// +build !windows

package main

import (
	"errors"
	"os"
	"os/user"
	"path/filepath"
)

func configFile() (string, error) {
	dir, err := homeDir()
	if err != nil {
		return "", err
	}

	return filepath.Join(dir, ".terraformrc"), nil
}

func configDir() (string, error) {
	dir, err := homeDir()
	if err != nil {
		return "", err
	}

	return filepath.Join(dir, ".terraform.d"), nil
}

func homeDir() (string, error) {
	// First prefer the HOME environmental variable
	if home := os.Getenv("HOME"); home != "" {
		// FIXME: homeDir gets called from globalPluginDirs during init, before
		// the logging is setup.  We should move meta initializtion outside of
		// init, but in the meantime we just need to silence this output.
		//log.Printf("[DEBUG] Detected home directory from env var: %s", home)

		return home, nil
	}

	// If that fails, try build-in module
	user, err := user.Current()
	if err != nil {
		return "", err
	}

	if user.HomeDir == "" {
		return "", errors.New("blank output")
	}

	return user.HomeDir, nil
}

// +build !windows

package main

import (
	"bytes"
	"errors"
	"os"
	"os/exec"
	"path/filepath"
	"strings"
)

func configFile() (string, error) {
	dir, err := homeDir()
	if err != nil {
		return "", err
	}

	return filepath.Join(dir, ".terraformrc"), nil
}

func configDir() (string, error) {
	dir, err := homeDir()
	if err != nil {
		return "", err
	}

	return filepath.Join(dir, ".terraform.d"), nil
}

func homeDir() (string, error) {
	// First prefer the HOME environmental variable
	if home := os.Getenv("HOME"); home != "" {
		// FIXME: homeDir gets called from globalPluginDirs during init, before
		// the logging is setup.  We should move meta initializtion outside of
		// init, but in the meantime we just need to silence this output.
		//log.Printf("[DEBUG] Detected home directory from env var: %s", home)

		return home, nil
	}

	// If that fails, try the shell
	var stdout bytes.Buffer
	cmd := exec.Command("sh", "-c", "eval echo ~$USER")
	cmd.Stdout = &stdout
	if err := cmd.Run(); err != nil {
		return "", err
	}

	result := strings.TrimSpace(stdout.String())
	if result == "" {
		return "", errors.New("blank output")
	}

	return result, nil
}

--- 
+++ 
@@ -3,12 +3,10 @@
 package main
 
 import (
-	"bytes"
 	"errors"
 	"os"
-	"os/exec"
+	"os/user"
 	"path/filepath"
-	"strings"
 )
 
 func configFile() (string, error) {
@@ -40,18 +38,15 @@
 		return home, nil
 	}
 
-	// If that fails, try the shell
-	var stdout bytes.Buffer
-	cmd := exec.Command("sh", "-c", "eval echo ~$USER")
-	cmd.Stdout = &stdout
-	if err := cmd.Run(); err != nil {
+	// If that fails, try build-in module
+	user, err := user.Current()
+	if err != nil {
 		return "", err
 	}
 
-	result := strings.TrimSpace(stdout.String())
-	if result == "" {
+	if user.HomeDir == "" {
 		return "", errors.New("blank output")
 	}
 
-	return result, nil
+	return user.HomeDir, nil
 }
Use build-in method to get user homedir instead of eval on sh
