text:
Fix a link in DoEnvironmentSubstA pointing to wrong place

The link for ExpandEnvironmentStrings in the article for DoEnvironmentSubstA is pointed to a wrong place. This PR fixes that.

@blueset : Thanks for your contribution! The author(s) have been notified to review your proposed change.

@blueset : Thanks for your contribution! The author(s) have been notified to review your proposed change.

@mcleanbyron : Thanks for your contribution! The author(s) have been notified to review your proposed change.

@mcleanbyron : Thanks for your contribution! The author(s) have been notified to review your proposed change.


text:
Wrong information CAB download for offline installation

I tried to apply KB5021127 to SQL Server 2017 offline. I downloaded CAB files for CU31 (SRO_3.5.2.777_1033.cab, SRS_9.4.7.1162_1033.cab..). However I failed to apply KB5021127 due to wrong CAB files.
I retried with old CAB files(SRO_3.3.3.1400_1033.cab, SRS_9.2.0.1400_1033.cab...) and succeed.
I followed the instruction. If the instruction is correct, CAB files for KB5021127 were same with CU31. I think this is wrong.
https://learn.microsoft.com/en-us/sql/machine-learning/install/sql-ml-cab-downloads?view=sql-server-2017#sql-server-2017-cabs
GDR releases of SQL Server will require the same component .cab file versions as the next earlier non-GDR release, such as a CU. For example, for the SQL Server 2019 CU16 GDR, use the same .cab download versions as SQL Server 2019 CU16.

Thanks @moematsuo for taking the time to provide this feedback. Apologize for the delay in response - Microsoft Build was a busy time for us.
Keeping in mind this isn't a support platform, this is a platform to improve docs, can you clarify what version you were patching from and to? "I tried to apply KB5021127 to SQL Server 2017 offline" what was the version of SQL Server 2017 before applying KB5021127?
It appears to have worked when you applied the cabs for SQL 2017 CU14-18, did you try the cabs for later versions of SQL 2017?

Hi @WilliamDAssafMSFT Thank you for checking.
The version was Microsoft SQL Server 2017 (RTM-GDR) (KB5014354) - 14.0.2042.3 (X64) .

@moematsuo We appreciate you bringing this to our attention. A doc update for this article is in flight. Thanks again for taking the time and effort to document this feedback, your suggestions help improve our documentation.

source: gharchive/issue

authors: WilliamDAssafMSFT moematsuo

repo: MicrosoftDocs/sql-docs

license_type: permissive

license_source: github-api


text:
Corrected small misspelling

misspelled 'to' as 'tp'. Corrected.

@tcstar : Thanks for your contribution! The author(s) have been notified to review your proposed change.

Looks good; merging.

source: gharchive/pull-request

authors: PRMerger19 ktoliver tcstar


text:
Removing slashes that shouldn't be there

Removing slashes that shouldn't be there - the "" is wrong and launchpad will not start if it is there

@joshts0 : Thanks for your contribution! The author(s) have been notified to review your proposed change.


text:
Added options for PartitionDeployment and RoleDeployment

Hello,
i added the deployment options for the SSAS deployment util.
I hope you like it.
Best Regards
Steffen

@abbgrade : Thanks for your contribution! The author, @minewiskan, has been notified to review your proposed change.

@abbgrade Looks good. Thanks for contributing!
#sign-off

authors: Minewiskan PRMerger17 abbgrade


text:
"Theme gallery" page is not in the sidebar

target is:
https://docs.microsoft.com/en-us/windows/terminal/custom-terminal-gallery/theme-gallery
Must've missed it in https://github.com/MicrosoftDocs/terminal/pull/582

Fixed it in https://github.com/MicrosoftDocs/terminal/pull/587

authors: cinnamon-msft zadjii-msft

repo: MicrosoftDocs/terminal


text:
How to hide the Script Documents? This folder keeps opening up in Solution Explorer and I hate it.

[Enter feedback here]

Document Details
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ID: ae54e86e-c5c8-2f3a-1a0a-24681b7e55b2
Version Independent ID: 93733297-8007-f39d-594f-c4917bf3a50d
Content: View Script Documents - Visual Studio (Windows)
Content Source: docs/debugger/how-to-view-script-documents.md
Product: visual-studio-windows
Technology: vs-ide-debug
GitHub Login: @Mikejo5000
Microsoft Alias: mikejo

@leemorris -- Lee, thank you for your feedback.  Please consider these resources:

Visual Studio on Microsoft Q&A
Visual Studio MSDN Forum
Stack Overflow
Reddit

You are welcome to add this here:

@danmayor -- Dan, thank you for your questions.  I'm not sure if that option exists.  Please consider these resources:

Ask a question or find an answer on the Microsoft Q&A page for Visual Studio.
Check the Visual Studio MSDN Forum.
Stack Overflow
Reddit

@Mikejo5000 -- Mike, is there such a setting?

authors: WilliamAntonRohm leemorris

repo: MicrosoftDocs/visualstudio-docs


text:
Batch variable upload

Is there a way to upload a batch of variables in the variable group editor?
As many applications sometimes have multiple variables, It would be very usefull to write a string of multiple var = value or maybe a file...
Thank you!.

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ID: 4827aa99-ae62-bd63-6f2f-a87a4065ed27
Version Independent ID: c9e461ee-7f42-3503-9460-18fa3a807bbb
Content: Variable groups for Azure Pipelines and TFS - Azure Pipelines
Content Source: docs/pipelines/library/variable-groups.md
Product: devops
Technology: devops-cicd
GitHub Login: @alexhomer1
Microsoft Alias: ahomer

Any update on this requirement? This is pretty much needed and is awaited!

Upload a config.yml would be nice!

Please share your suggestions on developer community > suggest a feature.

authors: Omarmtz RoopeshNair iharrington nikhil2007rock

repo: MicrosoftDocs/vsts-docs


text:
Options for hosting "Publish Profile"

It would really help if instructions were provided on how to use the "Secure files" feature to host Publish Profile .xml documents
https://docs.microsoft.com/en-us/azure/devops/pipelines/library/secure-files?view=azure-devops

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ID: 19f07c04-6b05-0de0-9b74-e032226528a4
Version Independent ID: f0363446-1415-4e48-4c40-9b56906654f2
Content: Azure SQL Database Deployment task - Azure Pipelines
Content Source: docs/pipelines/tasks/deploy/sql-azure-dacpac-deployment.md
Product: devops
Technology: devops-cicd
GitHub Login: @RoopeshNair
Microsoft Alias: ronai

Thanks for the suggestion!  The documentation has been updated and will be live within a few days.

authors: davidstaheli mark-janos


text:
Where are stored pipeline artifacts when using Microsoft-hosted agent?

I could not find here an explanation on the storage location of pipeline artifacts.
In the self hosted case, those files are kept in a path like work/1/a
But with Microsoft-hosted agents, once the run done, I can't access agent filesystem.
Where are they stored?

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ID: 61db3371-6395-88a2-fb78-09f98790ab1b
Version Independent ID: ef6f1bf7-02b8-9093-b84e-c9bde7d98e57
Content: Microsoft-hosted agents for Azure Pipelines - Azure Pipelines
Content Source: docs/pipelines/agents/hosted.md
Product: devops
Technology: devops-cicd-agents
GitHub Login: @steved0x
Microsoft Alias: sdanie

@titimoby -- Thierry, thank you for your question.  You may find an answer here:

Azure DevOps Support Bot
Azure DevOps on Stack Overflow

@steved0x -- Steve, please look into this issue.

@WilliamAntonRohm Thanks.
I will try the Support Bot once more.
On Stackoverflow, the closest topic I found was:
https://stackoverflow.com/questions/56000165/how-build-artifacts-are-managed-in-azure-devops-pipeline
But it was mainly about path to find artifacts.

@titimoby Can you see them in the Pipeline run details for that run?
https://docs.microsoft.com/en-us/azure/devops/pipelines/get-started/multi-stage-pipelines-experience?view=azure-devops#view-pipeline-run-details

@steved0x yes, I see them. I would like to understand where they are stored, and have an idea of any limit, either in total size or in duration.

authors: WilliamAntonRohm steved0x titimoby


text:
AngularJS is v1. Angular is the correct term for v2+

AngularJS is v1. Angular is the correct term for v2+

@johnpapa : Thanks for your contribution! The author, @andyjlewis, has been notified to review your proposed change.

Thanks, @johnpapa

authors: PRMerger9 andyjlewis johnpapa


text:
Documentation link is 404

The link to the documentation on this page is broken and leads to a 404 : https://learn.microsoft.com/en-us/vsts/search/overview

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ID: 4f03fe60-4750-dace-962b-9cd6b18bfb4f
Version Independent ID: 5b08b31d-4955-52fe-4a1a-97d2f8c4907d
Content: Search REST API for Azure DevOps Services - Azure DevOps Services REST API
Content Source: docs-ref-conceptual/tfs-4.1/search/index.md
Service: azure-devops
Sub-service: azure-devops-ref
GitHub Login: @wnjenkin
Microsoft Alias: elbatk

Duplicate of #555 closing

authors: mday-ntirety nechvatalp

repo: MicrosoftDocs/vsts-rest-api-specs

license: MIT


text:
Getting STATUS_INVALID_PARAMETER with IRP_MJ_READ

The documentation indicates STATUS_INVALID_PARAMETER will be returned if FltLockUserBuffer is called on IRPs other than those listed above.  However, I am getting that results from IRP_MJ_READ on Windows Server 2019, so apparently there are other cases as well.  It would be nice to know what those cases are (i.e. why it is happening).

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ID: eedb269e-54b6-4a9f-0879-58c159f9f598
Version Independent ID: 023ca106-8610-4721-c468-056a77868b6d
Content: FltLockUserBuffer function (fltkernel.h) - Windows drivers
Content Source: wdk-ddi-src/content/fltkernel/nf-fltkernel-fltlockuserbuffer.md
Product: windows-hardware
Technology: wdk-api-reference
GitHub Login: @lorihollasch
Microsoft Alias: loriwhip

Thanks for reporting this issue, @poweradminllc! There is indeed a special case where INVALID_PARAM is returned for READ and WRITE IRPs that have IRP_MN_MDL. I've updated the page to note this special case and included an explanation for it.

authors: lorihollasch poweradminllc

repo: MicrosoftDocs/windows-driver-docs-ddi


text:
Incorrect TrackData description

It doesn't look like a pointer to me. That's a real array being stored right in the struct. Either the struct def is wrong or the description is wrong.

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ID: 5bf22500-2f47-cd4c-3fee-8f1d76cd6964
Version Independent ID: ce49f9bd-c5ae-b2c4-a4b5-ff1692c30838
Content: _CDROM_TOC (ntddcdrm.h) - Windows drivers
Content Source: wdk-ddi-src/content/ntddcdrm/ns-ntddcdrm-_cdrom_toc.md
Product: windows-hardware
Technology: windows-devices
GitHub Login: @lorihollasch
Microsoft Alias: loriwhip

@henke37 , thanks for reporting this -- I have updated the description!


text:
Do I need this or not?

The first line reads "This section allows users to request additional signatures as required by certain certification scenarios". So, what are those scenarios? Where can I find information on them (specifically, not some vague "look it up in the HCK docs")? I'm writing an ELAM driver, so is this section required, or not?

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ID: ba708169-9e8f-f6fc-c0c8-8ba44874d96a
Version Independent ID: b9304f44-194a-a275-38f4-9d3d4b3d32cb
Content: INF SignatureAttributes Section - Windows drivers
Content Source: windows-driver-docs-pr/install/inf-signatureattributes-section.md
Product: windows-hardware
GitHub Login: @tedhudek
Microsoft Alias: tedhudek

Reaching out to ELAM folks, will keep you posted

Hi @BrianCatlin the answer is, yes it is.  I'll update the docs as soon as I can but wanted to get the info to you.

Thank you for pursuing this @tedhudek !

Updated the page. You can see the updates for this issue and #1100 in 1bdca8da2

authors: BrianCatlin tedhudek

repo: MicrosoftDocs/windows-driver-docs


text:
fixed a typo in time-travel-debugging-replay.md

you an also use  -> you can also use

Thanks Tanya, we appreciate the PR! :)

authors: Tanya-Solyanik tedhudek


text:
Update get-product-data.md

Corrected errors in OS Codes and OS Family Codes

Thanks @balapv, I'll get this live soon!

authors: aahill balapv


text:
NetworkInterface.GetAllNetworkInterfaces method cause "the method or operation is not implemented." exception

When i call NetworkInterface.GetAllNetworkInterfaces method( running with RPi 3 ), it causes "the method or operation is not implemented." exception.The windows iot core version is 15063.and i have updated System.Net.NetworkInformation to version 4.3.0.

This API works in the Creator's Update. If you update IoT Core to version 16299 via the Dashboard it should work.

Docs fixed with pull request #123 , now merged

authors: derekameer v-liujxu

repo: MicrosoftDocs/windows-iotcore-docs


text:
Missing Error code 0x801c004e

I have troubles setting windows hello, can you please explain this error code
0x801c004e

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ID: 6b4f9133-887f-17a6-95fc-3712de8a3fa1
Version Independent ID: 09d34ce8-1590-8202-3e70-e6299dadbb65
Content: Windows Hello errors during PIN creation (Windows 10)
Content Source: windows/security/identity-protection/hello-for-business/hello-errors-during-pin-creation.md
Product: w10
Technology: windows
GitHub Login: @mapalko
Microsoft Alias: mapalko

@m4rioo - Thank you for submitting feedback.
I think the best way forward is if you can open a service ticket in your tenant so this can get resolved ASAP. Based on outcome, let me know if it is something that can be called out in the docs.
If you don't mind please keep us posted here on the resolution and I really want to get this information you are discovering back into the docs.

repo: MicrosoftDocs/windows-itpro-docs


text:
"Device provisioning during OOBE" section may be out of date

Hello,
Can you please clarify which version of Windows 10 this article (or any article for that matter) applies to? Especially in the modern provisioning space, there are moving parts from one version of Windows 10 to the next.
As an example, we (or the Premier support engineers we've engaged with) are not able to verify by testing on Win10 1709 (various build #) the following statements in this article:
"The provisioning engine always applies provisioning packages persisted in the C:\Recovery\Customizations folder on the OS partition..."
coupled with:
"The provisioning engine always applies provisioning packages embedded in the installed Windows image during Windows Setup OOBE pass regardless of whether the package is signed and trusted."
Premier support will verify that provisioning packages that reside in c:\recovery\customizations are not processed during the oobeSystem pass. On the contrary, the .ppkg's present in c:\recovery\customizations will process if, after the files are dropped in c:\recovery\customizations the system is sysprep'ed with the "/generalize" clause. This means that the .ppkg's are being applied, not during the oobe pass but during one of the following passes:

Generalize
Specialize
AuditSystem
AuditUser

We are also following up with the Product team but I also wanted to ping the docs team in case this is simply a documentation issue and the behavior has changed in 1709.
Thank you!

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ID: f207b491-f262-43cf-1002-8f3fb2a052c6
Version Independent ID: 5358ed30-928c-e397-04e7-7f4c602777e2
Content: How provisioning works in Windows 10 (Windows 10)
Content Source: windows/configuration/provisioning-packages/provisioning-how-it-works.md
Service: unspecified
GitHub Login: @jdeckerMS
Microsoft Alias: jdecker

This was written for the first version of Windows 10. I'll check with the engineering team on whether there have been changes.

Hello,
Thanks for your reply.
I see that the issue was closed by "andreabichsel". I don't believe the query in the original request was answered.
Can you update us on what the engineering team's feedback was, please?

Sorry, reopening until answered.

@jdeckerms - Do you have any updates from the engineering team? Thanks.

@jdeckerms - We would like to follow up on this. Do you have any updates from the engineering team? Thanks.

@jdeckerms - We would like to follow up on this. Do you have any updates from the engineering team? Thanks.

@officedocsbot assign @jdeckerms

I am interested in installing apps for Assigned Access or Shell-Replace during OOBE, with all the lockdowns. the PPKG works if launched after landing on the desktop. It hangs at "Installing Provisioning packages" if launched automatically during OOBE.

@officedocsbot assign @jvsam

@tFable - Did you get a chance to hear back from the engineering team or the Primer support team. Can you please share your input so that I can proceed with updating the document content as requested.
Thanks.

@tFable / @jdeckerms Do you guys have any update on this? Anything from the engineering team?

authors: PrinceMarkieD andreabichsel jdeckerms joinimran jvsam mypil tFable


text:
update get-started-with-microsoft-education.md

issue #1926 ,
updated Windows 10 version prerequisites

@nenonix @JohanFreelancer9 Copy editing is needed for this PR. Thanks.


text:
Update Add-DtcClusterTMMapping.md

Replacement of the PR #1383

Docs Build status updates of commit 76ac19c:
:white_check_mark: Validation status: passed

File
Status
Preview URL
Details

docset/winserver2012r2-ps/msdtc/Add-DtcClusterTMMapping.md
:white_check_mark:Succeeded

For more details, please refer to the build report.
Note: If you changed an existing file name or deleted a file, broken links in other files to the deleted or renamed file are listed only in the full build report.

Replaces approved, merged and reverted PR #1383 that had been targeting the wrong branch. No further review necessary.

Hi @e0i and @sowjanya365,
I just wanted to confirm whether the links modified in this PR are in the correct format. As in should they be markdown links or separated text?
Thanks!

Hi @traya1
I was not able to submit the replacement PR with the same changes, because the changes were already pushed to live from PR #1383. And I found some links with Http. So changed Http to Https. Now I've reverted those changes. Kindly verify. Or suggest other workaround. Thank you! :)

Docs Build status updates of commit 07d4a71:
:white_check_mark: Validation status: passed
For more details, please refer to the build report.
Note: If you changed an existing file name or deleted a file, broken links in other files to the deleted or renamed file are listed only in the full build report.

Closing as the contents of #1383 is available in both master and live.

repo: MicrosoftDocs/windows-powershell-docs


text:
Mismatched Version Requirements

Text says 1809 but image still shows 1803...

Which is it?

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ID: 8c6a5c75-6cdc-a97f-df50-938ac5534e28
Version Independent ID: e7195fca-7687-4296-6aa8-638ce198d549
Content: Get started with WinUI 3 for desktop apps - WinUI
Content Source: hub/apps/winui/winui3/get-started-winui3-for-desktop.md
Product: uwp
Technology: apps
GitHub Login: @mcleanbyron
Microsoft Alias: mcleans

Thanks for your feedback. The image has been updated to match the text.

authors: mcleanbyron michael-hawker

repo: MicrosoftDocs/windows-uwp


text:
Please provide clarification on Windows version

[Enter feedback here]
In the page https://docs.microsoft.com/en-us/windows-server/failover-clustering/failover-cluster-csvs?source=docs
The statement in 1st paragraph "(In Windows Server 2012 R2, the disk can be provisioned as NTFS or Resilient File System (ReFS).)". Does it mean ReFS for CSV is only supported for Windows server 2012 R2? Or here "Windows server 2012 R2" means "Windows Server 2012 R2 later"?

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ID: b417d33d-000d-5ae8-2525-663849e5e62a
Version Independent ID: 16ccda8e-9d73-053f-4b67-20eaeac524bf
Content: Use Cluster Shared Volumes in a failover cluster
Content Source: WindowsServerDocs/failover-clustering/failover-cluster-csvs.md
Product: windows-server
Technology: failover-clustering
GitHub Login: @JasonGerend
Microsoft Alias: jgerend

#assign:IngridAtMicrosoft

#assign:xelu86

Hey @KrupalJoshi,
Thanks again for contacting Microsoft. We value your feedback.
A documentation change has been made clarifying the wording since the opening of this GitHub issue. We hope that the new verbiage is clearer regarding that CVS ReFS is supported in Windows Server 2012 R2 and above. We will now be closing this thread.
Thank you and have a most pleasant day. #please-close

authors: IngridAtMicrosoft KrupalJoshi Xelu86

repo: MicrosoftDocs/windowsserverdocs


text:
[Data Deduplication interoperability] Uservoice links no longer work

Under the section Unsupported there are two uservoice links, neither works This site is not currently active.
For what it's worth, I am struggling with duplicated build artefacts on my developer machine, and having NTFS deduplication on the client os would solve a lot of my issues. Which is why I wanted to "upvote" this request.

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ID: fbca43fe-2459-af79-0ab0-6c598217239f
Version Independent ID: 7e824aea-3911-d256-4002-d62711005efd
Content: Data Deduplication interoperability
Content Source: WindowsServerDocs/storage/data-deduplication/interop.md
Product: windows-server
Technology: storage
GitHub Login: @wmgries
Microsoft Alias: wgries

There is no (official) deduplication for the client OS. Some fans "steal" that feature from the current server build to the same client build, but it may break with the next upgrade or at any time between. So you either use Server 2019 / 2022 locally on your machine, or you set up a Server 2012 R2/2016/2019/2022, store your data there and deduplicate there. Whether you use normal file share access or the iSCSI method to connect the server data is up to you. The former is easier to set up, the latter might allow higher compression but requires the "VDS" deduplication template and it behaves like a local disk.
IF you have enough RAM you can run that deduplicating server locally as VM :).

Addressed. #please-close

authors: 0x53A IngridAtMicrosoft Joachim-Otahal


text:
Add a note to caution use of this API on a background thread

This API returns the currently active input method for thread with keyboard input focus. Calling this on a background thread may not return the expected results.

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ID: 48b1086b-5632-7db1-de6d-115ac96d2cc8
Version Independent ID: da1aceeb-2fef-155d-6170-5a167e007cba
Content: Language.CurrentInputMethodLanguageTag Property (Windows.Globalization) - Windows UWP applications
Content Source: winrt-api-build/xml/Windows.Globalization/Language.xml
Product: uwp
Technology: winrt-reference
GitHub Login: @Karl-Bridge-Microsoft
Microsoft Alias: kbridge

Thanks @xadxura - Andrew, this property returns a string. Would the following be suitable?
This property returns a value for the currently active input method on the thread with keyboard input focus. Calling this on a background thread may not return the expected results.

I've merged my suggested remark into the topic. I'll close this issue, but please respond if you have any other feedback.

authors: Karl-Bridge-Microsoft xadxura

repo: MicrosoftDocs/winrt-api


text:
Google App Id code is wrong

Log.Debug(TAG, "google app id: " + Resource.String.google_app_id);
should be
Log.Debug(TAG, "google app id: " + GetString(Resource.String.google_app_id));

Document Details
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ID: 8d9bfb2a-2e5d-d505-337f-919251a85de3
Version Independent ID: 695bff64-ae87-8c0f-5616-20b67893fdf0
Content: Remote Notifications with Firebase Cloud Messaging - Xamarin
Content Source: docs/android/data-cloud/google-messaging/remote-notifications-with-fcm.md
Service: unspecified
GitHub Login: @mgmclemore
Microsoft Alias: mamcle

Hi @NGumby, thanks for your feedback!  I'll make a note to update the topic accordingly.

authors: NGumby mgmclemore

repo: MicrosoftDocs/xamarin-docs


text:
"US" is not "2 digits"

the instuctions at https://docs.microsoft.com/en-us/xamarin/android/deploy-test/signing/ ask to provide "2 digits" as "Country Code", but the sample offers us "US", which definitely is not two digits, but two letters

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ID: d22ceddd-69d4-3a5d-2947-a5abddbbd3aa
Version Independent ID: e238051f-b809-5541-4049-f1205dd0a3a5
Content: Signing the Android Application Package - Xamarin
Content Source: docs/android/deploy-test/signing/index.md
Product: xamarin
Technology: xamarin-android
GitHub Login: @conceptdev
Microsoft Alias: crdun

Thanks for your feedback @gjuwindev - the dialog is part of the Visual Studio Tools for Xamarin, so this bug (the wrong string) could be reported via Visual Studio's Help > Report a problem feature.
For comparison, in Visual Studio for Mac, the label contains "(2 character country code)" (shown below), which is probably what should be used on Windows too. If you are creating a key store, the input does require two characters, not digits.

thanks :-)
On Thu, Jun 27, 2019 at 4:12 AM Craig Dunn notifications@github.com wrote:

Thanks for your feedback @gjuwindev https://github.com/gjuwindev - the
dialog is part of the Visual Studio Tools for Xamarin, so this bug (the
wrong string) could be reported via Visual Studio's Help > Report a
problem feature.
For comparison, in Visual Studio for Mac, the label contains "(2 character
country code)" (shown below), which is probably what should be used on
Windows too. If you are creating a key store, the input does require two
characters, not digits.
[image: Screen Shot 2019-06-26 at 7 11 45 PM]
https://user-images.githubusercontent.com/199373/60228064-44263c80-9846-11e9-84b5-da4db5b8f547.png
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authors: conceptdev gjuwindev


text:
LAB_02a_Manage_Subscriptions_and_RBAC.md

Current Translation:
Tugas 4: Bersihkan sumber daya
Suggested Translation:
Tugas 4: Membersihkan sumber daya

Hello contributor,
Thank you for your contribution! We are processing your suggestions and we will update you shortly.
Kind regards,
Microsoft Worldwide Learning Team

The Locfile state is PreHandoff.

This lang is not listed now for id-id in CAICritical - out of scope
Can be closed

Run bugfix tool, waiting for result. ICMS QUERY
https://github.com/MicrosoftLearning/AZ-104-MicrosoftAzureAdministrator.id-id/blob/OLPRODLOC/Instructions/Labs/LAB_02a_Manage_Subscriptions_and_RBAC.md


text:
M03 missing instruction #6

Module: 3
Step: 6
Description of issue
the markdown files list show a below, notice that #6 is missing.

Causing the empty page in CloudSlice as show below after hitting "next" button from step #5

Please rename #7 to #6

@msftnutta Issue acknowledged, will update when I have a resolution.


text:
model_comparison.predict seems to be broken

Recent commit (2c4665e4c8ee8ce102167f6d4424e9c171e0e227) added assert that 'seq' is a string, but downstream it seems to expect a numpy array. Additionally, the README states that this should be a numpy array

Thanks for the heads up. This commit: 17c73a5 should fix the problem.

authors: nfusi robertsami

repo: MicrosoftResearch/Azimuth

license_source: bigquery


text:
🚀 | Runtime plugin manager

Feature Description
Adding plugins (respectively plugin code) via jukebox.yaml during runtime without having the plugin in the upstream project.
What functionality would you like to see in your phoniebox?
At the moment the only ways to get a custom plugin running is

manually coping the plugin code on the RPI
Maintaining your own fork
Push everything to the upstream project (which may not get accepted that fast or at all)

In order to make it easier to develop new plugins it would be very handy to have something like plugin manager feature. Furthermore it would also decrease the amount of work for the upstream project maintainers as they won't need to maintain/review all possible plugins anymore.
How do you envision the feature to work from a users perspective?
The user just needs provide his plugin code via a public git repo (Github, Gitlab, Bitbucket, self hosted,...). Then he adds the url to his (or any other) plugin git repo to the `jukebox.yaml' which then gets loaded at startup.
Further information that might help
As the plugin system of future3 is already very flexible by just loading the configured plugins from the component directory at startup, it could be rather easy that the core component not just loads the plugins, but also depending on the config makes several git checkout/pull ahead of loading.
A solution like this would also mean that there would not be the need for any centralized server like in pypi, npm, etc.
Example config:
modules:
  named:
    # Do not change the order!
    publishing: publishing
    volume: volume
    jingle: jingle
    jingle.alsawave: jingle.alsawave
    jingle.jinglemp3: jingle.jinglemp3
    player: playermpd
    cards: rfid.cards
    rfid: rfid.reader
    timers: timers
    host: hostif.linux
    bluetooth_audio_buttons: controls.bluetooth_audio_buttons
    gpio: gpio.gpioz.plugin
  others:
    - music_cover_art
    - misc
  manager:
    my_foo:
      git_url: github.com:deimi/my_foo_plugin.git
      branch: patch1

Don't know if there are already some ideas/concepts for this around on your side.
I think this would also be a rather simple solution for a powerful plugin manager.

repo: MiczFlor/RPi-Jukebox-RFID


text:
tickets table has incorrect event_id

Overview of the problem
tickets in spark database have incorrect   event_id values. This is what causes the incorrect inside_event data to appear in the camp memebers dialog. See: #681

Description
Probably caused by buggy drupal_sync script. After the event_id constant was changed to MIDBURN2018 old tickets where also set to this value because the TICKETS_TYPE_IDS constant was incorrect.
1 - Existing data should be fixed (or discarded?)
2 - Drupal sync shlould be fixed to use EVENT_ID and TICKETS_TYPE_IDS from the models/constants.js file

@OriHoch Mentioned that there is another way to import tickets data from drupal. This might more elegant solution.

Fixed event_id according to the ticket type.
Each ticket now has the correct event_id.

authors: ArtyomKa elad-lachmi

repo: Midburn/spark


text:
Feature/fix integer get item

Fixes an issue with integer indices in EventArray.__getitem__ that was introduced with the inplace transforms.

Codecov Report

Merging #64 (6e50815) into develop (26d354b) will increase coverage by 0.00%.
The diff coverage is 100.00%.

@@           Coverage Diff            @@
##           develop      #64   +/-   ##
========================================
  Coverage    68.83%   68.84%
========================================
  Files            9        9
  Lines         3437     3438    +1
========================================
+ Hits          2366     2367    +1
  Misses        1071     1071

Impacted Files
Coverage Δ

idelib/dataset.py
81.20% <100.00%> (+0.01%)
:arrow_up:

Continue to review full report at Codecov.

Legend - Click here to learn more
Δ = absolute <relative> (impact), ø = not affected, ? = missing data
Powered by Codecov. Last update 26d354b...6e50815. Read the comment docs.

Approving now, although (as mentioned) there are still some untested cases (subchannels). Those problems seem unlikely, and even if they exist, this PR is a big net gain.

I added a test case, but it looks like it was addressed by the same fix, assuming that it was also present to begin with.

authors: CFlaniganMide codecov-commenter

repo: MideTechnology/idelib


text:
🛑 Auvik is down

In b26eea7, Auvik (https://mytech.us1.my.auvik.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Auvik is back up in 0927a40 after 59 minutes.


text:
Confirm dialog closes Firefox addon popup window, resulting in settings not being saved

Running: Midnight Lizard 10.0.0, Firefox 62.0.3 (64-bit) on Arch Linux, using X, i3wm.
Steps to reproduce:

Open the add-on popup by clicking the icon in the browser UI.

Go to Global Settings.

Attempt to activate sync or try to uncheck "Change browser theme".

What happens:
A javascript confirm dialog comes up, instantly closing the popup window. Your changed setting is thus not properly saved.
What I expected to happen:
The setting should be saved and ideally the window shouldn't close.

I temporarily circumvented this by checking the "Disable popup auto-hide" option in Firefox's dev tools when debugging the app. Obviously this is not a satisfactory solution for most users.

Popup does not get closed on Windows with the same Firefox version.
It should be considered as a Firefox bug.
Since I don't have a Linux set up right now - I would appreciate you to open an issue on bugzilla.mozilla.org
Thank you.
PS: There are a lot of other problems (on Windows as well) with popup being closed to soon. That's exactly why settings import from file is not supported in Firefox - popup gets closed even before open file dialog appears. Surprisingly it stays opened when you open a link from popup (like GitHub link).

Please reopen it if you would have a new info.

authors: nekorug pavel-agarkov

repo: Midnight-Lizard/Midnight-Lizard


text:
Generating a CSS file from the Midnight Lizard config?

Heyo,
As the title says, is it possible to generate a single (or multiple) CSS files from the config?

at least it is possible to copy main colors from the css variables that are injected to each processed web page


text:
Name clash

There is a npm package called big and it's this one https://www.npmjs.com/package/big
I found it because I tried npm install big and didn't get what I expected.
You could state in the README that there is no npm package for your library and the way to install it is by downloading the files. IMHO a better way would be to rename it a create a npm package (principle of least surprise), which would also give us an easy way to keep our files up to date.

I realized you do have a npm package, it's called big.js https://www.npmjs.com/package/big.js
I still recommend to write npm install big.js at the beginning of the README.

Okay, done.

authors: MikeMcl pmontrasio


text:
Gateway crash

Websocket closed with message: EndpointUnavailable: .
error: System.NullReferenceException: Object reference not set to an instance of an object.
at Miki.Discord.Gateway.Centralized.GatewayConnection.RunAsync()

Could you try again with Miki.Discord.Gateway 0.1.0?


text:
[Bug] Examples: Vue Block v7.3.5 has a problem where the block hides when the width of the editor changes

Initial checklist

[X] I agree to follow the code of conduct
[X] I searched issues and discussions and couldn’t find anything (or linked relevant results below)

Affected packages and versions
7.3.5
Link to runnable example
https://stackblitz.com/edit/github-ybtsh2?file=package.json
Steps to reproduce
When the width of the editor is stretched, the custom block cursor-grab is hidden and not shown.
The tooltipBlock is not showing up

Expected behavior
Changes to the editor width also require the display of the block cursor grab
Actual behavior
For now, the block is hidden.
Runtime
No response
OS
No response
Build and bundle tools
No response

same behavior here... seems it works only on specific window width range (see screen recording)
https://share.cleanshot.com/8Dshw4W5

authors: jbmaisner qiuweikangdev

repo: Milkdown/milkdown


text:
snark-transaction-profiler job is failing on PR train

PR train
Pr train is a situation in which we make a PR into another branch which is not a mainline branch. When a branch, like develop <- A <- B. We can merge B in a A and after that merge A. Or we can also merge A to develop and the target branch for B will become develop automatically.
snark-transaction-profiler is angry when we do not target a branch in [develop, master, berkeley]
see https://github.com/MinaProtocol/mina/blob/develop/buildkite/scripts/run-snark-transaction-profiler.sh#L11.
run-snark-transaction-profiler.sh

Fixed in https://github.com/MinaProtocol/mina/pull/14638

repo: MinaProtocol/mina


text:
Lk86/revert 9782

Attempt to revert sparse ledger diff changes and ensure that the bug is contained in the changes from #9782

You meant "sparse ledger".
Note that in develop, these changes were reverted, then re-applied by updating type versions.

The main goal here is just to have a testable docker image without #9782 so that we can compare against results from 1.3.0alpha2. If this 9782 is the culprit, we will have to find the more specific bug and fix-forward in a different PR.


text:
Add access permission to accounts

This PR adds an access permission to accounts, which prohibits zkApp accounts from being accessed if the authorization is incorrect. This ensures that an 'empty update' to e.g. a token zkApp can't be used to pass unauthorized sub-calls.
Testing is still TODO; opening this to see if CI finds any glaring errors in existing tests.
Checklist:

[ ] Modified the current draft of release notes with details on what is completed or incomplete within this project
[ ] Document code purpose, how to use it

Mention expected invariants, implicit constraints

[ ] Tests were added for the new behavior

Document test purpose, significance of failures
Test names should reflect their purpose

[ ] All tests pass (CI will check this if you didn't)
[ ] Serialized types are in stable-versioned modules
[ ] Does this close issues? List them

Do you want to add a test that exercises this permission?

!ci-build-me

!ci-build-me

!ci-build-me

!ci-build-me

!ci-build-me

!ci-build-me

!ci-build-me

!ci-build-me

!ci-build-me


text:
Add a README on setting up sandbox networks manually.

It's essential for the developers to know how to set up such a network manually for testing purposes. Docker images and scripts are great for end-users and zkApp devs, but development of the node itself requires a more flexible setup.
It's a documentation-only PR.

Thanks for your suggestions, @ylecornec! I'm applying them and merging.


text:
Improve error messages around invalid zkApp commands

This PR replaces the non-descriptive option type with an Or_error.t, containing information about the specific error that has occurred.
This makes debugging easier, and gives better feedback to users that attempt to send invalid transactions.
Checklist:

[ ] Modified the current draft of release notes with details on what is completed or incomplete within this project
[ ] Document code purpose, how to use it

Mention expected invariants, implicit constraints

[ ] Tests were added for the new behavior

Document test purpose, significance of failures
Test names should reflect their purpose

[ ] All tests pass (CI will check this if you didn't)
[ ] Serialized types are in stable-versioned modules
[ ] Does this close issues? List them

!ci-build-me

Updated to unify the logic for fetching verification keys, and use the nice error messages everywhere.


text:
Berkeley migration test imprv

Archive Migration tooling consist of two applications:

berkeley_migration (#12906)
berkeley_account_tables (#14339)

During testing I found a couple of improvements/ small fixes which are necessary for testing and correct run:

extract parameters from berkeley_migration:
a) bucket location
b) number of batches for precomputed block fetch
c) corner case when there are no precomputed blocks to fetch

Closes #14551

!ci-build-me

!ci-build-me


text:
Pass archive image for integration tests

Pass an archive image to the test executive for integration tests. This change is in preparation for adding the archive node test. While the image is currently required only for that test, it's no harm to pass it for other tests.
In the test executive, change archiver to archive, a little less awkward.

!approved-for-mainnet

authors: aneesharaines psteckler


text:
JDNHFCJA;INHOHOQIHJUEHASHABKJXNXKLQEJOJQEPJwlm'qjdnhiudqiubqdiu

JANIUDHQOWIHJQWOIUHQOUuqfdjXKmmKXKJPQWJQWPJFIOHQonhQONHqincqkc:PQCjpoqFWNOQHF[oqIHCJOIUEHQOUhoiqhNJCCQWIJOIQWJIOJQWOIJIQOJOIWQIOEQHFIUEQHFIYEGQYUGEQYEYUGUUQpquHPqhQIHQoiqjeiojkmlmasmla;macsmopwoeeoiikwodp

jdaoichjqaijf


text:
🛑 Citra-CloudSaves is down

In bb082c0, Citra-CloudSaves (https://citra.thesimpleteam.net) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Citra-CloudSaves is back up in d9d43f7 after 6 minutes.

repo: Minemobs/upptime


text:
Will strain_from_volume speedup calculations? If so, where to put it?

Which of the following will run faster (when applied to a volume)?
const BirchMurnaghan3rdStrain = strain_from_volume(Eulerian())

function pressureeos(p::BirchMurnaghan{3})
    v0, b0, b′0 = p.x0
    function (v)
        f = (cbrt(v0 / v)^2 - 1) / 2
        return 3f / 2 * b0 * sqrt(2f + 1)^5 * (2 + 3f * (b′0 - 4))
    end
end
function pressureeos2(p::BirchMurnaghan{3})
    v0, b0, b′0 = p.x0
    function (v)
        f = strain_from_volume(p)(v0, v)
        return 3f / 2 * b0 * sqrt(2f + 1)^5 * (2 + 3f * (b′0 - 4))
    end
end
function pressureeos3(p::BirchMurnaghan{3})
    v0, b0, b′0 = p.x0
    func = strain_from_volume(p)
    function (v)
        f = func(v0, v)
        return 3f / 2 * b0 * sqrt(2f + 1)^5 * (2 + 3f * (b′0 - 4))
    end
end
function pressureeos4(p::BirchMurnaghan{3})
    v0, b0, b′0 = p.x0
    function (v)
        f = BirchMurnaghan3rdStrain(v0, v)
        return 3f / 2 * b0 * sqrt(2f + 1)^5 * (2 + 3f * (b′0 - 4))
    end
end

I thought the 4th would be the fastest but they are too close so that the result is undetermined:
julia> eos = pressureeos(x);

julia> eos2 = pressureeos2(x);

julia> eos3 = pressureeos3(x);

julia> eos4 = pressureeos4(x);

julia> @btime $eos(4)
  71.107 ns (0 allocations: 0 bytes)
238.5808498748582

julia> @btime $eos2(4)
  71.128 ns (0 allocations: 0 bytes)
238.5808498748582

julia> @btime $eos3(4)
  71.005 ns (0 allocations: 0 bytes)
238.5808498748582

julia> @btime $eos4(4)
  71.027 ns (0 allocations: 0 bytes)
238.5808498748582

julia> @btime $eos(4)
  70.990 ns (0 allocations: 0 bytes)
238.5808498748582

julia> @btime $eos2(4)
  70.978 ns (0 allocations: 0 bytes)
238.5808498748582

julia> @btime $eos3(4)
  71.102 ns (0 allocations: 0 bytes)
238.5808498748582

julia> @btime $eos4(4)
  70.987 ns (0 allocations: 0 bytes)
238.5808498748582

What about writing
strain_from_volume(::Eulerian, v0) = v -> (cbrt(v0 / v)^2 - 1) / 2
strain_from_volume(::Lagrangian, v0) = v -> (cbrt(v / v0)^2 - 1) / 2
strain_from_volume(::Natural, v0) = v -> log(v / v0) / 3
strain_from_volume(::Infinitesimal, v0) = v -> 1 - cbrt(v0 / v)

function pressureeos5(p::BirchMurnaghan{3})
    v0, b0, b′0 = p.x0
    func = strain_from_volume(Eulerian(), v0)
    function (v)
        f = func(v)
        return 3f / 2 * b0 * sqrt(2f + 1)^5 * (2 + 3f * (b′0 - 4))
    end
end

This is a bit faster than the first method:
julia> @btime eos5(4)
  80.034 ns (1 allocation: 16 bytes)
238.5808498748582

julia> @btime $eos5(4)
  70.635 ns (0 allocations: 0 bytes)
238.5808498748582

julia> @btime eos(4)
  81.693 ns (1 allocation: 16 bytes)
238.5808498748582

julia> @btime $eos(4)
  70.624 ns (0 allocations: 0 bytes)
238.5808498748582


text:
Feature: API to store arbitrary data on entities (server-side metadata)

Such a feature would allow you to store any object on an Entity. With a bit of effort it could be made type-safe. The implementation would be a simple wrapper around a Map.
At first glance, this feature sounds similar to the existing Tag API. However, there are a few key differences:

Tags are limited in the types of data they can store
Tags are designed to be interoperable with NBT, whereas my proposal would specify no such requirement

The use case for this feature is, I think, fairly common: you have an entity, and you want to associate some object with it that can't be directly represented as a tag, such as a reference to the game the entity is in.
It's currently possible to accomplish the same effect with a few methods, but they all have notable drawbacks:

You can store aTag<String> or Tag<UUID> and use that to look up the object you wish, but this is error-prone, less performant, and adds a cumbersome layer of indirection
You can maintain a Map<UUID, (your-metadata-type)> with the key as the entity's UUID, but this requires you to ensure that the metadata objects don't outlive the entities (memory leak potential)
You can extend Entity and add whatever custom fields you need, but this won't allow server-side metadata to be defined at runtime, is cumbersome, and a non-starter if you need the API to exist for all Entity subclasses

If this feature sounds desirable, I would be happy to implement it and make a pull request!

This can be done with a transient tag. ```java
public static final Tag CUSTOM = Tag.Transient("custom");

This can be done by setting the tag as transient. (a shortcut for defining it with no serializer)
// Can be used with any data type but cannot be saved
public static final Tag<CustomObject> CUSTOM = Tag.Transient("custom");

Thanks! Can't use this on my fork as it's out of date, but didn't know this existed on the modern API.

authors: Steanky mudkipdev

repo: Minestom/Minestom


text:
BossBar Color is wrong

My Bossbar Color is wrong.

with code:
BossBar bar = BossBar.bossBar(Component.text("Hellow :3"), 0.7f, BossBar.Color.WHITE, BossBar.Overlay.NOTCHED_6);
player.showBossBar(bar);

with this its really hard to see that is even has a green color
BossBar bar = BossBar.bossBar(Component.text("Hellow :3"), 0.7f, BossBar.Color.GREEN, BossBar.Overlay.NOTCHED_6);
player.showBossBar(bar);

My Version: implementation 'com.github.Minestom:Minestom:446e4a64b7'

Did a test on the same commit as you, and it appears to be working fine for me, no color errors to be seen.
The version of Adventure that Minestom uses was updated in a recent commit, I would recommend updating your Minestom version and trying again.
I was using a Vanilla client to test, so if you have a non-standard client, that may be the issue.

authors: DasLixou GreatWyrm


text:
not acces to the minetest official forum

hi, i take a look at the todo list (on framapad) https://lite5.framapad.org/p/r.446ce575dd27b3c3e8a8efb34f28ac2d
and some link are innaccessible, like this one "player animation" (https://forum.minetest.net/viewtopic.php?f=5&t=10324&view=unread&sid=2d8bce6e5c9e34ded808004e64e18ed7) the forum says : "You are not authorised to read this forum."
i think it's not important but maybe it's important... and i like post ticket :p

The player animation topic was moved, it's why you can't read the post :p (same for me)
I will work on remove this useless TDL and add all of its contents in Github issues

ok :)

Closed this issue since We moved defenitly the TDL to Github

license: unlicense


text:
🛑 Ye is down

In c611a7b, Ye ($YE) was down:

HTTP code: 500
Response time: 5915 ms

Resolved: Ye is back up in 90f7783 after 65 days, 22 hours, 59 minutes.

repo: Miouwn/upl


text:
RELEASE-0: Develop release 0 2

**RELEASE-0 - **

Already done.

repo: MiraGeoscience/simpeg-drivers


text:
Bugfix(#11): showcase improvements

Description
Short description or comments
Reference
Issues: closes #11
Check-List

[ ] All Acceptance criteria of user story are met
[ ] JUnit tests are written (60% CodeCov)
[ ] Internal Review is maintained
[ ] Documentations external and internal are completed
[ ] Smoketest successful (Manual E2E-Test depending on Change)
[ ] No Branch waste left
[ ] Board is up-to-date
[ ] Openshift environments are prepared (Secrets, etc.) and release-issue is maintained

Changes
I implemented the feedback mentioned in #11
Process
The bpmn process has now a sign document loop that allows the user to select the next user to sign the document

Form
I used 3 tabs in the signing form. It somehow looked weird if all fields are displayed on the same page.

repo: Miragon/digiwf-core


text:
[FEATURE]: Native compatibility with Object Manipulation Overhaul

Feature Title
Compatibility for OMO
Motivation
Gotta be the best QuickLoot there ever was, eh?
Feature Description
Manipulating a chest with OMO keeps the LootMenu active and thus makes it harder to use OMO with QLIE installed. Mod in question; https://www.nexusmods.com/skyrimspecialedition/mods/123664
Additional Context
No response

The author has been informed and advised to use our API and provide support from their side. Keeping this open until I get a reply.

I think we can close this since we now have keybindings to disable the loot menu entirely.

Fair point, I'll close this.

authors: AtomCrafty MissCorruption

repo: MissCorruption/QuickLootIE


text:
Feature/waypoint check fix

-changed the way that the drone determines if it within the boundaries of a waypoint to increase speed
-moved calculate_distance function from waypoint_state_test.py to its own file for use in goto.py
-worked on by Michael Fetter and Alen Avdic

@cjhr95 the code should now be ready for review

@cjhr95 Ready to be re-reviewed. I also included some fixes to James state logging and added a gitignore line for state.json. Just minor fixes I didn't feel needed a whole branch for themselves.

authors: Ooglely micjfet


text:
🛑 Mailserver is down

In ccc6d2e, Mailserver (https://outlook.office.com) was down:

HTTP code: 417
Response time: 274 ms

Resolved: Mailserver is back up in b18f3cb after 20 minutes.


text:
allow user input to normalize data

For transcript_normalize_counts() and atac_normalize_counts(), allow user input.

wrong repo


text:
I would commit a Bug

KMNavigationBarTransition is nice, but can be better.
When I push to a viewController in portrait, and then pop in landscape, the navigationBar image's frame do not change.
I guess that AutoLayout  should be applied to it.

Hi, the issue has been fixed in the latest release.

Thanks, However I test with latest version 0.0.4, finding this bug is still existed.

Hi, I have tried the following steps in the example.

Push a view controller in portrait
Rotate the screen to landscape
Pop the top view controller

It works fine. So could you please give me some more details to reproduce the problem?

我新建了一个工程，测试在新工程里面这个issue 没问题了, 可能是与之前工程的缓存有关。

authors: ForrestAlfred MoZhouqi

repo: MoZhouqi/KMNavigationBarTransition

license: mit


text:
Navigation bar's right part flashes when push to a view controller.

Version 0.0.10 doesn't have this problem.

I'm so sorry, I checked out the recent commits and found that only this commit https://github.com/MoZhouqi/KMNavigationBarTransition/commit/97309728e07e41f80ad8d41073834ce674c4a70c may affect the transitions, so could you try to revert this commit to see if it can fix the issue.

@MoZhouqi
Yes, reverting 9730972 solved it.

Hi @jaybowong, could you find the cause of the problem?

Reverting not helped for me, i still have this flashing

Hi @gabutdinov, does version 0.0.10 have this problem?

Hi @MoZhouqi . Yes 0.0.10 has this too. I set navigation bar's translucent to true only for one viewcontroller, then I set it to false. And navigation bar flashes in next viewcontrollers even if I use setBackgroundImage to set navigation bar's color.

Hi @gabutdinov, it is not recommend to change the value of the translucent property after initialization which has been mentioned in README.

Same issue appeared after migrating to 1.0.0 version

我有一个同样的 bug，但是我调用的是setViewControllers:animated:

I reproduced the issue recently and it has been fixed in 1970e90997346a29a4be86374df192cb46cc1aa0, sorry for the late resolution.

I reproduced the issue recently and it has been fixed in 8727b2d, sorry for the late resolution.

authors: Igor-Palaguta MoZhouqi gabutdinov jaybowong unkosun


text:
Help

Describe your problem here.
When I want to put scripts I don't get the folder and the custom arrows are not what they are when I put a mod
Are you modding a build from source or with Lua?
I am not modding
What is your build target?
Android
Did you edit anything in this build? If so, mention or summarize your changes.
No response

I don't get this, could you elaborate further??

actually wait, you need to make a scripts folder in mods, and old Notes that aren't made with 0.6 or made with 0.7.X, they will not work, it's been changed how they work, use this example instead

Since what version do the scripts and custom arrows work?

Since what version do the scripts and custom arrows work?

they’ve worked since 0.4, we use 0.7.3 so old scripts and shit won’t work

Also when I want to play the deep dark song in the fnf minecraft mod it tells me Invalid chart 48 at Position 118361 Why do I get that?

okay this is just becoming unrelated to the problem at hand here

repo: MobilePorting/FNF-PsychEngine-Mobile


text:
Isolate dependency on openeye tools

As we incorporated sidechain moves, we introduced a dependency on the OpenEye toolkits. We should isolate this so it is only a dependency if sidechain moves are utilized so that people can use the package (though not sidechain moves) without the OE toolkits.

Putting this here for reference. Seems like if we wrap the import of the OpenEye toolkits in a try/except clause we can isolate this dependency
https://github.com/choderalab/openmoltools/blob/master/openmoltools/tests/test_openeye.py#L18

authors: davidlmobley nathanmlim

repo: MobleyLab/blues


text:
Updates readme to contents of @patrickstock's doc

Adds images for main readme

Going to go ahead and merge this, as the main README is very out of date... Further updates welcome.

repo: ModECI/MDF


text:
[FEATURE] Intel/AutoRound Integration

Integrade Intel/AutoRound pkg/api into GPTQModel:

Allow Intel/AutoRound quantization (much slower but result in higher quality quants)
Allow lm_head layer/module quantization. Complete todo. lm_head quantized inference is already merged into main.

Target: v0.9.2

Milestone target changed to v0.9.3

For the speed issue, could you let me know which GPU you are using? Please set low_gpu_mem_usage to False. This should result in a 50%-100% speedup based on my experience. If GPU memory is insufficient, set nsamples to 128, which will cause only a slight drop in accuracy.
BTW, we are changing the default value to this after extensive test.

repo: ModelCloud/GPTQModel


text:
vendor/Makefile is broken

make clean

doesn't work because SAPT_HOME isn't defined.

Hi @ugermann
this has been solved in the branch features/moses2; we are currently running tests on this branch, but we will merge it into develop asap.
thanks!

authors: davidecaroselli ugermann

repo: ModernMT/MMT


text:
Addition of more functionality Scientific Calc some styling is dis al…

…igned but can be corrected in next commit

Added a Toggle button (at Top Right) through which the calc extends into scintific calc so the user can perform some more advance calculations.
Instead of replacing the functionalities is extends giving used more ease in calculating.

Added a Toggle Button (at Top Right ) through which the user can perform some more addvance calculations.
Instead of replacing the operators it exrends the calc so the user can calculate with ease.

This is the Toggle Button

And this is the Scientific Mode


text:
NextJS 14 | Error: (0 , react__WEBPACK_IMPORTED_MODULE_0__.createContext) is not a function

Hi, I'm trying to use the package with NextJS 14 with no success. I couldn't find anywhere whether it can work with NextJS 14 or not but I thought I could ask here. Any help would be appreciated.
When I try to run npm run dev, the app fails to compile with the error Error: (0 , react__WEBPACK_IMPORTED_MODULE_0__.createContext) is not a function
This is my package.json:
{   "scripts": {     "dev": "next dev",     "build": "next build",     "start": "next start",     "lint": "next lint"   },   "dependencies": {     "@react-oauth/google": "^0.11.0",     "axios": "^1.6.0",     "next": "14.0.1",     "react": "^18",     "react-dom": "^18"   },   "devDependencies": {     "@types/node": "^20",     "@types/react": "^18",     "@types/react-dom": "^18",     "autoprefixer": "^10.0.1",     "eslint": "^8",     "eslint-config-next": "14.0.1",     "postcss": "^8",     "tailwindcss": "^3.3.0",     "typescript": "^5"   } }

I am trying also.  The issue is simply that @react-oauth is not SSR ready.  if you use createContext you need to also include 'use client' at the top of the doc.  The only option i can think of until they fix this is to download the source, add 'use client' the the relevant files and use that instead of the package.

I added use client directive to the build output, please try it and mention me if there's an issue

use client

it works!

authors: MomenSherif alejandro3469 majdhajyehia rexwreyes

repo: MomenSherif/react-oauth


text:
GoogleLogin button is not responsive

It's currently not possible to make the button take up 100% of the available width. It does initially when rendering but immediately updates to some smaller size. This makes it very hard to make the button fit into any website's style.

Use Custom Google Button
import { useGoogleLogin } from '@react-oauth/google';

const login = useGoogleLogin({
  onSuccess: tokenResponse => console.log(tokenResponse),
});

<MyCustomButton onClick={() => login()}>Sign in with Google 🚀</MyCustomButton>;

Use Custom Google Button
import { useGoogleLogin } from '@react-oauth/google';

const login = useGoogleLogin({
  onSuccess: tokenResponse => console.log(tokenResponse),
});

<MyCustomButton onClick={() => login()}>Sign in with Google 🚀</MyCustomButton>;

Thanks, but this doesn't really work because useGoogleLogin provides a tokenResponse and I need a credentialResponse for my API

Currently  accessToken Only return in CustomBtn,not available credential Tokan in the CustomBtn

@nachodeh Have you found a solution so far?

@Nicolasbort yeah, I stopped using this button, created my own, and implemented token retrieval in my own API. In the end it's much better this way and gives me more flexibility.

@nachodeh that's a good idea, thanks for the reply.

Why does useGoogleLogin return an access token instead of a user credential like the GoogleLogin component does?
It just feels odd because now I need to change the backend implementation simply because the button won't fill the width of the container.

authors: Nicolasbort nachodeh nickcan vasanthmn1


text:
songs don't aways play

The create is finicky with songs. Sometimes they work, sometimes they don't. It could be a bug in my 2007 firmware that came with my new 2017 Create 2.

Your problem could be this:
The Create 2 has an internal pointer that needs to be reset after each song play. You can do that via a bit of code. See here: http://www.robotappstore.com/Knowledge-Base/7-How-to-program-Roomba-to-sing/21.html
Alternatively you can just turn it off and on again. If it always works first time after it's switched on but is then finicky you probably have a pointer error.

thanks ... I will take a look 👍

fixed finally

authors: CASELIG walchko


text:
Vai rolar testes no Projeto? Se sim, quais?

Tipo Unit Tests, UI Tests, AppCenter Tests, etc

O que você sugere @ejastre?

Ja que estamos usando o AppCenter sugiro criar tb os testes de UI / Launch e tb testes Unitarios para as ViewModels, se essa for a abordagem correta de testes para XF. Valeu

Por mim vai. Todos que fizerem sentido.

Rolou na terceira live :)

authors: akamud ejastre willbuildapps

repo: MonkeyNights/beer-trade


text:
🛑 Club Penguin Atake - Client 4.0 is down

In a8136d7, Club Penguin Atake - Client 4.0 ($CLUBPENGUINATAKE_CLIENTBUTTERFLY_URL) was down:

HTTP code: 403
Response time: 254 ms

Resolved: Club Penguin Atake - Client 4.0 is back up in 7ae31dd.

repo: MoonlightStudiosInt/status


text:
评论的回复为什么只显示一行

评论的回复为什么只显示一行，评论的回复的内容有好几条数据但是仅仅显示一条数据，我看了一下重写adapter适配器发法，我看你的demo重写了，计算list的高度，我用了也只显示一行，可以给我解答吗，应该怎么样修改让回复全部显示出来

对数据进行了分页

数据的问题，解析数据时只解析了一条数据

repo: Moosphan/CommentWithReplyView-master


text:
Configure Netlify CMS

To make it easier for non devs to add or edit content, I want to try out netlify CMS.

Running Netflify on GitHub pages is not directly supported, as there is a backend that needs to be run on an actual server. We need to deploy to netlify to make it really easy, or find somewhere to host the backend.

So I tried deploying the site to netlify, in order to make it easy to use the netlify cms.
This was so easy and netlify really seems to be an awesome platform to host websites. I think this will be the way to go.
This even solves the issue of review branches with preview deployments just out of the box.
The only concern is, that the free version of netlify only supports 300 free minutes of build time per month. But since currently a build only takes 30s, this means about 600 commits per month. I doubt that this will be a limitation that hurts us any time soon.


text:
Add remove

In this project :

Add a function for adding a new task.
Add a function for deleting a task.
Add a function for editing task descriptions.
Use webpack to bundle JavaScript.
Use NPM.
Use webpack.
Use webpack-cli.
Use CSS-loader.
Use style-loader.
Modify webpack.config.js
use HtmlWebpackPlugin.
Setup local dev server
Add Linters for HTML/CSS.
Use best practices for HTML & CSS.
Update README file.
Add Mark up to the .html file.
Add style to the website.

You're welcome.
Keep doing great 👍
On Wed, Oct 12, 2022, 17:45 Mostafa Shahat @.***> wrote:

Merged #1
https://github.com/MostafaShahat2021/ToDoList-Add-Edit---Remove/pull/1
into main.
—
Reply to this email directly, view it on GitHub
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or unsubscribe
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text:
Particles Gooey Defense

This was tested in GooeyDefense and the trail of particles seems a bit funny. The particles are going in the wrong direction.

@jellysnake did you recently check on the state of Gooey's Defense by chance?

authors: pollend skaldarnar

repo: MovingBlocks/Terasology


text:
Further refined LwjglGraphics.checkOpenGL() method.

Mini-PR as I realized I didn't include OpenGL 2.0 in the checks even though it is in use.
Also added a comment regarding the extensions in use, which eventually became part of the OpenGL 3.0 specification.

Closing this one as I made a tiny tweak afterward.


text:
SPM Testing dependencies were uncommented on 14.0.1

Hey, seems like someone forgot to comment out the testing dependencies from SPM before releasing the 14.0.1 version. This adds the clone of several Packages that aren't needed by the library users.
Based on this issue (that probably should be closed since it seems to have been resolved?) there is a process for commenting and uncommenting them while in development.

Any change to fix the 4.0.1?
The same here
because SwiftGen >=6.4.0 depends on Yams 4.0.0..<5.0.0 and Rocket >=0.9.2 depends on Yams 2.0.0..<3.0.0, SwiftGen is incompatible with Rocket.
And because Moya 14.0.1 depends on Rocket 1.0.0..<2.0.0 and no versions of Moya match the requirement 14.0.2..<15.0.0, SwiftGen is incompatible with Moya.
And because root depends on Moya 14.0.1..<15.0.0 and root depends on SwiftGen 6.4.0..<7.0.0, version solving failed.

As far as I know this is still a problem 😞

repo: Moya/Moya


text:
Update to MoyaCompletion closure for recent Alamofire changes

I did a carthage update this morning and saw that Alamofire pushed a new commit to their swift-2.0 branch which breaks Moya. The commit (https://github.com/Alamofire/Alamofire/commit/64a004472c16313d04671518ef03ef4b72293dbc) swaps out NSError for ErrorType.
I've updated MoyaCompletion to now take ErrorType rather than NSError to be inline with Swift 2 changes.
I should note that I haven't updated the RxSwift nor ReactiveCocoa extensions simply because I wasn't sure how you would want to handle the following bit that's present in both Moya+RxSwift and Moya+ReactiveCocoa.
if let statusCode = statusCode {
    observer.on(.Error(NSError(domain: error.domain, code: statusCode, userInfo: error.userInfo)))
} else {
    observer.on(.Error(error))
}

As you can see, this just replaces the statusCode if it's been given back by Alamofire. We can't suck out the domain and userInfo from the ErrorType unless it's cast to NSError. Xcode 7 beta 6 spits out a warning that this always succeeds so I was certainly averse to putting that particular code smell in. I suppose we could potentially make a new ErrorType within Moya which has the statusCode as an argument but I didn't know whether that'd be a bit of an overkill? Alternatively we could just simplify it and return the existing error. I haven't been using either of these extensions at this point so I figured I'd leave that to someone who might have a bit more expertise with them on how it should be handled.

Cool – looks great, thanks!

authors: ashfurrow jarrodrobins


text:
Ruby code review

As per https://discourse.mozilla-community.org/t/is-discourse-sso-the-solution-to-all-our-login-related-problems/1271/13?u=leo we need a code review of master from somebody who actually knows what they're doing in Ruby (i.e. not me).

This was fixed in 1d1b1b63b8ece9a22afb56f90ece47aaa48040a9


text:
🛑 Proxy is down

In bcc5703, Proxy (https://npm.mljr.eu) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Proxy is back up in 248a6ca after 11 minutes.

repo: MrCodeEU/uptime


text:
Rainway drift(possiblely nothing)(solved?)

WARNING, this post is to make sure that this could be a bug but as of writing this my problem was fixed for now. Go ahead and close if you want but I wanted to make sure if anyone else had the same problem they could see this.
While using a program called rainway (Parsec alternative) player slowly looks down. In menus, it is fine, only when playing.|
Controller is named "ShanWan Ps3/PC Wired Gamepad"
... I found a workaround, I turned off Rainway controller witch Disables Virtual Controller, Big brain went small because toggling that fixed my problem? I have turned off my pc before posting this so at this point I have no clue...
I guess if you can reproduce the problem good for you if not it's fine. could be bad luck or a rare bug.
HOW I FIXED MY DRIFT
Step one, Toggle Rainway controller in settings(on and off)
Step two, Magically Fixed? Got to love computers

Change the deadzone...

repo: MrCrayfish/Controllable


text:
Extending the range of supported entity types to IMerchant

https://github.com/AHilyard/MerchantMarkers/blob/1.16.5/src/main/java/com/anthonyhilyard/merchantmarkers/render/Markers.java
At line 150: if (entity instanceof AbstractVillagerEntity)
If you detect IMerchant instead of AbstractVillagerEntity, this mod can support merchants from more mods. For example, the Goblin Merchant, whose goblin entity does not inherit AbstractVillagerEntity because it does not have Age, but goblin implements IMerchant.
In fact, after I modified this code with mixin, the whole mod worked quite well...

Well I would suggest that to the author of that mod. Using a Mixin to patch another mod is not a good practice.

oh sorry it's my fault...

authors: LTCatt MrCrayfish

repo: MrCrayfish/GoblinTraders


text:
Create pl_pl.json

Hello!
I've translated the mod to Polish languague. Please credit me!! <3 (the name is CrazyBarkley)

Thank you!

Hey @CrazyBarkley, I'm currently in the process of relicensing Goblin Traders. I would like your permission to relicense your contributions to Goblin Traders under MIT. Thank you.

Hey, no worries, do as you please with my work, I'm happy to provide a translation for ppl from my country :D

authors: CrazyBarkley MrCrayfish


text:
The loader must throw an exception with all the errors encountered

For example:
new EnvLoader()
     .EnableFileNotFoundException()
     .AddEnvFiles(".env.example1", ".env.example2", ".env.example3")
     .Load();

If all three .env files do not exist, it will throw an exception and indicate that the first .env file does not exist. It would be nice if the loader could tell the user all at once what all the errors are instead of doing it one at a time.

This issue is resolved by PR #18


text:
🛑 Talambar.ir is down

In f9a8b48, Talambar.ir (https://talambar.ir) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Talambar.ir is back up in 2b40ceb.

repo: MrJavadAdib/upptime


text:
Fix Challenge 8 and 10 reward on yellow text were killed…

…after that condition is true.
It is still a part of reward, right?

Closed as this is fixed on unstable branch


text:
Uncaught ReferenceError: jsPDF is not defined

I am getting Uncaught ReferenceError: jsPDF is not defined error
<script src="https://unpkg.com/jspdf@latest/dist/jspdf.umd.min.js"></script>

<script defer type="text/javascript">
    $( document ).ready(function() {
        var doc = new jsPDF();
        var elementHandler = {
            '#makePDF': function (element, renderer) {
                return true;
            }
        };
        var source = window.document.getElementsByTagName("invoice")[0];
        doc.fromHTML(source, 15, 15, {
            'width': 180,'elementHandlers': elementHandler
        });
        doc.output("dataurlnewwindow");
    });
</script>

never mind I've solved my issue with this package

never mind I've solved my issue with this package

never mind I've solved my issue with this package

never mind I've solved my issue with this package

repo: MrRio/jsPDF


text:
Error downloading video from vod-platform.net

Please follow the guide below

You will be asked some questions and requested to provide some information, please read them carefully and answer honestly
Put an x into all the boxes [ ] relevant to your issue (like that [x])
Use Preview tab to see how your issue will actually look like

WARNING
All invalid issues will be rejected!!

Before going further

If your problem is a bug with youtube-dl or a request for new site support please report it here

Make sure you are using the latest youtube-dl-gui version (Click the Settings icon and then About to view the current version)

Make sure you are using the latest youtube-dl version (Click the Settings icon and then Update to update to the latest youtube-dl version)

Make sure you searched the bugtracker for similar issues including closed ones

Make sure to read the FAQs file

[x] I think my problem is NOT with youtube-dl

[x] I've verified and i assure that I'm running youtube-dl-gui 0.4

[x] I assure that i am using the latest version of youtube-dl

[x] Searched bugtracker

[x] I've read the FAQs file

What is the purpose of your issue?

[x] Bug report
[ ] Feature request (request for a new functionality)
[ ] Question
[ ] Other

Please remove any sections between (---) if they are not related to your issue

Bug report
If the problem occurs when downloading a URL please provide the full verbose output as follows:

Restart youtube-dl-gui
Go to Options > Extra tab
Enable Debug youtube-dl
Go to Options > Advanced tab and Clear your log content
Try to download the URL
Copy the whole log content and insert it between the ``` part below

[11/03/17 13:25:12] [debug] System config: []
[11/03/17 13:25:12] [debug] User config: []
[11/03/17 13:25:12] [debug] Custom config: []
[11/03/17 13:25:12] [debug] Command-line args: ['--newline', '-i', '-o', 'C:\Users\ThE MaStEr\Desktop\Downloads\%(title)s.%(ext)s', '-v', '--ignore-config', '--hls-prefer-native', 'https://www.vod-platform.net/embed/3r6jVBuRrAWx2x5BJGyiHA?responsive=1&autoplay=0&RelVideos=0', 'https://www.vod-platform.net/embed/3r6jVBuRrAWx2x5BJGyiHA?responsive=1&autoplay=0&RelVideos=0']
[11/03/17 13:25:12] [debug] Encodings: locale cp1256, fs mbcs, out cp1256, pref cp1256
[11/03/17 13:25:12] [debug] youtube-dl version 2017.10.29
[11/03/17 13:25:12] [debug] Python version 3.4.4 - Windows-7-6.1.7601-SP1
[11/03/17 13:25:12] [debug] exe versions: ffmpeg 3.3.2, ffprobe 3.3.2
[11/03/17 13:25:12] [debug] Proxy map: {}
[11/03/17 13:25:12] WARNING: Failed to download m3u8 information: HTTP Error 403: Forbidden
[11/03/17 13:25:12] WARNING: Failed to download MPD manifest: HTTP Error 403: Forbidden
[11/03/17 13:25:12] ERROR: No video formats found; please report this issue on https://yt-dl.org/bug . Make sure you are using the latest version; type youtube-dl -U to update. Be sure to call youtube-dl with the --verbose flag and include its complete output.
[11/03/17 13:25:12] Traceback (most recent call last):
[11/03/17 13:25:12] File "C:\Users\dst\AppData\Roaming\Build archive\youtube-dl\rg3\tmpk63cqkyt\build\youtube_dl\YoutubeDL.py", line 784, in extract_info
[11/03/17 13:25:12] File "C:\Users\dst\AppData\Roaming\Build archive\youtube-dl\rg3\tmpk63cqkyt\build\youtube_dl\extractor\common.py", line 434, in extract
[11/03/17 13:25:12] File "C:\Users\dst\AppData\Roaming\Build archive\youtube-dl\rg3\tmpk63cqkyt\build\youtube_dl\extractor\vodplatform.py", line 30, in _real_extract
[11/03/17 13:25:12] File "C:\Users\dst\AppData\Roaming\Build archive\youtube-dl\rg3\tmpk63cqkyt\build\youtube_dl\extractor\common.py", line 1072, in _sort_formats
[11/03/17 13:25:12] youtube_dl.utils.ExtractorError: No video formats found; please report this issue on https://yt-dl.org/bug . Make sure you are using the latest version; type youtube-dl -U to update. Be sure to call youtube-dl with the --verbose flag and include its complete output.
[11/03/17 13:25:12]
[11/03/17 13:25:12] WARNING: Failed to download m3u8 information: HTTP Error 403: Forbidden
[11/03/17 13:25:12] WARNING: Failed to download MPD manifest: HTTP Error 403: Forbidden
[11/03/17 13:25:12] ERROR: No video formats found; please report this issue on https://yt-dl.org/bug . Make sure you are using the latest version; type youtube-dl -U to update. Be sure to call youtube-dl with the --verbose flag and include its complete output.
[11/03/17 13:25:12] Traceback (most recent call last):
[11/03/17 13:25:12] File "C:\Users\dst\AppData\Roaming\Build archive\youtube-dl\rg3\tmpk63cqkyt\build\youtube_dl\YoutubeDL.py", line 784, in extract_info
[11/03/17 13:25:12] File "C:\Users\dst\AppData\Roaming\Build archive\youtube-dl\rg3\tmpk63cqkyt\build\youtube_dl\extractor\common.py", line 434, in extract
[11/03/17 13:25:12] File "C:\Users\dst\AppData\Roaming\Build archive\youtube-dl\rg3\tmpk63cqkyt\build\youtube_dl\extractor\vodplatform.py", line 30, in _real_extract
[11/03/17 13:25:12] File "C:\Users\dst\AppData\Roaming\Build archive\youtube-dl\rg3\tmpk63cqkyt\build\youtube_dl\extractor\common.py", line 1072, in _sort_formats
[11/03/17 13:25:12] youtube_dl.utils.ExtractorError: No video formats found; please report this issue on https://yt-dl.org/bug . Make sure you are using the latest version; type youtube-dl -U to update. Be sure to call youtube-dl with the --verbose flag and include its complete output.
[11/03/17 13:25:12]

What operating system do you use ?
Windows 7
List of actions to perform to reproduce the problem:

.. Attempt to download this https://www.vod-platform.net/embed/3r6jVBuRrAWx2x5BJGyiHA?responsive=1&autoplay=0
..
..

What is the expected behaviour ?
It will download the video at its highest/native resolution, 720p
What happens instead ?
Error Download
Feature request (request for a new functionality)
Please make sure that the requested feature is NOT already in the TODO list

[x] I've verified and i assure that my requested feature is NOT in the TODO list

What operating system do you use ?

@dreamboxgate thank you for correctly filing the issue :)

ERROR: No video formats found; please report this issue on https://yt-dl.org/bug . Make sure you are using the latest version; type youtube-dl -U to update. Be sure to call youtube-dl with the --verbose flag and include its complete output.

It seems to be an issue with the vod-platform.net video extractor in youtube-dl, so it cannot be fixed in youtube-dlg. The correct way to get this fixed is to report the issue to youtube-dl maintainers following their guidelines.
I see you tried to report it to https://github.com/rg3/youtube-dl/issues/14645, but it was closed because you deleted the default issue text (https://github.com/rg3/youtube-dl/issues/new). To get your issue addressed you must

Download the latest youtube-dl from https://rg3.github.io/youtube-dl/download.html
Go to https://github.com/rg3/youtube-dl/issues/new
Run youtube-dl --version and make sure you are using the latest version
Answer to the New issue questions/checkboxes [x] like this
Run youtube-dl --verbose 'https://www.vod-platform.net/embed/3r6jVBuRrAWx2x5BJGyiHA?responsive=1&autoplay=0&RelVideos=0'
Paste the program output to the New issue template (where [debug] System config: [] is)

I hope that helps. Just report the issue precisely as they ask (just like you did here).
(This reply can serve as a template for future youtube-dl related issues. I'll add an issue label for that)
Closing, then.

Thanks alot
https://github.com/rg3/youtube-dl/issues/14686

they close my issue again ?????

I can not help you much more, the maintainer added the duplicate tag which means your bug report could be a duplicate of another one. I have searched for vod-platform in the issue tracker and could not find anything. You could kindly ask which bug this was a duplicate of. Good luck

authors: dreamboxgate nodiscc


text:
issue with target.debuff

was using my assassination rogue roation and noticed that my rupture won't be applied if there another assassination rogue in the raid/party and rotation continues like if my debuff is applied , which isn't .
so target.debuff can't check if the debuff was mine or no .

I've sent a commit that should fix this, closing.
PS: use ".any" to check if its applied by anyone including you.

authors: MrTheSoulz subzrk

repo: MrTheSoulz/NerdPack


text:
Setting Editable=true on DatePicker/TimePicker prevents dialog from opening

Bug type
Component
Component name
MudDatePicker/MudTimePicker
What happened?
A recent version of the controls have changed the behaviour of the Editable flag.  Previously, when it was True, the user could manually edit the date in the textbox, but the actual picker popover would still appear if they clicked on the box.  Now, this flag lets the user edit the textbox as normal, but the date/time picker popover no longer appears.
(related: #1095)
Expected behavior
We should have some mechanism to show the date picker when the user clicks into the text box, but still give them the ability to type/edit the date manually within the text box.  The Editable flag used to allow this.
Reproduction link
https://try.mudblazor.com/snippet/cumlvvkTgGRoussd
Reproduction steps

...
Relevant log output
No response
Version (bug)
5.2.0
Version (working)
5.0.15
What browsers are you seeing the problem on?
Chrome
On what operating system are you experiencing the issue?
Windows
Pull Request

[ ] I would like to do a Pull Request

Code of Conduct

[X] I agree to follow this project's Code of Conduct

Wasn't it always like that? It is by design, the editable ones dropdown opens only when you click the adornment icon. @Garderoben do you think should some design options add?

I would expect the control to allow user text entry into the date field directly and the user can click on the icon to have the UI dialog pop up.

I would expect the control to allow user text entry into the date field directly and the user can click on the icon to have the UI dialog pop up.

Did you mean focusing the textfield again when click on icon and picker dropdown is open?

Its by design, you can still open it by clicking the icon button.

Its not a bug, but we can discuss the inputs in future in another issue.

authors: Garderoben elylv mckaragoz sykesbPragmatics

repo: MudBlazor/MudBlazor


text:
Use your own accepted tag from now on.

Please add your tag to this issue, then I'll close it. This way we can track who has accepted an issue in case the accepting person, and assigning person differ.

Oh I should ping you guys. @Rigby90 @lithium3141 @main-- @dumptruckman

repo: Multiverse/Multiverse-Core


text:
Not loading options?

I have this config. When I format it doesn't format according to these options

It's working for me tho. By the way, if you set options this way, it will always override the options you set in your config file. So you might want to not set options in the prettier.setup(...) function and put a config file (e.g. .prettierrc.json or .prettierrc.js) in your project's root directory.

I copied the example in the readme. I have set a message to pop after formatting.

If you're also using tsserver or something similar, those might be handling the formatting. Check this: https://github.com/jose-elias-alvarez/null-ls.nvim/wiki/Avoiding-LSP-formatting-conflicts


text:
No provider for WpHttp

Get this error :
No provider for WpHttp
my app.module.ts import the library in this way
import { WpService } from 'ng2-wp-api';

@NgModule({
  declarations: [
...
  ],
  imports: [
...
  ],
  bootstrap: [IonicApp],
  entryComponents: [
...
  ],
  providers: [
    { provide: ErrorHandler, useClass: IonicErrorHandler },
     WpService
  ]

This is my setup:
Ionic Framework: 2.0.1
Ionic Native: 2.4.1
Ionic App Scripts: 1.1.0
Angular Core: 2.2.1
Angular Compiler CLI: 2.2.1
Node: 7.4.0

Don't import anything from this module in providers, you only need WordPressModule.forRoot(url), tomorrow I have an interesting update that adds photon feature and fixes the aot issue

authors: MurhafSousli delfinoDev


text:
Vector drive killswitch

Implement a way for drivers to disable the vector drive, as if the deadwheels stop tracking during a match the driver will lose all control.

😔

authors: bubner lachlanPaul

repo: Murray-Bridge-Bunyips/BunyipsFTC


text:
Add language id to translation string versions table

This helps with site data / user stats calculation.

coverage: 94.43%. remained the same
when pulling e962f1673ed089afbf66bc746b33da62bae43242 on add-language-id-to-translation-string-versions-table
into bc4d6cb2a7d9aa11b66bda3562fe9b4decd79599 on main.

authors: coveralls pellaea

repo: MushroomObserver/mushroom-observer