Add 2 files
Browse files- README.md +7 -5
- index.html +365 -19
README.md
CHANGED
|
@@ -1,10 +1,12 @@
|
|
| 1 |
---
|
| 2 |
-
title:
|
| 3 |
-
emoji:
|
| 4 |
-
colorFrom:
|
| 5 |
-
colorTo:
|
| 6 |
sdk: static
|
| 7 |
pinned: false
|
|
|
|
|
|
|
| 8 |
---
|
| 9 |
|
| 10 |
-
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
|
|
|
|
| 1 |
---
|
| 2 |
+
title: snake
|
| 3 |
+
emoji: 🐳
|
| 4 |
+
colorFrom: yellow
|
| 5 |
+
colorTo: pink
|
| 6 |
sdk: static
|
| 7 |
pinned: false
|
| 8 |
+
tags:
|
| 9 |
+
- deepsite
|
| 10 |
---
|
| 11 |
|
| 12 |
+
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
|
index.html
CHANGED
|
@@ -1,19 +1,365 @@
|
|
| 1 |
-
<!
|
| 2 |
-
<html>
|
| 3 |
-
|
| 4 |
-
|
| 5 |
-
|
| 6 |
-
|
| 7 |
-
|
| 8 |
-
|
| 9 |
-
|
| 10 |
-
|
| 11 |
-
|
| 12 |
-
|
| 13 |
-
|
| 14 |
-
|
| 15 |
-
|
| 16 |
-
|
| 17 |
-
|
| 18 |
-
|
| 19 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<!DOCTYPE html>
|
| 2 |
+
<html lang="en">
|
| 3 |
+
<head>
|
| 4 |
+
<meta charset="UTF-8">
|
| 5 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
| 6 |
+
<title>Neon Snake Game</title>
|
| 7 |
+
<script src="https://cdn.tailwindcss.com"></script>
|
| 8 |
+
<style>
|
| 9 |
+
@import url('https://fonts.googleapis.com/css2?family=Press+Start+2P&display=swap');
|
| 10 |
+
|
| 11 |
+
body {
|
| 12 |
+
font-family: 'Press Start 2P', cursive;
|
| 13 |
+
background-color: #0f172a;
|
| 14 |
+
overflow: hidden;
|
| 15 |
+
}
|
| 16 |
+
|
| 17 |
+
#gameCanvas {
|
| 18 |
+
box-shadow: 0 0 20px #3b82f6;
|
| 19 |
+
border-radius: 8px;
|
| 20 |
+
}
|
| 21 |
+
|
| 22 |
+
.neon-text {
|
| 23 |
+
text-shadow: 0 0 5px #3b82f6, 0 0 10px #3b82f6, 0 0 15px #3b82f6;
|
| 24 |
+
}
|
| 25 |
+
|
| 26 |
+
.neon-button {
|
| 27 |
+
transition: all 0.3s;
|
| 28 |
+
box-shadow: 0 0 10px #3b82f6;
|
| 29 |
+
}
|
| 30 |
+
|
| 31 |
+
.neon-button:hover {
|
| 32 |
+
box-shadow: 0 0 20px #3b82f6, 0 0 30px #3b82f6;
|
| 33 |
+
transform: translateY(-2px);
|
| 34 |
+
}
|
| 35 |
+
|
| 36 |
+
.snake-cell {
|
| 37 |
+
border-radius: 3px;
|
| 38 |
+
transition: all 0.1s;
|
| 39 |
+
}
|
| 40 |
+
|
| 41 |
+
.pulse {
|
| 42 |
+
animation: pulse 1.5s infinite;
|
| 43 |
+
}
|
| 44 |
+
|
| 45 |
+
@keyframes pulse {
|
| 46 |
+
0% { opacity: 0.7; }
|
| 47 |
+
50% { opacity: 1; }
|
| 48 |
+
100% { opacity: 0.7; }
|
| 49 |
+
}
|
| 50 |
+
</style>
|
| 51 |
+
</head>
|
| 52 |
+
<body class="min-h-screen flex flex-col items-center justify-center p-4">
|
| 53 |
+
<div class="text-center mb-8">
|
| 54 |
+
<h1 class="text-4xl md:text-5xl font-bold text-blue-400 neon-text mb-4">NEON SNAKE</h1>
|
| 55 |
+
<div class="flex justify-center gap-8 text-blue-300 mb-6">
|
| 56 |
+
<div>
|
| 57 |
+
<p class="text-sm">SCORE</p>
|
| 58 |
+
<p id="score" class="text-2xl">0</p>
|
| 59 |
+
</div>
|
| 60 |
+
<div>
|
| 61 |
+
<p class="text-sm">HIGH SCORE</p>
|
| 62 |
+
<p id="highScore" class="text-2xl">0</p>
|
| 63 |
+
</div>
|
| 64 |
+
</div>
|
| 65 |
+
</div>
|
| 66 |
+
|
| 67 |
+
<div class="relative">
|
| 68 |
+
<canvas id="gameCanvas" width="400" height="400" class="bg-gray-900 border-2 border-blue-500"></canvas>
|
| 69 |
+
|
| 70 |
+
<div id="gameOver" class="hidden absolute inset-0 flex flex-col items-center justify-center bg-black bg-opacity-80 rounded">
|
| 71 |
+
<h2 class="text-red-500 text-3xl mb-6 neon-text">GAME OVER!</h2>
|
| 72 |
+
<p class="text-blue-300 mb-8">Your score: <span id="finalScore" class="text-white">0</span></p>
|
| 73 |
+
<button id="restartButton" class="px-6 py-3 bg-blue-600 text-white rounded-full neon-button font-bold">
|
| 74 |
+
PLAY AGAIN
|
| 75 |
+
</button>
|
| 76 |
+
</div>
|
| 77 |
+
|
| 78 |
+
<div id="startScreen" class="absolute inset-0 flex flex-col items-center justify-center bg-black bg-opacity-80 rounded">
|
| 79 |
+
<h2 class="text-blue-400 text-3xl mb-6 neon-text pulse">NEON SNAKE</h2>
|
| 80 |
+
<p class="text-blue-300 mb-8 text-center px-4">Use arrow keys or swipe to control the snake</p>
|
| 81 |
+
<button id="startButton" class="px-6 py-3 bg-blue-600 text-white rounded-full neon-button font-bold">
|
| 82 |
+
START GAME
|
| 83 |
+
</button>
|
| 84 |
+
</div>
|
| 85 |
+
</div>
|
| 86 |
+
|
| 87 |
+
<div class="mt-8 text-blue-300 text-sm text-center">
|
| 88 |
+
<p>Controls: Arrow Keys or Swipe</p>
|
| 89 |
+
<p class="mt-2">Eat the food (●) to grow longer!</p>
|
| 90 |
+
</div>
|
| 91 |
+
|
| 92 |
+
<script>
|
| 93 |
+
document.addEventListener('DOMContentLoaded', () => {
|
| 94 |
+
const canvas = document.getElementById('gameCanvas');
|
| 95 |
+
const ctx = canvas.getContext('2d');
|
| 96 |
+
const scoreElement = document.getElementById('score');
|
| 97 |
+
const highScoreElement = document.getElementById('highScore');
|
| 98 |
+
const finalScoreElement = document.getElementById('finalScore');
|
| 99 |
+
const gameOverScreen = document.getElementById('gameOver');
|
| 100 |
+
const startScreen = document.getElementById('startScreen');
|
| 101 |
+
const startButton = document.getElementById('startButton');
|
| 102 |
+
const restartButton = document.getElementById('restartButton');
|
| 103 |
+
|
| 104 |
+
// Game settings
|
| 105 |
+
const gridSize = 20;
|
| 106 |
+
const tileCount = canvas.width / gridSize;
|
| 107 |
+
let speed = 7;
|
| 108 |
+
|
| 109 |
+
// Game state
|
| 110 |
+
let snake = [{x: 10, y: 10}];
|
| 111 |
+
let food = {x: 5, y: 5};
|
| 112 |
+
let direction = {x: 0, y: 0};
|
| 113 |
+
let nextDirection = {x: 0, y: 0};
|
| 114 |
+
let score = 0;
|
| 115 |
+
let highScore = localStorage.getItem('snakeHighScore') || 0;
|
| 116 |
+
let gameRunning = false;
|
| 117 |
+
let gameLoop;
|
| 118 |
+
let touchStartX = 0;
|
| 119 |
+
let touchStartY = 0;
|
| 120 |
+
|
| 121 |
+
highScoreElement.textContent = highScore;
|
| 122 |
+
|
| 123 |
+
// Draw functions
|
| 124 |
+
function drawSnake() {
|
| 125 |
+
snake.forEach((segment, index) => {
|
| 126 |
+
// Head is a different color
|
| 127 |
+
if (index === 0) {
|
| 128 |
+
ctx.fillStyle = '#3b82f6';
|
| 129 |
+
} else {
|
| 130 |
+
// Body segments get progressively darker
|
| 131 |
+
const intensity = 200 - Math.min(190, index * 5);
|
| 132 |
+
ctx.fillStyle = `rgb(59, 130, ${intensity})`;
|
| 133 |
+
}
|
| 134 |
+
|
| 135 |
+
ctx.fillRect(segment.x * gridSize, segment.y * gridSize, gridSize, gridSize);
|
| 136 |
+
|
| 137 |
+
// Add a subtle glow effect
|
| 138 |
+
if (index === 0) {
|
| 139 |
+
ctx.shadowColor = '#3b82f6';
|
| 140 |
+
ctx.shadowBlur = 10;
|
| 141 |
+
ctx.fillRect(segment.x * gridSize, segment.y * gridSize, gridSize, gridSize);
|
| 142 |
+
ctx.shadowBlur = 0;
|
| 143 |
+
}
|
| 144 |
+
});
|
| 145 |
+
}
|
| 146 |
+
|
| 147 |
+
function drawFood() {
|
| 148 |
+
ctx.fillStyle = '#ef4444';
|
| 149 |
+
ctx.beginPath();
|
| 150 |
+
const centerX = food.x * gridSize + gridSize / 2;
|
| 151 |
+
const centerY = food.y * gridSize + gridSize / 2;
|
| 152 |
+
const radius = gridSize / 2;
|
| 153 |
+
ctx.arc(centerX, centerY, radius, 0, Math.PI * 2);
|
| 154 |
+
ctx.fill();
|
| 155 |
+
|
| 156 |
+
// Add glow effect
|
| 157 |
+
ctx.shadowColor = '#ef4444';
|
| 158 |
+
ctx.shadowBlur = 15;
|
| 159 |
+
ctx.fill();
|
| 160 |
+
ctx.shadowBlur = 0;
|
| 161 |
+
|
| 162 |
+
// Add inner circle for depth
|
| 163 |
+
ctx.fillStyle = '#fca5a5';
|
| 164 |
+
ctx.beginPath();
|
| 165 |
+
ctx.arc(centerX, centerY, radius / 2, 0, Math.PI * 2);
|
| 166 |
+
ctx.fill();
|
| 167 |
+
}
|
| 168 |
+
|
| 169 |
+
function drawGrid() {
|
| 170 |
+
ctx.strokeStyle = '#1e293b';
|
| 171 |
+
ctx.lineWidth = 0.5;
|
| 172 |
+
|
| 173 |
+
for (let i = 0; i < tileCount; i++) {
|
| 174 |
+
// Vertical lines
|
| 175 |
+
ctx.beginPath();
|
| 176 |
+
ctx.moveTo(i * gridSize, 0);
|
| 177 |
+
ctx.lineTo(i * gridSize, canvas.height);
|
| 178 |
+
ctx.stroke();
|
| 179 |
+
|
| 180 |
+
// Horizontal lines
|
| 181 |
+
ctx.beginPath();
|
| 182 |
+
ctx.moveTo(0, i * gridSize);
|
| 183 |
+
ctx.lineTo(canvas.width, i * gridSize);
|
| 184 |
+
ctx.stroke();
|
| 185 |
+
}
|
| 186 |
+
}
|
| 187 |
+
|
| 188 |
+
// Game logic
|
| 189 |
+
function update() {
|
| 190 |
+
// Update direction from the next direction buffer
|
| 191 |
+
direction = {...nextDirection};
|
| 192 |
+
|
| 193 |
+
// Move snake
|
| 194 |
+
const head = {x: snake[0].x + direction.x, y: snake[0].y + direction.y};
|
| 195 |
+
|
| 196 |
+
// Check wall collision
|
| 197 |
+
if (head.x < 0 || head.x >= tileCount || head.y < 0 || head.y >= tileCount) {
|
| 198 |
+
gameOver();
|
| 199 |
+
return;
|
| 200 |
+
}
|
| 201 |
+
|
| 202 |
+
// Check self collision
|
| 203 |
+
for (let i = 1; i < snake.length; i++) {
|
| 204 |
+
if (head.x === snake[i].x && head.y === snake[i].y) {
|
| 205 |
+
gameOver();
|
| 206 |
+
return;
|
| 207 |
+
}
|
| 208 |
+
}
|
| 209 |
+
|
| 210 |
+
// Add new head
|
| 211 |
+
snake.unshift(head);
|
| 212 |
+
|
| 213 |
+
// Check food collision
|
| 214 |
+
if (head.x === food.x && head.y === food.y) {
|
| 215 |
+
// Increase score
|
| 216 |
+
score += 10;
|
| 217 |
+
scoreElement.textContent = score;
|
| 218 |
+
|
| 219 |
+
// Generate new food (not on snake)
|
| 220 |
+
generateFood();
|
| 221 |
+
|
| 222 |
+
// Increase speed slightly every 50 points
|
| 223 |
+
if (score % 50 === 0 && speed < 15) {
|
| 224 |
+
speed += 0.5;
|
| 225 |
+
}
|
| 226 |
+
} else {
|
| 227 |
+
// Remove tail if no food eaten
|
| 228 |
+
snake.pop();
|
| 229 |
+
}
|
| 230 |
+
}
|
| 231 |
+
|
| 232 |
+
function generateFood() {
|
| 233 |
+
let validPosition = false;
|
| 234 |
+
|
| 235 |
+
while (!validPosition) {
|
| 236 |
+
food = {
|
| 237 |
+
x: Math.floor(Math.random() * tileCount),
|
| 238 |
+
y: Math.floor(Math.random() * tileCount)
|
| 239 |
+
};
|
| 240 |
+
|
| 241 |
+
// Check if food is on snake
|
| 242 |
+
validPosition = true;
|
| 243 |
+
for (let segment of snake) {
|
| 244 |
+
if (segment.x === food.x && segment.y === food.y) {
|
| 245 |
+
validPosition = false;
|
| 246 |
+
break;
|
| 247 |
+
}
|
| 248 |
+
}
|
| 249 |
+
}
|
| 250 |
+
}
|
| 251 |
+
|
| 252 |
+
function gameOver() {
|
| 253 |
+
clearInterval(gameLoop);
|
| 254 |
+
gameRunning = false;
|
| 255 |
+
|
| 256 |
+
// Update high score
|
| 257 |
+
if (score > highScore) {
|
| 258 |
+
highScore = score;
|
| 259 |
+
localStorage.setItem('snakeHighScore', highScore);
|
| 260 |
+
highScoreElement.textContent = highScore;
|
| 261 |
+
}
|
| 262 |
+
|
| 263 |
+
finalScoreElement.textContent = score;
|
| 264 |
+
gameOverScreen.classList.remove('hidden');
|
| 265 |
+
}
|
| 266 |
+
|
| 267 |
+
function resetGame() {
|
| 268 |
+
snake = [{x: 10, y: 10}];
|
| 269 |
+
direction = {x: 0, y: 0};
|
| 270 |
+
nextDirection = {x: 0, y: 0};
|
| 271 |
+
score = 0;
|
| 272 |
+
scoreElement.textContent = score;
|
| 273 |
+
speed = 7;
|
| 274 |
+
generateFood();
|
| 275 |
+
gameOverScreen.classList.add('hidden');
|
| 276 |
+
}
|
| 277 |
+
|
| 278 |
+
function startGame() {
|
| 279 |
+
resetGame();
|
| 280 |
+
startScreen.classList.add('hidden');
|
| 281 |
+
gameRunning = true;
|
| 282 |
+
|
| 283 |
+
gameLoop = setInterval(() => {
|
| 284 |
+
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
| 285 |
+
drawGrid();
|
| 286 |
+
drawFood();
|
| 287 |
+
drawSnake();
|
| 288 |
+
update();
|
| 289 |
+
}, 1000 / speed);
|
| 290 |
+
}
|
| 291 |
+
|
| 292 |
+
// Event listeners
|
| 293 |
+
document.addEventListener('keydown', (e) => {
|
| 294 |
+
if (!gameRunning && (e.key === ' ' || e.key === 'Enter')) {
|
| 295 |
+
startGame();
|
| 296 |
+
return;
|
| 297 |
+
}
|
| 298 |
+
|
| 299 |
+
// Prevent reverse direction
|
| 300 |
+
switch (e.key) {
|
| 301 |
+
case 'ArrowUp':
|
| 302 |
+
if (direction.y === 0) nextDirection = {x: 0, y: -1};
|
| 303 |
+
break;
|
| 304 |
+
case 'ArrowDown':
|
| 305 |
+
if (direction.y === 0) nextDirection = {x: 0, y: 1};
|
| 306 |
+
break;
|
| 307 |
+
case 'ArrowLeft':
|
| 308 |
+
if (direction.x === 0) nextDirection = {x: -1, y: 0};
|
| 309 |
+
break;
|
| 310 |
+
case 'ArrowRight':
|
| 311 |
+
if (direction.x === 0) nextDirection = {x: 1, y: 0};
|
| 312 |
+
break;
|
| 313 |
+
}
|
| 314 |
+
});
|
| 315 |
+
|
| 316 |
+
// Touch controls for mobile
|
| 317 |
+
canvas.addEventListener('touchstart', (e) => {
|
| 318 |
+
touchStartX = e.touches[0].clientX;
|
| 319 |
+
touchStartY = e.touches[0].clientY;
|
| 320 |
+
}, false);
|
| 321 |
+
|
| 322 |
+
canvas.addEventListener('touchmove', (e) => {
|
| 323 |
+
if (!touchStartX || !touchStartY || !gameRunning) return;
|
| 324 |
+
|
| 325 |
+
const touchEndX = e.touches[0].clientX;
|
| 326 |
+
const touchEndY = e.touches[0].clientY;
|
| 327 |
+
|
| 328 |
+
const diffX = touchStartX - touchEndX;
|
| 329 |
+
const diffY = touchStartY - touchEndY;
|
| 330 |
+
|
| 331 |
+
// Determine swipe direction
|
| 332 |
+
if (Math.abs(diffX) > Math.abs(diffY)) {
|
| 333 |
+
// Horizontal swipe
|
| 334 |
+
if (diffX > 0 && direction.x === 0) {
|
| 335 |
+
nextDirection = {x: -1, y: 0}; // Left swipe
|
| 336 |
+
} else if (diffX < 0 && direction.x === 0) {
|
| 337 |
+
nextDirection = {x: 1, y: 0}; // Right swipe
|
| 338 |
+
}
|
| 339 |
+
} else {
|
| 340 |
+
// Vertical swipe
|
| 341 |
+
if (diffY > 0 && direction.y === 0) {
|
| 342 |
+
nextDirection = {x: 0, y: -1}; // Up swipe
|
| 343 |
+
} else if (diffY < 0 && direction.y === 0) {
|
| 344 |
+
nextDirection = {x: 0, y: 1}; // Down swipe
|
| 345 |
+
}
|
| 346 |
+
}
|
| 347 |
+
|
| 348 |
+
// Reset touch coordinates
|
| 349 |
+
touchStartX = 0;
|
| 350 |
+
touchStartY = 0;
|
| 351 |
+
e.preventDefault();
|
| 352 |
+
}, false);
|
| 353 |
+
|
| 354 |
+
// Button event listeners
|
| 355 |
+
startButton.addEventListener('click', startGame);
|
| 356 |
+
restartButton.addEventListener('click', startGame);
|
| 357 |
+
|
| 358 |
+
// Initial draw
|
| 359 |
+
drawGrid();
|
| 360 |
+
drawFood();
|
| 361 |
+
drawSnake();
|
| 362 |
+
});
|
| 363 |
+
</script>
|
| 364 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=pijou/snake" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
| 365 |
+
</html>
|