text:
Component build is setting wrong node version in github workflow

Describe the bug
When building a component that is based on the 3.11.1 version of generator the .github/workflows/testPublish.yml is changing the release node-version from 16 to 14.
To Reproduce
Steps to reproduce the behavior:

Go to your component
Update the component to v3.11.1 generator
npm i
npm run build
Look for changes in .github/workflows/testPublish.yml

Expected behavior
testPublish.yml shouldn't have the node-version reverted to 14.

I feel that there is something else happening here that is not that cut and dry. While I did not use a migration, I did run a build on dropdown and input which are both using v3.11 and from the build, the workflow.yml file was not updated.
This leads me to suspect that if there is an issue, it happened in the migration process. Running a quick test now.

The branch I was on where this was occurring has sense been merged and deleted. I'm not able to reproduce it again. I know this was definitely happening after npm run build. In fact, earlier review comment pointed out the change in this file.

https://github.com/AlaskaAirlines/WC-Generator/blob/bc1577a98719c1c3345cbc0b6fe146fb5a6e6476/template/.github/workflows/testPublish.yml#L40
That's the issue. It was missed that we are hardcoding the value.
Hardcoded version should be replaced with [abstractNodeVersion]
This is not a HUGE issue as everything will run on 14 and 16, and the test prior to publish runs on the correct version pulled from the package.json. But this should be addressed.
It's a bug for sure.

@braven112 this is a super-small bug to address. Removed the not-reviewed label as @jason-capsule42 and I reviewed this together.
Moved to ready for work for someone to pick up when open next.

repo: AlaskaAirlines/WC-Generator


text:
auro-flightline: Distorted Flight Line

Describe the bug
The flight changes team is working on sorting sorting flight options within our react microsite and we occasionally see the flight line either disappear - whenever the flight has one segment - or see it distorted - when there are more than one segments.
To Reproduce
We have not noticed this behavior on initial load of our page, however, when we try to sort the flight options displayed on the screen, we see this behavior. When the sorting is triggered within our react app, the flight results are sorted and dispatched to the state again which causes a re-rendering of the options on the page.
Expected behavior
Once the results are sorted, we expected the flight line to be rendered as usual without any distortion.
Screenshots

Desktop (please complete the following information):

OS: [e.g. iOS] : Mac
Browser [e.g. chrome, safari] : noticed both on chrome and safari
Version [e.g. 22] : Safari = Version 16.5.1 and Chrome = Version 114.0.5735.198

Smartphone (please complete the following information):
Did not directly test the issue on a smartphone, however tried responsive design mode under the develop menu on safari and the issue was seen again.
Additional context
N/A

Can you provide us with a reproducible test environment to troubleshoot this? As of right now, we have no way of reproducing this behavior.

For the the one that are disappearing, I assume that when we put an empty flightline component (without the segment) inside flex-based div, it needs  a width: 100% so that it renders.
This one does render:

   Left text
  <auro-flightline style={{width: '100%'}}></auro-flightline>
   Right text

This one doesn't:

   Left text
  <auro-flightline></auro-flightline>
   Right text

Can you provide us with a reproducible test environment to troubleshoot this? As of right now, we have no way of reproducing this behavior.

Sorry for the slightly late reply. If you would like to see this behavior in action, you should be able to use switch hosts and toggle the TEST environment. Then navigate to the Manage/View PNR page using a one way domestic PNR and then navigate to the reissue start page. Once you are there make sure that the toggle for 'Available Flights Beta' is on (towards the bottom of the page) and click continue. That should take you to the new available flights page where you should be able to toggle sorting options and see the behavior. Let me know if you need anything else.

I think the auro-flight demo page / instruction should have no problem.
While I don't know how the devs implement the auro-flight/auro-flightline component, I did found the issue occurs when the code is implemented outside of the given instructions (for example, wrapping the auro-flightline elements with a div according to what I found).
Things that I got for the 'distorted' issue to be reproduced like above example:

There are multiple auro-flightline elements
The container of those auro-flightline elements somehow have display: flex, and
Those auro-flightline elements needs to have width:100% (or else they will disappear as per the 'disappearing' issue).

<auro-flight flights='["AS 1436"]'>

    <auro-flightline style="width: 100%"></auro-flightline>
    <auro-flightline style="width: 100%">
      <auro-flight-segment></auro-flight-segment>
    </auro-flightline>

</auro-flight>

Since I'm going outside of the given instructions, please advise if I should not go into / just ignore this approach.

We're able to troubleshoot this issue and discovered what the root cause of the issue is.

As seen in the screenshot. when there is a nonstop property on the node that contains a layover, this causes the UI to break. The nonstop property is ONLY to be used when there are no layovers listed for the flight.
@ggrewal108 will look into the data for this scenario with the intent to understand why flights in her list that clearly have layovers are also being tagged as nonstop flights.
The code for nonstop and layovers were never engineered to account for both being used at the same time.
https://github.com/AlaskaAirlines/auro-flightline/blob/63ed29d5214f48ee8de092b2c5d088ab98f969ba/src/style-flightline.scss#L22-L40

We're able to troubleshoot this issue and discovered what the root cause of the issue is.

As seen in the screenshot. when there is a `nonstop` property on the node that contains a layover, this causes the UI to break. The `nonstop` property is ONLY to be used when there are no layovers listed for the flight.
@ggrewal108 will look into the data for this scenario with the intent to understand why flights in her list that clearly have layovers are also being tagged as nonstop flights.
The code for nonstop and layovers were never engineered to account for both being used at the same time.
https://github.com/AlaskaAirlines/auro-flightline/blob/63ed29d5214f48ee8de092b2c5d088ab98f969ba/src/style-flightline.scss#L22-L40

@blackfalcon Thanks for taking the time to meet me and to go over this issue today. Given the complexity of the issue, I believe it’s going to take me more than a cursory glance to understand what going on underneath the hood and to give this issue the consideration that it deserves. However, at the moment there are other items that require my attention and consideration, therefore I am going to put this on hold and will try to address it at the earliest opportunity possible. Once again, than you for your understanding and your collaboration.

@ggrewal108 no worries. I am curious why this nonstop CSS selector is being added to the DOM at render. The code for how this works is all based on children within the node.
https://github.com/AlaskaAirlines/auro-flightline/blob/63ed29d5214f48ee8de092b2c5d088ab98f969ba/src/auro-flightline.js#L98-L105
Basically, if there are no children in that slot, then you get the nonstop selector added. If there is 1, then nothing is added, if there is > 1 then you get the multiple selector.
By adding things to the DOM, I can't get this to reproduce. There has to be an answer in the data that is rendering the UI on your end.

@ggrewal108 no worries. I am curious why this nonstop CSS selector is being added to the DOM at render. The code for how this works is all based on children within the node.
https://github.com/AlaskaAirlines/auro-flightline/blob/63ed29d5214f48ee8de092b2c5d088ab98f969ba/src/auro-flightline.js#L98-L105
Basically, if there are no children in that slot, then you get the nonstop selector added. If there is 1, then nothing is added, if there is > 1 then you get the multiple selector.
By adding things to the DOM, I can't get this to reproduce. There has to be an answer in the data that is rendering the UI on your end.

This array is the data that is supplied to the component that renders the flight line and the flight segments. The flight line is always set to render, however, the segments only render when the array that is received has length > 1. In the case where the array is empty, the  component is never rendered. When the length is > 1, the destination property is used for iata.
I have noticed that when the flight option is initially nonstop but then sorted and the new sorted option has flight segments, thats when the distortion happens. However, the data supplied still seems to be right.

Could this possibly be a react problem? I don't believe the problem is necessarily with the data that is supplied to the components.

@ggrewal108 this all makes sense.

flight option is initially nonstop but then sorted and the new sorted option has flight segments

That's the smoking gun right there. The nonstop selector is being added because at render the segment is >1. But what you are saying is that post resort the segments are >1, the component is NOT rendering, and that nonstop selector is still there.
Why is the segment being added AFTER the resort?

We ended up adding a React key to each auro-flightline element, and that resolved the issue.

@tjgrist can you provide a reason why this is happening and/or why someone has to use this with this component?
I'd like to get this added to the install docs as a reference for future users of the element. This appears to be a React'ism as we have not run into this with the Svelte teams.

@tjgrist can you provide a reason why this is happening and/or why someone has to use this with this component?
I'd like to get this added to the install docs as a reference for future users of the element. This appears to be a React'ism as we have not run into this with the Svelte teams.

React needs a key to be able to differentiate among all the rendered auro-flightlines or more generically when you render multiples of the same component. It uses that key to determine which component/element needs to be rendered and how much of it needs to be rendered. Since we weren't providing the flight line with the key, it didn't seem to be rendering it from scratch again, therefore, the css in the shadow root wasn't getting updated correctly - It was only updating the stuff it needed to update which were the other things in that component.

Literally couldn't have said it better myself

See commit

https://github.com/AlaskaAirlines/auro-flightline/commit/550479ca97e9b7e5374df977abd9d48dbd516657

source: gharchive/issue

authors: blackfalcon fajar-apri-alaska ggrewal108 tjgrist

repo: AlaskaAirlines/auro-flightline

license_type: permissive

license_source: github-api


text:
Make Data logging optional

This PR is adding a listener which makes datalogging optional
fixes https://github.com/AlbinEriksson/Java-Steam-Controller/issues/1

Wow, I can't believe I left that in by mistake. I approve of the LogListener class idea, but since it accepts the raw data expressed as a String, wouldn't it be better to create a listener which accepts the raw data as a byte[]?

Yeah your right. Let the user decide how to handle the Byte array. Will commit the change tomorrow. Good night

Approved, but I will make some stylistic changes before I merge to the master branch. Thanks for your contribution!

Yes that’s a solution I thought of, too. This cleans it up.

source: gharchive/pull-request

repo: AlbinEriksson/Java-Steam-Controller

license: MIT


text:
[Feature] Marlin verification gadget with hiding

🚀 Feature
This is a pending item to testnet2.
In testnet2, the NoopProgram uses Marlin. The Marlin proof it is using intentionally turns off the "hiding" feature.
The reason why in IVLS the "hiding" feature is turned off is: in IVLS, zero-knowledge is not needed.
In our application, however, this is needed. This would require some changes to the current code:

let Marlin specify the hiding bounds
enhance PolyCommit with support of hiding

This is done in a few commits to #269, which would be merged into #267 and then into #257.

repo: AleoHQ/snarkVM


text:
[Bug]2024-07-05T08:34:36.496758Z DEBUG snarkos_node::prover: Skipping an iteration of the puzzle (no connected peers)

2024-07-05T08:34:36.496758Z DEBUG snarkos_node::prover: Skipping an iteration of the puzzle (no connected peers)
2024-07-05T08:34:36.496768Z DEBUG snarkos_node::prover: Skipping an iteration of the puzzle (no connected peers)
2024-07-05T08:34:36.496773Z DEBUG snarkos_node::prover: Skipping an iteration of the puzzle (no connected peers)
2024-07-05T08:34:36.496776Z DEBUG snarkos_node_router::heartbeat: No connected peers
2024-07-05T08:34:36.496781Z DEBUG snarkos_node::prover: Skipping an iteration of the puzzle (no connected peers)
2024-07-05T08:34:36.496784Z DEBUG snarkos_node::prover: Skipping an iteration of the puzzle (no connected peers)
2024-07-05T08:34:36.496789Z DEBUG snarkos_node::prover: Skipping an iteration of the puzzle (no connected peers)

Seems like it was resolved in https://github.com/AleoNet/snarkOS/issues/3353.

authors: Speedevs ljedrz

repo: AleoNet/snarkOS


text:
add delete / reset experiment

It would be nice to have API methods like "reset experiment" and "delete experiment".

Yes! it's a good idea. Would be interested contributing to the project? I'm happy to guide you through what needs to be done, but it's definitely doable.

Well, not sure about the timing, maybe this month I'll do this.
As I see it, I need to add new methods to the lambda app (gimel.py), and extend WIRING (deploy.py) for API gateway.
Did I miss something?

That's more or less it, @314l5926.
I'm wondering about the REST verb to use for reset though? Although I guess there's not really a need to reset an experiment - they are created on the fly. So you can just delete it using HTTP DELETE.

It'll do, agreed.

included in v1.1.0

repo: Alephbet/gimel

license: mit

license_source: bigquery


text:
Third party download manager support

Not always the built-in downloader is preferable in android, for example while downloading a big file(we need multiple threads). Yes we can just copy paste the link, but having an option just to redirect all the downloads to another app would be more convenient.
If there would be an option to choose a third party download manager like firefox and kiwi browser have, it would be amazing. Coz most of the modern browsers miss this feature.

thanks for your advice

Upvoting this request for all the same reasons.


text:
Downloader like VCap Downloader : browse web sites and capture/download videos with curl and FFmpeg integrated

Hello, I discovered a program that has an original and intelligent concept: make a web browser with the necessary tools natively integrated to download streaming video so no need for add on extensions and we avoid the censorship of stores which sometimes ban addon extensions....
VCap Downloader (VCapDL)
https://vcapdl.com/
unfortunately the program becomes limited after 30 days and you can't even download standard 480p videos anymore....
this donwloader has integrated curl:
https://curl.se/
and ffmpeg and others tools to make possible smooth donwload of streaming videos,  we know it is very complex and difficult, but we hope, if technically possible, it will be great awesome to have integrated donwloader in Quark player like, thank so much you!
EDIT : her some open source extensions addons and script that can help to downlaod video via our beloved the beautiful Quark Player :
https://www.downthemall.org/
https://github.com/rowrawer/stream-detector
https://github.com/chandler-stimson/live-stream-downloader
https://github.com/meowcateatrat/elephant
https://github.com/inbasic/bulk-media-downloader/
https://xtremedownloadmanager.com/
https://motrix.app/
https://github.com/zaidka/cliget
https://openvideofs.github.io/
Dominik Sander
OpenVideo – ad-free streaming
https://addons.mozilla.org/fr/firefox/addon/openvideo/
https://chrome.google.com/webstore/detail/openvideo-–-ad-free-strea/dadggmdmhmfkpglkfpkjdmlendbkehoh/support

scripts

https://github.com/Momo707577045/media-source-extract
https://greasyfork.org/en/scripts/445751-unlimited-downloader
Youtube Tools All in one local Download MP4, MP3 HIGT QUALITY without external service and more.
https://greasyfork.org/fr/scripts/460680-youtube-tools-all-in-one-local-download-mp3-mp4-higt-quality-return-dislikes-and-more
https://greasyfork.org/fr/scripts/423851-simple-youtube-age-restriction-bypass
https://greasyfork.org/fr/scripts/369400-local-youtube-downloader
https://greasyfork.org/fr/scripts/434936-屏蔽所有youtube广告-youtube-ad-blocker-block-all-ad-including-blocking-youtube-music
https://greasyfork.org/fr/scripts/34613-youtube-multi-downloader-yt1s-com-mp3-fhd-mp4-hd-sd-3gp-no-ads
Youtube-tools-extension
https://github.com/DeveloperMDCM/Youtube-tools-extension
https://github.com/DeveloperMDCM/Youtube-tools-extension
https://github.com/dabaisuv/Tampermonkey-Script
https://greasyfork.org/fr/users/901788-dabaisuv
Unlimited_downloader by dabaisuv
https://greasyfork.org/fr/scripts/445751-unlimited-downloader
https://www.v2ex.com/t/856510
https://github.com/Momo707577045/m3u8-downloader/blob/master/README-EN.md
https://github.com/Momo707577045/media-source-extract
https://greasyfork.org/fr/scripts/445751-unlimited-downloader/discussions/153131
https://greasyfork.org/en/scripts/420325-mse-dump-tools
https://greasyfork.org/en/users/724921-tgsan
https://greasyfork.org/en/scripts/18671-inject2download
https://github.com/acolwell/mse-tools
https://github.com/acolwell/msetools-js
https://segmentfault.com/a/1190000025182822
https://github.com/Momo707577045/tinypng-script-with-cache
https://github.com/Momo707577045
https://github.com/kanishka-linux/hlspy
https://github.com/selsta/hlsdl
https://github.com/video-dev/hls.js

@trimechee I will not implement this, as most of the services that quark player includes are paid streaming sites that use Widevine for content protection to prevent piracy, thus, there is no way to download the videos even if you were to include jdownloader code.

We understand , thank you :) even i think we can use Quark Player to access warez sites... but  FDM and video download helper and get them all are sufficient powerful to donwload from warez sites....


text:
casia SURF test.zip password.

I have downloaded the casia surf dataset but I am unable to unzip the test set. I tried casia-cefa-test-572121-usd89f but it says incorrect password.
I would greatly appreciate if someone can provide the password for test.zip
thank you.
rachel

Even though you got the test images, it has no labels.

please can you share the password（dataset: casia-surf-cefa）?


text:
react-native-i18n on CRNA without eject

is it possible to add react-native-i18n to create-react-native-app , without running eject ?
I am able to link react-native-i18n but it still dont work.

Hi,
i have the same problem.
any solution ?
Thanks

Same boat - would love to use this, just not sure if I can get it to work with CRNA.

You cannot, it's a native module.
But expo provides a function to get the device locale, you can install i18n-js and init the lib using it.

authors: ngoue nicsptl web75018 zoontek


text:
IE11 bugfix

Firstly thanks for the great plugin, it's been very useful.
I've found an issue including this plugin in my project (which needs IE11 support) and running it through Babel (to enable new ES6 support in order browsers like IE11). The issue is in helpers.js where Object.assign() is used. See the 'Caveats' section of this page:
https://babeljs.io/docs/plugins/transform-object-assign/
This PR fixes the caveatted issue, so that Babel can compile the JS.
The 'dist' folder files would need to be generated before it can be merged.

Hi @joe-smalley , dist files should be already transpiled, why do you want to run Babel on this library ?

authors: AlexandreBonaventure joe-smalley

repo: AlexandreBonaventure/vue-mq


text:
error help plz

when I execute ./linux_mark.sh  I get this
ignacio@ignacio-GL702VSK:~/Escritorio/YOLO/Yolo_mark$ ./linux_mark.sh
Example how to start marking bouded boxes for training set Yolo v2
File opened for output: x64/Release/data/train.txt
File loaded: x64/Release/data/obj.names
exception: OpenCV(3.4.2) /tmp/build/80754af9/opencv-suite_1535558553474/work/modules/highgui/src/window.cpp:615: error: (-2:Unspecified error) The function is not implemented. Rebuild the library with Windows, GTK+ 2.x or Carbon support. If you are on Ubuntu or Debian, install libgtk2.0-dev and pkg-config, then re-run cmake or configure script in function 'cvNamedWindow'
./linux_mark.sh: línea 7: pause: orden no encontrada

@CRANDIGAR  What os are you using?  Did you try this?
Rebuild the library with Windows, GTK+ 2.x or Carbon support. If you are on Ubuntu or Debian, install libgtk2.0-dev and pkg-config, then re-run cmake or configure script in function 'cvNamedWindow'

authors: CRANDIGAR wdma

license: Unlicense


text:
Discussion - Clarify Hashing Mechanism with OriginalFile, Project and Dataset Models

Context
At the conclusion of Epic https://github.com/AlexsLemonade/scpca-portal/issues/1026, the OriginalFile model will be created and integrated into the codebase.
Computed files comprise the archive of data and metadata files of a variety of samples inside of a project and a dataset. Over time, data and metadata files are updated, forcing computed files to be regenerated as the old ones are become inaccurate.
Problem or idea
We would like to know when computed files must be regenerated. Here are two possible approaches to handling this.
First Option: Collective File Hashing
One way to verify whether or not data files have been altered is to compute a collective hash of all data files associated with a project and dataset, and compare that stored value to a newly hashed values every time original files are synced with the s3 input bucket, to see if files have been altered. Should the hashes not match, then there would be a need to regenerate some computed files.
How AWS calculates a collective hash ^1
It seems like the simplest way to compute these collective hashes would be to do what AWS does. AWS creates a 33 character hash for all files that are uploaded to s3 (referring to the hash an ETAG) so that it can tell when a file has been modified. When file sizes are above a certain threshold (see above linked article for details), AWS splits files into chunks and uploads these chunks one at a time. Each chunk is hashed when it's received, and when all files are received AWS concatenates the hash values from all of the file's chunks and from it generates a new hash for the entire file (appending a -# to the end of the hash to indicate in how many chunks the file was uploaded). Concatenating all hash values of files inside a certain computed file, hashing that value and then comparing the new hash to the old hash would be a quick way for us to ascertain whether or not computed files need to be regenerated.
When to calculate the collective hashes
As touched upon above, the timing for this seems most logical at the conclusion of syncing the OriginalFile table with the s3 input bucket. The most efficient way to do this would be to hash all of a project's original files and compare them to the current hash on the project instance. If a project's files have been altered, then we should regenerate the project's computed files. As well, we could query all datasets associated with the project, and either regenerate them as well or hash their file contents and compare the new hash to their stored hash to see if they were affected.
Another Approach: Leveraging OriginalFile relations
An alternative approach would be to add an attribute called "tainted" to the OriginalFile model, which should be updated when we run the sync_original_files management command, setting OriginalFile::tainted=True if the hash from a file in s3 doesn't match the hash of that file in the DB. After the syncing of original files is complete, we should query all Projects and Datasets that are associated with the tainted original file, and regenerate all affected computed files. After the last computed file has been regenerated, then we would come back and set OriginalFile::tainted=False.

This issue is being closed as the discussion has been concluded. Implementation steps are described in issue https://github.com/AlexsLemonade/scpca-portal/issues/1030.

repo: AlexsLemonade/scpca-portal


text:
Sonoff 4ch Pro R2 one light seems to randomly switch on

Hi
This is more of a question which may lead to me doing some more troubleshooting I think, but essentially I have 8 sonoff 4ch pro r2 devices in my house. These are working absolutely great and I use them in local mode only.
This is a snippet of my config but as everything connected is a light, they are all the same.
sonoff:
  username: !secret sonoff_username
  password: !secret sonoff_password
  mode: local
  reload: always  # update device list every time HA starts
  devices:
    1000xxxxx:
      device_class: [light,light,light,light]
      name: Basement Lights 1

I have something really strange happening with one the lights, whereby it seemingly comes on at random. This particular light has no automations or references anywhere in my home assistant config. I've got my config in github: https://github.com/mcinnes01/HomeAssistant-Config and have searched all the way through for references to the "light.brewery_light". I've even gone as far as renaming the entity id in home assistant to ensure there is nothing hiding. I've removed the integration and readded it, but something is still making it turn on sometimes, and I'm not sure what else I can do to track down what is triggering it to come on.
Any help would be much appreciated.
Andy

Hi,
Thanks for posting the above, I think I've seen a similar issue with the 4ch pro r2 which I've temporarily switched off as it was a garage door that randomly opened rather than a light! Just getting around to installing sensors on the door so that at least I'll know that it has opened but any help appreciated please. As posted above there are no automations for this device.
Thanks
Grahame

4ch pro has physical mode and delay switches on board
https://www.itead.cc/sonoff-4ch-pro.html
Check it.

Hi @AlexxIT
I've checked and the light is set in the correct mode. I have 8 of these 4ch pro r2 devices and every other channel, including on the device I'm seeing the issue, are configured the same.
The light doesn't just turn off it turns on at random too. Do you have any advice for how I can provide further details to help identify the problem?
I've tried turning the config to hybrid lan/cloud mode and still see the same issue.
Many thanks
Andy

@AlexxIT is there anything else I can provide to help troubleshoot this one, I've still got a haunted light?

Perhaps you have a defective device. I don't think the component does it. You can unlink the device from the ewelink account and check it with another wifi.

authors: AlexxIT iamandymcinnes nibotg

repo: AlexxIT/SonoffLAN


text:
Question: How to have the mediaplayer and mic on the pc?

I was wondering, i need to somehow have the audio stream from pc and then use the same pc as media player to return the sound that assist generates. Can someone point me in the right direction?

go2rtc can make two way camera from any PC
https://github.com/AlexxIT/go2rtc

authors: AlexxIT andzejsp

repo: AlexxIT/StreamAssist


text:
Access from different LAN not working

I am successfully using WebRTC plugin to show my RTSP cameras without latency.
When I access those cameras locally or remotely with internet connection provided by LTE on mobile, everything works fine.
Unfortunately I face an issue when I connect to some Wi-fi / LAN different from the one where home assistant is. I am talking about my own LAN in office or in cottage (so no restriction/firewall etc.).
It occurs both on Mac/iOS.

Read this #378

authors: AlexxIT keeema

repo: AlexxIT/WebRTC


text:
Error handling in @syntax

I just spent waay too long debugging a new syntax I made.
MWE:
@theory BiproductCategory(Ob, Hom) => Epidemiology(Ob, Hom) begin
    spontaneous(A::Ob, B::Ob)::Hom(A,B)
end

@syntax FreeEpidemiology(ObExpr, HomExpr) begin
    compose(f::Hom, g::Hom) = associate(new(f,g; strict=true))
end

Error:
LoadError: ArgumentError: invalid type for argument A in method definition for otimes at

This error did not point me at the problem at all. The correct syntax is:
@theory BiproductCategory(Ob, Hom) => Epidemiology(Ob, Hom) begin
    spontaneous(A::Ob, B::Ob)::Hom(A,B)
end

@syntax FreeEpidemiology(ObExpr, HomExpr) Epidemiology begin
    compose(f::Hom, g::Hom) = associate(new(f,g; strict=true))
end

I think the solution is for the macro @syntax to check that you gave it the name of a valid Theory before it continues to execute. The error should say something like No Theory or Signature was provided to the @syntax` macro.

OK, that's pretty bad.

This error has gotten better, but still doesn't check the right thing
julia> @theory BiproductCategory{Ob, Hom} <: Epidemiology{Ob, Hom} begin
           spontaneous(A::Ob, B::Ob)::Hom(A,B)
       end

julia> @syntax FreeEpidemiology{ObExpr, HomExpr} begin
           compose(f::Hom, g::Hom) = associate(new(f,g; strict=true))
       end
ERROR: ArgumentError: invalid type for argument f in method definition for compose at REPL[9]:2
Stacktrace:
 [1] top-level scope
   @ REPL[9]:2

authors: epatters jpfairbanks


text:
Square Root

Would like to add an algorithm for implementing square root in O(logn) in C++.
Please assign this to me under gssoc2021.

I want to work on this issue. Please assign to me

Hi,
I am GSSOC'21 participant
My code will be in JAVA with proper comments and test cases.
@rudrakshi99 @nakul-19 @plazzy99 @tarun26091999  please assign me this issue

Hi,
I want to implement this in python as apart of GSSoC'21.
@rudrakshi99 @tarun26091999 Please assign it to me. Thankyou!!

I would like to work on this. I will do it in c++ with proper comments and explanation in the provided O(log n) time. I will do this as a part of GSSoC 2021. Please assign it to me.

repo: Algo-Phantoms/Algo-Tree


text:
Track 'Aerocommerce' Ecommerce platform

Vendor site - https://www.aerocommerce.com/
Example sites -
https://www.garmentquarter.com/
https://shop.sheffieldfc.com/
Category - Ecommerce
Detection - Look for object 'AeroEvents'

Hey there , added

repo: AliasIO/wappalyzer


text:
Add Clearbit Reveal Detection and icon

fixes #3378

Thanks!

authors: AliasIO honjes


text:
verified the COCO

When I verified this model, I found the mAP score was 85.576 instead of 90.0.
I guess the saved parameter is ema instead of regular.
https://miil-public-eu.oss-eu-central-1.aliyuncs.com/model-zoo/ML_Decoder/tresnet_l_COCO__448_90_0.pth

Hi, I ran the experiment on another computer and found the same results.

https://miil-public-eu.oss-eu-central-1.aliyuncs.com/model-zoo/ML_Decoder/tresnet_m_COCO_224_84_2.pth

https://miil-public-eu.oss-eu-central-1.aliyuncs.com/model-zoo/ML_Decoder/tresnet_xl_COCO_640_91_4.pth

In addition, the other two models were tested and found to be able to produce reasonable results.
Therefore, it is recommended to re-upload this file. (tresnet_l_COCO__448_90_0.pth)

Now, the results are reasonable.
good job.

add this line in validate.py

Hi, I ran the experiment on another computer and found the same results.


text:
[Bug]: Sandbox image fails to build at the last step and removes image

Is there an existing issue for the same bug?

[X] I have checked the troubleshooting document at https://docs.all-hands.dev/modules/usage/troubleshooting
[X] I have checked the existing issues.

Describe the bug
After starting the first-time setup on a new session, the setup fails at what looks like the last step. The worst part is the image is also removed, and the process will have to start from the beginning.
I've tried 6-8 times, and all times result in the same problem.
Current OpenHands version
0.9.6?

Installation and Configuration
make run && make build

Model and Agent
N/A
Operating System
Failed on macOS Sonoma and Sequoia
Reproduction Steps

Clear all images on Docker
Run make build && make run
Open development URL to start new session (recommended on incognito)
Wait for image to download
Observe failure

Logs, Errors, Screenshots, and Additional Context
# ...
Layer 58c95310a9d6: [==================================================>]  1.212kB/1.212kB Pull complete: [==================================================>]  214.1MB/214
Layer 843b1d832182: Already exists
Layer 9b9406b2910f: Already exists
Layer 9d130d7c7b24: Download complete
Layer 9f83f9ca11a4: Already exists
Layer a083108ed477: [==================================================>]     139B/139B Pull complete
Layer a348c2a8d946: Already exists
Layer e069d8931f58: [==================================================>]  214.1MB/214.1MB Pull complete
Layer e1860d8ed6fa: Already exists
================ DOCKER BUILD STARTED ================
------
Dockerfile:2
--------------------
1 |
2 | >>> FROM ghcr.io/all-hands-ai/runtime:oh_v0.9.6_image_nikolaik_s_python-node
3 |
4 |
--------------------
ERROR: failed to solve: failed to register layer: write /openhands/poetry/openha
View build details: docker-desktop://dashboard/build/desktop-linux/desktop-linux
18:35:56 - openhands:ERROR: docker.py:121 - Image build failed:
Command '['docker', 'buildx', 'build', '--progress=plain', '--build-arg=OPENHANDS_RUNTIME_VERSION=0.9.6', '--build-arg=OPENHANDS_RUNTIME_BUILD_TIME=2024-09-27T18:25:14.662939', '--tag=ghcr.io/all-hands-ai/runtime:e6121feb1c641290475c9de016ade909', '--load', '/var/folders/h9/k824x1kx25g4mh3jgf3ld0h00000gn/T/tmpf6x8misq']' returned non-zero exit status 1.
18:35:56 - openhands:ERROR: docker.py:122 - Command output:
None
18:35:56 - openhands:ERROR: runtime_build.py:372 - Sandbox image build failed: Command '['docker', 'buildx', 'build', '--progress=plain', '--build-arg=OPENHANDS_RUNTIME_VERSION=0.9.6', '--build-arg=OPENHANDS_RUNTIME_BUILD_TIME=2024-09-27T18:25:14.662939', '--tag=ghcr.io/all-hands-ai/runtime:e6121feb1c641290475c9de016ade909', '--load', '/var/folders/h9/k824x1kx25g4mh3jgf3ld0h00000gn/T/tmpf6x8misq']' returned non-zero exit status 1.

Oh! I might have missed this, can you run this in your terminal:
docker buildx version
If it is not installed, it might give an error.
sudo apt update
sudo apt install docker-buildx

And you're sure there is enough free disk space?

@tobitege
Output of docker buildx version:
github.com/docker/buildx v0.16.2-desktop.1 081c21b9e461293ae243a1ff813a680a4f5f8fb9
And yes, I have enough free disk space (~33 GB left 😢)

Actually you're most likely right. Trying to fetch the image directly or running make docker-dev does throw You don't have enough free space in /var/cache/apt/archives/. which is unexpected...

Oh, ok. Time to prune your local docker registry 😔

Output of docker system prune -a:
Total reclaimed space: 21.14GB
...................................................................................................

authors: amanape tobitege

repo: All-Hands-AI/OpenHands


text:
[Bug]: Refreshing page exposes GitHub token

Is there an existing issue for the same bug?

[X] I have checked the troubleshooting document at https://docs.all-hands.dev/modules/usage/troubleshooting
[X] I have checked the existing issues.

Describe the bug
If I start a session, then do CMD+R, the GITHUB_TOKEN shows up in the terminal
Normally it shows as ****

Current OpenHands version
main branch, in dev mode

Installation and Configuration
dev mode with remote runtime

Model and Agent
No response
Operating System
No response
Reproduction Steps

connect GH
start a task
cmd+R

Logs, Errors, Screenshots, and Additional Context
No response

I think this is resolved now? @rbren ?

Yes!

authors: mamoodi rbren


text:
public objects and state are cleared when with Delete and Add Row

Hi,
I'm using TypeScript with react-bootstrap-table.
Every time I hit "Add" or "Delete" button, I lose all the objects save in public or state.
ex:
this.data
this.state.data
Any clue why they are lost and how can I maintain them?

any example code for me to check firstly? I can 't debug by your description. Thanks

authors: AllenFang MCTAhmad

repo: AllenFang/react-bootstrap-table


text:
Alluxio Local Cache support free ahead

Is your feature request related to a problem? Please describe.
The same scenario with worker cache free ahead.
Describe the solution you'd like
Add a configuration key to specify free ahead bytes.
Describe alternatives you've considered
When need to free space, free the request space + freeAheadBytes.
Urgency
Normal
Additional context
No

I think this feature might be something nice to have, though I'm not convinced that we would get significant performance gain by doing so.  In fact, evicting a bunch of pages at a time might cause performance issues on presto(such as occupying the lock too long, io spikes, hit rate drop and etc..) But the free ahead feature might be helpful in some extreme use case
@apc999 what do you think?

@beinan @maobaolong I think "Alluxio Local Cache support free ahead" is a part of "manual cache control". In my scene, free table partitions in old date and preload table partitions in new date are useful. I think "free table partition" is better than "free path"

@beinan @maobaolong I think "Alluxio Local Cache support free ahead" is a part of "manual cache control". In my scene, free table partitions in old date and preload table partitions in new date are useful. I think "free table partition" is better than "free path"

Good call, is it something like a TTL on time-based partition?

@beinan @maobaolong I think "Alluxio Local Cache support free ahead" is a part of "manual cache control". In my scene, free table partitions in old date and preload table partitions in new date are useful. I think "free table partition" is better than "free path"

Good call, is it something like a TTL on time-based partition?

TTL is a good feature to handle this scene. I guess @maobaolong also need a tool to manual free table partitions. Both TTL and manual tool will use the same cache manage core.

This feature request is still needed.

please dont mark to stale

authors: JySongWithZhangCe beinan maobaolong

repo: Alluxio/alluxio


text:
[WIP] Make CSI launch Fuse pod

What changes are proposed in this pull request?
Making CSI launch a separate Fuse pod, instead of Fuse process in the same CSI nodeserver container
Why are the changes needed?
If nodeserver container or node-plugin pod for any reason is down, we lose Alluxio Fuse process and it's very cumbersome to bring it back. With a separate Fuse pod, CSI pod won't affect Fuse process.
Solves #14917

New PR at https://github.com/Alluxio/alluxio/pull/15221. Close this one.


text:
[DOCFIX] Update alluxio-go import package name

What changes are proposed in this pull request?
Update alluxio-go import package name
Why are the changes needed?
Old name cannot be compiled
Does this PR introduce any user facing changes?
NA

alluxio-bot, merge this please

@chengyu-l  Please sign the CLA, thanks

Ping @chengyu-l

authors: LuQQiu chengyu-l


text:
Fix domain socket default setting in helm

Solves https://github.com/Alluxio/alluxio/issues/16721
Using persistent volume claim for domain socket doesn't work because:
1. The access mode has to be ReadWriteOnce (can only be mounted for reading/writing on one physical machine) because domain socket is a same-node inter-process communication. It doesn't make sense if the directory exists on a different machine and the communication is through network.
2. Based on 1 and since worker is Daemonset, each node has only 1 worker, the persistent volume cannot be mounted to multiple workers, and thus all workers but one would not successfully start.
3. Creating one persistent volume claim for every worker also doesn't work because it's not supported by Daemonset.
Thus we change the default to hostPath. K8s will create the dir with root as owner, so we need to do a chmod for alluxio to have proper permission.

@jiacheliu3 Agree with if we aim for test env, emptyDir would be a better choice than hostPath. Let's discuss the PV/PVC offline.

emptyDir does not show the real path, so it is hard for spark to access it, and thus don't use emptyDir.
We need to pre setup all local PVs before the pvc can be used.


text:
[DOCFIX] Remove rolling upgrade from docs

the rolling upgrade feature is for limited experimental use currently with many limitations. we may bring back the docs in a future version when it is more widely applicable to various user scenarios.

alluxio-bot, merge this please

alluxio-bot, merge this please

alluxio-bot, cherry-pick this to branch-2.10 please

alluxio-bot, cherry-pick this to branch-2.8 please


text:
[SMALLFIX]Use static imports for standard test utilities for class ShellBasedUnixGroupsMappingTest

[SMALLFIX]Use static imports for standard test utilities for class ShellBasedUnixGroupsMappingTest

Merged build finished. Test PASSed.

Test PASSed.
Refer to this link for build results (access rights to CI server needed):
https://amplab.cs.berkeley.edu/jenkins//job/Alluxio-Pull-Request-Builder/18115/
Test PASSed.


text:
configurable fuse mount point

Fuse mount point is not configurable right now

Solved by https://github.com/Alluxio/k8s-operator/pull/92


text:
Still : Pointer Index out of range

Rare but often bug which is crash app
Fatal Exception: java.lang.IllegalArgumentException: pointerIndex out of range
at android.view.MotionEvent.nativeGetAxisValue(MotionEvent.java)
at android.view.MotionEvent.getX(MotionEvent.java:2136)
at com.rahul.mystickers.multitouch.TwoFingerGestureDetector.updateStateByEvent(TwoFingerGestureDetector.java:76)
at com.rahul.mystickers.multitouch.RotateGestureDetector.handleInProgressEvent(RotateGestureDetector.java:138)
at com.rahul.mystickers.multitouch.BaseGestureDetector.handleInProgressEvent(BaseGestureDetector.java:4)
at com.rahul.mystickers.multitouch.BaseGestureDetector.onTouchEvent(BaseGestureDetector.java:66)

I'm sorry, I can see from the stacktrace this is in your own code (see package name: com.rahul.mystickers.multitouch.*). From the stacktrace it can't be seen if you adjusted code and what it is that you adjusted...

authors: Almeros androidapkr

repo: Almeros/android-gesture-detectors


text:
Feature Request: Pet Unlocked

Category
A new trigger
What are you missing?
I was wondering if it would be possible to add a pet unlocked trigger? That's something the old Action Queue had that was very useful.
Thank for your hard work!
Code of Conduct

[X] I agree to follow the code of conduct
[X] My request fits the contribution guidelines
[X] I have searched for similar issues and nothing similar exists

Done, it'll get published sometime this year :slightly_smiling_face:

authors: Alorel Shirotsumekusa

repo: Alorel/melvor-action-workflows


text:
Question about COntroller configuration

Hi there,
is it possible to use a N64 controller in N64 games. The configurator isn'T showing the c buttons and so on. So is there a controller configuration page in the emulator itself?
best regards
Eby F.

I was struggling with this too and found out that apparently you need to configure the "Right Analog" as the C buttons:

This does mean however that for example on my Odroid Go Advance, I can't configure the dpad normally as well as EmulationStation will tell me it's "already taken". But that's part of #711.

Has anyone had trouble with configing the button to stop rom using two buttons

Like nes you use start select how do you set n64 up

repo: Aloshi/EmulationStation


text:
Jump to 'Backup your key' screen when user has assets in wallet

App should display the 'backup your key' screen when the user finally has eth or ticket assets.
The screen should advise user on where to put the data, and that it's locked with a password.

@JamesSmartCell bump

@JamesSmartCell bump

@JamesSmartCell is this done?

No longer relevant since UI keystore implementation #770

authors: James-Sangalli JamesSmartCell miang719

repo: AlphaWallet/alpha-wallet-android


text:
Detect AlphaWallet in web3

How can one detect this wallet inside dApp? Something like web3.currentProvider.isAlphaWallet ?

@mqklin Correct. Check the flag isAlphaWallet.

@hboon hmm, it returns undefined

It works, thank you

For me it works only if I use VPN =/

@JamesSmartCell do you have any idea why or how to troubleshoot?

I'm from Russia btw, I have to use VPN to access Telegram, LinkedIn, etc

The injection should occur before the VPN has any effect. Can try to reproduce this, does it still happen?

Now it works without problems!

authors: JamesSmartCell hboon mqklin


text:
Pending transactions don't show up in Activities tab after sending one

It looks like TransactionDataCoordinator.delegate and TransactionDataCoordinator.delegate2 are not set anymore: https://github.com/AlphaWallet/alpha-wallet-ios/blob/1b53b96cfab93fa8aac5be1de8959e031a668cbb/AlphaWallet/Transactions/Coordinators/TransactionDataCoordinator.swift#L37
Looks like it's broken by bd1989196d7216edd7cbaca6e19670b88686f234 because most of the code in ActivitiesCoordinator was moved to ActivitiesService but this wasn't:
extension ActivitiesService: TransactionDataCoordinatorDelegate {
    func didUpdate(result: ResultResult<[TransactionInstance], TransactionError>.t, reloadImmediately: Bool) {
        switch result {
        case .success(let items):
            transactions = items
            reloadViewController(reloadImmediately: reloadImmediately)
        case .failure:
            break
        }
    }
}

Not sure if there's other code missing.

I would take a look at it again on Monday/Tues if Vlad hasn't by then.

@hboon i checked behaviour for sending transaction in test net, it works as expected. does it means that a new tx doesn't show in list at all for you? or it appears with delay?

also i am facing the next: the dates for activities list displays several times "for today section" is this is ok?

That should be ok for now

We can fix it separately unless the transactions are wrong

@hboon i checked behaviour for sending transaction in test net, it works as expected. does it means that a new tx doesn't show in list at all for you? or it appears with delay?

@vladyslav-iosdev they don’t appear as pending transactions first. After you look at this, can you do a quick pass and see if anything else is missing? Just in case.

@hboon seems like i am not able to reproduce it, after several attempts was not able to reproduce it. there shouldn't be any differences beetwen sending token on test or main Network right?

@hboon seems like i am not able to reproduce it, after several attempts was not able to reproduce it. there shouldn't be any differences beetwen sending token on test or main Network right?

@vladyslav-iosdev yes. No difference. Can you try disable the code that fetches new transaction? Does the pending transaction show up right away after you post a transaction? If you can reproduce it, let me check it again tomorrow to be sure. Don’t waste your time in case it’s just a problem on my side.

@vladyslav-iosdev I can reproduce this on Ropsten with a8fd2280a8988185f163844d754f4c394e257d71:
Modify the function at https://github.com/AlphaWallet/alpha-wallet-ios/blob/a8fd2280a8988185f163844d754f4c394e257d71/AlphaWallet/Transactions/Coordinators/TransactionDataCoordinator.swift#L124 to be:
private func handleUpdateItems(reloadImmediately: Bool) {
    let objects = transactionCollection.objects
    NSLog("xxx calling delegate and delegate2: \(delegate) and \(delegate2)")
    delegate?.didUpdate(result: .success(objects), reloadImmediately: reloadImmediately)
    delegate2?.didUpdate(result: .success(objects), reloadImmediately: reloadImmediately)
}

After sending ETH, I get:

xxx calling delegate and delegate2: nil and nil

And Activity tab doesn't show a "Sending ETH" row. After a while, the Activity tab shows "Sent ETH" for that new transaction. The Sending cell should immediately immediately

NSLog("xxx calling delegate and delegate2: \(delegate) and \(delegate2)")
these pointers are null because we get updates directly from TransactionCollection.swift via its Subscibable values.
from here
func subscribableFor(filter: TransactionsFilterStrategy) -> Subscribable<[TransactionInstance]>
func removeSubscription(subscription: Subscribable<[TransactionInstance]>)
func transaction(withTransactionId transactionId: String, server: RPCServer) -> TransactionInstance?

trying to reproduce it on my side

@hboon  i suppose that this issue could be in case of large wallet, when sorting takes a lot of time. Because with wallet i am trying to reproduce, its not reproducing

Hmm. Could you point me the the piece of code which creates the pending transaction and add to the database?

here is where is get created
https://github.com/AlphaWallet/alpha-wallet-ios/blob/1b53b96cfab93fa8aac5be1de8959e031a668cbb/AlphaWallet/Transactions/Coordinators/TransactionDataCoordinator.swift#L109
and via this method we add it to the DB
https://github.com/AlphaWallet/alpha-wallet-ios/blob/1b53b96cfab93fa8aac5be1de8959e031a668cbb/AlphaWallet/Transactions/Coordinators/TransactionDataCoordinator.swift#L110
and this method had called
https://github.com/AlphaWallet/alpha-wallet-ios/blob/1b53b96cfab93fa8aac5be1de8959e031a668cbb/AlphaWallet/Transactions/Storage/TransactionsStorage.swift#L208
and with this method we are listening for adding to the db
https://github.com/AlphaWallet/alpha-wallet-ios/blob/db59667b5b4f844fee94c4a1cc2cacb8970bcd13/AlphaWallet/Tokens/Types/TransactionCollection.swift#L97
https://github.com/AlphaWallet/alpha-wallet-ios/blob/db59667b5b4f844fee94c4a1cc2cacb8970bcd13/AlphaWallet/Tokens/Types/TransactionCollection.swift#L120

Thanks. I’ll take a look again and try.

@hboon btw transaction doesn't appear on token screen in activity tap, or it doesn't appear on all activities tab?

I only checked the “main” Activities tab

@vladyslav-iosdev sorry, I get it now. It's added when the progress dialog is closed. I probably broke it when I was trying to look into it. Will see if there's a way to improve it in #3061, but not a bug. Thanks for checking.

authors: hboon vladyslav-iosdev

repo: AlphaWallet/alpha-wallet-ios


text:
Add Makefile target to build and run app in booted simulator

make build_and_run_booted
Useful for quick testing of PR — especially after cloning the repo separately — without launching Xcode/AppCode and waiting for project to refresh.

I normally do
'make clean && make install_bundle && make bootstrap && make test'
with an alias set up

[build_and_run_booted] Error 148

I am unable to run this.
make clean && make install_bundle && make bootstrap && make build_and_run_booted
@hboon

@eviltofu do you get this?

No devices are booted.
make: *** [build_and_run_booted] Error 148

You need to start a simulator first.

This option should be included in target so people can discover it.

Sorry, forgot to reply to this first. No, let's keep it semi-hidden. Not so important for other developers.

authors: eviltofu hboon


text:
Add CombineExt #4981

Closes #4981

Seems to have quite a number of unrelated changes to the project file though? Is that Xcode dong its crazy thing?

hmm, pod install makes magic


text:
dbt compile fails when using cross-project references with dbt-loom

Expected behavior
When using a cross-project reference with dbt-loom, dbt compile should work in dbt-power-user, as it is working when running the cmd in CLI.
Actual behavior
dbt compile in dbt-power-user does not find the model from the other project
Steps To Reproduce
We started from a setup where we had a cross-project dependency (project B) which was defined in the packages.yml
We wanted to test the same using dbt-loom as it reduces significantly the parsing time (our project dependency has lots of models)

Install dbt-loom
remove project B from packages.yml
define manifest location of project B in dbt_loom.config.yml
dbt clean && dbt deps
dbt run

Step 5 fails when done in dbt-power-user by clicking the 'run model' button.
However a manual dbt run executed in CLI works, which shows that our dbt-loom setup in general works.
In the Log output below, you can see that there is a little difference. dbt-loom creates two log entries when run in CLI:

dbt-loom: Loading manifest for data_platform from file
dbt-loom: Injecting nodes

However in the log of a run from dbt-power-user only the second log entry is printed. I suspect that the manifest loading is skipped for some reason, however I don't know what triggers it normally.
Log output/Screenshots
Log Output when running a model from within dbt-power-user:

Executing task: dbt run --select test --project-dir /data/data-marts --profiles-dir /data/data-marts
15:20:23  Running with dbt=1.7.3
15:20:23  Registered adapter: bigquery=1.7.2
dbt-loom: Injecting nodes
15:20:25  Encountered an error:
Compilation Error
Model 'model.data_marts.test' (models/test.sql) depends on a node named 'abonnement' in package or project 'data_platform' which was not found

Log Output when running the command in the terminal window in VSCode:

dbt run --select test --project-dir /data/data-marts --profiles-dir /data/data-marts
15:28:21  Running with dbt=1.7.3
dbt-loom: Loading manifest for data_platform from file
15:28:23  Registered adapter: bigquery=1.7.2
dbt-loom: Injecting nodes
15:28:24  Found 2367 models, 0 sources, 0 exposures, 0 metrics, 448 macros, 0 groups, 0 semantic models
15:28:24
15:28:28  Concurrency: 1 threads (target='local')
15:28:28
15:28:28  1 of 1 START sql table model feature_do_000_loom.test ......... [RUN]
15:28:33  1 of 1 OK created sql table model feature_do_000_loom.test .... [CREATE TABLE (3.7m rows, 114.0 MiB processed) in 4.37s]
15:28:33
15:28:33  Finished running 1 table model in 0 hours 0 minutes and 8.66 seconds (8.66s).
15:28:33
15:28:33  Completed successfully
15:28:33
15:28:33  Done. PASS=1 WARN=0 ERROR=0 SKIP=0 TOTAL=1

Operating System
Debian 11
dbt version
1.7.3
dbt Adapter
bigquery
dbt Power User version
0.34.0
Are you willing to submit PR?

[ ] Yes I am willing to submit a PR!

I looked a bit further into this and was able to make the "run model" working from within dbt-power-user.
One issue was to use a relative path in dbt_loom.config.yml and also that this config file was not found when executing a dbt command from dbt-power-user as the working directory is not the one of the dbt project.
So I did:
a) set the env variable DBT_LOOM_CONFIG_PATH to the full path of the dbt_loom.config.yml
b) define the full path to the other projects manifest.json in dbt_loom.config.yml
As a result, running models works now in dbt-power-user, but I still don't see any lineage, or any relations (child/parent) in the dbt panel on the left. It still feels like dbt-power-user cannot compile the project.
I couldn't find any error messages in the logs that help me undersand the problem.

@alangner : Can you try running the extension in debug mode and getting more insights on this issue?

@mdesmet I tried to better understand the behavior by using the debug mode.
So far I found nothing interesting by looking at extension.js file.
How do you debug the python code of the extension?
I would like to see what happens inside the project.safe_parse_project() function

Hey @alangner Is this still a requirement?

For us it would be super nice if we could use dbt-loom together with dbt Power User.
We are struggling in our current setup as we have a larger „core” dbt project with many models (around 4k). And then we have further dbt projects that want to reference models from the „core” project.
Importing it as a package dependency is suboptimal. First, it increases project parsing duration significantly. Second, the integration of these two projects is too tight. For example, a developer of the satellite projects could accidentally run models from the „core” project (if he has the permissions), while the core project is only supposed to provide models and nothing more. (Plus one inherits also packages from the core project which could generate version conflicts etc.)
This problem was actually addressed in dbt Cloud (https://docs.getdbt.com/docs/collaborate/govern/project-dependencies)
But these project dependencies are not available in dbt-core. This where dbt-loom comes into play. It works very well for us on the CLI. But most of our developers like to work with the dbt Power User extension :) so we haven’t switched to using dbt-loom (just ran some tests).
If dbt Power User would support dbt-loom, it would bring another feature that is only available in dbt Cloud to user working with dbt-core.
I think this is actually what your extension is already doing for many users. Creating an environment with similar features that you otherwise only have in dbt Cloud (of course you provide more unqiue features on top of that as well).
I hope this helps you to decide whether this feature should come on the roadmap. Let me know if you need more information about our development setup, or why we would profit so much from this feature.

I tried it again with dbt-loom 0.5.3 and dbt Power User 0.39.12
The lineage view is now working !
What does not work yet is to run a model from within the extension.
I get this error:
Compilation Error    Model 'modelA' depends on a node named 'modelB' in package or project 'refProject' which was not found.

Can you provide repro steps as we are not able to reproduce this issue. On our we can succesfully run models without getting this error.

@alangner: I am closing this ticket as the issue has been confirmed to be resolved now.
Feature is available in version 0.39.12 onwards.

authors: alangner anandgupta42 mdesmet

repo: AltimateAI/vscode-dbt-power-user


text:
Avoid clickhouse restarts on some settings change

e.g. macros/xxx
max_concurrent_queries
etc.  See
https://kb.altinity.com/altinity-kb-setup-and-maintenance/altinity-kb-server-config-files/#settings--restart

Similar to #978

Adressed in https://github.com/Altinity/clickhouse-operator/releases/tag/release-0.21.0

authors: alex-zaitsev filimonov

repo: Altinity/clickhouse-operator


text:
Feature/fdk 705 provenance

Jira issue link: link

check applicable boxes

[ ] I have made tests to match the user stories
[ ] This code does not require tests that match user stories

Har lagt til QualityAnnotation på dataset på api og node siden. Har fikset provenance, modified date og aktualitetsfelt.

Etter ønske fra David N. har jeg endret Statlig Vedtak til Vedtak i provenance.
har oppdatert testene til å være i henhold til nytt provenance label.
Har måtte kommentere ut et par tester e2e tester, da det ikke er tid til å fikse dem.

Coverage decreased (-0.9%) to 42.806% when pulling 0bcb46416fa9d9be963543ff9a1a99e8cabc4505 on feature/FDK-705-provenance into d627a27be6fb0dd1fee6d462995a7d77630ce90d on develop.

Coverage decreased (-0.9%) to 42.806% when pulling 484c51bf875c5243b68c9fc5b64b3bf9989f4232 on feature/FDK-705-provenance into d627a27be6fb0dd1fee6d462995a7d77630ce90d on develop.

authors: coveralls dskogan

repo: Altinn/fdk


text:
No Indicator Icon on Linux

I've just installed version 1.4.3 on Ubuntu running XFCE.
I have the indicator plugin (ie. the Desktop.org version of the Windows system tray) on my panel and it works with all my other applications. Unfortunately, the indicator icon for Messenger is nowhere to be seen. When clicking the [x] close button on the app, it exits completely.
This very well may be a NW.js problem, but I thought you should know.

I see #131 and cdbf434e023ab877c6a2e6856eddd0b7853de3a2 removed the indicator icon on Linux.

I removed the tray icon on Linux because of inconsistent behaviour. Right now I'm porting the app to Electron, then I'll bring the tray icon back.

Cool - when we will get icon working? :)

I'm building the new release right now.
--
Alexandru Rosianu
Web & Android Developer
aluxian.com | startersquad.com
On Mon, Jul 06, 2015 at 11:02 pm, Majki < notifications@github.com [notifications@github.com] > wrote:
Cool - when we will get icon working? :)
—
Reply to this email directly or view it on GitHub
[https://github.com/Aluxian/Facebook-Messenger-Desktop/issues/165#issuecomment-118979569] .[https://github.com/notifications/beacon/ABWmdoex_pCGpQPYm9sXQEdS7D_nMXYvks5oatZHgaJpZM4FOPB7.gif]

This is wonderful! :) Can't wait!

Oh, wait. I replied to this without reading what it's about. I thought this was about my WhatsApp app. Sorry to disappoint :(

For the past weeks, I've been working on https://github.com/Aluxian/electron-superkit. After I finish it I'll port both apps to it and you'll get the tray icon :)

Tray icon is what stops me from using your app. And maybe themes, at least colors customization.

There are 2 available themes, besides the default white one. Perhaps you'll use it when I release the new update, stay around :)

This is fixed in the new beta,
Please see https://github.com/Aluxian/Facebook-Messenger-Desktop/issues/458

authors: Aluxian Majki Sytten cdelahousse

repo: Aluxian/Facebook-Messenger-Desktop


text:
Don't exit when closing the window on OS X

Many "chat apps" (e.g. Slack, Campfire clients, Adium, etc) do not exit when their window is closed, instead closing the window (either via the close button in the upper left corder or Command-W) just hides the window, activating the application shows the window again.

oh please please please fix that, it's driving me crazy
I always accidentaly quit it just because of muscle memory from other apps
otherwise great wrapper, thank you!

:+1:
Just downloaded the app and faced the problem that it got unloaded from memory when I clicked the X-button. Not so typical behaviour for chat apps, yes.

I admit that this also happens to me pretty often, hehe. I'll see what I can do.

@Aluxian That would be really great if you do it.
And a special thanks to you for this nice app! :+1:

I did it, guys! If you want to get this now you'll have to build it yourself. I want to fix more stuff until I release another version.

authors: Aluxian MSch denpatin tomvest


text:
Missing LICENSE

I see you have no LICENSE file for this project.  The default is copyright.
I would suggest releasing the code under the GPL-3.0-or-later or AGPL-3.0-or-later license so that others are encouraged to contribute changes back to your project.

Thanks I'll take a look


text:
model_from_url is only handled on the client / the line between prefab_from_url and model_from_url is unclear

This is somewhat of an open-ended issue. Currently, model_from_url (i.e. the system that handles it) only runs on the client; this has been fine as historically the models have only been relevant to the client.
However, if you export a scene from Blender as a glb, the resulting prefab is one object where all of its children are in the model; this means that the scene does not spawn on the server:
- "id=zu3GAPcyXuLEupcQVJQkyw loc=19:0":
    "core::app::name": "\"BLENDER SCENE\""
    "core::model::model_from_url": "\"ambient-assets:/assets/buildingside/buildingside.glb/models/main.json\""
    "core::prefab::prefab_from_url": "\"ambient-assets:/assets/buildingside/buildingside.glb\""
    "core::prefab::spawned": ()
    "core::transform::rotation": "Quat(-3.0908623e-8, -0.7071068, 0.7071068, 3.0908623e-8)"
    "core::transform::scale": "Vec3(10.0, 10.0, 10.0)"
    "core::physics::collider_type": Static
  children: []

This could probably be addressed by adjusting the glb/mesh import to use prefabs for everything except the actual meshes, so that the hierarchy is spawned in. However, that may not be trivial (how do you distinguish between a mesh-child and a hierarchy-child?), and it still leads to confusion.
I think this is emblematic of a larger issue: prefab_from_url and model_from_url are conceptually quite similar, but behave differently, and interact in non-obvious ways, especially across the network boundary.
I suspect that they should be merged into prefab_from_url, which always runs on the server [^1], and the existing behaviour of model_from_url should be pushed into separate components that only load in on the client. That way, the entire hierarchy is available on the server, but all aspects related to rendering (including the actual meshes) are only fetched by the client.
[^1]: Not sure how this should be handled on the client. client_prefab_from_url? That's a bit ugly...

Hm if the entire hierarchy is spawned on the server we would add a lot of entities that would be synchronized to the client for all models, so I don’t think that’s the solution. It would also make lag compensation trickier; instead of just syncing the position of for instance a unit we’d have to lay compensate an entire trees positions and rotations. Although I do think there should be an option to spawn the tree on the server; there may be cases where lag isn’t an issue and where it’s easier to work with the hierarchy on the server.
On prefab vs model; the difference right now is that the prefab is the collider and model, where collider lives on the server, whereas model lives only on client. So I think it would be hard to merge them for that reason.

authors: FredrikNoren philpax

repo: AmbientRun/Ambient


text:
fix

spent way too much time trying to understand site_stats.py. Turns out it was just an extra function call to "delete from project stats" that was causing an issue with the counts.

Works great for replacing a project version, thanks!
However, when a private project is made public, the site stats do not update. Let's take a look fix that before merging this PR.

repo: AmpliconSuite/AmpliconRepository


text:
Reccomended database rules?

I set this up mainly following the instructions from the tutorial and have the project hosted on my server. I was unable to create resumes until I changed the default firebase database rules from
  /* Visit https://firebase.google.com/docs/database/security to learn more about security rules. */
  "rules": {
    ".read": false,
    ".write": false
  }
}

to
{
  /* Visit https://firebase.google.com/docs/database/security to learn more about security rules. */
  "rules": {
    ".read": true,
    ".write": true
  }
}

Is this the correct configuration for this project? (It seems a bit insecure, but I'm not sure how to change it to get it to work with the project)

There is a file on the repository itself for suggested database rules.
https://github.com/AmruthPillai/Reactive-Resume/blob/develop/database.rules.json
{
  "rules": {
    "resumes": {
      ".indexOn": "user",
      ".read": "auth !== null && query.orderByChild === 'user' && query.equalTo === auth.uid",
      "$rid": {
        ".read": "data.child('public').val() === true || data.child('user').val() === auth.uid",
        ".write": " !data.exists() || data.child('user').val() === auth.uid || (!newData.exists() && data.child('user').val() === auth.uid)"
      }
    },
    "users": {
      ".indexOn": "isAnonymous",
      "$uid": {
        ".read": "$uid === auth.uid",
        ".write": "$uid === auth.uid"
      }
    }
  }
}

repo: AmruthPillai/Reactive-Resume


text:
Request to make option field

In skills section we have field to add level of that skills. Can we have that field optional?

Relevant PR for this change: https://github.com/AmruthPillai/Reactive-Resume/pull/442

Thanks for your quick response.

authors: AmruthPillai yahilmadakiya


text:
Interface for plugins

Interface with standard methods must be defined

Plugins have to use annotations to define there standard methods.

repo: AmyAssist/Amy


text:
VSCode: The requested URL could not be retrieved

I have http script which works fine in JB apps and in console
httpYac send .\migration-script.http -e development -n Login --insecure

But from VSCode it always return 500 with comment The requested URL could not be retrieved
migration-script.http
### Login
POST https://{{host}}/app/identity/api/login
Content-Type: application/json

{"email":"{{username}}","password":"{{password}}","rememberme":true,"nextPage":""}

> {%
    client.test("Authorization tests", function() {
      client.assert(response.status === 200, "Response status is not 200");
      client.assert(response.body.hasOwnProperty("success"), "Cannot find 'success' option in response");
      client.assert(response.body["success"] == true, `Status is ${response.body["success"]}`);
    });
    client.global.set("userId", response.body["userID"]);
%}

http-client.private.env.json
{
    "development": {
        "host": "local.somesite",
        "username": "login@mail",
        "password": "pass"
    }
}

@QuAzI  I cannot understand the error. I am trying to recreate the setup.

create file http-client.private.env.json and migration-script.http in the same folder and copy content
open file with vscode
select environment development
I should see some bug

Observed: It uses correct environment

It looks like connected to the local self-signed certificate for microservice in Docker. Because the same request for public version works fine. In CLI version I used --insecure parameter and it's works but it's not so comfortable in development. But I don't know how to use the same option in VSCode or how to pass self-signed certificate from local Cert Manager to VSCode plugins. JB tool and my own .NET project works fine with this certificate.

look at docs: https://httpyac.github.io/guide/troubleshooting.html#turn-off-verification-of-self-signed-certificate
It is a NodeJS issue which provides its own cert store. Maybe using win-ca extension also solves your problem.

Thanks a lot, I found the reason. It was my fault - I forgot about proxy settings in VSCode

authors: AnWeber QuAzI

repo: AnWeber/vscode-httpyac


text:
I found a wrong place.

Under the 3d-tiles-tools-master\samples-generator\lib\createTilesetJsonSingle.js path, Forty-sixth lines，
root:{content:{uri}}, It should be root:{content:{url}}

Hi @githubhanjunjun, do you mean the use of uri here instead of url? Here's the line: https://github.com/AnalyticalGraphicsInc/3d-tiles-tools/blob/master/samples-generator/lib/createTilesetJsonSingle.js#L46
uri is currently the correct method for linking to tile content in the 3D Tiles specification. See here: https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification#tilecontenturi-white_check_mark


text:
Crash when switching scene modes during flight

Found during release testing, but confirmed to happen as far back as 1.25 so I don't think it needs to hold it up.  We should fix it for 1.28 however.

Run Cesium Viewer and switch to 2D
Zoom in anywhere.
Press the home button and switch to 3D during the flight.
Click anywhere to immediately finish the morph.
Crash

TypeError: Unable to get property 'height' of undefined or null reference
TypeError: Unable to get property 'height' of undefined or null reference
   at Camera.prototype._updateCameraChanged (http://localhost:8080/Source/Scene/Camera.js:333:9)
   at Scene.prototype.initializeFrame (http://localhost:8080/Source/Scene/Scene.js:2338:9)
   at CesiumWidget.prototype.render (http://localhost:8080/Source/Widgets/CesiumWidget/CesiumWidget.js:680:13)
   at render (http://localhost:8080/Source/Widgets/CesiumWidget/CesiumWidget.js:72:25)

Duplicate #1596?

I don't think so.  They may be related but this is a crash, not just stuff disappearing during the morph.

@mramato who needs to look at this? Is it @bagnell?

Pushing to 1.29 to not hold up the release.

Removing next release label since this is not as critical as others.  Will relabel when I triage soon.

authors: hpinkos mramato pjcozzi tfili

repo: AnalyticalGraphicsInc/cesium


text:
Support Animation widget construction outside of the DOM

Creating a new Animation instance would crash if provided container was not currently in the DOM. This is because we use computed styles for themeing and computed styles return undefined if the element isn't in the DOM.  Since we call applyThemeChanges during construction, this would lead to a crash.
The solution is check if the container is in the DOM, and if not, use MutationObserver to delay the style application until the element is added.

This doesn't work in IE

It works in IE for me, and according to bot https://developer.mozilla.org/en-US/docs/Web/API/MutationObserver and http://caniuse.com/#search=MutationObserver it's supported in IE 11.  What behavior are you seeing?

That fixed it.  Thanks @mramato!  I'll merge this as soon as travis is done

If this warrants an update to CHANGES.md, please update in master.

authors: hpinkos mramato pjcozzi


text:
windows打开，登录页手机号码区号显示+undefined。

能否提供一下运行环境信息，请问是在什么浏览器中使用的呢

@suikodev  chrome浏览器     版本：111.0.5563.65

authors: Pinkpiglet suikodev

repo: AnarchStudio/gpteams


text:
Створити index.html

Résumé

    ― Hello World! 😉

It's done already

repo: Anastasiia-Tarasiuk/homepage


text:
flatmap.clearMakers() not working in 2.7.2

can reproduce this by loading up a flatmap, adding enough markers that they cluster, and then trying to remove them ie:
      component.mapImp.addMarker('UBERON:0016508')
      component.mapImp.addMarker('ILX:0793082')
      component.mapImp.addMarker('ILX:0793082')
      component.mapImp.addMarker('UBERON:0002080')
      component.mapImp.addMarker('ILX:0793082')
      component.mapImp.addMarker('ILX:0793082')
      component.mapImp.addMarker('UBERON:0002080')
      component.mapImp.clearMarkers()

result of the above is this screenshot:

Closed with commit 7ee8b73.

authors: Tehsurfer dbrnz

repo: AnatomicMaps/flatmap-viewer


text:
Getting this error code when trying to stake UST via a ledger Nano S

Error ID: 978663d564ba4d1e99ccb39a4477ca88

@hugelynx I have the same issue. What adjustments did you need to make?

I didn't make any changes.
Don't really understand how this can be modified by the end user.
On Wed, 12 May 2021, 11:02 Alex, @.***> wrote:

@hugelynx https://github.com/hugelynx I have the same issue. What
adjustments did you need to make?
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub
https://github.com/Anchor-Protocol/anchor-web-app/issues/104#issuecomment-839644237,
or unsubscribe
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.

Oh, odd. TerraStation was not initiating a request to my Ledger, but now it is. Thanks.

authors: OrmEmbaar hugelynx

repo: Anchor-Protocol/anchor-web-app


text:
HomeAssistantType depracated alias (to be removed in HA Core 2025.5)

Hi!
I just saw this in my HA logs:
2024-06-12 08:17:41.789 WARNING (ImportExecutor_0) [homeassistant.helpers.typing] HomeAssistantType was used from hon, this is a deprecated alias which will be removed in HA Core 2025.5. Use homeassistant.core.HomeAssistant instead, please report it to the author of the 'hon' custom integration

Sorry, wrong repo. It should go to https://github.com/Andre0512/hOn


text:
(Fix) typographical error in Readme.md

Preview at demo 5

thank you!

authors: AndreSouzaAbreu rakrisi

repo: AndreSouzaAbreu/vue-data-table


text:
Carouselview does not rerender when device wakes from sleep on Android

OS: Android 11
Hardware: Lenovo Tablet
Summary: Whenever the device is woken up from sleep (OnStop -> OnStart), CarouselView elements are blank. Swiping restores the elements, but is not an intuitive user experience.

Closing this issue since I haven't received any response from the author.

authors: AndreiMisiukevich daltzctr

repo: AndreiMisiukevich/CardView


text:
When there are two url in the same domain only save one

This sucks!

http://stackoverflow.com/questions/42775688/python-sort-columns-after-rows-correlation

I think maybe if we fix https://github.com/AngelGallegosE/Osiris/issues/12 this is gonna work as expected

repo: AngelGallegosE/Osiris


text:
Settings: Auto-synchronisation misunderstanding

BRIEF:
There are two "Auto-synchronisation" options in Settings. The difference between them is unclear(I guess the second option means something like "Sync before backup", but I'm not sure).
STEPS_TO_REPRODUCE:

Open app.
Login (MAL).
Open settings.
Look at "Sync" and "Backup" sections.

No it should be an automatically backup scheduler. I wil improve that actually soon.

never mind almost no one was using it so I will remove the backup feature though.

repo: AnimeNeko/Atarashii


text:
Updated style.css for the cards to look it more modern

Updated style.css for the cards  to look it more modern
Description
I've updated the card layout by adding borders and setting a fixed length and size for the images to maintain consistency. Additionally, I reduced the padding and margin to create a more compact and visually appealing design.
Related Issues
#161
Type of PR

[ Enhancement] ()

Screenshots / videos (if applicable)

Checklist

[ x] I have gone through the contributing guide
[ x] I have updated my branch and synced it with project main branch before making this PR
[ x] I have performed a self-review of my code
[ x] I have tested the changes thoroughly before submitting this pull request.
[ x] I have provided relevant issue numbers, screenshots, and videos after making the changes.
[ x] I have commented my code, particularly in hard-to-understand areas.

@shivamv003 doesn't look great current cards are fine.


text:
CUDA error: an illegal memory access was encountered

Hi, this problem randomly happened to me. So I don't know how to fix it. Maybe it's a bug or something ?

Please try:
!pip install torch==1.4.0 torchvision==0.5.0

Okay, I will try it later. BTW, I'm appreciate your project. : )

Well, there's have another error here : (


text:
kit.text_to_handwriting() can have notebook with lines Background(Good for Students) instead of white background

Hi,
Just wondering if we can add Lines in Background . so that it will help students for their hand written assignments.
attaching sample for your reference.

Ofcourse it is possible, but it's a time consuming task, I will try to add this feature when I get time. :-D


text:
Merge dev into main

Steps Taken

Selected and read through the financial modelling API docs
Built file structures
Prepared routes and navigation
Implemented fetching data from the API
Displayed the data in the home page
Created the details page
Wrote unit tests for the application
Styled the component
Updated the README file
Deployed project

Presentation
Presentation Link
Screenshot

Hi @AnselemOdims,
Your project is complete!  There is nothing else to say other than... it's time to merge it :shipit:
Congratulations! 🎉
Cheers and Happy coding!👏👏👏
Feel free to leave any questions or comments in the PR thread if something is not 100% clear.
Please, remember to tag me in your question so I can receive the notification.

As described in the Code reviews limits policy  you have a limited number of reviews per project (check the exact number in your Dashboard). If you think that the code review was not fair, you can request a second opinion using this form.

Thanks for the review @enniopo

authors: AnselemOdims enniopo

repo: AnselemOdims/Stock-metrics


text:
typo: client.get('/settime').text should be client.get('/settimestamp').text

typo: client.get('/settime').text should be client.get('/settimestamp').text in following code at https://docs.fastht.ml/tutorials/quickstart_for_web_devs.html#cookies
from starlette.responses import Response
from datetime import datetime

@rt('/settimestamp')
def get(request):
    now = datetime.now()
    res = Response(f'Set to {now}')
    res.set_cookie('timestamp', str(now))
    return res

client.get('/settime').text

also the get cookie code  does not work. I tried replacing "now" with "timestamp" below but still did not work.
@rt('/gettimestamp')
def get(request):
    res = Response(f'Get timestamp: {request.cookies.get("now")}')
    return res

client.get('/gettimestamp').text

Thanks for pointing that out - will fix now.

repo: AnswerDotAI/fasthtml


text:
建议新增文件搜索插件

[ ] 我确定这是蚁剑本身的一个 Bug，我并不是在询问如何使用蚁剑
[ ] 我确定已经将蚁剑升级至软件发布页面中的最新版
[ ] 我已经阅读过蚁剑的开发文档，并且尝试过自己通过Google等方式解决问题
[x] 这是一个新功能的建议
[ ] 我查阅了文档没找到解决方案，所以来询问如何使用蚁剑

新功能建议

[x] 我确定我所提的新功能不在待做事项内，也不在issue列表
[x] 我确定我所提出的新功能是为了方便在网站管理，而不是用于非法用途

新功能描述
新增文件搜索插件（前提需要遍历文件夹文件）

是搜索文件, 还是搜索文件内容

font{
    line-height: 1.6;
}
ul,ol{
    padding-left: 20px;
    list-style-position: inside;
}

搜索文件（前提需要遍历文件夹）

文件内容查找可以在命令行下用 grep 来完成，使用插件来做的话，需要注意请求超时的问题

font{
    line-height: 1.6;
}
ul,ol{
    padding-left: 20px;
    list-style-position: inside;
}

许多靶机用不了虚拟终端

authors: Medicean pfinal-nc zeyudada

repo: AntSwordProject/antSword


text:
京豆值，没有变化

第一次正常运行，有打印京豆值，但刷新app，一直没看到有变化。

再尝试，没有打印京豆值，同时刷新app，还是没有变化。

大佬，这是什么现象呢？

看了之前的提问。我的给出的是，我的ip和手机号，都是国内的。

repo: AntonVanke/JDBrandMember


text:
Improved the UI of enter the details section in the carts

I have improved the UI of the details portion in cart section.

@Anushkabh can u please look into it

repo: Anushkabh/krishiconnect


text:
Functions not detected OSX El Cap (probably BSDs as well)

Tested on OSX 10.11.6.
Functions are not detected correctly on Mac OSX. This is because OSX uses BSD sed. This will probably affect BSD OSes also, considering this. To reproduce, just run the unit test on a mac.
The workaround I have found is to install gnu-sed via homebrew, then use gsed instead of sed in Doxyfile.
Not sure if you want to support both versions of sed, but it might be helpful to others to make note of this workaround in the README.

I will make a note about it in the README.md, thank you for reporting this. I don't think I will support other versions of sed for now, mainly because I don't have time for that. And other versions of sed.
If you have some patches to fix the compatibility, though, feel free to submit them.

authors: Anvil charlesdaniels

repo: Anvil/bash-doxygen

license: WTFPL


text:
bug: TypeError: Can't instantiate abstract class Infura with abstract methods chain_id

information posted here: https://github.com/ApeWorX/ape/issues/119

Please upgrade to latest ProviderAPI in Ape v0.1.0a19

authors: fubuloubu sabotagebeats

repo: ApeWorX/ape-infura


text:
chore: bump evm-trace dep [APE-1237]

What I did
Running into local mypy resolution conflict (I am using mypy 1.4.1) but because of some eth-ape deps I need to downgrade to mypy < 1. This is the conflict:
Because eth-ape (0.6.15.dev3+g553d08ab8) @ git+https://github.com/ApeWorX/ape.git@553d08ab801101faca292a05d509f8f932d44c1b depends on both evm-trace (0.1.0a21) and evm-trace (0.1.0a21), evm-trace is required.
And because evm-trace (0.1.0a21) depends on py-evm (0.7.0a2), py-evm is required.
And because py-evm (0.7.0a2) depends on mypy-extensions (>=0.4.1,<1.0.0)
 and mypy (1.4.1) depends on mypy-extensions (>=1.0.0), mypy is forbidden.
So, because no versions of mypy match >1.4.1,<2.0.0
 and api depends on mypy (^1.4.1), version solving failed.

If we bump evm-trace, mypy will be able to resolve properly.
How I did it
Bumped emv-trace in setup.py
How to verify it
Try and add eth-ape as a dep to a project that depends on mypy > 1
Checklist

[ ] All changes are completed
[ ] New test cases have been added
[ ] Documentation has been updated

noticed this is duplicate of: https://github.com/ApeWorX/ape/pull/1566
with the exception that this PR maintains pin on alpha package

repo: ApeWorX/ape


text:
Testing

Trial - Testing out the badge feature

Trial


text:
The init of traffic rules.

Hello,
I suggest that the traffic rules in traffic_decider.cc can be inited only once, and the traffic_rule_configs_ will not change at all.

The init code in on_lane_planning.cc is as below:
 for (auto& ref_line_info : *frame_->mutable_reference_line_info()) {
    TrafficDecider traffic_decider;
    traffic_decider.Init(traffic_rule_configs_);
    auto traffic_status =
        traffic_decider.Execute(frame_.get(), &ref_line_info, injector_);
    if (!traffic_status.ok() || !ref_line_info.IsDrivable()) {
      ref_line_info.SetDrivable(false);
      AWARN << "Reference line " << ref_line_info.Lanes().Id()
            << " traffic decider failed";
    }
  }

So, why not only init TrafficDecider once in class's init?
Thanks for your answer.

@YaoQii it's doable. but with the current implementation, (1) traffic_decider is released out of the for-loop, much cleaner? (2) can be changed to implement concurrently later?   anyway, either way is fine. no significant difference to me.

authors: YaoQii jmtao

repo: ApolloAuto/apollo


text:
[Dreamview] show junction ID in addition to lane id

Hi,
For easier use, I think it's helpful to show the junction id as well in addition to the lane id, which can be toggled in the LayerMenu tab.
Something like this:

This is achieved by a hack...

// dreamview/frontend/src/renderer/map.js

// ...
    addJunctionId(junction, coordinates, scene) {
        const polygonPoints = junction.polygon.point;
        const polygonCount = polygonPoints.length;
        let position = {x: 0, y: 0, z: 0.04};

        polygonPoints.forEach(p => {
            position.x += p.x;
            position.y += p.y;
        });

        position.x = position.x / polygonCount;
        position.y = position.y / polygonCount;

        position = coordinates.applyOffset(position);

        const rotation = {x: 0.0, y: 0.0, z: 0.0};

        const text = this.textRender.drawText(
            junction.id.id, scene, colorMapping.WHITE, TEXT_ALIGN.LEFT);
        if (text) {
            const textPosition = position;
            if (textPosition) {
                text.position.set(textPosition.x, textPosition.y, textPosition.z);
                text.rotation.set(rotation.x, rotation.y, rotation.z);
            }
            text.visible = false;
            scene.add(text);
        }

        return text;
    }
// ...

                    case "junction":
                        const junction = newData[kind][i];
                        this.data[kind].push(Object.assign(newData[kind][i], {
                            drewObjects: this.addBorder(
                                newData[kind][i], colorMapping.BLUE, coordinates, scene),
                            text: this.addJunctionId(junction, coordinates, scene)
                        }));
                        break;

// ...

We have also added this function, which is very convenient when debugging


text:
What is ROI's  function?

Hello,everyone!
I don't understand the ROI mentioned in the open spacel planner, what is its function?
Can you explain it to me?

Roi refers to "Region of Interest", describing the drivable area and target position

Closing this issue. Feel free to reopen if you have additional questions!


text:
Kebab-case classes are not fired

Following the documentation, to pick a typical CSS kebab-case class, does not make the plugin fire.
E.g.:
const observer = lozad('.is-lazy')

@cnotv this works as expected, please check this Codepen demo also, we have a working test case for the same as well.

authors: ApoorvSaxena cnotv


text:
Control

the keyboard controls arent working

There's no keyboard controls for this script. Go grab one from here instead, although, it's very odd to get used to.
https://chrome.google.com/webstore/detail/agario-ninja-advanced-con/pbobiamfiefihckgfbppiigkfbkbmhlm?hl=en


text:
Use CORS without having to set headers on server

User should be able to accept all incoming responses, regardless of headers.

Still no Android support, right? I have iOS working. Just want to make sure I'm not missing something.

+1 for Android support.

+1 Android support.

+1 Android

+1 Android

Any news on this, @harsaharsa?

It's high on the backlog – next after we backport the Cordova fixes for Android callbacks not firing reliably.

Thanks for the update!

This is now available with Android 4.0.7-edge1, with some caveats (only Crosswalk and platform WebView 5.0+ support, see https://github.com/AppGyver/wrapper/blob/master/changelog-android-fresh-edge.md#407-edge1-2015-06-21 for details)!

I can confirm this is working for me using WebView 5.0+ and
  network:
    extraResponseHeaders:
      "Access-Control-Allow-Origin": "*"

However, it didn't work with Scanner Crosswalk ARM build and same settings, it's my understanding that according to changelog it should work.

I'm still facing same issue
XMLHttpRequest cannot load url?grant_type=client_credentials. A wildcard '*' cannot be used in the 'Access-Control-Allow-Origin' header when the credentials flag is true. Origin 'http://localhost' is therefore not allowed access.
on Android?

I think this might be to do with Chrome webviews having less tolerant security requirements. I have hit this problem before, I think, but I can't remember the details. I think you'll need to use http://localhost for Access-Control-Allow-Origin instead of *.

"I think you'll need to use http://localhost for Access-Control-Allow-Origin instead of *."
This is on production right?
But will api's is shared by many clients, I cannot change it.
What is I just want to work locally? Any other settings which I can do ?

I am still having this CORS problem using the Android Scanner.  I am using the latest scanner downloaded from Google Play Store.
In my app.coffee, I have these lines:
  network:
    extraResponseHeaders:
     "Access-Control-Allow-Origin": "http://localhost"
     "Access-Control-Allow-Headers": "Content-Type, X-Requested-With, steroidsAppId, steroidsApiKey"

Anyone have tried this and got it to work?
I am pretty sure my code is correct as my iPhone version is working fine.

2 weeks and no answer from anyone.  No one needs this functionality on Android?
The only way I figured out to work around the problem is by using the cordova-HTTP plug-in instead of the browser's native HTTP functions.  It would work, but there more code to maintain.

authors: Leeds-eBooks carlo darmoor harsaharsa jDeppen joehui laicosly maraujop nileshdarade vincent-lwt

repo: AppGyver/steroids


text:
Initial Loading Screen preview

Proposal
When I initialize the camera there is a white screen with a circular loading animation that shows up before the camera UI opens up.
Is there any way to remove this white screen with circular loading animation?
I would rather keep the user on the camera UI screen and show them a loading where the camera is to enhance the user experience.
Thx

Even better if we could have the camera show up instantly like on instagram for example.

repo: Apparence-io/CamerAwesome


text:
Rethink getindex(::Operator,::ProductFun)

Right now, it goes row by row with the operator in between multiplication by Funs.
Maybe this can be simplified by adding all the coefficients as a BandedMatrix.

I think this is a really good idea for
getindex(::Functional,::ProductFun)

which is a compact operator: i.e., can be represented as a finite-dimensional matrix.  Don’t quite see yet how this will work for
getindex(::BandedOperator,::ProductFun)

On 18 Mar 2015, at 9:58 am, Richard Mikael Slevinsky notifications@github.com wrote:
Right now, it goes row by row with the operator in between multiplication by Funs.
Maybe this can be simplified by adding all the coefficients as a BandedMatrix.
—
Reply to this email directly or view it on GitHub https://github.com/ApproxFun/SIE.jl/issues/19.

authors: MikaelSlevinsky dlfivefifty


text:
Missing AppsFlyerAdRevenue.asmdef

I've checked the most recent release, tagged 6.14.3-upm, and noticed that the AppsFlyerAdRevenue.asmdef file is missing. This omission is preventing us from using the package effectively. Other asmdefs cannot access AppsFlyerAdRevenue.
In contrast, the AppsFlyerAdRevenue.asmdef file is present in the v6.9.42-upm release. To use the package in UPM format, please restore the missing asmdef file.

Hey, I've added the file now. Please check if it works for you
Thanks

Hi @af-vero. Thanks for your work.
There's some confusion because there's a tag called '6.14.3-upm' and a branch called 'v6.14.3-upm'.
Also, there are still issues with the '6.14.3-upm' tag.
How about releasing a new version 6.14.4 instead?
You could distribute it with the tag 'v6.14.4-upm'. I think that would be cleaner.

Hi @lsw1164 , we will release a new version soon. Try to use the branch called 'v6.14.3-ipm'. Sorry for the confusion.

I realized that there's no *.asmdef.meta file.
Plz restore it as well.

@af-vero plz check out the its meta file.

I second the missing .meta file.
This is the error you get after adding this line
"appsflyer-unity-adrevenue-generic-connector": "https://github.com/AppsFlyerSDK/appsflyer-unity-adrevenue-generic-connector.git#v6.14.3-upm", to your Packages/manifest.json:
Asset Packages/appsflyer-unity-adrevenue-generic-connector/AppsFlyerAdRevenue.asmdef has no meta file, but it's in an immutable folder. The asset will be ignored.

Using @marekmrva-ss's repo works!
"appsflyer-unity-adrevenue-generic-connector": "https://github.com/Cellense/appsflyer-unity-adrevenue-generic-connector.git#v6.14.3-upm",

The team probably forgot they had to support unity devs for over 3 months lol :)

authors: af-vero cihadturhan lsw1164 marekmrva-ss


text:
Initial vector model docu

Add "Vector" Subsection to Appendix (Section 11)
Add vectorNeighbors function to SQL overview and reference (Section 8, Section 8.1)
Add new importer parameters to Importer setting table (Section 6.4)
Add HNSW to CREATE INDEX docu (Section 8.4)
Rename "Vector Embedding" to "Vector" in Introduction (Section 1)
Fix typo (Section 3.5)

Thanks!!!

authors: gramian lvca

repo: ArcadeData/arcadedb-docs


text:
jekyll new

jekyll installed

switched repo

repo: ArcheostorieJPA/editorial-style


text:
Spelling mistake

a discord package write in typescript
A Discord client written in typescript

Oh thx

I fix later 🙂

@SimonLeclere where ??

In the repo's description

Ok ty 😅

authors: Arcoz0308 SimonLeclere Yan-Jobs


text:
Parsing UTF8 BOM files

Hi
I am trying:
	std::ifstream f(pathInfoDB);
	aria::csv::CsvParser parser(f);

	for (auto& row : parser) {
		for (auto& field : row) {
			CString a(field.c_str());
			::OutputDebugString(a);
		}
	}

But my files are UTF8-BOM and as a result I am getting gibberish at the beginning. How do I handle?

OK, so if I simply do:
char bom[3];
f.read(&bom[0], 3);

Then it works.
I have an existing class that handles BOM etc. but think it is alot of work to merge them. So I'll just skip the 3 bytes.

I tried to create a fork of the repository and push it but having issues.
Here is a new static method to detect the BOM:
  static bool ReadUtf8_BOM(std::ifstream& is)
  {
	  const uint8_t c0 = is.get();
	  if (c0 != 0xEF)
	  {
		  is.putback(c0);
	  }
	  else
	  {
		  const uint8_t c1 = is.get();
		  if (c1 != 0xBB)
		  {
			  is.putback(c1);
			  is.putback(c0);
		  }
		  else
		  {
			  const uint8_t c2 = is.get();
			  if (c2 != 0xBF)
			  {
				  is.putback(c2);
				  is.putback(c1);
				  is.putback(c0);
			  }

			  return true;
		  }
	  }

	  return false;
  }

Attributions go to this Stackoverflow answer:
C++ How to inspect file Byte Order Mark in order to get if it is UTF-8?.
Usage Example
std::ifstream isInfoDB(pathInfoDB);
if (!aria::csv::CsvParser::ReadUtf8_BOM(isInfoDB))
{
	AfxMessageBox(L"The file needs to be UTF8 BOM encoded.", MB_OK | MB_ICONERROR);
	return;
}

aria::csv::CsvParser parser(isInfoDB);
parser.delimiter(delimiter);

repo: AriaFallah/csv-parser


text:
Look into why C implementation of "test.me" won't work on GH Actions.

https://stackoverflow.com/questions/35215109/struct-dirent-does-not-have-de-type-in-header-file
Maybe it'll be necessary to change the way it access/iterates through folders.

Duplicate of #10

authors: ArielMAJ tauanesales