text:
Weight Percentage hd no effect.

I don't know why but Weight Percentage not had any different in image out put for me.
But my lora merge together nicely .But i want to adjust more with  Weight Percentage.

The adaptive merge focuses on dynamically combining models, adjusting weights automatically based on the characteristics of the LoRAs being merged. While the manual weight you specify is still considered, its impact might not always be as noticeable as you’d expect.
This is particularly true when there’s little conflict between the models or when the tensor properties naturally guide the merging process. So, you might see that changing the weight percentage doesn’t significantly alter the output image. The goal of adaptive merging is to find the best blend on the fly, which can sometimes make manual weight adjustments less obvious.
If you prefer having direct control over weight percentages without the adaptive adjustments, I’ve added a standard merge option. (Just now, you can git pull the update) This lets you manually adjust the weights and get a predictable effect on the merged output. If adaptive merging doesn’t quite meet your needs, switching to the standard merge will give you more control over how weights are applied.

Thank you for your update.
But i test new   standard merge option it still same output like adjusting weights.

The merging process is not just about creating a blend like mixing colors. Breaking it down into key elements can help better understand what I try to do with this AI Toolkit. Here’s what happens during merging and why it can offer more than simply using the models independently with live weights during generation.
1. Elements Involved in Merging LoRA Models
When you merge two LoRA models, you are essentially combining their internal components, mainly the tensors that hold the learned patterns of each model.

Tensors (Layers): Each tensor is a multidimensional array of numbers that stores the learned weights of the LoRA model. They represent the "knowledge" the model has learned from its training data, such as textures, colors, styles, and structural features.

Weights of Layers: In each LoRA model, layers have weights that determine how much influence that layer has on the overall output. These weights are what make each model unique in how it applies its patterns during generation.

When merging, these weights are combined, adjusted, or balanced between the two models. That’s where the merging strategy comes in:

Adaptive Merge: Combines weights based on the data inside each tensor, allowing for a dynamic and context-aware blend.

Fixed Weights Merge: Uses manually set percentages to control how much of Model A and Model B influences the final merged model.

2. What I Aim to Achieve with Merging

Unified Model: Merging combines the models into a single LoRA file, meaning all the learned patterns, weights, and features are baked into one set of tensors. This is more than just a mix; it’s about creating a unified entity where the features of each model are blended at a foundational level.

Integrated Features: I want the features of each model to interact and enhance each other in ways that don’t happen when using them separately. It’s like merging the DNA of both models to create a new organism that can express traits from both parents in a deeply integrated way.

3. Why Merging Is Different from Using Live Weights
When I use two LoRAs independently during image generation, I’m essentially telling the generation engine to apply each model’s influence at specific strengths (e.g., 60% from Model A, 40% from Model B). This works like applying filters on top of each other, with each adding its touch independently.
Merging fuses the models at the parameter level, meaning the patterns, textures, and styles are combined deeply. It’s like taking the DNA of both models and creating a new, integrated layer that expresses the traits of both models in a way that live weighting can’t replicate.
Example of Interaction:

Live Interaction: If Model A adds texture and Model B adds color, using them live means they affect the image independently.

Merged Integration: Merging these models allows the texture and color to blend more cohesively, creating effects where the texture influences how the color is applied, resulting in a unique look that feels more cohesive.

4. When Merging and Live Weighting Yield Similar Results

Similar or Redundant Features: If both LoRA models have similar learned features or overlapping patterns, merging them doesn’t create much new synergy. In some cases, merging behaves like a weighted average, which is what happens when using live weights to combine models during generation.

Linear Combinations: Basic merging strategies can sometimes act like straightforward blends. If the merged model doesn’t deeply integrate features, the output might be nearly identical to what I get by using the LoRAs independently with similar weights.

Minimal Feature Interaction: If the models’ effects are independent (e.g., one adjusts texture, the other adjusts lighting), merging and live weighting often produce similar outcomes because the features don’t deeply influence each other at the core level.

5. Unique Benefits of Merging

Deep Feature Fusion: Merging allows layers to interact at a fundamental level, creating new, cohesive effects. For example, merging can produce a detailed, realistic portrait overlaid with soft watercolor brush strokes—a hybrid effect that can’t be achieved by simply adjusting live weights.

More than Stacking: While live weighting is like stacking ingredients on a burger, merging transforms those ingredients into a new, unified layer—like blending them into a sauce, creating something more cohesive and uniquely expressive.

I hope that's help! :)
I am about to publish some very very experimental an even more advanced merge strategy this weekend along wiht example of data output grid.

@Anashel-RPG . Thanks for the explanations.

authors: AfterHAL Anashel-RPG pondloso

repo: Anashel-RPG/anashel-utils


text:
hallo，How to acquire the file of“cocobu_att”and“cocobu_box” in the prepare_img.py？thank you！

hallo，How to acquire the file of“cocobu_att”and“cocobu_box”in the prepare_img.py？thank you！

cocobu_att and cocobu_box are image features and corresponding bounding boxes， please refer to  https://github.com/AndersonStra/MuKEA/issues/1 to obtain the  image_feature_train.pickle, I haven't found a proper way to upload image feature files so far, I will provide the new script further.

I have updated the script to help generate the pickle file from the original bottom-up attention file.

谢谢，感谢您的成果分享，让我们受益匪浅！
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I have updated the script to help generate the pickle file from the original bottom-up attention file.
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您好，您方便提供train2014_resnet101_faster_rcnn_genome_36.tsv和val2014_resnet101_faster_rcnn_genome_36.tsv这两个文件嘛？万分感谢啊
祝好！
凤娟
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I have updated the script to help generate the pickle file from the original bottom-up attention file.
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这两个特征文件请从 bottom-up-attention仓库中下载 链接  请注意是36-fixed-feature

您好！ bottom-up-attention仓库中的特征文件train和val是一个文件，您方便提供train和val这两个单独的文件嘛？万分感谢啊!
祝好！
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王凤娟
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On 4/7/2022 @.***> wrote：
这两个特征文件请从 bottom-up-attention仓库中下载 链接 请注意是36-fixed-feature
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方便提供一下你下载得到的特征文件名吗，我未使用该链接的特征，可以提供一下文件名我修改一下代码，因为代码中我默认train和val是分开的

不好意思，因为我这边没有这个特征文件所以不方便测试，我刚更新了代码，如果有什么问题还请告诉我。正常的话train是82783张图片，val是40504张图片

好的，看到您的修改了，感谢您的回复，我先复现下看看结果。
祝好！
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不好意思，因为我这边没有这个特征文件所以不方便测试，我刚更新了代码，如果有什么问题还请告诉我。正常的话train是82783张图片，val是40504张图片
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您好，不好意思这么晚打扰您，有个程序运行上的问题可以请教您嘛？在网上试了好几个方案也没有解决。是在V100上运行的时候，总是会出现下面的错误（图片在附件）。cuda版本是10.1,   tersorflow=2.8.0,    cudatoolkit=11.0.221，期待您的回复。谢谢！
祝好！
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王凤娟
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@.***
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签名由网易邮箱大师定制
On 4/7/2022 @.***> wrote：
不好意思，因为我这边没有这个特征文件所以不方便测试，我刚更新了代码，如果有什么问题还请告诉我。正常的话train是82783张图片，val是40504张图片
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不好意思，我这边好像并没有收到附件
------------------ 原始邮件 ------------------
发件人:                                                                                "AndersonStra/MuKEA"                                                                                @.>;
发送时间: 2022年4月7日(星期四) 晚上10:59
@.>;
@.@.>;
主题: Re: [AndersonStra/MuKEA] hallo，How to acquire the file of“cocobu_att”and“cocobu_box” in the prepare_img.py？thank you！ (Issue #2)
您好，不好意思这么晚打扰您，有个程序运行上的问题可以请教您嘛？在网上试了好几个方案也没有解决。是在V100上运行的时候，总是会出现下面的错误（图片在附件）。cuda版本是10.1,   tersorflow=2.8.0,    cudatoolkit=11.0.221，期待您的回复。谢谢！
祝好！
| |
王凤娟
|
|
@.***
|
签名由网易邮箱大师定制
On 4/7/2022 @.***> wrote：
不好意思，因为我这边没有这个特征文件所以不方便测试，我刚更新了代码，如果有什么问题还请告诉我。正常的话train是82783张图片，val是40504张图片
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You are receiving this because you authored the thread.Message ID: @.>
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You are receiving this because you commented.Message ID: @.>

source: gharchive/issue

authors: AndersonStra wangfengjuan

repo: AndersonStra/MuKEA

license: MIT

license_type: permissive

license_source: github-api


text:
cspice.dll

%run C:\Users\Ramdayal\SpiceyPy\setup.py install

Host OS: Windows
Attempting to move: C:\Users\Ramdayal\SpiceyPy\cspice\src\cspice\cspice.dll   to: C:\Users\Ramdayal\SpiceyPy\spiceypy\utils\cspice.dll
An exception has occurred, use %tb to see the full traceback.
SystemExit: cspice.dll file not found, what happend?: [Error 2] The system cannot find the file specified
Problem: cspice.dll file is missing? How can I get cspice.dll?
Thank you.

hello, thanks for writing in.
it sounds like you are trying to install spiceypy from the source code on windows, please use the pip install spiceypy command or the anaconda distribution instead to install spiceypy.
While it is possible to install spiceypy from source on windows, it is very difficult and time consuming to properly configure a system.
please also respond with more specifics like the version of windows you are using, python version, and if the system is 64bit or not.
hope that helps

%run C:\Users\Ramdayal\SpiceyPy\setup.py install

Unable to find CSPICE at C:\Users\Ramdayal\SpiceyPy\cspice. Attempting to Download CSPICE For you:
Gathering information...
('SYSTEM:   ', 'Windows')
('PROCESSOR:', 'Intel64 Family 6 Model 58 Stepping 9, GenuineIntel')
('MACHINE:  ', '64bit')
('Best option:', 'PC_Windows_VisualC_64bit')
('URL: ', 'https://naif.jpl.nasa.gov/pub/naif/misc/toolkit_N0066/C/PC_Windows_VisualC_64bit/packages/cspice.zip')
Downloading...
Attempting to download spice...
Unpacking... (this may take some time!)
Host OS: Windows
Attempting to move: C:\Users\Ramdayal\SpiceyPy\cspice\src\cspice\cspice.dll   to: C:\Users\Ramdayal\SpiceyPy\spiceypy\utils\cspice.dll
An exception has occurred, use %tb to see the full traceback.
SystemExit: cspice.dll file not found, what happend?: [Error 2] The system cannot find the file specified

sys.version
'2.7.10 | 64-bit | (default, Oct 21 2015, 17:08:47) [MSC v.1500 64 bit (AMD64)]'

you really should not because I provided anaconda and python wheels prebuilt for windows because it requires a large (last time I tried, multi gigabyte) visual studio installation along with the command line tools that must be in your path. Advanced users would be understand this and would not require instructions from me to setup their system to build from source.
In any case, since you installed spiceypy from the wheels I provide you should be ready to use spiceypy.
Why do you want to install from source?

closed as issue was resolved

authors: AndrewAnnex ramsinghdayal

repo: AndrewAnnex/SpiceyPy

license: mit

license_source: bigquery


text:
[Bug] Scanner endlessly cycling among characters

First time that I got this bug, normally it stops after it scanned them all, but now it continued scanning characters it had already scanned.
Edit: It also scanned my Diluc as Diona. (There was a similar error a few weeks ago, where my Xingqiu got scanned as Xinyan.)

I believe I've written fixes to avoid clicking through endlessly like this, please let me know if a newer release fixed this

I believe I've written fixes to avoid clicking through endlessly like this, please let me know if a newer release fixed this

I haven't had this issue in months, so I guess a subsequent update did fix it 👍

Bug appears to be back, I left it to scan while I made lunch and came back to it saying I had 200 characters lol

It only seems to be happening on one of my accounts so it may be bc the Traveler is in my team? I'll try switching Lumine out

authors: Cupcak3 NoSoundAllEcho kazerniel


text:
🛑 Plex is down

In 33c882a, Plex (https://plex.androz2091.fr/web/index.html) was down:

HTTP code: 502
Response time: 207 ms

Resolved: Plex is back up in 8af27b8 after 2 hours, 53 minutes.


text:
Add a config equivalent

Not all user-specific preferences should go to XDG_DATA_HOME, configuration for instance could go to XDG_CONFIG_HOME. Much of the structure is the same, though (serializable key-value pairs), so it may make sens to include this in this crate.
Among the few differences between preference and config, I'd say more option in the serialization format would be helpful (some people will really like toml for configuration, but not necessarily for preferences).

I'd argue that all user preferences should go to XDG_CONFIG_HOME. XDG_DATA_HOME is for, well, data. Like if you were building a Twitter client, preferences would go in ~/.config/rustytweet/*.json, cached images and media from timelines would go in ~/.cache/rustytweet/media, and, say, Tweet drafts would go in ~/.local/share/rustytweet/drafts/.

I was initially against offering multiple variants/options for config vs data, but I'm warming up to the idea.
One issue: What to do on platforms like Windows that (AFAIK) don't differentiate between user data & config. On Linux, you'd get two separate files for config and data:

Key: developer/appname

Config path: ~/.config/developer/appname
Data path: ~/.local/share/developer/appname

But then on Windows, you'd get a conflict:

Key: developer/appname

Config path: %APPDATA%/developer/appname
Data path: %APPDATA%/developer/appname

This would be bad because your config and data would overwrite each other. Possible solutions:

Prefix: %APPDATA%/{config,data}/developer/appname
Suffix: %APPDATA%/developer/appname.{cfg,dat}

I'm leaning heavily towards the latter option, since both OS X and Windows specify that all your application data should be grouped in the same folder. It makes the mapping of prefs key -> file path less straightforward, but we don't make any guarantees about that anyway, so I think it should be fine?

Also, if we do decided to go down this path, I will likely factor out a lot of this logic into a new crate modeled after appdirs, then make that crate a dependency of preferences-rs.

As @passcod says, maybe it's not up to this library to handle data, but to keep to config? Much of what is called "preference" is often configuration anyway (User data will rarely be called preference, but maybe "saved profile" or something). It may make things simpler, rather than having both options.

That's actually a great point; non-preference data will probably need to be stored in a format other than JSON anyway. Alright, this is sounding good :)
I think that making an appdirs-like library will be great for arbitrary/cache data, and preferences can just focus on JSON-encodable user prefs.

:+1:

Sounds good. I still think more serialization options (ini, toml) could be very there. And if you don't want to bloat applications with non-needed dependencies (though I doubt rust-ini or toml-rs are that big), conditional dependencies based on crate feature could probably help. Though that's for another ticket.

I would imagine that people could just grab the appdirs-like crate and their serialization library of choice and go to town, with preferences being sort of an extension to appdirs that takes care of the encoding/decoding for you. I'll consider it for inclusion, though, especially once conditional dependencies hit Rust stable!

Crate app_dirs is now available (published to Cargo) for general-purpose storage of arbitrary app data (config, cache, etc.). I'll be moving forward with preferences-rs as the "opinionated" solution for preferences and config data.

authors: AndyBarron Gyscos passcod

repo: AndyBarron/preferences-rs


text:
Nebula examples in ruby?

Hey there Andy,
The homepage of glimmer-cw-nebula has lots of images as examples,
but I was not able to find the code for these images. If I recall correctly
then in glimmer-dsl-libui one can click on the image and it'll jump to
the corresponding example .rb file (I think; or otherwise you can get
the source as-is). With nebula here on github I don't see the examples.
Could you perhaps add them or add a few, as examples? Nebula looks
interesting, I was unaware that this exists. I may eventually use that
for one of my larger gems as GUI, that is to add some kind of GUI
environment for "regular users" to use for (and it gives me more
motivation to use glimmer too).

I'm pretty sure I've mentioned Nebula to you before, but I think you didn't pay attention at the time.
To answer your question... No, I haven't had a chance to add examples for Nebula yet. But, I assumed users would be skilled software engineers who could figure out how to translate Java code snippets from the Nebula website into Glimmer GUI DSL code.
Still, it is a good idea to provide examples eventually.
How about you write the examples by tinkering around with Nebula and then submitting a Pull Request, or preferably multiple tiny Pull Requests, one per example? That should break the problem down into very tiny digestible pieces that you should be able to handle with no problem. For example, you submit an examle built with text_assist. Next, you submit one with oscilloscope, etc...

authors: AndyObtiva rubyFeedback

repo: AndyObtiva/glimmer-cw-nebula


text:
How to use flutter:targets

Hi,
I have the follow scenario: I have a code base that needs to ship with 7 different Titles and Icons
-> Can be solved with flavors, works fine.
But each flavor needs to have different target builds, e.G. test, staging, production etc...
Each target has own URLs for server endpoints (custom variables?)
So you would have a 2D array of flavor/targets, if you want. 7 Flavors (doc, grumpy, bashful, etc..), with each flavor has 3 Targets (test, production, etc..), resulting in a combination of 21 different builds.
How to solve that?
The docu says about targets:

flutter:targets
Flutter
Creates a set of targets for each flavor instance

But how to use it? So far I tried this. If targets dont work, what can I use for my problem?
flavorizr:
  app:
    android:
      flavorDimensions: "flavor-type"
    ios:

  flavors:
    doc:
      app:
        name: "Doc"
    grumpy:
      app:
        name: "Grumpy"
    bashful:
      app:
        name: "Bashful"
    ...

  targets:
    test:
    staging:
    production:

hey,
So... basically, in a pure android project you could use a set of dimensions (Android).
this repo only allow to use one dimension in android project....
but....
you could create something like:
flavors:
    doc-test:
      app:
        name: "Doc Test"

    doc-dev:
      app:
        name: "Doc Dev"

    doc-production:
      app:
        name: "Doc Prod"

You need to define three times seven different flavors, each one for your particular destination at this time.

Thanks so much for the help guys. We ended up using -dart--define in combination with flavorizr. Not perfect but its fine for now

You need to define three times seven different flavors, each one for your particular destination at this time.

Is this still the recommended way of doing it with flavorizr? I have the same requirement, that I have multiple product flavors like "Corporate A", "Corporate B" and "Corporate C" and now I want to add my api flavors "production", "staging" and "development" for each product flavor.
I think for android it's possible to combine multiple dimensions of flavor, right? But is iOS the problem here?

@sebastianbuechler unfortunately yes

authors: AngeloAvv JonathanAJ danielRi sebastianbuechler


text:
Improve contribution process

Let’s make it clear and easy for people to help improve the project! Things that need improving include, but are not limited to:

[x] reviewing the CONTRIBUTING doc for incomplete guidance
[x] separate the code of conduct from CONTRIBUTING
[x] set up issue templates
[x] set up PR templates

Im also thinking about setting up a public roadmap somewhere, like Trello or similar.

Added "bug report" and "feature request" issue templates in 97a9817

I'm re-opening this issue to revert these changes.
These templates really aren't doing more than just making things more complicated and rigid than they need to be. Plus, they're polluting the repo with proprietary files, which is just annoying.
In reality, here's the way I'd love to see contributions happen:
For a bug report or feature request

Check GitHub for existing issues similar your report/request. If you find one, add any extra detail you might think is helpful. It's also helpful to just see how many folks are affected by the bug. That's it!
If you don't find an existing report for the bug you've come across, add a new issue outlining steps to reproduce, the expected outcome, and the actual outcome. Thoughts on how to implement the fix are welcome!
Project owners (right now, me) will triage these incoming reports/requests and label them appropriately. Everything will be added to the new Theme Work kanban board.

Closed by #60

repo: AngeloStavrow/indigo


text:
Docker: Cannot find name 'Promise', 'Set', 'Map', ...

Note: for support questions, please use one of these channels: Chat: AngularClass.slack or Twitter: @AngularClass

I'm submitting a ...
[x] bug report
[ ] feature request
[ ] question about the decisions made in the repository

Do you want to request a feature or report a bug?
Bug

What is the current behavior?
When I try to use docker, to deploy I get lots of errors.

[default] /site/node_modules/@angular/common/src/directives/ng_class.d.ts:72:35
    Cannot find name 'Set'.
[default] /site/node_modules/@angular/common/src/facade/async.d.ts:27:33
    Cannot find name 'Promise'.
[default] /site/node_modules/@angular/common/src/facade/async.d.ts:28:45
    Cannot find name 'Promise'.
[default] /site/node_modules/@angular/common/src/facade/lang.d.ts:4:17
    Cannot find name 'Map'.
[default] /site/node_modules/@angular/common/src/facade/lang.d.ts:5:17
    Cannot find name 'Set'.
[default] /site/node_modules/@angular/common/src/facade/lang.d.ts:70:59
    Cannot find name 'Map'.
[default] /site/node_modules/@angular/common/src/facade/promise.d.ts:2:14
    Cannot find name 'Promise'.
[default] /site/node_modules/@angular/common/src/facade/promise.d.ts:8:32
    Cannot find name 'Promise'.
[default] /site/node_modules/@angular/common/src/facade/promise.d.ts:9:38
    Cannot find name 'Promise'.
[default] /site/node_modules/@angular/common/src/facade/promise.d.ts:10:35
    Cannot find name 'Promise'.
[default] /site/node_modules/@angular/common/src/facade/promise.d.ts:10:93
    Cannot find name 'Promise'.
[default] /site/node_modules/@angular/common/src/facade/promise.d.ts:11:34
    Cannot find name 'Promise'.
[default] /site/node_modules/@angular/common/src/facade/promise.d.ts:11:50
    Cannot find name 'Promise'.
[default] /site/node_modules/@angular/common/src/facade/promise.d.ts:12:32
    Cannot find name 'Promise'.
[default] /site/node_modules/@angular/common/src/facade/promise.d.ts:12:149
    Cannot find name 'Promise'.
[default] /site/node_modules/@angular/common/src/facade/promise.d.ts:13:43
    Cannot find name 'Promise'.
[default] /site/node_modules/@angular/common/src/forms/directives/select_control_value_accessor.d.ts:18:17
    Cannot find name 'Map'.
[default] /site/node_modules/@angular/common/src/pipes/async_pipe.d.ts:29:29
    Cannot find name 'Promise'.
[default] /site/node_modules/@angular/common/src/pipes/async_pipe.d.ts:35:38
    Cannot find name 'Promise'.

And so on....

If the current behavior is a bug, please provide the steps to reproduce and if possible a minimal demo of the problem

git clone https://github.com/AngularClass/angular2-webpack-starter/
cd angular2-webpack-starter
docker run -it -v "`pwd`:/site" schmidigital/angular2-webpack-docker bash

(We are now inside Docker Container)
cd /site
npm install
npm start

Here you get the errors!

What is the expected behavior?
Usually, Webpack should not throw errors! Tested on local environment on linux/mac

What is the motivation / use case for changing the behavior?
Making Angular 2 Production Ready with Docker!

Please tell us about your environment:

Angular version: 2.0.0-beta.X
Browser: [all | Chrome XX | Firefox XX | IE XX | Safari XX | Mobile Chrome XX | Android X.X Web Browser | iOS XX Safari | iOS XX UIWebView | iOS XX WKWebView ]

Other information (e.g. detailed explanation, stacktraces, related issues, suggestions how to fix, links for us to have context, eg. stackoverflow, gitter, etc)

I found a solution!
typings install

And then adding this to the src/main.browser.ts file:
///
Can we merge this to the master?

thanks, I added this to the read me via https://github.com/AngularClass/angular2-webpack-starter/commit/4e3b87d71eac2468b66d6bf93ce7ddb375fcca24

In the latest version of the starter package changing tsconfig.js
"target": "es6",
Solves the issue.


text:
Logo not properly aligned in the navbar

Is there an existing issue for this?

[X] I have searched the existing issues

Issue Description
The logo of Rapidoc is not fully shown in the navbar and half of it is hidden.
Suggested Change
I would like to fix the the logo of the website properly to the navbar. Please assign me this issue under gssoc'24 and also label the level and gssoc tag.
Rationale
The fixed logo will look good  in the website and not irk the users
Urgency
High
Record

[X] I have read the Contributing Guidelines
[X] I'm a GSSOC'24 contributor
[X] I have starred the repository

please assign @pa


text:
Changed alignments of the Home section and about us section with proper styling

Description
Improved the alignment of the Navbar items of the Rapi-Doc website along with the additional visual styling such as the Home page and about us page by using HTML, CSS, and Bootstrap.
Related Issues

Closes #228

Type of PR

[x] Bug fix
[x] Feature enhancement

Screenshots / videos (if applicable)

Checklist

[x] I have gone through the contributing guide
[x] I have updated my branch and synced it with project main branch before making this PR
[x] I have performed a self-review of my code
[x] I have tested the changes thoroughly before submitting this pull request.
[x] I have provided relevant issue numbers, screenshots, and videos after making the changes.
[x] I have commented my code, particularly in hard-to-understand areas.

Additional context:
Need to work a little more bit on Services and Make an appointment section which could be more enhanced by proper spacing and padding the items.

Thankyou for your contribution!!

source: gharchive/pull-request


text:
[Translation] Deploying react

The end of Part one. : )

That's amazing! Thank you! Merging, have a look and see if things look okay.

authors: bsg-bob jayair

repo: AnomalyInnovations/serverless-stack-com


text:
Game Component Draft

Draft of some game Component (Bomb, Character, PowerUp) + Camera

@EternalRat  You should resolve conversations when the issue is fixed
I thought you still had issues until I looked commit by commit changes

This branch is stale, I based the Movement branch on commits from here so they will be on the same PR.

repo: AnonymusRaccoon/Bomberman


text:
New CF technique: cvId 2, non-interactive

So a lot of issues have been stacking up for the challenge type, and I have looked into it:
https://gist.github.com/AltayAkkus/591dbef9872c9148d6effb06bcc5417b
The html returned has a huge array that stores user-specific options, the website, the time started, a random nonce, how long the delay should be etc.
This is deposited into window._cf_chl_opt and read by the javascript that is imported via the cpo element.
Looking at it, it is randomly generating, reads the clouflare challenge options, and generates a hash which is appended to the URI.
The js changes for different rayIds, so yeah well fuck.

Hi, I was looking at your repo because I have the same problem as you are mentionning here. I havn't been able to find any solution to resolve this challenge yet. Were you able to work on it ? Do you think that cfscrape could be adapted to bypass this challenge ?

if you add a whole javascript environment which simulates your browser and passes the checks, yes.

@AltayAkkus And if you trigger captcha then you will need to use a captcha solver service (which is usually paid)

closing because they won

closing because they won

headless browser + good proxy, cheers.

authors: AltayAkkus PaulinBenoit lord8266 phantie

repo: Anorov/cloudflare-scrape


text:
CollapseItem name 值类型为 number 的时候无法正常开启

这个 Issue 涉及以下平台:

[x] 微信小程序
[ ] 支付宝小程序
[ ] 百度小程序
[ ] 头条小程序
[ ] 快手小程序
[ ] QQ 轻应用
[ ] Web 平台（H5）

BUG 描述
设置 CollapseItem 的 name 为数字，Collapse 组件无法正常开启
而且未设置手风琴，但是好像变成了手风琴模式！
复现步骤
<Collapse value={checked} onChange={openCollapse}>
    <CollapseItem
        name={1234}
      >
        <View className='collapse-module-section'>
          TEST_NAME
        </View>
      </CollapseItem>
      <CollapseItem
        name={4567}
      >
        <View className='collapse-module-section'>
          TEST_NAME
        </View>
      </CollapseItem>
</Collapse>

期望结果
实际结果
截图
GIF 👇🏻

环境
附加信息

使用字符串试试

authors: TaroXin hisanshao

repo: AntmJS/vantui


text:
Sweep: Add a continuous mode

This new mode and capability will allow for autonomous and continuous code generation, debugging, and code running/testing by engineer. When this mode is enabled, only the user/operator can manually stop it by exiting the terminal window by hand. Otherwise, gpt-engineer should especially remember to keep running, even after executing code that it runs for tests in its coding>debugging>test running loop that never ends, allowing for infinite self improvement of code and similar projects. Ensure you add a new continous command that gpt-engineer recognizes (test this extensively). Sweep must use the gpt-4-32k model always. Run the code and fix errors and keep improving at least 20 times before stopping or shutting down.

Checklist

[X] gpt_engineer/main_script.py ✅ Commit 921bf9c

• Add a new command 'continuous' in the command parser to trigger the continuous mode of operation.
• Implement a continuous loop for code generation, debugging, and testing that only stops when the user manually interrupts it.
• Ensure that the gpt-4-32k model is always used in the continuous mode.
• Implement a mechanism to run the code, fix errors, and keep improving at least 20 times before stopping or shutting down in the continuous mode.

[X] gpt_engineer/steps_module.py ✅ Commit 921bf9c

• Modify the code generation, debugging, and testing steps to support continuous operation.

I like the attempt, but I'm afraid this is way beyond the capabilities of sweep atm. The first step of getting a continuous mode is solving issue  #650 . Any work on this is greatly needed @meyerjohn1

repo: AntonOsika/gpt-engineer


text:
Text content on the top is not visible  on the main webpage

What's wrong with the existing documentation
The text on the main page at the top is not visible. It is getting hidden behind the navbar.
Add ScreenShots

Record

[X] I agree to follow this project's Code of Conduct
[X] I'm a GSSOC'24 contributor
[X] I want to work on this issue

The issue has been resolved already. Please tell me if I can change
something else...
On Mon, May 27, 2024 at 12:33 PM ANUSHKA BHANDARI @.***>
wrote:

Assigned #290 https://github.com/Anushkabh/krishiconnect/issues/290 to
@suhanigupta23 https://github.com/suhanigupta23.
—
Reply to this email directly, view it on GitHub
https://github.com/Anushkabh/krishiconnect/issues/290#event-12941413725,
or unsubscribe
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You are receiving this because you were assigned.Message ID:
@.***>

repo: Anushkabh/krishiconnect


text:
Fix | Cart Item Issue#563

https://github.com/Anushkabh/krishiconnect/assets/110047194/73e0ec3a-d3d8-4577-9650-9272a4675784
Resolved the bug affecting the cart item quantity; now, if the quantity decreases to 0, the item is automatically removed from the cart.

Fixes #563

@AvinashShrivastav there are conflicting file please resolve it

Hey @himanshu-03 , I have resolved the conflict. Kindly look into it

Hey @Anushkabh , there were issues with shop.html file at the time of merge which I resolved. Now since the branch was not merged, new issues in cart.js has arisen. Kindly give me permission to resolve the issues.

Hey @himanshu-03 , is this still active? or shall i create a new pull request?

Hey @AvinashShrivastav  !
Please resolve the merge conflicts. Our repo underwent with a series of major changes since last 2 weeks. I request you to please sync the latest changes and resolve the conficts raised.

Hi @himanshu-03, the issue has been resolved, but it wasn't merged due to some conflicts. As I lacked the rights to resolve them, I've created another pull request with the changes, aligned with the newly updated codebase.
Please close this pull request and proceed to merge the new one.


text:
Using my own date formatter

Now that Date is decodable, what's the best way to specify a different date format?

Most types that per default conform to Decodable now also have the following static property you can set:
static var decoder: (AnyObject) throws -> DecodedType {get set}

So just set it to your previous decode-function and you should be fine.
(Slightly more info here: readme.md#customization)

authors: Anviking jordanekay

repo: Anviking/Decodable


text:
PyBlock

Create basic class to display string data.

Basics are in place

repo: AnyAirRc/PyGraph


text:
feat: make the dependency manager accessible on ManagerAccessMixin

What I did
I noticed when trying to manager global dependencies in python, it can be awkward referencing the local project to do this.
this makes it less awkward.
How I did it

How to verify it

Checklist

[ ] All changes are completed
[ ] New test cases have been added
[ ] Documentation has been updated

Are there other places where this would be useful?

I don't think so, most everything uses the ManagerAccessMixin, so this basically fixes it all in 1 spot!

repo: ApeWorX/ape


text:
fix: handle when log address is not checksummed

What I did
providers should not be expected to checksum addresses the user doesnt need to deal with yet
(for performance reasons)
raw log data seems acceptable to not require checksumming
How I did it
use lower for decoding logs match checks
How to verify it
my thing in ape-titanoboa works now
see test as well...
Checklist

[ ] All changes are completed
[ ] New test cases have been added
[ ] Documentation has been updated

Sorry to muddy this

Two things

if the address is already checksummed, it won't matter - this doesn't modify the .logs on a receipt at all
none of this lowering-of-address is seen or really touched by the user, it is just some internal handling when it comes to decoding the logs. Nothing saved


text:
Element Invalid when passed as string

Code:

Issue was fixed yesterday in registers, however it's now occurring in Main table allocations

@VeraRibeiro I'll take a look and create some tests to the utility that creates the editor

This is the error displaying

@VeraRibeiro Could you try v1.0.5 ? I have released a hotfix for this issue

It is now fixed

authors: VeraRibeiro underfisk

repo: Apollo-Spreadsheet/apollo-spreadsheet


text:
Perception module CyberRT to ROS

I try to run the perception module standalone and try to change the communication framework from CyberRT to ROS due to the consistency of my own framework. I know that ROS Bridge may be a possible solution for my problem but I do not prefer it right now. Do you have any suggestions for me or any documentation helpful for my problem?

@mertmerci Thanks for your interests in Apollo. Starting from Apollo 3.5, ROS is not supported in Apollo. Apollo itself does not support bridging between CyberRT and ROS. I'd advise that you seek help in ROS community. Thanks again.

authors: jinghaomiao mertmerci

repo: ApolloAuto/apollo


text:
Poor performance for CyberRT in different docker containers on a single host pc.

This issue reports an abnormal network performance problem when running CyberRT in Docker.
I moved CyberRT into docker which uses CMake as the build tool according to this repo.
Then I test the network performance through the cyber_recorder tool.
Unfortunately, there're wired performant issues for cyberrt between two cyber containers.
System information

OS Platform and Distribution: Windows11 with wsl2 ubuntu22.04 and the docker desktop with wsl2 backend.
Apollo version:8.0

Steps for reproduce this issue.

Launch two standard Docker containers using docker compose. Here is an example docker compose file. Pay attention to containers' names and image names.

# 在这个例子里，我们使用docker compose创建了两个容器，并将这两个容器放在同一个网络中，同时给容器指定了ip
# 手动添加有关cyberrt ip的环境变量，进入容器后不用重新设置
networks:
  cyber_net:
    ipam:
      config:
        - subnet: 192.168.50.0/24
          gateway: 192.168.50.1

services:
  cyber_1:
    image: "apolloauto/apollo:dev-x86_64-18.04-20240204_0555"#注意镜像名称
    container_name: apollo_raw_container
    volumes:
      - /home/robin/cpp_proj/apollo:/apollo #进行数据卷挂载，请修改
      - /home/robin/.ssh:/root/.ssh #挂载你的ssh信息
      - audio_volume:/apollo/modules/audio/data/
      - tl_detection_volume:/apollo/modules/perception/production/data/perception/camera/models/traffic_light_detection/tl_detection_caffe
      - map_volume:/apollo/modules/map/data/sunnyvale_loop
    entrypoint: /bin/bash
    networks:
      cyber_net:
        ipv4_address: 192.168.50.2
    environment:
      - CYBER_IP=192.168.50.2
    stdin_open: true # docker run -i
    tty: true        # docker run -t
    deploy:
      resources:
        reservations:
          devices:
            - driver: nvidia
              count: 1
              capabilities: [gpu] #GPU支持的官方文档https://docs.docker.com/compose/gpu-support/
  cyber_2:
    image: "apolloauto/apollo:dev-x86_64-18.04-20240204_0555"
    container_name: apollo_raw_container2
    stdin_open: true # docker run -i
    tty: true        # docker run -t
    ports:
      - 8888:8888 # 映射容器内端口到宿主机
    volumes:
      - /home/robin/cpp_proj/apollo:/apollo #进行数据卷挂载，请修改
      - /home/robin/.ssh:/root/.ssh #挂载你的ssh信息
      - audio_volume:/apollo/modules/audio/data/
      - tl_detection_volume:/apollo/modules/perception/production/data/perception/camera/models/traffic_light_detection/tl_detection_caffe
      - map_volume:/apollo/modules/map/data/sunnyvale_loop
    networks:
      cyber_net:
        ipv4_address: 192.168.50.3
    environment:
      - CYBER_IP=192.168.50.3

  audio_asserts:
    image: apolloauto/apollo:data_volume-audio_model-x86_64-latest #注意镜像名称
    volumes:
      - audio_volume:/apollo/modules/audio/data/

  traffic_light_det_assert:
    image: apolloauto/apollo:traffic_light-detection_caffe_model-x86_64-latest
    volumes:
      - tl_detection_volume:/apollo/modules/perception/production/data/perception/camera/models/traffic_light_detection/tl_detection_caffe

  map_assert:
    image: apolloauto/apollo:map_volume-sunnyvale_loop-latest
    volumes:
      - map_volume:/apollo/modules/map/data/sunnyvale_loop
volumes:
  audio_volume:
  tl_detection_volume:
  map_volume:

Build apollo and launch the cyber_recorder to play the demo record in the first container. Then use the cyber_moniter in the second container.

# enter container 2
docker exec -it apollo_raw_container2 bash
# play the demo record
./bazel-bin/cyber/tools/cyber_recorder/cyber_recorder play -l -f ./sensor_rgb.record
# enter container 1
docker exec -it apollo_raw_container bash
# launch moniter
./bazel-bin/cyber/tools/cyber_monitor/cyber_monitor

The data transmission frequency between the two Cyber containers is extremely low, far below expectations.

Can you determine whether it is a problem with cmake or a problem with bazel?
We will first try to test the bazel compilation situation

Can you determine whether it is a problem with cmake or a problem with bazel?
We will first try to test the bazel compilation situation

This problem appears both on bazel and cmake.

hello ,Has the problem been resolved?

hello ,Has the problem been resolved?

Unfortunately, no. Have you meet the same problem?

We need to deploy multiple  cyberRT containers to one host for communication in a production environment


text:
Mac Support.

I run script install_docker.sh but found need apt-get. Could you adapt scripts for mac? Thanks very much.

You need install Docker first.

steps to install docker in Mac: https://docs.docker.com/docker-for-mac/install/#download-docker-for-mac

我安装了docker， 然后还是报错 @ycool

@bucaixiaot  what's the commands you run and what's the error msg?
Right now only Ubuntu is tested here. So other platforms definitely need some helps :)

@ycool
Environmental:mac pro
I have installed docker.My last mistake was  Unsupported system.
I have switched to the source directory,   What do I do now?
manmans-MacBook-Pro:apollo-master manman$

Currently, Mac platform is not supported yet. Some extra developments are required. Help is very welcome :)
In case you need run Apollo in Mac platform, please vote it up. If it has high demand, we can bump up its priority.

Really looking forward for the Mac edition.

Hi guys, if you are familiar to docker and urgent to build with mac, you can install docker for mac first, and check the hello world docker test can work, then you can follow the ./docker/scripts/dev_start.sh, dev_into.sh scripts  steps: pull img, start the docker (there is some work to do replace some command with mac's), and the same with the into scripts. Hope your help and response.

真正期待Mac版。

"Please use Linux, we recommend Ubuntu 14.04."  -- apollo.sh
holy shit

+1 for Mac Support. Thanks for opening up the project guys!

Personally I ever tried to work on Mac. The hack is, running a Linux-based VM which provides docker service.
brew install docker docker-machine
brew cask install virtualbox
docker-machine create --driver virtualbox default
eval $(docker-machine env default)

Besides that, edit the docker/scripts/..._start.sh to skip mounting the HOME directory to docker container, as there is some difference between the structures of Mac HOME dir and Linux HOME.
It's hacky. Feel free to play with it, and of course, at your own risk :)

+1 for mac support

@ycool Can you give a high-level overview of the work required to add mac support? Might be helpful for someone who decides to take on the work.

Basically we need make sure the following scripts work in Mac platform.
https://github.com/ApolloAuto/apollo/blob/master/docker/scripts/dev_start.sh
https://github.com/ApolloAuto/apollo/blob/master/docker/scripts/dev_into.sh
https://github.com/ApolloAuto/apollo/blob/master/scripts/apollo_base.sh
Thanks.

Added basic support for Mac. Have fun!
https://github.com/ApolloAuto/apollo/tree/master/docker/scripts/mac

authors: 312362115 StanleyTian astromme bucaixiaot cly hua3505 huijian222 ordram qiankunzhu schromotion xiaoxq ycool


text:
Use monotonic module when measuring intervals

This prevents system time changes from affecting the interval measured.
This does not address every instance of interval measurement, but it fixes most cases.

http://ocd.appscale.net:8080/job/Daily Build/6618/

repo: AppScale/appscale


text:
Feature windows install

Added support for windows installation
Still far from perfect, but updated the documentation to indicate what needs
to be done to at least have a shot at this working.
Setup.py now explicitly checks what OS it is running on, and in case of windows
sets the location of embree to the standard install location.
Sorry, I am not aware of/could not get a more generic command line option which
adds to the library path to work, so this was ultimately what let me install
pyemblite on windows machines.
A weird quirk is that this only worked for me in the conda base environment, not
sure why it would fail in other environments...

For MS Build Tools looks like you can set environment variables to point to libraries/headers:
set INCLUDE="C:\Path\to\embree\include\dir:%INCLUDE%"
set LIB="C:\Path\to\embree\lib\dir:%LIB%"
python setup.py build

?

You are of course right. How about just updating the readme then?

authors: RolandFleddermannANU Shane-J-Latham

repo: AppliedMathematicsANU/pyemblite


text:
Prevent change of component keys format (add a bunch of warnings for Devs)

If component instance keys change, this may break real environments. Will need a BoltDB translation tool.
We should have a unit test to tests component keys. Surround test case with a bunch of warnings.

e.g. change in username case (lowercase vs. uppercase) -> will break all deployments

repo: Aptomi/aptomi


text:
support other files/languages

atm its mostly about js files, but as we are using a regex maybe it could be extended to other languages too.

Hi,
I've thought of it, but not really the implementation details yet. I think it would be ideal to have the regexes for each language activate only on files of that language, but that might be a pain, rather than lumping them together.

it will need some work indeed but its doable 🏆

Hi,
I've implemented that, published as a separate extension as you can't rename extentions


text:
自定义推送——钉钉

请求方法：post
url中填https://oapi.dingtalk.com/robot/send?access_token=8xxxxxxxcxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx9
//access_token改成自己的
application/json
post data中填入  {"msgtype":"markdown","markdown":{"title":"Tips{t}","text":"{log}"}}
//其中Tips是我自己设置的关键字。也可以在机器人中设置关键字“签到”，就不用加入Tip关键字。

good one!

repo: AragonSnow/qiandao


text:
How can I read the complete documents inside a collection?

Is there an option to read inside a Collection e.g. students the complete documents?
My aim is that I can see the complete documents inside a dataframe, e.g. import pandas as pd; df=pd.json_normalize(result['...']['...']).
from arango import ArangoClient

# Initialize the ArangoDB client.
client = ArangoClient()

# Connect to database as  user.
db = client.db(<db>, username=<username>, password=<password>)

print(db.collections())
students = db.collection('students')
#studens.getAllDocuments()
# for ...
#print(students)

Hi @rosenberg12,
You can use students.all() or students.export(...)

@joowani thank you very much! That worked.

repo: ArangoDB-Community/python-arango


text:
Feature Request: 'MEDIA_MAX_SIZE'-type option, but for all media, incl. images in WGET and Singlefile

Type

[x] Propose a brand new feature

What is the problem that your feature request solves

Due to the recent wipe of my collection I would be archiving all of it again at some point, and this option, if it can be implemented, would be appreciated. Some of the pages I'm archiving turn out to be 100mb+, and I don't really need all of that.
Describe the ideal specific solution you'd want, and whether it fits into any broader scope of changes

'MEDIA_MAX_SIZE'-type option you can put in the .conf file would be nice.
How badly do you want this new feature?

[x] It would be nice to have eventually

AFAIK there does not exist any option on wget to limit media size like YOUTUBEDL has. I'm not sure if this can be implemented easily.

Oh, no problem. Maybe it would be easier to implement something like: if the total size of wget/singlefile snapshot exceeds , do not use these or delete the result? In my workflow I regularly find myself looking through the list of pages I just archived for big files, deleting them and archiving them again with wget/singlefile turned off. Web interface even shows you the total size of these big files in bold - so it seems like it's implied user would be looking for those anyway! I thing it would be cool to automate/eliminate this kind of task for the user.

authors: Valporaena pirate

repo: ArchiveBox/ArchiveBox


text:
Switching b/t states

When I selected PA and searched, and then selected VA but the same dates and hit submit, it wouldn't come up with any VA food recalls.

Verified latest deployment

authors: amyrosen justindowns

repo: ArdentMC/openFDA-Prototype


text:
TitleBarView添加一个自定义视图后，没有办法删除

例如我在左边添加一个自定义视图后，切换到另外一个界面，似乎没办法动态删除它

TitleBarView本质上是一个ViewGroup 左边也是一个ViewGroup 似乎是可以动态删除的

titleBar.getLinearLayout(Gravity.LEFT)  获取左边Layout 删除已添加的view即可

谢谢，我现在尝试下

已经测试，确实可以实现，非常感谢

authors: AriesHoo leifengwl

repo: AriesHoo/UIWidget


text:
Make it possible to edit animations

Make it possible to edit animations, especially the IsOneShot parameter would be useful to edit.
Currently I made a workaround where I duplicate an animation like this:
if (treeAnim.Animations.TryGetValue("anim", out Animation anim))
{
    anim.IsOneShot = false;
    anim.Name = "anim2";
    treeAnim.AddAnimation(anim);
}
treeAnim.Play("anim2");

Or is there a way to set oneshot animations from aseprite that I am not aware of?
Edit: I found your solution in #20, but I think it would still be useful to edit, delete or replace animations

The possibility of modulating the frame durations by some dynamic factor would also be useful.
Use case => modulate a "walk" animation by a velocity component (faster when faster).

With the new version of MonoGame.Aseprite it's now possible to create custom cycles for animations in the SpriteSheet, even after import of the AsepriteFile.
However, it is still not possible to add additional frames or change durations once the animation tag is created at runtime.  This is something that I can look into more easily with the way the library is structured now after the update, so adding this to a feature request

@fossegutten Starting with Version 5.0.0, when using (minimum) Aserpite 1.3-rc1, tags now have a "Repeat" property which can be set to specify that the animation should only play once.

@VidarErmesjo Starting with Version 5.0.0, AnimatedSprite.Speed property has been added which can be used to modulate the speed of animation.

authors: AristurtleDev VidarErmesjo fossegutten

repo: AristurtleDev/monogame-aseprite


text:
fix: relax constraints, allow python3.13

Hi,
I changed the max python version to allow other 3.x versions. The local pytest passes so I assume that there is nothing breaking in python3.13?
Let me know if this sounds reasonable :)
Related to https://github.com/Arize-ai/phoenix/issues/4621
Best,
Martino

I have read the CLA Document and I hereby sign the CLA

I think we'll have to do this one at a time, so let us do that separately. We'l put you as coauthor. Thanks again

authors: MartinoMensio RogerHYang

repo: Arize-ai/openinference


text:
no devices shown with bluealsa-aplay -l

I have installed bluealsa on a new PC and connect the bluetooth headset, but can't play audio - any suggestions on where I've gone wrong?
=============
geoffr@system76-pc:~$ bluetoothctl
Agent registered
[CHG] Controller 3C:58:C2:D7:17:A1 Pairable: yes
[BCS-700]# paired-devices
Device B8:F8:BE:79:40:C0 BCS-700
[BCS-700]# info  B8:F8:BE:79:40:C0
Device B8:F8:BE:79:40:C0 (public)
        Name: BCS-700
        Alias: BCS-700
        Class: 0x00240404
        Icon: audio-card
        Paired: yes
        Trusted: yes
        Blocked: no
        Connected: yes
        LegacyPairing: no
        UUID: Vendor specific           (00000000-0000-0000-0099-aabbccddeeff)
        UUID: Serial Port               (00001101-0000-1000-8000-00805f9b34fb)
        UUID: Headset                   (00001108-0000-1000-8000-00805f9b34fb)
        UUID: Audio Sink                (0000110b-0000-1000-8000-00805f9b34fb)
        UUID: A/V Remote Control Target (0000110c-0000-1000-8000-00805f9b34fb)
        UUID: A/V Remote Control        (0000110e-0000-1000-8000-00805f9b34fb)
        UUID: Handsfree                 (0000111e-0000-1000-8000-00805f9b34fb)
        UUID: PnP Information           (00001200-0000-1000-8000-00805f9b34fb)
        Modalias: bluetooth:v0094p0901d1000
[BCS-700]# exit
geoffr@system76-pc:~$ sudo bluealsa -p hfp-ag -p hsp-ag  &
[2] 2654
bluealsa: D: ../../src/ofono.c:638: Checking oFono service presence
geoffr@system76-pc:~$ bluealsa: D: ../../src/bluez.c:792: Creating hands-free profile object: /org/bluez/HSP/AudioGateway
bluealsa: D: ../../src/bluez.c:726: Registering hands-free profile: /org/bluez/HSP/AudioGateway
bluealsa: D: ../../src/bluez.c:792: Creating hands-free profile object: /org/bluez/HFP/AudioGateway
bluealsa: D: ../../src/bluez.c:726: Registering hands-free profile: /org/bluez/HFP/AudioGateway
bluealsa: D: ../../src/main.c:396: Acquiring D-Bus service name: org.bluealsa
bluealsa: D: ../../src/main.c:401: Starting main dispatching loop

geoffr@system76-pc:~$ bluealsa-aplay -l
bluealsa: D: ../../src/dbus.c:59: Called: org.bluealsa.Manager1.GetPCMs() on /org/bluealsa
**** List of PLAYBACK Bluetooth Devices ****
**** List of CAPTURE Bluetooth Devices ****
geoffr@system76-pc:~$ bluealsa-aplay --list-pcms
bluealsa: D: ../../src/dbus.c:59: Called: org.bluealsa.Manager1.GetPCMs() on /org/bluealsa
geoffr@system76-pc:~$

my guess is the device is connected - but not to bluealsa. Is pulseaudio or pipewire running perhaps?

I uninstalled pulseaudio (after confirming the headset works). What you say makes sense.. how do I connect to bluealsa?

I'm confused that bluetoothctl appears to report that the device is connected before bluealsa is started. That's why I think some other service is providing the connection.

I tried disconnecting and reconnecting the device within bluetoothctl and it wasn't connecting correctly. So I tried the GUI tool within Ubuntu and it connected... and then bluealsa showed the device.
I have been able to play audio, but:

it cuts the audio before it ends.. not sure why..
I get all sorts of debug out - not sure why.

geoffr@system76-pc:~$ aplay -D bluealsa:B8:F8:BE:79:40:C0,sco /usr/share/sounds/alsa/Front_Center.wav
D: ../../../src/asound/bluealsa-pcm.c:1042: Getting BlueALSA PCM: PLAYBACK B8:F8:BE:79:40:C0 sco
bluealsa: D: ../../src/dbus.c:59: Called: org.bluealsa.Manager1.GetPCMs() on /org/bluealsa
D: ../../../src/asound/bluealsa-pcm.c:910: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Setting constraints
Playing WAVE '/usr/share/sounds/alsa/Front_Center.wav' : Signed 16 bit Little Endian, Rate 48000 Hz, Mono
D: ../../../src/asound/bluealsa-pcm.c:432: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Initializing HW
bluealsa: D: ../../src/dbus.c:59: Called: org.bluealsa.PCM1.Open() on /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink
bluealsa: D: ../../src/ba-transport.c:965: New SCO link: B8:F8:BE:79:40:C0: 24
bluealsa: D: ../../src/hci.c:132: SCO link socket MTU: 24: 96
D: ../../../src/asound/bluealsa-pcm.c:455: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: FIFO buffer size: 2048 frames
D: ../../../src/asound/bluealsa-pcm.c:460: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Selected HW buffer: 4 periods x 2000 bytes == 8000 bytes
D: ../../../src/asound/bluealsa-pcm.c:478: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Initializing SW
D: ../../../src/asound/bluealsa-pcm.c:478: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Initializing SW
D: ../../../src/asound/bluealsa-pcm.c:478: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Initializing SW
D: ../../../src/asound/bluealsa-pcm.c:515: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Prepared
D: ../../../src/asound/bluealsa-pcm.c:478: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Initializing SW
D: ../../../src/asound/bluealsa-pcm.c:345: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Starting
bluealsa: D: ../../src/ba-transport.c:776: PCM resumed: 20
D: ../../../src/asound/bluealsa-pcm.c:212: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Starting IO loop: 9
D: ../../../src/asound/bluealsa-pcm.c:478: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Initializing SW
D: ../../../src/asound/bluealsa-pcm.c:485: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Changing SW avail min: 1000 -> 1
D: ../../../src/asound/bluealsa-pcm.c:478: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Initializing SW
D: ../../../src/asound/bluealsa-pcm.c:485: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Changing SW avail min: 1 -> 1000
bluealsa: D: ../../src/ba-transport.c:802: PCM drained: 20
D: ../../../src/asound/bluealsa-pcm.c:381: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Stopping
D: ../../../src/asound/bluealsa-pcm.c:147: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: IO thread cleanup
bluealsa: D: ../../src/ba-transport.c:808: PCM dropped: 20
D: ../../../src/asound/bluealsa-pcm.c:381: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Stopping
bluealsa: D: ../../src/ba-transport.c:808: PCM dropped: 20
D: ../../../src/asound/bluealsa-pcm.c:470: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Freeing HW
D: ../../../src/asound/bluealsa-pcm.c:420: /org/bluealsa/hci0/dev_B8_F8_BE_79_40_C0/hspag/sink: Closing
bluealsa: D: ../../src/ba-transport.c:1014: Closing PCM: 20
bluealsa: D: ../../src/sco.c:332: Releasing SCO due to PCM inactivity
bluealsa: D: ../../src/ba-transport.c:988: Closing SCO: 24

it cuts the audio before it ends.. not sure why..

I guess that is issue #260

I get all sorts of debug out - not sure why.

... because your bluealsa build was configured with --debug ?

I tried disconnecting and reconnecting the device within bluetoothctl and it wasn't connecting correctly.

That is unexpected. Please can you provide more detail on what happens with bluetoothctl? The Ubuntu desktop is built around pulseaudio, so sometimes various things break when pulse is removed. However, I use Ubuntu  (18.04 and 20.04) and have never had an issue with bluetoothctl .

debug - thanks you are right - recompiled :)
Audio dropping - thanks that fixed it by changing the timer.
Still having some issues with connections..  Here is the output when trying to connect using bluetoothctl:
[bluetooth]# scan on
Discovery started
[CHG] Controller 3C:58:C2:D7:17:A1 Discovering: yes
[bluetooth]# bluealsa: D: ../../src/bluez.c:922: Signal: org.freedesktop.DBus.ObjectManager.InterfacesAdded()
[NEW] Device 00:1A:AE:07:EC:00 CLI-W200B-00
[bluetooth]# bluealsa: D: ../../src/bluez.c:922: Signal: org.freedesktop.DBus.ObjectManager.InterfacesAdded()
[NEW] Device 7B:D1:76:50:62:7D 7B-D1-76-50-62-7D
[bluetooth]# bluealsa: D: ../../src/bluez.c:922: Signal: org.freedesktop.DBus.ObjectManager.InterfacesAdded()
[NEW] Device B8:F8:BE:79:40:C0 BCS-700
[bluetooth]# bluealsa: D: ../../src/bluez.c:922: Signal: org.freedesktop.DBus.ObjectManager.InterfacesAdded()
[NEW] Device CC:2D:EC:DD:37:FD CC-2D-EC-DD-37-FD
[bluetooth]# bluealsa: D: ../../src/bluez.c:922: Signal: org.freedesktop.DBus.ObjectManager.InterfacesAdded()
[NEW] Device D1:51:96:B3:BB:93 SavantB3BB9
[bluetooth]# bluealsa: D: ../../src/bluez.c:922: Signal: org.freedesktop.DBus.ObjectManager.InterfacesAdded()
[NEW] Device AC:23:3F:25:55:27 kycs
[bluetooth]# scan off
Discovery stopped
[CHG] Controller 3C:58:C2:D7:17:A1 Discovering: no
[CHG] Device AC:23:3F:25:55:27 TxPower is nil
[CHG] Device AC:23:3F:25:55:27 RSSI is nil
[CHG] Device D1:51:96:B3:BB:93 RSSI is nil
[CHG] Device CC:2D:EC:DD:37:FD TxPower is nil
[CHG] Device CC:2D:EC:DD:37:FD RSSI is nil
[CHG] Device B8:F8:BE:79:40:C0 RSSI is nil
[CHG] Device 7B:D1:76:50:62:7D TxPower is nil
[CHG] Device 7B:D1:76:50:62:7D RSSI is nil
[CHG] Device 00:1A:AE:07:EC:00 RSSI is nil
[bluetooth]# pair B8:F8:BE:79:40:C0
Attempting to pair with B8:F8:BE:79:40:C0
[CHG] Device B8:F8:BE:79:40:C0 Connected: yes
[BCS-700]# bluealsa: D: ../../src/bluez.c:922: Signal: org.freedesktop.DBus.ObjectManager.InterfacesAdded()
[CHG] Device B8:F8:BE:79:40:C0 Modalias: bluetooth:v0094p0901d1000
[CHG] Device B8:F8:BE:79:40:C0 UUIDs: 00000000-0000-0000-0099-aabbccddeeff
[CHG] Device B8:F8:BE:79:40:C0 UUIDs: 00001101-0000-1000-8000-00805f9b34fb
[CHG] Device B8:F8:BE:79:40:C0 UUIDs: 00001108-0000-1000-8000-00805f9b34fb
[CHG] Device B8:F8:BE:79:40:C0 UUIDs: 0000110b-0000-1000-8000-00805f9b34fb
[CHG] Device B8:F8:BE:79:40:C0 UUIDs: 0000110c-0000-1000-8000-00805f9b34fb
[CHG] Device B8:F8:BE:79:40:C0 UUIDs: 0000110e-0000-1000-8000-00805f9b34fb
[CHG] Device B8:F8:BE:79:40:C0 UUIDs: 0000111e-0000-1000-8000-00805f9b34fb
[CHG] Device B8:F8:BE:79:40:C0 UUIDs: 00001200-0000-1000-8000-00805f9b34fb
[CHG] Device B8:F8:BE:79:40:C0 ServicesResolved: yes
[CHG] Device B8:F8:BE:79:40:C0 Paired: yes
Pairing successful
[CHG] Device B8:F8:BE:79:40:C0 ServicesResolved: no
[CHG] Device B8:F8:BE:79:40:C0 Connected: no
[bluetooth]# trust B8:F8:BE:79:40:C0
[CHG] Device B8:F8:BE:79:40:C0 Trusted: yes
Changing B8:F8:BE:79:40:C0 trust succeeded
[bluetooth]# devices
Device 00:1A:AE:07:EC:00 CLI-W200B-00
Device 7B:D1:76:50:62:7D 7B-D1-76-50-62-7D
Device B8:F8:BE:79:40:C0 BCS-700
Device CC:2D:EC:DD:37:FD CC-2D-EC-DD-37-FD
Device D1:51:96:B3:BB:93 SavantB3BB9
Device AC:23:3F:25:55:27 kycs
[bluetooth]# paired-devices
Device B8:F8:BE:79:40:C0 BCS-700
[bluetooth]# exit
geoffr@system76-pc:~$ bluealsa-aplay -l
bluealsa: D: ../../src/dbus.c:59: Called: org.bluealsa.Manager1.GetPCMs() on /org/bluealsa
**** List of PLAYBACK Bluetooth Devices ****
**** List of CAPTURE Bluetooth Devices ****

In the above you have both bluealsa and bluetoothctl writing to the same terminal - so the output is mixed up and somewhat confusing.
You only need to pair a device once. That sets up a private key in the bluetooth database for the device which is remembered between connections and between boots. It is used by bluez and the device so that they can securely identify each other before accepting connections.
In order to successfully connect SCO or A2DP, the bluealsa daemon must be running and its initialization completed before the connection attempt commences. The connection request may come from the device (because you have told bluez that it is "trusted", or from bluez (e.g using bluetoothctl connect xx:xx:xx:xx:xx:xx).
I think re-pairing a device that is already paired is the reason for the failed connection. To connect the device using bluetoothctl, simply use bluetoothctl connect B8:F8:BE:79:40:C0 (after bluealsa has started). Hopefully then all will be OK.

repo: Arkq/bluez-alsa


text:
I want to add the source code button instead of "Click here for the code" text.

https://user-images.githubusercontent.com/106283743/231211083-baa1fde1-c4c5-432d-8ec6-29f67c062cf6.mp4

kindly suggest me the button colour as you want .

kindly suggest me the button colour as you want .

yes you can do that and regarding the color light pink or header color (light) will be okk

Thank you


text:
在禁用了群的游戏数据权限之后，使用米游社来查询信息时会报错，但是不影响使用

TypeError: Cannot read properties of undefined (reading 'sendMessage')
at sendPrompt (file:///E:/Adachi-BOT/Adachi-BOT/src/utils/auth.js:4:13)
at Plugin (file:///E:/Adachi-BOT/Adachi-BOT/src/plugins/card/index.js:28:11)
at runMicrotasks ()
at processTicksAndRejections (node:internal/process/task_queues:96:5)
at async Module.Wrapper (file:///E:/Adachi-BOT/Adachi-BOT/src/plugins/card/index.js:67:5)
具体是这个
我用的系统是 Windows 11

改完了，最迟明天推上来

repo: Arondight/Adachi-BOT


text:
Decisión de la base de datos

Investigar acerca de qué base de datos elegir

Decisiones tomadas : https://github.com/Arquisoft/lomap_es5a/wiki/ADR.--Base-de-datos

Hemos tomado la decisión de cambiar la base de dato, debido a los siguientes motivos


text:
How to bind to specific interface ?

Having several interfaces and need to force usage of specific one. How to do this ? There is must be option "-I" like ping has or so.

As of 0.8.32 you can specify --local-address <ip> to achieve that

Thanks !

Also fixed in a7edd0071ee129712fe3ebdf643a75e24c3f1a0a

Works with ipv6 ! But still small bug that was not present at pre 0.8x series - countrycheker still uses ipv4 addressing for country check :
utils/countrychecker.go:78      location info   {"country": ....

authors: Arriven Sfinx deputinizer


text:
请问如何禁止自动重定向

没有找到具体的设置方法

参考HCB中的timeout方法：
	/** 	 * 设置超时时间以及是否允许网页重定向（自动跳转 302） 	 *  	 * @param timeout		超时时间，单位-毫秒 	 * @param redirectEnable		自动跳转 	 * @return	返回当前对象 	 */ 	public HCB timeout(int timeout,  boolean redirectEnable){ 		// 配置请求的超时设置 		RequestConfig config = RequestConfig.custom() 				.setConnectionRequestTimeout(timeout) 				.setConnectTimeout(timeout) 				.setSocketTimeout(timeout) 				.setRedirectsEnabled(redirectEnable) 				.build(); 		return (HCB) this.setDefaultRequestConfig(config); 	}

authors: Arronlong CNdarkmoon

repo: Arronlong/httpclientutil


text:
The initialization of seqTransf

Hello, thank you for sharing this project.
I try to reproduce the paper results, but I find that on MSR-VTT, the seqTransf is inferior to meanP head. Then I find some problems in the code.
In the paper, the transfomer encoder of seqTransf is initialized by the CLIP's image encoder.

But in the code, the transfomer encoder of seqTransf is initialized by the CLIP's text encoder.

Does that problem affect the performance of seqTransf head ?

Hi @chenyzh28, thanks for your question. I think it is a typo in the paper, which should be the text encoder instead of the image encoder due to the dimension of weight. So the code is right. We intuitively suppose that the initialed encoder will benefit the performance with less dataset and did not test more this part.

@ArrowLuo, Thanks, I got it.


text:
DarkMode behaves weird when computers system pref is set to dark mode

^^ Title
Whenever the localStorage key is not set react-library-playground-theme (not set the first time you enter the site), then some colors are off if the system pref is set to dark mode.
This seems to only be related to the icons, so we might have to look for a better way to check isDarkModeSet in ThemeProviderUtils as this only checks for the localStorage key and not for the prefers-color-scheme (which most likely here is set to "light". Example illustration to check this would be to have a console log, like:
console.log(Window.matchMedia("(prefers-color-scheme: light)")
See screenshot for illustration:

^^ Title
Whenever the localStorage key is not set react-library-playground-theme (not set the first time you enter the site), then some colors are off if the system pref is set to dark mode.
This seems to only be related to the icons, so we might have to look for a better way to check isDarkModeSet in ThemeProviderUtils as this only checks for the localStorage key and not for the prefers-color-scheme (which most likely here is set to "light". Example illustration to check this would be to have a console log, like:
console.log(Window.matchMedia("(prefers-color-scheme: light)")
See screenshot for illustration:

Thank you for your detailed observation and suggestion! I appreciate that.

authors: ArtemPchela MathiasGretland

repo: ArtemPchela/dark-mode-ts


text:
На формате CommerceML 2.0 стандартный xml не находит тэгов

Django 2.2
lxml находит тэги Каталог нормально, а xml из поставки Django не находит

@stilet  Pull requests with fixes are highly appreciated!

authors: ArtemiusUA stilet

repo: ArtemiusUA/django-cml


text:
🛑 API - Spain (ES) is down

In 673ae14, API - Spain (ES) ($URL_API) was down:

HTTP code: 0
Response time: 0 ms

Resolved: API - Spain (ES) is back up in b8abe5a after 1 hour, 21 minutes.

repo: ArturiaPendragon/uptime-status


text:
Security upgrade mongoose from 7.4.0 to 7.5.0

This PR was automatically created by Snyk using the credentials of a real user.Snyk has created this PR to fix one or more vulnerable packages in the `npm` dependencies of this project.
Changes included in this PR

Changes to the following files to upgrade the vulnerable dependencies to a fixed version:

package.json
package-lock.json

Vulnerabilities that will be fixed
With an upgrade:

Severity
Priority Score (*)
Issue
Breaking Change
Exploit Maturity

424/1000  Why? Has a fix available, CVSS 4.2
Information Exposure SNYK-JS-MONGODB-5871303
No
No Known Exploit

Commit messages

Package name: mongoose
    The new version differs by 195 commits.

20162c6 chore: release 7.5.0
1cd9384 Merge pull request #13796 from Automattic/7.5
419c64d docs: add comment about top-level dollar keys re: #13796 code review comments
a92e8e8 Merge branch 'master' into 7.5
d9a4bc4 Merge pull request #13793 from Automattic/vkarpov15/gh-13774
29de9c4 Merge pull request #13786 from Automattic/vkarpov15/handle-top-level-dollar-keys
84e79b9 Merge pull request #13787 from Automattic/vkarpov15/gh-13780
a9db5ea types: handle Schema.Types.BigInt in schema definition re: #13780
90fc4d2 Merge pull request #13792 from mreouven/patch-1
41e63bd fix(document): avoid double-calling array getters when using `.get('arr.0')`
c1d5b76 Merge pull request #13774 from Automattic/vkarpov15/gh-13748
0d956ce test: fix tests
f44e169 Update pipelinestage.d.ts
9f1c24c Update pipelinestage.d.ts
7ec92a7 types(schematypes): add missing BigInt SchemaType
fe7f80b test: add tests
40146c8 feat: allow top level dollar keys with findOneAndUpdate(), update()
fafa5d5 Merge branch 'master' into 7.5
e36fc48 docs: fix link
65245a4 style: fix lint
069651e Merge branch 'master' into 7.5
6eeb875 Merge branch 'master' into vkarpov15/gh-13748
e12ae3f chore: release 7.4.5
13c2ad0 fix(model): fix merge issue

See the full diff

Already updated mongoose to v7.5.1 at #51


text:
Where are the sources ?

Hi,
I'd like to rebuild wabt.js from sources but this directory only contains a webpacked file. Could you give me the link to the source directory ?
Cheers,
Xavier (yadd)

The sources are linked to the WABT project. https://github.com/WebAssembly/wabt

Thanks, but I didn't find the way to build it from wabt. What is the build target ?

I think it is build with emscripten SDK. You can take a look into the actions to see details. I have no idea how you can do it self.

Or you look into the yaml file https://github.com/AssemblyScript/wabt.js/blob/master/.github/workflows/build.yml


text:
VAF ~ 1%

--Hi,
how to set Vardict to detect variants with VAF ~ 1%, which parameters can increase sensitivity ?
than you --

Hello!
Usually you can set -f 0.01 and this will work as originally VarDict was developed to call low AF variants (<0,1%). Most of the default quality options, mean position, realignment module, etc. should work as is with Illumina sequencing data.

--Hi,
thank you for your answer.
and i have just another question: is there a somatic and germline search mode like with Strelka software ?
thank you --

Default 'single sample' mode is when you provide one BAM file. It will call all the variants without any germline or somatic assumptions.
Also there is 'paired' mode when you provide both normal and tumor BAM files so you can classify variants as somatic/germline/LOH/etc: https://github.com/AstraZeneca-NGS/VarDict/wiki/Variant-classification-in-paired-analysis

can you suggest me parameters to increase the sensitivity of detection of variants quite to remove filters on the quality of sequences or alignments ?

ok thank you so much for this help

typicaly VarDict use recalibrated bam as input or not, i know freebayes prefer not recalibrated bam

authors: PolinaBevad lmanchon

repo: AstraZeneca-NGS/VarDict


text:
Cannot use 'in' operator to search for ... in null

const diff = require('microdiff').default
const a1 = {"a": { "b": 1 }}
const a2 = {"a": null}
console.log(diff(a1, a2))

/Users/.../node_modules/microdiff/dist/index.cjs:8
		if (!(key in newObj)) {
		          ^

TypeError: Cannot use 'in' operator to search for 'b' in null

Thanks for reporting this! I will work on a fix, it should not take long.

Ok, this should be fixed now. Let me know if you continue to have problems with this in version v1.1.1+.

@AsyncBanana I'm having same issue in "microdiff": "^1.3.2"

Could you send me the relevant code?

getting the same issue (comparing arrays of objects with arrays inside)

Microdiff expects basic objects or arrays. I would handle any other values before passing them to the diff function.

authors: AbdallahAbis AndreyMay AsyncBanana zarmin

repo: AsyncBanana/microdiff


text:
Exporting hangs

Trying to convert my Kitsu anime list for export, and it's stuck at 55%. I've tried quitting the app and restarting the export, but it just resumes and gets stuck at the same place.

I haven't tested the export with large lists, but I will take a look at it. Since your list is large, it will take a while. I will add a cancel button once I figure out the issue.

I committed a fix and loaded your list by overriding and it seems to work. I want to make sure it works on your side. I attached a potential fix. Try this and reply back if it works or not.
Shukofukurou.app.zip

Works 👍

authors: matthewdias moyitpro

repo: Atelier-Shiori/Shukofukurou


text:
Changed look and a couple new features

I changed the look to make it a bit cleaner looking and make it so that if you dont type a url it googles whatever you put.

Very nice, thanks. Any plans on a way to stop the url_form.php elements from covering the top parts of webpages? Maybe some way to add a bar to the top of every page so that it gets covered instead.

hmm yeah that would be nice


text:
Check if it can speak

type a well though-out, long paragraph
press enter
"You don't have permission to post!"
mfw

Fixed in dev!

repo: AtlasTheBot/Booru-Discord


text:
Process exited with non-zero code 1

Error: Process exited with non-zero code: 1
    at ChildProcess.<anonymous> (/home/xenith/git/dotfiles/.atom/packages/linter-flake8/node_modules/atom-linter/node_modules/sb-exec/lib/index.js:51:22)
    at emitTwo (events.js:100:13)
    at ChildProcess.emit (events.js:185:7)
    at maybeClose (internal/child_process.js:850:16)
    at Socket.<anonymous> (internal/child_process.js:323:11)
    at emitOne (events.js:90:13)
    at Socket.emit (events.js:182:7)
    at Pipe._onclose (net.js:477:12)

Atom: 1.10.0
Python: Python 3.5.2 :: Anaconda 4.1.1 (64-bit) (also happens with native python or python2)
OS: Fedora 24

sigh
Strangely I noticed that even after disabling the package it still output the error message - you can see atom/packages/linter-flake8 in the error, so I know it's coming from that package..... however.....
After I disabled linter-flake8, now I also have the same message from linter-pep8:

So far i've tried:

using the COPR package'd atom - same result
Using the official atom RPM - same result
Not using a symlink for ~/.atom (you'll notice the path is a bit odd) - same result
Not using Anaconda python in my $PATH - same result

I have exactly the same problem after upgrading linter-flake to latest version (from linter-flake8@1.13.2 to linter-flake8@1.13.3).  I have this problem on Windows and Linux system. I have latest Atom version. Any ideas?

FYI: it looks like it's caused by linter-pep8 package upgrade. After rolling back the linter-pep8@1.3.1 version to 1.3.0, error disappeared.
apm install linter-pep8@1.3.0

I have same issue
Atom    : 1.10.0
Electron: 0.37.8
Chrome  : 49.0.2623.75
Node    : 5.10.0

linter@1.11.16
linter-flake8@1.13.3
linter-jscs@4.0.5
linter-jshint@2.1.0
linter-pep8@1.3.1

@mrx88 comment fixed the issue.

Looks like this was only getting reported here because Atom was loading the atom-linter library from this package. The bug in linter-pep8 has already been fixed in the latest release.

authors: Arcanemagus aliva mrx88 xenithorb


text:
Flake8 rule 'E999' reported an invalid point

Flake8 reported an invalid point for the rule E999, with the messge SyntaxError: invalid syntax.

Code bit:
import os
Debug information:
Atom version: 1.14.3
Flake8 version: 3.0.4 (pyflakes: 1.5.0, pycodestyle: 2.0.0, mccabe: 0.6.1) CPython 3.5.3 on Linux

Please update your flake8 version (pip install -U flake8). This particular error should be fixed in flake8>=3.2.1.


text:
10-bit QOIX

New "QOI-10b" custom codec supports 1/2/3/4 channels and break byte alignment down to bits.

[x] Implement all opcodes of qoi2avg but with 10-bit per components
[x] proper test suite with photos and alpha and stuff
[x] optimize number of bits for each opcode, that is possible

Basically already beats PNG 16-bit, by virtue of loosing those 6 bits.

Some optimizations were done:
6 bit of table index
TOTAL  decode mpps   encode mpps      bit-per-pixel
             70.16         33.43           11.64738

8-bit of table index
TOTAL  decode mpps   encode mpps      bit-per-pixel
             68.56         34.16           11.43566

Adapt opcode for greyscale encoding, all opcode depends on number of encoding channels
TOTAL  decode mpps   encode mpps      bit-per-pixel
             74.37         33.33           10.91869

Remove OP_GREY for grey images
TOTAL  decode mpps   encode mpps      bit-per-pixel
             76.60         35.65           10.72299

Enable average prediction
TOTAL  decode mpps   encode mpps      bit-per-pixel
             73.05         35.13           10.56627

So the current details are:
*** image of size 3651.2 kb: test-images\10-bit images\bois-greyscale.png
       decode mpps   encode mpps      bit-per-pixel        size        reduction
             64.82         38.17            8.24995        2112.0 kb     0.5784

*** image of size 3581.7 kb: test-images\10-bit images\bois.png
       decode mpps   encode mpps      bit-per-pixel        size        reduction
             39.69         24.22           16.28629        1431.4 kb     0.3996

*** image of size 338.4 kb: test-images\10-bit images\depth.png
       decode mpps   encode mpps      bit-per-pixel        size        reduction
            300.96        100.65            0.87466         187.9 kb     0.5552

*** image of size 1206.3 kb: test-images\10-bit images\from8bit.png
       decode mpps   encode mpps      bit-per-pixel        size        reduction
             27.84         17.97           21.89158        1050.8 kb     0.8711

*** image of size 7833.0 kb: test-images\10-bit images\glacier.png
       decode mpps   encode mpps      bit-per-pixel        size        reduction
             52.11         31.38           11.61226        2972.7 kb     0.3795

*** image of size 1912.9 kb: test-images\10-bit images\Marble006_1K_Displacement.png
       decode mpps   encode mpps      bit-per-pixel        size        reduction
             56.72         32.12           10.05904        1287.6 kb     0.6731

*** image of size 3762.5 kb: test-images\10-bit images\pisa.png
       decode mpps   encode mpps      bit-per-pixel        size        reduction
             58.07         30.16           10.82508        2771.2 kb     0.7365

*** image of size 3.9 kb: test-images\10-bit images\pnggrad16rgb.png
       decode mpps   encode mpps      bit-per-pixel        size        reduction
             48.51         27.42            0.14358           6.3 kb     1.6258

*** image of size 21.5 kb: test-images\10-bit images\pnggradHDrgba.png
       decode mpps   encode mpps      bit-per-pixel        size        reduction
             56.04         34.84            0.07032          17.8 kb     0.8284

*** image of size 5082.8 kb: test-images\10-bit images\what.png
       decode mpps   encode mpps      bit-per-pixel        size        reduction
             25.73         14.37           25.64995        3283.2 kb     0.6459

TOTAL  decode mpps   encode mpps      bit-per-pixel
             73.05         35.13           10.56627

it is entirely possible to optimize the opcode to have the right number of bits.
Speed can be increased by special casing reading and writing 2 bits at once.

Let's do a followup issue

repo: AuburnSounds/gamut


text:
Unable to hear output on macOS 11.2.1

Describe the bug
When running even a simple engine on macOS I don't hear any audio. When it starts I hear a 'pop' as if the audio hardware is initializing, but then it's just silence.
To Reproduce
Run the following code (created with Xcode 12.4 (12D4e), New Project > macOS > Command Line Tool)
import Foundation
import AudioKit

let engine = AudioEngine()
engine.output = Oscillator()
try! engine.start()

RunLoop.main.run()

Expected behavior
I expect to hear audio.
Screenshots
N/A
Details (please complete the following information):

Type: macOS
OS: macOS 11.2.1 (20D74)
AudioKit Version 5.0 (b1099859f6654c98f0f28e9fb1ed388ae96cb7d6)

Additional context
N/A

Oscillator don't play by default. This works:
import Foundation
import AudioKit

let engine = AudioEngine()
let osc = Oscillator()
osc.amplitude = 0.1
engine.output = osc
try! engine.start()
osc.start()

RunLoop.main.run()

...ah, that would do it.

authors: aure thislooksfun

repo: AudioKit/AudioKit


text:
Add tests and resolution for AudioKit/AudioKit#2725

Add tests and resolution for AudioKit/AudioKit#2725
I also forgot to rename my branch again. Sorry about that.

I don't actually care if you name your branch for quick fixes like this.


text:
PL for winning No Shares is incorrectly set to 0 at market finalization

Acquire No shares by selling Yes and matching it with another account
Move time to end the market and go through reporting and the dispute period
Finalize the market
Unrealized PL will be 0

Dupe of https://github.com/AugurProject/augur/issues/263

repo: AugurProject/augur-node


text:
market creation template selection buttons should increase to accommodate text

Otherwise it looks broken:

looks fixed. closing

repo: AugurProject/augur


text:
Updated readme

Summary
Updated readme
Changes Made

Removed all contributors.
Added graph of stars in the past period.

Motivation
We don't use it anymore
Testing
N/A
Screenshots/GIFs
N/A
Checklist
Please ensure all of the following are completed before submitting the PR:

[x] Code has been tested and verified.
[x] Documentation has been updated to reflect the changes.
[x] All tests pass successfully.
[x] Code follows the project's coding guidelines and style.
[x] The branch is up-to-date with the latest changes from the main branch.
[x] Reviewed by at least one other contributor.

Related Issues
This PR addresses the following issue(s): None.
Additional Notes
@aurora-editor-bot will do this instead of @all-contributors.

@aurora-editor-bot please accept this pr

@aurora-editor-bot please accept

repo: AuroraEditor/AuroraEditor


text:
dropdown lists duplicates of possible request headers for content-type

one for each response (all of same type)

Cool, that should be an easy fix, want to look into making a PR for that?

authors: neongrau wparad

repo: Authress-Engineering/openapi-explorer


text:
Services associated to an industry role are note applied

It seems that services associated to an industry role are not applied, is there any workaround or a tentative date for a fix on this?

Hi @SuperRey, not sure what exactly you mean, but in case it's related to custom defined roles, the API doesn't support them yet.

@scharpfo that is exactly what I was looking for. Any news on when will it be supported? I see there is an already open issue at Autodesk (ACSADMIN-530 (was HQ-3034): “API wish: adding users beyond Docs”), but it seems it got no more development since it was open.

@SuperRey sorry, I don't know if and when this will be supported.

I also find it strange and somewhat disappointing that assigning a standard, out-of-the-box "industry_role" to a user does not assign permissions for other services such as Design Collaboration or Model Coordination, even when the role contains those permissions. For example, using the project.setup.tool to assign the "Project Manager" role to a user results in no access to Design Collaboration, but assigning the role through the user interface results in Admin access to Design Collaboration (and all other services except for Document Management).

authors: SuperRey estimmel scharpfo


text:
Sort in Kue admin ui is not natural

Hello and thanks for this module! :)
I've just discovered a strange behaviour, maybe someone else has noted this too. Jobs in the Kue admin interfaces are sorted numerically and not "naturally".
What I mean is that job 10 is after job 1 instead of being after job 9. This is probably caused by the sorting function which sorts numerically by job id instead of using natural sorting.  Not a big issue really, more a reminder :)

this is because how kue uses priority sets in redis and the way redis sorts elements by lex.
I am closing as a duplicate to https://github.com/Automattic/kue/issues/33
You can contribute and follow the same issue there :)

Sorry for the duplicate, I didn't notice that issue.
Thanks for the superfast feedback! :)

authors: behrad endorama

repo: Automattic/kue


text:
WP CLI: Interactive commands in subshell "hang" after first prompt

Description
Commands that have multiple prompts (called via --prompt) do not work as expected in the subshell
Steps to reproduce
$ vip wp --app <site id>
Welcome to the WP CLI shell for the develop environment of develop (example.com)!
develop.develop:~$ wp user create --prompt
1/15 <user-login>:

"hangs" at this point.
Workaround
Call the command outside of the subshell
vip <@siteid>-- wp user create --prompt

I tried running  wp user create --prompt outside of the shell ( #357) and it it hangs after entering data for the first prompt.
./dist/bin/vip-wp.js --app=1163 -- user create  --prompt
1/15 <user-login>: testuser
<hang>

It works as expected with the current VIP command
vip --app=1163 -- wp user create --prompt
1/15 <user-login>: testuser
2/15 <user-email>: email@domain.tld
...

I don't think the two are related unfortunately. In 464, the CLI wasn't sending any data to the socket after the first command. In this case, the data is being sent but for some reason the output isn't coming back.

repo: Automattic/vip


text:
[🐛 BUG] Issue when rebuilding bar charts

What went wrong? 🤔
I'm using Taipy 4.0.1
I created a bar chart, where I want a variable to determine the y axis, with always the same x. For example, I want to display the sales for a list of products, but sometimes I want the number of items sold, and sometimes I want the total amount in money units. And I can change the metric to use in y with a toggle button.
While I don't get log errors, the chart has a weird behavior, like if it resets the index or something like that.
Expected Behavior
The x axis shouldn't change, and the y axis should show the values of the selected column
Steps to Reproduce Issue
import pandas as pd
import taipy as tp
import taipy.gui.builder as tgb
from taipy.gui import Gui

df = pd.DataFrame(
    {
        "class": ["a", "b", "c", "d", "e"],
        "number_sales": [100, 200, 150, 180, 220],
        "amount_sales": [1503, 2560, 2009, 2302, 2708],
    }
)

sales_display = "number_sales"

with tgb.Page() as bug_chart:
    tgb.toggle("{sales_display}", lov=["number_sales", "amount_sales"])
    tgb.chart(
        data="{df}",
        type="bar",
        x="class",
        y="{sales_display}",
        rebuild=True,
    )

gui = Gui(page=bug_chart)
gui.run(rebuild=True)

Runtime Environment
Windows 10, I used Python 12 within Anaconda, Taipy 4.0.1
Browsers
Chrome
OS
Windows
Version of Taipy
4.0.1
Acceptance Criteria

[ ] A unit test reproducing the bug is added.
[ ] Any new code is covered by a unit tested.
[ ] Check code coverage is at least 90%.
[ ] The bug reporter validated the fix.
[ ] Related issue(s) in taipy-doc are created for documentation and Release Notes are updated.

Code of Conduct

[X] I have checked the existing issues.
[ ] I am willing to work on this issue (optional)

Fixed in 4.0.2

authors: FlorianJacta enarroied

repo: Avaiga/taipy


text:
Disabling submit button

I would like to disable the submit button unless the form is valid (that is, all validators have passed).  Or, I would like to have the submit button be disabled whilst the form validates. I tried having an "isLoading" bool in my state and then setting it when the submit button is clicked but that would disable my button leading to no validation. Essentially, I need to disable my submit button after the validation is started but before anything actually is validated.
How do I go about implementing this?

See #100

authors: GalacticGlum TheSharpieOne

repo: Availity/availity-reactstrap-validation


text:
IME won't work before switching to a new IME

Describe the bug
IME won't work before switching IME
To Reproduce
Steps to reproduce the behavior:

Run CC.NetCore
Switch to a CJK IME
Navigate to the TextBox page and try to type something in a TextBox without switching IME again
You will observe that the IME input doesn't work

Desktop (please complete the following information):

OS: Windows 11
Version 11.0.0 preview 6

Additional context
Add any other context about the problem here.

I can't find any issue. When I switch to traditional Chinese IME I always had to press shift first to be able to compose something. This works the same with all applications.

It seems that it doesn't repro again in preview 7. I'm closing the issue.

repo: AvaloniaUI/Avalonia


text:
"Inverse" Avalonia Hybrid

Are there any plans for an inverse integration, i.e. using Maui "components" in Avalonia?
I'm not talking about the views/controls (although that might be desirable for some people as well, like NativeHost for native controls).
From my point of view, there are especially two fields where Avalonia UI would benefit from MAUI:

Use IDrawable from MAUI
Microsoft.Maui.Graphics (https://learn.microsoft.com/en-us/dotnet/maui/user-interface/graphics/) provides a 2D graphics abstraction (ICanvas). Since it already has a Skia backend, it should be fairly simple to provide an Avalonia control (counterpart to GraphicsView in MAUI, see https://learn.microsoft.com/de-de/dotnet/maui/user-interface/controls/graphicsview) which enables drawing an MAUI IDrawable. I know that Avalonia has its own drawing API (DrawingContext), but the ability to reuse drawing code from .NET MAUI would be quite welcome ;)

Use platform-specific APIs (Essentials) from MAUI
What is the solution for accessing platform-specific functionality (e.g. GPS, Vibration, Clipboard, etc.) in Avalonia UI?
In .NET MAUI there are platform integration APIs (https://learn.microsoft.com/en-us/dotnet/maui/platform-integration/). Can we use those directly for Avalonia as well. Is there any builder support (host-builder pattern) that integrates MAUI platform APIs with Avalonia?
Or is there any Avalonia-specific alternative available?

I haven't dig deeply into it, but it should be possible with NativeControlHost.
Avalonia is able to host any native control inside, you just need to pass a handle. Keeping in mind nature of how MAUI works, there shouldn't problems.
See these examples to see what I mean:
https://github.com/AvaloniaUI/Avalonia/blob/master/samples/ControlCatalog.Android/EmbedSample.Android.cs
https://github.com/AvaloniaUI/Avalonia/blob/master/samples/ControlCatalog.iOS/EmbedSample.iOS.cs
https://github.com/AvaloniaUI/Avalonia/blob/master/samples/ControlCatalog/Pages/NativeEmbedPage.xaml.cs#L56-L77

Actually, I was thinking not to use the full MAUI stack, but just selected parts of it (as mentioned above).
Here is a sample repo with a MauiGraphicsControl that uses Skia canvas directly to render any MAUI IDrawable in Avalonia: https://github.com/profix898/AvaloniaApplication1. Its my first week with Avalonia (but did some MAUI stuff before), so let me know if this is stupid somehow ;)
Control:
AvaloniaApplication1/MauiGraphicsControl.cs
Sample IDrawable:
AvaloniaApplication1/Maui/DrawMe.cs
Sample usage in
ViewModels\MainViewModel.cs
Views\MainView.axaml
I want to check Avalonia builder and integration with MAUI essentials (for non-UI platform features) next.

This repository now has MauiControlHost avalonia control implementation that allows hosting MAUI controls.
While it was possible for a while now, it was quite tricky to wire two frameworks together in this way.
Essentials and customs maui controls should also work.

repo: AvaloniaUI/AvaloniaMauiHybrid


text:
🧑💻: add language translator

:red_circle: Title :add language translator
:red_circle: Enhancement Aim : "Implement a language translator to support Indian native languages. This feature will allow users to translate content into languages such as Hindi, Tamil, Telugu, Bengali, and others, enhancing accessibility and user experience."
:red_circle: Changes :  use google api
Screenshots 📷

:white_check_mark: To be Mentioned while taking the issue :

Full name : Ananya Gupta
What is your participant role? (Mention the Open Source Program name. Eg. GSOC, GSSOC, SSOC, JWOC, etc.) gssoc ext hacktoberfest

Happy Contributing 🚀
All the best. Enjoy your open source journey ahead. 😎

#283

repo: Avdhesh-Varshney/chanakya-niti


text:
🛑 Minecraft.net website is down

In 5f69c35, Minecraft.net website (https://www.minecraft.net/en-us) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Minecraft.net website is back up in 81e3a3a after 7 minutes.

repo: AventiumSoftworks/helios-status-page


text:
Add Bid-O-Matic (Biet-O-Matic)

Biet-O-Matic
Biet-O-Matic is a tool to watch and bid on auctions. Many features like mail control, autoconnect/disconnect, integrated ODBC- client, multi-language-support, time sync, item grouping etc.

Thanks for the recommendation, if you would like it to be added to the list, please create an Pull Request Instead. Thanks for Understanding!

Thanks for the suggestion, but:

It's your list, not mine.
I'm not currently setup to do GitHub Pull Requests, which is too much hassle just for this.
Since you've not that interested in adding it, I'll just write it off as a waste of my time.

https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/creating-a-pull-request

As I said, that's too much hassle.

repo: Awesome-Windows/Awesome


text:
Alert example from the initial page

Issue and Steps to Reproduce
Missed return statement and export statement
Versions
1.0.0
Expected
const MyAlertComponent = () => {
    return <Alert
        icon="ok"
        title="alert"
    />
}

Actual
const MyAlertComponent => () => {
    <Alert
        icon="ok"
        title="alert"
    />
}

Fix has been merged :)

repo: AxaGuilDEv/react-toolkit


text:
Bot fails to start

Unable to start the bot even if no changes were made to the system. I get the following errors:
Exception in thread Thread-22678:
Traceback (most recent call last):
  File "C:\Users\Asus VivoBook S\AppData\Local\Programs\Python\Python39\lib\threading.py", line 980, in _bootstrap_inner
    self.run()
  File "C:\Users\Asus VivoBook S\AppData\Local\Programs\Python\Python39\lib\threading.py", line 917, in run
    self._target(*self._args, **self._kwargs)
  File "C:\Users\Asus VivoBook S\Desktop\RRB\Src\gui.py", line 108, in start_bot
    self.bot_instance.bot_stop = False
AttributeError: 'RR_bot' object has no attribute 'bot_instance'

Hello, this looks like it's hitting a timeout on the startup.
Does Scrcpy open correctly?

I'm not sure but here's a screenshot from console and UI opened.

Not sure if it was just me but i did the following:

went to bluestack folder and checked hd-adb devices
started the bot from cmd not powershell

Seems to work now.

authors: AxelBjork IonutP

repo: AxelBjork/Rush-Royale-Bot


text:
Axoty Interaction Error if executed in Thread

There is an Error if you use the Buttons in a Thread Channel. A Thread lock needs to be implemented.

Figured out that this is an intern libary bug from the JDA and we'll need to wait for a Thread Support Release.

repo: AxotyBot/Axoty


text:
#86 add-list cho pages

Add cho page finished with google maps api integration, herodot api integration and cloudinary integration for image uploads.

i sent the template folder, there are some style changes, we can discuss the changes as agreed before

authors: NurErtem uyguronur

repo: AyranIsTheNewRaki/Herodot


text:
Crash with a thaumcraft with the pech

crash-2018-04-24_16.28.txt
Server crash having to do with the pech i think

disable pech in config until its fixed.

Is is 1.12?

Yeah I did.

Yes 1.12

I think I might have solved it this time, but please let me know if it also occurs in Beta11+ once it is released

Alrighty

Still causing issues for me in beta 11

authors: Azanor captcookie codygizmo icray1 xAlicatt

repo: Azanor/thaumcraft-beta


text:
[B13] Potential Essentia Mirror issue

Going to copy this here for visibility, if anyone has a working Essentia mirror setup please let me know how you achieved it.
I have 2 linked mirrors, only one is showing coordinates for the other when I hover over the mirror item in my inventory. That one always has the "black mirror" texture, the other one doesn't.
When moved to 2 different locations after clicking on one with the other, the coordinates for the one I used to click don't change.
When both are placed, they both show the "linked" texture (instead of flat white it's reflective), which I assume is normal.
One is on the ceiling next to my jar walls, facing towards the floor. It's placed within 4 blocks of both. Another is 6 blocks away from my Infusion Altar, facing vertically towards the Matrix.
No essentia travels through them during infusion, evidenced by the Altar eventually going crazy and dumping flux goo all over the place.
By what's in the Thaumonomicon I don't see anything I should be doing any differently than I did with TC5, which was: make 2 mirrors. Place one, link it by clicking with the other. Place the other one. Enjoy. Move both mirrors without issue (that I can remember).
The Altar works normally when jars are placed near it (except for the particle streams which don't always appear, documented in a separate issue).

I have no problem getting them to work, I do it exactly the way described in paragraph 7, I had a problem earlier with brass lid braces before took me a bit to figure out what was wrong then it worked fine, other than that everything seems fine Ill put a picture of my setup, then one i made just to test this, see if anything is different. I only did try this with the cloud stepper ring however.

Huh. I guess maybe the mirrors don't like being moved after being linked then, I assume you just placed the first, clicked to link, placed the second, and left them alone?
Not sure if I'm unlinking them properly now. I'll fiddle around, thanks!

authors: Geethebluesky Gravityowl