The solution in gure 2, for example, h a s n i n e T S n o d e s , e a c h bearing a text-level variable di erent realizations of the same RS might have m o r e n o d e s , o r f e w er.
our goal in iconoclast has been to explore the huge variety of ways in which an RS can be conveyed, noting stylistic reasons why o n e v ersion might be preferred to another, with the eventual aim of providing a system in which the user enjoys negrained control over sty l e a s w ell as content.