Thread: What to pick? I'm so busy trying them all.
05-10-2017, 10:31 AM #1
Combat skills. Darn they all seem really good or at least decent (I'm looking at you knife fighting).
I really wanted to go Staff / Shield, finally got shield and it's good. Although I think I ruined myself because before Staff / Shield I was...
Staff / Necromancy holy wow. This was a solid combo, I could heal myself, heal my pets and just keep rolling (also helps I got staff to around 20 at this point)
Trying Necromancy / Fire Magic and fire magic is low right now, but seems like it could be decent? People post a lot of complaints about fire magic not scaling well?
Sword / Shield solid damage, decent defense even a little aoe to round things off. Seems like a good choice.
Unarmed / Psy also really good. Heals, stuns, throws.
Knife fighting / animal handling going to want to look at this one when I have access to better gear. This was brutal.
I haven't unlocked Bard yet, I've thought about Druid or lycan but don't want to pigeon whole myself.
What is interesting is I don't think there is a bad skill set, there might be a couple that need tweaked, but nothing terrible. I imagine Necro will get MUCH better once I get the free summon skele archer so I don't have to be on the lookout for tombstones.
What do you folks run? What do you like? What do you dislike? What combination of skills is a must have in your opinion? How can combo's be increased?
Also do you keep just your main two weapons? Or do you keep a tertiary weapon for special occasions?
05-10-2017, 11:41 AM #2
I use a variety of skills and load outs. I use battle chemistry/shield right now for when I run from place to place but I use sword/archery for fighting. My recommendation is get something like psych up if you don't know what to do. The reason is because if you decide to later change skills, you could pair your new skill with psych (that both pairs with every skill including the animal forms, and doesn't take up a hand slot) and use it to level up your new skill. For myself I can use archery to carry a new skill from 1-40 in a couple of hours. This is of course because I have end game weapons/armors/abilities. But the downside is that archery is an offhand item, so I can't use archery to level up shield or Cow form. So my advice is to not choose today what you want to do. You can always switch it up in the future. Just give yourself the option to make it easy to switch when you do decide.
Thread: What to pick? I'm so busy trying them all.
05-10-2017, 10:31 AM #1
Combat skills. Darn they all seem really good or at least decent (I'm looking at you knife fighting).
I really wanted to go Staff / Shield, finally got shield and it's good. Although I think I ruined myself because before Staff / Shield I was...
Staff / Necromancy holy wow. This was a solid combo, I could heal myself, heal my pets and just keep rolling (also helps I got staff to around 20 at this point)
Trying Necromancy / Fire Magic and fire magic is low right now, but seems like it could be decent? People post a lot of complaints about fire magic not scaling well?
Sword / Shield solid damage, decent defense even a little aoe to round things off. Seems like a good choice.
Unarmed / Psy also really good. Heals, stuns, throws.
Knife fighting / animal handling going to want to look at this one when I have access to better gear. This was brutal.
I haven't unlocked Bard yet, I've thought about Druid or lycan but don't want to pigeon whole myself.
What is interesting is I don't think there is a bad skill set, there might be a couple that need tweaked, but nothing terrible. I imagine Necro will get MUCH better once I get the free summon skele arc
her so I don't have to be on the lookout for tombstones.
What do you folks run? What do you like? What do you dislike? What combination of skills is a must have in your opinion? How can combo's be increased?
Also do you keep just your main two weapons? Or do you keep a tertiary weapon for special occasions?
05-10-2017, 11:41 AM #2
I use a variety of skills and load outs. I use battle chemistry/shield right now for when I run from place to place but I use sword/archery for fighting. My recommendation is get something like psych up if you don't know what to do. The reason is because if you decide to later change skills, you could pair your new skill with psych (that both pairs with every skill including the animal forms, and doesn't take up a hand slot) and use it to level up your new skill. For myself I can use archery to carry a new skill from 1-40 in a couple of hours. This is of course because I have end game weapons/armors/abilities. But the downside is that archery is an offhand item, so I can't use archery to level up shield or Cow form. So my advice is to not choose today what you want to do. You can always switch it up in the future. Just give yourself the option to make it easy to switch when you do decide.