text:
Switching network in DApp Browser

Should keep the same website open instead of going back the home page.
Need to auto refresh after switching like changing network in metamask.

[x] iOS. Done. Will be in a future build. (Didn't create a separate issue because everything multi-chain is still a single PR).

Done in android too. @JamesSmartCell Please close and reference issues.

authors: James-Sangalli hboon zhangzhongnan928

repo: AlphaWallet/alpha-wallet-android


text:
🛑 Dispenser API (API) is down

In bdf972d, Dispenser API (API) (https://dispenser.gunivers.net/api/versions) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Dispenser API (API) is back up in c23f2ba.

source: gharchive/issue

repo: Altearn/status

license: MIT

license_type: permissive

license_source: github-api


text:
fix chk reconciler

When ResourceVersion is put into status, it creates infinite reconcile loop

@sunsingerus plz, it's very important for us

could you resolve conflicts?

resolved

Any news on fixing tests in 0.24.0 branch?

will this PR resolve #1413?

Looks like

Hi, When can we expect 0.24.0 to be released?

@holycheater , @Piroddi , @orloffv -- released in https://github.com/Altinity/clickhouse-operator/releases/tag/release-0.23.7 since 0.24.0 is dealyed

source: gharchive/pull-request

authors: Piroddi Slach alex-zaitsev holycheater orloffv zs-ko

repo: Altinity/clickhouse-operator


text:
Click outside window to close.

Once you've replied to a message the ability to click outside the main windows (like clicking on the desktop or Firefox for example) will close the messenger window. This is a great feature for messenger style programs where you need to jump in and out quikcly (reading/replying to messages). Removed the need for clicking that extra button "x" in the corner or reaching for esc.

I haven't seen this behaviour before. I will let the OS handle this kind of window management. When you click another window, that window is focused. The Messenger window shouldn't have to close it, it will just remain unfocused.

Thanks you for the reply let me me show you a video from a browser extension that does the same thing. (sorry for the bad quality/weird angle did it that way to make it quick/not reveal too much personal information)
https://drive.google.com/file/d/0B8a1ZTJDlaVIRER0VVZmUzlCN1E/view?usp=sharing
I appreaciate that you don't think this is something the application needs, thought I'd make a suggestion anyway. Keep up the good work.

I see. Well, that’s a browser extension. It makes sense on a webpage, but not so much on the OS.
Good work means saying “no” sometimes, too. Enjoy the app :)
Alexandru Rosianu

Web & Android Developer
aluxian.com | startersquad.com
On 19 Jun 2015 at 14:00:25, Robin Backman (notifications@github.com) wrote:
Thanks you for the reply let me me show you a video from a browser extension that does the same thing. (sorry for the bad quality/weird angle did it that way to make it quick/not reveal too much personal information)
https://drive.google.com/file/d/0B8a1ZTJDlaVIRER0VVZmUzlCN1E/view?usp=sharing
I appreaciate that you don't think this is something the application needs, thought I'd make a suggestion anyway. Keep up the good work.
—
Reply to this email directly or view it on GitHub.

authors: Aluxian Excitor

repo: Aluxian/Facebook-Messenger-Desktop

license: mit

license_source: bigquery


text:
wildcard URLs

Is it possible to listen for all incoming requests without specifying the URL beforehand, or do some URL wildcard matching? I want to rewrite some URLs to point to the local server and pass the original URL to the local server as a GET param.

It is possible to pass * as an URL which will then match all callbacks using the same method.


text:
Ep/controller params

Controller Params Feature
Description of the Change
This PR adds the possibility to define required params and validate them.
Why Should This Be In Core?
A malicious user can exploit this scenario by sending this extra parameter to our application, thereby making themselves an administrator.
We can easily fix this problem by filtering the allowed parameters that are permitted inside our application. Please always remember that params represent untrusted input.

Controller Actions Params Validation Parameters are taken from the context and passed as an argument to #call. They are similar to a Ruby Hash, but they offer an expanded set of features.

Look into

https://github.com/dry-rb/dry-logic/blob/master/lib/dry/logic/predicates.rb
https://github.com/neovintage/accord

Whitelisting anf Validations

Benefits

We can see validations as the set of rules for data correctness that we want for a specific use case. For us, a User can be persisted with or without a password, depending on the workflow and the route through which the User is persisted.

params do
  required(:name).filled(:str?)
  required(:email).filled(:str?, format?: /@/).confirmation
  required(:password).filled(:str?).confirmation
  required(:terms_of_service).filled(:bool?)
  required(:age).filled(:int?, included_in?: 18..99)
  optional(:avatar).filled(size?: 1..(MEGABYTE * 3))
end

The second important aspect is that we use validations to prevent invalid inputs to propagate in our system. In an MVC architecture, the model layer is the farthest from the input. It's expensive to check the data right before we create a record in the database.

instead of merging master on this branch (which creates a merge cmmit) you could rebase this branch on master (git rebase master)

That would be my preference as well.
On Apr 22, 2017 7:16 PM, "Elias Perez" notifications@github.com wrote:

@eliasjpr commented on this pull request.
In src/amber/controller/param_validator.cr
https://github.com/Amber-Crystal/amber/pull/14#discussion_r112822516:

module Controller

module ParamValidator

 # This is an validation result that will hold the success and

 # hash for a given validation execution.

 struct ValidationResult

   getter? valid = false

   getter params = {} of String => String

   def initialize(@valid, @params); end

 end

 macro included

   property? valid = false

   property validated_params = {} of String => String

   def validate

@elorest https://github.com/elorest I thought of extending the class
instead of monkey patching. Now, what would be the design implications for
extending or monkey patching this way? A couple of things that comes to
mind is params.validate {} I guess this is similar to rails
params.required the difference being is that we will be able to do the
validations something that rails lack, the only framework that's doing this
nicely is hanami.
My personal preference is extending the HTTP:: Params class. Any
thoughts?
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authors: bew eliasjpr elorest

repo: Amber-Crystal/amber


text:
LICENSE

I don't know much about licenses so my question is can I use the texture pack for my own adventure maps even if I publish them?
(with credits of course)

Yes you can. I suggest leaving a copyright notice in a credits or license file in your pack. Something like this would do:
Includes Negative Space Font Copyright (c) 2020 AmberW licensed under Creative Commons Attribution 4.0 International

You are then free to edit and distribute my pack within yours, even for commercial use. I'm not picky about crediting beyond that, but it is very appreciated, especially links back to the GitHub page.

Thank you. I'll be sure to add credits if I ever post something to public.

authors: AmberWat Waradu

repo: AmberWat/NegativeSpaceFont


text:
where is the test.txt of dusk_rainy and night_rainy datasets

There is no test.txt in Dusk-rainy.zip and Night-rainy.zip,
How can I do eval on these datasets

Thanks. Because the target domain is invisible during training, we can directly test with the train.txt file of Dusk rainy and Night rainy datasets during testing.

oh, thank you

authors: AmingWu Trovias

repo: AmingWu/Single-DGOD


text:
SocketException: Only one usage of each socket address (protocol/network address/port) is normally permitted

This exception is consistently thrown as an InnerException on InitializeComponent() of the main window, when the application starts.

Is it possible that you have multiple instances of your app running? Check task manager for zombie processes.

It's possible, but I doubt it.
You can use the netstat command to find the offender.
https://stackoverflow.com/questions/6960019/how-do-i-find-which-application-is-using-up-my-port

Which port is Ammy normally trying to use?

Should be 53029

Interesting, 53029 appears not used by anything.

Is it possible that Ammy tries to connect twice in the same session?

Hmm, I don't think it should. How can I check?

You can try breaking on SocketException and inspect existing threads and their local values. To do that, open Exception Settings and check SocketException

I found that if using another app that was created using Ammy, it blocks other apps that use Ammy. Example: Xaml to Ammy converter.…

The existing solution would be to add a NO_AMMY_UPDATE compilation symbol during the build. This way the app wouldn't hog the update port.
I agree that the configurable port approach is better. But it takes much more work to implement.

authors: Tyrrrz ionoy johnmbaughman

repo: AmmyUI/AmmyUI


text:
Visual Studio 2022 process devenv.exe not closing

Because I'm working on multiple projects I often need to switch from projects on svn to projects on git.
I'm having this problem for some time now when I close one project (close Visual Studio) and open another project in new Visual Studio instance, devenv.exe from previous instance is still running. Very often when I notice this I have 3-4 instances running in the background but only one Visual Studio window is actually shown.
I always thought it's Visual Studio's fault but now I managed to reproduce it and I think it has something to do with AnkhSVN extension.
It was always tedious for me to go through options to changed current plugin (Tools -> Options -> Source Control -> Plugin Selection) until I found that there is a dropdown at the bottom right with label "Add to Source Control" where I can change the current plugin with two clicks.
To reproduce this issue do the following.

Open Visual Studio 2022 without a project and go to Tools -> Options -> Source Control -> Plugin Selection and make sure no plugin is selected.
Close Visual Studio
Open a project on svn with Visual Studio 2022 and when it loads click on a button "Add to Source Control" (or click Ctrl+Alt+F9) and choose "AnkhSVN"
Close Visual Studio
Check task manager and you can see that devenv.exe process is still running and not closing but there is not Visual Studio IDE window present

This does not happen if I change the plugin using options menu Tools -> Options -> Source Control -> Plugin Selection -> Select AnkhSVN. Also it does not happen if I use the same method but change to git source control.
Not sure what is the difference between these two methods of changing active source control but the "Add to Source Control" dropdown is causing Visual Studio 2022 not to properly close.
I'm using the latest build for Visual Studio 2022 found here https://github.com/AmpScm/AnkhSVN/actions/runs/3808815322

If you are still stuck let me know if this is better: https://github.com/FallenWorlds/AnkhSVN
I need to make sure for my purposes this doesn't happen either.  If you are already good don't worry about it.  I may ask questions later if can't repo. Thanks

@darko1979 If you are still stuck let me know if this is better: https://github.com/FallenWorlds/AnkhSVN
I need to make sure for my purposes this doesn't happen either. If you are already good don't worry about it. I may ask questions later if can't repo. Thanks

Just checked your build v3.0 and it has the same issue as the build I referenced in this post. My guess is that something is different about the process how plugin is initialized when you changed it from the options menu or when you use "Add to Source Control" menu, the second method probably does something additionally that AnkhSvn does not handle properly.
Somebody from Microsoft would probably know where to look for a problem. I originally wanted to post this issue in visual studio developer community but the chances of being investigated by Microsoft developers zero, they just don't care about svn support and certainly they do not care about some external plugin.

I can still take a look
-------- Original message --------From: darko1979 @.> Date: 7/11/23  3:28 AM  (GMT-08:00) To: AmpScm/AnkhSVN @.> Cc: SleepyBear @.>, Comment @.> Subject: Re: [AmpScm/AnkhSVN] Visual Studio 2022 process devenv.exe not closing (Issue #64)
@darko1979 If you are still stuck let me know if this is better: https://github.com/FallenWorlds/AnkhSVN
I need to make sure for my purposes this doesn't happen either. If you are already good don't worry about it. I may ask questions later if can't repo. Thanks
Just checked your build v3.0 and it has the same issue as the build I referenced in this post. My guess is that something is different about the process how plugin is initialized when you changed it from the options menu or when you use "Add to Source Control" menu, the second method probably does something additionally that AnkhSvn does not handle properly.
Somebody from Microsoft would probably know where to look for a problem. I originally wanted to post this issue in visual studio developer community but the chances of being investigated by Microsoft developers zero, they just don't care about svn support and certainly they do not care about some external plugin.
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you commented.Message ID: @.***>

Like this? As a background process?

Keep in mind if I could repo it in the AS project, then it will be easier to fix or tell you why cant be fixed because i control the project system and everything in that for dubuging.
I assume if you did the same thing with Git on your end it would not stall in background processes?

Do you use discord? Do you want to come to the AddOn Studio discord so we don't spam here?  Good chance I can fix this, esp if it doesn't happen when you do the same thing but choose Git.
https://addonstudio.org/wow/support
Can also file a bug on the other project in github additionally if want. And can be documented the resolution good or bad.
@darko1979

It's ankh, and its directly related to the button.
99% sure can be fixed in Ankh code. Doing it now.

@BearSleepy yes, devenv.exe can be located in task manager (I personally use sysinternals process explorer), after closing main visual studio window devenv.exe will stay active consuming memory untill I terminate it manually.
As I stated in the first post, with Git this does not happen.
Not using discord that often, I can create the same issue in your project.

@darko1979 There's an unfinished task blocking the ssc services closing down.  I have it fixed on mine.
Causes the process to do everything it can, like close the message loop, which allows the window to close. But still has to wait on unfinished tasks, incase was doing something important, before closing the process or committing settings.

@darko1979  Still working on it.
It works, but i wanted to test it all the way. And make the button work more correctly,  I spend today hand making a SVN server and have gotten a clean 'add solution to repository' maybe later today or tomorrow for release

@darko1979
If I fix this all the way, it will also load the "add solution to SVN" dialog when the button is clicked, as it normally would work. Unless you wanted to actually commit the solution itself, you would just have to close it every time.
Sounds like you have projects already in SVN that were added to an existing solution, or were checked out or committed outside of VS. I say that because I happened have some also and was how I was able to replicate your issue.
If I try commit new projects to SVN from inside VS, it tags the solution no matter what I click, to be "SVN only".
And when I load the solution I get no "add to" button and automatically loads SVN whenever the project loads, AND leaves it set as the current provider. And if I try to change providers it force closes the solution if it do.
I can also try to make a switch providers button.
Let me know before I release this what you think of all this and of course any details on your exact workflow before I end up causing a bigger issue.
Thanks :)

@BearSleepy
Yes you are right, projects were not added to their repositories from within Visual Studio, and sometimes I do commits inside VS and sometimes I do it from outside. For GIT I prefer always commit/push from outside of VS.
I tried using source control switcher plugin, but mostly they do not work correctly and when Visual Studio 2022 came out they did not work at all. I tried to figure it out how VS binds a solution to a GIT or SVN but could not figure it out.
I use now Visual Studio 2022 for GIT projects, and Visual Studio 2019 for SVN projects so no problem switching between plugins.
I made a gif videos demonstrating the issue.
With GIT no stuck background process:

Not sure why in this example "Create GIT Repository" dialog shows because this projects is already connected and pushed to github. My working projects does not show this dialog when I do the same thing and I do not see anything GIT related in solution (.sln) and project (.csproj) files.
And with SVN visual studio process remains in background:

@darko1979
The FW/AnhkSVN 3.0.1 is released: https://github.com/FallenWorlds/AnkhSVN with the fix for process not exiting. Please let me know.
Thanks for all that info. I'm going to try to make it work all the way correctly and try to address the long-standing issue for everyone of not being able to switch, except for the tedious trip into settings. And the issue if allowing to remove stickiness on solution.
I think just how it was without forced stickiness, where one provider just ignored projects it didn't know, is great. You can have projects with different providers.   I understand why, as it would in theory make switching automatic. But its way too coarse, and you have 0 chance to add anything in that solution to another provider, without playing the hand-built multi-solution shell game.

@BearSleepy I just tried version 3.0.1 and Visual Studio 2022 now terminates properly. You fixed the issue, thanks!

@darko1979 Sweet I'm glad it worked.
I had only tested on mine, but was pretty sure that was it because of how the code was.
If you dont mind can test a newone later in a few days or so. I want to add the actual popup like its suposed ot have and makeit so the button is actually clickable, rather than having to hit ctrl-alt-f9 to get the list.
I'd also like to deal with the "sticky" situation, as right now you can only add project, get forced sticky even if you say no, then have to make a blank solution and ditch the old solution, etc... I think is same prob witf git or svn.
Thoughts on all of this are aprecaited

@darko1979  and feel free to make bug reports on the other git, of these things or whatever you have issue with. and can work through them

@darko1979 On your example above, you said were not sure why...
The reason the Git dialog box shows is because by design, the whole purpose of that button is to "add solution to repo" and to make it sticky. You are avoiding sticky by saying no. As soon as you add solution you also no longer get button.
So that's what all my other babbling is about, where i'm saying if i make the button work all the way, it will also cause AnkhSVN to pop up the dialog, and why i said you would then just have to keep saying no but the button would come.
This is why i proposed maybe making another button that could really switch, but if you dont have the orignal button, VS is goign to make you close your solution.
So that leadsin to if i could somehow make a button to unsticky, and have a button to swtich reguarless, that could offer to unsticky.

And the final result on my end:
https://twitter.com/AddonStudioWoW/status/1679962262856175624

repo: AmpScm/AnkhSVN


text:
Bug on multipage export

Hi,
Please see the screenshot below where the Title and Issuer field is overlapped when exporting to multipage.

Closing this in favor of Reactive Resume v3 release.
If you continue to face this issue, please raise a new one and I'll have a look at it as soon as I can.
In the meantime, if you are able to, please consider donating to keep supporting the project: https://www.buymeacoffee.com/AmruthPillai :)
Thank you!

repo: AmruthPillai/Reactive-Resume


text:
fix(#1750): fixed downloaded PDF have issue(s) with Typography options

The typography option toggle class were added in the DOM #root but when the server is printing the resume, a child section of the DOM #root is cloned and inserted for pdf processing which misses out the Typography option toggle class in the parent DOM, resulting in the bug, Thus, the same class were added to each cloned DOM node (a node for each page DOM with [data-page] attribute).

Thank you for the fix! <3

authors: AmruthPillai Samrat-Saha-Sammy


text:
torchvision 0.13.1

Changelog: https://github.com/pytorch/vision/releases
License: https://github.com/pytorch/vision/blob/v0.13.1/LICENSE
Requirements:

https://github.com/pytorch/vision/tree/v0.13.1#installation
https://github.com/pytorch/vision/tree/v0.13.1#image-backend
https://github.com/pytorch/vision/blob/v0.13.1/CMakeLists.txt
https://github.com/pytorch/vision/blob/v0.13.1/setup.py

Actions:

Reset build number to 0
Skip py<37
Relax pytorch pinning in host and run
Update dependencies in run: add requests and typing_extensions
Remove requests from test/requires
Remove test/test_extended_models.py  file because test_models.py requires it but we already removed it
Remove doc_source_url

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authors: anaconda-pkg-build skupr-anaconda

repo: AnacondaRecipes/torchvision-feedstock


text:
CFFL

CFFL

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ERROR: /tmp/abs_7brx4nv6rf/clone/recipe/meta.yaml:20: missing_wheel: For pypi packages, wheel should be present in the host section
WARNING: /tmp/abs_7brx4nv6rf/clone/recipe/meta.yaml:48: missing_description: The recipe is missing a description
ERROR: /tmp/abs_7brx4nv6rf/clone/recipe/meta.yaml:48: missing_dev_url: The recipe is missing a dev_url
ERROR: /tmp/abs_7brx4nv6rf/clone/recipe/meta.yaml:48: missing_documentation: The recipe is missing a doc_url or doc_source_url
Errors were found

Linter check found the following problems:
The following problems have been found:
ERROR: /tmp/abs_b3syl64h_p/clone/recipe/meta.yaml:14: pip_install_args: pip install should be run with --no-deps.
ERROR: /tmp/abs_b3syl64h_p/clone/recipe/meta.yaml:20: missing_wheel: For pypi packages, wheel should be present in the host section
ERROR: /tmp/abs_b3syl64h_p/clone/recipe/meta.yaml:48: missing_documentation: The recipe is missing a doc_url or doc_source_url
WARNING: /tmp/abs_b3syl64h_p/clone/recipe/meta.yaml:48: missing_description: The recipe is missing a description
ERROR: /tmp/abs_b3syl64h_p/clone/recipe/meta.yaml:48: missing_dev_url: The recipe is missing a dev_url
Errors were found

authors: anaconda-pkg-build bkreider

repo: AnacondaRecipes/ypy-websocket-feedstock


text:
Figure out why TMS layers generated with gdal2tiles geodetic profile do not work

When creating layers with gdal2tiles, using the geodetic profile seems to generate tilesets that are unusable in Cesium. Geodetic is actually the preferred profile because it avoids reprojection (thus providing better performance).
This could be a bug in gdal2tiles or it could be a bug in Cesium, either way we should figure it out to be sure.
Originally discussed as part of #3489

Looks like this is still a bug. Maybe the TileSet statements in the tilemapresource.xml file are being ignored? The tiles that gdal2tiles cranks out are in the wrong zoom level
In Source/Assets/Textures/NaturalEarthII/1 (part of cesium) its got four subdirectories 0,1,2,3
In the tiles I created from nasa blue marble the 1 zoom level only has two subdirectories.
I then tried tinkering with the units-per-pixel values in  tilemapresource.xml to see if I could convince Cesium to treat the layers differently No go
I moved all the zoom levels up a level and that seems to have fixed things.

I don't understand this tile map stuff enough to say for sure where the problem is, but tweaking gdal2tiles.py to treat its zoom levels differently might be easier.

According to this specification the issue is with gdal2tiles, as on the specification they state that

This scaling allows an initial zoom level that consists of 2 256x256 pixel tiles covering the whole earth, with an <Origin> of (-180,-90). Other combinations of tile size and <Origin> are also possible at this scale.

I only got one tile when I asked gdal2tiles for level 0, posting it below

As a code based work around, this WorksForMe(tm), just need to specify minimumLevel: 1 or higher when declaring the ImageryProvider
var gdalscheme = new Cesium.GeographicTilingScheme({ numberOfLevelZeroTilesX: 1, numberOfLevelZeroTilesY: 1 });
// numberOfLevelZeroTilesY as 0.5 doesn't work, overriding a function to make it so
gdalscheme.getNumberOfYTilesAtLevel = function(level) { return 1 << (level-1); }

Just to confirm that this is indeed a quirk of gdal2tiles.py's geodetic profile. I spent ages trying to get the tiles to display correctly in OpenLayers 3. Instead of shifting the zoom levels I ended up manually specifying a TileGrid with the [-180, -90] origin to get it to parse the existing tiles correctly. Either way, you can probably close this ticket, as it's clearly a gdal2tiles bug!

Thanks @kevinstadler, I agree that there's probably not a good way to work around this automatically on the Cesium side and I've used other geographic tiles in Cesium without issue since writing this up.

I know I'm a little late, but if anyone else sees this, but I found a  --tmscompatible option in gdal2tiles, I'm not sure where to put mentions to it, I only found it after reading the code.
  -d, --tmscompatible   When using the geodetic profile, specifies the base
                        resolution as 0.703125 or 2 tiles at zoom level 0.

Thanks for the follow-up @Docteh, I think this issue is the perfect place for your note.

authors: Docteh kevinstadler mramato

repo: AnalyticalGraphicsInc/cesium


text:
Fly to a rectangle with saved camera heading, pitch

Hi.
I wrote a post about this issue on your google  group.
https://groups.google.com/forum/#!topic/cesium-dev/F5k4gL_2WB4
I want to fly a rectangle with saving camera heading and pitch value in fly to method.
I want to stay camera saved heading pitch value end of the fly , not fly orientation.
Can I solve this problem with flyTo .
Thanks .
Esra ERİK

@esraerik I'll answer your question on the forum.  Please do not post the same thing in multiple places.  The forum is the correct place to post questions like this.  Thanks!

authors: esraerik hpinkos


text:
Make sampleHeight work for point clouds

sampleHeight, sampleHeightMostDetailed, and others will usually pick through a point cloud despite requesting the high detail tiles. localhost:8080 Example
One idea to fix this is render to a larger than 1x1 canvas with attenuation turned on.

This can actually be fixed in a much simpler way by making the ray's frustum width larger.
Centimeter frustum:

Meter frustum:

Five meter frustum:

localhost:8080 example


text:
BlendFunction.js has a mistake

Source\Scene\BlendFunction.js

Thanks for pointing this out @vtxf. Opened a fix here: https://github.com/AnalyticalGraphicsInc/cesium/pull/7624.

authors: lilleyse vtxf


text:
Fix BillboardCollection bounding sphere

Fixes #2894

Thanks @hpinkos.
Update CHANGES.md.
@bagnell can you review this?  Do we have tests for this?  It should be reasonable enough to write good tests here.

@hpinkos The changes look good. There are no unit tests for this, but you can add one that checks that the bounding sphere is only smaller where both the vertical and horizontal origins are the center.

@bagnell ready

authors: bagnell hpinkos pjcozzi


text:
彻底禁止权限冲突

在小米5手机上测试发现，当申请多个权限被拒绝部分权限时，系统虽然返回了hasAlwaysDeniedPermission（彻底禁止权限）等于true，但是系统依然再次申请了权限，而demo中需要我们再次申请，这个时候页面就会有权限申请的系统弹窗以及我们开启的Dialog，这里应该怎么处理呢？

刚刚检查发现是我在onResume生命周期里面重复请求了，但是在设置页面回来后，有没有办法继续检查权限是否被开启呢？

可以看看这个，也很不错 https://www.jianshu.com/p/c69ff8a445ed

repo: AndSync/XPermissionUtils


text:
WordPress Enlighter support bbPress and buddyPress posts?

If the answer is no.
Are you going to support this new feature in the near future?
Thanks,
Best regards,
Jose A.

I didn't tried it out yet.
Generally shortcodes may should work depending on the editor and enabled filter hooks.
i will try to investigate it in the next view days.
best regards, Andi

bbPress suppot is added in v3.1-BETA6


text:
FIX deprecated errors

FIX for
WARNING (ImportExecutor_0) [homeassistant.helpers.typing] HomeAssistantType was used from speedport, this is a deprecated alias which will be removed in HA Core 2025.5. Use homeassistant.core.HomeAssistant instead, please report it to the author of the 'speedport' custom integration
Errors.

Done. Hope all is allright. :)

@Andre0512 ping :). Can you merge and release this?

authors: Der-WU MelleD


text:
Will 2.0 only support .NET (Core) and not .NET framework?

@denis-ivanov , in https://github.com/AngleSharp/AngleSharp.XPath/commit/dfd9d33a7eb0201de6a7229ee13a4adcb37f926c#diff-615740254f47d7a152d8b39cff4d7b49d0aa3db2821f2f67ebe6f13ad0ab45beR10 it seems the target framework was changed from .NET Standard 2.0 to .NET Core 5. That way AngleSharp.XPath 2.0 would no longer be compatible and usable from any .NET framework app. Is that intended? Other AngleSharp packages seem to try to maintain .NET Standard 2.0 as the base to allow use from both .NET framework as well as .NET Core code.

Fixed #33.

authors: denis-ivanov martin-honnen


text:
add missing header

Hi, I was trying to create Rust bindings of the C++ version of Clipper2 and I noticed this missing include directive which makes the build fail.
The build was failing only because FillRule is defined in clipper.engine.h which wasn't included in clipper.minkowski.h. I've simply added it, but maybe it makes more sense to move the FillRule declaration in clipper.core.h to reduce the number of headers included.

Thanks Daniele.
I moved the FillRule definition into clipper.core.h which I think is the better solution.

authors: AngusJohnson d-dorazio


text:
Add a code of conduct

[explain why when I'm not sleepy]

Fixed by #136 but i was sleepy enough to not mention it before merging it.

repo: AnidemDex/Blockflow


text:
Rename the plugin

There's actually another plugin named "Dialog Plugin" in the asset library.
¿Quien fue el chistoso que se le ocurrió que era buena idea nombrar el plugin de forma tan generica?
Anyway, I'm out of ideas and need tho think about this. I don't know if is really an issue.

After a long (not too long) brainstorm, the tentative proposal is Textalog (provided by @crystalwarrior )
Is far better than other ideas (like Dialogger or Cool Text Parser).

Aww yeah, Textalog! We actually came up w/ it together with CrazyJC practically at the same time LOL

Textalog will be

authors: AnidemDex Crystalwarrior

repo: AnidemDex/Godot-DialogPlugin


text:
Web panel password

I can't log in to web panel, but i can log to telnet, and shell from it, how can i change password to panel or add new admin user from telnet?

have you found any answer to this? @MatiM72737 Seem to face the same issue as well... ftp, ssh and http is filtered only telnet and port 53 (domain?) is opened

I resolved the issue but it was a bit of a hack, have a look at
https://github.com/LeeXiaolan/hwfw-tool

Hi there - can you please elaborate on this a bit?
I wonder if I'm missing something...
From what I red this wont' help me as I'm still in phase my HG8240 doesn't respond to anything that tcp/53 - I haven't had chance to access the GUI/ssh/telnet yet...

Strange for me telnet was open but restrictive. Flashing the above ssh module gave me full root access to modify hw_ctree.xml

What is your last 4 digit in mac can you tell it is not accepting my mac

I can't log in to web panel, but i can log to telnet, and shell from it, how can i change password to panel or add new admin user from telnet?
did you get any last 4 digit mac?

If you have full linux shell you run this

If you have full shell want to overwrite password you need to edit /mnt/jffs2/hw_ctree.xml like tutorial
in "X_HW_WebUserInfo" replace Password= to
Password="$2p:'WQAN8=NO*;Q@G9o@5xp_<=4A7-AIC7c@`DvSPob^n.wKT.8TClmQ=#1`)pK_t'8)ia2k:s@#9n5oP^qwNNAX[_BuW=nERs*#M$"

and Salt=
Salt="35cd44343f919965d57c6674"

This password hash plaintext is "admintelecom"

my telnet is off and ididnt get in router webgui what is password tmadmin is id but password not working

Download HuaWei flasher and flash this file
TelnetEnable.bin

How to use telnetenable any video or steps do you have tell me

My telnet of windows is enable in ont device its not enable and i am not getting enter to enable because of password of webgui and without password i am stuck on starting page of password id tmadmin is id but password is missing, in this post he tell Adm@XXXX and my last four digit of mac is not working for this password what do i do i dont understand i think who post this code i want his last 4 digit mac to access

BRO I know this installation i tried but i dont have right because carrier company dont give rights to upgrade firmware when i click start this do nothing in ont progress bar running running and ont is in stable condition i do many ont from this software before this but this does not working i am stuck what to do dont understand

Last option is to uart cable but dont know where i have to connect the wire i have HG8145v5

https://www.youtube.com/watch?v=UM4D3LwY3sg
this method is not work for me i also do this before this code after this code i am stuck in web gui admin password

That file isn't really a firmware upgrade, its exploit that enables telnet. Its possible it just wont work on your device (even if it should), i have HG8010Hv6 mine was locked so mutch i didnt have anything in System menu (logged in as telecomadmin)

Dont waste time with UART its missing compnents on board and disabled in software (depends on model read-only or no output)
Since its last 4 digits of MAC its only 65 thousend possble combinations so guessing it will only take few days.
I dont have this device and wont buy one just to test if its possible to develop custom .bin file

And honestly it's kind of Anime4000 fault, he provided password values but didnt specify his MAC, users who put HIS hashes even if it wasnt needed are now locked, i could try bruteforcing them but my device only has telnet that will be locked for 5 minutes after 5 passowrds and this lock cent be disabled, same for WebUI where its 60s.

yes exactly now you got my point we are stuck now and we have only option to put last 4 digit mac UART is possible but we have no confirmation UART is not working or not

Maybe ask ISP to give you a replacement lol.
UART doesn't work and unless you want to try pasting 65 thousand combination by hand then it's easiest thing to do.
If they agree you can edit config and leave user hashes original or use ones you already know.

If you have full linux shell you run this  HWaddr is the MAC, interface may not be br0 so run just "ifconfig" and it will show them all

Hi @Troll338cz , is there a way to use linux commands to block the primary ISP configuration uploaded from the OLT?
I need to keep my own manual configuration of the WAN port, but it is always restored after the ONT is restarted.

I dont think its getting downloaded. I had some issues with it not saving jffs2 content even with fiber being disconnected.

Unfortunately, after the last FW update, it is not possible to change anything in the jffs2 partition or upload modified XML via the web interface..

Slo by taky ss?

I did all of this on HG8010v6 with firmware V5R020C10S020. Calling /sbin/reboot after copy saved it there.
Sadly i dont have newer firmware for this device (someone from a ISP would need to sniff TR069 update) nor any other devices from similar or newer series.

Trying to unlock full access.. any suggestions for su password?

That is the full shell, root user doesn't have a password you can use sudo to run some extra commands.
sudoers.txt

OK, my passwd file looks almost similar..

I have root privileges, but no commands work anyway..

Can you read /dev/mtd files?

Not working..

Can you read /dev/mtd files?

Already read all MTDs files MTD0 TO MTD11
VERSION R019

license: Unlicense


text:
Docker: add volume information

Small addition to the README and documentation regarding persitence of anna when running in docker.
Signed-off-by: Tim Beermann beermann@osism.tech

Thank you for the PR!

authors: roman-right tibeer

repo: Anna-Team/AnnaDB


text:
Message or no route to /login and /signup if already logged in and already signed up

Going throught his torturial right now. It is great.
I saw that a logged in user can still access /login and /signup even though they are already logged in. Displaying a message if logged in is easy, but I would also like to see an example on how to do conditional routing.
Here is how I show a message in the render method:
```
!this.state.isAuthenticated ?

     You have already logged in.
  :
{ Form code }
```
Thanks!

Oh. Did not see that this was part of the tut: https://serverless-stack.com/chapters/use-the-redirect-routes.html

repo: AnomalyInnovations/serverless-stack-com


text:
Generate mark down branch

Created a function to generate markdown for README

Added fs package and generateMarkdown function from other folder
Added no license to choice of license
Added If statements if there is no license to return an empty string for the renderLicenseLink, renderLicenseBadge, and the renderLicenseSection function


text:
Dev tools

What changes were proposed in this pull request?
(Please fill in changes proposed in this fix)
How was this patch tested?
(Please explain how this patch was tested. E.g. unit tests, integration tests, manual tests)
(If this patch involves UI changes, please attach a screenshot; otherwise, remove this)
Please review https://cwiki.apache.org/confluence/display/SPARK/Contributing+to+Spark before opening a pull request.

Created by mistake

repo: AnthonyTruchet/spark


text:
表单组件缺少name属性

您提出的功能是否和您遇到的问题有关，请描述该问题
Field等组件没有name属性，无法在Form里面使用，原版的vant weapp是有的，是否是漏掉了？
您是否有建议的实现方案
其它帮助我们理解您需求的描述、截图

我看了源码没有看到name属性的逻辑，是否只是文档写了，实际没有实现？你有真实测试过吗

authors: hisanshao xxyuze

repo: AntmJS/vantui


text:
Vector store - initial unrefined implementation

This is a first pass at using a vector store to automatically retrieve files from a code repository based on their relevance to the prompt.

Uses llama index for the vector store abstraction
Implements a code splitter (with most of the code taken from llama index) which depends on tree sitter library
Creates a new step set called VECTOR_IMPROVE to run this improve which is run with the -vi argument
Finds 2 relevant snippets then feeds in the entire file for those snippets
Also provides a list of all code files in the repository to provide wider context

Theres a lot more work to do in this area, but I think the scope of this work is enough to merge on its own pending review etc. It works for me for at least small use cases like snake, so seems be a good place to hand over to others to have  a play around with?
Some ideas of what to do next:

The whole vector store piece needs lots of refining and is largely untested on large repositories etc. An obvious limitation is that its currently hard coded to retrieve 2 snippets, and return the files those snippets are in. So a maximum of 2 files will be fed to the LLM. Possibly we would want to load as many files as possible within the token limit?
Other improvements we might want to look into would be an improved ranking of snippets based on connectedness ? connectness of functions is currently calculated in aider
An improved high level context. Aider uses tree sitter to sumarise each file into methods and classes, and analyses the connectness and then returned a summaries tree representation of the most important parts of the code.
refine the retrieval algorithms - to work better for code and possibly to include additional meta data in the query
expand the vector store to include non code files

@ATheorell  pointed out ive been committing with the wrong email address  - oops!! Just created a new PR with the author fixed ... i wont retrospectively attempt to change main ... wouldnt want to cause issues with changed commit hashes

repo: AntonOsika/gpt-engineer


text:
Custom 404

Create a custom 404 not found page

Done!

repo: AntonioKaram/Portfolio


text:
Remove Favourites from the Merge file to prevent overwriting the JWL Favorites

Is your feature request related to a problem? Please describe.
I use JW Library on my Samsung phone (Android 9), Samsung tablet (Android 11) and laptop (Windows 10). On each device, I have configured a different set of Favourites. I have found that once the JWL backup files are in JWL Merge, using the Remove Favourites options worked well (see screenshot below).

However, because the Favourites section of the resulting merge file is blank, when I import the merged file into the JWL app, my Favourites configuration is wiped out.
Describe the solution you'd like
Add a setting to JWL Merge to remove the Favourites section from the resulting merged file to preventing overwriting the Favourites configuration within the JWL app.
Describe alternatives you've considered
Any other option to prevent the merge file overwriting the Favourites configuration upon restoring the merge file
Additional context
If I do not use the Remove Favourites function, all the Favourites get merged and I end up with a colossal collection of Favourites across all devices. This undoes the work that I have gone to individualise the Favourites section of the app per device.

@timjobutler When JWL restores a backup file it entirely overwrites its database.

Is there any method to remove the Favourites element from the database of each backup file prior to merging them together? I either suffer the same problem as described as in issues #21 and #33 or have my Favourite mirrored on all of my devices.
Happy to explore a solution that I solely implement if it is not possible to achieve the desired results in JWL Merge.
Thanks Antony

Is there any method to remove the Favourites element from the database of each backup file prior to merging them together?

@timjobutler Yes, that's exactly what the Remove Favourties command does.

As mentioned in my OP, I use the Remove Favourites function prior to merging the files together.
However, since this action has left the Favourites section of the database empty (apologies for my poor technical explanation), it overwrites the existing Favourites in the app. Is there a way include the Favourites back into the merged file?

The Remove Favourites command only removes the favourites from the selected backup file. So, if you have 2 backups and remove the favourites from one of them, then the favourites from the other backup will be included in the resulting merge.

authors: AntonyCorbett timjobutler

repo: AntonyCorbett/JWLMerge


text:
Remove unused enter_auto_mode binary.

This binary tool is redundant with pad_terminal and similar function on HMI.

 Thank you for your submission, we really appreciate it. Like many open source projects, we ask that you sign our Contributor License Agreement before we can accept your contribution.You have signed the CLA already but the status is still pending? Let us recheck it.

authors: CLAassistant xiaoxq

repo: ApolloAuto/apollo


text:
docs: add parking scenario, open space decider, open space trajectory…

… partition, prediction evaluator and prediction predictor introduction and diagram

@spicyog Please locally merge the commits


text:
Agario Bot Problem

Hellow Whenever I try to use this bot either it is glitchy and just laggy or The main menu keeps on popping up in the middle of the screen also When i click play I just see a transparent light gray over the agario game but no on is moving and all the menu options and stuff dissapear after i press play so yes very glitchy if you could fix these and make it less glitchy that would be nice also the little green cells that if you go into they explode you into little pieces the bot keeps doing that for me so if you could maybe had som intellagents to the bot but other than that it is a great mod and keep it up sorry for all the request you are probally very busy thank you for reading :D

@Apostolique has kinda abandoned this project, so as of this moment, he won't be adding any fixes to this...
Any bugs you run into will remain there until someone takes over this...

Anything issue that was here, has been fixed.


text:
use the newest inkscape@0.92.3 version on stable channel

The inkscape's dev channel has already been deprecated.
[bug] fixed inkscape@0.92.3 missing python package

restore dist to trust.

Thank you @snowyu

New build available for testing at https://bintray.com/probono/AppImages/Inkscape/0.92.3+68.glibc2.15#files. Please do note that my test AppImages are not meant as official AppImages for users; I'd appreciate if the Inkscape project would do official ones. Of course you can re-use all my work.

authors: probonopd snowyu

repo: AppImage/AppImages


text:
One day event button unclear

Change to Set dates to single day or something.

Fixed in 77f9e32b51ca044bd99fda32fb74ea4c1fcf9861

repo: AppStateESS/triptrack


text:
FlutterServer not reachable on port 9000, Retrying..

Hey, I'm trying to run a test on JAVA but I'm getting this message
FlutterServer not reachable on port 9000, Retrying..
I tested the app with this command adb logcat | grep flutter and the log looks ok to me
11-28 14:43:38.542 18855 18881 I flutter : [APPIUM FLUTTER]  Appium flutter server is listening on port 9000
11-28 14:44:11.196 18796 18929 I appium  : AppiumResponse: {"sessionId":"None","value":[{"id":"508acccf-d1d6-460e-a129-8b61a002e06c","capabilities":{"flutterServerLaunchTimeout":120000.0,"networkConnectionEnabled":true,"warnings":{},"databaseEnabled":false,"flutterElementWaitTimeout":10000.0,"deviceName":"emulator-5554","platform":"LINUX","deviceUDID":"emul…
11-28 14:44:14.542 18855 18881 I flutter : [APPIUM FLUTTER]  New Request [GET] http://127.0.0.1:9000/status
11-28 14:44:14.545 18855 18881 I flutter : [APPIUM FLUTTER]  response {message: Flutter driver is ready to accept new connections, appInfo: {appName: my_demo_app_flutter, buildNumber: 1, packageName: com.example.my_demo_app_flutter, version: 1.0.0, buildSignature: 07563054E7307B9A57B71D373648E4D43DC3263FF4D4BA4F4E3F388C8E6EF11F, installerStore: com.android.shell}, serverVersion: 0.0.18}

I'm using this flutter demo app from here https://github.com/saucelabs/my-demo-app-flutter

The entire log
[Appium] Welcome to Appium v2.10.3 (REV bab86d5de571015b63fd8fc30b47bbe072a1290e)
[Appium] Non-default server args:
[Appium] { address: '127.0.0.1', allowInsecure: [ 'adb_shell' ] }
[Appium] The autodetected Appium home path: /Users/jehhxuxu/.appium
[Appium] Attempting to load driver flutter...
[Appium] Attempting to load driver uiautomator2...
[Appium] Attempting to load driver flutter-integration...
[Appium] Requiring driver at /Users/jehhxuxu/.appium/node_modules/appium-flutter-driver/build/lib/driver.js
[Appium] Requiring driver at /Users/jehhxuxu/.appium/node_modules/appium-flutter-integration-driver/build/src/driver.js
[Appium] Requiring driver at /Users/jehhxuxu/.appium/node_modules/appium-uiautomator2-driver/build/index.js
[Appium] FlutterDriver has been successfully loaded in 1.775s
[Appium] AppiumFlutterDriver has been successfully loaded in 1.775s
[Appium] AndroidUiautomator2Driver has been successfully loaded in 1.775s
[Appium] Appium REST http interface listener started on http://127.0.0.1:4723
[Appium] Available drivers:
[Appium]   - flutter@2.10.0 (automationName 'Flutter')
[Appium]   - uiautomator2@3.9.0 (automationName 'UiAutomator2')
[Appium]   - flutter-integration@1.1.3 (automationName 'FlutterIntegration')
[Appium] No plugins have been installed. Use the "appium plugin" command to install the one(s) you want to use.
[HTTP] --> GET /status {}
[AppiumDriver@6779] Calling AppiumDriver.getStatus() with args: []
[AppiumDriver@6779] Responding to client with driver.getStatus() result: {"ready":true,"message":"The server is ready to accept new connections","build":{"version":"2.10.3","git-sha":"bab86d5de571015b63fd8fc30b47bbe072a1290e","built":"2023-12-05 21:50:27 -0800"}}
[HTTP] <-- GET /status 200 3 ms - 200
[HTTP] Request idempotency key: 823d8c42-25ff-4c71-b24e-7deb0c125ebf
[HTTP] --> POST /session {"capabilities":{"firstMatch":[{"appium:udid":"emulator-5554","appium:autoGrantPermissions":true,"appium:flutterSystemPort":9000,"appium:flutterElementWaitTimeout":10000,"appium:flutterEnableMockCamera":true,"appium:eventTimings":true,"platformName":"ANDROID","appium:automationName":"FlutterIntegration","appium:flutterServerLaunchTimeout":120000}]}}
[AppiumDriver@6779] Calling AppiumDriver.createSession() with args: [null,null,{"firstMatch":[{"appium:udid":"emulator-5554","appium:autoGrantPermissions":true,"appium:flutterSystemPort":9000,"appium:flutterElementWaitTimeout":10000,"appium:flutterEnableMockCamera":true,"appium:eventTimings":true,"platformName":"ANDROID","appium:automationName":"FlutterIntegration","appium:flutterServerLaunchTimeout":120000}]}]
[AppiumDriver@6779] Event 'newSessionRequested' logged at 1732816964515 (15:02:44 GMT-0300 (Brasilia Standard Time))
[Appium] Attempting to find matching driver for automationName 'FlutterIntegration' and platformName 'ANDROID'
[Appium] The 'flutter-integration' driver was installed and matched caps.
[Appium] Will require it at /Users/jehhxuxu/.appium/node_modules/appium-flutter-integration-driver
[Appium] Requiring driver at /Users/jehhxuxu/.appium/node_modules/appium-flutter-integration-driver/build/src/driver.js
[AppiumDriver@6779] Appium v2.10.3 creating new AppiumFlutterDriver (v1.1.3) session
[AppiumDriver@6779] Checking BaseDriver versions for Appium and AppiumFlutterDriver
[AppiumDriver@6779] Appium's BaseDriver version is 9.10.3
[AppiumDriver@6779] AppiumFlutterDriver's BaseDriver version is 9.10.3
[AppiumDriver@6779] Explicitly enabling use of insecure features:
[AppiumDriver@6779]     adb_shell
[38;5;-171m[AppiumFlutterDriver@2cae] undefined
[38;5;-171m[AppiumFlutterDriver@2cae] Creating session with W3C capabilities: {
  "alwaysMatch": {
    "platformName": "ANDROID",
    "appium:udid": "emulator-5554",
    "appium:autoGrantPermissions": true,
    "appium:flutterSystemPort": 9000,
    "appium:flutterElementWaitTimeout": 10000,
    "appium:flutterEnableMockCamera": true,
    "appium:eventTimings": true,
    "appium:automationName": "FlutterIntegration",
    "appium:flutterServerLaunchTimeout": 120000
  },
  "firstMatch": [
    {}
  ]
}
[38;5;-171m[AppiumFlutterDriver@2cae] The following provided capabilities were not recognized by this driver:
[38;5;-171m[AppiumFlutterDriver@2cae]   autoGrantPermissions
[38;5;-171m[AppiumFlutterDriver@2cae]   flutterElementWaitTimeout
[38;5;-171m[AppiumFlutterDriver@2cae]   flutterEnableMockCamera
[38;5;-171m[AppiumFlutterDriver@2cae] Session created with session id: 100ddf74-c3d4-49bd-836f-14ca73b0fd84
[38;5;-171m[AppiumFlutterDriver@2cae] Starting an Android proxy session
[38;5;-38m[AndroidUiautomator2Driver@4450] undefined
[38;5;-38m[AndroidUiautomator2Driver@4450] Creating session with W3C capabilities: {
  "alwaysMatch": {
    "platformName": "ANDROID",
    "appium:udid": "emulator-5554",
    "appium:autoGrantPermissions": true,
    "appium:flutterSystemPort": 9000,
    "appium:flutterElementWaitTimeout": 10000,
    "appium:flutterEnableMockCamera": true,
    "appium:eventTimings": true,
    "appium:automationName": "FlutterIntegration",
    "appium:flutterServerLaunchTimeout": 120000
  },
  "firstMatch": [
    {}
  ]
}
[38;5;-38m[AndroidUiautomator2Driver@4450] The following provided capabilities were not recognized by this driver:
[38;5;-38m[AndroidUiautomator2Driver@4450]   flutterSystemPort
[38;5;-38m[AndroidUiautomator2Driver@4450]   flutterElementWaitTimeout
[38;5;-38m[AndroidUiautomator2Driver@4450]   flutterEnableMockCamera
[38;5;-38m[AndroidUiautomator2Driver@4450]   flutterServerLaunchTimeout
[38;5;-38m[AndroidUiautomator2Driver@4450] Session created with session id: 1cbecff2-dd70-4243-b7a3-ef527b66b3e0
[ADB] Found 7 'build-tools' folders under '/Users/jehhxuxu/Library/Android/sdk' (newest first):
[ADB]     /Users/jehhxuxu/Library/Android/sdk/build-tools/36.0.0-rc1
[ADB]     /Users/jehhxuxu/Library/Android/sdk/build-tools/35.0.0
[ADB]     /Users/jehhxuxu/Library/Android/sdk/build-tools/34.0.0
[ADB]     /Users/jehhxuxu/Library/Android/sdk/build-tools/33.0.1
[ADB]     /Users/jehhxuxu/Library/Android/sdk/build-tools/30.0.3
[ADB]     /Users/jehhxuxu/Library/Android/sdk/build-tools/30.0.2
[ADB]     /Users/jehhxuxu/Library/Android/sdk/build-tools/29.0.2
[ADB] Using 'adb' from '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb'
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 start-server'
[38;5;-38m[AndroidUiautomator2Driver@4450] Retrieving device list
[ADB] Trying to find connected Android devices
[ADB] Getting connected devices
[ADB] Connected devices: [{"udid":"emulator-5554","state":"device"}]
[38;5;-38m[AndroidUiautomator2Driver@4450] Using device: emulator-5554
[ADB] Using 'adb' from '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb'
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 start-server'
[ADB] Setting device id to emulator-5554
[38;5;-38m[AndroidUiautomator2Driver@4450] Neither 'app' nor 'appPackage' was set. Starting UiAutomator2 without the target application
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 shell getprop ro.build.version.sdk'
[ADB] Current device property 'ro.build.version.sdk': 34
[ADB] Getting device platform version
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 shell getprop ro.build.version.release'
[ADB] Current device property 'ro.build.version.release': 14
[ADB] Device API level: 34
[38;5;-38m[AndroidUiautomator2Driver@4450] Relaxing hidden api policy
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 shell 'settings put global hidden_api_policy_pre_p_apps 1;settings put global hidden_api_policy_p_apps 1;settings put global hidden_api_policy 1''
[38;5;-38m[AndroidUiautomator2Driver@4450] No app sent in, not parsing package/activity
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 wait-for-device'
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 shell echo ping'
[38;5;-38m[AndroidUiautomator2Driver@4450] Pushing settings apk to the device...
[ADB] Getting package info for 'io.appium.settings'
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 shell dumpsys package io.appium.settings'
[ADB] Using 'aapt2' from '/Users/jehhxuxu/Library/Android/sdk/build-tools/36.0.0-rc1/aapt2'
[ADB] Reading package manifest: '/Users/jehhxuxu/Library/Android/sdk/build-tools/36.0.0-rc1/aapt2 dump badging /Users/jehhxuxu/.appium/node_modules/appium-uiautomator2-driver/node_modules/io.appium.settings/apks/settings_apk-debug.apk'
[ADB] The version name of the installed 'io.appium.settings' is greater or equal to the application version name ('5.12.17' >= '5.12.17')
[ADB] There is no need to install/upgrade '/Users/jehhxuxu/.appium/node_modules/appium-uiautomator2-driver/node_modules/io.appium.settings/apks/settings_apk-debug.apk'
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 shell dumpsys activity services io.appium.settings'
[38;5;-38m[AndroidUiautomator2Driver@4450] io.appium.settings is already running. There is no need to reset its permissions.
[Logcat] Starting logs capture with command: /Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 logcat -v threadtime
[38;5;-38m[AndroidUiautomator2Driver@4450] Forwarding UiAutomator2 Server port 6790 to local port 8212
[ADB] Forwarding system: 8212 to device: 6790
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 forward tcp:8212 tcp:6790'
[ADB] Getting package info for 'io.appium.uiautomator2.server'
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 shell dumpsys package io.appium.uiautomator2.server'
[ADB] Getting install status for io.appium.uiautomator2.server.test
[38;5;-38m[AndroidUiautomator2Driver@4450] No app capability. Assuming it is already on the device
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 shell cmd package list packages'
[ADB] 'io.appium.uiautomator2.server.test' is installed
[ADB] Reading package manifest: '/Users/jehhxuxu/Library/Android/sdk/build-tools/36.0.0-rc1/aapt2 dump badging /Users/jehhxuxu/.appium/node_modules/appium-uiautomator2-driver/node_modules/appium-uiautomator2-server/apks/appium-uiautomator2-server-v7.1.3.apk'
[ADB] The version name of the installed 'io.appium.uiautomator2.server' is greater or equal to the application version name ('7.1.3' >= '7.1.3')
[38;5;-38m[AndroidUiautomator2Driver@4450] Server packages status: [{"installState":"sameVersionInstalled","appPath":"/Users/jehhxuxu/.appium/node_modules/appium-uiautomator2-driver/node_modules/appium-uiautomator2-server/apks/appium-uiautomator2-server-v7.1.3.apk","appId":"io.appium.uiautomator2.server"},{"installState":"sameVersionInstalled","appPath":"/Users/jehhxuxu/.appium/node_modules/appium-uiautomator2-driver/node_modules/appium-uiautomator2-server/apks/appium-uiautomator2-server-debug-androidTest.apk","appId":"io.appium.uiautomator2.server.test"}]
[38;5;-38m[AndroidUiautomator2Driver@4450] Server packages are not going to be (re)installed
[38;5;-38m[AndroidUiautomator2Driver@4450] Waiting up to 30000ms for services to be available
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 shell pm list instrumentation'
[38;5;-38m[AndroidUiautomator2Driver@4450] Instrumentation target 'io.appium.uiautomator2.server.test/androidx.test.runner.AndroidJUnitRunner' is available
[ADB] Adding packages ["io.appium.settings","io.appium.uiautomator2.server","io.appium.uiautomator2.server.test"] to Doze whitelist
[ADB] Got the following command chunks to execute: [["dumpsys","deviceidle","whitelist","+io.appium.settings",";","dumpsys","deviceidle","whitelist","+io.appium.uiautomator2.server",";","dumpsys","deviceidle","whitelist","+io.appium.uiautomator2.server.test",";"]]
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 shell dumpsys deviceidle whitelist +io.appium.settings ; dumpsys deviceidle whitelist +io.appium.uiautomator2.server ; dumpsys deviceidle whitelist +io.appium.uiautomator2.server.test ;'
[38;5;-38m[AndroidUiautomator2Driver@4450] Performing shallow cleanup of automation leftovers
[38;5;-38m[AndroidUiautomator2Driver@4450] The following obsolete sessions are still running: ["c9431c46-01b3-46fa-9a28-4260981e4536"]
[38;5;-38m[AndroidUiautomator2Driver@4450] Cleaning up 1 obsolete session
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 shell am force-stop io.appium.uiautomator2.server'
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 shell am force-stop io.appium.uiautomator2.server.test'
[38;5;-38m[AndroidUiautomator2Driver@4450] Starting UIAutomator2 server 7.1.3
[38;5;-38m[AndroidUiautomator2Driver@4450] Using UIAutomator2 server from '/Users/jehhxuxu/.appium/node_modules/appium-uiautomator2-driver/node_modules/appium-uiautomator2-server/apks/appium-uiautomator2-server-v7.1.3.apk' and test from '/Users/jehhxuxu/.appium/node_modules/appium-uiautomator2-driver/node_modules/appium-uiautomator2-server/apks/appium-uiautomator2-server-debug-androidTest.apk'
[38;5;-38m[AndroidUiautomator2Driver@4450] Waiting up to 30000ms for UiAutomator2 to be online...
[ADB] Creating ADB subprocess with args: ["-P","5037","-s","emulator-5554","shell","am","instrument","-w","-e","disableAnalytics","true","io.appium.uiautomator2.server.test/androidx.test.runner.AndroidJUnitRunner"]
[38;5;-38m[AndroidUiautomator2Driver@4450] Matched '/status' to command name 'getStatus'
[38;5;-38m[AndroidUiautomator2Driver@4450] Proxying [GET /status] to [GET http://127.0.0.1:8212/status] with no body
[38;5;-38m[AndroidUiautomator2Driver@4450] socket hang up
[38;5;-38m[AndroidUiautomator2Driver@4450] [Instrumentation]
[38;5;-38m[AndroidUiautomator2Driver@4450] Matched '/status' to command name 'getStatus'
[38;5;-38m[AndroidUiautomator2Driver@4450] Proxying [GET /status] to [GET http://127.0.0.1:8212/status] with no body
[38;5;-38m[AndroidUiautomator2Driver@4450] socket hang up
[38;5;-38m[AndroidUiautomator2Driver@4450] Matched '/status' to command name 'getStatus'
[38;5;-38m[AndroidUiautomator2Driver@4450] Proxying [GET /status] to [GET http://127.0.0.1:8212/status] with no body
[38;5;-38m[AndroidUiautomator2Driver@4450] Got response with status 200: {"sessionId":"None","value":{"message":"UiAutomator2 Server is ready to accept commands","ready":true}}
[38;5;-38m[AndroidUiautomator2Driver@4450] The initialization of the instrumentation process took 2084ms
[38;5;-38m[AndroidUiautomator2Driver@4450] Matched '/session' to command name 'createSession'
[38;5;-38m[AndroidUiautomator2Driver@4450] Proxying [POST /session] to [POST http://127.0.0.1:8212/session] with body: {"capabilities":{"firstMatch":[{"platformName":"ANDROID","udid":"emulator-5554","autoGrantPermissions":true,"flutterSystemPort":9000,"flutterElementWaitTimeout":10000,"flutterEnableMockCamera":true,"eventTimings":true,"automationName":"FlutterIntegration","flutterServerLaunchTimeout":120000,"platform":"LINUX","webStorageEnabled":false,"takesScreenshot":true,"javascriptEnabled":true,"databaseEnabled":false,"networkConnectionEnabled":true,"locationContextEnabled":false,"warnings":{},"desired":{"platformName":"ANDROID","udid":"emulator-5554","autoGrantPermissions":true,"flutterSystemPort":9000,"flutterElementWaitTimeout":10000,"flutterEnableMockCamera":true,"eventTimings":true,"automationName":"FlutterIntegration","flutterServerLaunchTimeout":120000},"deviceName":"emulator-5554","deviceUDID":"emulator-5554"}],"alwaysMatch":{}}}
[38;5;-38m[AndroidUiautomator2Driver@4450] Got response with status 200: {"sessionId":"2a3919f6-313a-4576-90ab-48e6804a908a","value":{"capabilities":{"firstMatch":[{"platformName":"ANDROID","udid":"emulator-5554","autoGrantPermissions":true,"flutterSystemPort":9000,"flutterElementWaitTimeout":10000,"flutterEnableMockCamera":true,"eventTimings":true,"automationName":"FlutterIntegration","flutterServerLaunchTimeout":120000,"platform":"LINUX","webStorageEnabled":false,"takesScreenshot":true,"javascriptEnabled":true,"databaseEnabled":false,"networkConnectionEnabled":true,"locationContextEnabled":false,"warnings":{},"desired":{"platformName":"ANDROID","udid":"emulator-5554","autoGrantPermissions":true,"flutterSystemPort":9000,"flutterElementWaitTimeout":10000,"flutterEnableMockCamera":true,"eventTimings":true,"automationName":"FlutterIntegration","flutterServerLaunchTimeout":120000},"deviceName":"emulator-5554","deviceUDID":"emulator-5554"}],"alwaysMatch":{}},"sessionId":"2a3919f6-313a-4576-90ab-48e6804a908a"}}
[38;5;-38m[AndroidUiautomator2Driver@4450] Determined the downstream protocol as 'W3C'
[38;5;-38m[AndroidUiautomator2Driver@4450] Proxying [GET /appium/device/pixel_ratio] to [GET http://127.0.0.1:8212/session/2a3919f6-313a-4576-90ab-48e6804a908a/appium/device/pixel_ratio] with no body
[38;5;-38m[AndroidUiautomator2Driver@4450] Matched '/appium/device/system_bars' to command name 'getSystemBars'
[38;5;-38m[AndroidUiautomator2Driver@4450] Proxying [GET /appium/device/system_bars] to [GET http://127.0.0.1:8212/session/2a3919f6-313a-4576-90ab-48e6804a908a/appium/device/system_bars] with no body
[38;5;-38m[AndroidUiautomator2Driver@4450] Matched '/window/current/size' to command name 'getWindowSize'
[38;5;-38m[AndroidUiautomator2Driver@4450] Proxying [GET /window/current/size] to [GET http://127.0.0.1:8212/session/2a3919f6-313a-4576-90ab-48e6804a908a/window/current/size] with no body
[38;5;-38m[AndroidUiautomator2Driver@4450] Proxying [GET /appium/device/info] to [GET http://127.0.0.1:8212/session/2a3919f6-313a-4576-90ab-48e6804a908a/appium/device/info] with no body
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 shell dumpsys window'
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 shell dumpsys power'
[38;5;-38m[AndroidUiautomator2Driver@4450] Got response with status 200: {"sessionId":"2a3919f6-313a-4576-90ab-48e6804a908a","value":2.75}
[38;5;-38m[AndroidUiautomator2Driver@4450] Got response with status 200: {"sessionId":"2a3919f6-313a-4576-90ab-48e6804a908a","value":{"height":2340,"width":1080}}
[38;5;-38m[AndroidUiautomator2Driver@4450] Got response with status 200: {"sessionId":"2a3919f6-313a-4576-90ab-48e6804a908a","value":{"statusBar":145}}
[38;5;-38m[AndroidUiautomator2Driver@4450] Got response with status 200: {"sessionId":"2a3919f6-313a-4576-90ab-48e6804a908a","value":{"androidId":"741321f82482545f","apiVersion":"34","bluetooth":{"state":"OFF"},"brand":"google","carrierName":"T-Mobile","displayDensity":440,"locale":"en_US","manufacturer":"Google","model":"sdk_gphone64_arm64","networks":[{"capabilities":{"SSID":null,"linkDownBandwidthKbps":4300,"linkUpstreamBandwidthKbps":1800,"networkCapabilities":"NET_CAPABILITY_MMS,NET_CAPABILITY_SUPL,NET_CAPABILITY_DUN,NET_CAPABILITY_FOTA,NET_CAPABILITY_IMS,NET_CAPABILITY_CBS,NET_CAPABILITY_INTERNET,NET_CAPABILITY_NOT_RESTRICTED,NET_CAPABILITY_TRUSTED,NET_CAPABILITY_NOT_VPN,NET_CAPABILITY_VALIDATED,NET_CAPABILITY_NOT_ROAMING,NET_CAPABILITY_NOT_CONGESTED,NET_CAPABILITY_NOT_SUSPENDED","signalStrength":-2147483648,"transportTypes":"TRANSPORT_CELLULAR"},"detailedState":"CONNECTED","extraInfo":"epc.tmobile.com","isAvailable":true,"isConnected":true,"isFailover":false,"isRoaming":false,"state":"CONNECTED","subtype":10,"subtypeName":"HSPA","type":0,"typeName":"MOBILE"},{"capabiliti...
[38;5;-38m[AndroidUiautomator2Driver@4450] Screen already unlocked, doing nothing
[ADB] Forwarding system: 9000 to device: 9000
[ADB] Running '/Users/jehhxuxu/Library/Android/sdk/platform-tools/adb -P 5037 -s emulator-5554 forward tcp:9000 tcp:9000'
[38;5;-171m[AppiumFlutterDriver@2cae] Checking if flutter server is running on port 9000
[WD Proxy] Matched '/status' to command name 'getStatus'
[WD Proxy] Proxying [GET /status] to [GET http://127.0.0.1:9000/status] with no body
[WD Proxy] socket hang up
[38;5;-171m[AppiumFlutterDriver@2cae] FlutterServer not reachable on port 9000, Retrying..
[WD Proxy] Matched '/status' to command name 'getStatus'
[WD Proxy] Proxying [GET /status] to [GET http://127.0.0.1:9000/status] with no body
[WD Proxy] socket hang up
[38;5;-171m[AppiumFlutterDriver@2cae] FlutterServer not reachable on port 9000, Retrying..
[WD Proxy] Matched '/status' to command name 'getStatus'
[WD Proxy] Proxying [GET /status] to [GET http://127.0.0.1:9000/status] with no body
[WD Proxy] socket hang up
[38;5;-171m[AppiumFlutterDriver@2cae] FlutterServer not reachable on port 9000, Retrying..
[WD Proxy] Matched '/status' to command name 'getStatus'
[WD Proxy] Proxying [GET /status] to [GET http://127.0.0.1:9000/status] with no body
[WD Proxy] socket hang up
[38;5;-171m[AppiumFlutterDriver@2cae] FlutterServer not reachable on port 9000, Retrying..
[WD Proxy] Matched '/status' to command name 'getStatus'
[WD Proxy] Proxying [GET /status] to [GET http://127.0.0.1:9000/status] with no body
[WD Proxy] socket hang up


text:
visual studio 2013 projects appear to not be 2013 projects

When opening libtheoraplayer_vs2013.sln, the IDE prompts to upgrade to vs2013.
After the upgrade, it shows to still be using the vs2012 toolchain.
Reading the project files in a text editor shows the 2013 toolchain selected, as does the property pages.  However, the project tags as for 2012 - Windows XP and when a build is attempted it tries to use that toolchain.
It appears that all the projects in the solution are affected by this issue.

This is using Visual Studio Community 2013, Version 12.0.31101.00 Update 4

Commit 063ba24ba05df4d3f605c546b075caa31bf4983e is what broke the VS2013 build.  At that time it started using VS2012 as the build tools.  It also dropped DebugS and ReleaseS (static builds).

Updated all VS projects (2012, 2013 and 2015). It should be fine now. Please close the issue after you check that everything works now.

Build tool selection appears correct, but there is now a problem with the build itself.
While the libraries show their dependencies, the samples do not.  Therefore, a rebuild on a multi-processor system will fail.  All libraries build properly, but the samples build faster than the libtheoraplayer they depend on, so they fail the link the step.
They just need the dependency on the libtheoraplayer to stop that issue from occurring.
I do not have Visual Studio 2012 available, nor 2015 installed.  So my testing is solely for VS2013.
Immediate workaround is to build again, since the libraries are already complete the samples then build.

Fixed.

Looks good with latest commits for VS2003

Found that ReleaseS type projects attempt to build for vs14_xp, so toolset selection is still not always correct. demo_seek_set and demo_glut_player where affected.

Not sure how I managed to mess that up.
It should all be fixed now. I checked all 4 configurations and all demos projects.

repo: AprilAndFriends/theoraplayer


text:
Add support for atomTestRunner

I just launched atom-tap-test-runner, but found that actually testing it doesn’t work, mainly, because there’s a check for ./spec in the ci script. An example of the error which is encountered if there’s no ./spec, can be seen in this Travis log.

Whoop, accidentally pressed ⏎ 😬
Now, the previous Atom testing mechanism meant basically all ./spec/**/*.spec.js files ran in the test, from what I gather, but this new method needs a user-specified command, e.g., atom --test test.js, which of course cannot be generalised for all projects supporting atomTestRunner.
I can think of two ways to support atomTestRunner.
a) Use npm test if there are no specs;
b) Don’t do anything if there are no specs, and require the user of this project to specify them:
script: curl -s https://raw.githubusercontent.com/Arcanemagus/ci/atomlinter/build-package.sh | sh && npm test

P.S. Is this a good place, or should it be moved upstream?

Hmmm, this particular problem doesn't really have anything to do with the whole Node.js v6 mess, so I would probably move it upstream as everybody can benefit from it.
I rather like the option a myself, since it will work for current and alternative setups.

I didn’t see anything in the readme on why this project is in fact a fork, and not pulled in the upstream, and, what it actually does? I’m curious!
I prefer b), as it also works exactly the same for current set-ups (minus that failing tests might now give false positives when re-run), and allows any command from doing the actual tests!

Fro mthe lack of response to https://github.com/atom/ci/pull/43#issuecomment-232755625, as well as some private conversations it seems there is currently no plans on the official repo to support anything that can't run through the Node.js v0.10.40 bundled with the current version of apm. This repository makes the changes outlined in that comment, allowing the system Node.js (v6) to install and run the linters, while letting apm install the actual package. Without that workaround you can't use things like eslint@3 that require newer versions of Node.js to run.
It seems like Atom v1.10 will include an updated apm that bundles Node.js v4.4.5 (currently), which will make this whole repository redundant. When that happens I plan on just switching the repos that were moved over to here back to the official scripts.

OK it’s upstreamed!

Btw, with https://github.com/atom/ci/pull/49 merged, you can simply set ATOM_LINT_WITH_BUNDLED_NODE to false in the environment and the scripts will use the system node where available now 😉.

authors: Arcanemagus wooorm

repo: Arcanemagus/ci


text:
Agonite player armour animation

Task description
A new metal armour type is to be added in an upcoming update: Agonite.
Made of a red metal, higher tier than iron, lower than dungium.
It will be a variant of the basic iron armour, but with the armour restyled to a more red colour, and with larger horns on the helmet than the warrior, and the armour covers more of the body.
This is largely a lot of the same work for the berserker task: https://github.com/Arcanorum/dungeonz/issues/65
Can just do this one and lay it over the base human character animation to create the berserker.
You will probably want the base human sprites to use as a guide for what it would look like when equipped by a player, as clothing items are just sprites layered over the top of the player sprite, matching the frame of the player animation.
References/notes
Iron armour sprites: https://github.com/Arcanorum/dungeonz/tree/master/client/src/assets/images/entities/clothes/iron armour
Human base sprites: https://github.com/Arcanorum/dungeonz/tree/master/client/src/assets/images/entities/characters/human base
Acceptance criteria
Visual

A set of clothing sprites for a red armour.
3 animation frames for each direction (up, down, left, right (left but flipped)), to be played in the basic humanoid animation pattern used by other entities: 1 (standing), 2 (right step), 1 (standing), 3 (left step), repeating.
Uses the DawnBringer 32 colour palette used by the rest of the sprites.
Expected files:
agonite-armour-up-1.png
agonite-armour-up-2.png
agonite-armour-up-3.png
agonite-armour-down-1.png
agonite-armour-down-2.png
agonite-armour-down-3.png
agonite-armour-left-1.png
agonite-armour-left-2.png
agonite-armour-left-3.png
agonite-armour-right-1.png
agonite-armour-right-2.png
agonite-armour-right-3.png

Code

Add agonite armour config to the server item values config list.
https://github.com/Arcanorum/dungeonz/blob/master/server/src/configs/Items.yml
Add a client config to the list of clothes that can be equipped for the new clothing set.
https://github.com/Arcanorum/dungeonz/blob/master/client/src/game/entities/characters/Clothes.js#L56

Done. Added to update 10.

repo: Arcanorum/dungeonz


text:
help

Hi how do i add a particle

/ultip ejector add

repo: ArchonKlaus/UltimateParticles


text:
Help needed in Arctos-understand/fix locality access in APSU:Herp

Tell us what you are trying to do
Hi all, I have some records that I would like private locality access on. Everything looks good except for some of the records still have the specific locality and/or Higher Geography at the top of the specimen record page. Showing my ignorance here, but I'm not even sure what to call the banner(?) at the top with quick info on the record (circled in the attached jpg's)... If you look through the attached files, the displayed data in the circled region is not consistent across these specimens. I'm not sure what controls this section of the record page so I can't figure out why they don't all display the same amount and type of data. If I could just be pointed in the right direction I would so appreciate it. Thank you!
What are relevant pages in Arctos
Provide a link to or a description of the page where you need help.

The bug (related to all locality info being restricted) should be squashed, and everything possibly related is set to refresh.

authors: dustymc gradyjt

repo: ArctosDB/dev


text:
could you please help with ECONNREFUSED

% node index.js
node:internal/process/promises:289
            triggerUncaughtException(err, true /* fromPromise */);
            ^

Error: connect ECONNREFUSED 127.0.0.1:6379
    at TCPConnectWrap.afterConnect [as oncomplete] (node:net:1495:16) {
  errno: -61,
  code: 'ECONNREFUSED',
  syscall: 'connect',
  address: '127.0.0.1',
  port: 6379
}

Node.js v19.4.0

You need to install Redis Server on your computer.

authors: ArdaGnsrn astrokin

repo: ArdaGnsrn/chatgpt-telegram


text:
系统适配

android 6.0/7.0/8.0适配

权限适配？如果是这个的话需要你自己处理。

嗯

authors: AriaLyy walorwang

repo: AriaLyy/Aria


text:
Created Pascal_triangle.py

This Program generates a pascal triangle of n generated rows.

@yashjain1974  Add the project to the project folder.
After that make another PR.

Thanks for your Contribution!
Keep Contributing!
Gove a Star to this project if you like this!
Happy Hacktober!


text:
[Python] [Python] Setup Unit Testing

Setup OTEL like unit testing. See https://github.com/open-telemetry/opentelemetry-python-contrib/blob/7c12ad9844ac179e3f6a493491707a9bafd06f6b/.github/workflows/test.yml#L46-L47

resolved by #35

authors: RogerHYang mikeldking

repo: Arize-ai/openinference


text:
feat(format): use biome

Description
Use biome instead of eslint / prettier.

add biome config
remove eslint / prettier config and dependencies
initial lint and format

What type of PR is this? (check all applicable)

[ ] 🍕 Feature (feat:)
[ ] 🐛 Bug Fix (fix:)
[ ] 📝 Documentation Update (docs:)
[ ] 🎨 Style (style:)
[ ] 🧑💻 Code Refactor (refactor:)
[ ] 🔥 Performance Improvements (perf:)
[ ] ✅ Test (test:)
[ ] 🤖 Build (build:)
[ ] 🔁 CI (ci:)
[x] 📦 Chore (chore:)
[ ] ⏩ Revert (revert:)
[ ] 🚀 Breaking Changes (BREAKING CHANGE:)

Closing, will be done after v2 release.

repo: ArkProjectNFTs/ark-project


text:
Opening into a wiki instead of the html listing

I am working on making a wiki that can be used to configure tiddlyserver. My hope is that using the default configuration settings from #15, when you start tiddlyserver and open up 127.0.0.1:8080 it will open into a wiki that will guide you through setting up tiddlyserver.
I have almost all of the pieces of this from other projects so it is just a matter of putting the pieces together in a nice way.
My work on this is on my fork here: https://github.com/OokTech/TiddlyServer

This sounds like a possibility, although I'm not sure if a wiki is really necessary. I would sooner implement something in AngularJS since that is a lot easier to use when it comes to dynamic forms and server APIs. However, if you get it together I will definitely take a look at it.
My only question is how are you planning to sync it to the server. I can add the endpoint to the server. The admin path is reserved for this type of stuff, so we could do /admin/settings.json.
I don't have the time to dive into TiddlyWiki to implement the wiki, so if you take care of that part, I can take care of the server part. To prevent CSRF attacks, use a PUT request and add the X-Requested-With: XMLHTTPRequest header.
Also, I am able to restrict this to only requests coming in on localhost. So that will help security quite a bit, as network devices would not be able to access it, as I understand it.

I will make a widget to do a put request like that.
For now I am going to put the wiki together and just have it listed as part of the tree. I think that it would be nice to be able to set what gets opened when you go to the base url (e.g., 127.0.0.1:8080 can bring you to a wiki instead of the tree explorer) but I think that is very low priority.

Sounds good. I can also mount the wiki at /admin or somewhere like that. Let me know when you have it ready. This seems like a good idea.

Version 2.1 now supports the indexPath property for group elements. More details are coming in the documentation I will be posting for version 2.1.


text:
Would it be possible to create a platform release ?

Hi I was just wondering if it is at all possible to have a second candidate that is setup for platformio, as Cmake is messy, complicated and unreliable for noobs like myself who turn to raspberry pi as a simple alternative.
And now that the Pi-Pico is supported via Wiz-IO-Pico on platformio.
Would assume that it would be a trivial exercise for an experienced programmer to convert.
I have all but given up on Cmake as it only works sometimes and often finds the wrong paths.
Thank You

After a fresh clone and following the instructions to the letter, this is the output.
MacBook-Pro:~ gomond$ cd pico-lorawan/
MacBook-Pro:pico-lorawan gomond$ ls
API.md			LICENSE			examples		pico_sdk_import.cmake
CMakeLists.txt		README.md		lib			src
MacBook-Pro:pico-lorawan gomond$ mkdir build
MacBook-Pro:pico-lorawan gomond$ cd build/
MacBook-Pro:build gomond$ cmake .. -DPICO_BOARD=pico
Using PICO_SDK_PATH from environment ('/Users/gomond/pico-sdk')
PICO_SDK_PATH is /Users/gomond/pico-sdk
Defaulting PICO_PLATFORM to rp2040 since not specified.
Defaulting PICO platform compiler to pico_arm_gcc since not specified.
-- Defaulting build type to 'Release' since not specified.
PICO compiler is pico_arm_gcc
-- The C compiler identification is GNU 11.2.1
-- The CXX compiler identification is GNU 11.2.1
-- The ASM compiler identification is GNU
-- Found assembler: /usr/local/bin/arm-none-eabi-gcc
Build type is Release
PICO target board is pico.
Using board configuration from /Users/gomond/pico-sdk/src/boards/include/boards/pico.h
-- Found Python3: /usr/local/Frameworks/Python.framework/Versions/3.9/bin/python3.9 (found version "3.9.13") found components: Interpreter
TinyUSB available at /Users/gomond/pico-sdk/lib/tinyusb/src/portable/raspberrypi/rp2040; enabling build support for USB.
-- Configuring done
-- Generating done
-- Build files have been written to: /Users/gomond/pico-lorawan/build
MacBook-Pro:build gomond$ ls
CMakeCache.txt			CMakeDoxygenDefaults.cmake	Makefile			elf2uf2				generated
CMakeDoxyfile.in		CMakeFiles			cmake_install.cmake		examples			pico-sdk
MacBook-Pro:build gomond$ make
Scanning dependencies of target bs2_default
[  0%] Building ASM object pico-sdk/src/rp2_common/boot_stage2/CMakeFiles/bs2_default.dir/compile_time_choice.S.obj
[  0%] Linking ASM executable bs2_default.elf
[  0%] Built target bs2_default
[  0%] Creating directories for 'ELF2UF2Build'
[  0%] No download step for 'ELF2UF2Build'
[  0%] No update step for 'ELF2UF2Build'
[  1%] No patch step for 'ELF2UF2Build'
[  1%] Performing configure step for 'ELF2UF2Build'
-- The C compiler identification is AppleClang 13.0.0.13000029
-- The CXX compiler identification is AppleClang 13.0.0.13000029
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working C compiler: /Library/Developer/CommandLineTools/usr/bin/cc - skipped
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: /Library/Developer/CommandLineTools/usr/bin/c++ - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: /Users/gomond/pico-lorawan/build/elf2uf2
[  1%] Performing build step for 'ELF2UF2Build'
[ 50%] Building CXX object CMakeFiles/elf2uf2.dir/main.cpp.o
[100%] Linking CXX executable elf2uf2
[100%] Built target elf2uf2
[  1%] No install step for 'ELF2UF2Build'
[  1%] Completed 'ELF2UF2Build'
[  1%] Built target ELF2UF2Build
[  2%] Generating bs2_default.bin
[  2%] Generating bs2_default_padded_checksummed.S
[  2%] Built target bs2_default_padded_checksummed_asm
Scanning dependencies of target pico_lorawan_default_dev_eui
[  2%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir/main.c.obj
[  2%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///src/lorawan.c.obj
[  2%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///lib/LoRaMac-node/src/apps/LoRaMac/common/CayenneLpp.c.obj
[  2%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///lib/LoRaMac-node/src/apps/LoRaMac/common/cli.c.obj
[  2%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandlerMsgDisplay.c.obj
[  2%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///lib/LoRaMac-node/src/apps/LoRaMac/common/NvmDataMgmt.c.obj
[  3%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/LmHandler.c.obj
[  3%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/FragDecoder.c.obj
In function 'FragGetParityMatrixRow',
inlined from 'FragDecoderProcess' at /Users/gomond/pico-lorawan/lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/FragDecoder.c:360:9:
/Users/gomond/pico-lorawan/lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/FragDecoder.c:594:22: warning: writing 1 byte into a region of size 0 [-Wstringop-overflow=]
594 |         matrixRow[i] = 0;
|         ~^
/Users/gomond/pico-lorawan/lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/FragDecoder.c: In function 'FragDecoderProcess':
/Users/gomond/pico-lorawan/lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/FragDecoder.c:307:13: note: at offset [12, 252] into destination object 'matrixRow' of size 3
307 |     uint8_t matrixRow[(FRAG_MAX_NB >> 3 ) + 1];
|             ^
In function 'FragGetParityMatrixRow',
inlined from 'FragDecoderProcess' at /Users/gomond/pico-lorawan/lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/FragDecoder.c:360:9:
/Users/gomond/pico-lorawan/lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/FragDecoder.c:594:22: warning: writing 1 byte into a region of size 0 [-Wstringop-overflow=]
594 |         matrixRow[i] = 0;
|         ~^
/Users/gomond/pico-lorawan/lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/FragDecoder.c: In function 'FragDecoderProcess':
/Users/gomond/pico-lorawan/lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/FragDecoder.c:307:13: note: at offset [13, 253] into destination object 'matrixRow' of size 3
307 |     uint8_t matrixRow[(FRAG_MAX_NB >> 3 ) + 1];
|             ^
In function 'FragGetParityMatrixRow',
inlined from 'FragDecoderProcess' at /Users/gomond/pico-lorawan/lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/FragDecoder.c:360:9:
/Users/gomond/pico-lorawan/lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/FragDecoder.c:594:22: warning: writing 1 byte into a region of size 0 [-Wstringop-overflow=]
594 |         matrixRow[i] = 0;
|         ~^
/Users/gomond/pico-lorawan/lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/FragDecoder.c: In function 'FragDecoderProcess':
/Users/gomond/pico-lorawan/lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/FragDecoder.c:307:13: note: at offset [14, 254] into destination object 'matrixRow' of size 3
307 |     uint8_t matrixRow[(FRAG_MAX_NB >> 3 ) + 1];
|             ^
[  3%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/LmhpClockSync.c.obj
[  3%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/LmhpCompliance.c.obj
[  3%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/LmhpFragmentation.c.obj
[  3%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///lib/LoRaMac-node/src/apps/LoRaMac/common/LmHandler/packages/LmhpRemoteMcastSetup.c.obj
[  4%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///lib/LoRaMac-node/src/boards/mcu/utilities.c.obj
[  4%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///lib/LoRaMac-node/src/mac/region/Region.c.obj
[  4%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///lib/LoRaMac-node/src/mac/region/RegionAS923.c.obj
[  4%] Building C object examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///lib/LoRaMac-node/src/mac/region/RegionAU915.c.obj
/Users/gomond/pico-lorawan/lib/LoRaMac-node/src/mac/region/RegionAU915.c: In function 'RegionAU915GetPhyParam':
/Users/gomond/pico-lorawan/lib/LoRaMac-node/src/mac/region/RegionAU915.c:244:13: internal compiler error: Illegal instruction: 4
244 |             phyParam.fValue = AU915_DEFAULT_MAX_EIRP;
|             ^~
Please submit a full bug report,
with preprocessed source if appropriate.
See https://bugs.linaro.org/ for instructions.
make[2]: *** [examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir///lib/LoRaMac-node/src/mac/region/RegionAU915.c.obj] Error 1
make[1]: *** [examples/default_dev_eui/CMakeFiles/pico_lorawan_default_dev_eui.dir/all] Error 2
make: *** [all] Error 2
MacBook-Pro:build gomond$

Hi @gomond,

Hi I was just wondering if it is at all possible to have a second candidate that is setup for platformio

There are no plans to support this, I would prefer to only support Cmake as that is what the official Pico SDK uses and supports.

/Users/gomond/pico-lorawan/lib/LoRaMac-node/src/mac/region/RegionAU915.c:244:13: internal compiler error: Illegal instruction: 4

Could you please provide more details on the OS and gcc version you are using so I can try to reproduce this locally.
For example, for gcc version:
% arm-none-eabi-gcc --version
arm-none-eabi-gcc (GNU Arm Embedded Toolchain 10-2020-q4-major) 10.2.1 20201103 (release)
Copyright (C) 2020 Free Software Foundation, Inc.
This is free software; see the source for copying conditions.  There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

authors: gomond sandeepmistry


text:
🛑 Armada Yazılım - 3dexperience is down

In 9c8abba, Armada Yazılım - 3dexperience (https://3dexperience.armadayazilim.com/) was down:

HTTP code: 520
Response time: 2387 ms

Resolved: Armada Yazılım - 3dexperience is back up in 87983b7 after 34 minutes.

repo: ArmadaSoftware/status


text:
「评论」程序设计中SPI和API

页面：https://bestarnold.com/pages/519607/

我自己能评论吗

repo: ArnoldShu/blog-gitalk-comment


text:
currency-converter-cpp-codecinnamon001

Assigned Issue Number #16
#007
Language Opted ?
C/C++
Number of files added or updated ?
3
Checklist

[ ✓] I've read the contribution guidelines.
[✓ ] I've referred the correct issue number.
[ ✓] I've fill up this entire template correctly.

#84

repo: Arsenic-ATG/Awesome-Automations


text:
Check reference and output parameters

Create tests to see if they are handled correctly.

It was a nice idea to check, since it does not work.

I didn't know that a referenced type different of a type in Cecil (this is not the case with .NET Emit)

repo: ArxOne/Weavisor


text:
Thorchain Testnet

Not sure if this is the appropriate place to ask.
But I have a feature request for https://viewblock.io/thorchain :
Please also enable Testnet.
Developers use testnets even more than mainnets during the development phase, so it would be really useful to have an explorer for testnet as well :pray:

We have all the networks for thorchain as of now

authors: balthazar mr-rooftop

repo: Ashlar/zilliqa-js-viewblock