GAMBLER.WAD - g-i - Doomworld
So, you're still looking for WAD's after 2 years of DOOM ][, eh? If that's the case, then you are probably looking for quality, since you've no doubt had your fill of crappy ones. Do you like your textures aligned? You got it. Do you like consistent, smooth transitions between areas? You got it. Do you like fast-flowing DeathMatches that include all the weapons, very little health, just enough ammo, and a few tele-frags? You got it. Do you hate BFG overload, megaspheres, soul spheres, cheap spawn frags, etc? You got it, sort of... Lemme explain:
So, you're still looking for WAD's after 2 years of DOOM ][, eh? If
that's the case, then you are probably looking for quality, since
you've no doubt had your fill of crappy ones. Do you like your textures
aligned? You got it. Do you like consistent, smooth transitions
between areas? You got it. Do you like fast-flowing DeathMatches that
include all the weapons, very little health, just enough ammo, and a few
tele-frags? You got it. Do you hate BFG overload, megaspheres, soul
spheres, cheap spawn frags, etc? You got it, sort of... Lemme explain:
With a cursory glance at this wad you will see 3 BFG's, 3 soul spheres,
Combat Armor, etc. and you will think, "Geez, not another one of
those!". BUT, this one is different. All of these items save one BFG
are out of the players' reach until one guy gets desperate and wants to
gamble. You see, when you go after the one accessible BFG, pedestals
with the other goodies come down in different areas of the map. You are
gambling, because you never know what your enemies are going to obtain,
if anything! This system really works well to provide a balanced, and
In regard to telefrags, the main battleground of this WAD is an outdoor
arena with three large structures, each with 1 passthru tunnel that acts
as a teleport to the ledge that encircles the arena. The teleports are
activated only after entering the tunnel, so if you enter and quickly
hit reverse, you will teleport to a different part of the ledge than the
guy that enters and passes straight through. The guy hoping for a
tele-frag in this case has a 50/50 chance (greater if he is a keen
observer with quick reflexes) of fragging his prey. Again, a gamble.
Darkwing, Metallica, Demon Eater, EZ Does It,
New Music : Yes, Original Piece "Composed" With my Roland
Sound Canvas Using Cut & Paste Instrument
Patches. Sounds Great if you have a General
MIDI Card.
provided this author is notified and emailed a copy.
intact and notification is made to this author of your intentions.
Previous File Hidengo.wad
Next File High.wad or (german) Hoch.wad
POSTED 5/2009: I ran across this deathmatch wad in 1998. It is, to date the only wad that I back up and keep. We are a small group, but there are a total of five of us who consider deathmatch Doom synonymous with Gambler. It appears to have been intended for larger groups, but has a particularly interesting game play dynamic with two players at a time. fauxmight AT' nosocomia DOT' com
It is a great layout. It would be a 5/5 if it were not for just two little problems. A) The telefrags you stated seem plausible in 2-player deathmatch but with more players, it seems a bit more farfetched than plausible yet hitting 8 or more, it becomes a bit more plausible yet still a bit farfetched. B) The BFG's I am not sure of because of the people who troll. They'll host the server, turn this map on, get the BFG, and just troll like all hell making for a bad online experience.
GAMBLER.WAD - g-i - Doomworld
So, you're still looking for WAD's after 2 years of DOOM ][, eh? If that's the case, then you are probably looking for quality, since you've no doubt had your fill of crappy ones. Do you like your textures aligned? You got it. Do you like consistent, smooth transitions between areas? You got it. Do you like fast-flowing DeathMatches that include all the weapons, very little health, just enough ammo, and a few tele-frags? You got it. Do you hate BFG overload, megaspheres, soul spheres, cheap spawn frags, etc? You got it, sort of... Lemme explain:
So, you're still looking for WAD's after 2 years of DOOM ][, eh? If
that's the case, then you are probably looking for quality, since
you've no doubt had your fill of crappy ones. Do you like your textures
aligned? You got it. Do you like consistent, smooth transitions
between areas? You got it. Do you like fast-flowing DeathMatches that
include all the weapons, very little health, just enough ammo, and a few
tele-frags? You got it. Do you hate BFG overload, megaspheres, soul
spheres, cheap spawn frags, etc? You got it, sort of... Lemme explain:
With a cursory glance at this wad you will see 3 BFG's, 3 soul spheres,
Combat Armor, etc. and you will think, "Geez, not another one of
those!". BUT, this one is different. All of these items save one BFG
are out of the players' reach until one guy gets desperate and wants to
gamble. You see, when you go after the one accessible BFG, pedestals
with the other goodies come down in different areas of the map. You are
gambling, because you never know what your enemies are going to obtain,
if anything! This system really works well to provide a balanced, and
In regard to telefrags, the main battleground of this WAD is an
 outdoor
arena with three large structures, each with 1 passthru tunnel that acts
as a teleport to the ledge that encircles the arena. The teleports are
activated only after entering the tunnel, so if you enter and quickly
hit reverse, you will teleport to a different part of the ledge than the
guy that enters and passes straight through. The guy hoping for a
tele-frag in this case has a 50/50 chance (greater if he is a keen
observer with quick reflexes) of fragging his prey. Again, a gamble.
Darkwing, Metallica, Demon Eater, EZ Does It,
New Music : Yes, Original Piece "Composed" With my Roland
Sound Canvas Using Cut & Paste Instrument
Patches. Sounds Great if you have a General
MIDI Card.
provided this author is notified and emailed a copy.
intact and notification is made to this author of your intentions.
Previous File Hidengo.wad
Next File High.wad or (german) Hoch.wad
POSTED 5/2009: I ran across this deathmatch wad in 1998. It is, to date the only wad that I back up and keep. We are a small group, but there are a total of five of us who consider deathmatch Doom synonymous with Gambler. It appears to have been intended for larger groups, but has a particularly interesting game play dynamic with two players at a time. fauxmight AT' nosocomia DOT' com
It is a great layout. It would be a 5/5 if it were not for just two little problems. A) The telefrags you stated seem plausible in 2-player deathmatch but with more players, it seems a bit more farfetched than plausible yet hitting 8 or more, it becomes a bit more plausible yet still a bit farfetched. B) The BFG's I am not sure of because of the people who troll. They'll host the server, turn this map on, get the BFG, and just troll like all hell making for a bad online experience.