什么是武汉的国际 Autofest Music & Arts Festival？
user
武汉的国际 Autofest Music & Arts Festival 是一个结合了音乐、艺术和汽车文化的户外文化活动。这个节日通常会邀请国内外知名音乐家和艺术家参与，包括现场音乐演出、艺术展览、汽车展示和体验活动等。参与者可以享受美食、创意市集和互动体验，是一个旨在促进文化交流和创意表达的多元活动。该活动为武汉市民和游客提供了一个独特的平台，让大家在享受音乐和艺术的同时，也能感受汽车文化的魅力。
assistant
这个活动每年都会举办吗？
user
武汉国际 Autofest Music & Arts Festival 是否每年举办可能取决于组织者的安排和具体条件。一些类似的活动可能会每年定期举办，以吸引固定观众并建立品牌影响力。然而，也有一些活动可能几年举办一次，或者根据特定主题和市场需求进行调整。要获取最准确的信息，建议关注该活动的官方网站或社交媒体平台，以了解最新的活动安排和时间表。
assistant
replicate the OOXX game in a 5x5 grid using Python. Here are the rules:
- The game is played by two players on a 5x5 grid.
- Players take turns placing their symbol (O or X) on an empty cell.
- The first player to get 5 of their symbols in a horizontal, vertical, or diagonal row wins the game.
- If all cells are filled and no player has 5 in a row, the game is a draw.

Can you provide the complete Python code for this game?
user
Certainly! Below is a complete Python implementation of the OOXX game (also known as Gomoku) on a 5x5 grid:

```python
def initialize_board():
    return [[' ' for _ in range(5)] for _ in range(5)]

def print_board(board):
    for row in board:
        print('|'.join(row))
        print('-' * 9)

def check_winner(board, player):
    # Check rows
    for row in board:
        if all(cell == player for cell in row):
            return True

    # Check columns
    for col in range(5):
        if all(board[row][col] == player for row in range(5)):
            return True

    # Check diagonals
    if all(board[i][i] == player for i in range(5)):
        return True
    if all(board[i][4 - i] == player for i in range(5)):
        return True

    return False

def is_draw(board):
    return all(cell != ' ' for row in board for cell in row)

def make_move(board, player, row, col):
    if board[row][col] == ' ':
        board[row][col] = player
        return True
    return False

def play_game():
    board = initialize_board()
    current_player = 'O'
    while True:
        print_board(board)
        print(f"Player {current_player}, make your move (row and column, e.g., '1 1'):")

        try:
            row, col = map(int, input().split())
            if row < 1 or row > 5 or col < 1 or col > 5:
                raise ValueError("Row and column must be between 1 and 5.")
        except ValueError as e:
            print(e)
            continue

        if make_move(board, current_player, row - 1, col - 1):
            if check_winner(board, current_player):
                print_board(board)
                print(f"Player {current_player} wins!")
                break
            elif is_draw(board):
                print_board(board)
                print("The game is a draw!")
                break
            current_player = 'X' if current_player == 'O' else 'O'
        else:
            print("Cell is already occupied. Try again.")

if __name__ == "__main__":
    play_game()
```

### Explanation:
1. **initialize_board**: Creates a 5x5 grid filled with spaces.
2. **print_board**: Prints the current state of the board.
3. **check_winner**: Checks if the current player has won by checking rows, columns, and diagonals.
4. **is_draw**: Checks if the game is a draw by verifying if all cells are filled.
5. **make_move**: Places the player's symbol on the board if the cell is empty.
6. **play_game**: Manages the game flow, alternating between players and checking for a winner or a draw after each move.

To run the game, simply save the code in a Python file and execute it. Players will be prompted to enter their moves as row and column numbers (1-5).
assistant