MN MO Guide - Album on Imgur
MN MO Guide
Uploaded May 16 2017
Step 1: Click the first panel that is directly ahead of you when you enter MO.
Step 2: Click the panel ahead of you when you enter the room to spawn your first boss: Quadra. Side note: You will also spawn mobs. They each increase your dungeon time by 10 seconds if you feel like you are low on time :P.
Step 3: Now that Quadra has spawned, kill it to progress onto the next room.
Step 4: Kill the Canus' to bring down the barrier blocking the next room. These mobs do not add time to your dungeon.
Step 5: Boss #2: Quadrupes will have spawned. Be wary of this one because he spikes usually every 2-3 turns and the majority of his attacks can stun/KD you. Try fade stepping to avoid this. If you have an FS, you may want him to use the aggro debuff and AoD + SS.
Step 6: Click the panel just ahead in the same room and you will warp back to the opening room you started the dungeon in. There are mobs in this room that increase your dungeon time by 20 seconds each.
Step 7: Click the 2nd panel in the room (on the right of the previous panel that took you to the factory room).
Step 8: There will be 2 doors and 2 panels. Click the one on the right.
Step 9: There will be 5 mobs. Kill them to bring down the barrier gates and grant access to Boss #3: Rota.
Step 10: Click the centre panel directly ahead of you to spawn Boss #3, Rota.
Step 11: After killing Rota, 3 Quest Items will drop. Most often, you should find at least 1 Capella Disk and 1 Procyon Disk. (Side quests that give you 2 additional chests at the next boss).
Step 12: Click the right panel to activate the Procyon Disk Quest.
Step 13: Click the left panel to activate the Capella Disk Quest.
Step 14: Go back to the previous room and click the panel on your right to deactivate the door barrier.
Step 15: There will be 3 Electronic Walls and a handful of mobs. (If you are still equipping Sigmetal gear, I'd advise you have the WI in your party to go BM2 and stun lock the mobs *away* from the walls) and you need to destroy the middle wall.
Step 16: Spawn Boss #4 by clicking the centre panel directly ahead of you.
Step 17: Kill Odivit. (Be careful. This boss is just like Boss #2. He spikes every 2-3 turns and the majority of his attacks will stun/KD you if you do not have resists.
Step 18 (a): You can complete the side-quests from the Rota room. (You can do this either before or after you kill Odivit - whatever you prefer =P) Step 18 (b): Click the same panel on the other side of the room for the 2nd chest of the side quest.
Step 19: Click the centre panel again to warp back to the original room again.
Step 20: Click the 3rd panel of the room (again, it will be on the right-hand side of the previous panel).
Step 21: A handful of brachiums will spawn and they deal a fairly high amount of damage. You can either kill them, lure them away to one corner of the room, or simply ignore them and move on (Again, it's whatever you prefer to do =P)
Step 22: There will be a selection of panels. To access the first room, there will be a panel on the left and it will deactivate the door barrier. *There is a 32-second time delay on the next door barrier, so I'd advise waiting 25 seconds before you begin dashing down the pathway to the next room.
Step 23: This is the second door I mentioned. Because there are monsters and gates that deal damage to you, I strongly recommend waiting the 32 seconds before you advance. =P
Step 24: 5 Brachiums will spawn. Kill them to advance to the next room (filled with multiple cornus') *Stay in BM as you advance through the cornus'*
Step 25: Advance down the pathway to the next mini-boss room.
Step 26: Boss #5 - Duo-mini-boss. 2 Replicaums will spawn. Kill them and pick up one of the quest items. (Don't miss the chest - It spawns in the middle of the cornus group.
Step 27: Go all the way back through the rooms and click on the 2nd panel to enter the next room (Located on the left of the door).
Step 28: Kill the cornus group to grant access to the next room. (There will be a sealed door and when you kill the right cornus, it will have a 30-second time delay before the door seal deactivates).
Just a side note. In this room, there are glowing panels. They will each add 10 seconds of time to the dungeon. If you are running out of time, do this quest as you pass by :P. On each glowing panel, just select the 2nd option. In total, there are 7 panels, so you can increase your dungeon time by 1:10. :P
Step 29: There will be 5 small cornus monsters. *Do not kill them* If you have either a WI, FA or an FB in your party, I recommend luring them away from the sealed door (which has a 30-second time delay) and getting your WI/FA to stunlock them and move away quickly or to get your FB to use Field of Execration on them. (*Do not kill these 5 mobs - when each one dies, they take away 30 seconds of your dungeon time) So if you kill all 5, you will lose 2:30 mins and increase your chances of running out of time.
Step 30: There will be a handful of mobs. Make sure you find the Hyper *Tricrus* (In the middle of the group) and kill it. This one spawns Boss #6: Pluma.
Step 31: Kill Pluma and afterwards, hit the Relic Chest (will spawn on the left of us when Pluma dies) to grant access to the next room and spawn Boss #7: Custodi Flight.
Step 32: Kill Boss #7: Custodi Flight and pick up one of its quest items. Warning: This boss is more troublesome than the other spike/stun/kd bosses because he does the same thing and he also hits a lot faster and deals much higher damage. I'd advise (If you have an FS in your party) to cast AoD/SS and aggro debuff on the boss.
Step 33: One of your party members needs to back to the room with the 2 pathways again and click the panel to warp back to the original room. The others can just die at the cornus group to resurrect in the original room again =P
Step 34: You will be back in the original room again and will need to click the 4th and final panel. Should be a little behind you and to the left.
Step 35: There will be an electric wall (will attack the party member closest to it, so only start attacking when you are all ready. Advance to Boss #8: Fuge Digitorum and kill him (the quicker the better because if you take too long he will start spiking and will also warp you back behind the wall you just destroyed) He can still attack you if he warps you, and like the other spike bosses, he also stuns and uses KD.
Step 36: Advance to the next room and begin the quest to spawn Boss #9: Eins Frame. Side note: The Frames gradually get stronger and there are 3 of them =P
Step 37: Quite simple. Kill him. Boss #9: Eins Frame. Warning: He uses KD.
Step 38: Boss #10: Zwei Frame spawns: It's not necessarily about killing him once he spawns, but when you start attacking him, make sure you don't die. If you do, a timer starts and his HP will regenerate to 100% if you don't kill him. After about 80 or so seconds, Zwei will spike, so be careful. He also uses KD. Also, a timer has started for Drei Frame to spawn also. So kill Zwei quickly and cancel your BM afterwards so the ct will be over before Drei spawns =P
Step 39: Boss #11: Drei Frame spawns. Again, quite simple. Kill him. Warning: He will spike every 3 turns and most of his attacks will KD you. After around a minute passes, he will use an AOE spike which will target everyone within his range. Useful advice: His following chest has a chance to drop Drei Frame crafted gear. Not your usual from AT/Senillinea. It will be Drei Frame gear with 3 crafts. (This provides an opportunity for a minimum of 1% - 15% amp Drei part. (Don't get your hopes up, though. This has about the same rarity of looting a 14% archridium amp piece from afi =P) Can also give Drei Frame EoX (Again - don't get your hopes up too much! =P)
Step 40: Click the panel directly ahead of you again and finish the quest to finish the dungeon.
Step 41: You've successfully completed the dungeon. GG!
MN MO Guide - Album on Imgur
MN MO Guide
Uploaded May 16 2017
Step 1: Click the first panel that is directly ahead of you when you enter MO.
Step 2: Click the panel ahead of you when you enter the room to spawn your first boss: Quadra. Side note: You will also spawn mobs. They each increase your dungeon time by 10 seconds if you feel like you are low on time :P.
Step 3: Now that Quadra has spawned, kill it to progress onto the next room.
Step 4: Kill the Canus' to bring down the barrier blocking the next room. These mobs do not add time to your dungeon.
Step 5: Boss #2: Quadrupes will have spawned. Be wary of this one because he spikes usually every 2-3 turns and the majority of his attacks can stun/KD you. Try fade stepping to avoid this. If you have an FS, you may want him to use the aggro debuff and AoD + SS.
Step 6: Click the panel just ahead in the same room and you will warp back to the opening room you started the dungeon in. There are mobs in this room that increase your dungeon time by 20 seconds each.
Step 7: Click the 2nd panel in the room (on the right of the previous panel that took you to the factory room).
Step 8: There will be 2 doors and 2 panels. Click the one on the right.
Step 9: There will be 5 mobs. Kill them to bring down the barrier gates and grant access to Boss #3: Rota.
Step 10: Click the centre panel directly ahead of you to spawn Boss #3, Rota.
Step 11: After killing Rota, 3 Quest Items will drop. Most often, you should find at least 1 Capella Disk and 1 Procyon Disk. (Side quests that give you 2 additional chests at the next boss).
Step 12: Click the right panel to activate the Procyon Disk Quest.
Step 13: Click the left panel to activate the Capella Disk Quest.
Step 14: Go back to the previous room and click the panel on your right to deactivate the door barrier.
Step 15: There will be 3 Electronic Walls and a handful of mobs. (If you are still equipping Sigmetal gear, I'd advise you have the WI in your party to go BM2 and stun lock the mobs *away* from the walls) and you need to destroy the middle wall.
Step 16: Spawn Boss #4 by clicking the centre panel directly ahead of you.
Step 17: Kill Odivit. (Be careful. This boss is just like Boss #2. He spikes every 2-3 turns and the majority of his attacks will stun/KD you if you do not have resists.
Step 18 (a): You can complete the side-quests from the Rota room. (You can do this either before or after you kill Odivit - whatever you prefer =P) Step 18 (b): Click the same panel on the other side of the room for the 2nd chest of the side quest.
Step 19: Click the centre panel again to warp back to the original room again.
Step 20: Click the 3rd panel of the room (again, it will be on the right-hand side of the previous panel).
Step 21: A handful of brachiums will spawn and they deal a fairly high amount of damage. You can either kill them, lure them away to one corner of the room, or simply ignore them and move on (Again, it's whatever you prefer to do =P)
Step 22: There will be a selection of panels. To access the first room, there will be a panel on the left and it will deactivate the door barrier. *There is a 32-second time delay on the next door barrier, so I'd advise waiting 25 seconds before you begin dashing down the pathway to the next room.
Step 23: This is the second door I mentioned. Because there are monsters and gates that deal damage to you, I strongly recommend waiting the 32 seconds before you advance. =P
Step 24: 5 Brachiums will spawn. Kill them to advance to the next room (filled with multiple cornus') *Stay in BM as you advance through the cornus'*
Step 25: Advance down the pathway to the next mini-boss room.
Step 26: Boss #5 - Duo-mini-boss. 2 Replicaums will spawn. Kill them and pick up one of the quest items. (Don't miss the chest - It spawns in the middle of the cornus group.
Step 27: Go all the way back through the rooms and click on the 2nd panel to enter the next room (Located on the left of the door).
Step 2
8: Kill the cornus group to grant access to the next room. (There will be a sealed door and when you kill the right cornus, it will have a 30-second time delay before the door seal deactivates).
Just a side note. In this room, there are glowing panels. They will each add 10 seconds of time to the dungeon. If you are running out of time, do this quest as you pass by :P. On each glowing panel, just select the 2nd option. In total, there are 7 panels, so you can increase your dungeon time by 1:10. :P
Step 29: There will be 5 small cornus monsters. *Do not kill them* If you have either a WI, FA or an FB in your party, I recommend luring them away from the sealed door (which has a 30-second time delay) and getting your WI/FA to stunlock them and move away quickly or to get your FB to use Field of Execration on them. (*Do not kill these 5 mobs - when each one dies, they take away 30 seconds of your dungeon time) So if you kill all 5, you will lose 2:30 mins and increase your chances of running out of time.
Step 30: There will be a handful of mobs. Make sure you find the Hyper *Tricrus* (In the middle of the group) and kill it. This one spawns Boss #6: Pluma.
Step 31: Kill Pluma and afterwards, hit the Relic Chest (will spawn on the left of us when Pluma dies) to grant access to the next room and spawn Boss #7: Custodi Flight.
Step 32: Kill Boss #7: Custodi Flight and pick up one of its quest items. Warning: This boss is more troublesome than the other spike/stun/kd bosses because he does the same thing and he also hits a lot faster and deals much higher damage. I'd advise (If you have an FS in your party) to cast AoD/SS and aggro debuff on the boss.
Step 33: One of your party members needs to back to the room with the 2 pathways again and click the panel to warp back to the original room. The others can just die at the cornus group to resurrect in the original room again =P
Step 34: You will be back in the original room again and will need to click the 4th and final panel. Should be a little behind you and to the left.
Step 35: There will be an electric wall (will attack the party member closest to it, so only start attacking when you are all ready. Advance to Boss #8: Fuge Digitorum and kill him (the quicker the better because if you take too long he will start spiking and will also warp you back behind the wall you just destroyed) He can still attack you if he warps you, and like the other spike bosses, he also stuns and uses KD.
Step 36: Advance to the next room and begin the quest to spawn Boss #9: Eins Frame. Side note: The Frames gradually get stronger and there are 3 of them =P
Step 37: Quite simple. Kill him. Boss #9: Eins Frame. Warning: He uses KD.
Step 38: Boss #10: Zwei Frame spawns: It's not necessarily about killing him once he spawns, but when you start attacking him, make sure you don't die. If you do, a timer starts and his HP will regenerate to 100% if you don't kill him. After about 80 or so seconds, Zwei will spike, so be careful. He also uses KD. Also, a timer has started for Drei Frame to spawn also. So kill Zwei quickly and cancel your BM afterwards so the ct will be over before Drei spawns =P
Step 39: Boss #11: Drei Frame spawns. Again, quite simple. Kill him. Warning: He will spike every 3 turns and most of his attacks will KD you. After around a minute passes, he will use an AOE spike which will target everyone within his range. Useful advice: His following chest has a chance to drop Drei Frame crafted gear. Not your usual from AT/Senillinea. It will be Drei Frame gear with 3 crafts. (This provides an opportunity for a minimum of 1% - 15% amp Drei part. (Don't get your hopes up, though. This has about the same rarity of looting a 14% archridium amp piece from afi =P) Can also give Drei Frame EoX (Again - don't get your hopes up too much! =P)
Step 40: Click the panel directly ahead of you again and finish the quest to finish the dungeon.
Step 41: You've successfully completed the dungeon. GG!