text:
Modrinth auto-download puts some mods into incorrect directory

Describe the problem
When using Modrinth to download the Pixelmon modpack, many (but not all) of the mod .jar files are downloaded to the main directory of the server, not the /mods folder contained in said directory as expected. Note that the suspect .jar files have mods\ appended to the front of its name. Running ls on /mods shows the issue:
xxx@xxxxx:~/pxlmon-minecraft-server/myworld$ ls
 banned-ips.json       eula.txt     mods                                          'mods\Pixelmon-1.20.1-9.2.3-universal.jar'   server.properties    world
 banned-players.json   journeymap  'mods\fancymenu_forge_2.14.9_MC_1.20.1.jar'     ops.json                                    usercache.json
 config                libraries   'mods\journeymap-1.20.1-5.9.12-forge.jar'       options.txt                                 user_jvm_args.txt
 crash-reports         log4j2.xml  'mods\konkrete_forge_1.6.1-2_MC_1.20.jar'       run.bat                                     usernamecache.json
 defaultconfigs        logs        'mods\notenoughcrashes-4.1.21.16.5-forge.jar'   run.sh                                      whitelist.json

Two mods, Explorer's Compass and Nature's Compass, do download properly into the mods folder as expected. The server can be made to work by mving the .jars into /mods and removing the erroneous mods\ prefix. See container defintion for the container's docker-compose.yml in a redacted format and container logs for the most recent logs up (reduced to when the logs show the server begins broadcasting.
Container definition
version: "3.8"
services:
mc:
image: itzg/minecraft-server
deploy:
resources:
limits:
memory: 5120M
reservations:
memory: 1024M
ports:
- target: 25565
published: #####
protocol: tcp
mode: host
dns:
- "1.1.1.1"
environment:
AUTOPAUSE_TIMEOUT_EST: "600"
ENABLE_AUTOPAUSE: "true"
ENABLE_ROLLING_LOGS: "true"
EULA: "TRUE"
VERSION: "latest"
INIT_MEMORY: "1G"
MAX_MEMORY: "5G"
TYPE: MODRINTH
MODRINTH_MODPACK: the-pixelmon-modpack
MODRINTH_DOWNLOAD_DEPENDENCIES: required
MODRINTH_DEFAULT_VERSION_TYPE: beta
TZ: "XXXXXXX"
USE_AIKAR_FLAGS: "true"
#WORLD: "/worlds/sourceworld"
#server.properties settings below this line
ALLOW_FLIGHT: "true"
ALLOW_NETHER: "true"
ANNOUNCE_PLAYER_ACHIEVEMENTS: "true"
BROADCAST_CONSOLE_TO_OPS: "true"
BROADCAST_RCON_TO_OPS: "false"
DIFFICULTY: "hard"
ENABLE_COMMAND_BLOCK: "false"
ENABLE_JMX: "false"
ENABLE_QUERY: "false"
ENABLE_RCON: "true"
ENABLE_WHITELIST: "true"
ENFORCE_WHITELIST: "true"
FORCE_GAMEMODE: "false"
GENERATE_STRUCTURES: "true"
HARDCORE: "false"
LEVEL_TYPE: "DEFAULT"
MAX_BUILD_HEIGHT: "256"
MAX_TICK_TIME: "-1"
MAX_PLAYERS: "50"
MODE: "survival"
MOTD: "XXXXX's Pixelmon Server"
OPS: "XXXXXXX"
OP_PERMISSION_LEVEL: "4"
OVERRIDE_SERVER_PROPERTIES: "true"
PVP: "true"
PLAYER_IDLE_TIMEOUT: "0"
RCON_PASSWORD: "XXXXXXXX"
RCON_PORT: "25576"
SEED: ""
SERVER_NAME: "A Pixelmon Server"
SNOOPER_ENABLED: "false"
SPAWN_ANIMALS: "true"
SPAWN_MONSTERS: "true"
SPAWN_NPCS: "true"
SPAWN_PROTECTION: "0"
VIEW_DISTANCE: "10"
tty: true
stdin_open: true
restart: unless-stopped
volumes:
- ./myworld:/data
#- type: volume
#source: mc_vol
#target: /data
#read_only: false
#- type: bind
#source: ./myworld
#target: /worlds/sourceworld
#read_only: false
backupshourly:
image: itzg/mc-backup
environment:
TZ: "XXXXXX"
INITIAL_DELAY: "15m"
RCON_RETRIES: "-1"
RCON_RETRY_INTERVAL: "15m"
BACKUP_INTERVAL: "1h"
PRUNE_BACKUPS_DAYS: "21"
RCON_PASSWORD: "XXXXXXX"
RCON_PORT: "25576"
BACKUP_NAME: "pxlmonserver"
EXCLUDES: "*.jar,logs,libraries,cache"
PAUSE_IF_NO_PLAYERS: "true"
PLAYERS_ONLINE_CHECK_INTERVAL: "15m"
tty: true
stdin_open: true
restart: unless-stopped
volumes:
- type: volume
source: mc_vol
target: /data
read_only: true
- type: bind
source: /pool0/pxlmon-backups
target: /pxlmon-backups
read_only: false
network_mode: "service:mc"
volumes:
mc_vol: {}
Container logs
[14:56:56] [main/INFO]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 47.1.44, --fml.mcVersion, 1.20.1, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20230612.114412]
[14:56:56] [main/INFO]: ModLauncher 10.0.9+10.0.9+main.dcd20f30 starting: java version 17.0.8.1 by Eclipse Adoptium; OS Linux arch amd64 version 5.15.0-86-generic
[14:56:57] [main/INFO]: ImmediateWindowProvider not loading because launch target is forgeserver
[14:56:57] [main/INFO]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/data/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2365!/ Service=ModLauncher Env=SERVER
[14:56:57] [main/INFO]: Found mod file ExplorersCompass-1.20.1-1.3.3-forge.jar of type MOD with provider {mods folder locator at /data/mods}
[14:56:57] [main/INFO]: Found mod file fancymenu_forge_2.14.9_MC_1.20.1.jar of type MOD with provider {mods folder locator at /data/mods}
[14:56:57] [main/INFO]: Found mod file journeymap-1.20.1-5.9.12-forge.jar of type MOD with provider {mods folder locator at /data/mods}
[14:56:57] [main/INFO]: Found mod file konkrete_forge_1.6.1-2_MC_1.20.jar of type MOD with provider {mods folder locator at /data/mods}
[14:56:57] [main/INFO]: Found mod file NaturesCompass-1.20.1-1.11.2-forge.jar of type MOD with provider {mods folder locator at /data/mods}
[14:56:57] [main/INFO]: Found mod file notenoughcrashes-4.1.21.16.5-forge.jar of type MOD with provider {mods folder locator at /data/mods}
[14:56:57] [main/INFO]: Found mod file Pixelmon-1.20.1-9.2.3-universal.jar of type MOD with provider {mods folder locator at /data/mods}
[14:56:57] [main/WARN]: Mod file /data/libraries/net/minecraftforge/fmlcore/1.20.1-47.1.44/fmlcore-1.20.1-47.1.44.jar is missing mods.toml file
[14:56:57] [main/WARN]: Mod file /data/libraries/net/minecraftforge/javafmllanguage/1.20.1-47.1.44/javafmllanguage-1.20.1-47.1.44.jar is missing mods.toml file
[14:56:57] [main/WARN]: Mod file /data/libraries/net/minecraftforge/lowcodelanguage/1.20.1-47.1.44/lowcodelanguage-1.20.1-47.1.44.jar is missing mods.toml file
[14:56:57] [main/WARN]: Mod file /data/libraries/net/minecraftforge/mclanguage/1.20.1-47.1.44/mclanguage-1.20.1-47.1.44.jar is missing mods.toml file
[14:56:57] [main/INFO]: Found mod file fmlcore-1.20.1-47.1.44.jar of type LIBRARY with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@7997b197
[14:56:57] [main/INFO]: Found mod file javafmllanguage-1.20.1-47.1.44.jar of type LANGPROVIDER with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@7997b197
[14:56:57] [main/INFO]: Found mod file lowcodelanguage-1.20.1-47.1.44.jar of type LANGPROVIDER with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@7997b197
[14:56:57] [main/INFO]: Found mod file mclanguage-1.20.1-47.1.44.jar of type LANGPROVIDER with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@7997b197
[14:56:57] [main/INFO]: Found mod file server-1.20.1-20230612.114412-srg.jar of type MOD with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@7997b197
[14:56:57] [main/INFO]: Found mod file forge-1.20.1-47.1.44-universal.jar of type MOD with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@7997b197
[14:56:57] [main/INFO]: Found 1 dependencies adding them to mods collection
[14:56:57] [main/INFO]: Found mod file Client Reset Packet-0.0.6.jar of type MOD with provider net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator@5a12c728
[14:56:59] [main/INFO]: Compatibility level set to JAVA_17
[14:56:59] [main/INFO]: Launching target 'forgeserver' with arguments []
[14:57:05] [modloading-worker-0/INFO]: [FANCYMENU] Loading v2.14.9 in server-side mode!
[14:57:05] [modloading-worker-0/INFO]: [KONKRETE] Successfully initialized!
[14:57:05] [modloading-worker-0/INFO]: [KONKRETE] Server-side libs ready to use!
[14:57:05] [modloading-worker-0/INFO]: Forge mod loading, version 47.1.44, for MC 1.20.1 with MCP 20230612.114412
[14:57:05] [modloading-worker-0/INFO]: MinecraftForge v47.1.44 Initialized
[14:57:08] [modloading-worker-0/INFO]: Loading TCG version 9.2.3
[14:57:08] [modloading-worker-0/INFO]: Registering forge reset packet
[14:57:08] [modloading-worker-0/INFO]: Loading Pixelmon version 9.2.3
[14:57:08] [modloading-worker-0/INFO]: Registered forge reset packet
[14:57:08] [modloading-worker-0/INFO]: Initializing Pixelmon TCG v9.2.3
[14:57:08] [Forge Version Check/INFO]: [forge] Starting version check at https://files.minecraftforge.net/net/minecraftforge/forge/promotions_slim.json
[14:57:08] [modloading-worker-0/INFO]: Loaded Advancements
[14:57:08] [modloading-worker-0/INFO]: Started the async storage scheduler.
[14:57:08] [Forge Version Check/INFO]: [forge] Found status: OUTDATED Current: 47.1.44 Target: 47.2.0
[14:57:08] [Forge Version Check/INFO]: [journeymap] Starting version check at https://forge.curseupdate.com/32274/journeymap
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBaseEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractClientEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractClientEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractClientEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractClientEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractClientEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractClientEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractClientEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractClientEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractClientEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractInteractionsEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractBattleEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractMovesEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [modloading-worker-0/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.pixelmon.AbstractMovesEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:08] [main/INFO]: Initializing Packet Registries
[14:57:08] [Forge Version Check/INFO]: [journeymap] Found status: OUTDATED Current: 5.9.12 Target: 5.9.15
[14:57:08] [Forge Version Check/INFO]: [pixelmon] Starting version check at https://reforged.gg/forge/update.json
[14:57:08] [Forge Version Check/INFO]: [pixelmon] Found status: UP_TO_DATE Current: 9.2.3 Target: null
[14:57:08] [Forge Version Check/INFO]: [tcg] Starting version check at https://reforged.gg/forge/update.json
[14:57:09] [Forge Version Check/INFO]: [tcg] Found status: UP_TO_DATE Current: 9.2.3 Target: null
[14:57:10] [main/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
[14:57:10] [main/WARN]: Assets URL 'union:/data/libraries/net/minecraft/server/1.20.1-20230612.114412/server-1.20.1-20230612.114412-srg.jar%23115!/assets/.mcassetsroot' uses unexpected schema
[14:57:10] [main/WARN]: Assets URL 'union:/data/libraries/net/minecraft/server/1.20.1-20230612.114412/server-1.20.1-20230612.114412-srg.jar%23115!/data/.mcassetsroot' uses unexpected schema
[14:57:11] [main/WARN]: Failed to parse level-type default, defaulting to minecraft:normal
[14:57:11] [Worker-Main-3/ERROR]: Couldn't load tag [pixelmon:drowned_crimson (from Pixelmon-1.20.1-9.2.3-universal.jar), pixelmon:drowned_dark (from Pixelmon-1.20.1-9.2.3-universal.jar), pixelmon:drowned_warm (from Pixelmon-1.20.1-9.2.3-universal.jar)] as it is missing following references: pixelmon:drowned_crimson (from Pixelmon-1.20.1-9.2.3-universal.jar),
pixelmon:drowned_dark (from Pixelmon-1.20.1-9.2.3-universal.jar),
pixelmon:drowned_warm (from Pixelmon-1.20.1-9.2.3-universal.jar)
[14:57:12] [main/INFO]: Loaded 8 recipes
[14:57:13] [main/INFO]: Loaded 2319 advancements
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:13] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: Attack name invalid: Tera Blast
[14:57:14] [main/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.npcs.NPCEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:14] [main/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.npcs.NPCEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:14] [main/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.npcs.NPCEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:14] [main/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.npcs.NPCEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:14] [main/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.npcs.NPCEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:14] [main/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.npcs.NPCEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:14] [main/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.npcs.NPCEntity from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:14] [main/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.npcs.NPCTutor from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:14] [main/ERROR]: Failed to cast quest argument: any
[14:57:14] [main/ERROR]: Failed to cast quest argument: any
[14:57:14] [main/INFO]: Registering Better Spawner.
[14:57:14] [main/INFO]: Registering trades.
[14:57:14] [main/INFO]: Registering shop items.
[14:57:16] [Server thread/INFO]: Starting minecraft server version 1.20.1
[14:57:16] [Server thread/INFO]: Loading properties
[14:57:16] [Server thread/INFO]: Default game type: SURVIVAL
[14:57:16] [Server thread/INFO]: Generating keypair
[14:57:16] [Server thread/INFO]: Starting Minecraft server on *:25565
[14:57:16] [Server thread/INFO]: Using epoll channel type
[14:57:17] [Server thread/WARN]: Configuration file ./world/serverconfig/journeymap-server.toml is not correct. Correcting
[14:57:17] [Server thread/WARN]: Incorrect key admins was corrected from null to its default, SimpleCommentedConfig:{}.
[14:57:17] [Server thread/WARN]: Incorrect key admins.opAccess was corrected from null to its default, true.
[14:57:17] [Server thread/WARN]: Incorrect key admins.serverAdmins was corrected from null to its default, [mysticdrew, 79f597fe-2877-4ecb-acdf-8c58cc1854ca].
[14:57:17] [Server thread/INFO]: Loading JourneyMap Forge Configs
[14:57:17] [Thread-1/INFO]: Loading JourneyMap Forge Configs
[14:57:17] [Thread-1/INFO]: Loading JourneyMap Forge Configs
[14:57:17] [Server thread/WARN]: Configuration file ./world/serverconfig/forge-server.toml is not correct. Correcting
[14:57:17] [Server thread/WARN]: Incorrect key server was corrected from null to its default, SimpleCommentedConfig:{}.
[14:57:17] [Server thread/WARN]: Incorrect key server.removeErroringBlockEntities was corrected from null to its default, false.
[14:57:17] [Thread-1/INFO]: Loading JourneyMap Forge Configs
[14:57:17] [Server thread/WARN]: Incorrect key server.removeErroringEntities was corrected from null to its default, false.
[14:57:17] [Server thread/WARN]: Incorrect key server.fullBoundingBoxLadders was corrected from null to its default, false.
[14:57:17] [Server thread/WARN]: Incorrect key server.zombieBaseSummonChance was corrected from null to its default, 0.1.
[14:57:17] [Server thread/WARN]: Incorrect key server.zombieBabyChance was corrected from null to its default, 0.05.
[14:57:17] [Server thread/WARN]: Incorrect key server.permissionHandler was corrected from null to its default, forge:default_handler.
[14:57:17] [Server thread/WARN]: Incorrect key server.advertiseDedicatedServerToLan was corrected from null to its default, true.
[14:57:17] [Server thread/INFO]: Preparing level "world"
[14:57:21] [Netty Epoll Server IO #1/INFO]: Disconnecting Player (server is still starting): literal{Server is still starting! Please wait before reconnecting.}
[14:57:25] [Worker-Main-1/WARN]: defineId called for: class net.minecraft.world.entity.player.Player from class com.pixelmonmod.pixelmon.listener.EntityPlayerExtension
[14:57:25] [Worker-Main-1/WARN]: defineId called for: class net.minecraft.world.entity.player.Player from class com.pixelmonmod.pixelmon.listener.EntityPlayerExtension
[14:57:25] [Worker-Main-1/WARN]: defineId called for: class net.minecraft.world.entity.player.Player from class com.pixelmonmod.pixelmon.listener.EntityPlayerExtension
[14:57:25] [Worker-Main-1/WARN]: defineId called for: class net.minecraft.world.entity.player.Player from class com.pixelmonmod.pixelmon.listener.EntityPlayerExtension
[14:57:25] [Worker-Main-1/WARN]: defineId called for: class net.minecraft.world.entity.player.Player from class com.pixelmonmod.pixelmon.listener.EntityPlayerExtension
[14:57:25] [Worker-Main-1/WARN]: defineId called for: class net.minecraft.world.entity.player.Player from class com.pixelmonmod.pixelmon.listener.EntityPlayerExtension
[14:57:25] [Worker-Main-1/WARN]: defineId called for: class net.minecraft.world.entity.player.Player from class com.pixelmonmod.pixelmon.listener.EntityPlayerExtension
[14:57:25] [Worker-Main-1/WARN]: defineId called for: class net.minecraft.world.entity.player.Player from class com.pixelmonmod.pixelmon.listener.EntityPlayerExtension
[14:57:25] [Worker-Main-1/WARN]: defineId called for: class net.minecraft.world.entity.player.Player from class com.pixelmonmod.pixelmon.listener.EntityPlayerExtension
[14:57:25] [Worker-Main-2/ERROR]: Hanging entity at invalid position: BlockPos{x=856, y=21, z=-466}
[14:57:26] [Worker-Main-3/ERROR]: Hanging entity at invalid position: BlockPos{x=362, y=22, z=-472}
[14:57:26] [Netty Epoll Server IO #2/INFO]: Disconnecting Player (server is still starting): literal{Server is still starting! Please wait before reconnecting.}
[14:57:26] [Netty Epoll Server IO #3/INFO]: Disconnecting Player (server is still starting): literal{Server is still starting! Please wait before reconnecting.}
[14:57:26] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
[14:57:27] [Worker-Main-2/INFO]: Preparing spawn area: 0%
[14:57:27] [Worker-Main-2/INFO]: Preparing spawn area: 0%
[14:57:27] [Worker-Main-3/INFO]: Preparing spawn area: 0%
[14:57:28] [Worker-Main-1/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.npcs.NPCTrainer from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:28] [Worker-Main-1/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.npcs.NPCTrainer from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:28] [Worker-Main-1/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.npcs.NPCTrainer from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:28] [Worker-Main-1/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.npcs.NPCTrainer from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:28] [Worker-Main-1/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.npcs.NPCTrainer from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:28] [Worker-Main-1/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.npcs.NPCTrainer from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:28] [Worker-Main-1/WARN]: defineId called for: class com.pixelmonmod.pixelmon.entities.npcs.NPCTrainer from class com.pixelmonmod.pixelmon.api.data.DataSync
[14:57:28] [Worker-Main-2/INFO]: Preparing spawn area: 0%
[14:57:28] [Worker-Main-2/INFO]: Preparing spawn area: 0%
[14:57:29] [Worker-Main-1/INFO]: Preparing spawn area: 0%
[14:57:29] [Worker-Main-2/INFO]: Preparing spawn area: 0%
[14:57:30] [Worker-Main-1/INFO]: Preparing spawn area: 1%
[14:57:30] [Worker-Main-3/INFO]: Preparing spawn area: 2%
[14:57:31] [Worker-Main-3/INFO]: Preparing spawn area: 2%
[14:57:31] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:red_trade_machine}[facing=west,multipos=top] but failed at location BlockPos{x=698, y=71, z=-748}
[14:57:31] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:red_cushion_chair}[facing=east] but failed at location BlockPos{x=697, y=70, z=-742}
[14:57:31] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:red_cushion_chair}[facing=east] but failed at location BlockPos{x=699, y=70, z=-742}
[14:57:31] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:red_cushion_chair}[facing=east] but failed at location BlockPos{x=698, y=70, z=-742}
[14:57:31] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:red_trade_machine}[facing=east,multipos=top] but failed at location BlockPos{x=700, y=71, z=-748}
[14:57:31] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:red_trade_machine}[facing=west,multipos=bottom] but failed at location BlockPos{x=698, y=70, z=-748}
[14:57:31] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:red_trade_machine}[facing=north,multipos=top] but failed at location BlockPos{x=699, y=71, z=-748}
[14:57:31] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:red_pc}[facing=west,multipos=top] but failed at location BlockPos{x=694, y=71, z=-743}
[14:57:31] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:white_rug}[facing=east,multipos=bottom] but failed at location BlockPos{x=698, y=70, z=-745}
[14:57:31] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:red_trade_machine}[facing=east,multipos=bottom] but failed at location BlockPos{x=700, y=70, z=-748}
[14:57:31] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:white_rug}[facing=north,multipos=base] but failed at location BlockPos{x=697, y=70, z=-745}
[14:57:31] [Netty Epoll Server IO #4/INFO]: Disconnecting Player (server is still starting): literal{Server is still starting! Please wait before reconnecting.}
[14:57:31] [Worker-Main-3/INFO]: Preparing spawn area: 3%
[14:57:31] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:cooking_pot}[facing=east,multipos=top] but failed at location BlockPos{x=721, y=70, z=-766}
[14:57:32] [Worker-Main-2/ERROR]: Hanging entity at invalid position: BlockPos{x=866, y=10, z=-685}
[14:57:32] [Worker-Main-2/ERROR]: Hanging entity at invalid position: BlockPos{x=867, y=10, z=-685}
[14:57:32] [Worker-Main-2/ERROR]: Hanging entity at invalid position: BlockPos{x=869, y=10, z=-683}
[14:57:32] [Worker-Main-2/ERROR]: Hanging entity at invalid position: BlockPos{x=869, y=10, z=-682}
[14:57:32] [Worker-Main-1/INFO]: Preparing spawn area: 4%
[14:57:32] [Worker-Main-3/INFO]: Preparing spawn area: 5%
[14:57:33] [Netty Epoll Server IO #5/INFO]: Disconnecting Player (server is still starting): literal{Server is still starting! Please wait before reconnecting.}
[14:57:33] [Worker-Main-1/INFO]: Preparing spawn area: 6%
[14:57:33] [Worker-Main-2/INFO]: Preparing spawn area: 7%
[14:57:33] [Worker-Main-1/ERROR]: Hanging entity at invalid position: BlockPos{x=866, y=10, z=-685}
[14:57:33] [Worker-Main-1/ERROR]: Hanging entity at invalid position: BlockPos{x=867, y=10, z=-685}
[14:57:33] [Worker-Main-1/ERROR]: Hanging entity at invalid position: BlockPos{x=869, y=10, z=-683}
[14:57:33] [Worker-Main-1/ERROR]: Hanging entity at invalid position: BlockPos{x=869, y=10, z=-682}
[14:57:34] [Worker-Main-1/INFO]: Preparing spawn area: 8%
[14:57:34] [Worker-Main-3/INFO]: Preparing spawn area: 9%
[14:57:35] [Worker-Main-1/INFO]: Preparing spawn area: 9%
[14:57:35] [Worker-Main-3/INFO]: Preparing spawn area: 9%
[14:57:36] [Worker-Main-2/INFO]: Preparing spawn area: 10%
[14:57:36] [Netty Epoll Server IO #6/INFO]: Disconnecting Player (server is still starting): literal{Server is still starting! Please wait before reconnecting.}
[14:57:36] [Netty Epoll Server IO #7/INFO]: Disconnecting Player (server is still starting): literal{Server is still starting! Please wait before reconnecting.}
[14:57:36] [Worker-Main-1/INFO]: Preparing spawn area: 10%
[14:57:37] [Worker-Main-3/INFO]: Preparing spawn area: 12%
[14:57:37] [Worker-Main-3/INFO]: Preparing spawn area: 13%
[14:57:38] [Worker-Main-3/INFO]: Preparing spawn area: 14%
[14:57:38] [Worker-Main-2/INFO]: Preparing spawn area: 15%
[14:57:39] [Worker-Main-3/INFO]: Preparing spawn area: 16%
[14:57:39] [Worker-Main-3/INFO]: Preparing spawn area: 17%
[14:57:40] [Worker-Main-1/INFO]: Preparing spawn area: 19%
[14:57:40] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:pink_pc}[facing=south,multipos=top] but failed at location BlockPos{x=748, y=61, z=-676}
[14:57:40] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:white_chair}[facing=north] but failed at location BlockPos{x=749, y=60, z=-679}
[14:57:40] [Worker-Main-2/INFO]: Preparing spawn area: 21%
[14:57:40] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:white_chair}[facing=west] but failed at location BlockPos{x=776, y=62, z=-798}
[14:57:40] [Server thread/WARN]: Tried to load a block entity for block Block{pixelmon:pink_pc}[facing=east,multipos=top] but failed at location BlockPos{x=779, y=63, z=-797}
[14:57:41] [Worker-Main-3/INFO]: Preparing spawn area: 22%
[14:57:41] [Worker-Main-2/INFO]: Preparing spawn area: 23%
[14:57:41] [Netty Epoll Server IO #0/INFO]: Disconnecting Player (server is still starting): literal{Server is still starting! Please wait before reconnecting.}
[14:57:42] [Worker-Main-3/INFO]: Preparing spawn area: 25%
[14:57:42] [Worker-Main-1/INFO]: Preparing spawn area: 26%
[14:57:43] [Worker-Main-3/INFO]: Preparing spawn area: 28%
[14:57:43] [Worker-Main-1/INFO]: Preparing spawn area: 31%
[14:57:45] [Worker-Main-2/INFO]: Preparing spawn area: 31%
[14:57:45] [Worker-Main-1/INFO]: Preparing spawn area: 31%
[14:57:45] [Worker-Main-1/INFO]: Preparing spawn area: 31%
[14:57:45] [Worker-Main-3/INFO]: Preparing spawn area: 31%
[14:57:46] [Worker-Main-1/INFO]: Preparing spawn area: 32%
[14:57:46] [Netty Epoll Server IO #1/INFO]: Disconnecting Player (server is still starting): literal{Server is still starting! Please wait before reconnecting.}
[14:57:46] [Worker-Main-3/INFO]: Preparing spawn area: 33%
[14:57:46] [Netty Epoll Server IO #2/INFO]: Disconnecting Player (server is still starting): literal{Server is still starting! Please wait before reconnecting.}
[14:57:47] [Worker-Main-3/INFO]: Preparing spawn area: 35%
[14:57:47] [Worker-Main-3/INFO]: Preparing spawn area: 36%
[14:57:48] [Worker-Main-2/INFO]: Preparing spawn area: 38%
[14:57:48] [Worker-Main-2/INFO]: Preparing spawn area: 41%
[14:57:49] [Worker-Main-3/INFO]: Preparing spawn area: 42%
[14:57:49] [Worker-Main-2/INFO]: Preparing spawn area: 44%
[14:57:50] [Worker-Main-2/INFO]: Preparing spawn area: 46%
[14:57:50] [Worker-Main-3/INFO]: Preparing spawn area: 48%
[14:57:51] [Worker-Main-2/INFO]: Preparing spawn area: 50%
[14:57:51] [Netty Epoll Server IO #3/INFO]: Disconnecting Player (server is still starting): literal{Server is still starting! Please wait before reconnecting.}
[14:57:51] [Worker-Main-2/INFO]: Preparing spawn area: 51%
[14:57:52] [Worker-Main-3/INFO]: Preparing spawn area: 54%
[14:57:52] [Netty Epoll Server IO #4/INFO]: Disconnecting Player (server is still starting): literal{Server is still starting! Please wait before reconnecting.}
[14:57:52] [Worker-Main-3/INFO]: Preparing spawn area: 55%
[14:57:53] [Worker-Main-3/INFO]: Preparing spawn area: 57%
[14:57:53] [Worker-Main-2/INFO]: Preparing spawn area: 59%
[14:57:54] [Worker-Main-3/INFO]: Preparing spawn area: 62%
[14:57:54] [Worker-Main-1/INFO]: Preparing spawn area: 65%
[14:57:55] [Worker-Main-2/INFO]: Preparing spawn area: 67%
[14:57:55] [Worker-Main-2/INFO]: Preparing spawn area: 69%
[14:57:56] [Worker-Main-2/INFO]: Preparing spawn area: 71%
[14:57:56] [Netty Epoll Server IO #5/INFO]: Disconnecting Player (server is still starting): literal{Server is still starting! Please wait before reconnecting.}
[14:57:56] [Worker-Main-2/INFO]: Preparing spawn area: 73%
[14:57:57] [Worker-Main-3/INFO]: Preparing spawn area: 75%
[14:57:57] [Netty Epoll Server IO #6/INFO]: Disconnecting Player (server is still starting): literal{Server is still starting! Please wait before reconnecting.}
[14:57:57] [Worker-Main-3/INFO]: Preparing spawn area: 78%
[14:57:58] [Worker-Main-3/INFO]: Preparing spawn area: 81%
[14:57:58] [Worker-Main-2/INFO]: Preparing spawn area: 83%
[14:57:59] [Worker-Main-2/INFO]: Preparing spawn area: 85%
[14:57:59] [Worker-Main-1/INFO]: Preparing spawn area: 87%
[14:58:00] [Worker-Main-1/INFO]: Preparing spawn area: 89%
[14:58:00] [Worker-Main-3/INFO]: Preparing spawn area: 92%
[14:58:01] [Worker-Main-3/INFO]: Preparing spawn area: 94%
[14:58:01] [Worker-Main-2/INFO]: Preparing spawn area: 97%
[14:58:02] [Server thread/INFO]: Time elapsed: 35418 ms
[14:58:02] [Server thread/INFO]: Done (44.909s)! For help, type "help"
[14:58:02] [Server thread/INFO]: Starting remote control listener
[14:58:02] [Server thread/INFO]: Thread RCON Listener started
[14:58:02] [Server thread/INFO]: RCON running on 0.0.0.0:25576
[14:58:02] [Server thread/INFO]: Successfully initialized permission handler forge:default_handler
[14:58:02] [Server thread/INFO]: global (FirstLoaded) Setting config file to version "5.9.12": journeymap.server.global.config
[14:58:02] [Server thread/INFO]: global (Valid) Creating config file: ./journeymap/server/5.9/journeymap.server.global.config
[14:58:02] [Server thread/INFO]: default (FirstLoaded) Setting config file to version "5.9.12": journeymap.server.default.config
[14:58:02] [Server thread/INFO]: default (Valid) Creating config file: ./journeymap/server/5.9/journeymap.server.default.config
[14:58:02] [Server thread/INFO]: minecraft~overworld (Initialized) Setting config file to version "5.9.12": journeymap.server.minecraft~overworld.config
[14:58:02] [Server thread/INFO]: minecraft~overworld (Valid) Creating config file: ./journeymap/server/5.9/journeymap.server.minecraft~overworld.config
[14:58:02] [Server thread/INFO]: minecraft~the_nether (Initialized) Setting config file to version "5.9.12": journeymap.server.minecraft~the_nether.config
[14:58:02] [Server thread/INFO]: minecraft~the_nether (Valid) Creating config file: ./journeymap/server/5.9/journeymap.server.minecraft~the_nether.config
[14:58:02] [Server thread/INFO]: pixelmon~ultra_space (Initialized) Setting config file to version "5.9.12": journeymap.server.pixelmon~ultra_space.config
[14:58:02] [Server thread/INFO]: pixelmon~ultra_space (Valid) Creating config file: ./journeymap/server/5.9/journeymap.server.pixelmon~ultra_space.config
[14:58:02] [Server thread/INFO]: minecraft~the_end (Initialized) Setting config file to version "5.9.12": journeymap.server.minecraft~the_end.config
[14:58:02] [Server thread/INFO]: minecraft~the_end (Valid) Creating config file: ./journeymap/server/5.9/journeymap.server.minecraft~the_end.config
[14:58:02] [Server thread/INFO]: Datapacks found: vanilla,mod:notenoughcrashes,mod:forge,mod:fancymenu,mod:konkrete,mod:explorerscompass,mod:journeymap,mod:clientresetpacket,mod:pixelmon,mod:naturescompass
[14:58:02] [Server thread/WARN]: Attempting to add a Lambda listener with computed generic type of Event. Are you sure this is what you meant? NOTE : there are complex lambda forms where the generic type information is erased and cannot be recovered at runtime.

I forgot to mention, this docker-compose.yml was adapted from a cobblemon container that ran without this issue on my server

The image from this build should fix it https://github.com/itzg/docker-minecraft-server/actions/runs/6475612200

authors: BulletproofCoffy itzg

repo: itzg/docker-minecraft-server


text:
npm install failure ././async.h: In member function 'virtual void SignWorker::HandleOKCallback()':

gyp WARN EACCES user "undefined" does not have permission to access the dev dir "/root/.node-gyp/4.2.1"
gyp WARN EACCES attempting to reinstall using temporary dev dir "/usr/lib/node_modules/embark-framework/node_modules/ethersim/node_modules/ethereumjs-vm/node_modules/secp256k1/.node-gyp"
make: Entering directory `/usr/lib/node_modules/embark-framework/node_modules/ethersim/node_modules/ethereumjs-vm/node_modules/secp256k1/build'
  CXX(target) Release/obj.target/secp256k1/functions.o
In file included from ../functions.cc:4:0:
.././async.h: In member function 'virtual void SignWorker::HandleOKCallback()':
.././async.h:40:42: error: no matching function for call to 'New(char*&, int&)'
       node::Buffer::New(output, outputlen),
                                          ^

Ubuntu 14.04.03
node 4.2.1

@datajerk what do you get with npm -g install secp256k1 ?

# npm -g install secp256k1
/
> secp256k1@1.1.4 install /usr/lib/node_modules/secp256k1
> node-gyp rebuild

gyp WARN EACCES user "undefined" does not have permission to access the dev dir "/root/.node-gyp/4.2.1"
gyp WARN EACCES attempting to reinstall using temporary dev dir "/usr/lib/node_modules/secp256k1/.node-gyp"
make: Entering directory `/usr/lib/node_modules/secp256k1/build'
  CXX(target) Release/obj.target/secp256k1/functions.o
  CXX(target) Release/obj.target/secp256k1/util.o
  CXX(target) Release/obj.target/secp256k1/secp256k1.o
  CC(target) Release/obj.target/secp256k1/secp256k1-src/src/secp256k1.o
  SOLINK_MODULE(target) Release/obj.target/secp256k1.node
  COPY Release/secp256k1.node
make: Leaving directory `/usr/lib/node_modules/secp256k1/build'
secp256k1@1.1.4 /usr/lib/node_modules/secp256k1
âââ bindings@1.2.1
âââ nan@2.1.0

@iurimatias 1.1.4 builds fine, it's 1.1.1 that fails.  Why are both needed.
> secp256k1@1.1.1 install /usr/lib/node_modules/embark-framework/node_modules/ethersim/node_modules/ethereumjs-vm/node_modules/secp256k1
> node-gyp rebuild

...

In file included from ../functions.cc:4:0:
.././async.h: In member function 'virtual void SignWorker::HandleOKCallback()':
.././async.h:40:42: error: no matching function for call to 'New(char*&, int&)'
       node::Buffer::New(output, outputlen),
                                          ^

@datajerk just released a new version of one of the dependencies that fixes a lot of npm issues. could you do npm cache clear, reinstall embark again and let me know if you are still running into issues?

I started from scratch and it installed.  Thanks!
FYI, my Dockerfile:
FROM ethereum

RUN curl --silent --location https://deb.nodesource.com/setup_4.x | bash -
RUN apt-get -y install nodejs python g++ make libgmp3-dev git
RUN npm -g install embark-framework grunt-cli

x86 builds, but I get this failure on ARM:
/usr/bin/grunt -> /usr/lib/node_modules/grunt-cli/bin/grunt
npm WARN engine json-rpc2-ethersim@1.0.1: wanted: {"node":"0.10.x || 0.12.x"} (current: {"node":"4.2.1","npm":"2.14.7"})

> secp256k1@1.1.6 install /usr/lib/node_modules/embark-framework/node_modules/ethersim/node_modules/ethereumjs-tx/node_modules/secp256k1
> node-gyp rebuild

gyp WARN EACCES user "undefined" does not have permission to access the dev dir "/root/.node-gyp/4.2.1"
gyp WARN EACCES attempting to reinstall using temporary dev dir "/usr/lib/node_modules/embark-framework/node_modules/ethersim/node_modules/ethereumjs-tx/node_modules/secp256k1/.node-gyp"
make: Entering directory '/usr/lib/node_modules/embark-framework/node_modules/ethersim/node_modules/ethereumjs-tx/node_modules/secp256k1/build'
  CXX(target) Release/obj.target/secp256k1/functions.o
  CXX(target) Release/obj.target/secp256k1/util.o
  CXX(target) Release/obj.target/secp256k1/secp256k1.o
  CC(target) Release/obj.target/secp256k1/secp256k1-src/src/secp256k1.o
In file included from ../secp256k1-src/src/secp256k1.c:13:0:
../secp256k1-src/src/field_impl.h:21:2: error: #error "Please select field implementation"
 #error "Please select field implementation"
  ^

This also fails with armhf:
npm -g install secp256k1

fixed in 1.1.1

source: gharchive/issue

authors: datajerk iurimatias

repo: iurimatias/embark-framework

license: MIT

license_type: permissive

license_source: github-api


text:
fix: modify active chip color (#189)

@iurynogueira  e @edsonsnunes, nessa issue eu fiquei com dúvida se era essa alteração mesmo...

@iurynogueira e @edsonsnunes, nessa issue eu fiquei com dúvida se era essa alteração mesmo...

Lá no Ds estão essas cores mesmo no active , add-colors(background: primary-2, color: primary-7) e  icon-color (primary-7)

source: gharchive/pull-request

authors: edsonsnunes luccskywalker

repo: iurynogueira/ion


text:
Ignore certain modules

💡 Describe the solution you'd like
It would be nice to be able to ignore certain modules.
My use case for this is that we have a "test-fixtures" module which is depended on from almost all other modules and also depends on a lot of modules. It is only used for testing, so I don't really care about it tbh, and it makes the graph super uggly and unnecessarily complex.
I guess another way of achieving it is if we could choose certain buildTypes (or similar) to ignore. For example I can say I want to ignore all dependenceis like testImplementation, androidTestImplementation, debugImplementation etc. Then we could also not show modules that after these rules are not depended on by any other maybe 🤔
🤚 Do you want to develop this feature yourself?
Same as the other feature request, I could take a look if I have some time, but right now it's really hard.
Thank you for doing this plugin btw, it's really a good source for documentation of the project that is in a good format for VCS (mermaid) and is always up to date! 👍

Hey! This is something that I've been meaning to do. The idea I had was to use a regex pattern to either exclude or include modules. #16
I've got a working POC, but I haven't wrapped up its development yet. You can expect something addressing this real soon.

I also needed this feature, so I gave it a try at https://github.com/iurysza/module-graph/pull/25.
Just let me hear your opinion.

authors: iurysza omuomugin raamcosta

repo: iurysza/module-graph


text:
Fix config loading errors

Checklist
GitHub

[x] I've given this PR a concise, self-descriptive, and meaningful title
[x] I've linked relevant issues in the PR body
[x] I've applied the relevant labels to this PR
[x] I've assigned a reviewer

PR contents

[x] I've consulted ivadomed's internal developer documentation to ensure my contribution is in line with any relevant design decisions
[x] I've added relevant tests for my contribution
[x] I've updated the relevant documentation for my changes, including argparse descriptions, docstrings, and ReadTheDocs tutorial pages

Description

throw more specific errors when config files are not found
Linked issues

resolves #943

Pull Request Test Coverage Report for Build 1213545491

5 of 9 (55.56%)  changed or added relevant lines in 1 file are covered.
No unchanged relevant lines lost coverage.
Overall coverage decreased (-0.03%) to 70.739%

Changes Missing Coverage
Covered Lines
Changed/Added Lines
%

ivadomed/config_manager.py
5
9
55.56%

Totals

Change from base Build 1210577987:
-0.03%

Covered Lines:
4308

Relevant Lines:
6090

💛  - Coveralls

authors: cakester coveralls

repo: ivadomed/ivadomed


text:
doc: removed line breaks

Goal
Remove line breaks from templates to make editing easier.

Coverage remained the same at 100.0% when pulling 96680726360b2d11ab0f103b016eaf7c6cd2316d on github-templates into 6c177bdd5bcc856efa492d7da864a2c59f6b312e on master.

Coverage remained the same at 100.0% when pulling 8b7e9c52bd0c485ce52becc5686f4f5e0b3dcf28 on github-templates into 6c177bdd5bcc856efa492d7da864a2c59f6b312e on master.

Coverage remained the same at 100.0% when pulling e0d2877117bc14e9aa9be16548bef012b2b8d6d9 on github-templates into 6c177bdd5bcc856efa492d7da864a2c59f6b312e on master.

Coverage remained the same at 100.0% when pulling a661699cab186e6647ed71caf49960c8c21782f5 on github-templates into 6c177bdd5bcc856efa492d7da864a2c59f6b312e on master.

authors: coveralls ivanoblomov

license: mit

license_source: bigquery


text:
Proposals for new version

DraftLog works. The API is simple. I want to keep it that way, but it might be improved with a few ideas.
Please, contribute by giving your insights, ideas and so on.
[1] Avoid overriding console._stdout
Can we find a way to NOT put something in the middle of the Stream? Is it possible to 'listen' to data on a Writable stream? If so, that's all we need (we don't ever modify contents anyway)
[2] Should we 'hook' draft method into console?
Hooking into console is really cool, but... To specific.
What if the person doesn't uses console to do logging, but writing to stdout directly?
In that case, it would cause two problems:

Draft method would be available only through custom instantiated Console. That's a bad requirement to ask developers... (Console is cool, but not a requirement for logging stuff)
If any data get's logged directly into stdout, then it would not capture that data. [1] would fix that, if just in listening mode.

[3] Ideas for a new (and simpler) API
const DraftLog = require('draftlog')
console.draft = DraftLog(process.stdout[, process.stdin])
// Or save to a custom function maybe
const draft = DraftLog(process.stdout[, process.stdin])

// Would make things easier in case of disabling:
if (PRODUCTION)
  const draft = DraftLog();

Looks like we need an even simpler api.
What do you think if we can make functions like

progress()
loading()
queue()
etc

which are the wrappers around the examples ?

authors: ivanseidel vajahath

repo: ivanseidel/node-draftlog


text:
Linker Error: undefined reference to `bind'

I can not build the project with the xtensa-esp32-espidf target, it just works with the  riscv32imc-esp-espidf target. When i try to build it for classic esp32 targets i get a linker error:
Error: Linker /home/myuser/clones/tmp/rust-esp32-std-demo/.embuild/espressif/tools/xtensa-esp32-elf/esp-2021r2-8.4.0/xtensa-esp32-elf/bin/xtensa-esp32-elf-gcc failed: exit status: 1

STDERR OUTPUT:
          /home/myuser/clones/tmp/rust-esp32-std-demo/.embuild/espressif/tools/xtensa-esp32-elf/esp-2021r2-8.4.0/xtensa-esp32-elf/bin/../lib/gcc/xtensa-esp32-elf/8.4.0/../../../../xtensa-esp32-elf/bin/ld: /home/myuser/clones/tmp/rust-esp32-std-demo/target/xtensa-esp32-espidf/release/deps/libstd-8cb85e60f741e4fa.rlib(std-8cb85e60f741e4fa.std.1ubzggxa-cgu.6.rcgu.o):(.literal._ZN3std10sys_common3net11TcpListener4bind17h0813b699c582a6dfE+0x8): undefined reference to `bind'
          collect2: error: ld returned 1 exit status

i also tried with "native" feature and ESP_IDF_VERSION set to  master but i still get the same linker error.
When remove the  test_tcp_bind-Code the build (and flashing to the controller) works fine.
What can i do to fix this problem?

@cathiele Thank you for reporting the problem.
Risc architecture has different requirements which are already covered by upstream version of Rust.
Please check following requirements:

rustc >= 1.55.0
rust stable toolchain is >= 1.55.0
rust esp toolchain is >= 1.55.0

Please, test the following script which should fix all necessary requirements and export all necessary variables (branch test-flash):
https://github.com/esp-rs/rust-build/tree/feature/test-flash
./test-rust-toolchain.sh

Using the in README.md linked instructions from Rust Espressif compiler fork and the Espressif LLVM Clang fork i installed the toolchain from the esp-Branch as mentioned there, and not the current esp-1.56.0-branch of https://github.com/esp-rs/rust .
using esp-1.56.0 all works fine. thank you @georgik for your help!

authors: cathiele georgik


text:
Errors during the finetuning process

Hi, thanks for this interesting work. But when I try to train the multimodal meta-learner with the provided codes, I have encountered an error at step 400 during finetuning process:

This error happens at Line 164 in meta_trainer.py:
logits_q, pred_tokens = model(x_qry, y_qry, y_qry_mask, list(model.mapper_net.parameters()), is_finetuning=True)
because the forward function (at Line 47 in meta_learner.py) does not have is_finetuning parameter:
def forward(self, image, tokens: torch.Tensor, mask: Optional[torch.Tensor] = None, fast_weights=None, labels: Optional[torch.Tensor] = None, get_pred_tokens=True):
Besides, I find that the passed parameters of meta.finetuning() (at Line 114 in main_train.py) does not correspond to the defined arguments of finetuning() (at Line 145 in meta_trainer.py), which causes another error after I simply remove is_finetuning parameter:

So, how can I fix these errors?

Hi, thanks for pointing out this. Can you pull the latest changes and try if it works?

Thanks for reply! I have pulled the latest changes, but this error still happens:

I find that x_qry at Line 164 in meta_trainer.py is not a tensor but a list, which may cause this error.
Do the order of passed parameters for meta.finetuning(x_spt, y_spt, y_spt_mask, id_spt, x_qry, y_qry, y_qry_mask, id_qry) (at Line 114 in main_train.py) not correspond to that of finetuning(x_spt, y_spt, y_spt_mask, x_qry, y_qry, y_qry_mask, qry_answer, q_img_id) (at Line 145 in meta_trainer.py)?
It seems that meta.finetuning function passes id_spt to the argument x_qry of finetuning function.

Hi, can you try pulling and running again?

Sorry for the late response. I have pulled the latest changes and run again. And I solved the previous errors with additional modifications: replace for x_spt, y_spt, y_spt_mask, x_qry, y_qry, y_qry_mask, y_qry_answer, qry_img_id in db_test: in Line 107 at main_train.py as for x_spt, y_spt, y_spt_mask, id_spt, x_qry, y_qry, y_qry_mask, qry_img_id in db_test:, then add y_qry_answer = y_qry in Line 116.

authors: hu-my ivonajdenkoska

repo: ivonajdenkoska/multimodal-meta-learn


text:
🛑 21Eurkon is down

In b655513, 21Eurkon (https://blog.eurkon.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: 21Eurkon is back up in f840852 after 23 minutes.

repo: iwyang/check


text:
🛑 21Eurkon is down

In a16d9e0, 21Eurkon (https://blog.eurkon.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: 21Eurkon is back up in 69a5f95 after 33 minutes.


text:
🛑 10大大的小蜗牛 is down

In 387ed8b, 10大大的小蜗牛 (https://eallion.com) was down:

HTTP code: 0
Response time: 0 ms

Resolved: 10大大的小蜗牛 is back up in d204cb8 after 8 minutes.


text:
🛑 21Eurkon is down

In bee5137, 21Eurkon (https://blog.eurkon.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: 21Eurkon is back up in 6a2eb48 after 13 minutes.


text:
🛑 21Eurkon is down

In 67ae96b, 21Eurkon (https://blog.eurkon.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: 21Eurkon is back up in 740f9ac after 19 minutes.


text:
🛑 21Eurkon is down

In 5c8d6ff, 21Eurkon (https://blog.eurkon.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: 21Eurkon is back up in bdeb728 after 9 minutes.


text:
🛑 21Eurkon is down

In 0cda37f, 21Eurkon (https://blog.eurkon.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: 21Eurkon is back up in 600bfb6 after 9 minutes.


text:
🛑 21Eurkon is down

In c40fdd4, 21Eurkon (https://blog.eurkon.com/) was down:

HTTP code: 0
Response time: 0 ms

Resolved: 21Eurkon is back up in 5f18b9d after 9 minutes.


text:
Add Mixmax

Thanks!

Sorry for the delay and thanks for adding to this list :)

Thanks!

authors: bradvogel j-delaney

repo: j-delaney/easy-application


text:
support decoder is FunctionExpression

function hi() {
  var _0x4c1b3b = _0x1b20;
  console['log'](_0x4c1b3b(0x0));
}

hi();

function _0x1b20(_0x107060, _0x1b2020) {
  var _0x4c3a62 = _0x1070();

  return _0x1b20 = function (_0x2a3d13, _0x5768cc) {
    _0x2a3d13 = _0x2a3d13 - 0x0;
    var _0x4e2495 = _0x4c3a62[_0x2a3d13];
    return _0x4e2495;
  }, _0x1b20(_0x107060, _0x1b2020);
}

function _0x1070() {
  var _0x349c11 = ['Hello\x20World!'];

  _0x1070 = function () {
    return _0x349c11;
  };

  return _0x1070();
}

The above code is generated by a obfuscator.
But when I changed the FunctionDeclaration with FunctionExpression of the decoder (_0x1b20) like this:
- function _0x1b20(_0x107060, _0x1b2020) {
+ var _0x1b20 = function (_0x107060, _0x1b2020) {
   // ...
}

At this time, deobfuscate won't work.
This is especially common in some of the obfuscated code I've seen. So I hope you will support this feature.
By the way, I read the source code and noticed that you commented TODO in the findDecoder to support this feature, but that was 8 months ago.

By the way, I read the source code and noticed that you commented TODO in the findDecoder to support this feature, but that was 8 months ago.

I didn't come across many scripts like that but its now supported
You can preview it on https://deploy-preview-25--webcrack.netlify.app (npm package won't be updated for a while due to the ongoing refactor)


text:
Update Material when MatDef changes on disk

From @grizeldi 's wishlist:
"The preview as it is, is rather useless for shader development, as it doesn’t have live refresh. If I change my shader file on disk, the preview should refresh, so I don’t need to reopen the material window every time I do a small shader tweak. Lack of this functionality sadly prevents me from undocking the material editor, putting it somewhere else in the UI and just start coding."
I see two ways of doing this:

As the scenecomposer does it for materials, through a listener/provider on the Shader editor
As the scenecomposer does it for models, listening for changes on the file itself.

The creates a nice integration with the other editors, encouraging usage. It however requires using them, and I figure a lot of people will be editing text files.
The second allows for external editing, but it's complicated a bit by being multiple files (at least 3, matdef, vertex and frag shaders)
Given that, the first one is probably easier to implement.

If this is going to work in other instances (ie the scenecomposer) using the listener pattern is probably best. Then we can use it wherever we want)

I just found out I had already made a listener while working on the Shader Editor, I presume :P
https://github.com/jMonkeyEngine/sdk/blob/0435fddab8d3758c28e64ba35cc87544f4b78a41/jme3-materialeditor/src/com/jme3/gde/materialdefinition/MatStructChangeListener.java#L51

repo: jMonkeyEngine/sdk


text:
DFPManager.load(slotId) does not limit loaded slots to the slotId argument

The issue is that DFPManager.load(slotId) loads every slot, not just the one with the given slot id as expected.
These lines seems like they may be the cause of the issue https://github.com/jaanauati/react-dfp/blob/master/js/manager.js#L160-L167
    if (loadAlreadyCalled === true) {
      const slot = registeredSlots[slotId];
      if (slot !== undefined) {
        availableSlots[slotId] = slot;
      }
    } else {
      availableSlots = registeredSlots;
    }

It seems that the available slots are only limited to the given slotId if loadAlreadyCalled is true. Is this intentional or a bug? If intentional, how can I load a single slot?

@tmcleroy, I've just published 0.10.0 which has a fix for this.
Additionally, load(...) now takes any number of arbitrary arguments, so you can do things like DFPManager.load('slot-1', 'slot-3').
Please, give it a try and let me know if it works fine.
thanks.

@jaanauati Awesome, everything works as expected now. Thanks again.

authors: jaanauati tmcleroy

repo: jaanauati/react-dfp


text:
Spike: Build branches to separate dev environments

Task created from a Miro Tech Brain Dump.
This spike is to discuss the need for separate branches for the dev environments.
https://about.gitlab.com/stages-devops-lifecycle/review-apps/
https://vercel.com/
Use firebase emulator suite?

Assigned to Drie in March WO.

The spike part of this task was already done and we have now rolled out Feature Previews for all Pull Requests.
This means that whenever a Pull Request (PR) is created, or updated, a unique url is created and allows the user to preview the app with those changes included.
This has the following benefits:

Developers can view & test changes without needing to deploy the code locally
Product Owner can view & test changes and feedback much earlier in our workflow
User testing can happen before the changes have been merged into our main codebase
We can simplify our codebase and release strategy (Git Flow -> Github Flow)

@KateMJAC please close this ticket when you are happy with the feature previews

authors: KateMJAC lloback warrensearle

repo: jac-uk/digital-platform


text:
Person Regression is not working

Hey @jac99 I retrained your model with the issia and spd datasets and I am amazed at the results. I wanted to train the model with my custom datasets captured from  2 x 90 degree cameras. I had annotated 1200 images for person and ball for this dataset in darknet format. I created an adapter for the darknet pipeline and trained the network.
The network trained for 20 epochs for a total loss of 0.79 and the player location loss was 0.0016. The ball and person classification looks good but the regression is not learning for some reason. I have tried changing the player location loss from smooth l1 to mse loss as well to no avail.
Anything wrong I am doing?

Hi,
I suspect, there's a problem with a training ground truth - maybe there's some error when you convert player bounding boxes to tensors. You can try the following:

Visualize the ground truth data that comes from the Dataloader. Maybe there's an error in the Dataset getitem or in data augmentation code, and bounding boxes ground truth in incorrectly encoded. Take the bounding boxes data from the batch returned by Dataloder and visualize them, to ensure they are correct.
Try to train your model with very small training set (one image only). The network should overfit to this tiny training set - the loss should decrease almost to zero and the predictions should be almost perfect. if they are not - I would bet there's a problem with bounding boxes ground truth (or in the procedure to decode the bounding boxes regressed by the network).

Ok I will try them....Also a question: In the paper you have mentioned that the player bounding boxes should have less variance...the camera setup we are using will result in higher variance amongst players in different parts of the pitch...will this architecture predict player boxes of high variance?

In our architecture, a player classifier and regressor use features from one hierarchy level of the backbone network. As an input they use a feature map that has (H/16, W/16) resolution (where H and W are the height and width of an input image). Such a design is not well suited to detect objects with very large variance in the bounding box size. Detectors such as YOLO or SSD use features from different hierarchy levels, bo be able to detect very large objects (e.g. converting most of the image) and much smaller objects.
But I don't know how well our architecture will handle variance in the player bounding box size. It will handle some amount of variance. Unless players occupy a large part of the screen, it should work, But you need to verify it experimentally.

The network is able to regress for the person boxes....If there is anybody out there with a similar problem, please disable the crop augmentation from the training augmentation script. I can put in some time later to understand why the crop augmentation was not working. Probably it is not resizing the bounding box after the crop aug was added or something on those lines....but for now the results are good and we can close the issue


text:
Console service specification

As discussed, potental service syntax

Maybe no broadcast? I guess the console message is just a report?

The listener can change the log verbosity; and the service is both a Client when listening and a Host when sending log data. I kept those together to avoid cyclic receive/send risks.

But maybe there is a better way.

Maybe we can keep it simple and leave this one as a pure message emitter without special behavior of looking for other unrelated devices to detect which level am I supposed to log on? This would simplify implementation on small devices, where you may still want to have a log emitter.
The receiver doesn't need a service of its own. It could just go over all all devices detected on the bus and tell them to set the desired logging level, and just listen.

Small devices could emit messages on the bus always. The listeners (if any) would filter out the messages.
You do need to have this service as broadcast if you want to receive packets from multiple devices - I think.

From: Michał Moskal notifications@github.com
Sent: Saturday, July 20, 2019 3:19:17 PM
To: jacdac/jacdac jacdac@noreply.github.com
Cc: Peli de Halleux jhalleux@microsoft.com; Author author@noreply.github.com
Subject: Re: [jacdac/jacdac] Console service specifiction (#14)
Maybe we can keep it simple and leave this one as a pure message emitter without special behavior of looking for other unrelated devices to detect which level am I supposed to log on? This would simplify implementation on small devices, where you may still want to have a log emitter.
The receiver doesn't need a service of its own. It could just go over all all devices detected on the bus and tell them to set the desired logging level, and just listen.
—
You are receiving this because you authored the thread.
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There's no protocol reason to announce a service on the bus if I'm only listening, or even if I want to instruct other devices to set a log level. If our software doesn't allow that, we need to fix this.

While it's cool to exploit the broadcast nature of the bus to not produce packets if there are no devices available to listen, I think this feature needs to be optional.
As @mmoskal pointed out, devices that aren't able to receive won't be able to perform this functionality...

Can we change service class to service identifier?

@jamesadevine waiting for your alternative to implement the console. what is it, a host?

@pelikhan @mmoskal
I've reorganised the console service spec as follows:
Console Service
A broadcast service to send or receive log messages.

Service identifier: 0x00000009
Service mode: broadcast

Description
A console service may push log entry packets on the bus at any time. However,
to avoid logging when "no one is listening", we recommend the following scheme.
By default, the service is off in which it does not send packets. If the service
detects that other logging services are in listening mode, it automatically starts
to send log message packets. If also automatically shuts off if all listeners leave the bus.
The listener clients also provide a minimum message priority priority field
which allows to further filter packets based on the priority of the message
Small devices that are unable to listen for JACDAC packets do not have to implement this scheme. They can send packets on the bus and let the listener clients handle them.
Enumerations
enum ConsolePriority : uint8 {
    Debug = 0,
    Log = 1,
    Warning = 2,
    Error = 3,
    Silent = 4
}
enum ConsolePacketType : uint8 {
    Unknown = 0,
    Message = 1
}
enum ConsoleMode : uint8 {
    Off = 0,
    Listen = 1,
    Logger = 2
}

Advertisement Data
report ConsoleInfo {
    consoleMode: ConsoleMode;
    minPriority: ConsolePriority;
}

consoleMode, the current operation mode of the console
minPriority, the minimum log entry priority to broadcast over jacdac

Standard Packets
Console Message
report ConsoleMessage {
    packetType = ConsolePacketType.Message ;
    priority: ConsolePriority;
    text: string;
}

A console log entry packet. The client may use the priority field to filter the entry.
Examples
MakeCode console
....

The Advertisement Data goes in the control packet right? I think then it should be control not report; I assume it announces the current logging priority of the device?

Are standard packets actually interfaces? e.g.
Interfaces
log
report ConsoleMessage {
    packetType = ConsolePacketType.Message ;
    priority: ConsolePriority;
    text: string;
}

A console log entry packet. The client may use the priority field to filter the entry.

Would generate:
function log(priority: ConsolePriority, text:string)
{
    jacdac.send(new ConsoleMessage(priority,text));
}

The Advertisement Data goes in the control packet right? I think then it should be control not report; I assume it announces the current logging priority of the device?

Yes I believe it does. Control would be better. I guess the different types make it easier for the regexp parsing?

Well, depends what the regexp parsing is supposed to do, but I think it makes it easier for humans to read.

I think these services should only specify packets, not interfaces, so forget the interface specification. Then we're standardising the enumerated side of the connection, rather than the client side of the connection. Kinda like REST services... :smile:
@mmoskal I've added a meta data field to express some key metadata in an easy to parse way. Some services may adopt a common packet format, like sensors, so the metadata struct has an inherits field as well as the communication mode of a service.

What do you call interface?

From: James Devine notifications@github.com
Sent: Monday, July 29, 2019 4:06:46 AM
To: jacdac/jacdac jacdac@noreply.github.com
Cc: Peli de Halleux jhalleux@microsoft.com; Mention mention@noreply.github.com
Subject: Re: [jacdac/jacdac] Console service specification (#14)
I think these services should only specify packets, not interfaces, so forget the interface specification. Then we're standardising the enumerated side of the connection, rather than the client side of the connection. Kinda like REST services... 😄
@mmoskalhttps://nam06.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fmmoskal&data=02|01|jhalleux%40microsoft.com|7e508ccc0b6443a08f9908d71414d956|72f988bf86f141af91ab2d7cd011db47|1|0|636999952088490776&sdata=uvZ8fiKDjbYjlBxPXnDIBCh6SkMtj6HTjlyJe5wuiso%3D&reserved=0 I've added a meta data field to express some key metadata in an easy to parse way. Some services may adopt a common packet format, like sensors, so the metadata struct has an inherits field as well as the communication mode of a service.
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@pelikhan by interface I mean the function call:
JDConsole console;

console.log(...); <- interface

right, we only care about packets here.

I wrote this summary in the paper:
Specifying services
Service creators specify packet layouts for services using text and code snippets in markdown. Markdown was selected due to its wide use, simple formatting, and easy dissemination through HTML conversion. Contained in each code snippet is a custom packet definition language that is programming language agnostic and can be used to automatically generate structs for languages like C/C++ and serialisation and deserialisation classes for higher-level languages like TypeScript.
Figure 3 shows a markdown service specification for a gesture-only accelerometer service. Specification files start with a short service description and metadata that defines any dependencies the service has. In this case, the gesture-only accelerometer service depends on a physical hardware accelerometer. The metadata field also allows for the inheritance of common JACDAC service interfaces to be included in the generated output. One such common interface is the sensor interface that clients can use to configure the streaming state of a sensor. Usually, an additional section to describe the full operation of a service is present.
The code snippets in the "Enumerations" section are prefixed with the enum type. The emum type defines any constants that will be used in upcoming packet format specifications, in this case, the service defines all possible Gesture types.  The advertisement data section specifies any additional bytes placed in the control packet by a service,  code snippets in this section are denoted by the special control type and this service specification advertises the last gesture that was detected. The final section of the specification defines the packet formats expected to be sent to or from a host. The code snippets in this section are prefixed with either report or command: commands are sent to a host and reports are sent by a host.
Once a service is specified, the service creator submits the specification via a pull request to the JACDAC Github repository (https://github.com/jacdac/jacdac) where it is reviewed by a consortium of JACDAC users.
Figure 3
Gesture-only Accelerometer Service
A service that transmits events produced by a
hardware accelerometer.
metadata BasicAccelerometerService {
    identifier: 0x00000008;
    mode: Host;
    dependencies: Accelerometer;
}

Enumerations
enum Gesture: uint16 {
    TiltUp = 1, TiltDown = 2, TiltLeft = 3,
    TiltRight = 4, FaceUp = 5, FaceDown = 6,
    FreeFall = 7, ThreeG = 8, SixG = 9,
    EightG = 10, Shake = 11, TwoG = 12, Step = 13
}

Advertisement Data
control AccelControl {
   lastGesture: Gesture;
}

Packets
Event
report AccelerometerEvent {
    event: Gesture;
}

you could say "high level languages like TS or Python"
also, maybe better use the full accel service with streaming, so you also show commands? or is that too much?

@mmoskal I think the full accel is too much for the paper, but I could add in a simple command to enable or disable events?

authors: jamesadevine mmoskal pelikhan

repo: jacdac/jacdac


text:
[Snyk] Security upgrade org.apache.tomcat:tomcat-catalina from 9.0.62 to 9.0.96

Snyk has created this PR to fix 1 vulnerabilities in the maven dependencies of this project.
Snyk changed the following file(s):

master/pom.xml

Vulnerabilities that will be fixed with an upgrade:

Issue
Score
Upgrade

Uncaught Exception SNYK-JAVA-ORGAPACHETOMCAT-8383919
  243
org.apache.tomcat:tomcat-catalina:  9.0.62 -> 9.0.96  No Known Exploit

[!IMPORTANT]

Check the changes in this PR to ensure they won't cause issues with your project.
Max score is 1000. Note that the real score may have changed since the PR was raised.
This PR was automatically created by Snyk using the credentials of a real user.

Note: You are seeing this because you or someone else with access to this repository has authorized Snyk to open fix PRs.
For more information:
🧐 View latest project report
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🛠 Adjust project settings
📚 Read about Snyk's upgrade logic

Learn how to fix vulnerabilities with free interactive lessons:
🦉 Uncaught Exception

:tada: Snyk checks have passed. No issues have been found so far.
:white_check_mark: code/snyk check is complete. No issues have been found. (View Details)

repo: jacekey-snyk/monorepo-sakai


text:
1Password prompts for password everytime

Ok, so 1password-cli doesn't seem to like whatever it is we do when we invoke it through api_key_cmd on Arch. It prompts for authorization everytime.
I can op read from that same terminal multiple times and only prompting the first time, however whenever I launch nvim it prompts.
It might be related to plenary.job and the fact that 1Password seems to use the TTY to remember sessions:
37069 ?        Sl     0:00 op read op://Private/openai-api-key/password

vs (when running from shell):
37425 pts/1    Sl+    0:00 op read op://Private/openai-api-key/password

https://developer.1password.com/docs/cli/app-integration-security/#session-credentials

Having the same issue.
Kitty 0.23.1
Fish 3.7.0
MacOS 14.6.1

this works for me on macos: https://github.com/loteoo/ks
api_key_cmd = "ks show openai",

it prompts when the plugin is loaded the first time.
one question I have (maybe related feature request?) can we wait to ask for the key until the first time we use a command? it is a little annoying to type in the prompt every time I open nvim before I use chat gpt

authors: CoreyCole asgeo1 blackxored


text:
Please merge pull request #79: New 'refresh' public method for lazy-loading images

I use this functionality in production, and it works great.  Please merge it before the next release, so folks don't have to patch it in.  Thanks!
https://github.com/jackmoore/colorbox/pull/79

+1

+1

authors: dendrochronology marbemac xyxu

repo: jackmoore/colorbox


text:
Allow disabling ACE

I'd like to use this as a convenient way of storing presentations in Sandstorm and delivering them without needing to set up a static server. Only, I'm a screen reader user and the editor is inaccessible (though apparently RevealJS is nicely accessible.)
Would it be possible to add a "Use visual editor" checkbox that is checked by default? If unchecked, we'd get a simple <textarea/> with the Markdown content. This might be beneficial for It's All Text users too; since ACE doesn't populate the text area, anyone wanting to pull the text into their own external editor would likely have a hard time doing so.
Thanks.

Hey Nolan, yeah we can definitely do this.
I'm not sure how well the auto slide changing will work without Ace Editor, but it sounds like that won't matter much for your use case, correct?

How does this feature work? The editor makes it impossible for me to use
it as is, so as long as there's a Reveal-based alternative for
switching, I'm probably good.
Thanks.

Hey Nolan, I haven't forgotten about this!
I sat down to work on Hacker Slides for the first time in quite a while and did some refactoring to make the codebase more approachable, and added some instructions and an introduction to the code to the README.
If you want to and have time, you should feel free to put together a PR! (and you could let me know what surprises you about the codebase so I can make it more clear and approachable)
Otherwise, this will be the next thing I work on (most likely sometime in the next two weeks)

A possibly easier and more universal fix would be switching entirely to CKEditor. It is accessible out-of-the-box and now seems to have a Markdown addon. I certainly wouldn't mind having access to a nice editor component, and the CK developers did an amazing job. Ace, on the other hand, appears to have stalled out in its accessibility efforts.

authors: jacksingleton ndarilek

repo: jacksingleton/hacker-slides


text:
Membuat View List dan Delete Modul Transkrip Nilai

Sediakan halaman List menggunakan datatable
Sediakan halaman delete transkrip nilai.

done


text:
Sensitive Data Exposure

Sensitive Data Exposure in content/notes/search.md
Issue Description:
First and foremost, I want to express my appreciation for the excellent work on this project. It works wonderfully, and I am delighted with the cost savings it offers.
During my review of one of the documentation pages that I hadn't removed from my clone of your garden, I came across a potential privacy concern:
Since Operand went private, this might not be an issue. However, you unintentionally left your operand API key and index ID exposed in the content/notes/search.md file within the Hugo directory. Although it's removed from content/notes/config.md and data/config.yaml, the sensitive information is still accessible in search.md, potentially posing a security risk.
Steps to Reproduce:

Navigate to the content/notes/search.md file.
Search for the API key and index ID.

Expected Behavior:
Sensitive data such as API keys and index IDs should not be exposed or stored within the repository.
Actual Behavior:
The API key and index ID are still present in content/notes/search.md, despite being removed from other relevant files.
Suggested Solution:

Remove the exposed API key and index ID from content/notes/search.md.
Ensure that sensitive data is appropriately handled, such as using environment variables or a secure configuration mechanism.
Conduct a thorough review of other files within the repository to confirm there are no other occurrences of sensitive data exposure.

Additionally, if this repository were private, I might suggest using a git tree filter to completely remove the sensitive data from the repository's history. However, please be cautious if applying such a filter, as it could potentially lead to unintended data loss or history modification.
Your attention to this matter might enhance the security of the repository and prevent any potential data breaches or cost leakage / financial losses. Please feel free to proceed with addressing this issue. If you have any questions or need further assistance, don't hesitate to ask.

Thanks for the concern! However, this is a public API key and public index ID, there is no security issue (as the only thing the key has permission to do is read)

Thank you for getting back to me so quickly. I apologize for any confusion caused by my assumption that the API key and index ID were private and sensitive, since I thought you might be charged if people plugged them in and searched. I understand the importance of being accurate and not causing unnecessary concern. Going forward, I will do my best to gather all relevant information before making any assumptions or conclusions. Thanks for your understanding.


text:
options' values' types are inconsistent

First thing is first - awesome work!
Now the issue: I'm trying to create a different template using angular-material and therefore converting all <select> elements into <md-select>
It appears that angular's select directive is more forgiving on the values, which is why code works for the default template. However, angular-materials directive is having troubles because of the lines like below and similar:
if(n && n.base && n.base === '4') {

It seems that all values are initially declared as integers. However, in the if statements the comparison uses string value. This should be:
if(n && n.base && n.base === 4) {

Hi @dmitriefimenko. This issue has popped up several times :/ the variables are changes to number, strings and back. While in the service they are strings and while in the directive they are integers if I'm remembering correctly. Either way I will take a look and find a way to make it consistent. Either only strings or only numbers. Could you post a fiddle or plunkr with some code for your issue? While the vars do change to strings and numbers and back the code accommodates for this so it shouldn't be throwing an error. Thanks!

Here is a Plunker
Notice that for the template it's using this codepen.
To see the issue, select Week in the first dropdown.
The output should be 0 0 * * 0, but it is 0 0 * * *

So turns out the root of the problem was the ng-options in the select.  I recreated the $scope.frequency to be an array of objects.  This allows the selection of an option to translate to a numeric value rather than a string so we can keep $scope.myFrequency.base as a number throughout the whole process rather than switching back and forth.  Here is your Plunkr with the updated version (1.3.2) and it is working.  Thanks for bringing this up!  You can update your bower.json to include the latest version and you should be good to go!

Confirming that it works.
For these who want to use angular-material template, here it is (no extra css needed):

    Every:
    <md-select class="cron-select" ng-model="myFrequency.base">
        <md-option ng-value="opt.value" ng-repeat="opt in frequency">{{opt.label}}</md-option>
    </md-select>
     on
    <md-select ng-show="myFrequency.base == 4" class="cron-select day-value" ng-model="myFrequency.dayValue">
        <md-option ng-value="opt" ng-repeat="opt in dayValue">{{opt | dayName}}</md-option>
    </md-select>
    = 5"> on the
    <md-select ng-show="myFrequency.base >= 5" class="cron-select day-of-month-value" ng-model="myFrequency.dayOfMonthValue">
        <md-option ng-value="opt" ng-repeat="opt in dayOfMonthValue">{{opt | numeral}}</md-option>
    </md-select>
     of
    <md-select ng-show="myFrequency.base == 6" class="cron-select month-value" ng-model="myFrequency.monthValue">
        <md-option ng-value="opt" ng-repeat="opt in monthValue">{{opt | monthName}}</md-option>
    </md-select>
    = 2"> at
    <md-select ng-show="myFrequency.base >= 3" class="cron-select hour-value" ng-model="myFrequency.hourValue">
        <md-option ng-value="opt" ng-repeat="opt in hourValue">{{opt}}</md-option>
    </md-select>
    = 3"> :
    <md-select ng-show="myFrequency.base >= 2" class="cron-select minute-value" ng-model="myFrequency.minuteValue">
        <md-option ng-value="opt" ng-repeat="opt in minuteValue">{{opt}}</md-option>
    </md-select>
     past the hour

You might even add it to docs if you'd like.
Now, this is a bit off topic, but I saw in the "Coming Soon" section about more complicated UI planned. Could you elaborate what you have in mind?

@DmitryEfimenko ability to do things like select multiple days of the week, etc.

authors: DmitryEfimenko jacobscarter

repo: jacobscarter/angular-cron-jobs


text:
Update README.md

changes accessability typo to accessibility

Thanks!

authors: stramel waynevanson

repo: jacobwgillespie/styled-icons


text:
🛑 NTFY is down

In e383017, NTFY (https://ntfy.jae.fi) was down:

HTTP code: 0
Response time: 0 ms

Resolved: NTFY is back up in bd7710b.


text:
get rid of deprication warning when installing dependencies

Closes #1641
Signed-off-by: Benedikt Bongartz bongartz@klimlive.de

LGTM!

repo: jaegertracing/jaeger-operator


text:
(potentially) Flaky ES test

defined in plugin/storage/es/spanstore/reader_test.go:208
=== RUN   TestSpanReader_multiRead_followUp_query
--- FAIL: TestSpanReader_multiRead_followUp_query (0.00s)
panic:
mock: Unexpected Method Call
-----------------------------
Index(string,string)
		0: "jaeger-span-2019-08-06"
		1: "jaeger-span-2019-08-05"
The closest call I have is:
Index(mock.AnythingOfTypeArgument)
		0: "string"
Provided 1 arguments, mocked for 2 arguments
Diff: 1: FAIL:  (string=jaeger-span-2019-08-05) != (Missing) [recovered]
	panic:
mock: Unexpected Method Call
-----------------------------
Index(string,string)
		0: "jaeger-span-2019-08-06"
		1: "jaeger-span-2019-08-05"
The closest call I have is:
Index(mock.AnythingOfTypeArgument)
		0: "string"
Provided 1 arguments, mocked for 2 arguments
Diff: 1: FAIL:  (string=jaeger-span-2019-08-05) != (Missing)
goroutine 22 [running]:
testing.tRunner.func1(0xc00010a700)
	/home/travis/.gimme/versions/go1.12.1.linux.amd64/src/testing/testing.go:830 +0x69d
panic(0xca69c0, 0xc000135c00)
	/home/travis/.gimme/versions/go1.12.1.linux.amd64/src/runtime/panic.go:522 +0x1b5
github.com/jaegertracing/jaeger/vendor/github.com/stretchr/testify/mock.(*Mock).fail(0xc0000d5180, 0xd9d701, 0x6f, 0xc000139b40, 0x4, 0x4)
	/home/travis/gopath/src/github.com/jaegertracing/jaeger/vendor/github.com/stretchr/testify/mock/mock.go:236 +0x1ad
github.com/jaegertracing/jaeger/vendor/github.com/stretchr/testify/mock.(*Mock).MethodCalled(0xc0000d5180, 0x1394873, 0x5, 0xc00016c2c0, 0x2, 0x2, 0xc000139b00, 0x4, 0x4)
	/home/travis/gopath/src/github.com/jaegertracing/jaeger/vendor/github.com/stretchr/testify/mock/mock.go:358 +0xab5
github.com/jaegertracing/jaeger/vendor/github.com/stretchr/testify/mock.(*Mock).Called(0xc0000d5180, 0xc00016c2c0, 0x2, 0x2, 0xc00016c2a0, 0x2, 0x2)
	/home/travis/gopath/src/github.com/jaegertracing/jaeger/vendor/github.com/stretchr/testify/mock/mock.go:334 +0x1e7
github.com/jaegertracing/jaeger/pkg/es/mocks.(*MultiSearchService).Index(0xc0000d5180, 0xc00016c180, 0x2, 0x2, 0x2b1869d6f208, 0xc0000d5180)
	/home/travis/gopath/src/github.com/jaegertracing/jaeger/pkg/es/mocks/MultiSearchService.go:83 +0x1c6
github.com/jaegertracing/jaeger/plugin/storage/es/spanstore.(*SpanReader).multiRead(0xc000132c80, 0xe6f5c0, 0xc0000a2010, 0xc0000d7ac0, 0x2, 0x2, 0xbf4a4c71f26eaa02, 0x8a7f75, 0x1408be0, 0xbf4a4c71f26eaa02, ...)
	/home/travis/gopath/src/github.com/jaegertracing/jaeger/plugin/storage/es/spanstore/reader.go:340 +0xc94
github.com/jaegertracing/jaeger/plugin/storage/es/spanstore.TestSpanReader_multiRead_followUp_query.func1(0xc0000b3f40)
	/home/travis/gopath/src/github.com/jaegertracing/jaeger/plugin/storage/es/spanstore/reader_test.go:269 +0x21f7
github.com/jaegertracing/jaeger/plugin/storage/es/spanstore.withSpanReader(0xc000060f50)
	/home/travis/gopath/src/github.com/jaegertracing/jaeger/plugin/storage/es/spanstore/reader_test.go:105 +0x382
github.com/jaegertracing/jaeger/plugin/storage/es/spanstore.TestSpanReader_multiRead_followUp_query(0xc00010a700)
	/home/travis/gopath/src/github.com/jaegertracing/jaeger/plugin/storage/es/spanstore/reader_test.go:209 +0x57
testing.tRunner(0xc00010a700, 0xda1cb8)
	/home/travis/.gimme/versions/go1.12.1.linux.amd64/src/testing/testing.go:865 +0x164
created by testing.(*T).Run
	/home/travis/.gimme/versions/go1.12.1.linux.amd64/src/testing/testing.go:916 +0x65b
FAIL	github.com/jaegertracing/jaeger/plugin/storage/es/spanstore	0.022s

Does it happen on master/head?
I think @jpkrohling fixed it in https://github.com/jaegertracing/jaeger/issues/1703

it happened in #1704, I thought after I merged master with @jpkrohling 's fix

Actually, I think #1703 is a different issue altogether. This failure is with unexpected call to mocked method, which can be caused by race conditions. It failed again in https://travis-ci.org/jaegertracing/jaeger/jobs/568600800#L2885

Another recent failure https://travis-ci.org/jaegertracing/jaeger/jobs/582922510
@guanw had a potential explanation in https://github.com/jaegertracing/jaeger/pull/1786#issuecomment-529948361

This test does appear to be time-sensitive: https://travis-ci.org/jaegertracing/jaeger/jobs/593308117

@pavolloffay #1703 didn't fit it. The fix was to be less sensitive to the order, but it seems like the issue is with 1 or 2 spans being created, due to the time of day when the test runs and ES queries 1 or 2 daily indices
Index(string,string)
		0: "jaeger-span-2019-10-04"
		1: "jaeger-span-2019-10-03"
The closest call I have is:
Index(mock.AnythingOfTypeArgument)
		0: "string"

One way to fix it is to pass a "clock" to ES which would always return the same time of day in the test, instead of using time.now()

I will have a look at this one again

authors: pavolloffay yurishkuro

repo: jaegertracing/jaeger


text:
Allow jaeger client configuration in query service

Resolves #1044
Which problem is this PR solving?
The query service shall now be configured using the environmental variables to configure the tracer.

Hi @subashiniganesh, Do you have time to continue working on this PR? :)

I'm closing this, as there hasn't been movement for almost two years now.

authors: annanay25 jpkrohling subashiniganesh


text:
GuiObject flying out of the screen

I have been encountering an issue for a while which is where the gui just goes through the ScreenGui and never to be seen again.
It usually occurs when its too far into the screen’s edges. It’s also ocurring with a spring when set the 2nd point too far.
I probably suck at explaining, I have a video demonstrating here.
https://user-images.githubusercontent.com/68619882/142344890-771a3408-4068-4c6f-8dc6-b3c748e31d7a.mp4

Should be fixed now, you can close this if you no longer encounter the issue! Thanks!

Thanks! All good now! <3


text:
Remove Sort at PageRequest

Changes
The goal is to define single responsibility at PageRequest
⚠ I saw the PRs around specification and TCK, thus, if you don't mind. I would break it into small pieces; thus, once it is merged, I will work on the TCK and the spec.

@gavinking @njr-11

I say go ahead and merge it, though I think we should all review all the related javadoc again after the merge.

I had only just started looking at it and already noticed missed places in JavaDoc/examples

@njr-11 @gavinking merged, I will work to fix the TCK.

Uff.  I don't think this should have been merged with compile time errors.  Now nothing can be developed or delivered until this is resolved. @otaviojava @gavinking

Uff. I don't think this should have been merged with compile time errors.

I totally agree. I tried making a comment that I had only even just started reviewing it and was seeing issues.  If it weren't so late in the cucle I'd say we should revert it, but that would only cost more time.
I see that Gavin already fixed one of the compile errors in the API. I'll look into fixing the others in the TCK

Uff. I don't think this should have been merged with compile time errors. Now nothing can be developed or delivered until this is resolved. @otaviojava @gavinking https://github.com/jakartaee/data/actions/runs/8556638994/job/23446947613

It was my mistake, sorry everyone.

Uff. I don't think this should have been merged with compile time errors.

I totally agree. I tried making a comment that I had only even just started reviewing it and was seeing issues. If it weren't so late in the cycle I'd say we should revert it, but that would only cost more time.
I see that Gavin already fixed one of the compile errors in the API. I'll look into fixing the others in the TCK

ops, I saw that you will work on the tck.
I will hold it.

authors: KyleAure njr-11 otaviojava

repo: jakartaee/data


text:
Bevy 0.5

Bevy 0.5 support

The bevy-0.5 branch already supports the main version of bevy but I'm waiting on the release of bevy_egui to release a version to crates.io.

Version 0.4 with bevy 0.5 support is released

authors: jakobhellermann thorlucas

repo: jakobhellermann/bevy-inspector-egui


text:
Unable to clone/pull from repository with or without permission/anonymous clone enabled

After "updating" my Bonobo v5.0.0.0 instance with the fix from #335 (downloaded source, built Bonobo.Git.Server.dll, brought IIS site offline, replaced DLL - if this was a bad idea then I can re-roll from source) and finally getting web login working, I'm noticing that any attempts to clone into a Git repository throws an Authentication Failed error through my Git client and shows the following line in IIS's log files:
2015-11-03 01:39:01 134.121.124.44 GET /TestRepo.git/info/refs service=git-upload-pack 80 - www.xxx.yyy.zzz git/2.6.2.windows.1 - 401 0 0 640

Toggling anonymous pull/clone still asks for a username/password and still fails to work. We're using AD's membership service - I'm wondering at this point if the fact that our usernames are listed as our email addresses (username@domain.edu) might be related.
Is there a known issue with actual Git usage on Bonobo?

I don't know what the issue is, but at my company we are also using the email addresses as username and it works fine, so thats probably not the issue.

It would appear this was an artifact of my attempted "fix" to #340, which
didn't actually work FWICT.
On Nov 5, 2015 1:45 PM, "Lars" notifications@github.com wrote:

I don't know what the issue is, but at my company we are also using the
email addresses as username and it works fine, so thats probably not the
issue.
—
Reply to this email directly or view it on GitHub
https://github.com/jakubgarfield/Bonobo-Git-Server/issues/344#issuecomment-154202913
.

authors: hmmwhatsthisdo larshg

repo: jakubgarfield/Bonobo-Git-Server