text:
UI Enhancement - Alert when clicking on Solve Equation button without giving any equation  - Changing the alert a Toast Message

Hi @DhanushNehru ,
When we click on Solve Equation button which entering any equation then we get this error.

So i want to change it to a Toast Message.
I will keep the UI which i have resolved for Delete History only.
Please assign this to me.
Thank You

@DhanushNehru , assign this Hacktober Fest label, feature enhancement labels

@DhanushNehru , assign this Hacktober Fest label, feature enhancement labels

Hey @DhanushNehru ,
I have raised the PR for this issue, Please review it once and merge it.
PR Link : https://github.com/DhanushNehru/calculator/pull/160
FYI, I have done some unit testing as well
Thank You

Also @DhanushNehru ,
This will be the final look for the Toast Message, Please have a look
https://github.com/user-attachments/assets/aab33184-9d38-44c9-95af-dd85e2f1bca2

Looks great @MohammedJunaid02

repo: DhanushNehru/calculator


text:
suggestion for bot unload event

an event of some sort that would trigger once the bot gets unloaded/stopped and would be more reliable than "on unload" or similar solutions.

Unfortunately, the bot shutdown event won't be available, for the same circumstances as v3;
The server can't run anything once the bot shutdown event is fired.

source: gharchive/issue

repo: DiSkyOrg/DiSky

license_type: permissive

license_source: github-api


text:
Training time

Hi,
Thanks for the great work! I wonder, may I know the training time (and the corresponding GPU resources used for the training -numbers and series-)?
Best,
Ardian

Hi, thanks for your interest! We used around 32-64 V100GPUs for the whole experiments and ablation studies in this paper.


text:
🛑 Diagoriente Tous Publics (ancienne version) is down

In 951e95e, Diagoriente Tous Publics (ancienne version) (https://web-app.diagoriente.beta.gouv.fr) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Diagoriente Tous Publics (ancienne version) is back up in 709d8a2 after 1 hour, 5 minutes.

repo: Diagoriente/upptime

license: MIT


text:
Robot load: Use beamline disable flag rather than smargon disable

In doing a robot load we wait for the smargon to become enabled before continuing the plan. This is annoying as we have to do the wait in the plan rather than waiting in the ophyd device. The smargon disable is wired to the Beamline Disable Request bit on BL03I-MO-ROBOT-01:ROBOT_OP_16. If we instead use this bit we can get the set of the new position of the robot load to only finish when the beamline is back in useable state, cleaning up the code.
Acceptance Criteria

We work out which bit of BL03I-MO-ROBOT-01:ROBOT_OP_16 we need to look at
A set in the robot waits for this bit to be the correct value as it's final action
We remove the wait in the plan

Solution instead will be to create a wait for value Bluesky verb, can we do this as part of the hackathon?

repo: DiamondLightSource/hyperion


text:
Upgrade to bluesky 1.11

Currently artemis is broken with the new release of Bluesky, we should roll it back temporarily while we fix the issues

Tests for fast_grid_scan are hanging in the do_fgs section

resolved by giving stage() mock a return value of a done status

repo: DiamondLightSource/python-artemis


text:
update switch style with guideline style

add different color when button turn on/off correspond to disable/enabled button.

 Thank you for your submission, we really appreciate it. Like many open source projects, we ask that you sign our Contributor License Agreement before we can accept your contribution.You have signed the CLA already but the status is still pending? Let us recheck it.

Waiting on new wireframe for Switch with better contrast. Will make available in Issue #576 once provided.

Reopen when we have up to date designs/wireframes to work off. The current designs are not accessible.

source: gharchive/pull-request

authors: CLAassistant Darper hbowden kerkerman5487

repo: DigitalRiver/react-atlas

license: mit

license_source: bigquery


text:
Break the tests for PredictMD into multiple stages

(based on the test groups docker-1, docker-2, etc.)
Fixes #68

bors r+

repo: DilumAluthge/PredictMD-docker


text:
Few typos, thanks for the project!

Love the project! I had actually started my own here: https://github.com/jstart/ac-new-horizons-guide
But hoping to contribute to this project!
Also noticed the name of the repo is ACHN instead of ACNH, but that might be too difficult to change..

Thanks! And you're right I noticed the typo in the project name yesterday evening. Anyway it'll stay like that :p

authors: Dimillian jstart

repo: Dimillian/ACHNBrowserUI


text:
feat(Categories): add loading activity indicator while filtering Cate…

…gories

Categories search is my main usage of this app, and I found it pretty unstable. I think it's because I use an iPhone 7.
So I increased the debounce time to 500ms, and I added an activity indicator to indicate to the user that something is loading.
I think it's better like this, let me know your thoughts :)

I like the loader and it's still fast. BTW, I'm on iPhone X and using this feature quite a lot. Very fast and I don't have crashes. It's really tied down to some race condition in the List <-> UITableView SwiftUI bridge it seems so :/

authors: Dimillian renaudjenny


text:
IE 11 horizontal scrollbar doubled

Its because clipper.scrollTop === 17px.
Propose: set scrollTop (for horizontal) and scrollLeft (for vertical) to 0, if it non-zero value.
Clipper onScroll should be rare event, and have no impact on preformance.

Another approach is to hide scrollbar at all
-ms-overflow-style: none;
https://msdn.microsoft.com/en-us/library/hh771902(v=vs.85).aspx

fixed in both ways.

wow, I forgot about dir=rtl.

https://github.com/Diokuz/baron/commit/2e34dd37b78b9eedba1eeef7efd22297dd886881

repo: Diokuz/baron


text:
Broken behavior in TodoMVC example

Problem
Something doesn't seem to work quite right in the TodoMVC example.
Steps To Reproduce
Steps to reproduce the behavior:

cargo run --example todomvc
Add a few items
Click on "Active" or "Completed"
Then click on the upper left button that allows to select multiple todos

Expected behavior
The app should continue to work.
Actual behavior
The app seem to be stuck in a broken state. Clicking the "All", "Active", or "Completed" no longer works, and there are some floating elements.
Screenshots
Screencast from 28.03.2024 23:45:09.webm
Environment:

Dioxus version: master
Rust version: 1.77
OS info: Linux
App platform: desktop

Questionnaire

[ ] I'm interested in fixing this myself but don't know where to start
[ ] I would like to fix and I have a solution
[x] I don't have time to fix this right now, but maybe later

Hmmmmm I can't repro this on mac, might be an issue related to the gtk renderer, similar to the issue in #2170
https://github.com/DioxusLabs/dioxus/assets/10237910/843af7e6-102f-4076-913f-a590737cf0fb

I've had the same issue, but now everything works fine on win11
https://github.com/DioxusLabs/dioxus/assets/30232564/afc4a2e4-3aeb-45a5-926e-35ea3ac868df

Yes I think that has fixed it, thanks!

authors: bluenote10 jkelleyrtp umnovI

repo: DioxusLabs/dioxus


text:
New guide example for stopping event propagation doesn't show stopping event propagation

Problem
In the event listener chapter (nightly), when describing how to stop propagation, the example doesn't show how to stop propagation. It is identical to the previous example.
Steps To Reproduce
Steps to reproduce the behavior:

Go to the aforementioned section
Look at the example

Expected behavior
An example that shows the actual code to stop event propagation.

Thanks for catching this! I had included the wrong example there.

authors: TeFiLeDo rMazeiks


text:
Creating istio_requests_total custom metric for HPA

Prometheus-adapter image:  quay.io/coreos/k8s-prometheus-adapter-amd64:v0.5.
I need some help with defining a custom metric for scaling a deployment based on total_requests_for_deployment / number_of_pods_in_replicaset. When done I think it will be useful to wider group of people.
OK Here's what works,  but is not taking into consideration number of pods in replicaset:
    - seriesQuery: istio_requests_total{destination_workload!="",reporter="destination", destination_workload_namespace!=""}
      resources:
        overrides:
          destination_workload: {resource: "service"}
          destination_workload_namespace: {resource: "namespace"}
      name:
        matches: "^(.*)"
        as: "rps1m"
      metricsQuery: 'sum(rate(<<.Series>>{<<.LabelMatchers>>}[1m])) by (<<.GroupBy>>)'

now I would like to include number of pods for given workload:
    - seriesQuery: istio_requests_total{destination_workload!="",reporter="destination", destination_workload_namespace!=""}
      resources:
        overrides:
          destination_workload: {resource: "service"}
          destination_workload_namespace: {resource: "namespace"}
      name:
        matches: "^(.*)"
        as: "rps1m"
      metricsQuery: 'sum(rate(<<.Series>>{<<.LabelMatchers>>}[1m])) by (<<.GroupBy>>) / count(kube_pod_info{created_by_name=~"<<index .LabelValuesByName "destination_workload">>-.*"})'

but I get the following error:
E0908 13:56:30.826595       1 provider.go:128] unable to fetch metrics from prometheus: bad_data: invalid parameter 'query': parse error at char 198: error parsing regexp: invalid character class range: `b-a`

Relevant queries and response labels:
Q1: kube_pod_info{created_by_name=~"trading-platform-platform-web-api.*"}

L1: kube_pod_info{created_by_kind="ReplicaSet",created_by_name="trading-platform-platform-web-api-c8f8f4ffc",host_ip="10.0.1.52",instance="10.0.2.79:8443",job="kube-state-metrics",namespace="default",node="removed",pod="trading-platform-platform-web-api-c8f8f4ffc-9srmc",pod_ip="10.0.1.195",uid="e272d3a7-3d09-41d0-9ab1-1096b1ee859c"}

Q2: istio_requests_total{destination_workload="trading-platform-platform-web-api", reporter="destination"}

L2: istio_requests_total{connection_security_policy="mutual_tls",destination_app="trading-platform-platform-web-api",destination_canonical_revision="0.0.1",destination_canonical_service="trading-platform-platform-web-api",destination_principal="spiffe://cluster.local/ns/default/sa/app",destination_service="trading-platform-platform-web-api-service.default.svc.cluster.local",destination_service_name="trading-platform-platform-web-api-service",destination_service_namespace="default",destination_version="0.0.1",destination_workload="trading-platform-platform-web-api",destination_workload_namespace="default",endpoint="9090",job="envoy-stats",namespace="istio-system",pod="prometheus-84596c7f76-8w6gj",reporter="destination",request_protocol="http",response_code="200",response_flags="-",service="prometheus",source_app="istio-ingressgateway",source_canonical_revision="latest",source_canonical_service="istio-ingressgateway",source_principal="spiffe://cluster.local/ns/istio-system/sa/istio-ingressgateway-service-account",source_version="unknown",source_workload="istio-ingressgateway",source_workload_namespace="istio-system"}

@pbn4 Not sure if it would solve it for you but I was trying to solve the same thing, ran into your same issue but found another approach that works with HPA by treating it per pod instead of per service, as the HPA will know the pods in your deployment that it is attached too:
        - seriesQuery: istio_requests_total{pod_name!="", namespace!=""}
          resources:
            overrides:
              namespace:
                resource: namespace
              pod_name:
                resource: pod
          name:
            matches: "^(.*)_total"
            as: "${1}_per_second"
          metricsQuery: 'sum(rate(<<.Series>>{<<.LabelMatchers>>}[2m])) by (<<.GroupBy>>)'

Because the HPA will query based on each pod it treats each metric as pod specific (there is a pod_name in the istio_requests_total metric).  Then you just need to add something like
  - type: Pods
    pods:
      metric:
        name: istio_requests_per_second
      target:
        type: AverageValue
        averageValue: 5000m

to your HPA config.  Hope this helps!


text:
Cannot use insider program even after using RestoreAll

Windows 10 insider program shows "Your diagnostic and usage data settings require attention to get Insider Preview builds." and a "Fix me" button that was greyed out before I did RestoreAll, now I can press it but it does nothing. I've tried relinking my insider account as well. Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Microsoft\Windows\DataCollection\AllowTelemetry is set to 3. The diagnostic data option in settings is set to full but greyed out. "*Some settings are hidden or managed by your orginization." I've also tried setting the Allow Telemetry group policy to Enabled and 3 (it was not configured) but had no effect.

The diagnostic data option in settings is set to full but greyed out. "*Some settings are hidden or managed by your orginization."

Yeah, this is a regression in EnableTelemetry which I will fix in next release. For now, just remove the HKLM\SOFTWARE\Policies\Microsoft\Windows\DataCollection\AllowTelemetry key altogether as shouldn't be there in the default configuration.
Apart from EnableTelemetry, you need also EnableFeedback and EnableAdvertisingID (resp. just the value of TailoredExperiencesWithDiagnosticDataEnabled key which I will move from EnableAdvertisingID to EnableTelemetry in next release), but since you've already run RestoreAll (which isn't really recommended as it's mainly for testing purposes), you should already have them applied.


text:
404

add 404 page. in GitHub Pages you need to create 404.html

I will look into it, It's something that probably wouldn't take that long I'm just more focused on Disconnect itself at the moment other than learning TypeScript to remake Disconnect and working on its Dashboard to replace this site.

authors: DevCytech boss-space


text:
Random timed out using SocketGuild.DeleteApplicationCommandsAsync

Sometimes this function makes my program crash, I don't know why.

I'm using Discord.Net-Labs 3.1.1

An unhandled exception thrown in an Async Sub would crash your program. You shouldn't be using Async Subs unless it's for an event handler. I can't comment specifically on why you get a timeout error, but that or any other exception thrown in InitCommands would cause your program to crash.


text:
command line bug

here lost “OUTPUT_DIR”
in main.py line 107~114
output_dir = "./"

if len(sys.argv) == 3:
    output_dir = sys.argv[2]

extension = ""
if len(sys.argv) == 4:
    extension = sys.argv[3]

if it should be:
output_dir = "./"

if len(sys.argv) >= 3:
    output_dir = sys.argv[2]

extension = ""
if len(sys.argv) == 4:
    extension = sys.argv[3]

or:
output_dir = "./"

if len(sys.argv) == 3:
    output_dir = sys.argv[2]

extension = ""
if len(sys.argv) == 4:
    output_dir = sys.argv[2]
    extension = sys.argv[3]

or there's some command line parser that you could use to parse command lines

https://github.com/DissectMalware/pyOneNote/pull/7

DONE

Merged with main

authors: DissectMalware OwenTZC doomedraven

repo: DissectMalware/pyOneNote


text:
Product video tab

Related Issues

Closes #
1 . Create video tab in single product page and show the product video in it.
2.  Show missing product image in Payment page.

 Thank you for your submission! We really appreciate it. Like many open source projects, we ask that you all sign our Contributor License Agreement before we can accept your contribution.0 out of 3 committers have signed the CLA.:x: siva-vnr:x: sakthiraj93:x: maheshwaran-1343You have signed the CLA already but the status is still pending? Let us recheck it.

Probably you have to rebase your branch. Currently, something is wrong

authors: CLAassistant Fifciu maheshwaran-1343

repo: DivanteLtd/vsf-capybara


text:
Tiny Font size in fields on imported custom fillable sheet

Describe the bug
When loading in a custom fillable PDF sheet, the font size in fields is incredibly miniscule. Font size is normal when using other pdf viewers.
To Reproduce
Open a custom pdf sheet.
Expected behavior
Normal font size
Screenshots

Version Information:

FoundryVTT 0.7.7
PDFoundry 0.7.11

Additional context

some info about the file

This is likely an issue with an embedded font in the PDF. PDF.js has issues with rendering some embedded fonts, this is a known issue.
You may try editing the PDF and using a different font setting for the fields.

This is likely an issue with an embedded font in the PDF. PDF.js has issues with rendering some embedded fonts, this is a known issue.
You may try editing the PDF and using a different font setting for the fields.

Do you know which fonts work?

Do you know which fonts work?

True Type fonts are fully supported to my knowledge. Arial may not be the prettiest but it's the one I have the highest confidence in working without testing myself. Times New Roman, Georgia, and Courier should also work I believe.

Another PDF encounter this issue from RageBob#8904
Emperor.Altrazon.The.Godhunter.pdf

Another PDF encounter this issue from RageBob#8904
Emperor.Altrazon.The.Godhunter.pdf

Hey I actually found and resolved this today when I found the issue with my sister and her friends.
The pull request is over here

authors: Djphoenix719 MythicallWaffle xanyo


text:
Add italian language

@sajjadmrx
Please check and merge, Thanks.

@bovirus Also add an SVG flag of Italy in ./assets/flags.

@bovirus sorry for the latency, the flag size and format are good.
The last thing is just commit these 2 changes and then we can merge it.
Thank you so much.

@sajjadmrx I think we can merge it now!

@sajjadmrx
@kehiy
Where can I get latest beta build with this language included to test it?

authors: bovirus kehiy

repo: DnsChanger/dnsChanger-desktop


text:
Enhancements to plonky2 verifier: range check and circuit size optimization

Problem

There were soundness issues due to the lack of range checks.
The circuit size was large, requiring a huge amount of RAM.

Accomplishments
Implemented ArithmeticChip
I implemented an ArithmeticChip that imposes the constraint for computing modulo the order p of the goldilocks field: a*b + c = p*q + r. This includes an 80-bit range check for the quotient q and a 64-bit range check for the remainder r. Although there is no constraint for r < p, I believe this will not lead to any soundness issues. This chip also imposes the constraint of a*b + c = p*q + r on extension field.
Implemented PoseidonBn254Chip
The computational bottleneck in the plonky2 verifier is the calculation of the poseidon hash used in FRI and challenger, which requires about 3000 poseidon permutations. The original poseidon hash is based on the goldilocks field, which, being a non-native field, results in massive and inefficient modulo calculations. Therefore, I implemented Bn254PoseidonGoldilocksConfig for plonky2, which uses poseidon hash on bn254 for FRI and challenger. I also reduced the number of constraints for the poseidon hash on bn254 by making its partial and full round into a single custom gate in halo2.
Added tests for plonky2 gate chip implementations
I added tests in src/snark/chip/plonk/gates.
Migration from snark-verifier to halo2-solidity-verifier
I migrated the on-chain verifier for halo2 from snark-verifier to halo2-solidity-verifier. This resolved issues with contract size limits and made it possible to introduce ArithmeticChip and PoseidonBn254Chip.

I think we should update readme now. I will create docs folder to keep the technical docs classified by the applied changes. Since this PR brings huge change, we now need new docs for the work!


text:
Revisit reporting quantity for Phoenix Next campaigns w/ disabled quantity field

Phoenix Next campaigns can have quantity field turned off.
Under the hood Phoenix Next would just set quantity on reportbacks for such campaigns to 1. This may be a problem as we anticipate second report back quantity to include quantity from the first one (per discussion with @sbsmith86).
Example:

Member collected 5 pares of jeans
Reported back a photo and  quantity 5
Collected 5 more
Reported back photo and quantity 10

In the case where quantity field turned off, quantity will always be reported as one. Even on the second reportback.
Example:

Member posted a shower songs screenshot
Signup post quantity automatically set to 1
Member posted another one shower songs screenshot
Signup total quantity is still 1

Expected:

Signup post total quantity is 2

To discuss with: @justkika, @ashleybaldwin, @sbsmith86.

I think one thing to get clarity on is if, in the scenario where quantity is turned off, is it in fact expected that the total quantity should be 2 if they post twice.
It could be that if quantity collection is turned off, we don't really care about the quantity. We only want to know if the user did the action or not, so in those cases, we don't really care about the number in the quantity field. We could use the consistent 1 value to signify that the action was done or we could just see how many approved posts they have under the signup.

Thanks, Shae, good point. @justkika we need to go over few use cases and determine whether we need to accumulate quantity across reportback to campaign with quantity field turned on. See examples above.

repo: DoSomething/blink


text:
Password Reset Endpoint

An endpoint (perhaps /api/v1/users/password_reset?email=<taget email> is needed to request a password reset link for a specific Drupal user account by email address (or perhaps UID).
The password reset endpoint will be used by the mbc-user-importscript. A password reset link is needed to send as part of the message content in the transactional email message for newly created Drupal users.
An example being the daily niche.com user import.
Related:
https://trello.com/c/Qsywpzzo
https://github.com/DoSomething/mbc-user-import/blob/master/MBC_userImport.class.inc#L128
https://github.com/DoSomething/mbc-user-import/issues/27
https://github.com/DoSomething/mb-toolbox/issues/29

There is a Drupal Services password reset to look into before we build anything custom... although I believe it just sends an email (does not return the URL)

Looking at a blog post, it seems to be triggered by the following:
$mail = _user_mail_notify('password_reset', $account, $language); -
http://www.grasmash.com/article/create-passwordreset-resource-services
Looking for alternatives

Found it!
https://api.drupal.org/api/drupal/modules!user!user.module/function/user_pass_reset_url/7

This endpoint will need an access check for administrator roles only. If the links were public, the endpoint could be used to login to any account.

[ ] Create a new targeted action: users/[uid]/password_reset_url which returns the output of user_pass_reset_url for the given uid.  Add this code into the member_resource.inc in the dosomething_api/resources.

To make the endpoint accessible, enable the new password_reset_url resource and click Save. You'll need to clear cache to get it working and test it.  If all looks good, commit the code!

[ ] drush fu dosomething_api will modify the dosomething_api.services.inc file to enable the endpoint. Commit that code too.

authors: DeeZone aaronschachter deadlybutter

repo: DoSomething/dosomething


text:
Updating School translateable config variable.

Refs #5147
What's this PR do?
This PR updates the configuration variables for School section of variables within DoSomething Config -> DoSomething User.
Where should the reviewer start?
Just confirming that the code looks correct.
Any background context you want to provide?
The fields are translated both on the main site page, user-facing output and within the input fields in the CMS. They have all been manually tested to confirm that if a translation is available, the translation is used.
What are the relevant tickets?
#5147

@angaither

:+1: not sure if this is actually needed since we probably only have US schools in here, but can't hurt to add all the t()

Yep yep. Figured it wouldn't hurt since I was already in there and on a roll ;)

authors: angaither weerd

repo: DoSomething/phoenix


text:
Update script to safely de-activate, and keep latest active.

What's this PR do?
So funny story, apparently I had made this script in #6475 and completely forgot about it. 👴 However, I think there were some smart things that we talked about today so I updated it based on that discussion!

It now keeps the most recently accessed account for each duplicated email.
Instead of deleting accounts, the script now deactivates the dupes & renames them to a "valid" but obviously fake email so they don't conflict when syncing to Northstar.

How should this be reviewed?
👀
Any background context you want to provide?
🔥
Relevant tickets
References #6409.
Checklist

[ ] Documentation added for new features/changed endpoints.
[ ] Tested on staging.
[ ] Pinged a PM if this is a larger PR that would benefit from some additional testing love.

👯 🎱 🔥 💃

authors: DFurnes angaither


text:
Makes RabbitMQ management on host optional.

What's this PR do?

Turned off port forwarding from Vagrant VM to host on port 15672 by default
Added env variable DS_VAGRANT_RABBITMQ_MANAGEMENT to turn in on optionally

How should this be reviewed?
Go to http://localhost:15672, run vagrant reload, refresh the page. It shouldn't be available. Add the variable, reload, try again
Any background context you want to provide?
Conflicts with other RabbitMQ instances on localhost.

🚢

authors: angaither sergii-tkachenko


text:
add support for customize line-spacing

even i set font-size to xLarge, but line-spacing is not set properly

Could you send a screenshot? The line spacing is not changed, but TBH I don't think it is really a problem.


text:
No partner, solo assignment, should update in instructions

Describe the issue
A clear and concise description of the issue.
Reproduction Steps (If Applicable)
Steps to reproduce the behavior:

Go to '...'
Click on '....'
Scroll down to '....'
See error

Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
If applicable, add screenshots to help explain your problem.

If a student is doing this assignment solo, should address that. Ex: I don't have a partner to work with, since I am doing this dockyard academy on my own. So how would that work?
Would I do both parts?
Am I the Creator and the Contributor as well?

repo: DockYard-Academy/curriculum


text:
Typescript generated types

Several Docmaps stakeholders are interested in structuring and destructuring docmaps programmatically for their own bespoke storage models. To enable these users, it would help to have a utility library in some typed language that allows modern developer productivity. The obvious choice is TypeScript.
This issue/thread can serve as a record of related tooling that might be useable or cannibalizeable for this purpose.
From my initial investigation, it seems that there are a few tools that generate Typescript from ontologies directly, though I haven't yet got any to work due to various limitations:

schema-dts-gen , which has a limitation of assuming that the ontology and jsonld-context are directly compatible with schema.org
on2ts, seems very general, but code is old and the author seems to have abandoned it.
rdf-tools, nice and generic, but seemingly does not support following links to other ontologies for types that are relied on. (Possibly we can just concatenate ontology files to make what we need here.)

Additionally, we could start to interface with GraphQL and not just RDF stores, and convert to graphql and pipe into the highly maintained graphql-codegen . Since graphql is strictly smaller than the RDF spec in general, this would introduce some assumed limitations. However, given that true RDF is itself more general than any strong type system, maybe this is of no practical significance (ie., this pathway seems to generate deeply Maybeful types, which are indeed simple realities of an RDF graph which does not guarantee much in the way of completion).

Another option is to specify the whole thing in SHACL constraints, given that docmap is exactly pwo:Workflow otherwise; there is some prior art for generating TS from SHACL: https://github.com/danielbeeke/shacl-meta-type

repo: Docmaps-Project/docmaps


text:
🛑 Apodeko is down

In 67d7999, Apodeko (https://www.apodeko.de) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Apodeko is back up in 21446cd.


text:
 not displaying correctly on a card

I have a form inside a card and my <select> element is getting overlayed at the end of the card.
I have an 4th option not being displayed. I've tested on v0.95 and it is working correctly. The problem came in the version 0.96. Any suggestion to get it working?

Remove overflow:hidden from the card, this has been fixed for the next release also

authors: Dogfalo harrysonguimaraes

repo: Dogfalo/materialize


text:
characterCounter doesn't work with version 0.100.1

       <form class="col s12">

             <input id="input_text" type="text" length="10">             Input text

             <textarea id="textarea1" class="materialize-textarea" length="120"></textarea>             Textarea

       </form>

the probleme began with version 0.98.0 thank you for help

i found the solution, juste replace length="120" by data-length="120", in the textarea or input


text:
Autocomplete hidden beneath DOM as of latest webui dev branch commit (Gradio 3.39.0)

On the dev branch, the webui recently got bumped to Gradio 3.39.0. It seems like something changed with the DOM as now the autocomplete appears beneath the prompt area.

https://github.com/AUTOMATIC1111/stable-diffusion-webui/commit/362789a3793025c698fa42372fd66c3c4f2d6413

Thanks for the heads up. This is a bit tricky since the new Gradio DOM now explicitly sets overflow: hidden on the prompt textbox parent div, whereas before it was overflow: visible. To spare me the headache of calculating vertical absolute positioning to fit below the textbox, I just nested it inside, instead of placing the popup in its own separate layer and shifting it around. This also helps by allowing a separate popup for each prompt textbox so less clearing/state recovery is required when switching between fields.
It is possible to explicitly override using something like
div#txt2img_prompt[style] {
    overflow: visible !important;
}

or for a more generic selector to apply to all IDs ending in "prompt":
div[id$=prompt][style] {
    overflow: visible !important;
}

But it needs to be very specific, since it might break other things if not carefully applied.
At least for the prompt textboxes themselves I couldn't find a difference, but since I am not familiar with the new / planned features on the dev branch I might overlook something. If you are more informed about that, I would appreciate if you could try that fix by adding it to your user.css and share if something doesn't look right.

Yeah, that'll do it as well. I'm not that familiar with what's gradio and what's webui default styling, but this seems to also resolve an issue with the border style of the textbox I noticed just now.
With the fix, normal extruding border:

Without:

I'll keep the issue open for now for visibility for other dev branch users until the PR gets merged.

authors: DominikDoom catboxanon


text:
Ignore key events (specifically arrow keys) if a modifier key is down

The web ui supports using alt+up/down to change the weights of the selected text/lora, however this also activates the tag autocomplete popup at the same time.
Is there any reason for the code to respond to arrow keys while alt/shift/control are pressed? It looks like you can just exit early in tagAutocomplete.js' navigateInList function if event.getModifierState indicates that any modifiers are down.

I'm not sure what your issue is, I already do exactly that. See the following line:
https://github.com/DominikDoom/a1111-sd-webui-tagcomplete/blob/main/javascript/tagAutocomplete.js#L1116-L1117
It uses the direct event vars instead of getModifierState, but for this case it should be functionally identical.
It will not force-close the popup if it is already open, but at least for weight editing this happens automatically for me due to the text change. And it definitely stops the list from capturing the key press. Works as intended for me:
https://github.com/DominikDoom/a1111-sd-webui-tagcomplete/assets/34448969/4e408722-641e-4e8e-9ab9-ecb7df1c6184
Also as a side note, at least in the default webui weight editing is only possible with CTRL, and ALT for switching the position of the selected word in the prompt. You can't change it to ALT for weight editing there. Are you using a fork?

Are you using a fork

No I'm using a Mac. I meant Control. This is what happens; Auto1 version 1.5.2 with the latest Chrome.
https://github.com/DominikDoom/a1111-sd-webui-tagcomplete/assets/44075232/a514d129-fe01-485b-a6c9-5b9610db3639
Don't know why the popup isn't showing up near the text cursor, it was doing that properly before.

Ah, I think I see the issue now. The mac command key is event.metaKey, not event.ctrlKey, which I didn't catch before.
I believe it should be fixed now. I don't have a mac to try it out myself, so feel free to reopen if it still has issues.

authors: DominikDoom skfoo


text:
[Twinkle-0000] Launch legacy solution

[ ] Create build ms sql docker image for testing applications purpose;
[ ] Configure correct path to resource folder.

https://mkyong.com/jdbc/jdbc-class-forname-is-no-longer-required/

repo: DonkeyRit/twinkle


text:
Clarification question on num_large_crops

Hi Enrico,
Just a clarification question. If I understand correctly, num_large_crops basically controls the number of augmented versions of an image. Can you confirm?
As num_large_crops is set to 2, we basically have two two augmented versions of the same image in each mini-batch. These are indeed used for swapped prediction. Is my understanding correct?
Please do get back when you get a chance.
Thanks,
Joseph

Yes, num_large_crops controls the number of large crops that are used for generating the pseudo labels. There is also num_small_crops that controls the number of small crops for multicrop. The small crops are not used to generate pseudo labels, their output is only compared with the output of the pseudo-labels generated with the large crops.

Many thanks for clarifying, Enrico!


text:
[REQUEST] -

Summary
I asked it to you 'cause I see a lot of french using it, and I'm translating the game into french it could be a good thing for it

duplicate of #16

repo: DorielRivalet/mhfz-overlay


text:
【开源项目】EFCorePowerTools

https://github.com/ErikEJ/EFCorePowerTools

EF Core Power Tools 是 Visual Studio 的插件，它包含了很多的实用的的工具，比如 Reverse Engineering 选项可以根据数据库生成 EF Core 相关的 Entity 代码，也可以生成 DbContext ， 也可以查看各个表之间的关系等等。

repo: DotNETWeekly-io/DotNetWeekly


text:
XML colour definitions are appended to a JSON colour scheme file

My active colour scheme is in JSON format (.sublime-color-scheme). An error is displayed when compare is performed, due to Compare Side-By-Side appending XML colour definitions to the JSON color scheme.
To reproduce: Set the active colour scheme to Monokai and perform compare.

Just noting that line 169 and line 174 will always lead to scheme_json = False even when the json scheme is in use. While it can be a problem with this fix, I don't think it drives the behavior I'm seeing in #42 because there I don't see the message dialog from line 168, so line 169 isn't hit in that case.

The try/except starting on line 163 was to solve #31 where sublime.load_resource would produce an error after upgrading from ST2 to ST3, so a default XML scheme is created so that the diff still has some colour (albeit not the user's chosen colour scheme). Outside of that one edge case, sublime.load_resource should work for both JSON and XML schemes and not hit the except block.
The fix for this issue was in 1d1a28c, which added the try/except on 173 (which, as you've discovered in #42, appears to not work with certain colour schemes). This fix works, just only for valid JSON.

Properly fixed now in e6efcf7, thanks for the help @step-!

authors: Devenec DougTy step-

repo: DougTy/sublime-compare-side-by-side


text:
Some considerations

Great work.
Adding a command to download the project in the step-by-step guide would be interesting for those who are not very familiar with the console.
Something like:
git clone https://github.com/Doulos/Embedded-Rust-with-PicSimLab.git
cd Embedded-Rust-with-PicSimLab/

Debian did not detect the .gdbinit from gdb-dashboard  on the home folder. I had to use:
gdb-multiarch target/thumbv7m-none-eabi/release/bluepill -x .gdbinit

And my gdb doesn't recognize the breakpoint command, I had to use just b instead.
The other steps all worked without problems, I believe that no one will have any difficulty using your tutorial.
I have already added the example with a link to this repository

Thank you for the feedback Luis. I have updated the README.md file.
Kindly,
David.
On Sat, Aug 3, 2024 at 7:06 PM lcgamboa @.***> wrote:

Great work.
Adding a command to download the project in the step-by-step guide would
be interesting for those who are not very familiar with the console.
Something like:
git clone https://github.com/Doulos/Embedded-Rust-with-PicSimLab.git
cd Embedded-Rust-with-PicSimLab/
Debian did not detect the .gdbinit from gdb-dashboard on the home folder.
I had to use:
gdb-multiarch target/thumbv7m-none-eabi/release/bluepill -x .gdbinit
And my gdb doesn't recognize the breakpoint command, I had to use just b
instead.
The other steps all worked without problems, I believe that no one will
have any difficulty using your tutorial.
I have already added the example with a link to this repository
https://lcgamboa.github.io/picsimlab_examples/board_Blue_Pill.html#board_Blue_Pill_stm32f103c8t6_Bmp180_Rust
—
Reply to this email directly, view it on GitHub
https://github.com/Doulos/Embedded-Rust-with-PicSimLab/issues/1, or
unsubscribe
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ID: @.***>

--
Les sages sont instruits par la raison, les esprits moyens par l
'expérience, le stupide par la nécessité et la brute par l'instinct.
Cicero.

authors: dcabanis lcgamboa

repo: Doulos/Embedded-Rust-with-PicSimLab


text:
[BUG]: Unknown command in help command

Description du bug.
Si le nom d'une commande a changé, la commande est supprimée et recréée lors du démarrage du bot.
Mais du coup quand il démarre il charge l'ancienne id de la commande
et du coup dans la commande help la commande est affichée en unknown command.
Selon vous, quelle est l'importance de ce bug ?
🙂 Faible
Reproduction du bug.
Changer le nom d'une commande
démarrer le bot
faire /help
Captures d'écran

Sur quel shard avez vous rencontré le bug ?
Shard 0

la personne ayant fait le système pour les commandes dans la commande help va devoir gérer, j'ai aucune idée de comment ca fonctionne précisément ni de comment marche le bug

la prochaine maj va faire des changements de commande et j'aimerai bien qu'on ai pas besoin de faire 40 redemarrage du coup je déplace en 4.3.0

repo: DraftBot-A-Discord-Adventure/DraftBot


text:
[1.20.1 Forge] Latest update causese crash with "Yeetus Experimentus".

https://github.com/nanite/Yeetus-Experimentus/issues/3

Such update is only related to Forge API Versions 47.2.6 and higher due to a change within the Patch for Tagloading. This leads to the mixin crashing due to such

I've made sure to reupload the jar with proper forge API version restrictions to prevent headaches to why such is crashing which should have been done but forgot

authors: Dragon-Seeker PlayfulPiano

repo: Dragon-Seeker/LoadMyFingTags


text:
Want to add Code Of Conduct

Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
Describe the solution you'd like
Hey @mohit-codes @Ashuto7h
Hey I would like to code of conduct and project admin under Readme file.
Please assign it to me.
Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.
Additional context
Add any other context or screenshots about the feature request here.

Such issues are not welcomed for open source contributions. If you really want to help us, the write some real code.

repo: Dragsters/Nutrihelp


text:
Change @s shortcut

Can you please change the @s shortcut as it's conflicting with synthesize. @t would be better.

1

ok

Fixed https://github.com/Draveness/ATProperty/blob/master/Setting/ATPropertySetting.m

authors: Draveness julianvogels sebyddd

repo: Draveness/ATProperty


text:
/blocktopweekly problem

/blocktopweekly shows the all-time blocks broken, not this weeks

Hello @HysteriaMC
After doing some investigations - You need to run /blockstopweeklyreset in order to reset the current top weekly statistics. So you need to do it manually every week in order to have that updated.

authors: Drawethree HysteriaMC

repo: Drawethree/UltraPrisonCore


text:
Routing

[x] Create a website consisting of 3 pages
[x] Create a route for each page
[x] Apply styling

STATUS: APPROVED ✔
Hi @Draxeytina,
Your project is complete! Great job for nailing it right on the first attempt 🥇. There is nothing else to say other than... it's time to merge it 🍾🚢 :shipit: . Congratulations! 🎉💯🌟
To highlight 🍾

All linters are passing ✔
Good commit history ✔
Followed Github flow ✔
Professional README file. ✔

[Optional] suggestions:

Nothing to mention.

Every comment with the [OPTIONAL] prefix is not crucial enough to stop the approval of this PR. However, I strongly recommend you to take them into account as they can make your code better.

Cheers and Happy coding!👏👏👏
Feel free to leave any questions or comments in the PR thread if something is not 100% clear.
As described in the Code reviews limits policy you have a limited number of reviews per project (check the exact number in your Dashboard). If you think that the code review was not fair, you can request a second opinion using this form.

thank you @topeogunleye !

repo: Draxeytina/Math-Magicians


text:
Locked but not hidden on REI

Items/block locks are working great but are not hiding in REI. So I guess I have 2 questions:
Does gamephases need to be installed clientside?
With clientside installed would REI hide the items correctly?

The answer to both questions is yes, although I'm now realizing you could get pretty far using it server-side only. Server-side filtering for REI is something I can ask shedaniel about (right now it's only client-side). I'll get back to you if/once I get something working.

That'd be great! It's almost fully functional on server side only which is really convenient. Please do let me know this would be an awesome feature

repo: Draylar/game-phases


text:
gui_run.py finish with killed message

Hi,
I have that in my WSL when i launch gui_run.py:
[nltk_data]   Package punkt is already up-to-date!
--- spacy: 79.679 seconds ---
--- entities: 1502.808 seconds ---
--- quotes: 0.618 seconds ---
--- attribution: 0.027 seconds ---
--- name coref: 0.766 seconds ---
Killed

log_wsl.txt
Can you guide me for repair ?

Thanks for the log very helpful!
Anyway, looks like your probably running out of cpu ram,
So I guess the main questions are,
-How much ram does your computer have?
-How much ram free do you have when your running this
-how big of a book are you running through the program,

Hello,
Thanks for for your quick feedback. You have found the source of the problem, I have 16 GB of RAM on my computer, but there is 8 GB free at launch.
My ebook is 536KO.
I have use the Easy Windows 11 install in your readme for the install.
For completion, i will gie you my dxdiag file if it can help.
DxDiag.txt
I expect that there any other issue but to add a new RAM bar?
Thanks a lot :)

Nice!
Yeah you should be fine as long as you have enough ram,
So I guess it's solved lol.

Thanks a lot, and i will add some RAM, do you think 32Go will be enough ? Or will i need 64Go?

16 should be enough anyway 32 is more than enough lol,
If you wanna test it beforehand before you upgrade you can try running it in the free google colab here as well,
https://colab.research.google.com/drive/15pp2hFBo2fD3legDQfWY5DMt-aI-HKKF?usp=sharing

I will try with upgarde my VRAM on Windows 11, if that can't help i will try on Google Collab, but i m a newcomer on it...
I will send you the epub file so, when i Come back

There is the epub file : https://drive.google.com/file/d/1CYR-Y_QlDY6JT_RYNSr7xSjSnrbFQUsQ/view?usp=sharing
I will try with another epub file later, because aftercheck, i don't exceed 12Go of used RAM

lol you GOTA allow access with the link

Yes, sorry can you retry the access ask?
I have tested with Collad, that work where in WSL that crash, but due to exceed 12hours in the 3rd step, collab close the session.

Well as long as it started generating the audiobook and finished processing the book in colab then that's good lol
-just requested access again to the file

authors: DrewThomasson Ogurash-dev

repo: DrewThomasson/VoxNovel


text:
Container Size on Unraid

Container size on Unraid is nearly 30GB. Any advice for offloading some of this to the array vs the docker image?

 Container size on Unraid is nearly 30GB. Any advice for offloading some of this to the array vs the docker image?

I was wondering the same thing, hoping that most of this can be saved the app drive in the main array instead of the docker image.

no idea about the unraid someone out there made it out of the existing ebook2audiobook docker image
If I were to guess though Have you selected multiple fine-tuned models so far?
Cause they are saved to the models folder after you use each fine-tuned voice from the dropdown
So check the size of the models folder, I'm curious...

@DrewThomasson I think we should map your volumes to local drives instead of storing it all in your container.

So I should set it to the folder the 'docker-compose.yml' is located in right?
like this?

volumes:
  - ./:/home/user/app

cause the app dir is just a dir containing the ebook2audiobook git main repo anyway

Correct, the left hand of the volume is on your host and can be wherever you want. This will allow that content to be outside of the container. I thought about doing the models and voices folders specifically since those are the beefy directories, but i ended up just doing the entire app directory.

kk I'll add that to the existing docker-compose.yml

Just added to the docker-compose.yml👌
@janstadt

gona try a test on my end with it
hit me up if you have any issue with the new update
@janstadt

hm changed it to a optional comment you can "uncomment" in the docker-compose.yml because some people are running into permission issues

Yeah typically when u mount volumes youll need to pass user and group ids in the env vars. Im curious if you can also clean up the repo after whatever artifact/binary is built to save space as well.

Hm
Interesting...
I didn't know about any of this, still pretty new at docker tbh

@janstadt
Do you think you might be able to help me build the Dockerfile
Cause right now it's been broken and I can figure this out :/

I'll take a quick look

@janstadt
Thx lol
Heres where my latest broken Dockerfileattempt is located
https://github.com/DrewThomasson/ebook2audiobook/blob/v2.0_Dockerfile/Dockerfile
but I would really like to be able to just have it launch the ebook2audiobook.sh
At the moment the current image is built by just pulling this hugginface as a docker image
https://huggingface.co/spaces/drewThomasson/ebook2audiobook_v2.0_Beta
which isn't ideal 😅

I'm running into the same issue and was already trying to work this out on my own. Happy to see people are already working on solving this :)

When trying to fix my docker image / container size issues, so it does not run out of space.
I converted my docker vDisk into a folder on my Nvme, where the vDisk also is.
This will not save space, you just don't have to run out of space in your vDisk.
In unRaid goto setttings -> docker -> stop docker edit from vDisk to library.
**Warring **
Doing this you will have to recreate all you dockers.
That is done, from the docker tab, at the button "Add container" and select your template.
It should keep all your settings, when done this way.
But it would like not having to do this.
So a fix would be appreciated.
Happy New Years, to you all 🎆🎇

Got a fully working Dockerfile now so
That should make it easier to workout more of this stuff...

authors: AzrelixJ DrewThomasson KyleJFellin VlarpNL janstadt jaycedk


text:
Is it allowed to request assignment for an issue that has not been taken action for a while?

Idea Description
If it is allowed, Is it okay if it's about two weeks after the inactivity?
I apologize if it is inappropriate to ask a question here.
Reference images and links

Thanks for your question.
I believe we have no choice but to assign others to make our conference app great when it seems that they are not working on it. Therefore, I think the answer is 'yes.'

authors: katsu-gen takahirom


text:
IoBroker-Überlastung führte zu falschen Tageswerten

Ich habe das Problem, dass vorhin ein JS den kompletten IoBroker lahmgelegt hatte. Nach dem Neustart des Rasperry Pi's schien auch erst wieder alles normal zu laufen.
Durch Zufall habe ich dann aber gesehen, dass current_day plötzlich einen utopisch falschen Wert liefert (Siehe Screenshot).
Über die Troubleshooting-Sektion werde ich leider nicht schlau, wie ich diesen Fehler wieder beheben bzw. geraderücken kann.
Kann ich dazu beitragen dem Adapter in solchen Fällen mehr Resilenz zu verpassen?
: v0.4.14

JS-Controller version: 4.0.23
Node version: v16.15.1
Operating system: Raspbian GNU/Linux 10 (buster)

Kann ich dazu beitragen dem Adapter in solchen Fällen mehr Resilenz zu verpassen?

Ja! Würde sehr gerne die log Daten von dem Zeitpunkt haben und analysieren 😁

Kann ich dazu beitragen dem Adapter in solchen Fällen mehr Resilenz zu verpassen?

Ja! Würde sehr gerne die log Daten von dem Zeitpunkt haben und analysieren 😁

Da war der Adapter natürlich nicht im Debug. ;-)
Ab heute zählt er auch wieder ganz normal für den aktuellen Tag. Könntest du mir sagen, wie ich den letzten Tag manuell eintragen kann? Weil so ist natürlich alles durcheinander von den kumulierten Werten. ^^

Da war der Adapter natürlich nicht im Debug. ;-)

ist egal, was als info gekommen ist reicht dazu ;)

Ich befürchte das dich das dir das nicht viel hilft. Hier der Auszug aus dem Log, welche den Adapter betreffen:

2022-06-24 09:08:24.127  - info: sourceanalytix.0 (4743) SourceAnalytix stopped, now you have to calculate by yourself :'( ...
2022-06-24 09:08:24.737  - info: sourceanalytix.0 (4743) Terminated (START_IMMEDIATELY_AFTER_STOP): Without reason
2022-06-24 09:12:44.275  - info: host.raspberrypi instance system.adapter.sourceanalytix.0 started with pid 4665
2022-06-24 09:13:05.638  - info: sourceanalytix.0 (4665) starting. Version 0.4.14 in /opt/iobroker/node_modules/iobroker.sourceanalytix, node: v16.15.1, js-controller: 4.0.23
2022-06-24 09:13:05.822  - info: sourceanalytix.0 (4665) Welcome to SourceAnalytix, making things ready ...
2022-06-24 09:13:06.458  - info: sourceanalytix.0 (4665) Found 1 SourceAnalytix enabled states
2022-06-24 09:13:06.459  - info: sourceanalytix.0 (4665) Initialising (1 of 1) "hm-rpc.1.SEQ3473776.1.ENERGY_COUNTER"
2022-06-24 09:13:34.191  - info: sourceanalytix.0 (4665) Initialization of hm-rpc.1.SEQ3473776.1.ENERGY_COUNTER successfully
2022-06-24 09:13:34.223  - info: sourceanalytix.0 (4665) Successfully activated SourceAnalytix for 1 of 1 states, will do my Job until you stop me!

Das war ab dem Zeitpunkt des sudo reboots. Vorher gibt es keine Meldungen des Adapters.

@w0nk1 ich sehe im log nichts was eine Werte reset oder dergleichen gereichert hat. Welche Version setzt du ein?
Hatte sich der Wert des HomeMatic Geräts resettet auf 0?

v0.4.14
Mh, das schaut mir etwas verdächtig aus:

2022-06-24 00:00:00.114  - info: sourceanalytix.0 (4743) Reset start values for : hm-rpc.1.SEQ3473776.1.ENERGY_COUNTER
2022-06-24 00:00:00.140  - info: sourceanalytix.0 (4743) Memory values before reset : {"stateDetails":{"alias":"Stromverbrauch Wohnung","consumption":true,"costs":true,"deviceName":"hm-rpc__1__SEQ3473776__1__ENERGY_COUNTER","financialCategory":"costs","headCategory":"consumed","meter_values":true,"name":"Stromverbrauch Wohnung","stateType":"ElectricityDay","stateUnit":"Wh","useUnit":"kWh","deviceResetLogicEnabled":true,"threshold":1},"calcValues":{"start_day":803.5573,"start_month":396.2959,"start_quarter":0,"start_week":736.4959,"start_year":0,"valueAtDeviceInit":null,"valueAtDeviceReset":0,"cumulativeValue":824.2479000000001},"prices":{"basicPrice":"10,741","unitPrice":"0.26"}}

Joa dein Zähler ist auf < als voriger  gesprungen und es wurde ein Device reset ausgeführt

Passiert das immer wieder, bzw. ist das eine Eigenart des Homematic Energiezählers?  Weil eine Option dafür kann ich nirgends finden.

@w0nk1 jup passiert bei Stromlos machen, frage währe dan eher was danach nicht stimmt den wen der Wert z.b. 0 war sollte SA kumulieren (das sieht man auch im log) und damit wieder das korrekte total haben
wie lautet den der Wert vom HomeMatic DP, ist de wirklich nach 0 gegangen oder nur ein bissl unter den bekannten kumulierten Wert ?

Das ist der besagte Tag. Das schaut um 0 Uhr eigentlich noch in Ordnung aus. Um 13 Uhr als der Fehler schon da war, läut dann irgedwas schief. Kann aber sein, dass ich das dann bei meinen kläglichen Versuchen der Fehlerbehebung dies selbst auslöste.
Aber der Fehler müsste ja schon um 0 Uhr seinen Ursprung haben?

Laut log ist das nachts passiert ja

Seltsam, die Werte scheinen da ja noch komplett in Ordnung zu sein. Wie bekomme ich denn nun den letzten Tag wieder manuell korrekt gesetzt? Ich blicke da nicht durch ^^

Seltsam, die Werte scheinen da ja noch komplett in Ordnung zu sein. Wie bekomme ich denn nun den letzten Tag wieder manuell korrekt gesetzt? Ich blicke da nicht durch ^^

schau dafuer mal bitte im forum vorbei, hier ist ein post wo Crunchip r erklärt hat (ich muss docu und Funktionen dazu verbessern)
https://forum.iobroker.net/topic/40932/sourceanalytix-0-4-8-final-released/1091?_=1656159954765
ich schaffe es leider nicht fuer jedermann alles im 1:1 support zu erkläre aber zum Glück gibt es da viele Helfer im forum :)

Alles klar, verstehe ich. Aber das gehört definitiv noch irgendwie in die Einstellungen.  Blickt kein normalsterblicher durch. :-)

Alles klar, verstehe ich. Aber das gehört definitiv noch irgendwie in die Einstellungen. Blickt kein normalsterblicher durch. :-)

Stimme ich zu, working in it Frontend ist nur nicht meine allergrößte Stärke 😥

Vllt .gibt es da Anregungen im Forum, wie man das lösen könnte

Vllt .gibt es da Anregungen im Forum, wie man das lösen könnte

Anregungen genug, aber Ideen machen keine Code es muss auch umgesetzt werden 😉


text:
fix: update filename-blocklist to check filename path

While working with the filename-blocklist rule, I noticed my globs were not working properly when trying to pick files in specific folders. I then noticed that the rule was only checking the filename itself instead of the full path.
I made this update to check the full path instead of just the filename and added a few tests.
I also kept the rule message to just the filename so the message doesn't become too verbose with long paths.
I'm open to approaching this change differently, via a new rule option perhaps, as well if there is a desire not to introduce another breaking change to the rule.
Let me know your thoughts.

c804992

Cool, that makes sense. I can make that change 👍🏽

This PR has been released.

repo: DukeLuo/eslint-plugin-check-file


text:
Shader Error (2021.3 LTS, URP 12.1.6)

Describe the bug
We are in the process of upgrading to 2021.3 LTS and URP 12.1.6. When we upgraded our project, none of the Stylized Surface materials were rendering properly and we received an error:
Shader error in 'FlatKit/Stylized Surface': 'InitializeInputData': output parameter 'inputData' not completely initialized at Assets/FlatKit/Shaders/StylizedSurface/LibraryUrp/LitForwardPass_DR.hlsl(55) (on d3d11)
Also, Flatkit Stylized surface is under "Failed to compile" in the shader dropdown
To Reproduce
Steps to reproduce the behavior:

Update project to 2021.3.1
Apply FlatKit/Stylized Surface to material
See error

Expected behavior
Materials are not rendering properly, as they're coming up as pink.
Screenshots

Unity details:

Flat Kit version: 2.9.8
Unity version: 2021.3.1 LTS
Graphics Pipeline: URP
URP version (if applicable): 12.1.6
Development OS: Windows

edit: modified steps to reproduce

Hi!
We heard about this error from another Flat Kit user, so we can help. This error is strange, because it seems to only happen when a project is upgraded to a newer Unity version and Unity's shader updater messes up our shaders. We haven't been able to reproduce this error, but either of these steps should solve it:

Remove Flat Kit folder from your project, then re-download and re-import it with the Package Manager.
OR
Open FlatKit\Shaders\StylizedSurface\LibraryUrp\LitForwardPass_DR.hlsl and add the following line at the beginning of the function InitializeInputData at line 55. This line should be already there, but I think that's what the Unity updater is deleting:

inputData = (InputData)0;

I modified the line as you suggested and that fixed all the materials! Thank you for your quick response and continued support.

Hi! We heard about this error from another Flat Kit user, so we can help. This error is strange, because it seems to only happen when a project is upgraded to a newer Unity version and Unity's shader updater messes up our shaders. We haven't been able to reproduce this error, but either of these steps should solve it:

Remove Flat Kit folder from your project, then re-download and re-import it with the Package Manager.
OR
Open FlatKit\Shaders\StylizedSurface\LibraryUrp\LitForwardPass_DR.hlsl and add the following line at the beginning of the function InitializeInputData at line 55. This line should be already there, but I think that's what the Unity updater is deleting:

inputData = (InputData)0;

In context:
void InitializeInputData(Varyings input, half3 normalTS, out InputData inputData)
{
    inputData = (InputData)0;
    inputData.positionWS = input.posWS;

I modified the line as you suggested and that fixed all the materials! Thank you very much!

and if yet your problem will not resolve then comment this line in the same shader script

authors: JahanzebAD ary1111 chyizhiyu dustyroom-studio

repo: Dustyroom/flat-kit-doc


text:
Chat Rooms and Friends not being updated

Basically ever since I would say about the 11/04/2021 the extension has not been saving the chat log or updating friends for me. I think it happened with the most recent beta. Not sure what the cause could be so I can't give you much infomation.
All I know is that the other things work fine, like refreshing chat rooms notifying when friends come online etc. But the chat logging just doesn't work at all. I hope this can be resolved soon.
Ow yer I am on firefox if that makes any difference.

Thanks for the report. I have to admit that I largely forgot about Firefox in testing, but I will look into it. As a temporary work-around, the extension still works as it should with Chromium-based browsers (Brave, Opera, Vivaldi, Edge, Chrome itself).

That is good to know. Don't use chrome much as not much of a fan of it sucking up ALL the memory. But still nice to know. Also just an FYI that I found. It is possible to upload/update it on the addon's for Firefox and have it be self signed. Then I THINK you can just distribute an update link for updates. That way Firefox users don't have to allways put it in their temporary addons every time they launch their browser.

I've played around with the extension in Firefox, and it appears to be capturing chat logs and friend information correctly. One thing I did notice, however, was that when the log viewer is opened in a private window, nothing is displayed. This is accompanied by errors in the console, which look like permission errors when trying to access the internal database. When I open the log viewer in a normal window, everything loads correctly, even data from a private session.
Is this what happens for you as well?
On a side note, I'll look into getting the extension updated on the Firefox Add-Ons website. I have forgotten to do that for a long time, sorry about that.

Not really. I have my game open in a normal window but it isn't actually capturing the chat log and hasn't since the date I mentioned aka the 11th of this month.
I do use console on club but I don't think that would cause any issues. Since I think the scripts are injected differently. And it seems to happen even when no console is used.
It also won't export the datebase, if that means anything. It can detect when friends come online. But isn't logging people like it use to.

Hmm, okay. I guess it doesn't show the size of the database then either. Is it possible that the database is quite large? Maybe it runs out of memory somewhere.
Also, do you have any other extensions that interact with the game? Like any wardrobe extensions or the Curse maybe?

Nope no wardrobe or curse. The datebase size is 28.1MB.

Hey just wanted to say this is still an issue. It isn't recording anything. Not even friends. It will show them in the right tab when the come on but it isn't recording people I meet or anything.

Thanks for the update. Life got quite a bit busy for me as of late, so I didn't have time to look into this... at all.
Glad you managed to download the export, I'm aware that it gets really slow when the database grows beyond a few MB, and it's on my list for a redesign at some point.
I'll look into getting the extension back in the Firefox extension store. I wasn't aware that there was a demand for Firefox support~

The import and export functionality have been reworked in the latest release, giving you a clearer picture what's going on. I've also provided an xpi for use in Firefox.
https://github.com/Dutchie322/bclub-tools/releases/tag/v0.4.0

Thanks dude this is great. And again thanks for the firefox XPI.
I will look forward to using it. Also while messing around I have found you can cut down on the amount of lines in the Manifest by using
		"*://*.bondageprojects.com/*",
		"*://*.bondageprojects.elementfx.com/*",
		"*://*.bondage-europe.com/*"

In matches replacing all the variants of the website name and also
	"http://*/*",
	"https://*/*"

In permissions again cutting down on the amount of lines. I found it in a different extension and tried it out and it seems to work great.

Ah, that's useful, thanks for that! Adding it to a new issue concerning more Firefox manifest shenanigans: #41

Ah, that's useful, thanks for that! Adding it to a new issue concerning more Firefox manifest shenanigans: #41

Yay glad I could help. This seems to work with all browsers so that is cool.


text:
feat(@stylexswc/nextjs-plugin): extract CSS with virtual css file

Pull Request Template
Description
This pull request includes upgraded @stylexswc/nextjs-plugin and @stylexswc/webpack-plugin plugins inspired by stylex-webpack
Type of change
Please delete options that are not relevant.

[x] Bug fix (non-breaking change which fixes an issue)
[x] New feature (non-breaking change which adds functionality)
[x] Breaking change (fix or feature that would cause existing functionality to not work as expected)
[x] This change requires a documentation update

Checklist:

[x] My code follows the style guidelines of this project
[ ] I have performed a self-review of my own code
[ ] I have commented my code, particularly in hard-to-understand areas
[x] I have made corresponding changes to the documentation
[ ] New and existing unit tests pass locally with my changes
[x] I have read the CONTRIBUTING document

Hi @SukkaW,
I took 'stylex-webpack' source code as a basis and adapted it to work with @stylexswc/rs-compiler. Would you mind merging this PR into the main branch of the project?
Thanks for the great example of Webpack and NextJS plugins.

Hi @SukkaW, I took 'stylex-webpack' source code as a basis and adapted it to work with @stylexswc/rs-compiler. Would you mind merging this PR into the main branch of the project?
Thanks for the great example of Webpack and NextJS plugins.

Just go ahead~
I am still experimenting w/o mini-css-extract-plugin / css-loader (i.e. emit CSS directly into the assets).

Hi @SukkaW, I took 'stylex-webpack' source code as a basis and adapted it to work with @stylexswc/rs-compiler. Would you mind merging this PR into the main branch of the project?
Thanks for the great example of Webpack and NextJS plugins.

Just go ahead~
I am still experimenting w/o mini-css-extract-plugin / css-loader (i.e. emit CSS directly into the assets).

Great, thanks @SukkaW.
It would be cool if it could be done. The current implementation with mini-css-extract-plugin is a bit tricky.
Let me know if I can help with anything🙂


text:
Set 'compile_flag=0' in dsSimulate when using octave

wip...

fixed in 91d5da1

repo: DynaSim/DynaSim


text:
Fix method to update disease

The option Edit Disease Attributes does not work when we try to add a omim id to a disease without omim id.

Merged into release/112 and master

authors: dglemos olaaustine


text:
Fix folders on staging for GCSTs without sumstats

✅ There seem to be folders being created on staging for GCSTs which do not have sumstats. Previously, folders were only created on staging for those GCSTs with full p-value set ticked (i.e. have sumstats) - eg. GCST90321079, GCST90310292, GCST90397904

Couldn't reproduce the issue on sandbox. Perhaps it was fixed by https://app.zenhub.com/workspaces/gwas-59df823c4a6feb3786810391/issues/gh/ebispot/goci/1292

Test with GCST90428125-GCST90428269 and GCST90428282-GCST90428285

Should be fixed now.

Please clean te empty folders created by the bug. @karatugo

Can't find empty dirs other than GCST90102485. Perhaps my script at /hps/nobackup/parkinso/spot/gwas/scratch/goci1306 is wrong?

@earlEBI Could you please verify that the folders without sumstats are deleted?

@earlEBI please confirm when you are back, thanks

The three directories I gave as examples still exist on staging, empty. These studies do not have sumstats.

Okay, my script was wrong: https://app.zenhub.com/workspaces/gwas-59df823c4a6feb3786810391/issues/gh/ebispot/goci/1306#issuecomment-2091113483
For some weird reason, I was checking the public ftp.

Now submitted a new SLURM job that checks the staging FTP.

I confirm the original empty directories I listed are now removed from staging.

authors: earlEBI karatugo ljwh2 sprintell

repo: EBISPOT/goci


text:
ApproachSettlement: Horizons bug might cause no Latitude/Longitude

This will only require an approachesettlement-README.md update, so that Senders are aware.
There's a bug in the Horizons client (tested with 3.8.0.404) where if you log back in (tested with a full game client restart) at a Planetary Port then the ApproachSettlement event written is missing the planetary coordinates.
Arrival (in Horizons):
{ "timestamp":"2022-02-18T14:59:25Z", "event":"ApproachSettlement", "Name":"Mallory Settlement", "MarketID":3537520640, "SystemAddress":1109989017963, "BodyID":64, "BodyName":"Ousey Rock", "Latitude":-72.336609, "Longitude":34.379406 }

After a full game client restart, once more into Horizons:
{ "timestamp":"2022-02-18T15:01:41Z", "event":"ApproachSettlement", "Name":"Mallory Settlement", "MarketID":3537520640, "SystemAddress":1109989017963, "BodyID":64, "BodyName":"Ousey Rock" }

Now addressed in latest live code.

repo: EDCD/EDDN


text:
feat.[한채선] 로그인 처리 시 frontend 서버에서의 해결되지않은 쿠키 저장 오류 [READUS-6]

페이지 컴파일 시 [Vue warn]: Unknown custom element:  - did you register the component correctly? For recursive components, make sure to provide the "name" option.  에러 발생, 로그인 버튼 클릭시에는 어떠한 작동도 하지 않습니다.
이슈 기록: https://www.notion.so/eddi-robot-academy/vuetify-Unknown-custom-element-c155a3f2e601471f8f3e5c1a3cd9bce0
-> 오타로 인한 오류 (해결)

actions로 메서드 작성하여 state 변수를 변경, 쿠키를 저장하는 과정에서 벌어지고 있는 에러
이슈 기록: https://www.notion.so/eddi-robot-academy/Vue-2cbceb3a98ef41dcb485d649798af4b6?p=bd8df3ee272d42458a237310686b9779&pm=s

repo: EDDI-RobotAcademy/WebAppPersonalProject


text:
Migrate error and warning codes for Svelte 5 support (including in tests)

Describe the bug
This is related my comment in #230 about finding out that we likely need to upgrade the compiler + tests to svelte 5. It's good to know that the error + warning codes have changed the separator from - to _.
More details:
https://svelte-5-preview.vercel.app/docs/breaking-changes#other-breaking-changes-error-warning-codes-have-been-renamed

The warning missing-declaration seems to have been removed in Svelte 5
For Svelte 5, searching for missing in this page, there is no match: https://github.com/sveltejs/svelte/blob/main/packages/svelte/src/compiler/warnings.js
For Svelte 4, the warning still exists
https://github.com/sveltejs/svelte/blob/d04c146b4649e47d4cb86a93cfa33b910a229591/packages/svelte/src/compiler/compile/compiler_warnings.js#L30
This probably means we need to update the test case checking for this removed compiler warning, and instead trigger another warning. Then we can preserve the intention of the test, but not rely on the changed compiler output in Svelte 5.

This has been fixed for v0.9.0
(Thank you for your earlier PR, it wasn't merged but was a very helpful reference for a few things!)

Thanks for fixing this! No worries, most important is to improve the project and move it forward :smile:
Keep up the good work!


text:
Add branch name extension for CI workflow

Description:

Fixes #371
Add branch name extension for CI - Check dependencies job that checks dependencies for the master development branch.
This has been (quickly) tested by setting the run condition to push - however, there were no reason to create a PR for the master development branch, so it's still unsure whether this truly fixes the issue. In order to check this, one would have to temporarily manipulate the workflow further, with the risk of unnecessarily pushing to branches in an unwanted way.
I prefer to instead merge this and check to see how the workflow operates in the future when there is reason to open PRs for both development branches.
Type of change:

[x] Bug fix.
[ ] New feature.
[ ] Documentation update.

Checklist for the reviewer:

This checklist should be used as a help for the reviewer.

[ ] Is the change limited to one issue?
[ ] Does this PR close the issue?
[ ] Is the code easy to read and understand?
[ ] Do all new feature have an accompanying new test?
[ ] Has the documentation been updated as necessary?

Codecov Report
All modified and coverable lines are covered by tests :white_check_mark:

Comparison is base (c12daea) 82.25% compared to head (e61a1c7) 82.17%.

:exclamation: Your organization needs to install the Codecov GitHub app to enable full functionality.
Additional details and impacted files
@@            Coverage Diff             @@
##           master     #376      +/-   ##
==========================================
- Coverage   82.25%   82.17%   -0.08%
==========================================
  Files          44       44
  Lines        1257     1257
==========================================
- Hits         1034     1033       -1
- Misses        223      224       +1

Flag
Coverage Δ

linux
82.17% <ø> (ø)

linux-strategies
84.50% <ø> (ø)

windows
?

windows-strategies
?

Flags with carried forward coverage won't be shown. Click here to find out more.
see 1 file with indirect coverage changes

:umbrella: View full report in Codecov by Sentry.
:loudspeaker: Have feedback on the report? Share it here.

authors: CasperWA codecov-commenter

repo: EMMC-ASBL/oteapi-core


text:
Support pydicom 3

Attempts to resolve build issues in #29

pydicom.filewriter.write_file was deprecated. It is replaced for pydicom 3 support,
pydicom and numpy dependencies are hidden, as they are subdependencies of other requirements

Please verify if new dcmwrite function works as it is supposed to. It does not cover my use case, but documentations suggests it should.

@franzmaliszt Many thanks for you contribution :D and for your patience. Apologies again. I tested it, everything works on my end. Thank you for contributing to nifti2dicom!

@all-contributors please add @franzmaliszt for code

authors: LalithShiyam franzmaliszt


text:
Home UI update for search filters

Fixes #74
Describe the changes you've made
This PR updates the home page UI to the newer designs

Checklist

[x] My code follows the code style of this project.
[x] All new and existing tests passed.
[x] The title of my pull request is a short description of the requested changes.

Width of a product card is more in the design.

repo: EOS-uiux-Solutions/user-story


text:
Build error

Hi,
I am quite new to programming but i came accross EOS and I wanted to how it work etc. I am trying to build the code using the instructions in README file:
Using the WASM compiler to perform a full build of the project

The WASM_LLVM_CONFIG environment variable is used to find our recently built WASM compiler. This is needed to compile the example contracts insde eos/contracts folder and their respective tests.

git clone https://github.com/eosio/eos --recursive
mkdir -p eos/build && cd eos/build
WASM_LLVM_CONFIG=~/wasm-compiler/llvm/bin/llvm-config cmake ..
make -j4

But I am getting following error:

In file included from /home/marcin/eos/libraries/fc/include/fc/safe.hpp:2:0,
                 from /home/marcin/eos/libraries/fc/include/fc/io/raw_fwd.hpp:6,
                 from /home/marcin/eos/libraries/fc/include/fc/crypto/sha256.hpp:5,
                 from /home/marcin/eos/libraries/fc/include/fc/crypto/elliptic.hpp:4,
                 from /home/marcin/eos/libraries/fc/src/crypto/elliptic_common.cpp:2:
/home/marcin/eos/libraries/fc/src/crypto/elliptic_common.cpp: In function ‘fc::ecc::private_key_secret fc::ecc::detail::_get_curve_order()’:
/home/marcin/eos/libraries/fc/src/crypto/elliptic_common.cpp:88:46: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
             FC_ASSERT( BN_num_bytes( order ) == bin.data_size() );
                                              ^
/home/marcin/eos/libraries/fc/include/fc/exception/exception.hpp:325:30: note: in definition of macro ‘FC_EXPAND_MACRO’
 #define FC_EXPAND_MACRO( x ) x
                              ^
/home/marcin/eos/libraries/fc/include/fc/exception/exception.hpp:332:11: note: in expansion of macro ‘UNLIKELY’
       if( UNLIKELY(!(TEST)) ) \
           ^
/home/marcin/eos/libraries/fc/src/crypto/elliptic_common.cpp:88:13: note: in expansion of macro ‘FC_ASSERT’
             FC_ASSERT( BN_num_bytes( order ) == bin.data_size() );
             ^
/home/marcin/eos/libraries/fc/src/crypto/elliptic_common.cpp:89:72: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
             FC_ASSERT( BN_bn2bin( order, (unsigned char*) bin.data() ) == bin.data_size() );
                                                                        ^
/home/marcin/eos/libraries/fc/include/fc/exception/exception.hpp:325:30: note: in definition of macro ‘FC_EXPAND_MACRO’
 #define FC_EXPAND_MACRO( x ) x
                              ^
/home/marcin/eos/libraries/fc/include/fc/exception/exception.hpp:332:11: note: in expansion of macro ‘UNLIKELY’
       if( UNLIKELY(!(TEST)) ) \
           ^
/home/marcin/eos/libraries/fc/src/crypto/elliptic_common.cpp:89:13: note: in expansion of macro ‘FC_ASSERT’
             FC_ASSERT( BN_bn2bin( order, (unsigned char*) bin.data() ) == bin.data_size() );
             ^
/home/marcin/eos/libraries/fc/src/crypto/elliptic_common.cpp: In function ‘fc::ecc::private_key_secret fc::ecc::detail::_get_half_curve_order()’:
/home/marcin/eos/libraries/fc/src/crypto/elliptic_common.cpp:107:46: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
             FC_ASSERT( BN_num_bytes( order ) == bin.data_size() );
                                              ^
/home/marcin/eos/libraries/fc/include/fc/exception/exception.hpp:325:30: note: in definition of macro ‘FC_EXPAND_MACRO’
 #define FC_EXPAND_MACRO( x ) x
                              ^
/home/marcin/eos/libraries/fc/include/fc/exception/exception.hpp:332:11: note: in expansion of macro ‘UNLIKELY’
       if( UNLIKELY(!(TEST)) ) \
           ^
/home/marcin/eos/libraries/fc/src/crypto/elliptic_common.cpp:107:13: note: in expansion of macro ‘FC_ASSERT’
             FC_ASSERT( BN_num_bytes( order ) == bin.data_size() );
             ^
/home/marcin/eos/libraries/fc/src/crypto/elliptic_common.cpp:108:72: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
             FC_ASSERT( BN_bn2bin( order, (unsigned char*) bin.data() ) == bin.data_size() );
                                                                        ^
/home/marcin/eos/libraries/fc/include/fc/exception/exception.hpp:325:30: note: in definition of macro ‘FC_EXPAND_MACRO’
 #define FC_EXPAND_MACRO( x ) x
                              ^
/home/marcin/eos/libraries/fc/include/fc/exception/exception.hpp:332:11: note: in expansion of macro ‘UNLIKELY’
       if( UNLIKELY(!(TEST)) ) \
           ^
/home/marcin/eos/libraries/fc/src/crypto/elliptic_common.cpp:108:13: note: in expansion of macro ‘FC_ASSERT’
             FC_ASSERT( BN_bn2bin( order, (unsigned char*) bin.data() ) == bin.data_size() );
             ^
[ 53%] Building CXX object libraries/fc/CMakeFiles/fc.dir/src/network/ip.cpp.o
[ 53%] Building CXX object libraries/fc/CMakeFiles/fc.dir/src/network/url.cpp.o
[ 53%] Building CXX object libraries/fc/CMakeFiles/fc.dir/src/compress/smaz.cpp.o
[ 54%] Building CXX object libraries/fc/CMakeFiles/fc.dir/src/compress/zlib.cpp.o
[ 54%] Linking CXX static library libfc.a
[ 54%] Built target fc
Makefile:129: recipe for target 'all' failed
make: *** [all] Error 2

I think i installed the dependencies correctly. Any idea what could be wrong?

@marcinch18 which OS are you using?

Linux Mint 18.1.

What is the best os to use Ubuntu 15.10 ?

@marcinch18 Here is a guid to install on Ubuntu: https://steemit.com/eoskorea/@clayop/eos-build-guide-on-ubunbu

Cheers mate. I will give it a go.

resolved:
see my update:
http://www.jianshu.com/p/f26ee4cf1d4a

Guide is spot on. It build successfully now i need to figure out how to execute my first contract. Thanks

authors: marcinch18 philsong skenan

repo: EOSIO/eos


text:
Instruction Counting and Time Abuse Mitigation

Our objective instruction counting enables us to bill for transactions that take different lengths of time to run; however, it is an imperfect measure.  To prevent wall-clock abuse we also limit transaction run-length in a subjective manner to keep entire transaction processing time below 50ms.
There remains one additional vulnerability, someone who constructs a transaction that leverages the mismatch between instruction counting and wall clock time to consume significantly more CPU time than is fair. This is particularly important for data-dependent API calls for which there is no constant-time estimate of instruction count.
To resolve this a transaction must satisfy 3 constrains:

Total Instruction Count <= Available CPU Bandwidth
Total Runtime <= 50 ms (subjectively)
Runtime / Instruction Count  <= Intended Average CPU time per Instruction

There are times where legitimate contracts might trigger a failure on Runtime/Instruction Count. This can be fixed by the user by intentionally calling an API to bill extra instructions. Because transactions are billed as a whole, any transaction can include a simple native action that would fix the billing issue if the automated billing measuring fails.

@larryk85 is this ticket still relevant?

@wanderingbort  @larryk85 I think this was either implemented and not tracked here, or something else was implemented.  If I don't hear any response to this, I'll presume this is OBE.


text:
Selling RAM must abide the market price for ram trading to succeed

After browsing the code, looks to me buyram and sellram methods are currently of different pricing strategy. Whereas the buyram contract uses the bancor algorithm, code comment says selling ram is sold at the purchase price?. Is that a reference to the original purchase price it was last bought at? or is it the market price of ram kb at the time of the sale? the latter being what I expect.
``
*  While buying ram uses the current market price according to the bancor-algorithm, selling ram only
*  refunds the purchase price to the account. In this way there is no profit to be made through buying
*  and selling ram.
*/
void system_contract::sellram( account_name account, int64_t bytes ) {
require_auth( account );
eosio_assert( bytes > 0, "cannot sell negative byte" );
  user_resources_table  userres( _self, account );
  auto res_itr = userres.find( account );
  eosio_assert( res_itr != userres.end(), "no resource row" );
  eosio_assert( res_itr->ram_bytes >= bytes, "insufficient quota" );

  asset tokens_out;
  auto itr = _rammarket.find(S(4,RAMCORE));
  _rammarket.modify( itr, 0, [&]( auto& es ) {
      /// the cast to int64_t of bytes is safe because we certify bytes is <= quota which is limited by prior purchases
      tokens_out = es.convert( asset(bytes,S(0,RAM)), CORE_SYMBOL);
  });

  _gstate.total_ram_bytes_reserved -= static_cast<decltype(_gstate.total_ram_bytes_reserved)>(bytes); // bytes > 0 is asserted above
  _gstate.total_ram_stake          -= tokens_out.amount;

  //// this shouldn't happen, but just in case it does we should prevent it
  eosio_assert( _gstate.total_ram_stake >= 0, "error, attempt to unstake more tokens than previously staked" );

  userres.modify( res_itr, account, [&]( auto& res ) {
      res.ram_bytes -= bytes;
  });
  set_resource_limits( res_itr->owner, res_itr->ram_bytes, res_itr->net_weight.amount, res_itr->cpu_weight.amount );

  INLINE_ACTION_SENDER(eosio::token, transfer)( N(eosio.token), {N(eosio.ram),N(active)},
                                                   { N(eosio.ram), account, asset(tokens_out), std::string("sell ram") } );
  auto fee = tokens_out.amount / 200;
  if( fee > 0 ) {
     INLINE_ACTION_SENDER(eosio::token, transfer)( N(eosio.token), {account,N(active)},
        { account, N(eosio.ramfee), asset(fee), std::string("sell ram fee") } );
  }

}
``

That comment is old and does not reflect what the code actually does now. The comment has been updated in PR #4293.

I can confirm the functionality works as I expected. Apologies and best regards.

authors: arhag dmore


text:
2.1.0-rc1 build script fails to make changes to apt repo when not running as root in function ensure-libpq-and-libpqxx

The installer seems to assume you're root and fails when you are not
./scripts/helpers/eosio.sh: line 335: /etc/apt/sources.list.d/pgdg.list: Permission denied
Even if you are root, it should not arbitrarily modify packages on the system. The -y option is not specified to ./scripts/eosio_build.sh for this test.

Also given the failure the build should probably stop at this point and exit rather than failing later.

Fixed in rc3.

authors: matthewdarwin sanaraufx


text:
Table restoring bug during app navigation when num. of columns imported are fewer than original

During the data uploading process, if the user imports a smaller amount of columns than the number of columns contained in the original csv file, when the table is re-stored during app navigation exploiting data stored in the PHP session there will be an incongruity between the table columns and the rows. This error is originate in Includes -> uploader.js - >  storeDatainSession(), i.e. check the info passed via the ajax call.

I think this is solved along with #102 by #103. @ermannolocascio can you confirm?

authors: ermannolocascio sjvrijn

repo: ESI-FAR/INA-tool


text:
Why the mod injector is loaded by reflect?

https://github.com/EZForever/ThatOrThis/blob/master/src/main/java/io/github/ezforever/thatorthis/internal/Bootstrap.java#L19-L32

This whole "Bootstrap" thing is part of my naive approach for supporting Fabric Load 0.12+ back in 2021. The key is this line:
https://github.com/EZForever/ThatOrThis/blob/de94067e112f9cee62cfc0559734c5a5accc384e/src/main/java/io/github/ezforever/thatorthis/internal/Bootstrap.java#L20
IIRC since 0.12.x Fabric Loader load its internal classes in a ClassLoader separate to the one the game and mods are using. Thus in order to inject into, or even just get access to, Fabric Loader's internal classes, as it's done in ModInjector.install() and DirectoryWalker.walk(), we have to load our relevent code with Fabric's ClassLoader.
This worked under development environment when tested back then, but since the official releases of Fabric Loader jars are digitally signed this is not usable in real situations.

WARNING: Groundless rants ahead; contact me for deletion if you feel offended.
(To Fabric Loader developers: Just WHY?? Why are you actively locking your packages down, which doesn't serve any praticial purpose other than messing with us mod developers? Like, it's not justifiable even for security reasons; you're running an open-source project to inject unsigned 3rd-party code into a game, and there's no point trying to play nice. If you're really into security, might as well obfuscate all of your internal classes so as to ensure no bad-behaving mods like the one I'm making here could ever exist. Heck, why not just require all mods to be signed by you and host a marketplace for them? That's some MCBE Marketplace BS all over again. Oh wait, maybe we can just write a wrapper to chain-load the Fabric Loader and bypass the lockdown? Don't worry, the developers got you covered: Fabric Loader's entrypoint is an implementation detail. There's no escape. Frankly, now I kinda understand why Quilt is a thing.)

Closing as it's not an issue.

authors: EZForever SettingDust

repo: EZForever/ThatOrThis


text:
Add free-programming-interactive-tutorials-en for Redis

What does this PR do?
Add Resource(s)
For resources
Description
Redis Tutorial, a demonstration of the Redis database!
Why is this valuable (or not)
It is highly valuable. I have completed it when I was getting started with Redis. The course-roadmap is also very good. This interactive tutorial will walk you through the most important features of Redis.
How do we know it's really free?
It is open-source.
For book lists, is it a book?
Checklist:

[x] Not a duplicate
[x] Included author(s) if appropriate
[x] Lists are in alphabetical order
[ ] Needed indications added (PDF, access notes, under construction)

maybe this belongs in "interactive playgrounds?

thanks, and welcome to free-programming-books!

authors: SPrio eshellman

repo: EbookFoundation/free-programming-books


text:
[FEATURE]Filter out the Community Repositories according to their star ratings.

Description
Now all of them are listed in random order. It would be great if the user can filter out the repositories according to star ratings.
Screenshots
No response
Additional information
No response

Thank you for raising but the order is not random, they are displayed by last pushed date.
More filter/sorting is a good idea. Another issue has been raised, so I will close this as it is a duplicate of https://github.com/EddieHubCommunity/BioDrop/issues/8660 I will close

authors: anikdhabal eddiejaoude

repo: EddieHubCommunity/BioDrop


text:
[BUG] Twitter icon change

Description
Twitter icon on user's profile is still old
for reference:
https://www.biodrop.io/eddiejaoude
I think this icon should be changed to the new one.
Screenshots

Do you want to work on this issue?
Yes
Additional information
No response

Thank you for raising.  However whether a user updates their Twitter logo from the flappy bird to the X is entirely up to them.
Users already have the ability to do so by editing their Links icon either via JSON or Forms, so I will close.

authors: SaraJaoude pratham-yuxo


text:
[DOCS] Quickstart step 9 - link to icon search page

Description
In Step 9 of the quickstart, it is mentioned that the user must grab icon definitions from react font awesome fa/si.  To improve UX, link to the icon search page on LinkFree.  Make sure to open in a new tab automatically so the user does not lose their place in the documentation
https://linkfree.eddiehub.io/icons
Screenshots
No response
Additional information
No response

link to the icon search page on LinkFree is already there:

But yeah it does not open a new tab to that page.

@Rounak-28 so weird! It wasn't when I was reviewing, I must have missed the update but yes can it open in a new tab so the user cannot lose their place in the directions. Thank you

I tried but target="_blank" is not working on the markdown file, is it not possible on markdown?

I haven't worked on the docs page myself but some markdown allows for you to use regular HTML within it. If the docs are via GitHub markdown, you may have to look through their docs to see what is recommended in this case
I can take a look later after work if you are not able to find the answer. You can also try asking in contributor-support or help in discord as someone else may be more available to check

I believe adding something like <a href="https://linkfree.eddiehub.io/icons" target="_blank"> Icons Here </a> should work, I've not had time to set up my local dev environment but if someone wants to try the above I think it should work :smile:

@Parsifal-M I tried the same but It's not working.

@Parsifal-M I tried the same but It's not working.

Oh :disappointed:, maybe the alternative could be to use [link](url){:target="_blank"}? If that does not work we'll have to do a bit more R&D :smile:

Great collaboration going on here! One thing to add don't forget about noreferrer for security when you do implement

PR: #4250 solves this issue

repo: EddieHubCommunity/LinkFree


text:
Added filter to show free and paid events

Fixes Issue
closes #2901

Changes proposed
1)Added filter to show all free and paid events.
2)Modified documentation to suggest adding the startingFrom field in events

Check List (Check all the applicable boxes)

[x] My code follows the code style of this project.
[x] My change requires changes to the documentation.
[x] I have updated the documentation accordingly.
[ ] All new and existing tests passed.
[x] This PR does not contain plagiarized content.
[x] The title of my pull request is a short description of the requested changes.

Screenshots
https://user-images.githubusercontent.com/72148710/218325819-59e11c2d-0787-44fc-aa68-3a760e1608de.mp4

Note to reviewers

Hi! Thank you for working on this. I have a few questions (I have not pulled the code to test yet)
What does the mobile experience look like with the added filters?
What happens in the case of cost not provided? How will the filters handle this scenario?
Also, one of the build tests is failing if you are able to take a look at the error

Hi! Thank you for working on this. I have a few questions (I have not pulled the code to test yet)
What does the mobile experience look like with the added filters? What happens in the case of cost not provided? How will the filters handle this scenario?
Also, one of the build tests is failing if you are able to take a look at the error

I am attaching a video of the mobile view.
In case of cost is not provided for any of the events, then both free and paid events will be zero.
I don't know why one test case is failing. Can you re-run it

https://user-images.githubusercontent.com/72148710/218520205-3847d381-ee46-4d12-b80e-c3a232f446d7.mp4

The code looks mostly correct, but there is a potential issue with page.waitForLoadState("networkidle")
waitForLoadState() method is a part of the Puppeteer library, and it waits for the page to reach a particular load state before continuing with the code execution. However, the valid values for the loadState parameter are "load", "domcontentloaded", and "networkidle", but not "networkidle" alone.
The waitForLoadState("networkidle") method should be changed to either waitForLoadState("networkidle0") or waitForLoadState("networkidle2") to indicate the level of network activity before considering the page loaded.
if you are using an older version of Puppeteer, waitForLoadState() may not be available, and you may need to use page.waitForNavigation() instead.
I could be wrong let me know if I am :)

I could be wrong let me know if I am :)

Hi, the code you are commenting on is part of the playwright tests and not changes included in this PR.  To decrease confusion for folks, make sure to only comment on parts of the application and code relevant to this PR. If you believe there are better ways to implement some of the tests you may propose them in a new issue, or start a conversation in ideas in Discord.

Hello @shyam0705 thank you so much for your patience on our reviews of this issue.  It got pushed down in priority a bit, but would love to move forward and continue working.
You may notice that the branch is now out of date and their are conflicts in a few files.  Please pull in main to your branch and see if you are able to fix the merge conflicts.
If you are uncomfortable figuring out how to do that or no longer have time to work on this issue please comment and another maintainer will be able to help collaborate on getting this ready for review again.
Thank you!!!

I have resolved the conflicts

I will merge into a temporary branch and fix the error and failing test etc


text:
抄 vs 複製

最常用/最常聽一定係 "Copy & Paste" 同埋 「複製貼上」，不過越多英文就越易入魔...
常用/常聽: 抄個檔案去邊度邊度
但係 「抄完再貼」 好似真係冇用+冇聽過?
Example:
「你highlight呢句，copy咗先」
「你highlight呢句，複製咗先」
「你highlight呢句，抄咗先」 ?_?
平時用個「抄」字，好似已經寫埋落去一個實際目標度咁...
所以「抄去剪貼簿」冇問題，但就咁「抄」我真係load咗兩秒都唔係好load到

個「抄」字係咪太影響？原本係覺得「抄丶剪丶貼丶鏟」一字一動作，反映咗香港人有幾趕頭趕命；另，反正大家都以 Ctrl-X Ctrl-C Ctrl-V 為主。
我諗明你講乜，有時候唔一定要強行保著全文一致，直覺易懂才是重點，我再逐個 review。

咁單音節詞又確係廣東話特色，不過我自己就用開 Copy 個 Cop，e.g.「Cop呢一行」，不過抄fi佬又確實係會用個抄字
呢啲語感問題要等多啲唔同人comment，當然如果想創先河都冇問題

好喇，經過連日來嘅深思熟慮，我都係決定....用「抄」字。 😆

成個軟件個「抄」字只對應「複製」，冇其它意思；
個人偏好 copy > 複製，但係同旁邊嘅 item 會冇咗視覺上嘅平衡感，唔過癮；
除咗抄丶剪丶貼丶剷，仲有「抄丶搬」，就一個字。

希望 users 會好快適應到。 😄

This issue is reviewed in the commit 7d2f782
Consider this issue being solved.
Thanks @vkedwardli 👍

authors: Edditoria vkedwardli


text:
update wezterm toml files to include metadata

Please add a metadata section to your wezterm toml files; a block like this:
[metadata]
name = "Nightfox"
author = "EdenEast"
origin_url = "https://github.com/EdenEast/nightfox.nvim"

added to the bottom of each will allow wezterm to reference the scheme using the name Nightfox (if that is the case/capitalization you prefer).
In addition, I can then point wezterm's color scheme sync machinery at this repo to have it include your schemes in wezterm's next release, and keep it updated for future releases.
Having the metadata populated means that wezterm can show the author and upstream URL in its scheme browsing section of the docs; see https://wezfurlong.org/wezterm/colorschemes/b/index.html#belafonte-day for an example.
I think that would indirectly satisfy the wezterm users that filed https://github.com/EdenEast/nightfox.nvim/issues/156

I have opened PR #184 to provide the metadata fields to the template as well as generated new precompiled versions of the wezterm.toml files.
@EdenEast I love the themes and would love to see them available without extra work in Wezterm!!

Hi @wez happy to see the author of wezterm here! Going though the list of colorschemes from what I can see the majority are Capital, so I guess we can change it to that.
If you point wezterm to look at this repo could you also mention me. I would like to know how it is done and if for what ever reason (I may... make nightfox more than just a neovim theme) I can help maintain that.

Naming wise: if you prefer lowercase you can certainly use that; I was just proposing that as most existing schemes are capitalized, and your readme shows the names capitalized.  The main thing for me is that having the word wezterm in the name would be redundant!
Filling out the author will show your name in the docs along with the origin_url, and let folks know that this is where it came from.
The sync part of this in wezterm will essentially be the same as this bit that syncs the catppuccin scheme:
https://github.com/wez/wezterm/blob/30e2a1a6d16bb092d773a0359a2e26c989066687/sync-color-schemes/src/main.rs#L292-L298
but with the URL set to this repo; that will download a tarball of your main branch and add each toml file to the list of schemes and store it in a json blob for the docs, and generate some rust source that will be compiled into a hash table from scheme name to scheme data.
The catppuccin folks are also setting some (currently semi undocumented) fields in the toml file that control the appearance of the retro tab bar and make it match their overall theme, if you were thinking of doing something like that.

The catppuccin folks are also setting some (currently semi undocumented) fields in the toml file that control the appearance of the retro tab bar and make it match their overall theme, if you were thinking of doing something like that.

That would be super nice to have.

https://github.com/catppuccin/wezterm/blob/main/dist/catppuccin-frappe.toml#L38-L81 shows what they're setting; those fields are documented in the context of https://wezfurlong.org/wezterm/config/appearance.html#retro-tab-bar-appearance
The same fields/structure is also accepted in the toml file.
If you wanted to play around with that, it might be most convenient to do something like this (recent nightly build required):
local wezterm = require 'wezterm'

local colors, metadata = wezterm.color.load_scheme("/path/to/file/from/this/repo.toml")

colors.tab_bar = {
   -- stuff
}

wezterm.color.save_scheme(colors, metadata, "/tmp/output.toml")

return {
  colors = colors,
}

that would help you figure out what to use in your toml template for the code gen used here in nightfox.

The schemes are now sync'd to the docs and should show up in wezterm nightly builds within the next hour:

https://wezfurlong.org/wezterm/colorschemes/d/index.html#dawnfox
https://wezfurlong.org/wezterm/colorschemes/d/index.html#dayfox
https://wezfurlong.org/wezterm/colorschemes/d/index.html#duskfox
https://wezfurlong.org/wezterm/colorschemes/n/index.html#nightfox
https://wezfurlong.org/wezterm/colorschemes/n/index.html#nordfox
https://wezfurlong.org/wezterm/colorschemes/t/index.html#terafox

Thanks!

authors: EdenEast digitallyserviced gegoune wez