced degraded performance:

HTTP code: 200
Response time: 1111 ms

Resolved: Bofrost.de performance has improved in 11246c5.

repo: Ckal/Uptime


text:
⚠ Bofrost.de has degraded performance

In bb17165, Bofrost.de (https://www.bofrost.de) experienced degraded performance:

HTTP code: 200
Response time: 1878 ms

Resolved: Bofrost.de performance has improved in b8ff784.


text:
⚠ Bofrost.be has degraded performance

In 66f8b48, Bofrost.be (https://www.bofrost.be) experienced degraded performance:

HTTP code: 200
Response time: 2090 ms

Resolved: Bofrost.be performance has improved in d26e86a.


text:
⚠ Bofrost.at has degraded performance

In 9ef58f9, Bofrost.at (https://www.bofrost.at) experienced degraded performance:

HTTP code: 200
Response time: 2405 ms

Resolved: Bofrost.at performance has improved in e20bc9d.


text:
⚠ Bofrost.be has degraded performance

In 90c0fc6, Bofrost.be (https://www.bofrost.be) experienced degraded performance:

HTTP code: 200
Response time: 1062 ms

Resolved: Bofrost.be performance has improved in afdd869.


text:
⚠ Bofrost.de has degraded performance

In 01b21b1, Bofrost.de (https://www.bofrost.de) experienced degraded performance:

HTTP code: 200
Response time: 1922 ms

Resolved: Bofrost.de performance has improved in ceb3c5e.


text:
⚠ Bofrost.es has degraded performance

In 5049206, Bofrost.es (https://www.bofrost.es) experienced degraded performance:

HTTP code: 200
Response time: 1572 ms

Resolved: Bofrost.es performance has improved in 33fbb09 after 28 minutes.


text:
⚠ Bofrost.at has degraded performance

In c89db13, Bofrost.at (https://www.bofrost.at) experienced degraded performance:

HTTP code: 200
Response time: 980 ms

Resolved: Bofrost.at performance has improved in 76f8829 after 9 minutes.


text:
⚠ Bofrost.at has degraded performance

In 8e61c42, Bofrost.at (https://www.bofrost.at) experienced degraded performance:

HTTP code: 200
Response time: 2270 ms

Resolved: Bofrost.at performance has improved in 4c080e4 after 6 minutes.


text:
⚠ Bofrost.lu has degraded performance

In 7fb6201, Bofrost.lu (https://www.bofrost.lu) experienced degraded performance:

HTTP code: 200
Response time: 2629 ms

Resolved: Bofrost.lu performance has improved in 729cb0b after 13 minutes.


text:
⚠ Bofrost.lu has degraded performance

In 23a247e, Bofrost.lu (https://www.bofrost.lu) experienced degraded performance:

HTTP code: 200
Response time: 1282 ms

Resolved: Bofrost.lu performance has improved in a2e45ce after 13 minutes.


text:
⚠ Bofrost.at has degraded performance

In a365b5b, Bofrost.at (https://www.bofrost.at) experienced degraded performance:

HTTP code: 200
Response time: 1198 ms

Resolved: Bofrost.at performance has improved in 19c8488 after 13 minutes.


text:
⚠ Bofrost.es has degraded performance

In 12557b5, Bofrost.es (https://www.bofrost.es) experienced degraded performance:

HTTP code: 200
Response time: 1497 ms

Resolved: Bofrost.es performance has improved in 5ca0bae after 6 minutes.


text:
⚠ Bofrost.at has degraded performance

In 402b626, Bofrost.at (https://www.bofrost.at) experienced degraded performance:

HTTP code: 200
Response time: 1518 ms

Resolved: Bofrost.at performance has improved in 738fa06.


text:
⚠ Bofrost.lu has degraded performance

In 7689c1d, Bofrost.lu (https://www.bofrost.lu) experienced degraded performance:

HTTP code: 200
Response time: 997 ms

Resolved: Bofrost.lu performance has improved in 974d33c after 20 minutes.


text:
⚠ Bofrost.at has degraded performance

In d3e3536, Bofrost.at (https://www.bofrost.at) experienced degraded performance:

HTTP code: 200
Response time: 2826 ms

Resolved: Bofrost.at performance has improved in 8bc81d4 after 6 minutes.


text:
⚠ Bofrost.lu has degraded performance

In d2ca46e, Bofrost.lu (https://www.bofrost.lu) experienced degraded performance:

HTTP code: 200
Response time: 1832 ms

Resolved: Bofrost.lu performance has improved in 16a753e after 6 minutes.


text:
⚠ Bofrost.lu has degraded performance

In 4a77dd8, Bofrost.lu (https://www.bofrost.lu) experienced degraded performance:

HTTP code: 200
Response time: 1022 ms

Resolved: Bofrost.lu performance has improved in 08b63e0 after 6 minutes.


text:
⚠ Bofrost.de has degraded performance

In 541bb6f, Bofrost.de (https://www.bofrost.de) experienced degraded performance:

HTTP code: 200
Response time: 1368 ms

Resolved: Bofrost.de performance has improved in 816aa1a after 6 minutes.


text:
⚠ Bofrost.at has degraded performance

In 17e759f, Bofrost.at (https://www.bofrost.at) experienced degraded performance:

HTTP code: 200
Response time: 1400 ms

Resolved: Bofrost.at performance has improved in ef7f7de after 2 hours, 3 minutes.


text:
⚠ Bofrost.at has degraded performance

In 0f62da0, Bofrost.at (https://www.bofrost.at) experienced degraded performance:

HTTP code: 200
Response time: 1959 ms

Resolved: Bofrost.at performance has improved in 240fed5 after 13 minutes.


text:
⚠ Bofrost.be has degraded performance

In 3517747, Bofrost.be (https://www.bofrost.be) experienced degraded performance:

HTTP code: 200
Response time: 974 ms

Resolved: Bofrost.be performance has improved in a76e2c1 after 1 hour, 47 minutes.


text:
⚠ Bofrost.at has degraded performance

In 7c02838, Bofrost.at (https://www.bofrost.at) experienced degraded performance:

HTTP code: 200
Response time: 1691 ms

Resolved: Bofrost.at performance has improved in c600497 after 13 minutes.


text:
⚠ Bofrost.ch has degraded performance

In de81b03, Bofrost.ch (https://www.bofrost.ch) experienced degraded performance:

HTTP code: 200
Response time: 1008 ms

Resolved: Bofrost.ch performance has improved in 0d8218e after 6 minutes.


text:
⚠ Bofrost.de has degraded performance

In a52caa2, Bofrost.de (https://www.bofrost.de) experienced degraded performance:

HTTP code: 200
Response time: 1734 ms

Resolved: Bofrost.de performance has improved in 7fc69ad after 41 minutes.


text:
⚠ Bofrost.fr has degraded performance

In 610e6d8, Bofrost.fr (https://www.bofrost.fr) experienced degraded performance:

HTTP code: 200
Response time: 1552 ms

Resolved: Bofrost.fr performance has improved in 19143ee after 2 hours, 13 minutes.


text:
⚠ Bofrost.fr has degraded performance

In 2c7e0b0, Bofrost.fr (https://www.bofrost.fr) experienced degraded performance:

HTTP code: 200
Response time: 889 ms

Resolved: Bofrost.fr performance has improved in 21f7a61.


text:
⚠ Bofrost.lu has degraded performance

In 9f8a417, Bofrost.lu (https://www.bofrost.lu) experienced degraded performance:

HTTP code: 200
Response time: 1530 ms

Resolved: Bofrost.lu performance has improved in f0deb18 after 28 minutes.


text:
⚠ Bofrost.de has degraded performance

In 3cbdf10, Bofrost.de (https://www.bofrost.de) experienced degraded performance:

HTTP code: 200
Response time: 1118 ms

Resolved: Bofrost.de performance has improved in 55f346c after 8 minutes.


text:
⚠ Bofrost.be has degraded performance

In 3a55e55, Bofrost.be (https://www.bofrost.be) experienced degraded performance:

HTTP code: 200
Response time: 1159 ms

Resolved: Bofrost.be performance has improved in 362b0f8 after 17 minutes.


text:
set CROSS_COMPILE_COMPAT=arm-linux-gnueabi- for arm64 builds

we should be testing the compat vdsos on ARCH=arm64 by setting that env var

This will require support in TuxSuite: https://gitlab.com/Linaro/tuxsuite/-/issues/108

sounds like this is implemented?
https://gitlab.com/Linaro/tuxsuite/-/issues/108

authors: nathanchance nickdesaulniers


text:
Dropdown for agency

Create dynamic drop down that pulls all job types of agencies from USA jobs. This will be a fetch request into  list creation

Working as needed may need UI updates

repo: ClassJa/road-best-traveled


text:
Error in README documentation example: no method named ack found for tuple (lapin::Channel, Delivery) in the current scope

Currently line 50 looks like:
let delivery = delivery.expect("error in consumer");

It seems like it should be:
let (_channel, delivery) = delivery.expect("error in consumer");

Once fixed, the example works as expected.

This appears to be a change in v2 alpha.

repo: CleverCloud/lapin


text:
O1.5.2e Run AMIP simulation with 1M microphysics

The Climate Modeling Alliance
Software Design Issue 📜
Purpose

Demonstrate stable multiyear simulations with Earth topography in an AMIP configuration with simple land model. The atmosphere physical process should include time-varying insolation, all-sky radiation with correct cloud diagnostics, Monin-Obukhov surface fluxes and 1M microphysics.
Cost/Benefits/Risks

People and Personnel

Lead: @akshaysridhar
Collaborators: @szy21 @LenkaNovak @kmdeck
Reviewers:

Components

Inputs

Results and Deliverables

[ ] Aquaplanet simulation with topography
[ ] AMIP simulation

Task Breakdown And Schedule
### Topography
- [ ] #1786
- [ ] #1846

SDI Revision Log

CC
@tapios @simonbyrne @cmbengue
@akshaysridhar Please add details. Also feel free to create a corresponding SDI in ClimaCoupler.

We want this to be in the target vertical resolution (64 levels, tall domain, >50 km), but it can be at coarse horizontal resolution (~200 km). Also, the end point should be a run on GPUs.


text:
Remove trivial mse entry to fix ci

This PR removes a trivial mse entry to fix CI.

bors r+


text:
Clean up buildkite

Purpose

Clean up buildkite jobs and plots. A step towards #423. Closes #731
To-do

Modify regression tests
Content

Modify held suarez plot to take into account t_end
Remove duplicate or unnecessary jobs
Change t_end of a few jobs

looks good

bors r+


text:
Reduce conservation error to sqrt(eps)

For this, we need need to track sources and sinks at every atmos stage.

[ ] Include sublimation.
[ ] https://github.com/CliMA/ClimaCoupler.jl/issues/710

merged with #629


text:
The return value of client.write(...).executeAndWait()  method returns an incorrect result

Describe the bug
client.write(……).executeAndWait()方法返回值在忽略错误情况下结果不正确，版本0.4.6
Steps to reproduce
1.create tablet test.t1
CREATE TABLE test.t1
(
    `a` String,
    `b` String
)
ENGINE = MergeTree
ORDER BY a

vim a.tsv
zs	ls
ww
zl	zl

load data to table

ClickHouseNode server = ClickHouseNode.of("http://127.0.0.1:8123/test");
ClickHouseFile file = ClickHouseFile.of("/home/dss/Desktop/a.tsv");
ClickHouseClient client = ClickHouseClient.builder().nodeSelector(ClickHouseNodeSelector.of(null, server.getProtocol())).config(server.getConfig()).build();
try {
    ClickHouseResponse response = client.write(server).table("test.t1").data(file).set("input_format_allow_errors_num", 100).executeAndWait();
    System.out.println(response.getSummary());
} catch (Exception e) {
    e.printStackTrace();
}

view the result：
System.out.println(response.getSummary());
ClickHouseResponseSummary [readBytes=0, readRows=0, totalRowsToRead=0, writtenBytes=0, writtenRows=0, updates=0]

5.In fact, 2 rows of data were successfully written.
Expected behaviour
Code example

Error log
Configuration
Environment

Client version: 0.4.6
Language version:
OS:Deepin OS

ClickHouse server

ClickHouse Server version:22.2.2.1
ClickHouse Server non-default settings, if any:
CREATE TABLE statements for tables involved:
Sample data for all these tables, use clickhouse-obfuscator if necessary

通过“select event_time,query,result_rows from system.query_log where event_date='2023-08-03' and query_kind='Insert' and type='QueryFinish' ”，也能确认results_rows为2。
所以返回的结果不正确。

Hi @Dong-GuoSheng, did you resolve the issue? I cannot reproduce at my end. And it's suggested to close response object timely, for example:
try (ClickHouseResponse response = client.write(server).table("test.t1")
  .data(file).set("input_format_allow_errors_num", 100).executeAndWait()) {
     System.out.println(response.getSummary());
}

Apart from that, ClickHouse 22.2 is not a supported version, could you try LTS version like 22.8 or 23.3?

Hi @Dong-GuoSheng, did you resolve the issue? I cannot reproduce at my end. And it's suggested to close response object timely, for example:
try (ClickHouseResponse response = client.write(server).table("test.t1")
  .data(file).set("input_format_allow_errors_num", 100).executeAndWait()) {
     System.out.println(response.getSummary());
}

Apart from that, ClickHouse 22.2 is not a supported version, could you try LTS version like 22.8 or 23.3?

yes, i just tested it in 22.8 version and it works fine!
thanks.

authors: Dong-GuoSheng zhicwu

repo: ClickHouse/clickhouse-java


text:
ClickHouseValueFormatter#formatTimestamp will ignore millisencods

When Timestamp type data as the sql parameter, ClickHouseValueFormatter.javaformatTimestamp
    public static String formatTimestamp(Timestamp time, TimeZone timeZone) {
        SimpleDateFormat formatter = getDateTimeFormat();
        formatter.setTimeZone(timeZone);
        StringBuilder formatted = new StringBuilder(formatter.format(time));
        // TODO implement a true prepared statement to format according to parameter type
        if (time != null && time.getNanos() % 1000000 > 0) {
            formatted.append('.').append(time.getNanos());
        }
        return formatted.toString();
    }

time.getNanos() % 1000000 > 0 only get Micros and Nanos, is this correct?

Hi @cofcool, the legacy driver has problem dealing with timestamp and timezone along with stability issue. Have you tried to upgrade to new driver(more details in #608)?

Maven groupId ru.yandex.clickhouse and legacy JDBC driver ru.yandex.clickhouse.ClickHouseDriver are deprecated.
Please use new groupId com.clickhouse and driver com.clickhouse.jdbc.ClickHouseDriver instead. It's highly recommended to upgrade to 0.3.2+ and start to integrate the new JDBC driver for improved performance and stability.

Thank you, upgrade to new version solved my problem👍

Thank you, upgrade to new version solved my problem👍

Good to know. Please be aware that the new driver is NOT a drop-in replacement, because it's a complete re-write and the serialization/deserialization format was changed from TabSeparated to RowBinary, so you might want to do some more testing on staging environment.

Ok, I should do more test, thank you for the replay, ClickHouse is so great.

authors: cofcool zhicwu

repo: ClickHouse/clickhouse-jdbc


text:
⚠ HopeAlley Ecards has degraded performance

In b2bcf94, HopeAlley Ecards (https://hopealley.com/ecards) experienced degraded performance:

HTTP code: 200
Response time: 6016 ms

Resolved: HopeAlley Ecards performance has improved in 4e11776 after 6 minutes.

repo: Clicki-Digital/uptime


text:
Add intake-catalog for AZ workflow resource

[ ] closes #xxxx
[ ] tests added / passed
[ ] docs reflect changes
[ ] passes flake8 downscale tests docs
[ ] entry in HISTORY.rst

This PR adds an intake catalog for the main resources stored in containers on the Azure subscription.
If this merges I can do another PR for the CMIP6 cleaning argo workflow that uses this catalog.
Here is a quick (very engineering-centric) example in Python grabbing environment variables for data specifics in order to get an fsspec URL to the zarr store, using this catalog.
          import os
          import intake

          catalog_url = os.environ.get("CATALOG_URL")
          catalog_source_name = os.environ.get("CATALOG_SOURCE_NAME")

          col = intake.open_catalog(catalog_url)
          cat = col[catalog_source_name]

          target_url = cat.get(
              experiment_id=os.environ.get("EXPERIMENT_ID"),
              variable_id=os.environ.get("VARIABLE_ID"),
              source_id=os.environ.get("SOURCE_ID"),
              member_id=os.environ.get("MEMBER_ID"),
              grid_label=os.environ.get("GRID_LABEL"),
              item_version=os.environ.get("ITEM_VERSION"),
          ).urlpath

@brews this looks great, super stoked you added it! Could we also add one for the bias corrected and downscaled data that we will have soon?

@brews this looks great, super stoked you added it! Could we also add one for the bias corrected and downscaled data that we will have soon?

You mean as final output? I think we're a ways off for that. Maybe this is something to address in another PR?

authors: brews dgergel


text:
ndcs: merges lts and net-zero indicators

Merges LTS and Net Zero to NDCs.
The feature works with the feature flag FEATURE_NDC_UPDATE set to true. Otherwise, previous data should appear as usual

We need to change the buttons to just one with the following text, like on the design

If I remove the feature tag the title of the NDC section now is:

Can you put back the "Nationally Determined Contributions (NDC) Overview" if we don't have the feature tag active?

repo: ClimateWatch-Vizzuality/climate-watch


text:
added printing out of a confusion matrix

Shows a confusion matrix of what was predicted versus what the truth (actuals) were. Useful when you want to know false positives vs false negatives and with imbalanced data

Coverage increased (+0.05%) to 82.245% when pulling 43921482a2d9fb89e8408094c23fcb2a1735fa6f on calz1:master into a429eafad58e3e13c0fb25857d56d769c1b0c332 on ClimbsRocks:master.

This is great! Thanks so much for the PR. This has been on my mental backlog of things to add, but I had no idea it would be so easy.
Have you looked at scikit-plot? They had a couple of useful looking charts I hope to get added to auto_ml at some point. Just curious if you had any experience with them.
Thanks for the PR! I love the comments in your code- they're quite helpful.

I'll upload to pypi in a minute- version 2.0.1

Cool! I am not familiar with scikit-plot but at first glance it has some relevant stuff. Design-wise, how were you thinking plots would be handled? If you were running all this in a Jupyter notebook it would be fine to display to console, but maybe they should go to file system by default. I guess it would be similar to how you save a .CSV to the file system with the grid search results.

Ooh, I like that idea. That should ensure compatibility across different environments (both gui and non-gui). We could also nest it behind some if checks, and allow the user to pass in a param to .train that says whether they want charts printed or not.
But your idea of writing to file (with some logging to let people know about that feature and where to find the file), sounds like an easy solution that takes care of most of the edge cases I can think of right now.

Is ClimbsBytes@gmail.com still a good email address to contact you at? I have some implementation questions...

authors: ClimbsRocks calz1 coveralls

license: mit


text:
[v2.3.2] Bubble Card Buttons Unresponsive

Describe the bug
After updating to version 2.3.2, the bubble card interface becomes noticeably laggy when a button is pressed. At times, the buttons fail to respond entirely. Reverting to version 2.3.0 resolves the issue
Informations (please complete the following information):

OS: [iOS 18.2]
Browser/App: Home Assistant App 2024.12.1
Bubble Card version: v2.3.2
Home Assistant version: 2024.12.2

Additional context
Reverting to version 2.3.0 resolves the issue
https://github.com/user-attachments/assets/a8246288-4f3f-4eca-9deb-26fc923221f5
](url)
Thank you! 🍻

i have the same issue

I also got this issue, it takes around 7 seconds to open, it loads part of the popup and after an additional 7 seconds, it loads the icons. A rollback to 2.3.0 solves the issue.
OS: Android & Windows
HA Core: 2024.12.2

Hi! I've released a new version, even if I'm not sure that it could resolve this issue, to be honest I have no idea of what is slowing down everything, I don't have this issue on my setup.
Can someone take a look at his browser console? There might be some Bubble Card errors.

I've checked, and unfortunately, the issue still persists.
I checked the browser console, and here’s what I see:
https://github.com/user-attachments/assets/00a353c3-2900-42af-ab33-e0c1bc465a80

Perfect! Thank you!

I might have fixed this.
Could you try this version? You need to remove Bubble Card from HACS first, then install it with the "Without HACS" method.
bubble-card.js.zip
Once installed, clear your cache then check in the editor if you see v2.3.4.
Thank you in advance! 🤞

I've tested it, is see version 2.3.4. and all the errors above are resolved. However, after using it a few times, the dashboard tends to slow down again. The buttons are responding more slowly than before, and the performance isn't as snappy as it was prior to the update. I also cleared the cache, but this didn't make any difference.
https://github.com/user-attachments/assets/66ed9807-9fa4-483d-9ecc-0f100a830814

@Youri3246 was it working smoothly on v2.3.0?

@Clooos Yes

I will check that again, thank you for the feedback!

@Youri3246
Do you have any kind of pop-up triggers, or conditional sub-buttons configured?

Could you try this one?
NOTE: Automatic pop-up triggers and conditional sub-buttons won't work
bubble-card.js.zip

Much better! The buttons seem to be working as they should now. Faster would be even better, haha. It seems to be resolved.
https://github.com/user-attachments/assets/bc93891a-d8c5-46fd-ad6c-2ee70b73daf5

😓, that means that the validation of the conditionals is causing all this....
I copied a lot of the default HA-code and removed all types, because bubble-card is without types.
For some reason theirs doesn't cause problems and mine does....

After a couple of hours it is again slow and laggy.

After a couple of hours it is again slow and laggy.

@Youri3246 thanks for your patience and your willingness to be our guinea pig. The fact that Cloos and I never saw this frustrates me a little bit. The only thing I can think of is that our devices are to fast? So that javascript fires aren't stacking up??
I want to try something to further distil what the problem is.
I will send you a new build in a couple of minutes.

New version to try:
Most of the code is from 2.3.3 except the conditions for pop-ups
bubble-card.js.zip

I tested it. On mobile it seems fine, but in the browser it does not work smoothly. I also have errors in the browser console.
https://github.com/user-attachments/assets/ffa7c5b6-1be2-483f-a940-dab03dc95bed

Having the same issue here, super laggy and unresponsive. Couples of things I've noticed: the pop-ups are super laggy, I can't close them once their open either from the X or clicking outside the pop-up. Any commands (turn lights off, etc.) either never happen or happen with a VERY long delay.
The pop-up header is blank (see attached)

and in edit mode the pop-up cards don't exist, there should be several between the remote cards (see attached).

I was able to fix my issue completely. All my headers were set to state with no entity defined, I changed to Name/Text and ask good now.

Nice! I'm working on a new release, we will see if things works best after that 🙏

Again laggy on mobile.. Seems that is is slow after some time.

Just started using this for my wall tablet, and I've noticed it's getting very laggy as well. Force closing WallPanel and the browser fixes it for a bit, but then it gets laggy again after a while.

@ki5ck
A solution is to roll back to 2.3.0
We (@Clooos and myself) are not 100% sure why this is caused.
We are working on it.

I rolled back to 2.3.0, and after sitting overnight, it was completely unresponsive (after 15 seconds with no activity, I force quit). Restarting the browser fixed it.

Hi! I might have correctly fixed the slowness/performance issues over time, can someone try this version?
As usual, to install it you need to remove Bubble Card from HACS first, then install it with the "Without HACS" method.
Once installed, clear your cache then check in the editor if you see v2.3.4.
Thank you in advance! 🤞
bubble-card.js.zip

I did not solved the problem. I wiped the cache en rebooted.
I checked: version 2.3.4
https://github.com/user-attachments/assets/defe3006-68a0-4cb8-8bb3-05caef88b51d

Can you send me the YAML of this view? This will maybe help me reproduce this.

https://pastebin.com/La6ZPj3u

It looks now after a couple of hours that it is working as before the problem.

So would you say that this is fixed? It was maybe a cache issue 🤞

So would you say this is fixed? It was maybe a cache issue 🤞
Edit: On some iOS devices it's sometimes better to reboot it to fully clear the cache/memory. Are you on iOS?

I checked again, and for some reason, I was sleeping yesterday evening and reverted to version 2.3.0. wich works good.
The issue still exists in version 2.3.4 Sorry!

Ok, false hope! 😅
I will try again by testing your YAML.

I've just checked 2.3.3 again.
For me, as soon as I go to my dashboard the browser becomes unresponsive and the following error are in console

@ChrisChapman have you tried this version?
Do you also have this error in it?

@Youri3246 here's another version, could you try it?
bubble-card.js.zip
@ChrisChapman you can try this one instead.

@Youri3246 here's another version, could you try it?
bubble-card.js.zip
@ChrisChapman you can try this one instead.

@Clooos Yes this seems to have resolve it for me - no crashing or console errors!

I will wait for @Youri3246's answer, then if it's all good, I will release this version 🙂

I will wait for @Youri3246's answer, then if it's all good, I will release this version 🙂

No more errors, and my dashboard is now fully responsive! 🥇
Everything is working perfectly. I can say it's all been solved now!
Thank you so much for being so responsive and helpful!

I've been waiting for this comment all day! 🎉
I will do my best to release this version really soon!

Hi! The new release is here, everything should be stable now! 🤞
https://github.com/Clooos/Bubble-Card/releases/tag/v2.3.4-beta.1

repo: Clooos/Bubble-Card


text:
Windrose card somehow breaks vertical scrolling

For any feature request you can open a new discussion here:
https://github.com/Clooos/Bubble-Card/discussions/categories/feature-requests
For any question you can open a new discussion here:
https://github.com/Clooos/Bubble-Card/discussions/categories/q-a
Describe the bug
I have the windrose card in a bubble popup on my dashboard (https://github.com/aukedejong/lovelace-windrose-card). However when this card is included, I can scroll down on my dashboard much farther than the container should usually allow and I'm seeing direction arrows from the windrose card on blank backgrounds down there.
Not sure if it is an issue with the windrose card (it doesn't do this on non-bubble-card dashboards as far as I've seen), but maybe we can track this down and allocate it to where the fix needs to be done.
To Reproduce
---
title: "Mobile Dashboard"
kiosk_mode:
  hide_header: false
theme: "blue"
views:
  - title: Home
    path: home
    cards:
      - type: vertical-stack
        cards:
          - type: custom:bubble-card
            card_type: pop-up
            hash: "#wetter"
            name: Wetter
            show_last_updated: false
            show_state: false
            show_attribute: false
            tap_action:
              action: none
            double_tap_action:
              action: none
            hold_action:
              action: none
            show_icon: true
            "false": []
            entity: weather.wetter
            icon: mdi:weather-partly-cloudy
            bg_opacity: "10"
            hide_backdrop: false
            shadow_opacity: "0"
            bg_blur: "14"
            margin_top_mobile: "-56px"
            button_type: name
            scrolling_effect: true
        - type: custom:windrose-card
            title: Windrichtung
            data_period:
              hours_to_show: 3
            max_width: 350
            refresh_interval: 300
            windspeed_bar_location: bottom
            windspeed_bar_full: true
            wind_direction_entity:
              entity: sensor.weatherly_wind_direction
              direction_unit: degrees
              use_statistics: false
              direction_compensation: 0
            current_direction:
              show_arrow: true
            windspeed_entities:
              - entity: sensor.weatherly_wind_gust
                name: ""
                speed_unit: auto
                use_statistics: false
            output_speed_unit: kph
            speed_range_beaufort: false
            windrose_draw_north_offset: 0
            cardinal_direction_letters: NESW
            matching_strategy: direction-first
            center_calm_percentage: true

It looks like the svg element of the windrose wind direction arrow is breaking out of the card into the main dashboard space, see developer console in second screenshot.
Expected behavior
Including the windrose card should not alter the vertical scrolling on the dashboard and should not allow the user to scroll down much farther into otherwise blank space on the dashboard
Screenshots

YAML
s above
Informations (please complete the following information):

OS: iOS, MacOS
Browser/App: Safari
Bubble Card version: 2.3.0-beta1
Home Assistant version: 2024.9.3

Thank you! 🍻

Looks like a Windrose Update from today fixed this.

Perfect! That's the kind of issue that I like to close 🤓

It looks like the issue is still there @Clooos. Not sure what the relationship to bubble-card is, but I can only reproduce it when the windrose card is used inside a bubble-card popup. See https://github.com/aukedejong/lovelace-windrose-card/issues/87 - maybe you have an idea?

authors: AndLindemann Clooos


text:
🛑 Authentik is down

In a13b503, Authentik (https://auth.cloudhub.social) was down:

HTTP code: 500
Response time: 474 ms

Resolved: Authentik is back up in 499a711 after 11 minutes.

repo: CloudHub-Social/Status


text:
Fix PermissionIssue on Bukkit

To fix the issue that PlotSquared's "plots.plot.X" permission does not work finally that it also works with permissions given by a PermissionGroup and not only the permissions which are given to the player directly  and that Player#getEffectivePermissions returns all permissions of the player and its groups, we should use all permissions of the player its groups in CloudPermissible#getEffectivePermissions.

It works, as long as the player has no permissions attached to it directly.
That leaves the set empty and the plugins refer to another method.
I will fix that ASAP.
Mit freundlichen Grüßen
Marvin Krüger

From: McRuben notifications@github.com
Sent: Sunday, February 24, 2019 11:37:56 AM
To: CloudNetService/CloudNet
Cc: Subscribed
Subject: [CloudNetService/CloudNet] Fix PermissionIssue on Bukkit (#104)
To fix the issue that PlotSquared's "plots.plot.X" permission does not work finally that it also works with permissions given by a PermissionGroup and not only the permissions which are given to the player directly and that Player#getEffectivePermissions returns all permissions of the player and its groups, we should use all permissions of the player its groups in CloudPermissible#getEffectivePermissions.
—
You are receiving this because you are subscribed to this thread.
Reply to this email directly, view it on GitHubhttps://github.com/CloudNetService/CloudNet/issues/104, or mute the threadhttps://github.com/notifications/unsubscribe-auth/AB9LlpBHtzOx898csl99M8tFb34JC8-oks5vQmuEgaJpZM4bOdj7.

authors: GiantTreeLP McRuben

repo: CloudNetService/CloudNet


text:
Storing data of the fav widgets locally to save it and load it on starting the app.

Is your feature request related to a problem? Please describe.
Currently the starred widgets are lost since the state is lost on startup.
Describe the solution you'd like
Mapping the widgets to indexes and storing the indexes and building widgets from it.
Describe alternatives you've considered
I have considered storing widget data directly but it was not possible.
Additional context
It is related to the star the widget feature.

@Debajyoti14 hey i was able to find a solution while preventing any major change to the code base. It took time but i am ready to make a pr . Please assign me this issue.

@Uttkarsh-raj Assigned you

repo: Clueless-Community/Spectrum-UI


text:
Endpoint to calculate Profitability index

What bug or feature you wants to report.
The profitability index (PI) describes an index representing the relationship between a proposed project's costs and benefits.

And to calculate the PV of future cash flows this formula is used:

Looks good, go ahead:))

repo: Clueless-Community/fintech-api