text:
キルデスのグラフのポイントが正しく表示されない

https://stat.ink/u/deathmetalland/246227
5 kill / 2 death だが、 1 kill 分しか表示されていない
IkaLog のタイミングでロストしてる？

うまくいったログ
[event] 00:51 on_lobby_matching  Lobby_type: public
[event] 00:54 on_lobby_matched  Lobby_type: public
<ikalog.scenes.game.start.GameStart object at 0x1126fc588>: switching to state _state_tracking
ゲームスタート。マップ モズク農園 ルール ガチヤグラ
[event] 01:06 on_game_start
<ikalog.scenes.game.start.GameStart object at 0x1126fc588>: switching to state _state_default
プレイヤーをたおした！
[event] 01:25 on_game_killed
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_lost
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_lost
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_lost
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_lost
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_lost
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_lost
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
/usr/local/lib/python3.5/site-packages/numpy/core/_methods.py:59: RuntimeWarning: Mean of empty slice.
  warnings.warn("Mean of empty slice.", RuntimeWarning)
/usr/local/lib/python3.5/site-packages/numpy/core/_methods.py:70: RuntimeWarning: invalid value encountered in double_scalars
  ret = ret.dtype.type(ret / rcount)
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
たおされた！
[event] 02:04 on_game_dead
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_tracking
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
votes={'96gal_deco': 2, 'bold_neo': 1, 'splatscope': 50, 'bamboo14mk1': 1, 'bamboo14mk2': 7, 'splatroller': 1, 'hokusai': 5, 'carbon': 1, 'hissen': 1, '52gal': 3}
last_death_reason {'splatscope': 1}
死因: splatscope
[event] 02:09 on_game_death_reason_identified  weapon = splatscope
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_default
プレイヤーをたおした！
[event] 02:21 on_game_killed
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
たおされた！
[event] 02:37 on_game_dead
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_tracking
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
votes={'52gal': 70, 'bamboo14mk2': 1}
last_death_reason {'52gal': 1, 'splatscope': 1}
死因: 52gal
[event] 02:42 on_game_death_reason_identified  weapon = 52gal
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_they_lost
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
たおされた！
[event] 03:04 on_game_dead
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_tracking
votes={'nzap89': 57, 'barrelspinner_deco': 1, 'pablo_hue': 2, 'bamboo14mk2': 2, 'nzap85': 4, 'carbon': 2, 'barrelspinner': 1, 'daioika': 2}
last_death_reason {'52gal': 1, 'splatscope': 1, 'nzap89': 1}
死因: nzap89
[event] 03:09 on_game_death_reason_identified  weapon = nzap89
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
たおされた！
[event] 03:18 on_game_dead
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_tracking
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
votes={'tornado': 35, 'h3reelgun': 1, 'bamboo14mk1': 5, 'hissen': 1, 'hokusai': 4, 'daioika': 14, 'h3reelgun_d': 2, '52gal': 2, 'bamboo14mk2': 7}
last_death_reason {'52gal': 1, 'tornado': 1, 'splatscope': 1, 'nzap89': 1}
死因: tornado
[event] 03:23 on_game_death_reason_identified  weapon = tornado
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
たおされた！
[event] 03:35 on_game_dead
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_tracking
votes={'hissen_hue': 1, 'nzap89': 35, 'tornado': 1, 'bamboo14mk2': 4, '52gal': 1, 'liter3k': 14, 'hissen': 9, '96gal_deco': 5}
last_death_reason {'52gal': 1, 'tornado': 1, 'splatscope': 1, 'nzap89': 2}
死因: nzap89
[event] 03:40 on_game_death_reason_identified  weapon = nzap89
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
たおされた！
[event] 03:52 on_game_dead
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_tracking
votes={'hokusai': 1, 'daioika': 2, 'bamboo14mk2': 1, '52gal': 61, 'pablo': 4}
last_death_reason {'52gal': 2, 'tornado': 1, 'splatscope': 1, 'nzap89': 2}
死因: 52gal
[event] 03:57 on_game_death_reason_identified  weapon = 52gal
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
プレイヤーをたおした！
[event] 04:26 on_game_killed
プレイヤーをたおした！
[event] 04:29 on_game_killed
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
たおされた！
[event] 05:08 on_game_dead
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_tracking
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_lost
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
votes={'sprinkler': 3, 'bold_neo': 1, 'splatscope': 54, 'bamboo14mk1': 1, 'bamboo14mk2': 4, 'splatroller': 1, 'hokusai': 6, 'pablo': 1, '52gal': 1}
last_death_reason {'52gal': 2, 'tornado': 1, 'splatscope': 2, 'nzap89': 2}
死因: splatscope
[event] 05:13 on_game_death_reason_identified  weapon = splatscope
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_they_lost
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_lost
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
プレイヤーをたおした！
[event] 05:50 on_game_killed
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
たおされた！
[event] 06:00 on_game_dead
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_tracking
votes={'splashbomb': 53, 'nova': 3, 'barrelspinner_deco': 1, 'jetsweeper_custom': 1, 'bamboo14mk2': 2, 'sshooter': 1, 'daioika': 1, '52gal': 5, 'prime': 4}
last_death_reason {'splashbomb': 1, '52gal': 2, 'tornado': 1, 'splatscope': 2, 'nzap89': 2}
死因: splashbomb
[event] 06:05 on_game_death_reason_identified  weapon = splashbomb
<ikalog.scenes.game.dead.GameDead object at 0x1127013c8>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x112701f28>: matched None
<ikalog.outputs.statink.StatInk object at 0x1122bef98>: Discarded screenshots
[event] 06:17 on_game_finish
trigger event

https://stat.ink/u/deathmetalland/246420
うまくいっていないログ
<ikalog.scenes.game.start.GameStart object at 0x1136a2dd8>: switching to state _state_tracking
ゲームスタート。マップ ネギトロ炭鉱 ルール ガチヤグラ
[event] 00:57 on_game_start
<ikalog.scenes.game.start.GameStart object at 0x1136a2dd8>: switching to state _state_default
[event] 01:04 on_game_go_sign
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
プレイヤーをたおした！
[event] 01:52 on_game_killed
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
プレイヤーをたおした！[event] 02:13 on_game_killed
[event] 02:15 on_game_go_sign
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_ranked_we_lead
[event] 02:24 on_game_ranked_we_lead
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_ranked_we_lead
[event] 02:25 on_game_ranked_we_lead
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_ranked_we_lead
[event] 02:25 on_game_ranked_we_lead
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
たおされた！
[event] 02:29 on_game_dead
<ikalog.scenes.game.dead.GameDead object at 0x1136abc18>: switching to state _state_tracking
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
votes={'dynamo': 2, 'kyubanbomb': 1, 'liter3k_scope': 51, 'hokusai': 2, 'hydra': 2, 'promodeler_rg': 1, 'daioika': 1, 'bamboo14mk1': 8}
last_death_reason {'liter3k_scope': 1}
死因: liter3k_scope
[event] 02:35 on_game_death_reason_identified  weapon = liter3k_scope
<ikalog.scenes.game.dead.GameDead object at 0x1136abc18>: switching to state _state_default
/usr/local/lib/python3.5/site-packages/numpy/core/_methods.py:59: RuntimeWarning: Mean of empty slice.
  warnings.warn("Mean of empty slice.", RuntimeWarning)
/usr/local/lib/python3.5/site-packages/numpy/core/_methods.py:70: RuntimeWarning: invalid value encountered in double_scalars
  ret = ret.dtype.type(ret / rcount)
たおされた！
[event] 02:48 on_game_dead
<ikalog.scenes.game.dead.GameDead object at 0x1136abc18>: switching to state _state_tracking
votes={'dynamo': 2, 'liter3k_scope': 52, 'hokusai': 2, 'barrelspinner_deco': 1, 'daioika': 3, 'bamboo14mk1': 8}
last_death_reason {'liter3k_scope': 2}
死因: liter3k_scope
[event] 02:53 on_game_death_reason_identified  weapon = liter3k_scope
<ikalog.scenes.game.dead.GameDead object at 0x1136abc18>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
プレイヤーをたおした！
[event] 03:11 on_game_killed
たおされた！
[event] 03:26 on_game_dead
死因: oob
[event] 03:26 on_game_death_reason_identified  weapon = oob
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
たおされた！
[event] 03:45 on_game_dead
<ikalog.scenes.game.dead.GameDead object at 0x1136abc18>: switching to state _state_tracking
[event] 03:50 on_game_go_sign
votes={'52gal': 1, 'dynamo': 1, 'nova_neo': 62, 'sshooter_collabo': 1, 'sharp_neo': 3}
last_death_reason {'liter3k_scope': 2, 'nova_neo': 1, 'oob': 1}
死因: nova_neo
[event] 03:51 on_game_death_reason_identified  weapon = nova_neo
<ikalog.scenes.game.dead.GameDead object at 0x1136abc18>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
たおされた！
[event] 04:08 on_game_dead
<ikalog.scenes.game.dead.GameDead object at 0x1136abc18>: switching to state _state_tracking
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
votes={'pablo': 1, 'daioika': 1, 'splatroller_collabo': 1, 'splashbomb': 65}
last_death_reason {'splashbomb': 1, 'liter3k_scope': 2, 'nova_neo': 1, 'oob': 1}
死因: splashbomb
[event] 04:14 on_game_death_reason_identified  weapon = splashbomb
<ikalog.scenes.game.dead.GameDead object at 0x1136abc18>: switching to state _state_default
プレイヤーをたおした！
[event] 04:28 on_game_killed
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
たおされた！
[event] 04:48 on_game_dead
<ikalog.scenes.game.dead.GameDead object at 0x1136abc18>: switching to state _state_tracking
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
votes={'hissen': 66, 'bamboo14mk2': 1, '96gal_deco': 3}
last_death_reason {'splashbomb': 1, 'hissen': 1, 'liter3k_scope': 2, 'nova_neo': 1, 'oob': 1}
死因: hissen
[event] 04:53 on_game_death_reason_identified  weapon = hissen
<ikalog.scenes.game.dead.GameDead object at 0x1136abc18>: switching to state _state_default
[event] 04:56 on_game_go_sign
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
プレイヤーをたおした！
[event] 05:03 on_game_killed
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
プレイヤーをたおした！
[event] 05:28 on_game_killed
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_we_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
たおされた！
[event] 05:48 on_game_dead
(51, 410, 3)
<ikalog.scenes.game.dead.GameDead object at 0x1136abc18>: switching to state _state_tracking
votes={'dynamo': 2, 'Error': 1, 'rapid_elite_deco': 3, 'nova': 9, 'barrelspinner_deco': 1, 'sharp_neo': 2, 'nova_neo': 51}
last_death_reason {'splashbomb': 1, 'hissen': 1, 'liter3k_scope': 2, 'nova_neo': 2, 'oob': 1}
死因: nova_neo
[event] 05:53 on_game_death_reason_identified  weapon = nova_neo
<ikalog.scenes.game.dead.GameDead object at 0x1136abc18>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_pending
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: trigger an event on_game_towercontrol_they_took
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_triggered
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: switching to state _state_default
<ikalog.scenes.game.ranked_battle_events.GameRankedBattleEvents object at 0x1136abda0>: matched None
プレイヤーをたおした！
[event] 06:15 on_game_killed
プレイヤーをたおした！
[event] 06:15 on_game_killed
trigger event
<ikalog.outputs.statink.StatInk object at 0x1132b3160>: Gathered img_judge((720, 1280, 3))
[event] 06:24 on_result_judge  judge: win, knockout: False
<ikalog.scenes.result_detail.ResultDetail object at 0x1136b41d0>: switching to state _state_tracking
<ikalog.inputs.filters.warp_model.WarpFilterModel object at 0x1136bf4a8>: Loaded model data
  /Users/deathmetalland/Workspace/IkaLog/data/webcam_calibration.model (3010 keypoints)
<ikalog.scenes.result_detail.ResultDetail object at 0x1136b41d0>: weapons recoginition started.
<ikalog.scenes.result_detail.ResultDetail object at 0x1136b41d0>: weapons recoginition done.
スクリーンショット ./screenshots/ikabattle_20160107_000851.png を保存しました
<ikalog.outputs.statink.StatInk object at 0x1132b3160>: Gathered img_result ((720, 1280, 3))
ゲーム終了。 ステージ:ネギトロ炭鉱 ルール:ガチヤグラ 勝ち 8K/8D 使用ブキ:herocharger_replica チーム内順位: 1 プレイ前ウデマエ A
[event] 06:32 on_game_individual_result

https://dl.dropboxusercontent.com/u/14421778/IkaLog/download.html
これにあわせて https://github.com/hasegaw/IkaLog/commit/b8bde2b5baaa3de8a21c26a5a81c171b6b6eed18 このバージョンだとうまくいくので、 IkaLog の問題だろうか


text:
DBZ-772 Document streaming mode for wal2json decoder

https://issues.jboss.org/browse/DBZ-772

Thanks, @jpechane!

source: gharchive/pull-request

authors: gunnarmorling jpechane

license_type: permissive

license_source: bigquery


text:
DBZ-3277 Add commons-logging explicitly to the Server

https://issues.redhat.com/browse/DBZ-3277

Will be rebased after https://github.com/debezium/debezium/pull/2223 is merged

repo: debezium/debezium


text:
DBZ-6543 Fix NPE due to optional fields in PartitionRouting SMT

closes: https://issues.redhat.com/browse/DBZ-6543

@mfvitale Applied, thanks

authors: jpechane mfvitale


text:
Added Google Analytics

Changes

Added Google Analytics

reimplemented and pushed

repo: decentralized-identity/github-did

license_source: github-api


text:
fix: pass reveal public key to SDK when updating DID

Hi,
I noticed that updating a DID doesn't work.
The reason is that the underlying SDK also expects the public key that needs to be revealed (update public key or recovery public key respectively).
https://github.com/decentralized-identity/ion-sdk/blob/a7603470b980688353eed03e1425382eb903bad8/lib/IonRequest.ts#L168-L177
I just added the missing lines in generateRequest() so that the required value is passed to the SDK.

@csuwildcat could you maybe have a look at this or notify the responsible person?

@nikolockenvitz will do this over the next few days, thank you for bringing this up!

authors: csuwildcat nikolockenvitz

repo: decentralized-identity/ion-tools


text:
AssertionError in visualizing trained models.

Hi! Thanks for the excellent work!
After I used train_all_copo_dist.py to train the model and try to visualize it, I found that the dimensions of OBS and Weights did not match, even the same problem in the <new_best_checkpoints>. This problem occurred in every environment I trained, and the number of rows in OBS is always 1 less than the number of columns in Weights.
But I can visualize the <new_best_checkpoints> by the new_vis.py, which is wired.
Traceback (most recent call last):
  File "/home/CoPO_tf/CoPO/copo_code/copo/vis_from_checkpoint.py", line 91, in <module>
    action = policy_function(o, d)
  File "/home/CoPO_tf/CoPO/copo_code/copo/eval/get_policy_function.py", line 170, in __call__
    actions = self.policy(obs_to_be_eval)
  File "/home/CoPO_tf/CoPO/copo_code/copo/vis_from_checkpoint.py", line 72, in policy
    ret = policy_class(weights, obs, policy_name=policy_name, layer_name_suffix="_1", deterministic=deterministic)
  File "/home/CoPO_tf/CoPO/copo_code/copo/eval/get_policy_function.py", line 61, in _compute_actions_for_tf_policy
    assert obs.shape[1] == weights[s].shape[0], (obs.shape, weights[s].shape)
AssertionError: ((20, 96), (97, 256))

The problem must come from the missing LCF dimension. In CoPO we add one extra dimension to the obs to include the social orientation.Best,ZhenghaoOn Mar 8, 2024, at 04:06, gcruiser @.***> wrote:
Hi! Thanks for the excellent work!
After I used train_all_copo_dist.py to train the model and try to visualize it, I found that the dimensions of OBS and Weights did not match, even the same problem in the <new_best_checkpoints>. This problem occurred in every environment I trained, and the number of rows in OBS is always 1 less than the number of columns in Weights.
But I can visualize the <new_best_checkpoints> by the new_vis.py, which is wired.
Traceback (most recent call last):
File "/home/CoPO_tf/CoPO/copo_code/copo/vis_from_checkpoint.py", line 91, in
action = policy_function(o, d)
File "/home/CoPO_tf/CoPO/copo_code/copo/eval/get_policy_function.py", line 170, in call
actions = self.policy(obs_to_be_eval)
File "/home/CoPO_tf/CoPO/copo_code/copo/vis_from_checkpoint.py", line 72, in policy
ret = policy_class(weights, obs, policy_name=policy_name, layer_name_suffix="_1", deterministic=deterministic)
File "/home/CoPO_tf/CoPO/copo_code/copo/eval/get_policy_function.py", line 61, in _compute_actions_for_tf_policy
assert obs.shape[1] == weights[s].shape[0], (obs.shape, weights[s].shape)
AssertionError: ((20, 96), (97, 256))
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you are subscribed to this thread.Message ID: @.***>

source: gharchive/issue

authors: gcruiser pengzhenghao

repo: decisionforce/CoPO


text:
Adds loading spinner to cast vote

[x] Adds the loading spinner to cast vote button
[x] Removes the useEffect & states for the cast vote POST request  to a simple await
[x] Substr should be Changed since it's the deprecated (change to substring) ( if you can verify that is the correct outputs you want @cmsigrist )

Pull Request Test Coverage Report for Build 2302625209

0 of 0   changed or added relevant lines in 0 files are covered.
3 unchanged lines in 1 file lost coverage.
Overall coverage increased (+0.02%) to 63.067%

Files with Coverage Reduction
New Missed Lines
%

contracts/evoting/evoting.go
3
68.36%

Totals

Change from base Build 2300804243:
0.02%

Covered Lines:
3089

Relevant Lines:
4898

💛  - Coveralls

authors: badrlarhdir coveralls

repo: dedis/d-voting


text:
Can't load tokenizer for 'elinas/llama-7b-hf-transformers-4.29'

total vram = 96869.25
required vram(full=13858, 8bit=8254, 4bit=5140)
determined model type: alpaca
Traceback (most recent call last):
File "/home/xiaoxingchen/.conda/envs/llm-serve/lib/python3.9/site-packages/gradio/routes.py", line 437, in run_predict
output = await app.get_blocks().process_api(
File "/home/xiaoxingchen/.conda/envs/llm-serve/lib/python3.9/site-packages/gradio/blocks.py", line 1352, in process_api
result = await self.call_function(
File "/home/xiaoxingchen/.conda/envs/llm-serve/lib/python3.9/site-packages/gradio/blocks.py", line 1077, in call_function
prediction = await anyio.to_thread.run_sync(
File "/home/xiaoxingchen/.conda/envs/llm-serve/lib/python3.9/site-packages/anyio/to_thread.py", line 33, in run_sync
return await get_asynclib().run_sync_in_worker_thread(
File "/home/xiaoxingchen/.conda/envs/llm-serve/lib/python3.9/site-packages/anyio/_backends/_asyncio.py", line 877, in run_sync_in_worker_thread
return await future
File "/home/xiaoxingchen/.conda/envs/llm-serve/lib/python3.9/site-packages/anyio/_backends/_asyncio.py", line 807, in run
result = context.run(func, *args)
File "/home/16tb_hdd/xxc/LLM-As-Chatbot/app.py", line 291, in download_completed
global_vars.initialize_globals(tmp_args)
File "/home/16tb_hdd/xxc/LLM-As-Chatbot/global_vars.py", line 176, in initialize_globals
model, tokenizer = load_model(
File "/home/16tb_hdd/xxc/LLM-As-Chatbot/models/alpaca.py", line 17, in load_model
tokenizer = LlamaTokenizer.from_pretrained(
File "/home/xiaoxingchen/.conda/envs/llm-serve/lib/python3.9/site-packages/transformers/tokenization_utils_base.py", line 1830, in from_pretrained
raise EnvironmentError(
OSError: Can't load tokenizer for 'elinas/llama-7b-hf-transformers-4.29'. If you were trying to load it from 'https://huggingface.co/models', make sure you don't have a local directory with the same name. Otherwise, make sure 'elinas/llama-7b-hf-transformers-4.29' is the correct path to a directory containing all relevant files for a LlamaTokenizer tokenizer.
Hi, I'm having this issue right now.
Can anyone tell me how to fix it?

It seems like there is a sort of internal error in Hugging Face Hub Infra

remove --local-files-only flag

repo: deep-diver/LLM-As-Chatbot


text:
FileNotFound './pickled_objects/X_TRAIN_MI.txt' in jupyter notebook 2nd cell

There seems to be no existing folder pickled objects for the jupyter to find it

Same problem. @adiv5  were you able to figure it out?

repo: deepak-kaji/mimic-lstm

license: MIT


text:
[BUG] v6.67版本部分请求没有被打上syscall_trace_id

Search before asking

[X] I had searched in the issues and found no similar feature requirement.

DeepFlow Component
Server
What you expected to happen
deepflow基于syscall_trace_id来做上下文请求的关联，当前发现部分请求的请求和回应数据trace_id均为空

How to reproduce
我们用如下架构搭建了一个简单的故障模拟场景，只需要简单的在其中一个rs请求一个不存在的域名服务器即可

理想情况下，http请求应该能够关联到dns请求, 调用路径： client(发起http请求)->本机java进程(http服务)->本机java进程发起dns解析->dns服务器。

有些时候它确实也能关联到

DeepFlow version
deepflow server vsersion: v6.6.7
DeepFlow agent list
deepflow agent vsersion: v6.6.7
Kubernetes CNI
No response
Operation-System/Kernel version
uname -r: 5.4.241-1-tlinux4-0017.10
Anything else
No response
Are you willing to submit a PR?

[ ] Yes I am willing to submit a PR!

Code of Conduct

[X] I agree to follow this project's Code of Conduct

@jordgedu 估计是Java的跨线程处理的原因，看看线程号是否一致？

@jordgedu 估计是Java的跨线程处理的原因，看看线程号及一些信息？
client(发起http请求)->本机java进程(http服务)->本机java进程发起dns解析->dns服务器。

DNS请求TraceID：
看上面的路径 本机java进程发起dns解析， 那么我们站在 http-nio-8080*角度上看是客户端发送DNS请求 ，他的行为是socket 发出一个（DNS）请求， 此时发出数据会通过线程号(关联)去查询是否存在一个TraceID，如果存在则请求TraceID不为0，否则为0.
DNS响应TraceID：
先确认下是否一个完整的会话，如果只有请求没有响应那么DNS响应TraceID就会标记为0， 否则为非0

从截图的数据来看：4条数据全为DNS响应数据，没有发现请求数据有点奇怪。

请再显示一下上面4条数据的 flow_id，start_time，end_time，response_code 看看。
另外，尝试把端口53设置为白名单，看看是否解决问题。
设置白名单参考：
https://github.com/deepflowio/deepflow/blob/v6.6.7/server/agent_config/template.yaml#L2216

authors: jordgedu yinjiping

repo: deepflowio/deepflow


text:
Pyplot axvlines not displaying in execution view

Axvlines are not displaying on the pipeline executions view correctly. For the code below, two vertical lines should be showing, but are absent on the visualization.
    def execute(self, pt, gt, pdfs):
        fig, splts = plt.subplots(self.num_rows, self.num_cols, sharex=True, sharey=True)

        num_samples = self.num_rows * self.num_cols

        random_indices = np.random.choice(list(range(len(gt))), num_samples, replace=False)

        s_pdfs = np.take(pdfs, random_indices, axis=0)
        s_pt = np.take(pt, random_indices, axis=0)
        s_gt = np.take(gt, random_indices, axis=0)

        for i in range(num_samples):
            col = i % self.num_cols
            row = i // self.num_cols
            splts[row,col].plot(self.xrange, s_pdfs[i],'-')
            splts[row,col].axvline(s_pt[i], color='red')
            splts[row,col].axvline(s_gt[i], color='green')

        plt.show()

This code works as expected on a local python execution, which is the source of the expected output image below.
Expected output:

Actual output when the executed pipeline is selected in the execution tab:

These are the warnings, somehow the matplotlib to plotly transformation cannot display hlines and vlines.
/home/kyle/miniconda3/envs/deepforge/lib/python3.7/site-packages/plotly/matplotlylib/renderer.py:410: UserWarning:

Bummer! Plotly can currently only draw Line2D objects from matplotlib that are in 'data' coordinates!

Using #1858, and the following operation in deepforge
import matplotlib.pyplot as plt
import numpy as np

def softmax(x):
    """Compute softmax values for each sets of scores in x."""
    return np.exp(x) / np.sum(np.exp(x), axis=0)

class NewOperation():

    def execute(self):

        x = np.arange(32)
        y1 = softmax(np.random.randn(32))
        y2 = softmax(np.random.randn(32))
        y3 = softmax(np.random.randn(32))
        y4 = softmax(np.random.randn(32))

        fig, axs = plt.subplots(2, 2)
        axs[0, 0].plot(x, y1)
        axs[0, 0].axvline(x=15, color='r')
        axs[0, 0].axvline(x=16, color='g')
        axs[0, 0].set_title('Axis [0,0]')

        axs[0, 1].plot(x, y2, 'tab:orange')
        axs[0, 1].axvline(x=15, color='r')
        axs[0, 1].axvline(x=16, color='g')
        axs[0, 1].set_title('Axis [0,1]')

        axs[1, 0].plot(x, y3, 'tab:green')
        axs[1, 0].axvline(x=15, color='r')
        axs[1, 0].axvline(x=16, color='g')
        axs[1, 0].set_title('Axis [1,0]')

        axs[1, 1].plot(x, y4, 'tab:red')
        axs[1, 1].axvline(x=15, color='r')
        axs[1, 1].axvline(x=16, color='g')
        axs[1, 1].set_title('Axis [1,1]')

        plt.show()

Deepforge:

Matplotlib:

authors: KyleAMoore umesh-timalsina

repo: deepforge-dev/deepforge


text:
Failed v0.26 release

Looks like the v0.26 release has filed to publish both the release and snapshot artifacts:

https://github.com/deepjavalibrary/djl-spring-boot-starter/actions

This failure is caused by JDK 17 upgrade. I created a PR to address this issue: https://github.com/deepjavalibrary/djl-spring-boot-starter/pull/37

0.26 has been released

authors: frankfliu tzolov

repo: deepjavalibrary/djl-spring-boot-starter


text:
Align dataframe filter naming

What changes were proposed in this pull request?
We have two methods isIn and IsInSet that are exactly the same, but have different names. This gives them the same name. This also aligns the naming with naming that is used elsewhere.
This also renames StringInSet to StringIsIn to be analagous to IntIsIn.
Both of these changes align this repo with the upstream.
How was this patch tested?
Ran DataVec/datavec-dataframe $ mvn test

Good call. Done

Closing in favor of unfork


text:
add do not sleep wait state

notice: #170 should be merged before merging this PR.
I added State.wait which doesn't call sleep.
There are cases in State.wait where it is not necessary to call Thread.sleep .
For example
https://github.com/natario1/Transcoder/blob/main/lib/src/main/java/com/otaliastudios/transcoder/internal/codec/Decoder.kt#L120
Call Thread.sleep in State.wait slows down the process when trimming the beginning
Fixes #169

Thanks @jumperson , I like the idea but how are you deciding when to use Wait(false) or Wait(true)? I don't see a pattern.
Also I wonder if some of these Wait(false) could just be Retry.

Merged via #202 , I needed to fix conflicts and do minor changes. Thanks!

repo: deepmedia/Transcoder


text:
Error Running: Bazel

I followed the readme file to clone the repo and download the data.
When I tried bazel run -c opt  :print_names_and_sources /tmp/dm-code_contests/code_contests_train.riegeli*, it ran into the error:
ERROR: /home/ubuntu64/.cache/bazel/_bazel_ubuntu64/0383bdf747a541d9fe51b3d550b07b10/external/com_google_riegeli/riegeli/records/BUILD:79:11: Compiling riegeli/records/record_position.cc failed: (Exit 1): gcc failed: error executing command /usr/bin/gcc -U_FORTIFY_SOURCE -fstack-protector -Wall -Wunused-but-set-parameter -Wno-free-nonheap-object -fno-omit-frame-pointer -g0 -O2 '-D_FORTIFY_SOURCE=1' -DNDEBUG -ffunction-sections ... (remaining 31 arguments skipped)

Use --sandbox_debug to see verbose messages from the sandbox
In file included from external/com_google_riegeli/riegeli/records/record_position.cc:36:0:
external/com_google_riegeli/riegeli/bytes/string_writer.h: In instantiation of 'riegeli::StringWriter<Dest>::StringWriter(Dest&&, riegeli::StringWriterBase::Options) [with Dest = std::basic_string<char>*]':
external/com_google_riegeli/riegeli/records/record_position.cc:73:36:   required from here
external/com_google_riegeli/riegeli/bytes/string_writer.h:291:28: error: no matching function for call to 'riegeli::StringWriterBase::StringWriterBase()'
     : dest_(std::move(dest)) {
                            ^
external/com_google_riegeli/riegeli/bytes/string_writer.h:92:17: note: candidate: riegeli::StringWriterBase::StringWriterBase(riegeli::Closed)
   using Writer::Writer;
                 ^
external/com_google_riegeli/riegeli/bytes/string_writer.h:92:17: note:   candidate expects 1 argument, 0 provided
external/com_google_riegeli/riegeli/bytes/string_writer.h:232:8: note: candidate: riegeli::StringWriterBase::StringWriterBase(riegeli::StringWriterBase&&)
 inline StringWriterBase::StringWriterBase(StringWriterBase&& that) noexcept
        ^
external/com_google_riegeli/riegeli/bytes/string_writer.h:232:8: note:   candidate expects 1 argument, 0 provided
In file included from external/com_google_riegeli/riegeli/records/record_position.cc:35:0:
external/com_google_riegeli/riegeli/bytes/string_reader.h: In instantiation of 'riegeli::StringReader<Src>::StringReader(const Src&) [with Src = absl::lts_20211102::string_view]':
external/com_google_riegeli/riegeli/records/record_position.cc:94:35:   required from here
external/com_google_riegeli/riegeli/bytes/string_reader.h:172:66: error: no matching function for call to 'riegeli::StringReaderBase::StringReaderBase()'
 inline StringReader<Src>::StringReader(const Src& src) : src_(src) {
                                                                  ^
external/com_google_riegeli/riegeli/bytes/string_reader.h:46:17: note: candidate: riegeli::StringReaderBase::StringReaderBase(riegeli::Closed)
   using Reader::Reader;
                 ^
external/com_google_riegeli/riegeli/bytes/string_reader.h:46:17: note:   candidate expects 1 argument, 0 provided
external/com_google_riegeli/riegeli/bytes/string_reader.h:157:8: note: candidate: riegeli::StringReaderBase::StringReaderBase(riegeli::StringReaderBase&&)
 inline StringReaderBase::StringReaderBase(StringReaderBase&& that) noexcept
        ^
external/com_google_riegeli/riegeli/bytes/string_reader.h:157:8: note:   candidate expects 1 argument, 0 provided
Target //:print_names_and_sources failed to build
Use --verbose_failures to see the command lines of failed build steps.
INFO: Elapsed time: 1.878s, Critical Path: 1.50s
INFO: 5 processes: 3 internal, 2 linux-sandbox.
FAILED: Build did NOT complete successfully
FAILED: Build did NOT complete successfully

i install bazel using apt install
sudo apt update && sudo apt install bazel
python 2.7 && python 3.5
ubuntu 16.04 (vmware virtual machine)

Thanks for reporting your issue. I notice you're on Ubuntu 16.04. I don't know what version of GCC you're using, but I believe the latest version provided with that release of Ubuntu is GCC-5.4, which was released in June 2016. This might be too old to compile the riegeli dependency.
Could you double check your GCC version with gcc --version and try compiling with a more recent version of GCC or Clang? You could do this either by installing a new version in your current VM, or by using a more recent version of Ubuntu.

@jtkeeling I am also facing a similar issue:
$ ~/Desktop/CodeGen/bazel run -c opt :print_names_and_sources ~/Desktop/CodeGen/dm-code_contests/code_contests_test.riegeli
Starting local Bazel server and connecting to it...
Loading:
Loading: 0 packages loaded
Loading: 0 packages loaded
Loading: 0 packages loaded
DEBUG: Rule 'com_github_grpc_grpc' indicated that a canonical reproducible form can be obtained by modifying arguments commit = "96b73272eadc01afb5fb45b92b408c47e4387274", shallow_since = "1624063996 -0700" and dropping ["tag"]
DEBUG: Repository com_github_grpc_grpc instantiated at:
  C:/users/t-agrawala/desktop/codegen/code_contests/WORKSPACE:4:15: in <toplevel>
Repository rule git_repository defined at:
  C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/bazel_tools/tools/build_defs/repo/git.bzl:199:33: in <toplevel>
Analyzing: target //:print_names_and_sources (1 packages loaded, 0 targets configured)
Analyzing: target //:print_names_and_sources (32 packages loaded, 117 targets configured)
Analyzing: target //:print_names_and_sources (38 packages loaded, 177 targets configured)
Analyzing: target //:print_names_and_sources (38 packages loaded, 177 targets configured)
DEBUG: Rule 'com_google_protobuf' indicated that a canonical reproducible form can be obtained by modifying arguments commit = "cc7b1b53234cd7a8f50d90ac3933b240dcf4cd97", shallow_since = "1641866895 -0800" and dropping ["tag"]
DEBUG: Repository com_google_protobuf instantiated at:
  C:/users/t-agrawala/desktop/codegen/code_contests/WORKSPACE:22:15: in <toplevel>
Repository rule git_repository defined at:
  C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/bazel_tools/tools/build_defs/repo/git.bzl:199:33: in <toplevel>
Analyzing: target //:print_names_and_sources (38 packages loaded, 177 targets configured)
DEBUG: Rule 'rules_python' indicated that a canonical reproducible form can be obtained by modifying arguments commit = "76ef44fdb8aaa8d5c607721ffe1b1cbf1e8f08dd", shallow_since = "1635214215 -0700" and dropping ["tag"]
DEBUG: Repository rules_python instantiated at:
  C:/users/t-agrawala/desktop/codegen/code_contests/WORKSPACE:14:15: in <toplevel>
Repository rule git_repository defined at:
  C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/bazel_tools/tools/build_defs/repo/git.bzl:199:33: in <toplevel>
INFO: Repository local_config_python instantiated at:
  C:/users/t-agrawala/desktop/codegen/code_contests/WORKSPACE:12:10: in <toplevel>
  C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_github_grpc_grpc/bazel/grpc_deps.bzl:414:21: in grpc_deps
  C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_github_grpc_grpc/bazel/grpc_python_deps.bzl:43:21: in grpc_python_deps
Repository rule python_configure defined at:
  C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_github_grpc_grpc/third_party/py/python_configure.bzl:365:35: in <toplevel>
ERROR: An error occurred during the fetch of repository 'local_config_python':
   Traceback (most recent call last):
        File "C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_github_grpc_grpc/third_party/py/python_configure.bzl", line 347, column 35, in _python_autoconf_impl
                _create_single_version_package(
        File "C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_github_grpc_grpc/third_party/py/python_configure.bzl", line 316, column 42, in _create_single_version_package
                python_include = _normalize_path(python_include)
Error: local variable 'python_include' is referenced before assignment.
ERROR: C:/users/t-agrawala/desktop/codegen/code_contests/WORKSPACE:12:10: fetching python_configure rule //external:local_config_python: Traceback (most recent call last):
        File "C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_github_grpc_grpc/third_party/py/python_configure.bzl", line 347, column 35, in _python_autoconf_impl
                _create_single_version_package(
        File "C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_github_grpc_grpc/third_party/py/python_configure.bzl", line 316, column 42, in _create_single_version_package
                python_include = _normalize_path(python_include)
Error: local variable 'python_include' is referenced before assignment.
ERROR: C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_google_riegeli/python/riegeli/records/BUILD:54:13: @com_google_riegeli//python/riegeli/records:record_position_cc depends on @local_config_python//:python_headers in repository @local_config_python which failed to fetch. no such package '@local_config_python//': local variable 'python_include' is referenced before assignment.
ERROR: Analysis of target '//:print_names_and_sources' failed; build aborted:
INFO: Elapsed time: 28.900s
INFO: 0 processes.
FAILED: Build did NOT complete successfully (45 packages loaded, 186 targets configured)
ERROR: Build failed. Not running target
FAILED: Build did NOT complete successfully (45 packages loaded, 186 targets configured)

It would be really helpful if you could give me some insights about how to proceed from here.

Hi @jtkeeling!
Thanks for the suggestion, however similar error is coming after installing python 2.7.
$ ~/Desktop/CodeGen/bazel run -c opt :print_names_and_sources ~/Desktop/CodeGen/dm-code_contests/code_contests_test.riegeli
Starting local Bazel server and connecting to it...
Loading:
Loading: 0 packages loaded
Analyzing: target //:print_names_and_sources (1 packages loaded, 0 targets configured)
INFO: Repository local_config_python instantiated at:
  C:/users/t-agrawala/desktop/codegen/code_contests/WORKSPACE:12:10: in <toplevel>
  C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_github_grpc_grpc/bazel/grpc_deps.bzl:414:21: in grpc_deps
  C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_github_grpc_grpc/bazel/grpc_python_deps.bzl:43:21: in grpc_python_deps
Repository rule python_configure defined at:
  C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_github_grpc_grpc/third_party/py/python_configure.bzl:365:35: in <toplevel>
ERROR: An error occurred during the fetch of repository 'local_config_python':
   Traceback (most recent call last):
        File "C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_github_grpc_grpc/third_party/py/python_configure.bzl", line 347, column 35, in _python_autoconf_impl
                _create_single_version_package(
        File "C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_github_grpc_grpc/third_party/py/python_configure.bzl", line 316, column 42, in _create_single_version_package
                python_include = _normalize_path(python_include)
Error: local variable 'python_include' is referenced before assignment.
ERROR: C:/users/t-agrawala/desktop/codegen/code_contests/WORKSPACE:12:10: fetching python_configure rule //external:local_config_python: Traceback (most recent call last):
        File "C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_github_grpc_grpc/third_party/py/python_configure.bzl", line 347, column 35, in _python_autoconf_impl
                _create_single_version_package(
        File "C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_github_grpc_grpc/third_party/py/python_configure.bzl", line 316, column 42, in _create_single_version_package
                python_include = _normalize_path(python_include)
Error: local variable 'python_include' is referenced before assignment.
ERROR: C:/users/t-agrawala/_bazel_t-agrawala/2bxpaxyo/external/com_google_riegeli/python/riegeli/records/BUILD:54:13: @com_google_riegeli//python/riegeli/records:record_position_cc depends on @local_config_python//:python_headers in repository @local_config_python which failed to fetch. no such package '@local_config_python//': local variable 'python_include' is referenced before assignment.
ERROR: Analysis of target '//:print_names_and_sources' failed; build aborted:
INFO: Elapsed time: 7.217s
INFO: 0 processes.
FAILED: Build did NOT complete successfully (50 packages loaded, 182 targets configured)
ERROR: Build failed. Not running target

Can you suggest any workaround for this issue or maybe another way to read the RIEGELI files?

Sorry for the late reply. Can you try the instructions that worked for someone else here: https://github.com/deepmind/code_contests/issues/9#issuecomment-1064091580 ?


text:
the very first example in heiku tutorial is erroneous

Hi
I am trying to run the very first example in Heiku tutorial:
import haiku as hk
import jax
import jax.numpy as jnp
import numpy as np

class MyLinear1(hk.Module):

  def __init__(self, output_size, name=None):
    super().__init__(name=name)
    self.output_size = output_size

  def __call__(self, x):
    j, k = x.shape[-1], self.output_size
    w_init = hk.initializers.TruncatedNormal(1. / np.sqrt(j))
    w = hk.get_parameter("w", shape=[j, k], dtype=x.dtype, init=w_init)
    b = hk.get_parameter("b", shape=[k], dtype=x.dtype, init=jnp.ones)
    return jnp.dot(x, w) + b

def _forward_fn_linear1(x):
  module = MyLinear1(output_size=2)
  return module(x)

forward_linear1 = hk.transform(_forward_fn_linear1)

print(forward_linear1)

getting these erorrs:
Traceback (most recent call last):
  File "code.py", line 1, in <module>
    import haiku as hk
  File "/fsx/dara/conda/envs/heiku/lib/python3.8/site-packages/haiku/__init__.py", line 23, in <module>
    from haiku import testing
  File "/fsx/dara/conda/envs/heiku/lib/python3.8/site-packages/haiku/testing.py", line 17, in <module>
    from haiku._src.test_utils import transform_and_run
  File "/fsx/dara/conda/envs/heiku/lib/python3.8/site-packages/haiku/_src/test_utils.py", line 24, in <module>
    from absl.testing import parameterized
  File "/fsx/dara/conda/envs/heiku/lib/python3.8/site-packages/absl/testing/parameterized.py", line 218, in <module>
    from absl.testing import absltest
  File "/fsx/dara/conda/envs/heiku/lib/python3.8/site-packages/absl/testing/absltest.py", line 57, in <module>
    from absl import app
  File "/fsx/dara/conda/envs/heiku/lib/python3.8/site-packages/absl/app.py", line 35, in <module>
    import pdb
  File "/fsx/dara/conda/envs/heiku/lib/python3.8/pdb.py", line 77, in <module>
    import code
  File "/data/home/dara/codes/heiku/code.py", line 7, in <module>
    class MyLinear1(hk.Module):
AttributeError: partially initialized module 'haiku' has no attribute 'Module' (most likely due to a circular import)

versions I use:
dm-haiku                  0.0.7.dev0               pypi_0    pypi
jax                       0.3.1                    pypi_0    pypi
jaxlib                    0.3.0+cuda11.cudnn82          pypi_0    pypi

thanks for your help

Hi @dorost1234 , I think the issue is that you have a file called code.py in your current directory and this is clashing with a builtin module called code that pdb depends on. You should be able to fix this by renaming code.py to mycode.py.

repo: deepmind/dm-haiku


text:
hk.ResetCore Requires A Batch Dimension in Inputs

Hi Haiku team,
Thanks for opensourcing such a great library!
It looks like hk.ResetCore requires the leading dimension of the inputs to be the batch dimension: https://github.com/deepmind/dm-haiku/blob/master/haiku/_src/recurrent.py#L638. However, other RNN cores, like LSTM (https://github.com/deepmind/dm-haiku/blob/master/haiku/_src/recurrent.py#L264), do not have such a requirement. In fact, I found this mismatch when I was using an RNN without a batch dimension in the inputs.
Could you perhaps change hk.ResetCore so that it also works with inputs without a batch dimension?
Thanks!
Zeyu

This should now work!

Thanks, @trevorcai !

authors: Hwhitetooth trevorcai


text:
module 'pyspiel' has no attribute 'GameInfo'

Error thrown when trying to declare the GameInfo of a custom game

We are going to need more. Can you send us a link to the code, or copy it here? Did you start by copying an existing game?

I copied the code provided in tic_tac_toe.py into a Jupyter notebook and got the error

Did you use pip to install OpenSpiel? If so, that will be why. We only added that recently, after the last release which is used by the pip package.

Yes I did use pip .

Ah yeah that won't work, the new python game structure is too new. You will have to build from source or use the old python tic_tac_toe.py in the 0.2.0 release.
It would make sense to do a minor release to update the pip version since the python game overhaul a few weeks back. I will do it in the next few weeks, please leave the issue open for me as a reminder.

It would make sense to do a minor release to update the pip version since the recent python game overhaul. I will do it in the next few weeks, please leave the issue open for me as a reminder.

Just a quick update that I'm putting together a release in order to fix this. It necessitated a few other fixes (like https://github.com/deepmind/open_spiel/pull/507 and https://github.com/deepmind/open_spiel/pull/507), and I wrote a test script for the pip packages... it'll be large enough that we're going to stamp it as 0.3.0. So, if not next week then hopefully the week after.

Ok, we've put out a release: https://github.com/deepmind/open_spiel/issues/512, which should fix this.
(You will need to uninstall your pip package and re-install it.)

authors: lanctot willmcgowan


text:
Music segments (start and end time) for stems

Description
Hi. Thanks for this amazing tool, really appreciate it. Is there a way to output start and end time segments from stems? I mean, the model already identifies which parts of the audio are associated to different types of stems, could it be possible to output those ranges of time (starts and ends) maybe in seconds or mili seconds?
Thanks you a lot guys.

Hi @TheCidRMC
I'm not sure I get your question. To make things clear, given an audio file as input, spleeter outputs several stem files (2, 4 or 5 depending on the model), all of which are exactly as long as the input file.
You can possibly only process a segment of the input audio file using the offset(-s) and duration (-d) option of the separate command. This will results in stems of duration given by the second argument.
If you're interested in the part where a particular stem (let say drums) is active, you need to detect silence in it.

repo: deezer/spleeter


text:
(Spike) Investigate switching from yarn v1 to npm v8 or yarn v3

Description
Spike to investigate migrating from yarn v1 to npm v8 or yarn v3
Yarn v1 is now only receiving security fixes and so isn't a good long-term option for us.
npm now has support for workspaces so may be able to migrate to it.

Closing this – findings outlined in the linked gist. We'll look to migrate to npm once some outstanding problems are resolved.

repo: defencedigital/mod-uk-design-system


text:
Revert tests to test on latest when a new node version comes out

Describe what should be investigated or refactored
https://github.com/defenseunicorns/pepr/pull/968
#968 Patches the CI to test on the 2nd to latest (as of today), due to an error in the latest node release (on the nodes) v22.5.0.
This issue can be closed if we do another workaround.
Links to any relevant code
(optional) i.e. - https://github.com/defenseunicorns/pepr/blob/24f1f253b1db4c9d97717c0282b8f39c74d3ace1/README.md?plain=1#L3
Additional context
https://github.com/nodejs/node/issues/53902

latest node is passing new release v22.5.1

repo: defenseunicorns/pepr


text:
1322 component tarballs

Merging into a feature branch for OCI package stuffs

Other than the windows test (minor) Looks good to me!

authors: YrrepNoj wirewc

repo: defenseunicorns/zarf


text:
ref(exceptions/logging): unify logging and make sure exceptions go into logs

Summary of Changes
Add a custom exception handler to deal with uncaught exceptions so they get properly logged to the stdout logging, and also return a 500 with a JSON body like everything else does.
A lot of scheduling logging has moved up from debug to info (the new default value) and now DEBUG=True (in the django config file) will cause debug information to outputting
tbgrep was added, usage would be k logs -f <controller pod> | tbgrep
One thing I started doing in this PR is to reduce the str(e) as the msg to Exceptions, instead writing more generic message and chaining the Exceptions to together which in turn get logged.
The idea for that is to show end users less internal error messages in API responses but still make it available to the Operator
Issue(s) that this PR Closes
Please list the issue(s) that this PR closes, similar to the below:
fixes #568
ref #612

@helgi thank you for this!!!!

authors: aledbf helgi

repo: deis/controller


text:
journalctl shows "[WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]" on a machine

Jul 07 16:56:27 ip-10-21-1-252.ec2.internal sh[30243]: [WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]
Jul 07 16:56:31 ip-10-21-1-252.ec2.internal dockerd[1478]: time="2015-07-07T16:56:31Z" level="info" msg="GET /containers/json"
Jul 07 16:56:31 ip-10-21-1-252.ec2.internal dockerd[1478]: time="2015-07-07T16:56:31Z" level="info" msg="+job containers()"
Jul 07 16:56:31 ip-10-21-1-252.ec2.internal dockerd[1478]: time="2015-07-07T16:56:31Z" level="info" msg="-job containers() = OK (0)"
Jul 07 16:56:38 ip-10-21-1-252.ec2.internal sh[30243]: [WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]
Jul 07 16:56:41 ip-10-21-1-252.ec2.internal dockerd[1478]: time="2015-07-07T16:56:41Z" level="info" msg="GET /containers/json"
Jul 07 16:56:41 ip-10-21-1-252.ec2.internal dockerd[1478]: time="2015-07-07T16:56:41Z" level="info" msg="+job containers()"
Jul 07 16:56:41 ip-10-21-1-252.ec2.internal dockerd[1478]: time="2015-07-07T16:56:41Z" level="info" msg="-job containers() = OK (0)"
Jul 07 16:56:49 ip-10-21-1-252.ec2.internal sh[30243]: [WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]
Jul 07 16:56:51 ip-10-21-1-252.ec2.internal dockerd[1478]: time="2015-07-07T16:56:51Z" level="info" msg="GET /containers/json"
Jul 07 16:56:51 ip-10-21-1-252.ec2.internal dockerd[1478]: time="2015-07-07T16:56:51Z" level="info" msg="+job containers()"
Jul 07 16:56:51 ip-10-21-1-252.ec2.internal dockerd[1478]: time="2015-07-07T16:56:51Z" level="info" msg="-job containers() = OK (0)"

etc. etc.
I assume this is a problem with etcd? The problem doesn't seem to be present on other machines. Is there a way to restart etcd safely to get rid of this message?
This is the machine where deis-logger runs and as I'm outputting tons of logs at the moment, it might be the root issue.

core@ip-10-21-1-252 ~ $ journalctl -u etcd
-- Logs begin at Tue 2015-07-07 13:54:17 UTC, end at Tue 2015-07-07 17:00:31 UTC. --
Jul 07 13:56:58 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 13:56:58.681 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10011 events at index 37890886 completed
Jul 07 14:09:15 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 14:09:15.277 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10060 events at index 37900946 completed
Jul 07 14:21:30 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 14:21:30.625 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10038 events at index 37910984 completed
Jul 07 14:33:45 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 14:33:45.000 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10028 events at index 37921012 completed
Jul 07 14:46:00 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 14:46:00.406 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10042 events at index 37931054 completed
Jul 07 14:58:13 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 14:58:13.756 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10003 events at index 37941057 completed
Jul 07 15:10:29 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 15:10:29.630 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10048 events at index 37951105 completed
Jul 07 15:22:43 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 15:22:43.460 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10018 events at index 37961123 completed
Jul 07 15:34:58 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 15:34:58.777 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10032 events at index 37971155 completed
Jul 07 15:47:14 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 15:47:14.357 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10048 events at index 37981203 completed
Jul 07 15:59:30 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 15:59:30.252 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10043 events at index 37991246 completed
Jul 07 16:11:43 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:11:43.438 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10003 events at index 38001249 completed
Jul 07 16:19:49 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:19:49.081 INFO      | 5057fe246fb14cd0b172238f70aac1d3: warning: heartbeat near election timeout: 1.830132915s
Jul 07 16:23:35 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:23:35.076 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10009 events at index 38011258 completed
Jul 07 16:35:22 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:35:22.324 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10002 events at index 38021260 completed
Jul 07 16:35:56 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:35:56.543 INFO      | 5057fe246fb14cd0b172238f70aac1d3: warning: heartbeat near election timeout: 1.801266869s
Jul 07 16:37:57 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:37:57.876 INFO      | 5057fe246fb14cd0b172238f70aac1d3: warning: heartbeat near election timeout: 1.622482331s
Jul 07 16:47:13 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:47:13.768 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10014 events at index 38031274 completed
Jul 07 16:59:41 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:59:41.428 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10022 events at index 38041296 completed

core@ip-10-21-1-252 ~ $ systemctl status -l fleet
● fleet.service - fleet daemon
   Loaded: loaded (/usr/lib64/systemd/system/fleet.service; static; vendor preset: disabled)
  Drop-In: /run/systemd/system/fleet.service.d
           └─20-cloudinit.conf
   Active: active (running) since Fri 2015-06-05 08:51:03 UTC; 1 months 1 days ago
 Main PID: 30186 (fleetd)
   Memory: 22.4M
   CGroup: /system.slice/fleet.service
           └─30186 /usr/bin/fleetd

Jul 07 16:48:02 ip-10-21-1-252.ec2.internal fleetd[30186]: INFO manager.go:129: Triggered systemd unit livenet_v17.peer_sync.1.service start: job=21198501
Jul 07 16:48:02 ip-10-21-1-252.ec2.internal fleetd[30186]: INFO reconcile.go:332: AgentReconciler completed task: type=StartUnit job=livenet_v17.peer_sync.1.service reason="unit currently loaded but desired state is launched"
Jul 07 16:50:52 ip-10-21-1-252.ec2.internal fleetd[30186]: INFO manager.go:140: Triggered systemd unit livenet_v16.peer_sync.1.service stop: job=21199221
Jul 07 16:50:52 ip-10-21-1-252.ec2.internal fleetd[30186]: INFO manager.go:261: Removing systemd unit livenet_v16.peer_sync.1.service
Jul 07 16:50:53 ip-10-21-1-252.ec2.internal fleetd[30186]: INFO manager.go:140: Triggered systemd unit livenet_v17.peer_sync.1.service stop: job=21199222
Jul 07 16:50:53 ip-10-21-1-252.ec2.internal fleetd[30186]: INFO manager.go:261: Removing systemd unit livenet_v17.peer_sync.1.service
Jul 07 16:50:53 ip-10-21-1-252.ec2.internal fleetd[30186]: INFO manager.go:184: Instructing systemd to reload units
Jul 07 16:50:53 ip-10-21-1-252.ec2.internal fleetd[30186]: INFO reconcile.go:332: AgentReconciler completed task: type=UnloadUnit job=livenet_v16.peer_sync.1.service reason="unit loaded but not scheduled here"
Jul 07 16:50:53 ip-10-21-1-252.ec2.internal fleetd[30186]: INFO reconcile.go:332: AgentReconciler completed task: type=UnloadUnit job=livenet_v17.peer_sync.1.service reason="unit loaded but not scheduled here"
Jul 07 16:50:53 ip-10-21-1-252.ec2.internal fleetd[30186]: INFO reconcile.go:332: AgentReconciler completed task: type=ReloadUnitFiles job=N/A reason="always reload unit files"
core@ip-10-21-1-252 ~ $ systemctl status -l etcd
● etcd.service - etcd
   Loaded: loaded (/usr/lib64/systemd/system/etcd.service; static; vendor preset: disabled)
  Drop-In: /run/systemd/system/etcd.service.d
           └─10-oem.conf, 20-cloudinit.conf
        /etc/systemd/system/etcd.service.d
           └─90-after-etcd-volume.conf
   Active: active (running) since Tue 2015-06-02 20:53:20 UTC; 1 months 4 days ago
 Main PID: 613 (etcd)
   Memory: 622.9M
   CGroup: /system.slice/etcd.service
           └─613 /usr/bin/etcd

Jul 07 15:47:14 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 15:47:14.357 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10048 events at index 37981203 completed
Jul 07 15:59:30 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 15:59:30.252 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10043 events at index 37991246 completed
Jul 07 16:11:43 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:11:43.438 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10003 events at index 38001249 completed
Jul 07 16:19:49 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:19:49.081 INFO      | 5057fe246fb14cd0b172238f70aac1d3: warning: heartbeat near election timeout: 1.830132915s
Jul 07 16:23:35 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:23:35.076 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10009 events at index 38011258 completed
Jul 07 16:35:22 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:35:22.324 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10002 events at index 38021260 completed
Jul 07 16:35:56 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:35:56.543 INFO      | 5057fe246fb14cd0b172238f70aac1d3: warning: heartbeat near election timeout: 1.801266869s
Jul 07 16:37:57 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:37:57.876 INFO      | 5057fe246fb14cd0b172238f70aac1d3: warning: heartbeat near election timeout: 1.622482331s
Jul 07 16:47:13 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:47:13.768 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10014 events at index 38031274 completed
Jul 07 16:59:41 ip-10-21-1-252.ec2.internal etcd[613]: [etcd] Jul  7 16:59:41.428 INFO      | 5057fe246fb14cd0b172238f70aac1d3: snapshot of 10022 events at index 38041296 completed

@olalonde It definitely looks like etcd is swamped on that host. What's the system load look like? What platform is this on? Did you provision using our provision scripts?

there a way to restart etcd safely to get ....

@olalonde you need to avoid the restart of etcd. If you do that fleet will be restarted and all the services under fleet will die.

ip-10-21-1-252.ec2.internal sh[30243]: [WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]

you need to restart the container where that appears.
30243 is the pid to look for

Provisioned with ec2 script (3 machines cluster).
Thanks, it appears to be a problem with deis-routerr:
core@ip-10-21-1-252 ~ $ ps -aux | grep 30243
core      1738  0.0  0.0   4400   772 pts/0    S+   17:07   0:00 grep --colour=auto 30243
root     30243  0.0  0.0  13996  1760 ?        Ss   Jun05   0:00 /bin/sh -c IMAGE=`/run/deis/bin/get_image /deis/router` && docker run --name deis-router --rm -p 80:80 -p 2222:2222 -p 443:443 -e EXTERNAL_PORT=80 -e HOST=$COREOS_PRIVATE_IPV4 $IMAGE

$ docker logs deis-router
....
[WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]
[WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]
[WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]
[WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]
[WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]
[WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]
[WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]
[WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]
[WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]
[WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]
[WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]
[WARNING] - 501: All the given peers are not reachable (Tried to connect to each peer twice and failed) [0]
...

Should I restart it? And why does this problem only occur with the router? Don't all the docker containers "talk" to the same etcd daemon on that machine (sorry, noob here)?

@olalonde yes, you can restart deis-router. Execute fleetctl list-units and check the name of the router that is running in that ip. Something like:
deis-router@3.service					7b09847b.../10.0.0.50	active		running

then run fleetctl stop deis-router@3 && fleetctl start deis-router@3 from any node

Thanks, I actually did deisctl restart deis-router@2.service and it seemed to solve the problem.

And why does this problem only occur with the router?

You're right in your assumption - it's not isolated to router. Each component on that host talks to the same etcd daemon. You could try restarting router - router does make a lot of calls to etcd, but I'm not sure why that's the only component really complaining.
Can you confirm on your CoreOS host with df -h that there is a separate volume for etcd?

@olalonde yeah, that easier :)

Here's the output of df -h:
core@ip-10-21-1-252 ~ $ df -h
Filesystem                             Size  Used Avail Use% Mounted on
devtmpfs                               3.7G     0  3.7G   0% /dev
tmpfs                                  3.7G     0  3.7G   0% /dev/shm
tmpfs                                  3.7G  4.5M  3.7G   1% /run
tmpfs                                  3.7G     0  3.7G   0% /sys/fs/cgroup
/dev/xvda9                              47G  433M   44G   1% /
/dev/xvda3                             985M  336M  598M  36% /usr
tmpfs                                  3.7G     0  3.7G   0% /media
tmpfs                                  3.7G     0  3.7G   0% /tmp
/dev/xvda6                             108M   56K   99M   1% /usr/share/oem
/dev/xvdf                               94G   20G   70G  22% /var/lib/docker
/dev/xvdg                              9.3G   59M  8.7G   1% /media/etcd
10.21.2.226,10.21.1.251,10.21.1.252:/  281G   79G  203G  28% /var/lib/deis/store

Not sure if that means I have a separate volume for etcd or not :P

authors: aledbf carmstrong olalonde

repo: deis/deis


text:
CI testing takes long time

Hello 👋
I recently open a PR to add a new Wasm Workers Server shim. When adding this new feature, I notice the CI time is growing consistently with every new shim due compilations and other required steps.
Comparing the builds in the different repos, the wws adds around +10 minutes of compilation times. And this may grow with new shims in the future.
I don't have any proposal as I didn't check the CI pipelines in depth. For now, I created this issue for tracking purposes :)

Maybe we can parallelize compilation for each of the shims.

That would be a great initial improvement.
In the previous community meeting we discussed about stop using cross and rely on containers for it. I would like to give it a try with Wasm Workers Server and extend it later to the rest of the shims :)

Resolved by #129

authors: Angelmmiguel Mossaka

repo: deislabs/containerd-wasm-shims


text:
Remove maven dependency to Gson.

Java EE API already contains JSR 353: Java API for JSON Processing. No need to add external library.

Please verify if merged fix works as expected.


text:
Don't mutate the Rack response

Fishwife mutates the headers component of the Rack response, which means that a Rack app can't return a frozen object. It might also cause strange bugs in Rack applications that reuse the same hash header for multiple requests.
See for example https://github.com/iconara/regal/pull/1

Thanks for the patch! I can release fishwife 1.8.1 with this change, but perhaps you can verify with your applications first?

Thank you, we'll test it, but it will probably not be until sometime early next week.

We've confirmed that this works, if you could release v1.8.1 with this change we would be grateful. Thank you!

Released fishwife 1.8.1, thanks.

authors: dekellum iconara

repo: dekellum/fishwife


text:
Most-right inventory item is cut-off

What is the current behavior?
The view of the inventory item (32x32) is cut off by width on every right-most slot.

If the current behavior is a bug, please provide the exact steps to reproduce.
Get an item on any (4n) 4th slot.
What is the expected behavior?
The item should be fully-visible. All 32 pixels in height and width.
Additional context
Add any other context about the problem here.

Fixed in one latest of PR.

repo: delaford/game


text:
How to use     let deleglate : AudioPlayerDelegate = self

show error
value of type viewcontroller does not conform to specified type "AudioPlayerDelegate"

Your ViewController should implement methods defined in AudioPlayerDelegate. Also, it should explicitly conform to it like this:
class ViewController: UIViewController, AudioPlayerDelegate {
    //TODO: implement methods defined in AudioPlayerDelegate.
}

authors: delannoyk jusonqiu

repo: delannoyk/AudioPlayer

license: mit


text:
Error while installing

I get the attached error

From what i understand, this error is normal and shouldn't affect the download of updates. did the download still work?

From what i understand, this error is normal and shouldn't affect the download of updates. did the download still work?

My real problem is that the tasks are shown completely directly after installing, after reopening Obsidian they are often  reduced to just 5 out of four files instead 30 out of 10 files or even to none at all. I thought the debugger console would give me a hint what's going on.
I thought this error message is related to the issue. One way to get my tasks back is deleting the plugin, restarting Obsidian and reinstalling.  ⌘-R did not do the trick.
But the other way is to edit one file with tasks, this seem to trigger a reload and then the tasks seem to 'come back'. I trust you know where to look for the bug--

My real problem is that the tasks are shown completely directly after installing, after reopening Obsidian they are often  reduced to just 5 out of four files instead 30 out of 10 files or even to none at all. I thought the debugger console would give me a hint what's going on.
I thought this error message is related to the issue. One way to get my tasks back is deleting the plugin, restarting Obsidian and reinstalling.  ⌘-R did not do the trick.
But the other way is to edit one file with tasks, this seem to trigger a reload and then the tasks seem to 'come back'. I trust you know where to look for the bug--

Yeah I have an idea where to look. The issue is sometimes the file cache isn't fully loaded by the time the view is loaded, so not all files are indexed. I have an idea of how to resolve this

Yeah I have an idea where to look. The issue is sometimes the file cache isn't fully loaded by the time the view is loaded, so not all files are indexed. I have an idea of how to resolve this

This was resolved with #10

authors: delashum torstenkoepke

repo: delashum/obsidian-checklist-plugin


text:
how to access content type and http status code after page finished

how to access content type and http status code after page finished ?

There's no way to retrieve the HTTP response headers, unfortunately.
Android's built-in components don't provide any way to do this and they don't allow for a more efficient solution than fetching the page along with the headers yourself, either.
So what you could do is intercept all page requests in shouldOverrideUrlLoading, issue a request to the specified URL yourself with a HTTP client, save the HTTP response headers, and then let the WebView fetch the page (again) for itself to be able to display it.
It's a pity that there's no solution that is easier and more efficient. Sorry!

authors: ocram santoshgistto

repo: delight-im/Android-AdvancedWebView