text:
[WIP] Add PHPCS and PHPCov

Just a bit help on setting up the PHPCS and PHPCov.
TODO:

[ ] Choose appropriate coding guideline
[ ] Add xdebug in http://github.com/tanibox/php7-fpm-nginx-supervisord/ for coverage support
[ ] Integrate with codecov/coveralls.

Thanks, @petrabarus. Just tell when it's finished.

@bepitulaz @lynxluna you guys use this for test/dev or prod?
https://github.com/Tanibox/docker-php7

@petrabarus it's for production environment, but we're currently re-use them also for dev.
I saw that you want to put xdebug to the image. I'd prefer to use different image augmented from the production image. You can PR to the repo, and I'll take care the hub registration.

authors: bepitulaz lynxluna petrabarus

repo: Tanibox/tania


text:
mysteam.lang.php does not exist

I know its there, I checked the file and re-uploaded it and i still get this errror.

You need to put mysteam.lang.php to both directories:
inc/languages/xxx/
and
inc/languages/xxx/admin/
For "xxx" is the language that you are using on site, english, polish, french etc...

source: gharchive/issue

repo: Tanweth/MySteam-Powered

license: mit

license_type: permissive

license_source: bigquery


text:
Create an intro

Add an intro about yourself: who are you, what is your strength, why are you here.

I create a new block intro with my info

repo: TarasMavrovich/homepage

license: MIT

license_source: github-api


text:
手提音响歌单别人看不见

当我添加歌单之后，可以正常播放音乐，别人也能听见。
但是他们看不到我添加的歌单，还显示默认自带的。
我让对方也试过，他加过的歌单，我也看不到...
我不知道这是否能完善呢ღ( ´･ᴗ･` )比心

我注意到歌单只保存到自己。因为无论打开任何一个音响，都显示自己的列表。

repo: TartaricAcid/TouhouLittleMaid


text:
Cal

Merging my part of the code into the main branch

Resolved the merge conflicts and completed the review

source: gharchive/pull-request


text:
Latest update Integration start failed

Describe the bug
I have updated with the latest version and the integration failed to start. On frontend I have the following error:
invalid calibration, please check configuration
To Reproduce
Steps to reproduce the behavior.
Expected behavior
Everythings working
Screenshots

Additional Information (please complete the following information)

Model Name L10s Ultra
Firmware Version [e.g. 4.3.9_3204]:
Home Assistant Version:
Configuration Type [With map support]:
Errors or warnings shown in the HA logs (if applicable):

Integration start failed: Traceback (most recent call last): File "/usr/local/lib/python3.11/site-packages/miio/miioprotocol.py", line 193, in send data, addr = s.recvfrom(4096) ^^^^^^^^^^^^^^^^ TimeoutError: timed out During handling of the above exception, another exception occurred: Traceback (most recent call last): File "/usr/local/lib/python3.11/site-packages/miio/miioprotocol.py", line 193, in send data, addr = s.recvfrom(4096) ^^^^^^^^^^^^^^^^ TimeoutError: timed out The above exception was the direct cause of the following exception: Traceback (most recent call last): File "/config/custom_components/dreame_vacuum/coordinator.py", line 326, in _async_update_data await self.hass.async_add_executor_job(self.device.update) File "/usr/local/lib/python3.11/concurrent/futures/thread.py", line 58, in run result = self.fn(*self.args, **self.kwargs) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "/config/custom_components/dreame_vacuum/dreame/device.py", line 996, in update self.connect_device() File "/config/custom_components/dreame_vacuum/dreame/device.py", line 733, in connect_device self._request_properties() File "/config/custom_components/dreame_vacuum/dreame/device.py", line 262, in _request_properties result = self._protocol.get_properties(props[:15]) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "/config/custom_components/dreame_vacuum/dreame/protocol.py", line 543, in get_properties return self.send("get_properties", parameters=parameters, retry_count=retry_count) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "/config/custom_components/dreame_vacuum/dreame/protocol.py", line 536, in send return self.device.send(method, parameters=parameters, retry_count=retry_count) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "/usr/local/lib/python3.11/site-packages/miio/miioprotocol.py", line 233, in send return self.send( ^^^^^^^^^^ File "/usr/local/lib/python3.11/site-packages/miio/miioprotocol.py", line 241, in send raise DeviceException("No response from the device") from ex miio.exceptions.DeviceException: No response from the device

@robitsrl I have the same issue. How did you fix it ?

fixed by it self

For me it was resolved after some minutes by itself too. But after a restart occured again. Plus my room coordinates (multi floor) where shifted when changing floor.
The fix is https://github.com/Tasshack/dreame-vacuum/pull/805

repo: Tasshack/dreame-vacuum


text:
reset.css 설정

css 사용해서 스타일링을 할 때, 브라우저마다 태그 기본스타일링이 달라서 (ex. select) + 태그가 가지고 있는 기본 스타일링( ex, h1태그 )불편함이 있습니다. 그런 요소들을 초기화해서 사용할 수 있도록하는 reset.css를 찾아보도록하겠습니다.
다른의견있으신분들은 쓰레드를, 동의하시는 분은 이모지를 달아주세요 :)

질문한가지! 저희 className은 dash case로 통일해서 사용하나요?

https://create-react-app.dev/docs/adding-css-reset 아마 참고하게 될 문서

질문한가지! 저희 className은 dash case로 통일해서 사용하나요?
저는 찬성입니다~~

질문한가지! 저희 className은 dash case로 통일해서 사용하나요?

저는 찬성입니다~~

font도 설정해야할 것 같습니다

font도 설정해야할 것 같습니다

저는 일단 레이아웃 만들 때, font 설정은 Apple SD 산돌고딕 neo Bold(Apple SD Gothic neo) 로 설정해놓았습니다. 이 부분도 추가로 논의해야겠네요!
https://xd.adobe.com/view/9eaccb0a-6aac-4ed4-93f7-11fe39cec88f-cbff/

repo: Team-Cavascript/About-view


text:
멤버 소개 필터링

작업사항
멤버 필터링 부분 코드작성 완료했습니다! 디자인을 어떻게 해야 할지 몰라서 대비되는 색상으로 했는데 디자인 아이디어 추천 해 주시면 감사하겠습니다
스크린샷
https://github.com/Team-INSERT/INSERT/assets/128202921/f0cea28c-6e95-490a-8a0d-99bc568085df

클릭했을 때 호버 색이랑 똑같이 하면 더 좋을 것 같습니다!!!!!!!!!

repo: Team-INSERT/INSERT


text:
INFRA-2879 reenabled the auto-update flow + changed the Makefile upda…

…te-dependency so it will not automatically update the go version

I also have the update dependency changes ready, but I am hopeful that this change would make it possible to have the scheduled updates in place.


text:
[Bug]: Can't connect to server (no Cyrilic characters in Heracles)

Bug Description
Minecraft 1.20.1
Forge: 47.2.30
The same error message as https://github.com/Team-Resourceful/ResourcefulLib/issues/8

Unlike the above bug report though, I do not have any Cyrilic characters in my quests.
I realise it's possible that this might be due to a second type of issue on Heracles' side, but since the error mentions ResourcefulLib, I thought it better to first mention it here, just in case. I'll also mention this on the Heracles issues, of course, as I don't fully know which mod is guilty this time.
People are unable to join after they were in the first time.
Log is attached.
One way I found that clears it, is if I stop the server, then delete the data/heracles* files in the world and then start the server.
But then the same thing happens all over again.
How to Reproduce?

Install "Colonies and Technologies" modpack
Start a server version (the following mods will need to be excluded on the server side: Panorama Screens, Footprint Particle, Embeddium, watermedia, better beds reforged, BiomeParticleWeather, cherished worlds, clean tooltips, completionist index, current game music track, distinguished potions, effect descriptions, equipment compare, essential, forgematica, helditemtooltips, improved sign editing, loading backgrounds, mafglib, mob plaques, modpack update checker, no resourcepack warnings, overflowing bars, seamless, slot cycler, splashy, trade uses, traveler's titles, WI Zoom, yeetus experimentus)
Join the server (first time should be fine)
Complete some quests and exit
Try to rejoin

Expected Behavior
Be able to log into the server.
Version
2.1.24
Mod Loader Version
Prismlauncher 8.2
Logs or additional context
latest.log
Acknowledgement

[X] I agree that I read the terms at the top of the page.

Fixed in latest version

authors: ThatGravyBoat WimpieRatte

repo: Team-Resourceful/ResourcefulLib


text:
:sparkles: Demo auth

Closes #2

LGTM. Was unable to test due to the Supabase instance not sending email, but it seems fine. No mobile auth is fine for now, I'll make another issue regarding that in a bit.

You don’t need to test on production. Production server should just work if the redirect urls are configured properly. Local Supabase doesn’t send emails

LGTM. Was unable to test due to the Supabase instance not sending email, but it seems fine. No mobile auth is fine for now, I'll make another issue regarding that in a bit.

You don’t need to test on production. Production server should just work if the redirect urls are configured properly. Local Supabase doesn’t send emails

On second thought, perhaps only the official hosted Supabase has that email feature built-in to “just work.” Further research is needed

LGTM. Was unable to test due to the Supabase instance not sending email, but it seems fine. No mobile auth is fine for now, I'll make another issue regarding that in a bit.

You don’t need to test on production. Production server should just work if the redirect urls are configured properly. Local Supabase doesn’t send emails

On second thought, perhaps only the official hosted Supabase has that email feature built-in to “just work.” Further research is needed

Yeah, I have an SMTP server setup on AWS, I just need to hook it up to Supabase, which I'l probably do now or after class today.

authors: ThatXliner realjoshuau


text:
🛑 rivo.lol is down

In 52301cd, rivo.lol (https://pipedapi.rivo.lol/healthcheck) was down:

HTTP code: 404
Response time: 554 ms

Resolved: rivo.lol is back up in cf22841 after 24 minutes.

repo: TeamPiped/piped-uptime


text:
🛑 minionflo.net is down

In bee73e4, minionflo.net (https://api.piped.minionflo.net/healthcheck) was down:

HTTP code: 502
Response time: 19311 ms

Resolved: minionflo.net is back up in be0b41a after 19 minutes.


text:
🛑 il.ax is down

In 9667175, il.ax (https://pa.il.ax/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: il.ax is back up in 7c9e3df after 4 minutes.


text:
🛑 il.ax is down

In f7334c0, il.ax (https://pa.il.ax/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: il.ax is back up in dcdfaf8 after 8 minutes.


text:
🛑 kavin.rocks (Official) is down

In 789010d, kavin.rocks (Official) (https://pipedapi.kavin.rocks/healthcheck) was down:

HTTP code: 502
Response time: 302 ms

Resolved: kavin.rocks (Official) is back up in f1e54dc.


text:
🛑 astartes.nl is down

In c783ce7, astartes.nl (https://pipedapi.astartes.nl/healthcheck) was down:

HTTP code: 0
Response time: 0 ms

Resolved: astartes.nl is back up in fafdc9f.


text:
[Unexpected Behavior] Audio distortion when the same sound effect is overlayed.

What you're using
This is done on an indev version of OutFox.
When having a sound constantly overlap itself (usually through repetitively making the sound play.), it distorts that sound effect. Sometimes, it makes popping sounds, other times it may affect the rate (sounds like double rate).
Expected behavior
I'd expect them to overlap and have nothing odd happen.
Here's an example I took while on the profile select screen:
2020-08-03_00-10-23.mkv

Can you test this with 4.8.2 when it is released?

Fixed in 4.8.2

authors: MrThatKid Scraticus

repo: TeamRizu/OutFox


text:
WebSocket text vs. binary

We should provide the user with the option of controlling whether message opcodes are set as text or binary.
See https://www.boost.org/doc/libs/develop/libs/beast/doc/html/beast/ref/boost__beast__websocket__stream/binary/overload1.html

@0x00002a Do you think that websocket::connection should accept this as a constructor or even template parameter or rather just providing wrappers towards the underlying websocket::stream::set_binary() and websocket::stream::binary() (introduced in branch feature/ws_binary)?

I was thinking the same thing :p. I think its probably better to just wrap it though, as I understand it malloy is trying to be a light a wrapper around websockets as possible while still not exposing a bunch of implementation details. If I understand correctly, the "binaryness" of a stream can change at any time so it make sense to let the user do that. If its a one-time or initialisation thing though I think it should probably be a template argument ("binary_connection" or something)

Seems like we fully agree on this.
From the specs I do understand that binaryness may change at any time. I couldn't come up with a scenario where that would be necessary/beneficial/required but that doesn't mean that it doesn't make sense. As you pointed out malloy is supposed to be a lightweight wrapper for ease of use so if the option is already there we should just pass it through.
It does kind of hurt providing connection::set_binary() and connection::binary() wrappers. That's just dead code that is cluttering everything up. Looking at the overall situation this does seem to be the best way to go here.

As a side note, is this library going to be using set_ as prefix to setters? I'm fine with it style wise, just used to the no prefix or suffix version (just name for getter and name with param for setter)

Yep, malloy is using set_ prefixes. I did notice that you didn't do that in at least one function but didn't want to be a nazi as this library is in early development anyway.
Of course this is also a personal opinion/decision. A couple of years ago I wasted some time when working with 3rdparty code which in turn used some dependency with non-set_-prefixed setters. It was an unfortunate combination of a getter accepting additional arguments to pass out more information. Ever since then I decided (for myself, not for other humans!) that setters shall be prefixed with set_ (or set if working with snakeCase).

repo: Tectu/malloy


text:
Editable Zukan Colors

Now make the colors yourself >:(((((
(@me if it doesn't work for whatever reason)

300 commits? one sec, something's not right

license: Unlicense


text:
[grid] 添加属性可以去除左右两侧的边距

这个功能解决了什么问题
现在的grid是横铺整个屏幕，之后按grid-item的数量平分宽度。
但是现在有一个问题，一些画面在设计的时候，它是在一个容器内，左右两侧是贴边的，没有留下边距，这个时候就不好调整画面的效果。
你建议的方案是什么
添加一个属性，根据属性的不同，调整grid-item的布局。

@Zlianxin 方便截图看下具体的UI吗？

那以这个图为例吧，我的习惯是在页面最外层加padding，之后把所有东西都包在里面。
但是因为grid是自带左右边距，我就只能每个模块都单独设置边距。
而且，像这种情况，左右边距和设计图一样，那就还好说。如果出现不一样的情况，那就不好办了，所以grid的左右边距可控的话，实现起来，更方便一些。 @anlyyao

authors: Zlianxin anlyyao

repo: Tencent/tdesign-miniprogram


text:
[快速开始文档错误] 文档错误

tdesign-miniprogram 版本
0.23.0
重现链接
No response
重现步骤
下载源码 tag:0.23.0，按照教程,在开发工具中预览，npm run dev 后，导入_example目录，提示错误Component is not found in path "..../components/demo-block/index" (using by "components/demo-block/index"),错误原因是 app.json 的 usingComponents 节点：t-demo 的路径错误，应为"./components/demo-block/index",
期望结果
build 后修复 app.json 路径问题
实际结果
build 后修复 app.json 路径问题
框架版本
0.23.0
浏览器版本
No response
系统版本
No response
Node版本
No response
补充说明
No response

重启开发者工具就OK了

重新打开也不行，还是要修改路径

无语了，弄了半天，总是提升组件找不到。重启开发工具解决了。希望天堂没有微信小程序。

authors: LeeJim coderdp shengzhou1216


text:
feat(tabs): support tab-panel content lazy load

re #2666

🤔 这个 PR 的性质是？

[ ] 日常 bug 修复
[x] 新特性提交
[ ] 文档改进
[ ] 演示代码改进
[ ] 组件样式/交互改进
[ ] CI/CD 改进
[ ] 重构
[ ] 代码风格优化
[ ] 测试用例
[ ] 分支合并
[ ] 其他

🔗 相关 Issue
re #2666
💡 需求背景和解决方案

📝 更新日志

feat(tabs): 支持tab-panel内容懒加载

[ ] 本条 PR 不需要纳入 Changelog

☑ 请求合并前的自查清单
⚠ 请自检并全部勾选全部选项。⚠

[x] 文档已补充或无须补充
[x] 代码演示已提供或无须提供
[x] TypeScript 定义已补充或无须补充
[x] Changelog 已提供或无须提供

lint 没过，可以本地先执行 npm run lint:fix 修复下

@xiaosansiji  我修复了，并且补充了单元测试。 : )

authors: FireBushtree xiaosansiji

repo: Tencent/tdesign-vue


text:
Pre-trained OpenLRM query

I notice that Instantnerf reuse the pre-trained OpenLRM。But while I check the OpenLRM model, I find that there are some different  in model structure。

This one is most closed to Instantnerf config. But the resolution is different and it use dinov2 as the encoder model.
I want to know: If you just load the weights from this github and model? If the different cause some bad effect?

We used openlrm 1.0 instead of 1.1. You can checkout to their v1.0 branch and then will find the same model structure: https://github.com/3DTopia/OpenLRM/tree/v1.0.0

Thank you! But I still find a tiny different in the norm layer of  transformer model.

And I find that it is just a norm layer  in V1.1.0. But I find that the dataset in huggingface only have  v1.0 and v1.1。Maybe I need to modify this part。 ：(

Thank you.But there is still a small different in transformer model's norm layer because the OpenLRM use the ModLN.

repo: TencentARC/InstantMesh


text:
feat: IP选择器查询主机状态接口增加实时功能 (closed #2271)

PR
CheckList（PR Assigners）
确认已完成以下操作：

[ ] 已将分支与当前合入分支同步
[ ] 已在关联 Issue 中补充「功能自测」部分内容
[ ] 已更新关联 Issue 的状态 backlog -> todo -> for test -> tested（需通过测试同学测试） -> done
[ ] 将 PR 添加上 pr/reviewable

CheckList（PR Reviewers）
确认已完成以下操作：

[ ] 检查关联 Issue 「功能自测」部分内容
[ ] 必要时打回 pr/reviewable，要求重新修改
[ ] 及时 Approve

单测

实时获取agent状态

查询gse接口校验

非实时，以db为准

获取实时agent状态参数
key:"show_agent_realtime_state", value: True
后台全局配置开关
key：IP_CHOOSER_ENABLE_SHOW_REALTIME_AGENT_STATE
value：true or false true开启 false关闭（agent实时状态）

Codecov Report
Attention: Patch coverage is 94.28571% with 2 lines in your changes missing coverage. Please review.

Please upload report for BASE (v2.4.6-dev@860ab4e). Learn more about missing BASE report.

Files
Patch %
Lines

apps/core/ipchooser/constants.py
83.33%
1 Missing :warning:

apps/core/ipchooser/handlers/host_handler.py
96.29%
1 Missing :warning:

Additional details and impacted files
@@              Coverage Diff              @@
##             v2.4.6-dev    #2282   +/-   ##
=============================================
  Coverage              ?   75.12%
=============================================
  Files                 ?      405
  Lines                 ?    28879
  Branches              ?        0
=============================================
  Hits                  ?    21695
  Misses                ?     7184
  Partials              ?        0

:umbrella: View full report in Codecov by Sentry.
:loudspeaker: Have feedback on the report? Share it here.

authors: Huayeaaa codecov-commenter

repo: TencentBlueKing/bk-nodeman


text:
chore(tooling): add stylelint to start linting scss and initial rule set

the rule set is just a draft, the rules are subject to change.
What's included?

npm run stylelint to do initial linting for scss files
Rename npm run lint to npm run tslint

Test Steps

[ ] npm run stylelint and see all the errors (we will fix in consecutive PR's)
[ ] npm run tslint and see it work

General Tests for Every PR

[ ] npm run serve:prod still works.
[ ] npm run tslint passes.
[ ] npm test passes and code coverage is not lower.
[ ] npm run build:release still works.

closes https://github.com/Teradata/covalent/issues/278

You could consider to add the markdown/javascript linters as well

@jotatoledo any suggestions on a linter for html?? would be nice we can add custom rules for angular attrs also

Havent found any yet ;(

repo: Teradata/covalent


text:
feat(ltr): add fallback styles for ltr + additional support.

Description
Part of https://github.com/Teradata/covalent/issues/323
Instead of assuming there will be a dir="ltr" or dir="rtl", there is a need to set defaults and then overrides when its dir="rtl", since there are use cases where devs wont use dir at all.
What's included?

feat(rtl): added default rules for ltr support with overriding rlt rules.
chore(rtl): polish usage of rtl
bugfix(rtl): fixed cases where rtl wasnt being applied.
feat(file-upload): added support for rtl.
feat(json-formatter): added somewhat support for rtl (there is still issues around the strings.
feat(search): added support for rtl.
feat(paging): added suport for rtl.
bugfix(notifications): fixed rtl support.
bugfix(data-table): fixed rtl support.

Test Steps

[ ] ng serve
[ ] Go to http://localhost:4200/#/components
[ ] Test components on both ltr and rtl

General Tests for Every PR

[ ] ng serve --aot still works.
[ ] npm run lint passes.
[ ] npm test passes and code coverage is not lower.
[ ] npm run build still works.

NOTE: we still need to figure out how to handle strings like Array [n] , etc etc in rtl
Also need to figure out how are we gonna handle rtl for utility classes like pad, push and pull

for utility classes, i think naming like pad-start & pad-end is more semantic.

@akhedrane yeah, i was actually thinking something like that or pad-before and pad-after to be inline with material

We can leave the current left/right/top/bottom for explicit versions (they do this also in some places) and add additional before/after/above/below that are dynamic

authors: akhedrane emoralesb05 kyleledbetter


text:
🛑 Arma 3 Server is down

In 1446c39, Arma 3 Server (https://arma3-servers.net/api/?object=servers&element=detail&key=$ARMA3_API) was down:

HTTP code: 200
Response time: 331 ms

Resolved: Arma 3 Server is back up in b66d09b.

repo: Terra-Isles-Roleplay/TRP-Status


text:
🛑 Arma 3 Server is down

In 64c1aee, Arma 3 Server (https://arma3-servers.net/api/?object=servers&element=detail&key=$ARMA3_API) was down:

HTTP code: 200
Response time: 346 ms

Resolved: Arma 3 Server is back up in 2d108c6.


text:
Passthrough does not call sync methods

HAFeaturesTest.passives_can_sync_data_on_start
https://github.com/mathieucarbou/terracotta-platform/blob/dfd6f72b3b5cfe37654fac64514b0600b4e8cd0f/management/testing/sample-entity/src/test/java/org/terracotta/management/entity/sample/ha/HAFeaturesTest.java#L71-L71
I am expecting to see some values syncing from active to passive and some logs proving we went into:
PassiveServerEntity.startSyncEntity() and PassiveServerEntity.endSyncEntity()
But I got nothing. Not management notifications also.
Also blocks PR: https://github.com/Terracotta-OSS/terracotta-platform/pull/229

looking further, calls are made to: channel.synchronizeToPassive(m); but not received into PassiveServerEntity.invoke(m)

Confirmed to be working.  Not a bug

I updated Terracotta-OSS/terracotta-platform#229.
I put a BP into these places but I never go there.

PassiveProxiedServerEntity.invole()
PassiveCacheServerEntity.startSyncEntity
PassiveCacheServerEntity.endSyncEntity
PassiveCacheServerEntity.startSyncConcurrencyKey
PassiveCacheServerEntity.endSyncConcurrencyKey

I go into ActiveCacheServerEntity.synchronizeKeyToPassive and channel.synchronizeToPassive(proxyEntityMessage); is called (SyncProxyFactory line 44).
Test: https://github.com/mathieucarbou/terracotta-platform/blob/5388bcc6bdf886baaa50f20064366ef2cbbea99d/management/testing/sample-entity/src/test/java/org/terracotta/management/entity/sample/ha/HATests.java#L93-L93
I should have some notifications about SYNC_START / SYNC_END and the passive entity should receive sync invocations. I don't understand why it does not received them.
By debugging, I saw the sync message is created an but into the message queue in PassthroughServerProcess, but the invoke() is not called on passive.
It is possible that some setup is wrong about proxy or our entities or concurrency keys perhaps...

Your passive is failing to create at the start of sync.  Fix this and you should see the messages flowing.
java.lang.IllegalStateException: Server server1 is not passive!
	at org.terracotta.management.service.monitoring.MonitoringServiceProvider.getService(MonitoringServiceProvider.java:217)
	at org.terracotta.passthrough.PassthroughServiceRegistry.getExternal(PassthroughServiceRegistry.java:104)
	at org.terracotta.passthrough.PassthroughServiceRegistry.getService(PassthroughServiceRegistry.java:83)
	at org.terracotta.management.entity.tms.server.TmsAgentEntityServerService.createPassiveEntity(TmsAgentEntityServerService.java:63)
	at org.terracotta.management.entity.tms.server.TmsAgentEntityServerService.createPassiveEntity(TmsAgentEntityServerService.java:42)
	at org.terracotta.voltron.proxy.server.ProxyServerEntityService.createPassiveEntity(ProxyServerEntityService.java:113)
	at org.terracotta.voltron.proxy.server.ProxyServerEntityService.createPassiveEntity(ProxyServerEntityService.java:38)
	at org.terracotta.passthrough.PassthroughServerProcess$CreationData.<init>(PassthroughServerProcess.java:1162)
	at org.terracotta.passthrough.PassthroughServerProcess.createAndStoreEntity(PassthroughServerProcess.java:1115)
	at org.terracotta.passthrough.PassthroughServerProcess.create(PassthroughServerProcess.java:707)
	at org.terracotta.passthrough.PassthroughServerMessageDecoder.decode(PassthroughServerMessageDecoder.java:344)
	at org.terracotta.passthrough.PassthroughServerMessageDecoder.decode(PassthroughServerMessageDecoder.java:37)
	at org.terracotta.passthrough.PassthroughMessageCodec.runRawDecoder(PassthroughMessageCodec.java:344)
	at org.terracotta.passthrough.PassthroughMessageCodec.decodeRawMessage(PassthroughMessageCodec.java:267)
	at org.terracotta.passthrough.PassthroughServerProcess.serverThreadHandleMessage(PassthroughServerProcess.java:508)
	at org.terracotta.passthrough.PassthroughServerProcess.runServerThread(PassthroughServerProcess.java:484)
	at org.terracotta.passthrough.PassthroughServerProcess.access$000(PassthroughServerProcess.java:80)
	at org.terracotta.passthrough.PassthroughServerProcess$2.run(PassthroughServerProcess.java:262)
	at java.lang.Thread.run(Thread.java:745)

What did you do to get this exception @myronkscott ? When I run the test, I see no stack trace at all in the console or logs... Is there a DEBUG mode for passthrough ? Does passthrough hides some exceptions ?

authors: mathieucarbou myronkscott

repo: Terracotta-OSS/tc-passthrough-testing


text:
ClientLeakIT.testConnectionMakerDiesWithNoRef fails intermittently

The integration test org.terracotta.testing.rules.ClientLeakIT#testConnectionMakerDiesWithNoRef fails irregularly.
The problem stems from pre-conditions expected by the test (a single "Connection Maker" thread) and detritus left in the test JVM by other tests in the galvan-support module -- the "Connection Maker" threads created by other test classes are not being cleaned up.

Since ClientLeakIT is expecting a "clean" client environment, running each of the galvan-support tests in a separate JVM seems the best approach.

repo: Terracotta-OSS/terracotta-core


text:
Feature: V4V integration

It would be scope creep to ask this app to implement V4V boosting or streaming. Buut... It wouldn't be scope creep to allow developers to place a lightning network address inside their modmenu manifest.

There's no existing app that could take advantage of this yet.
However, minecraft modders are often grossly overworked, and undercompensated for their works. Actually... Nearly ALL FOSS devs are treated this way. This can't go on!
Podcasting 2.0 is taking a brave new leap forward in a monetization strategy, built upon the best tech to do so. The tech is centered around the idea of: "how much value did my work give you?" -> "OK, if you can afford it: donate it back?".
The issue mostly stems from gatekeeper payment entities that suck up too much of any given transaction to make this micro-donations worth anything for either party.
All FOSS can take advantage of this.
And all it would require from this mod to implement in the MC modding niche - is:

[ ] A valid manifest field with a lightning address in it. Accessible via an API.
[ ] (not sure if this' present currently) An API for adding buttons: (this would be leveraged by the V4V mod, not the individual mods themselves)
e.g. [stream] -> modal asking for x SATS every y mins/hours/days/weeks used (all you would be doing is the button, not the streaming work)
e.g. [boost] -> modal asking for a 1 time donation of x SATS allowing you to enter a custom message (feedback, etc))

What is V4V?:
reference 1
reference 2
reference 3

lol

repo: TerraformersMC/ModMenu


text:
[WIP] Use pmtiles with maplibre / streamlined dev & install setup

Submitting this as a PR so I can leave comments.

When running bin/setup on this branch for the first time (without any pre-existing Docker services or changes to the files), I get some CSP and fetch errors relating to the map in React and the CMS pages that have a map embed:
Refused to connect to 'http://rudodev:3000/map/terrastories-map/style.json' because it violates the following Content Security Policy directive: "connect-src 'self' https: mapbox: http://localhost:8080 http://localhost:3000 http://localhost:3035 ws://localhost:3035".
Map.jsx:124 Refused to connect to 'http://rudodev:3000/map/terrastories-map/style.json' because it violates the document's Content Security Policy.
Map.jsx:124 Error: Failed to fetch
    at maplibre-gl.js:31:1

repo: Terrastories/terrastories


text:
Huffman_encoding&decoding

Have you read the Contributing Guidelines on Pull Requests?
(Write your answer here.)
Yes
Description
(Write your answer here.)
Huffman coding of a string by encoding and decoding using tree and heap.
Checklist

[x] I've read the contribution guidelines.
[x] I've checked the issue list before deciding what to submit.
[x] I've edited the README.md and link to my code.

Related Issues or Pull Requests
(Write your answer here.)

@atarax665 is that ok now?

@barnamensch056 Make README changes as well. Once done, push an atomic commit instead of multiple commits.

@barnamensch056 Make README changes as well. Once done, push an atomic commit instead of multiple commits.
Yeah @HarshCasper I have made all the necessary changes(readme also) and you can merge the PR now.

@barnamensch056 Make README changes as well. Once done, push an atomic commit instead of multiple commits.
Actually I have committed  the changes in github and don't know how to access them through git, tell me if needed.

Sorry for the inconvinience in updating the readme now deepsource found conflict :'/

@barnamensch056 Please resolve the Merge Conflicts. You can safely ignore DeepSource issues for now.

@barnamensch056 Please resolve the Merge Conflicts. You can safely ignore DeepSource issues for now.

Sorry @HarshCasper Sir but the branch cannot be merged by github can you tell how to do this by git, actually so far after opening the PR I have committed changes through github :'-/

Sorry @HarshCasper Sir but the branch cannot be merged by github can you tell how to do this by git, actually so far after opening the PR I have committed changes through github :'-/

Sorry @HarshCasper Sir but the branch cannot be merged by github can you tell how to do this by git, actually so far after opening the PR I have committed changes through github :'-/

The Command Line Instructions are given below.

Sorry @HarshCasper Sir but the branch cannot be merged by github can you tell how to do this by git, actually so far after opening the PR I have committed changes through github :'-/

The Command Line Instructions are given below.

Are you working on it @barnamensch056 ?

Are you working on it @barnamensch056 ?

Yes but I don't know the solution @_@

Yes but I don't know the solution @_@

I would close it then. Feel free to make another PR

I would close it then. Feel free to make another PR

Sure I'll make another clean PR with the Huffman coding python file and update the readme too :) thanks @HarshCasper and @atarax665 for this journey.

Sure I'll make another clean PR with the Huffman coding python file and update the readme too :) thanks @HarshCasper and @atarax665 for this journey.

repo: TesseractCoding/NeoAlgo


text:
Fractional KnapSack Algorithm

Have you read the Contributing Guidelines on Pull Requests?
(Write your answer here.)
Description
(Write your answer here.)
Checklist

[x] I've read the contribution guidelines.
[x] I've checked the issue list before deciding what to submit.
[x] I've edited the README.md and link to my code.

Related Issues or Pull Requests
(Write your answer here.)

Please don't push all these Codes in a single PR. Make separate PRs for all of them from separate branches. It is quite difficult to review a lot of code and corresponding README updates from the same PR.

authors: HarshCasper nayanajain


text:
Added number of subsets with given diff in dp in c++

Have you read the Contributing Guidelines on Pull Requests?
Yes
Description
Added number of subsets with given difference in dp in c++
Checklist

[x] I've read the contribution guidelines.
[x] I've checked the issue list before deciding what to submit.
[x] I've edited the README.md and link to my code.

Related Issues or Pull Requests
Fixed #2985

Changes done!


text:
Updated README.md

Have you read the Contributing Guidelines on Pull Requests?
Yes
Description
Updated README.md
Checklist

[x] I've read the contribution guidelines.
[x] I've checked the issue list before deciding what to submit.
[ ] I've edited the README.md and link to my code.

Related Issues or Pull Requests
#5208

Whenever you close an PR please state the reason for which you are closing it. So that if we go back and want to know what went wrong in a particular PR we know what exactly went wrong. I hope you understand this @rohanbabbar04


text:
Adding linting, more tests, and coverage

Adding linting, more tests, and coverage

💯

Let's resolve this!

authors: Maciek416 archlichking jherr

repo: TestArmada/magellan-mocha-plugin


text:
scenario_outline_no_newline.feature file contains HTML tags after export

When I export the attached file into pdf
       Then EXPECTED RESULT: no formatting issues are present
       But ACTUAL RESULT:  the pdf includes unexpected characters

feature file used is provided below. result pdf is attached.
Feature: Minimal Scenario Outline

Scenario Outline: minimalistic
    Given the <what>

Examples:
  | what       |
  | minimalism |

scenario_outline_no_newline.pdf
v0.1.7

duplicate #14

duplicates #14

authors: Pervomaiscaia anatolysakhno

repo: TestEssence/vscode-gherkin-pdf


text:
FileInfoFactory and DirectoryInfoFactory Wrap implementations don't match the interface for nullability

Describe the bug
The implementations for FileInfoFactory.Wrap and DirectoryInfoFactory.Wrap require non-null references, while the interfaces are defined as [return: NotNullIfNotNull("fileInfo")] IFileInfoFactory.Wrap(FileInfo? fileInfo) and likewise for IDirectoryInfoFactory.Wrap.
To Reproduce
Steps to reproduce the behavior:

new FileSystem().FileInfo.Wrap(null);
The analyzer and compiler accept the syntax since IFileInfoFactory.Wrap accepts FileInfo? and returns IFileInfo?
An ArgumentNullException is thrown

Expected behavior
I expect to get a null IFileInfo? back if the input is null, and no exception thrown.
Additional context
Fixing this will help compatibility with System.CommandLine where defining options as FileInfo? is a common practice, i.e.:
var inputFileOption = new Option<FileInfo?>("--input");
var command = new Command("test") { inputFileOption };
command.SetHandler(
    (FileInfo? inputFile) => {
        var fileSystem = new FileSystem();
        var concreteCommand = new ConcreteCommand(fileSystem:fileSystem) {
            InputFile = fileSystem.FileInfo.Wrap(inputFile)
        }
        concreteCommand.Run();
    },
    inputFileOption
);

Thanks for creating this issue, @mikeeheler.
I already created a pull request (#976) to fix this bug!

authors: mikeeheler vbreuss


text:
🛑 Nextcloud is down

In fbd3576, Nextcloud (https://nextcloud.tetragg.com) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Nextcloud is back up in e6c00d3.

repo: TetraGG/Upptime


text:
🛑 Proxy is down

In de93ee0, Proxy (https://proxy.tetragg.com) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Proxy is back up in 13b02b7.


text:
🛑 Proxy is down

In 51adf2e, Proxy (https://proxy.tetragg.com) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Proxy is back up in 1ddecb3.


text:
🛑 Proxy is down

In 18e5631, Proxy (https://proxy.tetragg.com) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Proxy is back up in 7967fd4.


text:
🛑 Proxmox is down

In e9927af, Proxmox (https://pve.tetragg.com) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Proxmox is back up in 7c6d609.


text:
[BUG] Hooking traceback in vscode notebook prevents exceptions from raising

Describe the bug
When using traceback.install() in vscode, exceptions aren't raised anymore. The cell status is success and the code continues running.
Inside a notebook in vscode
import rich
rich.traceback.install();
raise ValueError

Platform

Click to expand
What platform (Win/Linux/Mac) are you running on? What terminal software are you using? I tested on all 3 OSes.
╭──────────────────── <class 'rich.console.Console'> ─────────────────────╮
│ A high level console interface.                                         │
│                                                                         │
│ ╭─────────────────────────────────────────────────────────────────────╮ │
│ │ <console width=93 ColorSystem.TRUECOLOR>                            │ │
│ ╰─────────────────────────────────────────────────────────────────────╯ │
│                                                                         │
│     color_system = 'truecolor'                                          │
│         encoding = 'utf-8'                                              │
│             file = <ipykernel.iostream.OutStream object at 0x10daead00> │
│           height = 100                                                  │
│    is_alt_screen = False                                                │
│ is_dumb_terminal = False                                                │
│   is_interactive = False                                                │
│       is_jupyter = True                                                 │
│      is_terminal = False                                                │
│   legacy_windows = False                                                │
│         no_color = False                                                │
│          options = ConsoleOptions(                                      │
│                        size=ConsoleDimensions(width=93, height=100),    │
│                        legacy_windows=False,                            │
│                        min_width=1,                                     │
│                        max_width=93,                                    │
│                        is_terminal=False,                               │
│                        encoding='utf-8',                                │
│                        max_height=100,                                  │
│                        justify=None,                                    │
│                        overflow=None,                                   │
│                        no_wrap=False,                                   │
│                        highlight=None,                                  │
│                        markup=None,                                     │
│                        height=None                                      │
│                    )                                                    │
│            quiet = False                                                │
│           record = False                                                │
│         safe_box = True                                                 │
│             size = ConsoleDimensions(width=93, height=100)              │
│        soft_wrap = False                                                │
│           stderr = False                                                │
│            style = None                                                 │
│         tab_size = 8                                                    │
│            width = 93                                                   │
╰─────────────────────────────────────────────────────────────────────────╯
╭─── <class 'rich._windows.WindowsConsoleFeatures'> ────╮
│ Windows features available.                           │
│                                                       │
│ ╭───────────────────────────────────────────────────╮ │
│ │ WindowsConsoleFeatures(vt=False, truecolor=False) │ │
│ ╰───────────────────────────────────────────────────╯ │
│                                                       │
│ truecolor = False                                     │
│        vt = False                                     │
╰───────────────────────────────────────────────────────╯
╭─────── Environment Variables ────────╮
│ {                                    │
│     'TERM': 'xterm-color',           │
│     'COLORTERM': 'truecolor',        │
│     'CLICOLOR': '1',                 │
│     'NO_COLOR': None,                │
│     'TERM_PROGRAM': 'iTerm.app',     │
│     'COLUMNS': None,                 │
│     'LINES': None,                   │
│     'JPY_PARENT_PID': None,          │
│     'VSCODE_VERBOSE_LOGGING': 'true' │
│ }                                    │
╰──────────────────────────────────────╯
platform="Darwin"

In the meantime, I suggest we disable install() inside vscode by checking VSCODE_PID https://github.com/microsoft/vscode-jupyter/issues/3364. I could send a PR for this if you want. Thank you very much !

Same behavior in Databricks, issue #2455

This is due to #2271

same behaviour

authors: artemisart lainisourgod pstanisl vnghia

repo: Textualize/rich


text:
Slight offset on the interface with Yin-and-Yang theme

I have also tested with the default theme, Atom, and California Coast. All of them are fine except Yin-and-Yang.

I will be doing a style update and hopefully this looks better. I use this theme as well.

So the update did not fix this, it is something specific to the them. But this CSS Snippet improves it:
.flatpickr-current-month {
  padding: 0 0 0 0 !important;
}

authors: HybridRbt TfTHacker


text:
Help

A nice help command, straight from my bot

Why did you post these changes to main.py? These should be exclusive to #48 and there is no reason to re-implement that here.

Sorry, my bad. Nailed it

repo: The-Codin-Hole/HotWired-Bot


text:
[ERROR GRT-0061] Layer NW is less than the min routing layer (METAL1)

I the technology LEF file of my  platform, I do see the following layer definition:
LAYER NW
   TYPE MASTERSLICE ;
END NW

In the pdn.cfg file I  set a global connection to VDD on all VNW pins using:
set pdngen::global_connections {
  VDD {
    {inst_name .* pin_name VPWR}
    {inst_name .* pin_name VDD}
    {inst_name .* pin_name VNW}
  }
  VSS {
    {inst_name .* pin_name VGND}
    {inst_name .* pin_name VSS}
    {inst_name .* pin_name VPW}
  }
}

in the  platform config.mk file I do have the following
export MIN_ROUTING_LAYER = METAL1
export MAX_ROUTING_LAYER = METAL5

and in fastroute.tcl I do have the following line
set_routing_layers -signal $::env(MIN_ROUTING_LAYER)-$::env(MAX_ROUTING_LAYER)
I am getting the following error during placement:
[ERROR GRT-0061] Layer NW is less than the min routing layer (METAL1)
Error: fastroute.tcl, 1 GRT-0061.

It looks like layer NW is seen as a routing layer, whereas it should be seen as a power layer. How could I prevent the tool to see NW as a routing layer?  All the routing layers (metal1 to metal5) in the LEF file have TYPE ROUTING; in their definition.

@gkamendje
Can you please attach reproducible test case?
Are running the project through OpenROAD or OpenLane and share which version OpenROAD do you tried?

@vijayank88
I am running the project through OpenRoad. The LEF files I am using are proprietary. Is there a way to share the LEF files without publicly disclosing them?

@gkamendje
For proprietary files please check with @maliberty. They will help you on fixing this issue.

Where in your config is NW mentioned outside the LEF itself?  Are you using OpenROAD-flow-scripts or OpenLane or something else to run the tool?

@maliberty
I am using OpenROAD-flow-scripts. NW is not mentioned anywhere except in my tech LEF file. In the pdn.cfg, I did add the line  {inst_name .* pin_name VNW}   given that the macro LEF file defines the pins VNW which are used as power.

That error only comes from the define_layer_range, define_clock_layer_range, or set_global_routing_layer_adjustment commands based on the layer name(s) given.   You must be issuing one of those commands with NW as the argument.
I'm guessing NW is nwell and that is a strange place to have power pins.  Doesn't the macro have tapcells internally?  Are the VNW pins marked as power pins in the LEF?
Can you post your config.mk & pdn.cfg ?

Do you have anything else in your fastroute.tcl ?  I don't really think the pdn.cfg relates to this issue.
@tspyrou for thoughts on NDA

I do not think that is related to pdn.cfg either.
Here is the content of fastroute.tcl. set_routing_layers is commented out as you can see as a workaround the issue.
set_global_routing_layer_adjustment $::env(MIN_ROUTING_LAYER)-$::env(MAX_ROUTING_LAYER) 0.5
#set_routing_layers -signal $::env(MIN_ROUTING_LAYER)-$::env(MAX_ROUTING_LAYER)
if {[info exist env(MACRO_EXTENSION)]} {
  set_macro_extension $::env(MACRO_EXTENSION)
}

would you add a puts "$::env(MIN_ROUTING_LAYER)-$::env(MAX_ROUTING_LAYER)" just to make sure the right values are set here and not NW.

Put the suggested debug information at the beginning of fastroute.tcl show that the correct values are passed. I wonder how I could query the value of all layers found by the tool.
[INFO ODB-0133]     Created 337 nets and 1094 connections.
[INFO ODB-0134] Finished DEF file: ./results/smic018/gcd/base/2_floorplan.def
1-5
[ERROR GRT-0061] Layer NW is less than the min routing layer (METAL1).
Error: fastroute.tcl, 2 GRT-0061

@gkamendje if you post a public key I can give you access to an sftp server where you can upload private data. If you need us to sign an nda  we can do that.

What version of OR are you using?  That command takes layer names not integers for a long time now.

@maliberty
Good catch! The settings in the design config.mk (with the integers) was overriding what I had in the platform config.mk with strings.
Thanks again

authors: gkamendje maliberty tspyrou vijayank88

repo: The-OpenROAD-Project/OpenROAD


text:
replace SEGVs with routability mode and unidirectional routing

This testcase replace-segv.tar.gz SEGVs in replace. It looks to be related to grt::set_unidirectional_routing 1. There are a coupe of heap underflow warnings before the SEGV:

[INFO] Processing 113086 obstacles on layer 2
[INFO] Processing 32 obstacles on layer 5
Error: heap underflow
Error: heap underflow
...

0x0000000000c62c41 in grt::mazeRouteMSMDOrder3D(int, int, int) ()
(gdb) backtrace
#0  0x0000000000c62c41 in grt::mazeRouteMSMDOrder3D(int, int, int) ()
#1  0x0000000000c51ba2 in grt::FastRouteCore::run() ()
#2  0x00000000009ccc2c in grt::GlobalRouter::findRouting(std::vector<grt::Net*, std::allocator<grt::Net*> >&) ()
#3  0x00000000009ccd06 in grt::GlobalRouter::runFastRoute(bool) ()
#4  0x000000000049c994 in replace::RouteBase::getGlobalRouterResult() ()
#5  0x000000000049dda0 in replace::RouteBase::routability() ()
#6  0x0000000000481859 in replace::NesterovPlace::doNesterovPlace() ()
#7  0x000000000047674f in replace::Replace::doNesterovPlace() ()
#8  0x000000000047354a in _wrap_replace_nesterov_place_cmd ()
#9  0x00007ffff7e34042 in TclNRRunCallbacks () from /lib64/libtcl8.6.so
#10 0x00007ffff7e39da7 in ?? () from /lib64/libtcl8.6.so
#11 0x00007ffff7e3a5d7 in Tcl_EvalEx () from /lib64/libtcl8.6.so
#12 0x00007ffff7e3a5fa in Tcl_Eval () from /lib64/libtcl8.6.so

@antonblanchard Fix for the issue will be available in the next update of the public repo.

@antonblanchard Fix for the issue will be available in the next update of the public repo.

authors: antonblanchard eder-matheus


text:
script for OpenRCX reference extractor

Could you please provide an example script for the OpenRCX reference extractor?
To be more specific, I'm trying to use Cadence Innovus to extract parasitics. I'm having problem in loading .def or .v into Innovus.
The Innovus user guide says:
You cannot use the DEF netlistflow for parasitic extraction, delay calculation, and timing-driven placement androuting effectively because the DEF names do not properly match the Verilog namesused in timing constraints and timing analysis.

You can see the flow script usage here

I guess what I'm try to ask is, how to run the step B because the script is not provided.

We cannot provide scripts for commercial tools as they are covered by NDA.  @GeraldoPradipta have you seen such issues in your testing?

No, I haven't had any problem with loading the DEF and the verilog files to Innvous.
@Michael-JY-He, what issues you have exactly? Is it feeding the DEF and Verilog to Innovus? Or the DEF and the verilog do not match?

@Michael-JY-He
Is this resolved?

@maliberty interesting question - could we possibly include commercial scripts now given that Cadence allows sharing of scripts with a disclaimer? Maybe if not in this repo then another one.

@tspyrou any thoughts on releasing such scripts?

I'm not in the project now. Let me close the issue.

authors: GeraldoPradipta Michael-JY-He maliberty rovinski vijayank88


text:
pdngen: speed up PDN insertion

@maliberty @gadfort A stab in the dark... Runs MUCH faster, but does it still do the right thing?
Signed-off-by: Øyvind Harboe oyvind.harboe@zylin.com

Looks like some minor issues here and there. This does look the same, but there are small differences
In the region_temp_sensor test two lines are swapped in the DEF
Differences found at line 80.
    - via5_6_1600_1600_1_1_1600_1600 + VIARULE M4M5_PR + CUTSIZE 800 800  + LAYERS met4 via4 met5  + CUTSPACING 800 800  + ENCLOSURE 400 190 310 400  ;
    - via5_6_1600_5000_3_1_1600_1600 + VIARULE M4M5_PR + CUTSIZE 800 800  + LAYERS met4 via4 met5  + CUTSPACING 800 800  + ENCLOSURE 400 190 310 500  + ROWCOL 3 1  ;

In the region_secondary_nets it's missing a stripe, but looks identical otherwise
NEW met4 1600 + SHAPE STRIPE ( 156420 63500 ) ( 156420 186500 )

Looks like some minor issues here and there. This does look the same, but there are small differences

I tried to modify the code so that it would have no differences, but I don't know the code at all, so I presume there are some side-effects that my change is susceptible to?
Why would there be any differences at all?

It's failing because you cannot apply the filter for all grid components (that filtering only applies to followpins). What you have breaks anything that have multiple grids defined (like with regions). I think I see a possible solution, but I can't get to it till this weekend.

It's failing because you cannot apply the filter for all grid components (that filtering only applies to followpins). What you have breaks anything that have multiple grids defined (like with regions). I think I see a possible solution, but I can't get to it till this weekend.

Great! The value of this pull request was to verify the location of the performance issue, it was too much to hope that it would be so simple to fix it.

replaced by https://github.com/The-OpenROAD-Project/OpenROAD/pull/2803

authors: QuantamHD gadfort maliberty oharboe


text:
Update binary_search_tree.cpp

Memory Management: Used std::unique_ptr for automatic memory management, reducing the risk of memory leaks.

STL Utilization: Replaced the custom queue implementation with std::queue, simplifying breadth-first traversal.

Code Structure: Organized the code into a BinaryTree class, encapsulating the tree functionality and providing clearer interfaces for operations.

Redundancy Reduction: Combined logic for finding and removing nodes to reduce redundancy, improving readability and maintainability.

Error Handling: Added checks to handle cases where nodes may not be present during removal and traversal.

Description of Change

Checklist

[ ] Added description of change
[ ] Added file name matches File name guidelines
[ ] Added tests and example, test must pass
[ ] Added documentation so that the program is self-explanatory and educational - Doxygen guidelines
[ ] Relevant documentation/comments is changed or added
[ ] PR title follows semantic commit guidelines
[ ] Search previous suggestions before making a new one, as yours may be a duplicate.
[ ] I acknowledge that all my contributions will be made under the project's license.

Notes:

Tests dont pass. Your code doesnt compile. Please fix the issues

Your code doesn't compile. The above review is about the minor issues. The major issue is the improper use of templated functions

repo: TheAlgorithms/C-Plus-Plus


text:
Create quick_sort.php

Created quick_sort file

Closing this PR as it has become stale with no activity in a very long time

authors: TinaChandwani darwinz

repo: TheAlgorithms/PHP


text:
Add support for MonoGame content pipeline

According to several issues on the repo of TiledSharp, many users of MonoGame like to have a library like this to parse TiledMaps for their game. MonoGame however has its own way of loading assets using the content pipeline. And in order to make TiledCS work with MonoGame, some changes need to be made.

As far as I know, at least one requirement to get everything to work with the MonoGame content pipeline would be that the assets that can be loaded using the content pipeline have an empty constructor, so that they can be initialized and loaded as follows:
TiledMap map = Content.Load<TiledMap>("Path/To/Asset");

These types would include TiledMap and TiledTileset, assuming a separate importer will be used for tileset files.
I'll look into getting the library to work in an example project by setting up a simple DesktopGL project with a custom pipeline extension and propose any changes to the code where required, unless another workflow is preferred.

As far as I know, at least one requirement to get everything to work with the MonoGame content pipeline would be that the assets that can be loaded using the content pipeline have an empty constructor, so that they can be initialized and loaded as follows:
TiledMap map = Content.Load<TiledMap>("Path/To/Asset");

These types would include TiledMap and TiledTileset, assuming a separate importer will be used for tileset files.
I'll look into getting the library to work in an example project by setting up a simple DesktopGL project with a custom pipeline extension and propose any changes to the code where required, unless another workflow is preferred.

Another thing I just realized: In order to support MonoGame, we'll need to support .NET Standard 2.0. This can be done by building the library for multiple targets by editing the following like in TiledCS.csproj:
<TargetFramework>net5.0</TargetFramework>

Into the following for example:
<TargetFrameworks>net5.0;netstandard2.0</TargetFrameworks>

Without this change it's impossible to use this library alongside MonoGame, let alone a custom content pipeline extension.

Another thing I just realized: In order to support MonoGame, we'll need to support .NET Standard 2.0. This can be done by building the library for multiple targets by editing the following like in TiledCS.csproj:
<TargetFramework>net5.0</TargetFramework>

Into the following for example:
<TargetFrameworks>net5.0;netstandard2.0</TargetFrameworks>

Without this change it's impossible to use this library alongside MonoGame, let alone a custom content pipeline extension.

Currently working on an implementation of the library for MonoGame which can be found here: https://github.com/DelightedCat/TiledCS.MonoGame

Currently working on an implementation of the library for MonoGame which can be found here: https://github.com/DelightedCat/TiledCS.MonoGame

Another thing I just realized: In order to support MonoGame, we'll need to support .NET Standard 2.0. This can be done by building the library for multiple targets by editing the following like in TiledCS.csproj:
<TargetFramework>net5.0</TargetFramework>

Into the following for example:
<TargetFrameworks>net5.0;netstandard2.0</TargetFrameworks>

Without this change it's impossible to use this library alongside MonoGame, let alone a custom content pipeline extension.

Now you mention it, I didn't realise it was set to net5.0. I mean, I knew but I was not aware it was not targeting netstandard2.0. As it is just a library we could just replace net5.0 with netstandard2.0. Thanks for clarifying that one out!

Another thing I just realized: In order to support MonoGame, we'll need to support .NET Standard 2.0. This can be done by building the library for multiple targets by editing the following like in TiledCS.csproj:
<TargetFramework>net5.0</TargetFramework>

Into the following for example:
<TargetFrameworks>net5.0;netstandard2.0</TargetFrameworks>

Without this change it's impossible to use this library alongside MonoGame, let alone a custom content pipeline extension.

Now you mention it, I didn't realise it was set to net5.0. I mean, I knew but I was not aware it was not targeting netstandard2.0. As it is just a library we could just replace net5.0 with netstandard2.0. Thanks for clarifying that one out!

Currently working on an implementation of the library for MonoGame which can be found here: https://github.com/DelightedCat/TiledCS.MonoGame

Looks really good so far!

Currently working on an implementation of the library for MonoGame which can be found here: https://github.com/DelightedCat/TiledCS.MonoGame

Looks really good so far!

authors: DelightedCat TheBoneJarmer

repo: TheBoneJarmer/TiledCS


text:
Cucumber World constructor

We are using your implementation and are quite happy but for our tests we need scenario isolated context.(like https://github.com/cucumber/cucumber-js/blob/master/docs/support_files/world.md ) Do you plan to support it or know an way to make this happen ?
thx thomas

you can use share context via:
cy.wrap({ msg: 'Hello World' }).as('world');

// and in a later step

cy.get('@world')

By using aliases doesn't solve this gap.
Aliases remain alive within all the steps definition in a given scenario. But they fail to continue existing when they are invoked from a different scenario in the same feature file.

- world-sample.steps.ts
import { Given, Then } from '@badeball/cypress-cucumber-preprocessor';

Given("I initialize a variable named sequenceNumber", function(){
	cy.wrap(111112222233333).as('sequenceNumber')
	cy.get('@sequenceNumber').then((sequenceNumber)=>{
		expect(sequenceNumber).to.eq(111112222233333)
	})
})

Then('I can confirm it exists here', function(){
	cy.get('@sequenceNumber').then((sequenceNumber)=>{
		expect(sequenceNumber).to.eq(111112222233333)
	})
})

- world-sample.feature
Feature: workaround for world object's alternative

	Scenario: initializing a shared variable
		Given I initialize a variable named this
		Then I can confirm it exists here

	Scenario: getting access to a shared variable
		Then I can confirm it exists here

Thank you for your maintenance of this great library! Unfortunately the use of aliases is not sufficient for a more complex case, for example,  as in the following custom world constructor,
`import FilterBusinessOptions from '../../businessOptions/filterBusinessOptions';
import _ from "lodash";
function CustomWorld() {
const options: Context = _.merge(
{},
new FilterBusinessOptions(),
{
page: "",
chart: "",
stackP: []
}
);
this.nav = {};
this.context=options;
this.httpOptions={};
}
export default CustomWorld`
where 'business option' type definitions for the data structures each type of page object (if using page objects) or service method (and therefore step definition calling the service methods) can accept are defined in potentially multiple type definition files. This is very useful for storing the data input to various steps for use in subsequent scenario steps - yes, we could do it using aliases or the setTo() example you provided but for a large application there are multiple type definition files with dozens of data object type definitions, with defaults, that get initialized in the cucumberWorldConstructor, and which would be extremely cumbersome to maintain in a before() hook.
Furthermore, the this.nav object stores instances of the instantiated page classes, and this.stackP maintains a dynamic array of the names of the visited pages (though suppose we could do that with the existing this, but Typescript would show warnings.)

authors: hitmands jfoxx-aperia osmolyar tkamsker

repo: TheBrainFamily/cypress-cucumber-example


text:
Fix/end user/home screen cards click

"Fix: Orders cards do not fill the screen width on the home screen of the End User App."

could u solve it please


text:
[CI] Run pytest for Pull Requests

Part of #21, ensures pytest is run for all PRs, preventing merges on failures.
There is a mirror PR that shows the action running.

Looks good, squash and merge when ready.

authors: feltech foundrytom

repo: TheFoundryVisionmongers/OpenAssetIO


text:
ModuleNotFoundError: No module named 'git'

Traceback (most recent call last):
File "/content/gdrive/MyDrive/sd/stable-diffusion-webui/webui.py", line 11, in
from modules.call_queue import wrap_queued_call, queue_lock, wrap_gradio_gpu_call
File "/content/gdrive/MyDrive/sd/stable-diffusion-webui/modules/call_queue.py", line 7, in
from modules import shared
File "/content/gdrive/MyDrive/sd/stable-diffusion-webui/modules/shared.py", line 16, in
from modules import localization, sd_vae, extensions, script_loading
File "/content/gdrive/MyDrive/sd/stable-diffusion-webui/modules/extensions.py", line 5, in
import git
ModuleNotFoundError: No module named 'git'

Just ran this a few minutes ago. It's up to date and I'd already replaced all references to 3.7 with 3.8. Not sure what the problem might be.

you don't need to replace 3.7 with 3.8, just use the latest colab ; https://colab.research.google.com/github/TheLastBen/fast-stable-diffusion/blob/main/fast_stable_diffusion_AUTOMATIC1111.ipynb

Thanks, it's running now.
On Fri, Dec 2, 2022 at 10:34 AM Ben @.***> wrote:

you don't need to replace 3.7 with 3.8, just use the latest colab ;
https://colab.research.google.com/github/TheLastBen/fast-stable-diffusion/blob/main/fast_stable_diffusion_AUTOMATIC1111.ipynb
—
Reply to this email directly, view it on GitHub
https://github.com/TheLastBen/fast-stable-diffusion/issues/810#issuecomment-1334688457,
or unsubscribe
https://github.com/notifications/unsubscribe-auth/APWLRO3P2W7L2IK7UKEQMDLWLFN3DANCNFSM6AAAAAASRNZ35Q
.
You are receiving this because you authored the thread.Message ID:
@.***>

authors: TheLastBen norfuer

repo: TheLastBen/fast-stable-diffusion


text:
🛑 Website is down

In 8e48c27, Website (https://sny.sh) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Website is back up in a428b79.

repo: TheLastZombie/upptime


text:
🛑 Radicale is down

In f448c5c, Radicale (https://radicale.sny.sh) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Radicale is back up in a396e1c after 9 minutes.


text:
Module Integration: Chat Images

Hi. Great module!
Can you make it work it chatimages module?
link: https://github.com/bmarian/chat-images
Tks

To clarify, are you looking to send images posted in FoundryVTT's chat through to the Discord channel as well?

I believe OP is asking something similar to #20. They seem to imply that they want the avatar image of the message to be that of the image defined by the module chat images. I don't think this is possible as the image set in the web integration is always the image used for the message but I may be wrong.

authors: TheMasterGeese brunocalado webmaster94

repo: TheMasterGeese/Discord-Integration


text:
[Snyk] Security upgrade jinja2 from 3.1.2 to 3.1.4

This PR was automatically created by Snyk using the credentials of a real user.Snyk has created this PR to fix one or more vulnerable packages in the `pip` dependencies of this project.
Changes included in this PR

Changes to the following files to upgrade the vulnerable dependencies to a fixed version:

base/jumpserver/3.6.3/requirements.txt

⚠ Warning
twisted 23.8.0 requires zope-interface, which is not installed.
python-daemon 3.0.1 has requirement setuptools>=62.4.0, but you have setuptools 40.5.0.
grpcio-status 1.62.2 has requirement grpcio>=1.62.2, but you have grpcio 1.56.2.
django-simple-captcha 0.5.18 requires Pillow, which is not installed.
django-celery-beat 2.5.0 has requirement importlib-metadata<5.0; python_version < "3.8", but you have importlib-metadata 6.7.0.
celery 5.3.0 requires kombu, which is not installed.
aliyun-python-sdk-core 2.15.1 has requirement jmespath<1.0.0,>=0.9.3, but you have jmespath 1.0.1.

Vulnerabilities that will be fixed
By pinning:

Severity
Priority Score (*)
Issue
Upgrade
Breaking Change
Exploit Maturity

556/1000  Why? Recently disclosed, Has a fix available, CVSS 5.4
Cross-site Scripting (XSS) SNYK-PYTHON-JINJA2-6809379
jinja2:  3.1.2 -> 3.1.4
No
No Known Exploit

(*) Note that the real score may have changed since the PR was raised.
Some vulnerabilities couldn't be fully fixed and so Snyk will still find them when the project is tested again. This may be because the vulnerability existed within more than one direct dependency, but not all of the affected dependencies could be upgraded.
Check the changes in this PR to ensure they won't cause issues with your project.

Note: You are seeing this because you or someone else with access to this repository has authorized Snyk to open fix PRs.
For more information:
🧐 View latest project report
🛠 Adjust project settings
📚 Read more about Snyk's upgrade and patch logic

Learn how to fix vulnerabilities with free interactive lessons:
🦉 Cross-site Scripting (XSS)

Checkmarx One – Scan Summary & Details – 70c01ca1-dc67-4b28-8abd-f0824077e49d
New Issues

Severity
Issue
Source File / Package
Checkmarx Insight

CVE-2023-6481
Maven-ch.qos.logback:logback-core-1.1.5
Vulnerable Package

CVE-2023-6481
Maven-ch.qos.logback:logback-core-1.2.10
Vulnerable Package

CVE-2023-6481
Maven-ch.qos.logback:logback-core-1.2.3
Vulnerable Package

CVE-2023-6481
Maven-ch.qos.logback:logback-core-1.2.11
Vulnerable Package

CVE-2023-6481
Maven-ch.qos.logback:logback-core-1.1.11
Vulnerable Package

CVE-2024-1135
Python-gunicorn-21.2.0
Vulnerable Package

CVE-2024-22257
Maven-org.springframework.security:spring-security-core-5.0.3.RELEASE
Vulnerable Package

CVE-2024-22257
Maven-org.springframework.security:spring-security-core-3.2.8.RELEASE
Vulnerable Package

CVE-2024-22257
Maven-org.springframework.security:spring-security-core-5.7.1
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-4.3.10.RELEASE
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-5.3.17
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-5.3.8
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-2.5.6
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-5.2.2.RELEASE
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-5.2.3.RELEASE
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-2.0-m1
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-5.0.5.RELEASE
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-3.0.5.RELEASE
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-5.1.8.RELEASE
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-4.3.16.RELEASE
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-5.2.5.RELEASE
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-2.0.5
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-5.3.6
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-5.0.4.RELEASE
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-4.2.5.RELEASE
Vulnerable Package

CVE-2024-22259
Maven-org.springframework:spring-web-5.3.20
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-5.3.8
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-5.3.6
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-4.2.5.RELEASE
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-2.0-m1
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-5.0.4.RELEASE
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-5.1.8.RELEASE
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-5.2.5.RELEASE
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-5.2.2.RELEASE
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-5.3.20
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-5.0.5.RELEASE
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-4.3.10.RELEASE
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-5.3.17
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-3.0.5.RELEASE
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-4.3.16.RELEASE
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-2.0.5
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-2.5.6
Vulnerable Package

CVE-2024-22262
Maven-org.springframework:spring-web-5.2.3.RELEASE
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-websocket-9.0.33
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-core-9.0.29
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-websocket-8.5.29
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-websocket-9.0.21
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-core-8.5.28
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-websocket-9.0.45
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-websocket-9.0.30
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-websocket-9.0.63
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-core-9.0.30
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-websocket-9.0.29
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-core-9.0.63
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-websocket-8.5.28
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-websocket-8.5.20
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-core-9.0.33
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-core-8.5.20
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-core-8.5.29
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-core-9.0.21
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-core-8.5.68
Vulnerable Package

CVE-2024-23672
Maven-org.apache.tomcat.embed:tomcat-embed-core-9.0.45
Vulnerable Package

CVE-2024-24549
Maven-org.apache.tomcat.embed:tomcat-embed-core-8.5.68
Vulnerable Package

CVE-2024-24549
Maven-org.apache.tomcat.embed:tomcat-embed-core-8.5.28
Vulnerable Package

CVE-2024-24549
Maven-org.apache.tomcat.embed:tomcat-embed-core-9.0.45
Vulnerable Package

CVE-2024-24549
Maven-org.apache.tomcat.embed:tomcat-embed-core-9.0.29
Vulnerable Package

CVE-2024-24549
Maven-org.apache.tomcat.embed:tomcat-embed-core-9.0.30
Vulnerable Package

CVE-2024-24549
Maven-org.apache.tomcat.embed:tomcat-embed-core-9.0.63
Vulnerable Package

CVE-2024-24549
Maven-org.apache.tomcat.embed:tomcat-embed-core-9.0.33
Vulnerable Package

CVE-2024-24549
Maven-org.apache.tomcat.embed:tomcat-embed-core-8.5.20
Vulnerable Package

CVE-2024-24549
Maven-org.apache.tomcat.embed:tomcat-embed-core-9.0.21
Vulnerable Package

CVE-2024-24549
Maven-org.apache.tomcat.embed:tomcat-embed-core-8.5.29
Vulnerable Package

CVE-2024-27351
Python-Django-4.1.10
Vulnerable Package

CVE-2024-31573
Maven-org.xmlunit:xmlunit-core-2.9.0
Vulnerable Package

CVE-2024-3651
Python-idna-3.4
Vulnerable Package

CVE-2023-29483
Python-eventlet-0.33.3
Vulnerable Package

CVE-2023-33202
Maven-org.bouncycastle:bcprov-jdk15on-1.64
Vulnerable Package

CVE-2023-33202
Maven-org.bouncycastle:bcprov-jdk15on-1.68
Vulnerable Package

CVE-2024-21506
Python-pymongo-4.4.1
Vulnerable Package

CVE-2024-25126
Ruby-rack-2.0.5
Vulnerable Package

CVE-2024-25126
Ruby-rack-2.0.6
Vulnerable Package

CVE-2024-26141
Ruby-rack-2.0.6
Vulnerable Package

CVE-2024-26141
Ruby-rack-2.0.5
Vulnerable Package

CVE-2024-26146
Ruby-rack-2.0.5
Vulnerable Package

CVE-2024-26146
Ruby-rack-2.0.6
Vulnerable Package

CVE-2024-29025
Maven-io.netty:netty-all-4.1.24.Final
Vulnerable Package

CVE-2024-29025
Maven-io.netty:netty-all-4.1.25.Final
Vulnerable Package

CVE-2024-29041
Npm-express-4.15.5
Vulnerable Package

Fixed Issues

Severity
Issue
Source File / Package

CVE-2023-4237
Python-ansible-core-2.14.14

repo: TheRedHatter/vulhub


text:
[Candidate 1v1 Yelling Avalanche ZH v2] Oil Refineries and Artillery Platforms have custom rotations that make their flag less visible

Issue Description
Oil Refineries and Artillery Platforms have custom rotations that make their flag less visible.
Expected behavior
Oil Refineries and Artillery Platforms preferably have default rotation or a rotation that makes their flag highly visible.
Screenshots

Yelling Avalanche ZH v3.zip
Here is yelling avalanche v3. It contains fixed for rotations of tech buildings and dent in top left is fixed.
The snow patch not visible under fog cannot be fixed, i tried changing all settings and i even compared to other maps like Arctic Arena (another map maker made that) and the patch acts the same. We are map makers, not game patchers - please let's stick to map making.
Please let's approve this map now if fully accepted.

There is still one Oil Derrick that could be rotated 90 degrees clock wise.

repo: TheSuperHackers/GeneralsRankedMaps


text:
Support filtering by software_name

It was requested that we add support for filtering by "software_name" so that a user could search for measurements from ooniprobe-ios, ooniprobe-android or just ooniprobe (desktop).
Also, it's just one of the clues to distinguish landline from mobile network that was actual Sukarn's meta-request.

Yeah, adding this would be super useful! :+1:

This requires API changes and possibly DB changes. I am going to say this is deferred to future.

This is still no supported, but we should consider it. I am transferring this issue to the new OONI Explorer repo.

authors: agrabeli hellais

repo: TheTorProject/ooni-explorer


text:
🛑 Trident is down

In d71380b, Trident (https://thetrident.one) was down:

HTTP code: 0
Response time: 0 ms

Resolved: Trident is back up in 36b851f after 20 minutes.

repo: TheTridentOne/upptime


text:
Legacy loading and world save

When I create a new world, all Legacies I had in World 1 are also there in World 2, which shouldn't happen. Also, when Legacies are loaded after re-entering a world, they are all toggled, which also shouldn't happen.

I'll see if I can fix the toggling part now

Fixed the toggling part

Managed to replicate the other issue. Only seems to happen if legacies are blessed in both worlds.

So if I give myself Lumen and Novis in World 1, and Accelix and Fortem in World 2, when I go back to World 1, I'll have Lumen, Novis, Accelix, an Fortem? Same for when I go back to World 2?

Forgot to test, but if World 2 is loaded after World 1 then World 2 will have both world's legacies since there are two instances of legacy manager

Anyway it's fi

repo: TheUltimateKerbonaut/Lorien-Legacies


text:
Nové funkcionality, novější věci!

Hlavní pull-request na to, aby se nakonec všechny věci zrecenzovaly a byly na jednom místě, než tyto věci dáme na produkci.
Co je nového?

#16
#21
#23
#24
Optimalizace hlasování - #29
Vytvořena CI pipeline

Co dál dělat?

Počkat, až bude PR #24 hotový, teprve pak můžeme kód otestovat a mergnout ho.

Kdo si zaslouží dík?

@Martian-0007 Díky moc! :)

Kód otestovanej, všechno se zdá být OK, v databázi na produkci je všechno připravený na tuto verzi.
Hurá!

repo: TheXer/Jachym


text:
npm WARN marked-terminal@1.7.0 requires a peer of marked@^0.3.3 but none was installed.

Cannot get npm to install related dependencies
npm install -g sls-dev-tools
/Users/gonzalovasquez/.nvm/versions/node/v6.9.0/bin/sls-dev-tools -> /Users/gonzalovasquez/.nvm/versions/node/v6.9.0/lib/node_modules/sls-dev-tools/lib/index.js
/Users/gonzalovasquez/.nvm/versions/node/v6.9.0/lib
└─┬ sls-dev-tools@0.0.3
  ├─┬ aws-sdk@2.543.0
  │ ├─┬ buffer@4.9.1
  │ │ ├── base64-js@1.3.1
  │ │ └── isarray@1.0.0
  │ ├── events@1.1.1
  │ ├── ieee754@1.1.13
  │ ├── jmespath@0.15.0
  │ ├── querystring@0.2.0
  │ ├── sax@1.2.1
  │ ├─┬ url@0.10.3
  │ │ └── punycode@1.3.2
  │ ├── uuid@3.3.2
  │ └─┬ xml2js@0.4.19
  │   └── xmlbuilder@9.0.7
  ├── blessed@0.1.81
  ├─┬ blessed-contrib@4.8.18
  │ ├── ansi-term@0.0.2
  │ ├─┬ chalk@1.1.3
  │ │ ├── ansi-styles@2.2.1
  │ │ ├── escape-string-regexp@1.0.5
  │ │ ├── has-ansi@2.0.0
  │ │ └── supports-color@2.0.0
  │ ├─┬ drawille-canvas-blessed-contrib@0.1.3
  │ │ ├── bresenham@0.0.3
  │ │ ├── drawille-blessed-contrib@1.0.0
  │ │ └── gl-matrix@2.8.1
  │ ├── lodash@4.17.15
  │ ├── map-canvas@0.1.5
  │ ├── UNMET PEER DEPENDENCY marked@0.7.0
  │ ├─┬ marked-terminal@1.7.0
  │ │ ├─┬ cardinal@1.0.0
  │ │ │ ├── ansicolors@0.2.1
  │ │ │ └─┬ redeyed@1.0.1
  │ │ │   └── esprima@3.0.0
  │ │ ├─┬ cli-table@0.3.1
  │ │ │ └── colors@1.0.3
  │ │ ├── lodash.assign@4.2.0
  │ │ └─┬ node-emoji@1.10.0
  │ │   └── lodash.toarray@4.4.0
  │ ├─┬ memory-streams@0.1.3
  │ │ └─┬ readable-stream@1.0.34
  │ │   ├── core-util-is@1.0.2
  │ │   ├── inherits@2.0.4
  │ │   ├── isarray@0.0.1
  │ │   └── string_decoder@0.10.31
  │ ├── memorystream@0.3.1
  │ ├─┬ picture-tuber@1.0.2
  │ │ ├── buffers@0.1.1
  │ │ ├── charm@0.1.2
  │ │ ├─┬ event-stream@0.9.8
  │ │ │ └── optimist@0.2.8
  │ │ ├─┬ optimist@0.3.7
  │ │ │ └── wordwrap@0.0.3
  │ │ └── png-js@0.1.1
  │ ├─┬ sparkline@0.1.2
  │ │ ├── here@0.0.2
  │ │ └─┬ nopt@2.1.2
  │ │   └── abbrev@1.1.1
  │ ├─┬ strip-ansi@3.0.1
  │ │ └── ansi-regex@2.1.1
  │ ├── term-canvas@0.0.5
  │ └── x256@0.0.2
  ├── commander@3.0.2
  ├── moment@2.24.0
  ├─┬ prop-types@15.7.2
  │ ├─┬ loose-envify@1.4.0
  │ │ └── js-tokens@4.0.0
  │ ├── object-assign@4.1.1
  │ └── react-is@16.10.2
  └── react@16.10.2

npm WARN marked-terminal@1.7.0 requires a peer of marked@^0.3.3 but none was installed.

npm -v
3.10.8

@gvasquez-waypoint This is caused by a dependancy blessed-contrib (https://github.com/yaronn/blessed-contrib) having an out of date dependancy for marked-terminal.
The best practice for this is to ignore the npm message as it is only a warning and the library will still work as intended!
Hope this helps 😄

@gvasquez-waypoint I'm getting the same warning but the tool still runs fine.
Can you run sls-dev-tools --version to verify the tool is working for you?
We will add resolving this to our backlog / any PRs welcome :)

It doesn't work for me:
sls-dev-tools --version
/Users/gonzalovasquez/.nvm/versions/node/v6.9.0/lib/node_modules/sls-dev-tools/lib/index.js:133
async render() {
      ^^^^^^
SyntaxError: Unexpected identifier
  at Object.exports.runInThisContext (vm.js:76:16)
  at Module._compile (module.js:542:28)
  at Object.Module._extensions..js (module.js:579:10)
  at Module.load (module.js:487:32)
  at tryModuleLoad (module.js:446:12)
  at Function.Module._load (module.js:438:3)
  at Module.runMain (module.js:604:10)
  at run (bootstrap_node.js:394:7)
  at startup (bootstrap_node.js:149:9)
  at bootstrap_node.js:509:3

@gvasquez-waypoint This is caused by a dependancy blessed-contrib (https://github.com/yaronn/blessed-contrib) having an out of date dependancy for marked-terminal.
The best practice for this is to ignore the npm message as it is only a warning and the library will still work as intended!
Hope this helps 😄

Unfortunately, it doesn't work in my environment as I just replied on the previous comment by @BenEllerby
Is there anything else I could provide to identify what might be wrong?

authors: DotGav gvasquez-waypoint

repo: Theodo-UK/sls-dev-tools


text:
🛑 Outlook is down

In cf37a61, Outlook (https://outlook.live.com) was down:

HTTP code: 417
Response time: 81 ms

Resolved: Outlook is back up in b687e50 after 36 minutes.

repo: Thexyz/Email-Monitoring


text:
🛑 Outlook is down

In f5b3e73, Outlook (https://outlook.live.com) was down:

HTTP code: 417
Response time: 138 ms

Resolved: Outlook is back up in 4b548ba after 14 minutes.


text:
🛑 Outlook is down

In 1f80d8b, Outlook (https://outlook.live.com) was down:

HTTP code: 417
Response time: 133 ms

Resolved: Outlook is back up in abee628 after 39 minutes.


text:
I am getting build command failed issue when I am syncing this project in my system

Build command failed.
Error while executing process /home/pmsl/Android/Sdk/cmake/3.10.2.4988404/bin/ninja with arguments {-C /home/pmsl/Vickey/OTTProjects/R&D/SRTWrapper-master/lib/.cxx/cmake/debug/armeabi-v7a jnisrt}
ninja: Entering directory `/home/pmsl/Vickey/OTTProjects/R&D/SRTWrapper-master/lib/.cxx/cmake/debug/armeabi-v7a'
[1/20] Creating directories for 'openssl_project'
[2/20] Performing download step (download, verify and extract) for 'openssl_project'
-- File already exists but no hash specified (use URL_HASH):
file='/home/pmsl/Vickey/OTTProjects/R&D/SRTWrapper-master/lib/.cxx/cmake/debug/armeabi-v7a/openssl_project-prefix/src/openssl-1.1.1f.tar.gz'
Old file will be removed and new file downloaded from URL.
-- Downloading...
dst='/home/pmsl/Vickey/OTTProjects/R&D/SRTWrapper-master/lib/.cxx/cmake/debug/armeabi-v7a/openssl_project-prefix/src/openssl-1.1.1f.tar.gz'
timeout='none'
-- Using src='https://www.openssl.org/source/openssl-1.1.1f.tar.gz'
-- [download 0% complete]
-- [download 1% complete]
-- [download 2% complete]
-- [download 3% complete]
-- [download 4% complete]
-- [download 5% complete]
-- [download 6% complete]
-- [download 7% complete]
-- [download 8% complete]
-- [download 9% complete]
-- [download 10% complete]
-- [download 11% complete]
-- [download 12% complete]
-- [download 13% complete]
-- [download 14% complete]
-- [download 15% complete]
-- [download 16% complete]
-- [download 17% complete]
-- [download 18% complete]
-- [download 19% complete]
-- [download 20% complete]
-- [download 21% complete]
-- [download 22% complete]
-- [download 23% complete]
-- [download 24% complete]
-- [download 25% complete]
-- [download 26% complete]
-- [download 27% complete]
-- [download 28% complete]
-- [download 29% complete]
-- [download 30% complete]
-- [download 31% complete]
-- [download 32% complete]
-- [download 33% complete]
-- [download 34% complete]
-- [download 35% complete]
-- [download 36% complete]
-- [download 37% complete]
-- [download 38% complete]
-- [download 39% complete]
-- [download 40% complete]
-- [download 41% complete]
-- [download 42% complete]
-- [download 43% complete]
-- [download 44% complete]
-- [download 45% complete]
-- [download 46% complete]
-- [download 47% complete]
-- [download 48% complete]
-- [download 49% complete]
-- [download 50% complete]
-- [download 51% complete]
-- [download 52% complete]
-- [download 53% complete]
-- [download 54% complete]
-- [download 55% complete]
-- [download 56% complete]
-- [download 57% complete]
-- [download 58% complete]
-- [download 59% complete]
-- [download 60% complete]
-- [download 61% complete]
-- [download 62% complete]
-- [download 63% complete]
-- [download 64% complete]
-- [download 65% complete]
-- [download 66% complete]
-- [download 67% complete]
-- [download 68% complete]
-- [download 69% complete]
-- [download 70% complete]
-- [download 71% complete]
-- [download 72% complete]
-- [download 73% complete]
-- [download 74% complete]
-- [download 75% complete]
-- [download 76% complete]
-- [download 77% complete]
-- [download 78% complete]
-- [download 79% complete]
-- [download 80% complete]
-- [download 81% complete]
-- [download 82% complete]
-- [download 83% complete]
-- [download 84% complete]
-- [download 85% complete]
-- [download 86% complete]
-- [download 87% complete]
-- [download 88% complete]
-- [download 89% complete]
-- [download 90% complete]
-- [download 91% complete]
-- [download 92% complete]
-- [download 93% complete]
-- [download 94% complete]
-- [download 95% complete]
-- [download 96% complete]
-- [download 97% complete]
-- [download 98% complete]
-- [download 99% complete]
-- [download 100% complete]
-- Downloading... done
-- extracting...
src='/home/pmsl/Vickey/OTTProjects/R&D/SRTWrapper-master/lib/.cxx/cmake/debug/armeabi-v7a/openssl_project-prefix/src/openssl-1.1.1f.tar.gz'
dst='/home/pmsl/Vickey/OTTProjects/R&D/SRTWrapper-master/lib/.cxx/cmake/debug/armeabi-v7a/openssl_project-prefix/src/openssl_project'
-- extracting... [tar xfz]
-- extracting... [analysis]
-- extracting... [rename]
-- extracting... [clean up]
-- extracting... done
[3/20] No patch step for 'openssl_project'
[4/20] No update step for 'openssl_project'
[5/20] Performing configure step for 'openssl_project'
Configuring OpenSSL version 1.1.1f (0x1010106fL) for android-arm
Using os-specific seed configuration
Creating configdata.pm
Creating Makefile

***   OpenSSL has been successfully configured                     ***

***   If you encounter a problem while building, please open an    ***
***   issue on GitHub https://github.com/openssl/openssl/issues  ***
***   and include the output from the following command:           ***

***       perl configdata.pm --dump                                ***

***   (If you are new to OpenSSL, you might want to consult the    ***
***   'Troubleshooting' section in the INSTALL file first)         ***

[6/20] Performing build step for 'openssl_project'
FAILED: openssl_project-prefix/src/openssl_project-stamp/openssl_project-build /home/pmsl/Vickey/OTTProjects/R&D/SRTWrapper-master/lib/build/intermediates/cmake/debug/obj/armeabi-v7a/libssl.so /home/pmsl/Vickey/OTTProjects/R&D/SRTWrapper-master/lib/build/intermediates/cmake/debug/obj/armeabi-v7a/libcrypto.so
cd "/home/pmsl/Vickey/OTTProjects/R&D/SRTWrapper-master/lib/.cxx/cmake/debug/armeabi-v7a/openssl_project-prefix/src/openssl_project" && /home/pmsl/Android/Sdk/cmake/3.10.2.4988404/bin/cmake -E env PATH=/home/pmsl/Android/Sdk/ndk/20.0.5594570/toolchains/llvm/prebuilt/linux-x86_64/bin:/sbin:/bin:/usr/bin:/usr/local/bin:/snap/bin:/usr/lib/jvm/java-8-oracle/bin:/usr/lib/jvm/java-8-oracle/db/bin:/usr/lib/jvm/java-8-oracle/jre/bin:/usr/lib/jvm/java-8-oracle/bin:/usr/lib/jvm/java-8-oracle/db/bin:/usr/lib/jvm/java-8-oracle/jre/bin ANDROID_NDK_HOME=/home/pmsl/Android/Sdk/ndk/20.0.5594570 make && /home/pmsl/Android/Sdk/cmake/3.10.2.4988404/bin/cmake -E touch "/home/pmsl/Vickey/OTTProjects/R&D/SRTWrapper-master/lib/.cxx/cmake/debug/armeabi-v7a/openssl_project-prefix/src/openssl_project-stamp/openssl_project-build"
No such file or directory
ninja: build stopped: subcommand failed.

Hi,
Do you have to rebuild the project ?
If you don't have to build the project, you should use https://jitpack.io/#ThibaultBee/SRTWrapper
Is something missing in this project ?
Anyway, what command do you use ?
Did you install 'make' ?

No news on this issue.
-> Closing this issue.

repo: ThibaultBee/srtdroid


text:
Improve typings and fix snackbar close callback

fix: adding types/node for the package.json to fix the npm install
fix: inform the TypeScript compiler about the existence of the global
fix: fix types of the level & fix onCloseSnackbar callback of SnackBar component

@ThomasLeconte Hi Thomas, you are right! I have reverted the callback, it should not be necessary.
BTW, I also revert the change for location, it seems I cannot fix it well, and vuetify seems not export the type of Anchor.


text:
Upgrade Flyway to version 9

Context / Goal

Our example MariaDB is of later version than supported version in our Flyway version 8. Version 9 is released in July, but there is numerous bug fixes. Release 9.4 has been around 2 months.

Expected Outcome

Checkout the Flyway release notes and attempt to upgrade Flyway. Document if any regression.

Out of Scope

Additional context / implementation notes

Flyway are pretty conservative about these warnings in my experience, in terms of not "assuming" forwards compatibility with minor MariaDB releases. Suspect maybe they are trying to push people forward that pay for the commercial offerings. It's most likely fine despite the warnings.
In any case, we can do so for the source/target DBs. Only consideration is that Micronaut is still based around Flyway 8, which is used for the Flyway runs that are done for Postgres built into Recce. Not that big a deal to have these deviate though.

In general, for the source/target DB examples if I could find/think of a lightweight approach tool to apply sets of SQL to a DB other than Flyway I'd have been totally happy to go with that.

Even latest version says WARNING: Flyway upgrade recommended: MariaDB 10.9 is newer than this version of Flyway and support has not been tested. The latest supported version of MariaDB is 10.6 :-) But upgraded anyway.

Thanks for sharing. I'm haven't explore Micronaut, am not aware of Micronaut is still based around Flyway 8. 😅

"Opinionated dependency" frameworks like Micronaut and Spring Boot tend to be pretty conservative about incorporating major version updates for dependencies, even if they aren't particularly "breaking". At the moment it comes from this bill-of-materials (8.5.13 at time of writing).

authors: chadlwilson yulian-tw

repo: ThoughtWorks-SEA/recce


text:
🛑 Melon Ticket is down

In 5c06e82, Melon Ticket (https://ticket.melon.com) was down:

HTTP code: 406
Response time: 791 ms

Resolved: Melon Ticket is back up in 0c65505 after 9 minutes.

repo: TicketOpen/status


text:
🛑 Melon Ticket is down

In 15a2fb5, Melon Ticket (https://ticket.melon.com) was down:

HTTP code: 406
Response time: 966 ms

Resolved: Melon Ticket is back up in 0386f53 after 49 minutes.


text:
🛑 Melon Ticket is down

In ab7175c, Melon Ticket (https://ticket.melon.com) was down:

HTTP code: 406
Response time: 911 ms

Resolved: Melon Ticket is back up in 5a9f3b5 after 9 minutes.


text:
🛑 Melon Ticket is down

In 157becb, Melon Ticket (https://ticket.melon.com) was down:

HTTP code: 406
Response time: 992 ms

Resolved: Melon Ticket is back up in 6860e6a.


text:
An illegal memory access was encountered at line 74 in ops.cu

This error occurs when I try to put the model on CUDA:

model.layers.cuda()

Error an illegal memory access was encountered at line 74 in file /mmfs1/gscratch/zlab/timdettmers/git/bitsandbytes/csrc/ops.cu

how to deal with this promble? i found same promble.

I have the exact same problem, albeit the message varies.
When trying to finetune a model i got:
Error an illegal instruction was encountered at line 74 in file /home/tim/git/bitsandbytes/csrc/ops.cu
Whent copying the above code by @00INDEX i got:
Error invalid program counter at line 74 in file /home/tim/git/bitsandbytes/csrc/ops.cu.
~$ python -m bitsandbytes

===================================BUG REPORT===================================
Welcome to bitsandbytes. For bug reports, please run

python -m bitsandbytes

 and submit this information together with your error trace to: https://github.com/TimDettmers/bitsandbytes/issues
================================================================================
bin /home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda118.so
CUDA SETUP: CUDA runtime path found: /usr/lib/x86_64-linux-gnu/libcudart.so.11.0
CUDA SETUP: Highest compute capability among GPUs detected: 8.0
CUDA SETUP: Detected CUDA version 118
CUDA SETUP: Loading binary /home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda118.so...
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++++++++ BUG REPORT INFORMATION ++++++++++++++++++
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

++++++++++++++++++ /usr/local CUDA PATHS +++++++++++++++++++

+++++++++++++++ WORKING DIRECTORY CUDA PATHS +++++++++++++++
/home/ubuntu/.local/lib/python3.9/site-packages/torch/lib/libc10_cuda.so
/home/ubuntu/.local/lib/python3.9/site-packages/torch/lib/libtorch_cuda_linalg.so
/home/ubuntu/.local/lib/python3.9/site-packages/torch/lib/libtorch_cuda.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda113.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda121.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda117_nocublaslt.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda120_nocublaslt.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda117.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda120.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda111_nocublaslt.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda121_nocublaslt.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda115_nocublaslt.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda115.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda118.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda116.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda112.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda116_nocublaslt.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda118_nocublaslt.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda112_nocublaslt.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda113_nocublaslt.so
/home/ubuntu/.local/lib/python3.9/site-packages/bitsandbytes/libbitsandbytes_cuda111.so

++++++++++++++++++ LD_LIBRARY CUDA PATHS +++++++++++++++++++
+++++++++++ /usr/lib/x86_64-linux-gnu CUDA PATHS +++++++++++
/usr/lib/x86_64-linux-gnu/libcuda.so
/usr/lib/x86_64-linux-gnu/libcudart.so
/usr/lib/x86_64-linux-gnu/stubs/libcuda.so

++++++++++++++++++++++++++ OTHER +++++++++++++++++++++++++++
COMPILED_WITH_CUDA = True
COMPUTE_CAPABILITIES_PER_GPU = ['8.0']
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++++++++++++ DEBUG INFO END ++++++++++++++++++++++
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Running a quick check that:
    + library is importable
    + CUDA function is callable

WARNING: Please be sure to sanitize sensible info from any such env vars!

SUCCESS!
Installation was successful!

Thank you for reporting this and creating a minimally reproducible script. I found the bug and will fix it later today or tomorrow. The problem was that setting the default type to torch.float16 lead to a bug where the absolute maximum quantization constant tensor would be in torch.float16 but the CUDA code expected a torch.float32 type.

This has been fixed in the commit above. Upgrading via pip install -U bitsandbytes should resolve this issue. I will close this issue. Please reopen if upgrading does not resolve the error.

repo: TimDettmers/bitsandbytes


text:
JavaScript

JavaScript
User Story
As a boot camp student
I want the prework notes to be structured on a webpage
So that I can easily find and read the information
Acceptance Criteria
GIVEN a Prework Study Guide website
WHEN I view the study guide
THEN I can see the four topics I learned listed along with a suggestion on what I should study first

Complete

repo: Timmackie/prework-study-guides


text:
A lib unzipper ainda esta usando a versão aws-sdk-v2

https://github.com/TindinOficial/s3-zip-handler/blob/20d5574185ea674ccbfe49d5fa26809493143ef0/src/s3.ts#L23C3-L23C65

https://github.com/TindinOficial/s3-zip-handler/blob/20d5574185ea674ccbfe49d5fa26809493143ef0/src/s3.ts#L23C3-L23C65

PR aberto da lib (sobre aws-sdk-v3)
https://github.com/ZJONSSON/node-unzipper/pull/277


text:
link to documentation not working

the hyperlink is leading to an empty site without any documentation.

Hi, which hyperlink are you referring to?

Thanks letting me know. Looking forward to the new website

authors: damodardatta xkhainguyen

repo: TinyMPC/tinympc-python


text:
Доступ к объектам для управления бризером

Общая информация

версия Home Assistant: 2022.8.1
способ установки Home Assistant:
[ ] venv
[x] Docker (HA supervised)
[ ] Home Assistant OS
версия компонента: 3.0.2
модель бризера: 4S
версия python-модуля:

Краткое описание
Как я понял, управление бризером осуществляется с помощью этих объектов (обведены красным):

Остальные объекты - только "для чтения".
Через объект "fan.tion_de_a7_3b_cf_5f_a5_fan_speed" можно включать/выключать бризер (вентилятор).
Объект "climate.tion_breezer" является "составным", т.е. внутри него есть объекты для изменения режима работы, скорости вентилятора, задания температуры. Но эти объекты доступны только из GUI (через диалог, открывающийся при клике на объекте "climate.tion_breezer").
Вопрос: а как получить доступ к этим "внутренним" объектам, например, из скриптов? Или как, например, создать на панели графический контрол для изменения задания температуры или скорости вентилятора напрямую, а не через клик по объекту "climate.tion_breezer"?

Это -- не совсем issue, утащил в дискуссии... Сейчас расскажу и покажу )

repo: TionAPI/HA-tion


text:
Support pre and code

Pre tag has own logic of spaces rendering, we need to support it in canvas

Mostly all is done. Need to improve compatibility with telegram html


text:
How to access as an authenticated user once I register the social account?

Hi I could figure out how to register with Google account but I still don't understand how to use key which I get in exchange for access_token. How  can I access as an authenticated user once I register the account?
I tried to send request with header like Authorization: Token <key> and Authorization: Token <access_token> and  some other ways but API always returns 403.

hi can you share code hot integrate google sigin in

authors: hemanth-sp spider-hand

repo: Tivix/django-rest-auth


text:
color variants

Improve TypeProvider to work with two seperate data channels which modify the resulting variant.

I just realised that this would mean up to 1.800 diffrent Tropical Fishes...
Idk if that's really required.

repo: ToCraft/woodwalkers-mod